add check of predicate pointer before usage

This commit is contained in:
ptv 2006-06-26 11:11:53 +00:00
parent febe54fee1
commit 5f87b237ea

View File

@ -1784,6 +1784,7 @@ GetElementsId( Predicate_i* thePredicate,
const SMDS_Mesh* theMesh,
Controls::Filter::TIdSequence& theSequence )
{
if (thePredicate)
Controls::Filter::GetElementsId(theMesh,thePredicate->GetPredicate(),theSequence);
}
@ -1793,6 +1794,7 @@ GetElementsId( Predicate_i* thePredicate,
SMESH_Mesh_ptr theMesh,
Controls::Filter::TIdSequence& theSequence )
{
if (thePredicate)
if(const SMDS_Mesh* aMesh = MeshPtr2SMDSMesh(theMesh))
Controls::Filter::GetElementsId(aMesh,thePredicate->GetPredicate(),theSequence);
}
@ -1802,7 +1804,7 @@ Filter_i::
GetElementsId( SMESH_Mesh_ptr theMesh )
{
SMESH::long_array_var anArray = new SMESH::long_array;
if(!CORBA::is_nil(theMesh)){
if(!CORBA::is_nil(theMesh) && myPredicate){
Controls::Filter::TIdSequence aSequence;
GetElementsId(myPredicate,theMesh,aSequence);
long i = 0, iEnd = aSequence.size();