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0022362: EDF SMESH: Quadrangle (mapping) algorithm: enforced vertices
typedef struct uvPtStruct { + inline gp_XY UV() const { return gp_XY( u, v ); }
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@ -29,9 +29,10 @@
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#include "SMESH_Utils.hxx"
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#include <SMDS_MeshNode.hxx>
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#include "SMDS_MeshNode.hxx"
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#include <gp_XYZ.hxx>
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#include <gp_XY.hxx>
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#include <map>
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#include <list>
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@ -42,7 +43,7 @@ typedef std::map<const SMDS_MeshElement*,
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std::list<const SMDS_MeshElement*>, TIDCompare > TElemOfElemListMap;
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typedef std::map<const SMDS_MeshElement*,
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std::list<const SMDS_MeshNode*>, TIDCompare > TElemOfNodeListMap;
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typedef std::map<const SMDS_MeshNode*, const SMDS_MeshNode*> TNodeNodeMap;
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typedef std::map<const SMDS_MeshNode*, const SMDS_MeshNode*> TNodeNodeMap;
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//!< Set of elements sorted by ID, to be used to assure predictability of edition
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typedef std::set< const SMDS_MeshElement*, TIDCompare > TIDSortedElemSet;
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@ -50,8 +51,8 @@ typedef std::set< const SMDS_MeshNode*, TIDCompare > TIDSortedNodeSet;
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typedef std::pair< const SMDS_MeshNode*, const SMDS_MeshNode* > NLink;
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struct faceQuadStruct; // defined in StdMeshers_Quadrangle_2D.hxx
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typedef boost::shared_ptr<faceQuadStruct> TFaceQuadStructPtr;
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struct FaceQuadStruct; // defined in StdMeshers_Quadrangle_2D.hxx
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typedef boost::shared_ptr<FaceQuadStruct> TFaceQuadStructPtr;
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namespace SMESHUtils
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@ -137,6 +138,10 @@ typedef struct uvPtStruct
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double x, y; // 2d parameter, normalized [0,1]
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const SMDS_MeshNode * node;
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uvPtStruct(): node(NULL) {}
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inline gp_XY UV() const { return gp_XY( u, v ); }
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struct NodeAccessor // accessor to iterate on nodes in UVPtStructVec
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{
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static const SMDS_MeshNode* value(std::vector< uvPtStruct >::const_iterator it)
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