Add in GUI control for merging equal elements

This commit is contained in:
jfa 2005-08-09 11:31:29 +00:00
parent b73a5f27ba
commit 60528ce326
8 changed files with 459 additions and 9 deletions

View File

@ -119,6 +119,7 @@ mesh_sew_conform_freeborders.png \
mesh_sew_bordertoside.png \
mesh_sew_sideelements.png \
mesh_merge_nodes.png \
mesh_merge_elements.png \
select1.png \
SMESH_en.xml \
SMESH.config \

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After

Width:  |  Height:  |  Size: 258 B

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@ -96,6 +96,7 @@ LIB_SRC = SMESHGUI.cxx \
SMESHGUI_SymmetryDlg.cxx \
SMESHGUI_SewingDlg.cxx \
SMESHGUI_MergeNodesDlg.cxx \
SMESHGUI_EditMeshDlg.cxx \
SMESHGUI_Utils.cxx \
SMESHGUI_GEOMGenUtils.cxx \
SMESHGUI_MeshUtils.cxx \
@ -149,8 +150,9 @@ LIB_MOC = \
SMESHGUI_SewingDlg.h \
SMESHGUI_PrecisionDlg.h \
SMESHGUI_MergeNodesDlg.h \
SMESHGUI_EditMeshDlg.h \
SMESHGUI_CreatePolyhedralVolumeDlg.h
LIB_CLIENT_IDL = SALOME_Exception.idl \
GEOM_Gen.idl \
SMESH_Gen.idl \

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@ -60,6 +60,7 @@
#include "SMESHGUI_SymmetryDlg.h"
#include "SMESHGUI_SewingDlg.h"
#include "SMESHGUI_MergeNodesDlg.h"
#include "SMESHGUI_EditMeshDlg.h"
#include "SMESHGUI_MeshPatternDlg.h"
#include "SMESHGUI_PrecisionDlg.h"
#include "SMESHGUI_Selection.h"
@ -1058,7 +1059,7 @@ bool SMESHGUI::OnGUIEvent( int theCommandID )
SUIT_ViewWindow* view = application()->desktop()->activeWindow();
SVTK_ViewWindow* vtkwnd = dynamic_cast<SVTK_ViewWindow*>( view );
QAction* act = action( theCommandID );
//QAction* act = action( theCommandID );
switch (theCommandID) {
case 33: // DELETE
@ -1145,7 +1146,7 @@ bool SMESHGUI::OnGUIEvent( int theCommandID )
case 302: // DISPLAY ONLY
{
SMESH::EDisplaing anAction;
switch(theCommandID){
switch (theCommandID) {
case 300: anAction = SMESH::eErase; break;
case 301: anAction = SMESH::eDisplay; break;
case 302: anAction = SMESH::eDisplayOnly; break;
@ -1153,15 +1154,17 @@ bool SMESHGUI::OnGUIEvent( int theCommandID )
SalomeApp_SelectionMgr *aSel = SMESHGUI::selectionMgr();
SALOME_ListIO selected;
if( aSel )
if (aSel)
aSel->selectedObjects( selected );
if ( vtkwnd ) {
SALOME_ListIteratorOfListIO It(selected);
if (vtkwnd) {
SALOME_ListIteratorOfListIO It (selected);
for (; It.More(); It.Next()) {
Handle(SALOME_InteractiveObject) IOS = It.Value();
if (IOS->hasEntry()) {
SMESH::UpdateView(anAction,IOS->getEntry());
SMESH::UpdateView(anAction, IOS->getEntry());
if (anAction == SMESH::eDisplayOnly)
anAction = SMESH::eDisplay;
}
}
}
@ -2006,6 +2009,22 @@ bool SMESHGUI::OnGUIEvent( int theCommandID )
}
break;
}
case 4066: // MERGE EQUAL ELEMENTS
{
if (checkLock(aStudy)) break;
if (vtkwnd) {
EmitSignalDeactivateDialog();
new SMESHGUI_EditMeshDlg(this,
"SMESH_MERGE_ELEMENTS_TITLE",
"ICON_DLG_MERGE_ELEMENTS",
1); // MergeEqualElemets
} else {
SUIT_MessageBox::warn1(desktop(),
tr("SMESH_WRN_WARNING"), tr("SMESH_WRN_VIEWER_VTK"),
tr("SMESH_BUT_OK"));
}
break;
}
case 5000: // HYPOTHESIS
@ -2289,6 +2308,7 @@ void SMESHGUI::initialize( CAM_Application* app )
createSMESHAction( 4063, "SYM", "ICON_SMESH_SYMMETRY_PLANE" );
createSMESHAction( 4064, "SEW", "ICON_SMESH_SEWING_FREEBORDERS" );
createSMESHAction( 4065, "MERGE", "ICON_SMESH_MERGE_NODES" );
createSMESHAction( 4066, "MERGE_ELEMENTS", "ICON_DLG_MERGE_ELEMENTS" );
createSMESHAction( 406, "MOVE", "ICON_DLG_MOVE_NODE" );
createSMESHAction( 407, "INV", "ICON_DLG_MESH_DIAGONAL" );
createSMESHAction( 408, "UNION2", "ICON_UNION2TRI" );
@ -2420,6 +2440,7 @@ void SMESHGUI::initialize( CAM_Application* app )
createMenu( 4063, transfId, -1 );
createMenu( 4064, transfId, -1 );
createMenu( 4065, transfId, -1 );
createMenu( 4066, transfId, -1 );
createMenu( 406, modifyId, -1 );
createMenu( 407, modifyId, -1 );
@ -2497,6 +2518,7 @@ void SMESHGUI::initialize( CAM_Application* app )
createTool( 4063, addRemTb );
createTool( 4064, addRemTb );
createTool( 4065, addRemTb );
createTool( 4066, addRemTb );
createTool( separator(), addRemTb );
createTool( 406, modifyTb );
@ -2579,11 +2601,10 @@ void SMESHGUI::initialize( CAM_Application* app )
hasFaces("({'Face'} in elemTypes)"),
hasVolumes("({'Volume'} in elemTypes)");
QString aSelCount = QString( "%1 = 1" ).arg( QtxPopupMgr::Selection::defSelCountParam() );
QString lc = QtxPopupMgr::Selection::defEquality();
QString aClient = QString( "%1client in {%2}" ).arg( lc ).arg( "'VTKViewer'" );
QString aType = QString( "%1type in {%2}" ).arg( QtxPopupMgr::Selection::defEquality() ).arg( mesh_group );
QString aMeshInVTK = aClient + "&&" + aType;// + "&&" + aSelCount;
QString aMeshInVTK = aClient + "&&" + aType;
//-------------------------------------------------
// Numbering
@ -2750,6 +2771,7 @@ void SMESHGUI::initialize( CAM_Application* app )
//-------------------------------------------------
aClient = "($client in {'VTKViewer' 'ObjectBrowser'})";
QString anActiveVTK = QString("activeView = '%1'").arg(VTKViewer_Viewer::Type());
QString aSelCount = QString( "%1 > 0" ).arg( QtxPopupMgr::Selection::defSelCountParam() );
QString aRule = aClient + " and " + aType + " and " + aSelCount + " and " + anActiveVTK;
popupMgr()->insert( action( 301 ), -1, -1 ); // DISPLAY
popupMgr()->setRule( action( 301 ), aRule + "&&" + isNotEmpty + "&&" + isInvisible, true);

View File

@ -0,0 +1,323 @@
#include "SMESHGUI_EditMeshDlg.h"
#include "SMESHGUI.h"
#include "SMESHGUI_Utils.h"
#include "SMESHGUI_VTKUtils.h"
#include "SMESH_TypeFilter.hxx"
#include "SUIT_Desktop.h"
#include "SUIT_Session.h"
#include "SALOME_ListIO.hxx"
#include "utilities.h"
// QT Includes
#include <qapplication.h>
#include <qbuttongroup.h>
#include <qgroupbox.h>
#include <qlabel.h>
#include <qlineedit.h>
#include <qpushbutton.h>
#include <qradiobutton.h>
#include <qlayout.h>
#include <qpixmap.h>
//=================================================================================
// class : SMESHGUI_EditMeshDlg()
// purpose :
//=================================================================================
SMESHGUI_EditMeshDlg::SMESHGUI_EditMeshDlg (SMESHGUI* theModule,
const char* title, const char* icon,
int theAction)
: QDialog(SMESH::GetDesktop(theModule), "SMESHGUI_EditMeshDlg", false, WStyle_Customize |
WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu | Qt::WDestructiveClose),
mySMESHGUI(theModule),
mySelectionMgr(SMESH::GetSelectionMgr(theModule)),
myAction(theAction)
{
resize(303, 185);
setCaption(tr(title));
SUIT_ResourceMgr* aResMgr = SUIT_Session::session()->resourceMgr();
QPixmap image0 (aResMgr->loadPixmap("SMESH", tr(icon)));
QPixmap image1 (aResMgr->loadPixmap("SMESH", tr("ICON_SELECT")));
setSizeGripEnabled(TRUE);
DlgLayout = new QGridLayout (this);
DlgLayout->setSpacing(6);
DlgLayout->setMargin(11);
/***************************************************************/
GroupConstructors = new QButtonGroup (this, "GroupConstructors");
GroupConstructors->setExclusive(TRUE);
GroupConstructors->setColumnLayout(0, Qt::Vertical);
GroupConstructors->layout()->setSpacing(0);
GroupConstructors->layout()->setMargin(0);
GroupConstructorsLayout = new QGridLayout (GroupConstructors->layout());
GroupConstructorsLayout->setAlignment(Qt::AlignTop);
GroupConstructorsLayout->setSpacing(6);
GroupConstructorsLayout->setMargin(11);
Constructor1 = new QRadioButton (GroupConstructors, "Constructor1");
Constructor1->setText(tr(""));
Constructor1->setPixmap(image0);
Constructor1->setChecked(TRUE);
Constructor1->setSizePolicy(QSizePolicy((QSizePolicy::SizeType)1,
(QSizePolicy::SizeType)0,
Constructor1->sizePolicy().hasHeightForWidth()));
Constructor1->setMinimumSize(QSize(50, 0));
GroupConstructorsLayout->addWidget(Constructor1, 0, 0);
QSpacerItem* spacer = new QSpacerItem (20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum);
GroupConstructorsLayout->addItem(spacer, 0, 1);
DlgLayout->addWidget(GroupConstructors, 0, 0);
/***************************************************************/
GroupButtons = new QGroupBox (this, "GroupButtons");
GroupButtons->setGeometry(QRect(10, 10, 281, 48));
GroupButtons->setTitle(tr("" ));
GroupButtons->setColumnLayout(0, Qt::Vertical);
GroupButtons->layout()->setSpacing(0);
GroupButtons->layout()->setMargin(0);
GroupButtonsLayout = new QGridLayout (GroupButtons->layout());
GroupButtonsLayout->setAlignment(Qt::AlignTop);
GroupButtonsLayout->setSpacing(6);
GroupButtonsLayout->setMargin(11);
buttonCancel = new QPushButton (GroupButtons, "buttonCancel");
buttonCancel->setText(tr("SMESH_BUT_CLOSE" ));
buttonCancel->setAutoDefault(TRUE);
GroupButtonsLayout->addWidget(buttonCancel, 0, 3);
buttonApply = new QPushButton (GroupButtons, "buttonApply");
buttonApply->setText(tr("SMESH_BUT_APPLY" ));
buttonApply->setAutoDefault(TRUE);
GroupButtonsLayout->addWidget(buttonApply, 0, 1);
QSpacerItem* spacer_9 = new QSpacerItem (20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum);
GroupButtonsLayout->addItem(spacer_9, 0, 2);
buttonOk = new QPushButton (GroupButtons, "buttonOk");
buttonOk->setText(tr("SMESH_BUT_OK" ));
buttonOk->setAutoDefault(TRUE);
buttonOk->setDefault(TRUE);
GroupButtonsLayout->addWidget(buttonOk, 0, 0);
DlgLayout->addWidget(GroupButtons, 2, 0);
/***************************************************************/
GroupMesh = new QGroupBox (this, "GroupMesh");
GroupMesh->setTitle(tr("SMESH_MESH" ));
GroupMesh->setMinimumSize(QSize(0, 0));
GroupMesh->setFrameShape(QGroupBox::Box);
GroupMesh->setFrameShadow(QGroupBox::Sunken);
GroupMesh->setColumnLayout(0, Qt::Vertical);
GroupMesh->layout()->setSpacing(0);
GroupMesh->layout()->setMargin(0);
GroupMeshLayout = new QGridLayout (GroupMesh->layout());
GroupMeshLayout->setAlignment(Qt::AlignTop);
GroupMeshLayout->setSpacing(6);
GroupMeshLayout->setMargin(11);
TextLabelMesh = new QLabel (GroupMesh, "TextLabelMesh");
TextLabelMesh->setText(tr("SMESH_MESH"));
TextLabelMesh->setMinimumSize(QSize(50, 0));
TextLabelMesh->setFrameShape(QLabel::NoFrame);
TextLabelMesh->setFrameShadow(QLabel::Plain);
GroupMeshLayout->addWidget(TextLabelMesh, 0, 0);
SelectButton = new QPushButton (GroupMesh, "SelectButton");
SelectButton->setText(tr(""));
SelectButton->setPixmap(image1);
SelectButton->setToggleButton(FALSE);
GroupMeshLayout->addWidget(SelectButton, 0, 1);
LineEditMesh = new QLineEdit (GroupMesh, "LineEditMesh");
LineEditMesh->setReadOnly(true);
GroupMeshLayout->addWidget(LineEditMesh, 0, 2);
DlgLayout->addWidget(GroupMesh, 1, 0);
Init(); // Initialisations
}
//=================================================================================
// function : ~SMESHGUI_EditMeshDlg()
// purpose : Destroys the object and frees any allocated resources
//=================================================================================
SMESHGUI_EditMeshDlg::~SMESHGUI_EditMeshDlg()
{
// no need to delete child widgets, Qt does it all for us
}
//=================================================================================
// function : Init()
// purpose :
//=================================================================================
void SMESHGUI_EditMeshDlg::Init()
{
GroupMesh->show();
mySMESHGUI->SetActiveDialogBox((QDialog*)this);
myMesh = SMESH::SMESH_Mesh::_nil();
myMeshFilter = new SMESH_TypeFilter (MESH);
// signals and slots connections
connect(buttonOk , SIGNAL(clicked()), this, SLOT(ClickOnOk()));
connect(buttonCancel, SIGNAL(clicked()), this, SLOT(ClickOnCancel()));
connect(buttonApply , SIGNAL(clicked()), this, SLOT(ClickOnApply()));
connect(SelectButton, SIGNAL(clicked()), this, SLOT(SelectionIntoArgument()));
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()) , this, SLOT(ClickOnCancel()));
// Move widget on the bottom right corner of main widget
int x, y;
mySMESHGUI->DefineDlgPosition(this, x, y);
this->move(x, y);
this->show(); // displays Dialog
LineEditMesh->setFocus();
mySelectionMgr->clearFilters();
mySelectionMgr->installFilter(myMeshFilter);
SelectionIntoArgument();
}
//=================================================================================
// function : ClickOnApply()
// purpose :
//=================================================================================
void SMESHGUI_EditMeshDlg::ClickOnApply()
{
if (!myMesh->_is_nil()) {
try {
QApplication::setOverrideCursor(Qt::waitCursor);
if (myAction == 1) {
SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
aMeshEditor->MergeEqualElements();
}
QApplication::restoreOverrideCursor();
} catch(...) {
}
mySelectionMgr->clearSelected();
SMESH::UpdateView();
}
}
//=================================================================================
// function : ClickOnOk()
// purpose :
//=================================================================================
void SMESHGUI_EditMeshDlg::ClickOnOk()
{
ClickOnApply();
ClickOnCancel();
}
//=================================================================================
// function : ClickOnCancel()
// purpose :
//=================================================================================
void SMESHGUI_EditMeshDlg::ClickOnCancel()
{
mySelectionMgr->clearSelected();
mySelectionMgr->clearFilters();
disconnect(mySelectionMgr, 0, this, 0);
mySMESHGUI->ResetState();
reject();
}
//=================================================================================
// function : SelectionIntoArgument()
// purpose : Called when selection as changed or other case
//=================================================================================
void SMESHGUI_EditMeshDlg::SelectionIntoArgument()
{
if (!GroupButtons->isEnabled()) // inactive
return;
QString aString = "";
SALOME_ListIO aList;
mySelectionMgr->selectedObjects(aList);
int nbSel = SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
// mesh
if (nbSel != 1) {
myMesh = SMESH::SMESH_Mesh::_nil();
aString = "";
} else {
Handle(SALOME_InteractiveObject) IO = aList.First();
myMesh = SMESH::IObjectToInterface<SMESH::SMESH_Mesh>(IO);
if (myMesh->_is_nil())
aString = "";
}
LineEditMesh->setText(aString);
bool isEnabled = (!myMesh->_is_nil());
buttonOk->setEnabled(isEnabled);
buttonApply->setEnabled(isEnabled);
}
//=================================================================================
// function : DeactivateActiveDialog()
// purpose :
//=================================================================================
void SMESHGUI_EditMeshDlg::DeactivateActiveDialog()
{
if (GroupConstructors->isEnabled()) {
GroupConstructors->setEnabled(false);
GroupMesh->setEnabled(false);
GroupButtons->setEnabled(false);
mySMESHGUI->ResetState();
mySMESHGUI->SetActiveDialogBox(0);
}
}
//=================================================================================
// function : ActivateThisDialog()
// purpose :
//=================================================================================
void SMESHGUI_EditMeshDlg::ActivateThisDialog()
{
/* Emit a signal to deactivate the active dialog */
mySMESHGUI->EmitSignalDeactivateDialog();
GroupConstructors->setEnabled(true);
GroupMesh->setEnabled(true);
GroupButtons->setEnabled(true);
mySMESHGUI->SetActiveDialogBox((QDialog*)this);
SelectionIntoArgument();
}
//=================================================================================
// function : enterEvent()
// purpose :
//=================================================================================
void SMESHGUI_EditMeshDlg::enterEvent(QEvent* e)
{
if (GroupConstructors->isEnabled())
return;
ActivateThisDialog();
}
//=================================================================================
// function : closeEvent()
// purpose :
//=================================================================================
void SMESHGUI_EditMeshDlg::closeEvent(QCloseEvent* e)
{
/* same than click on cancel button */
this->ClickOnCancel();
}
//=======================================================================
//function : hideEvent
//purpose : caused by ESC key
//=======================================================================
void SMESHGUI_EditMeshDlg::hideEvent (QHideEvent * e)
{
if (!isMinimized())
ClickOnCancel();
}

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@ -0,0 +1,85 @@
#ifndef DIALOGBOX_GETMESH_H
#define DIALOGBOX_GETMESH_H
#include "SalomeApp_SelectionMgr.h"
#include "SUIT_SelectionFilter.h"
// QT Includes
#include <qdialog.h>
// Open CASCADE Includes
class QGridLayout;
class QButtonGroup;
class QGroupBox;
class QLabel;
class QLineEdit;
class QPushButton;
class QRadioButton;
class SMESHGUI;
// IDL Headers
#include <SALOMEconfig.h>
#include CORBA_SERVER_HEADER(SMESH_Mesh)
//=================================================================================
// class : SMESHGUI_EditMeshDlg
// purpose :
//=================================================================================
class SMESHGUI_EditMeshDlg : public QDialog
{
Q_OBJECT;
public:
SMESHGUI_EditMeshDlg (SMESHGUI * theModule,
const char* title,
const char* icon,
int theAction);
~SMESHGUI_EditMeshDlg();
private:
void Init();
void closeEvent (QCloseEvent*);
void enterEvent (QEvent*); /* mouse enter the QWidget */
void hideEvent (QHideEvent*); /* ESC key */
private:
SMESHGUI* mySMESHGUI; /* Current SMESHGUI object */
SalomeApp_SelectionMgr* mySelectionMgr; /* User shape selection */
SMESH::SMESH_Mesh_var myMesh;
SUIT_SelectionFilter* myMeshFilter;
int myAction;
// Widgets
QButtonGroup* GroupConstructors;
QRadioButton* Constructor1;
QGroupBox* GroupButtons;
QPushButton* buttonOk;
QPushButton* buttonCancel;
QPushButton* buttonApply;
QGroupBox* GroupMesh;
QLabel* TextLabelMesh;
QPushButton* SelectButton;
QLineEdit* LineEditMesh;
//protected:
QGridLayout* DlgLayout;
QGridLayout* GroupConstructorsLayout;
QGridLayout* GroupButtonsLayout;
QGridLayout* GroupMeshLayout;
private slots:
void ClickOnOk();
void ClickOnCancel();
void ClickOnApply();
void SelectionIntoArgument();
void DeactivateActiveDialog();
void ActivateThisDialog();
};
#endif // DIALOGBOX_GETMESH_H

View File

@ -110,6 +110,10 @@ msgstr "mesh_sew_sideelements.png"
msgid "ICON_SMESH_MERGE_NODES"
msgstr "mesh_merge_nodes.png"
#Merge elements
msgid "ICON_DLG_MERGE_ELEMENTS"
msgstr "mesh_merge_elements.png"
#-----------------------------------------------------------
# Hypothesis
#-----------------------------------------------------------

View File

@ -703,6 +703,10 @@ msgstr "Sewing"
msgid "SMESH_MERGE_NODES"
msgstr "Merge nodes"
#Merge elements
msgid "SMESH_MERGE_ELEMENTS_TITLE"
msgstr "Merge elements"
#Extrusion
msgid "SMESH_EXTRUSION"
msgstr "Extrusion"
@ -1992,6 +1996,9 @@ msgstr "Sewing"
msgid "MEN_MERGE"
msgstr "Merge nodes"
msgid "MEN_MERGE_ELEMENTS"
msgstr "Merge elements"
msgid "MEN_MOVE"
msgstr "Move Node"
@ -2318,6 +2325,9 @@ msgstr "Sewing"
msgid "TOP_MERGE"
msgstr "Merge nodes"
msgid "TOP_MERGE_ELEMENTS"
msgstr "Merge elements"
msgid "TOP_MOVE"
msgstr "Move Node"
@ -2589,6 +2599,9 @@ msgstr "Sewing"
msgid "STB_MERGE"
msgstr "Merge nodes"
msgid "STB_MERGE_ELEMENTS"
msgstr "Merge elements"
msgid "STB_MOVE"
msgstr "Move Node"