0019957: EDF 785 SMESH: Convert Quadratic and Group on GEOM

fix ConvertToQuadratic() and a reverse function: log changes
This commit is contained in:
eap 2008-11-21 10:58:40 +00:00
parent ff0fe2edd9
commit 5be5d046f6
2 changed files with 60 additions and 47 deletions

View File

@ -1171,11 +1171,13 @@ void SMESH_MeshEditor::AddToSameGroups (const SMDS_MeshElement* elemToAdd,
SMESHDS_Mesh * aMesh)
{
const set<SMESHDS_GroupBase*>& groups = aMesh->GetGroups();
set<SMESHDS_GroupBase*>::const_iterator grIt = groups.begin();
for ( ; grIt != groups.end(); grIt++ ) {
SMESHDS_Group* group = dynamic_cast<SMESHDS_Group*>( *grIt );
if ( group && group->Contains( elemInGroups ))
group->SMDSGroup().Add( elemToAdd );
if (!groups.empty()) {
set<SMESHDS_GroupBase*>::const_iterator grIt = groups.begin();
for ( ; grIt != groups.end(); grIt++ ) {
SMESHDS_Group* group = dynamic_cast<SMESHDS_Group*>( *grIt );
if ( group && group->Contains( elemInGroups ))
group->SMDSGroup().Add( elemToAdd );
}
}
}
@ -1200,6 +1202,25 @@ void SMESH_MeshEditor::RemoveElemFromGroups (const SMDS_MeshElement* removeelem,
}
}
//=======================================================================
//function : ReplaceElemInGroups
//purpose : replace elemToRm by elemToAdd in the all groups
//=======================================================================
void SMESH_MeshEditor::ReplaceElemInGroups (const SMDS_MeshElement* elemToRm,
const SMDS_MeshElement* elemToAdd,
SMESHDS_Mesh * aMesh)
{
const set<SMESHDS_GroupBase*>& groups = aMesh->GetGroups();
if (!groups.empty()) {
set<SMESHDS_GroupBase*>::const_iterator grIt = groups.begin();
for ( ; grIt != groups.end(); grIt++ ) {
SMESHDS_Group* group = dynamic_cast<SMESHDS_Group*>( *grIt );
if ( group && group->SMDSGroup().Remove( elemToRm ) && elemToAdd )
group->SMDSGroup().Add( elemToAdd );
}
}
}
//=======================================================================
//function : QuadToTri
@ -6610,11 +6631,13 @@ void SMESH_MeshEditor::UpdateVolumes (const SMDS_MeshNode* theBetweenNode
//=======================================================================
int SMESH_MeshEditor::convertElemToQuadratic(SMESHDS_SubMesh * theSm,
SMESH_MesherHelper& theHelper,
const bool theForce3d)
SMESH_MesherHelper& theHelper,
const bool theForce3d)
{
int nbElem = 0;
if( !theSm ) return nbElem;
const bool notFromGroups = false;
SMDS_ElemIteratorPtr ElemItr = theSm->GetElements();
while(ElemItr->more())
{
@ -6632,8 +6655,7 @@ int SMESH_MeshEditor::convertElemToQuadratic(SMESHDS_SubMesh * theSm,
}
SMDSAbs_ElementType aType = elem->GetType();
theSm->RemoveElement(elem);
GetMeshDS()->SMDS_Mesh::RemoveFreeElement(elem);
GetMeshDS()->RemoveFreeElement(elem, theSm, notFromGroups);
const SMDS_MeshElement* NewElem = 0;
@ -6664,14 +6686,14 @@ int SMESH_MeshEditor::convertElemToQuadratic(SMESHDS_SubMesh * theSm,
switch(nbNodes)
{
case 4:
NewElem = theHelper.AddVolume(aNds[0], aNds[1], aNds[2], aNds[3], id, true);
NewElem = theHelper.AddVolume(aNds[0], aNds[1], aNds[2], aNds[3], id, theForce3d);
break;
case 6:
NewElem = theHelper.AddVolume(aNds[0], aNds[1], aNds[2], aNds[3], aNds[4], aNds[5], id, true);
NewElem = theHelper.AddVolume(aNds[0], aNds[1], aNds[2], aNds[3], aNds[4], aNds[5], id, theForce3d);
break;
case 8:
NewElem = theHelper.AddVolume(aNds[0], aNds[1], aNds[2], aNds[3],
aNds[4], aNds[5], aNds[6], aNds[7], id, true);
aNds[4], aNds[5], aNds[6], aNds[7], id, theForce3d);
break;
default:
continue;
@ -6681,13 +6703,9 @@ int SMESH_MeshEditor::convertElemToQuadratic(SMESHDS_SubMesh * theSm,
default :
continue;
}
ReplaceElemInGroups( elem, NewElem, GetMeshDS());
if( NewElem )
{
AddToSameGroups( NewElem, elem, GetMeshDS());
theSm->AddElement( NewElem );
}
if ( NewElem != elem )
RemoveElemFromGroups (elem, GetMeshDS());
}
return nbElem;
}
@ -6702,6 +6720,7 @@ void SMESH_MeshEditor::ConvertToQuadratic(const bool theForce3d)
SMESH_MesherHelper aHelper(*myMesh);
aHelper.SetIsQuadratic( true );
const bool notFromGroups = false;
int nbCheckedElems = 0;
if ( myMesh->HasShapeToMesh() )
@ -6719,8 +6738,9 @@ void SMESH_MeshEditor::ConvertToQuadratic(const bool theForce3d)
}
}
int totalNbElems = meshDS->NbEdges() + meshDS->NbFaces() + meshDS->NbVolumes();
if ( nbCheckedElems < totalNbElems ) // not all elements in submeshes
if ( nbCheckedElems < totalNbElems ) // not all elements are in submeshes
{
SMESHDS_SubMesh *smDS = 0;
SMDS_EdgeIteratorPtr aEdgeItr = meshDS->edgesIterator();
while(aEdgeItr->more())
{
@ -6731,13 +6751,10 @@ void SMESH_MeshEditor::ConvertToQuadratic(const bool theForce3d)
const SMDS_MeshNode* n1 = edge->GetNode(0);
const SMDS_MeshNode* n2 = edge->GetNode(1);
meshDS->SMDS_Mesh::RemoveFreeElement(edge);
meshDS->RemoveFreeElement(edge, smDS, notFromGroups);
const SMDS_MeshEdge* NewEdge = aHelper.AddEdge(n1, n2, id, theForce3d);
if ( NewEdge )
AddToSameGroups(NewEdge, edge, meshDS);
if ( NewEdge != edge )
RemoveElemFromGroups (edge, meshDS);
ReplaceElemInGroups( edge, NewEdge, GetMeshDS());
}
}
SMDS_FaceIteratorPtr aFaceItr = meshDS->facesIterator();
@ -6755,7 +6772,7 @@ void SMESH_MeshEditor::ConvertToQuadratic(const bool theForce3d)
aNds[i] = face->GetNode(i);
}
meshDS->SMDS_Mesh::RemoveFreeElement(face);
meshDS->RemoveFreeElement(face, smDS, notFromGroups);
SMDS_MeshFace * NewFace = 0;
switch(nbNodes)
@ -6769,10 +6786,7 @@ void SMESH_MeshEditor::ConvertToQuadratic(const bool theForce3d)
default:
continue;
}
if ( NewFace )
AddToSameGroups(NewFace, face, meshDS);
if ( NewFace != face )
RemoveElemFromGroups (face, meshDS);
ReplaceElemInGroups( face, NewFace, GetMeshDS());
}
SMDS_VolumeIteratorPtr aVolumeItr = meshDS->volumesIterator();
while(aVolumeItr->more())
@ -6789,30 +6803,27 @@ void SMESH_MeshEditor::ConvertToQuadratic(const bool theForce3d)
aNds[i] = volume->GetNode(i);
}
meshDS->SMDS_Mesh::RemoveFreeElement(volume);
meshDS->RemoveFreeElement(volume, smDS, notFromGroups);
SMDS_MeshVolume * NewVolume = 0;
switch(nbNodes)
{
case 4:
NewVolume = aHelper.AddVolume(aNds[0], aNds[1], aNds[2],
aNds[3], id, true );
aNds[3], id, theForce3d );
break;
case 6:
NewVolume = aHelper.AddVolume(aNds[0], aNds[1], aNds[2],
aNds[3], aNds[4], aNds[5], id, true);
aNds[3], aNds[4], aNds[5], id, theForce3d);
break;
case 8:
NewVolume = aHelper.AddVolume(aNds[0], aNds[1], aNds[2], aNds[3],
aNds[4], aNds[5], aNds[6], aNds[7], id, true);
aNds[4], aNds[5], aNds[6], aNds[7], id, theForce3d);
break;
default:
continue;
}
if ( NewVolume )
AddToSameGroups(NewVolume, volume, meshDS);
if ( NewVolume != volume )
RemoveElemFromGroups (volume, meshDS);
ReplaceElemInGroups(volume, NewVolume, meshDS);
}
}
}
@ -6830,6 +6841,8 @@ int SMESH_MeshEditor::removeQuadElem(SMESHDS_SubMesh * theSm,
{
int nbElem = 0;
SMESHDS_Mesh* meshDS = GetMeshDS();
const bool notFromGroups = false;
while( theItr->more() )
{
const SMDS_MeshElement* elem = theItr->next();
@ -6855,15 +6868,10 @@ int SMESH_MeshEditor::removeQuadElem(SMESHDS_SubMesh * theSm,
SMDSAbs_ElementType aType = elem->GetType();
//remove old quadratic element
meshDS->SMDS_Mesh::RemoveFreeElement( elem );
if ( theSm )
theSm->RemoveElement( elem );
meshDS->RemoveFreeElement( elem, theSm, notFromGroups );
SMDS_MeshElement * NewElem = AddElement( aNds, aType, false, id );
if ( NewElem )
AddToSameGroups(NewElem, elem, meshDS);
if ( NewElem != elem )
RemoveElemFromGroups (elem, meshDS);
ReplaceElemInGroups(elem, NewElem, meshDS);
if( theSm && NewElem )
theSm->AddElement( NewElem );
@ -6906,7 +6914,7 @@ bool SMESH_MeshEditor::ConvertFromQuadratic()
int totalNbElems =
GetMeshDS()->NbEdges() + GetMeshDS()->NbFaces() + GetMeshDS()->NbVolumes();
if ( nbCheckedElems < totalNbElems ) // not all elements in submeshes
if ( nbCheckedElems < totalNbElems ) // not all elements are in submeshes
{
SMESHDS_SubMesh *aSM = 0;
removeQuadElem( aSM, GetMeshDS()->elementsIterator(), 0 );

View File

@ -445,11 +445,16 @@ public:
static void AddToSameGroups (const SMDS_MeshElement* elemToAdd,
const SMDS_MeshElement* elemInGroups,
SMESHDS_Mesh * aMesh);
// Add elemToAdd to the groups the elemInGroups belongs to
// Add elemToAdd to the all groups the elemInGroups belongs to
static void RemoveElemFromGroups (const SMDS_MeshElement* removeelem,
static void RemoveElemFromGroups (const SMDS_MeshElement* element,
SMESHDS_Mesh * aMesh);
// remove elemToAdd from the groups
// remove element from the all groups
static void ReplaceElemInGroups (const SMDS_MeshElement* elemToRm,
const SMDS_MeshElement* elemToAdd,
SMESHDS_Mesh * aMesh);
// replace elemToRm by elemToAdd in the all groups
/*!
* \brief Return nodes linked to the given one in elements of the type