Fix regressions caused by the preceding commit

failed tests:
    SALOME_TESTS/Grids/smesh/viscous_layers_01/B2
    SALOME_TESTS/Grids/smesh/viscous_layers_01/B3
This commit is contained in:
eap 2017-01-12 21:46:54 +03:00
parent 4b9725e701
commit 5eeb7596d3

View File

@ -10070,7 +10070,8 @@ bool _ViscousBuilder::shrink(_SolidData& theData)
{
_LayerEdge* edge = subEOS[iS]->_edges[i];
SMDS_MeshNode* tgtNode = const_cast< SMDS_MeshNode*& >( edge->_nodes.back() );
if ( edge->_pos.empty() ) continue;
if ( edge->_pos.empty() ||
edge->Is( _LayerEdge::SHRUNK )) continue;
if ( subEOS[iS]->SWOLType() == TopAbs_FACE )
{
SMDS_FacePosition* pos = static_cast<SMDS_FacePosition*>( tgtNode->GetPosition() );
@ -10876,9 +10877,18 @@ void _Shrinker1D::AddEdge( const _LayerEdge* e,
while ( nIt->more() )
{
const SMDS_MeshNode* node = nIt->next();
// skip refinement nodes
if ( node->NbInverseElements(SMDSAbs_Edge) == 0 ||
node == tgtNode0 || node == tgtNode1 )
continue; // refinement nodes
continue;
bool hasMarkedFace = false;
SMDS_ElemIteratorPtr fIt = node->GetInverseElementIterator(SMDSAbs_Face);
while ( fIt->more() && !hasMarkedFace )
hasMarkedFace = fIt->next()->isMarked();
if ( !hasMarkedFace )
continue;
_nodes.push_back( node );
_initU.push_back( helper.GetNodeU( _geomEdge, node ));
double len = GCPnts_AbscissaPoint::Length(aCurve, f, _initU.back());
@ -10929,7 +10939,6 @@ void _Shrinker1D::Compute(bool set3D, SMESH_MesherHelper& helper)
for ( size_t i = 0; i < _nodes.size(); ++i )
{
if ( !_nodes[i] ) continue;
if ( _initU[i] < f || l < _initU[i] ) continue;
double len = totLen * _normPar[i];
GCPnts_AbscissaPoint discret( aCurve, len, f );
if ( !discret.IsDone() )
@ -10952,7 +10961,6 @@ void _Shrinker1D::Compute(bool set3D, SMESH_MesherHelper& helper)
for ( size_t i = 0; i < _nodes.size(); ++i )
{
if ( !_nodes[i] ) continue;
if ( _initU[i] < f || l < _initU[i] ) continue;
double u = f * ( 1-_normPar[i] ) + l * _normPar[i];
SMDS_EdgePosition* pos = static_cast<SMDS_EdgePosition*>( _nodes[i]->GetPosition() );
pos->SetUParameter( u );