Implement MakePolyLine()

for ASERIS module

Modified sources = master(223c5b7) + new development.
This commit is contained in:
eap 2017-08-30 19:38:26 +03:00
parent eae69d8712
commit 61a2444799
14 changed files with 2344 additions and 1135 deletions

View File

@ -57,6 +57,24 @@ module SMESH
};
// structure used in MakePolyLine() to define a cutting plane
struct PolySegment
{
// point 1: if node1ID2 > 0, then the point is in the middle of a face edge defined
// by two nodes, else it is at node1ID1
long node1ID1;
long node1ID2;
// point 2: if node2ID2 > 0, then the point is in the middle of a face edge defined
// by two nodes, else it is at node2ID1
long node2ID1;
long node2ID2;
DirStruct vector; // vector on the plane; to use a default plane set vector = (0,0,0)
};
typedef sequence<PolySegment> ListOfPolySegments;
/*!
* This interface makes modifications on the Mesh - removing elements and nodes etc.
*/
@ -93,7 +111,7 @@ module SMESH
void ClearLastCreated() raises (SALOME::SALOME_Exception);
/*!
* \brief Returns description of an error/warning occured during the last operation
* \brief Returns description of an error/warning occurred during the last operation
*/
ComputeError GetLastError() raises (SALOME::SALOME_Exception);
@ -689,7 +707,8 @@ module SMESH
raises (SALOME::SALOME_Exception);
void MergeNodes (in array_of_long_array GroupsOfNodes,
in SMESH::ListOfIDSources NodesToKeep)
in SMESH::ListOfIDSources NodesToKeep,
in boolean AvoidMakingHoles)
raises (SALOME::SALOME_Exception);
/*!
@ -1183,7 +1202,28 @@ module SMESH
in GEOM::GEOM_Object theShape,
in string groupName,
in double_array theNodesCoords,
out array_of_long_array GroupsOfNodes)
out array_of_long_array GroupsOfNodes)
raises (SALOME::SALOME_Exception);
/*!
* \brief Create a polyline consisting of 1D mesh elements each lying on a 2D element of
* the initial mesh. Positions of new nodes are found by cutting the mesh by the
* plane passing through pairs of points specified by each PolySegment structure.
* If there are several paths connecting a pair of points, the shortest path is
* selected by the module. Position of the cutting plane is defined by the two
* points and an optional vector lying on the plane specified by a PolySegment.
* By default the vector is defined by Mesh module as following. A middle point
* of the two given points is computed. The middle point is projected to the mesh.
* The vector goes from the middle point to the projection point. In case of planar
* mesh, the vector is normal to the mesh.
* \param [inout] segments - PolySegment's defining positions of cutting planes.
* Return the used vector which goes from the middle point to its projection.
* \param [in] groupName - optional name of a group where created mesh segments will
* be added.
*/
void MakePolyLine(inout ListOfPolySegments segments,
in string groupName)
raises (SALOME::SALOME_Exception);
};
};

View File

@ -21,9 +21,10 @@
#define _OBJECTPOOL_HXX_
#include <vector>
//#include <stack>
#include <iostream>
#include "SMDS_Iterator.hxx"
namespace
{
// assure deallocation of memory of a vector
@ -33,18 +34,22 @@ namespace
}
}
template<class X> class ObjectPoolIterator;
template<class X> class ObjectPool
{
private:
std::vector<X*> _chunkList;
std::vector<X*> _chunkList;
std::vector<bool> _freeList;
int _nextFree;
int _maxAvail;
int _chunkSize;
int _maxOccupied;
int _nbHoles;
int _lastDelChunk;
int _nextFree; // either the 1st hole or last added
int _maxAvail; // nb allocated elements
int _chunkSize;
int _maxOccupied; // max used ID
int _nbHoles;
int _lastDelChunk;
friend class ObjectPoolIterator<X>;
int getNextFree()
{
@ -76,16 +81,16 @@ private:
}
public:
ObjectPool(int nblk)
ObjectPool(int nblk = 1024)
{
_chunkSize = nblk;
_nextFree = 0;
_maxAvail = 0;
_maxOccupied = 0;
_nbHoles = 0;
_chunkSize = nblk;
_nextFree = 0;
_maxAvail = 0;
_maxOccupied = -1;
_nbHoles = 0;
_lastDelChunk = 0;
_chunkList.clear();
_freeList.clear();
_lastDelChunk = 0;
}
virtual ~ObjectPool()
@ -105,16 +110,16 @@ public:
_freeList.insert(_freeList.end(), _chunkSize, true);
_maxAvail += _chunkSize;
_freeList[_nextFree] = false;
obj = newChunk; // &newChunk[0];
obj = newChunk;
}
else
{
int chunkId = _nextFree / _chunkSize;
int rank = _nextFree - chunkId * _chunkSize;
_freeList[_nextFree] = false;
obj = _chunkList[chunkId] + rank; // &_chunkList[chunkId][rank];
obj = _chunkList[chunkId] + rank;
}
if (_nextFree < _maxOccupied)
if (_nextFree <= _maxOccupied)
{
_nbHoles-=1;
}
@ -122,7 +127,6 @@ public:
{
_maxOccupied = _nextFree;
}
//obj->init();
return obj;
}
@ -148,10 +152,10 @@ public:
if (toFree < _nextFree)
_nextFree = toFree;
if (toFree < _maxOccupied)
_nbHoles += 1;
++_nbHoles;
else
--_maxOccupied;
_lastDelChunk = i;
//obj->clean();
//checkDelete(i); compactage non fait
}
void clear()
@ -167,6 +171,37 @@ public:
clearVector( _freeList );
}
// nb allocated elements
size_t size() const
{
return _freeList.size();
}
// nb used elements
size_t nbElements() const
{
return _maxOccupied + 1 - _nbHoles;
}
// return an element w/o any check
const X* operator[]( size_t i ) const // i < size()
{
int chunkId = i / _chunkSize;
int rank = i - chunkId * _chunkSize;
return _chunkList[ chunkId ] + rank;
}
// return only being used element
const X* at( size_t i ) const // i < size()
{
if ( i >= size() || _freeList[ i ] )
return 0;
int chunkId = i / _chunkSize;
int rank = i - chunkId * _chunkSize;
return _chunkList[ chunkId ] + rank;
}
// void destroy(int toFree)
// {
// // no control 0<= toFree < _freeList.size()
@ -177,4 +212,41 @@ public:
};
template<class X> class ObjectPoolIterator : public SMDS_Iterator<const X*>
{
const ObjectPool<X>& _pool;
int _i, _nbFound;
public:
ObjectPoolIterator( const ObjectPool<X>& pool ) : _pool( pool ), _i( 0 ), _nbFound( 0 )
{
if ( more() && _pool._freeList[ _i ] == true )
{
next();
--_nbFound;
}
}
virtual bool more()
{
return ( _i <= _pool._maxOccupied && _nbFound < (int)_pool.nbElements() );
}
virtual const X* next()
{
const X* x = 0;
if ( more() )
{
x = _pool[ _i ];
++_nbFound;
for ( ++_i; _i <= _pool._maxOccupied; ++_i )
if ( _pool._freeList[ _i ] == false )
break;
}
return x;
}
};
#endif

File diff suppressed because it is too large Load Diff

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@ -46,8 +46,10 @@
class SMDS_MeshElement;
class SMDS_MeshFace;
class SMDS_MeshNode;
class SMESHDS_Group;
class SMESHDS_Mesh;
class SMESHDS_SubMesh;
class SMESH_ElementSearcher;
class SMESH_Group;
class SMESH_Mesh;
class SMESH_MesherHelper;
@ -83,11 +85,12 @@ public:
// --------------------------------------------------------------------------------
struct ElemFeatures //!< Features of element to create
{
SMDSAbs_ElementType myType;
bool myIsPoly, myIsQuad;
int myID;
double myBallDiameter;
std::vector<int> myPolyhedQuantities;
SMDSAbs_ElementType myType;
bool myIsPoly, myIsQuad;
int myID;
double myBallDiameter;
std::vector<int> myPolyhedQuantities;
std::vector<const SMDS_MeshNode*> myNodes; // not managed by ElemFeatures
SMESH_EXPORT ElemFeatures( SMDSAbs_ElementType type=SMDSAbs_All, bool isPoly=false, bool isQuad=false )
:myType( type ), myIsPoly(isPoly), myIsQuad(isQuad), myID(-1), myBallDiameter(0) {}
@ -471,7 +474,8 @@ public:
// Return list of group of nodes close to each other within theTolerance.
// Search among theNodes or in the whole mesh if theNodes is empty.
void MergeNodes (TListOfListOfNodes & theNodeGroups);
void MergeNodes (TListOfListOfNodes & theNodeGroups,
const bool theAvoidMakingHoles = false);
// In each group, the cdr of nodes are substituted by the first one
// in all elements.
@ -540,7 +544,7 @@ public:
// additional nodes are inserted on a link provided that no
// volume elements share the splitted link.
// The side 2 is a free border if theSide2IsFreeBorder == true.
// Sewing is peformed between the given first, second and last
// Sewing is performed between the given first, second and last
// nodes on the sides.
// theBorderFirstNode is merged with theSide2FirstNode.
// if (!theSide2IsFreeBorder) then theSide2SecondNode gives
@ -705,6 +709,42 @@ public:
bool toAddExistingBondary = false,
bool aroundElements = false);
// structure used in MakePolyLine() to define a cutting plane
struct PolySegment
{
// 2 points: if myNode2 != 0, then the point is the middle of a face edge defined
// by two nodes, else it is at myNode1
const SMDS_MeshNode* myNode1[2];
const SMDS_MeshNode* myNode2[2];
gp_Vec myVector; // vector on the plane; to use a default plane set vector = (0,0,0)
// point to return coordinates of a middle of the two points, projected to mesh
gp_Pnt myMidProjPoint;
};
typedef std::vector<PolySegment> TListOfPolySegments;
/*!
* \brief Create a polyline consisting of 1D mesh elements each lying on a 2D element of
* the initial mesh. Positions of new nodes are found by cutting the mesh by the
* plane passing through pairs of points specified by each PolySegment structure.
* If there are several paths connecting a pair of points, the shortest path is
* selected by the module. Position of the cutting plane is defined by the two
* points and an optional vector lying on the plane specified by a PolySegment.
* By default the vector is defined by Mesh module as following. A middle point
* of the two given points is computed. The middle point is projected to the mesh.
* The vector goes from the middle point to the projection point. In case of planar
* mesh, the vector is normal to the mesh.
* \param [inout] segments - PolySegment's defining positions of cutting planes.
* Return the used vector and position of the middle point.
* \param [in] group - an optional group where created mesh segments will
* be added.
*/
void MakePolyLine( TListOfPolySegments& segments,
SMESHDS_Group* group=0,
SMESH_ElementSearcher* searcher=0);
private:
/*!
@ -749,6 +789,20 @@ public:
const size_t nbSteps,
SMESH_SequenceOfElemPtr& srcElements);
/*!
* \brief Computes new connectivity of an element after merging nodes
* \param [in] elems - the element
* \param [out] newElemDefs - definition(s) of result element(s)
* \param [inout] nodeNodeMap - nodes to merge
* \param [in] avoidMakingHoles - if true and and the element becomes invalid
* after merging (but not degenerated), removes nodes causing
* the invalidity from \a nodeNodeMap.
* \return bool - true if the element should be removed
*/
bool applyMerge( const SMDS_MeshElement* elems,
std::vector< ElemFeatures >& newElemDefs,
TNodeNodeMap& nodeNodeMap,
const bool avoidMakingHoles );
/*!
* \brief Create 1D and 2D elements around swept elements
* \param mapNewNodes - source nodes and ones generated from them
@ -781,11 +835,11 @@ public:
double Angle ()const { return myAngle; }
double Parameter ()const { return myPrm; }
};
Extrusion_Error MakeEdgePathPoints(std::list<double>& aPrms,
Extrusion_Error makeEdgePathPoints(std::list<double>& aPrms,
const TopoDS_Edge& aTrackEdge,
bool aFirstIsStart,
std::list<SMESH_MeshEditor_PathPoint>& aLPP);
Extrusion_Error MakeExtrElements(TIDSortedElemSet theElements[2],
Extrusion_Error makeExtrElements(TIDSortedElemSet theElements[2],
std::list<SMESH_MeshEditor_PathPoint>& theFullList,
const bool theHasAngles,
std::list<double>& theAngles,
@ -793,7 +847,7 @@ public:
const bool theHasRefPoint,
const gp_Pnt& theRefPoint,
const bool theMakeGroups);
static void LinearAngleVariation(const int NbSteps,
static void linearAngleVariation(const int NbSteps,
std::list<double>& theAngles);
bool doubleNodes( SMESHDS_Mesh* theMeshDS,
@ -812,7 +866,7 @@ private:
// Nodes and elements created during last operation
SMESH_SequenceOfElemPtr myLastCreatedNodes, myLastCreatedElems;
// Description of error/warning occured during last operation
// Description of error/warning occurred during last operation
SMESH_ComputeErrorPtr myError;
};

View File

@ -191,6 +191,9 @@ SMESHGUI_MergeDlg::SMESHGUI_MergeDlg (SMESHGUI* theModule, int theAction)
SeparateCornersAndMedium = new QCheckBox(tr("SEPARATE_CORNERS_AND_MEDIUM"), NodeSpecWidget );
SeparateCornersAndMedium->setEnabled( false );
AvoidMakingHoles = new QCheckBox(tr("AVOID_MAKING_HOLES"), NodeSpecWidget );
AvoidMakingHoles->setChecked( false );
QGridLayout* NodeSpecLayout = new QGridLayout(NodeSpecWidget);
NodeSpecLayout->setSpacing(SPACING);
NodeSpecLayout->setMargin(0);
@ -198,6 +201,7 @@ SMESHGUI_MergeDlg::SMESHGUI_MergeDlg (SMESHGUI* theModule, int theAction)
NodeSpecLayout->addWidget(TextLabelTolerance, 0, 0 );
NodeSpecLayout->addWidget(SpinBoxTolerance, 0, 1 );
NodeSpecLayout->addWidget(SeparateCornersAndMedium, 1, 0, 1, 2 );
NodeSpecLayout->addWidget(AvoidMakingHoles, 2, 0, 1, 2 );
/***************************************************************/
// Exclude groups
@ -585,12 +589,12 @@ bool SMESHGUI_MergeDlg::ClickOnApply()
}
if( myAction == MERGE_NODES )
aMeshEditor->MergeNodes (aGroupsOfElements.inout(), nodesToKeep);
aMeshEditor->MergeNodes( aGroupsOfElements.inout(), nodesToKeep, AvoidMakingHoles->isChecked() );
else
aMeshEditor->MergeElements (aGroupsOfElements.inout());
aMeshEditor->MergeElements( aGroupsOfElements.inout() );
if ( myTypeId == TYPE_AUTO ) {
if (myAction == MERGE_NODES )
if ( myAction == MERGE_NODES )
SUIT_MessageBox::information(SMESHGUI::desktop(), tr("SMESH_INFORMATION"),
tr("SMESH_MERGED_NODES").arg(QString::number(ListCoincident->count()).toLatin1().data()));
else

View File

@ -130,6 +130,7 @@ private:
QWidget* NodeSpecWidget;
SMESHGUI_SpinBox* SpinBoxTolerance;
QCheckBox* SeparateCornersAndMedium;
QCheckBox* AvoidMakingHoles;
QGroupBox* GroupCoincident;
//QWidget* GroupCoincidentWidget;

View File

@ -35,6 +35,8 @@
#include "SMDS_VolumeTool.hxx"
#include "SMESH_OctreeNode.hxx"
#include <Utils_SALOME_Exception.hxx>
#include <GC_MakeSegment.hxx>
#include <GeomAPI_ExtremaCurveCurve.hxx>
#include <Geom_Line.hxx>
@ -228,15 +230,16 @@ namespace // Utils used in SMESH_ElementSearcherImpl::FindElementsByPoint()
SMDSAbs_ElementType elemType,
SMDS_ElemIteratorPtr theElemIt = SMDS_ElemIteratorPtr(),
double tolerance = NodeRadius );
void getElementsNearPoint( const gp_Pnt& point, TIDSortedElemSet& foundElems );
void getElementsNearLine ( const gp_Ax1& line, TIDSortedElemSet& foundElems);
void getElementsInSphere ( const gp_XYZ& center,
const double radius, TIDSortedElemSet& foundElems);
size_t getSize() { return std::max( _size, _elements.size() ); }
virtual ~ElementBndBoxTree();
void prepare(); // !!!call it before calling the following methods!!!
void getElementsNearPoint( const gp_Pnt& point, vector<const SMDS_MeshElement*>& foundElems );
void getElementsNearLine ( const gp_Ax1& line, vector<const SMDS_MeshElement*>& foundElems);
void getElementsInSphere ( const gp_XYZ& center,
const double radius,
vector<const SMDS_MeshElement*>& foundElems);
ElementBndBoxTree* getLeafAtPoint( const gp_XYZ& point );
protected:
ElementBndBoxTree():_size(0) {}
ElementBndBoxTree() {}
SMESH_Octree* newChild() const { return new ElementBndBoxTree; }
void buildChildrenData();
Bnd_B3d* buildRootBox();
@ -245,11 +248,25 @@ namespace // Utils used in SMESH_ElementSearcherImpl::FindElementsByPoint()
struct ElementBox : public Bnd_B3d
{
const SMDS_MeshElement* _element;
int _refCount; // an ElementBox can be included in several tree branches
ElementBox(const SMDS_MeshElement* elem, double tolerance);
bool _isMarked;
void init(const SMDS_MeshElement* elem, double tolerance);
};
vector< ElementBox* > _elements;
size_t _size;
typedef ObjectPool< ElementBox > TElementBoxPool;
//!< allocator of ElementBox's and SMESH_TreeLimit
struct LimitAndPool : public SMESH_TreeLimit
{
TElementBoxPool _elBoPool;
std::vector< ElementBox* > _markedElems;
LimitAndPool():SMESH_TreeLimit( MaxLevel, /*minSize=*/0. ) {}
};
LimitAndPool* getLimitAndPool() const
{
SMESH_TreeLimit* limitAndPool = const_cast< SMESH_TreeLimit* >( myLimit );
return static_cast< LimitAndPool* >( limitAndPool );
}
};
//================================================================================
@ -258,32 +275,27 @@ namespace // Utils used in SMESH_ElementSearcherImpl::FindElementsByPoint()
*/
//================================================================================
ElementBndBoxTree::ElementBndBoxTree(const SMDS_Mesh& mesh, SMDSAbs_ElementType elemType, SMDS_ElemIteratorPtr theElemIt, double tolerance)
:SMESH_Octree( new SMESH_TreeLimit( MaxLevel, /*minSize=*/0. ))
ElementBndBoxTree::ElementBndBoxTree(const SMDS_Mesh& mesh,
SMDSAbs_ElementType elemType,
SMDS_ElemIteratorPtr theElemIt,
double tolerance)
:SMESH_Octree( new LimitAndPool() )
{
int nbElems = mesh.GetMeshInfo().NbElements( elemType );
_elements.reserve( nbElems );
TElementBoxPool& elBoPool = getLimitAndPool()->_elBoPool;
SMDS_ElemIteratorPtr elemIt = theElemIt ? theElemIt : mesh.elementsIterator( elemType );
while ( elemIt->more() )
_elements.push_back( new ElementBox( elemIt->next(),tolerance ));
{
ElementBox* eb = elBoPool.getNew();
eb->init( elemIt->next(), tolerance );
_elements.push_back( eb );
}
compute();
}
//================================================================================
/*!
* \brief Destructor
*/
//================================================================================
ElementBndBoxTree::~ElementBndBoxTree()
{
for ( size_t i = 0; i < _elements.size(); ++i )
if ( --_elements[i]->_refCount <= 0 )
delete _elements[i];
}
//================================================================================
/*!
* \brief Return the maximal box
@ -311,14 +323,10 @@ namespace // Utils used in SMESH_ElementSearcherImpl::FindElementsByPoint()
for (int j = 0; j < 8; j++)
{
if ( !_elements[i]->IsOut( *myChildren[j]->getBox() ))
{
_elements[i]->_refCount++;
((ElementBndBoxTree*)myChildren[j])->_elements.push_back( _elements[i]);
}
}
_elements[i]->_refCount--;
}
_size = _elements.size();
//_size = _elements.size();
SMESHUtils::FreeVector( _elements ); // = _elements.clear() + free memory
for (int j = 0; j < 8; j++)
@ -327,33 +335,61 @@ namespace // Utils used in SMESH_ElementSearcherImpl::FindElementsByPoint()
if ((int) child->_elements.size() <= MaxNbElemsInLeaf )
child->myIsLeaf = true;
if ( child->_elements.capacity() - child->_elements.size() > 1000 )
if ( child->isLeaf() && child->_elements.capacity() > child->_elements.size() )
SMESHUtils::CompactVector( child->_elements );
}
}
//================================================================================
/*!
* \brief Un-mark all elements
*/
//================================================================================
void ElementBndBoxTree::prepare()
{
// TElementBoxPool& elBoPool = getElementBoxPool();
// for ( size_t i = 0; i < elBoPool.nbElements(); ++i )
// const_cast< ElementBox* >( elBoPool[ i ])->_isMarked = false;
}
//================================================================================
/*!
* \brief Return elements which can include the point
*/
//================================================================================
void ElementBndBoxTree::getElementsNearPoint( const gp_Pnt& point,
TIDSortedElemSet& foundElems)
void ElementBndBoxTree::getElementsNearPoint( const gp_Pnt& point,
vector<const SMDS_MeshElement*>& foundElems)
{
if ( getBox()->IsOut( point.XYZ() ))
return;
if ( isLeaf() )
{
LimitAndPool* pool = getLimitAndPool();
for ( size_t i = 0; i < _elements.size(); ++i )
if ( !_elements[i]->IsOut( point.XYZ() ))
foundElems.insert( _elements[i]->_element );
if ( !_elements[i]->IsOut( point.XYZ() ) &&
!_elements[i]->_isMarked )
{
foundElems.push_back( _elements[i]->_element );
_elements[i]->_isMarked = true;
pool->_markedElems.push_back( _elements[i] );
}
}
else
{
for (int i = 0; i < 8; i++)
((ElementBndBoxTree*) myChildren[i])->getElementsNearPoint( point, foundElems );
if ( level() == 0 )
{
LimitAndPool* pool = getLimitAndPool();
for ( size_t i = 0; i < pool->_markedElems.size(); ++i )
pool->_markedElems[i]->_isMarked = false;
pool->_markedElems.clear();
}
}
}
@ -363,22 +399,37 @@ namespace // Utils used in SMESH_ElementSearcherImpl::FindElementsByPoint()
*/
//================================================================================
void ElementBndBoxTree::getElementsNearLine( const gp_Ax1& line,
TIDSortedElemSet& foundElems)
void ElementBndBoxTree::getElementsNearLine( const gp_Ax1& line,
vector<const SMDS_MeshElement*>& foundElems)
{
if ( getBox()->IsOut( line ))
return;
if ( isLeaf() )
{
LimitAndPool* pool = getLimitAndPool();
for ( size_t i = 0; i < _elements.size(); ++i )
if ( !_elements[i]->IsOut( line ))
foundElems.insert( _elements[i]->_element );
if ( !_elements[i]->IsOut( line ) &&
!_elements[i]->_isMarked )
{
foundElems.push_back( _elements[i]->_element );
_elements[i]->_isMarked = true;
pool->_markedElems.push_back( _elements[i] );
}
}
else
{
for (int i = 0; i < 8; i++)
((ElementBndBoxTree*) myChildren[i])->getElementsNearLine( line, foundElems );
if ( level() == 0 )
{
LimitAndPool* pool = getLimitAndPool();
for ( size_t i = 0; i < pool->_markedElems.size(); ++i )
pool->_markedElems[i]->_isMarked = false;
pool->_markedElems.clear();
}
}
}
@ -388,39 +439,78 @@ namespace // Utils used in SMESH_ElementSearcherImpl::FindElementsByPoint()
*/
//================================================================================
void ElementBndBoxTree::getElementsInSphere ( const gp_XYZ& center,
const double radius,
TIDSortedElemSet& foundElems)
void ElementBndBoxTree::getElementsInSphere ( const gp_XYZ& center,
const double radius,
vector<const SMDS_MeshElement*>& foundElems)
{
if ( getBox()->IsOut( center, radius ))
return;
if ( isLeaf() )
{
LimitAndPool* pool = getLimitAndPool();
for ( size_t i = 0; i < _elements.size(); ++i )
if ( !_elements[i]->IsOut( center, radius ))
foundElems.insert( _elements[i]->_element );
if ( !_elements[i]->IsOut( center, radius ) &&
!_elements[i]->_isMarked )
{
foundElems.push_back( _elements[i]->_element );
_elements[i]->_isMarked = true;
pool->_markedElems.push_back( _elements[i] );
}
}
else
{
for (int i = 0; i < 8; i++)
((ElementBndBoxTree*) myChildren[i])->getElementsInSphere( center, radius, foundElems );
if ( level() == 0 )
{
LimitAndPool* pool = getLimitAndPool();
for ( size_t i = 0; i < pool->_markedElems.size(); ++i )
pool->_markedElems[i]->_isMarked = false;
pool->_markedElems.clear();
}
}
}
//================================================================================
/*!
* \brief Return a leaf including a point
*/
//================================================================================
ElementBndBoxTree* ElementBndBoxTree::getLeafAtPoint( const gp_XYZ& point )
{
if ( getBox()->IsOut( point ))
return 0;
if ( isLeaf() )
{
return this;
}
else
{
for (int i = 0; i < 8; i++)
if ( ElementBndBoxTree* l = ((ElementBndBoxTree*) myChildren[i])->getLeafAtPoint( point ))
return l;
}
return 0;
}
//================================================================================
/*!
* \brief Construct the element box
*/
//================================================================================
ElementBndBoxTree::ElementBox::ElementBox(const SMDS_MeshElement* elem, double tolerance)
void ElementBndBoxTree::ElementBox::init(const SMDS_MeshElement* elem, double tolerance)
{
_element = elem;
_refCount = 1;
_isMarked = false;
SMDS_ElemIteratorPtr nIt = elem->nodesIterator();
while ( nIt->more() )
Add( SMESH_TNodeXYZ( nIt->next() ));
Add( SMESH_NodeXYZ( nIt->next() ));
Enlarge( tolerance );
}
@ -441,8 +531,8 @@ struct SMESH_ElementSearcherImpl: public SMESH_ElementSearcher
{
SMDS_Mesh* _mesh;
SMDS_ElemIteratorPtr _meshPartIt;
ElementBndBoxTree* _ebbTree;
int _ebbTreeHeight;
ElementBndBoxTree* _ebbTree [SMDSAbs_NbElementTypes];
int _ebbTreeHeight[SMDSAbs_NbElementTypes];
SMESH_NodeSearcherImpl* _nodeSearcher;
SMDSAbs_ElementType _elementType;
double _tolerance;
@ -452,10 +542,21 @@ struct SMESH_ElementSearcherImpl: public SMESH_ElementSearcher
SMESH_ElementSearcherImpl( SMDS_Mesh& mesh,
double tol=-1,
SMDS_ElemIteratorPtr elemIt=SMDS_ElemIteratorPtr())
: _mesh(&mesh),_meshPartIt(elemIt),_ebbTree(0),_ebbTreeHeight(-1),_nodeSearcher(0),_tolerance(tol),_outerFacesFound(false) {}
: _mesh(&mesh),_meshPartIt(elemIt),_nodeSearcher(0),_tolerance(tol),_outerFacesFound(false)
{
for ( int i = 0; i < SMDSAbs_NbElementTypes; ++i )
{
_ebbTree[i] = NULL;
_ebbTreeHeight[i] = -1;
}
_elementType = SMDSAbs_All;
}
virtual ~SMESH_ElementSearcherImpl()
{
if ( _ebbTree ) delete _ebbTree; _ebbTree = 0;
for ( int i = 0; i < SMDSAbs_NbElementTypes; ++i )
{
delete _ebbTree[i]; _ebbTree[i] = NULL;
}
if ( _nodeSearcher ) delete _nodeSearcher; _nodeSearcher = 0;
}
virtual int FindElementsByPoint(const gp_Pnt& point,
@ -465,13 +566,16 @@ struct SMESH_ElementSearcherImpl: public SMESH_ElementSearcher
virtual const SMDS_MeshElement* FindClosestTo( const gp_Pnt& point,
SMDSAbs_ElementType type );
void GetElementsNearLine( const gp_Ax1& line,
SMDSAbs_ElementType type,
vector< const SMDS_MeshElement* >& foundElems);
void GetElementsInSphere( const gp_XYZ& center,
const double radius,
SMDSAbs_ElementType type,
vector< const SMDS_MeshElement* >& foundElems);
virtual void GetElementsNearLine( const gp_Ax1& line,
SMDSAbs_ElementType type,
vector< const SMDS_MeshElement* >& foundElems);
virtual void GetElementsInSphere( const gp_XYZ& center,
const double radius,
SMDSAbs_ElementType type,
vector< const SMDS_MeshElement* >& foundElems);
virtual gp_XYZ Project(const gp_Pnt& point,
SMDSAbs_ElementType type,
const SMDS_MeshElement** closestElem);
double getTolerance();
bool getIntersParamOnLine(const gp_Lin& line, const SMDS_MeshElement* face,
const double tolerance, double & param);
@ -482,9 +586,9 @@ struct SMESH_ElementSearcherImpl: public SMESH_ElementSearcher
}
int getTreeHeight()
{
if ( _ebbTreeHeight < 0 )
_ebbTreeHeight = _ebbTree->getHeight();
return _ebbTreeHeight;
if ( _ebbTreeHeight[ _elementType ] < 0 )
_ebbTreeHeight[ _elementType ] = _ebbTree[ _elementType ]->getHeight();
return _ebbTreeHeight[ _elementType ];
}
struct TInters //!< data of intersection of the line and the mesh face (used in GetPointState())
@ -528,9 +632,9 @@ double SMESH_ElementSearcherImpl::getTolerance()
double boxSize = _nodeSearcher->getTree()->maxSize();
_tolerance = 1e-8 * boxSize/* / meshInfo.NbNodes()*/;
}
else if ( _ebbTree && meshInfo.NbElements() > 0 )
else if ( _ebbTree[_elementType] && meshInfo.NbElements() > 0 )
{
double boxSize = _ebbTree->maxSize();
double boxSize = _ebbTree[_elementType]->maxSize();
_tolerance = 1e-8 * boxSize/* / meshInfo.NbElements()*/;
}
if ( _tolerance == 0 )
@ -551,10 +655,9 @@ double SMESH_ElementSearcherImpl::getTolerance()
}
else
{
SMDS_ElemIteratorPtr elemIt =
_mesh->elementsIterator( SMDSAbs_ElementType( complexType ));
SMDS_ElemIteratorPtr elemIt = _mesh->elementsIterator( SMDSAbs_ElementType( complexType ));
const SMDS_MeshElement* elem = elemIt->next();
SMDS_ElemIteratorPtr nodeIt = elem->nodesIterator();
SMDS_ElemIteratorPtr nodeIt = elem->nodesIterator();
SMESH_TNodeXYZ n1( nodeIt->next() );
elemSize = 0;
while ( nodeIt->more() )
@ -594,7 +697,7 @@ bool SMESH_ElementSearcherImpl::getIntersParamOnLine(const gp_Lin& lin
anExtCC.Init( lineCurve, edge.Value() );
if ( anExtCC.NbExtrema() > 0 && anExtCC.LowerDistance() <= tol)
{
Quantity_Parameter pl, pe;
Standard_Real pl, pe;
anExtCC.LowerDistanceParameters( pl, pe );
param += pl;
if ( ++nbInts == 2 )
@ -679,7 +782,7 @@ void SMESH_ElementSearcherImpl::findOuterBoundary(const SMDS_MeshElement* outerF
outerFace2 = angle2Face.begin()->second;
}
}
// store the found outer face and add its links to continue seaching from
// store the found outer face and add its links to continue searching from
if ( outerFace2 )
{
_outerFaces.insert( outerFace2 );
@ -723,6 +826,7 @@ FindElementsByPoint(const gp_Pnt& point,
vector< const SMDS_MeshElement* >& foundElements)
{
foundElements.clear();
_elementType = type;
double tolerance = getTolerance();
@ -756,14 +860,17 @@ FindElementsByPoint(const gp_Pnt& point,
// =================================================================================
else // elements more complex than 0D
{
if ( !_ebbTree || _elementType != type )
if ( !_ebbTree[type] )
{
if ( _ebbTree ) delete _ebbTree;
_ebbTree = new ElementBndBoxTree( *_mesh, _elementType = type, _meshPartIt, tolerance );
_ebbTree[_elementType] = new ElementBndBoxTree( *_mesh, type, _meshPartIt, tolerance );
}
TIDSortedElemSet suspectElems;
_ebbTree->getElementsNearPoint( point, suspectElems );
TIDSortedElemSet::iterator elem = suspectElems.begin();
else
{
_ebbTree[ type ]->prepare();
}
vector< const SMDS_MeshElement* > suspectElems;
_ebbTree[ type ]->getElementsNearPoint( point, suspectElems );
vector< const SMDS_MeshElement* >::iterator elem = suspectElems.begin();
for ( ; elem != suspectElems.end(); ++elem )
if ( !SMESH_MeshAlgos::IsOut( *elem, point, tolerance ))
foundElements.push_back( *elem );
@ -784,35 +891,38 @@ SMESH_ElementSearcherImpl::FindClosestTo( const gp_Pnt& point,
SMDSAbs_ElementType type )
{
const SMDS_MeshElement* closestElem = 0;
_elementType = type;
if ( type == SMDSAbs_Face || type == SMDSAbs_Volume )
{
if ( !_ebbTree || _elementType != type )
{
if ( _ebbTree ) delete _ebbTree;
_ebbTree = new ElementBndBoxTree( *_mesh, _elementType = type, _meshPartIt );
}
TIDSortedElemSet suspectElems;
_ebbTree->getElementsNearPoint( point, suspectElems );
ElementBndBoxTree*& ebbTree = _ebbTree[ type ];
if ( !ebbTree )
ebbTree = new ElementBndBoxTree( *_mesh, type, _meshPartIt );
else
ebbTree->prepare();
if ( suspectElems.empty() && _ebbTree->maxSize() > 0 )
vector<const SMDS_MeshElement*> suspectElems;
ebbTree->getElementsNearPoint( point, suspectElems );
if ( suspectElems.empty() && ebbTree->maxSize() > 0 )
{
gp_Pnt boxCenter = 0.5 * ( _ebbTree->getBox()->CornerMin() +
_ebbTree->getBox()->CornerMax() );
gp_Pnt boxCenter = 0.5 * ( ebbTree->getBox()->CornerMin() +
ebbTree->getBox()->CornerMax() );
double radius = -1;
if ( _ebbTree->getBox()->IsOut( point.XYZ() ))
radius = point.Distance( boxCenter ) - 0.5 * _ebbTree->maxSize();
if ( ebbTree->getBox()->IsOut( point.XYZ() ))
radius = point.Distance( boxCenter ) - 0.5 * ebbTree->maxSize();
if ( radius < 0 )
radius = _ebbTree->maxSize() / pow( 2., getTreeHeight()) / 2;
radius = ebbTree->maxSize() / pow( 2., getTreeHeight()) / 2;
while ( suspectElems.empty() )
{
_ebbTree->getElementsInSphere( point.XYZ(), radius, suspectElems );
ebbTree->prepare();
ebbTree->getElementsInSphere( point.XYZ(), radius, suspectElems );
radius *= 1.1;
}
}
double minDist = std::numeric_limits<double>::max();
multimap< double, const SMDS_MeshElement* > dist2face;
TIDSortedElemSet::iterator elem = suspectElems.begin();
vector<const SMDS_MeshElement*>::iterator elem = suspectElems.begin();
for ( ; elem != suspectElems.end(); ++elem )
{
double dist = SMESH_MeshAlgos::GetDistance( *elem, point );
@ -869,12 +979,16 @@ SMESH_ElementSearcherImpl::FindClosestTo( const gp_Pnt& point,
TopAbs_State SMESH_ElementSearcherImpl::GetPointState(const gp_Pnt& point)
{
_elementType = SMDSAbs_Face;
double tolerance = getTolerance();
if ( !_ebbTree || _elementType != SMDSAbs_Face )
{
if ( _ebbTree ) delete _ebbTree;
_ebbTree = new ElementBndBoxTree( *_mesh, _elementType = SMDSAbs_Face, _meshPartIt );
}
ElementBndBoxTree*& ebbTree = _ebbTree[ SMDSAbs_Face ];
if ( !ebbTree )
ebbTree = new ElementBndBoxTree( *_mesh, _elementType, _meshPartIt );
else
ebbTree->prepare();
// Algo: analyse transition of a line starting at the point through mesh boundary;
// try three lines parallel to axis of the coordinate system and perform rough
// analysis. If solution is not clear perform thorough analysis.
@ -889,13 +1003,14 @@ TopAbs_State SMESH_ElementSearcherImpl::GetPointState(const gp_Pnt& point)
gp_Ax1 lineAxis( point, axisDir[axis]);
gp_Lin line ( lineAxis );
TIDSortedElemSet suspectFaces; // faces possibly intersecting the line
_ebbTree->getElementsNearLine( lineAxis, suspectFaces );
vector<const SMDS_MeshElement*> suspectFaces; // faces possibly intersecting the line
if ( axis > 0 ) ebbTree->prepare();
ebbTree->getElementsNearLine( lineAxis, suspectFaces );
// Intersect faces with the line
map< double, TInters > & u2inters = paramOnLine2TInters[ axis ];
TIDSortedElemSet::iterator face = suspectFaces.begin();
vector<const SMDS_MeshElement*>::iterator face = suspectFaces.begin();
for ( ; face != suspectFaces.end(); ++face )
{
// get face plane
@ -1098,14 +1213,14 @@ void SMESH_ElementSearcherImpl::GetElementsNearLine( const gp_Ax1&
SMDSAbs_ElementType type,
vector< const SMDS_MeshElement* >& foundElems)
{
if ( !_ebbTree || _elementType != type )
{
if ( _ebbTree ) delete _ebbTree;
_ebbTree = new ElementBndBoxTree( *_mesh, _elementType = type, _meshPartIt );
}
TIDSortedElemSet suspectFaces; // elements possibly intersecting the line
_ebbTree->getElementsNearLine( line, suspectFaces );
foundElems.assign( suspectFaces.begin(), suspectFaces.end());
_elementType = type;
ElementBndBoxTree*& ebbTree = _ebbTree[ type ];
if ( !ebbTree )
ebbTree = new ElementBndBoxTree( *_mesh, _elementType, _meshPartIt );
else
ebbTree->prepare();
ebbTree->getElementsNearLine( line, foundElems );
}
//=======================================================================
@ -1119,14 +1234,63 @@ void SMESH_ElementSearcherImpl::GetElementsInSphere( const gp_XYZ&
SMDSAbs_ElementType type,
vector< const SMDS_MeshElement* >& foundElems)
{
if ( !_ebbTree || _elementType != type )
_elementType = type;
ElementBndBoxTree*& ebbTree = _ebbTree[ type ];
if ( !ebbTree )
ebbTree = new ElementBndBoxTree( *_mesh, _elementType, _meshPartIt );
else
ebbTree->prepare();
ebbTree->getElementsInSphere( center, radius, foundElems );
}
//=======================================================================
/*
* \brief Return a projection of a given point to a mesh.
* Optionally return the closest element
*/
//=======================================================================
gp_XYZ SMESH_ElementSearcherImpl::Project(const gp_Pnt& point,
SMDSAbs_ElementType type,
const SMDS_MeshElement** closestElem)
{
_elementType = type;
if ( _mesh->GetMeshInfo().NbElements( _elementType ) == 0 )
throw SALOME_Exception( LOCALIZED( "No elements of given type in the mesh" ));
ElementBndBoxTree*& ebbTree = _ebbTree[ _elementType ];
if ( !ebbTree )
ebbTree = new ElementBndBoxTree( *_mesh, _elementType );
gp_XYZ p = point.XYZ();
ElementBndBoxTree* ebbLeaf = ebbTree->getLeafAtPoint( p );
const Bnd_B3d* box = ebbLeaf->getBox();
double radius = ( box->CornerMax() - box->CornerMin() ).Modulus();
vector< const SMDS_MeshElement* > elems;
ebbTree->getElementsInSphere( p, radius, elems );
while ( elems.empty() )
{
if ( _ebbTree ) delete _ebbTree;
_ebbTree = new ElementBndBoxTree( *_mesh, _elementType = type, _meshPartIt );
radius *= 1.5;
ebbTree->getElementsInSphere( p, radius, elems );
}
TIDSortedElemSet suspectFaces; // elements possibly intersecting the line
_ebbTree->getElementsInSphere( center, radius, suspectFaces );
foundElems.assign( suspectFaces.begin(), suspectFaces.end() );
gp_XYZ proj, bestProj;
const SMDS_MeshElement* elem = 0;
double minDist = 2 * radius;
for ( size_t i = 0; i < elems.size(); ++i )
{
double d = SMESH_MeshAlgos::GetDistance( elems[i], p, &proj );
if ( d < minDist )
{
bestProj = proj;
elem = elems[i];
minDist = d;
}
}
if ( closestElem ) *closestElem = elem;
return bestProj;
}
//=======================================================================
@ -1163,8 +1327,8 @@ bool SMESH_MeshAlgos::IsOut( const SMDS_MeshElement* element, const gp_Pnt& poin
gp_Vec edge2( xyz[i+1], xyz[(i+2)%nbNodes] );
faceNorm += edge1 ^ edge2;
}
double normSize = faceNorm.Magnitude();
if ( normSize <= tol )
double fNormSize = faceNorm.Magnitude();
if ( fNormSize <= tol )
{
// degenerated face: point is out if it is out of all face edges
for ( i = 0; i < nbNodes; ++i )
@ -1175,7 +1339,7 @@ bool SMESH_MeshAlgos::IsOut( const SMDS_MeshElement* element, const gp_Pnt& poin
}
return true;
}
faceNorm /= normSize;
faceNorm /= fNormSize;
// check if the point lays on face plane
gp_Vec n2p( xyz[0], point );
@ -1204,9 +1368,10 @@ bool SMESH_MeshAlgos::IsOut( const SMDS_MeshElement* element, const gp_Pnt& poin
// to find intersections of the ray with the boundary.
gp_Vec ray = n2p;
gp_Vec plnNorm = ray ^ faceNorm;
normSize = plnNorm.Magnitude();
if ( normSize <= tol ) return false; // point coincides with the first node
plnNorm /= normSize;
double n2pSize = plnNorm.Magnitude();
if ( n2pSize <= tol ) return false; // point coincides with the first node
if ( n2pSize * n2pSize > fNormSize * 100 ) return true; // point is very far
plnNorm /= n2pSize;
// for each node of the face, compute its signed distance to the cutting plane
vector<double> dist( nbNodes + 1);
for ( i = 0; i < nbNodes; ++i )
@ -1252,7 +1417,7 @@ bool SMESH_MeshAlgos::IsOut( const SMDS_MeshElement* element, const gp_Pnt& poin
if ( rClosest > 0. && rClosest < 1. ) // not node intersection
return out;
// ray pass through a face node; analyze transition through an adjacent edge
// the ray passes through a face node; analyze transition through an adjacent edge
gp_Pnt p1 = xyz[ (rClosest == 0.) ? ((iClosest+nbNodes-1) % nbNodes) : (iClosest+1) ];
gp_Pnt p2 = xyz[ (rClosest == 0.) ? iClosest : ((iClosest+2) % nbNodes) ];
gp_Vec edgeAdjacent( p1, p2 );
@ -1375,17 +1540,19 @@ namespace
//=======================================================================
double SMESH_MeshAlgos::GetDistance( const SMDS_MeshElement* elem,
const gp_Pnt& point )
const gp_Pnt& point,
gp_XYZ* closestPnt )
{
switch ( elem->GetType() )
{
case SMDSAbs_Volume:
return GetDistance( dynamic_cast<const SMDS_MeshVolume*>( elem ), point);
return GetDistance( dynamic_cast<const SMDS_MeshVolume*>( elem ), point, closestPnt );
case SMDSAbs_Face:
return GetDistance( dynamic_cast<const SMDS_MeshFace*>( elem ), point);
return GetDistance( dynamic_cast<const SMDS_MeshFace*>( elem ), point, closestPnt );
case SMDSAbs_Edge:
return GetDistance( dynamic_cast<const SMDS_MeshEdge*>( elem ), point);
return GetDistance( dynamic_cast<const SMDS_MeshEdge*>( elem ), point, closestPnt );
case SMDSAbs_Node:
if ( closestPnt ) *closestPnt = SMESH_TNodeXYZ( elem );
return point.Distance( SMESH_TNodeXYZ( elem ));
default:;
}
@ -1401,9 +1568,10 @@ double SMESH_MeshAlgos::GetDistance( const SMDS_MeshElement* elem,
//=======================================================================
double SMESH_MeshAlgos::GetDistance( const SMDS_MeshFace* face,
const gp_Pnt& point )
const gp_Pnt& point,
gp_XYZ* closestPnt )
{
double badDistance = -1;
const double badDistance = -1;
if ( !face ) return badDistance;
// coordinates of nodes (medium nodes, if any, ignored)
@ -1447,7 +1615,7 @@ double SMESH_MeshAlgos::GetDistance( const SMDS_MeshFace* face,
trsf.Transforms( tmpPnt );
gp_XY point2D( tmpPnt.X(), tmpPnt.Z() );
// loop on segments of the face to analyze point position ralative to the face
// loop on edges of the face to analyze point position ralative to the face
set< PointPos > pntPosSet;
for ( size_t i = 1; i < xy.size(); ++i )
{
@ -1457,31 +1625,40 @@ double SMESH_MeshAlgos::GetDistance( const SMDS_MeshFace* face,
// compute distance
PointPos pos = *pntPosSet.begin();
// cout << "Face " << face->GetID() << " DIST: ";
switch ( pos._name )
{
case POS_LEFT: {
// point is most close to a segment
gp_Vec p0p1( point, xyz[ pos._index ] );
gp_Vec p1p2( xyz[ pos._index ], xyz[ pos._index+1 ]); // segment vector
p1p2.Normalize();
double projDist = p0p1 * p1p2; // distance projected to the segment
gp_Vec projVec = p1p2 * projDist;
gp_Vec distVec = p0p1 - projVec;
// cout << distVec.Magnitude() << ", SEG " << face->GetNode(pos._index)->GetID()
// << " - " << face->GetNodeWrap(pos._index+1)->GetID() << endl;
return distVec.Magnitude();
case POS_LEFT:
{
// point is most close to an edge
gp_Vec edge( xyz[ pos._index ], xyz[ pos._index+1 ]);
gp_Vec n1p ( xyz[ pos._index ], point );
double u = ( edge * n1p ) / edge.SquareMagnitude(); // param [0,1] on the edge
// projection of the point on the edge
gp_XYZ proj = ( 1. - u ) * xyz[ pos._index ] + u * xyz[ pos._index+1 ];
if ( closestPnt ) *closestPnt = proj;
return point.Distance( proj );
}
case POS_RIGHT: {
case POS_RIGHT:
{
// point is inside the face
double distToFacePlane = tmpPnt.Y();
// cout << distToFacePlane << ", INSIDE " << endl;
if ( closestPnt )
{
if ( distToFacePlane < std::numeric_limits<double>::min() ) {
*closestPnt = point.XYZ();
}
else {
tmpPnt.SetY( 0 );
trsf.Inverted().Transforms( tmpPnt );
*closestPnt = tmpPnt;
}
}
return Abs( distToFacePlane );
}
case POS_VERTEX: {
case POS_VERTEX:
{
// point is most close to a node
gp_Vec distVec( point, xyz[ pos._index ]);
// cout << distVec.Magnitude() << " VERTEX " << face->GetNode(pos._index)->GetID() << endl;
return distVec.Magnitude();
}
default:;
@ -1495,7 +1672,9 @@ double SMESH_MeshAlgos::GetDistance( const SMDS_MeshFace* face,
*/
//=======================================================================
double SMESH_MeshAlgos::GetDistance( const SMDS_MeshEdge* seg, const gp_Pnt& point )
double SMESH_MeshAlgos::GetDistance( const SMDS_MeshEdge* seg,
const gp_Pnt& point,
gp_XYZ* closestPnt )
{
double dist = Precision::Infinite();
if ( !seg ) return dist;
@ -1514,13 +1693,16 @@ double SMESH_MeshAlgos::GetDistance( const SMDS_MeshEdge* seg, const gp_Pnt& poi
double u = ( edge * n1p ) / edge.SquareMagnitude(); // param [0,1] on the edge
if ( u <= 0. ) {
dist = Min( dist, n1p.SquareMagnitude() );
if ( closestPnt ) *closestPnt = xyz[i-1];
}
else if ( u >= 1. ) {
dist = Min( dist, point.SquareDistance( xyz[i] ));
if ( closestPnt ) *closestPnt = xyz[i];
}
else {
gp_XYZ proj = ( 1. - u ) * xyz[i-1] + u * xyz[i]; // projection of the point on the edge
dist = Min( dist, point.SquareDistance( proj ));
if ( closestPnt ) *closestPnt = proj;
}
}
return Sqrt( dist );
@ -1534,7 +1716,9 @@ double SMESH_MeshAlgos::GetDistance( const SMDS_MeshEdge* seg, const gp_Pnt& poi
*/
//=======================================================================
double SMESH_MeshAlgos::GetDistance( const SMDS_MeshVolume* volume, const gp_Pnt& point )
double SMESH_MeshAlgos::GetDistance( const SMDS_MeshVolume* volume,
const gp_Pnt& point,
gp_XYZ* closestPnt )
{
SMDS_VolumeTool vTool( volume );
vTool.SetExternalNormal();
@ -1542,6 +1726,8 @@ double SMESH_MeshAlgos::GetDistance( const SMDS_MeshVolume* volume, const gp_Pnt
double n[3], bc[3];
double minDist = 1e100, dist;
gp_XYZ closeP = point.XYZ();
bool isOut = false;
for ( int iF = 0; iF < vTool.NbFaces(); ++iF )
{
// skip a facet with normal not "looking at" the point
@ -1558,23 +1744,34 @@ double SMESH_MeshAlgos::GetDistance( const SMDS_MeshVolume* volume, const gp_Pnt
case 3:
{
SMDS_FaceOfNodes tmpFace( nodes[0], nodes[ 1*iQ ], nodes[ 2*iQ ] );
dist = GetDistance( &tmpFace, point );
dist = GetDistance( &tmpFace, point, closestPnt );
break;
}
case 4:
{
SMDS_FaceOfNodes tmpFace( nodes[0], nodes[ 1*iQ ], nodes[ 2*iQ ], nodes[ 3*iQ ]);
dist = GetDistance( &tmpFace, point );
dist = GetDistance( &tmpFace, point, closestPnt );
break;
}
default:
vector<const SMDS_MeshNode *> nvec( nodes, nodes + vTool.NbFaceNodes( iF ));
SMDS_PolygonalFaceOfNodes tmpFace( nvec );
dist = GetDistance( &tmpFace, point );
dist = GetDistance( &tmpFace, point, closestPnt );
}
if ( dist < minDist )
{
minDist = dist;
isOut = true;
if ( closestPnt ) closeP = *closestPnt;
}
minDist = Min( minDist, dist );
}
return minDist;
if ( isOut )
{
if ( closestPnt ) *closestPnt = closeP;
return minDist;
}
return 0; // point is inside the volume
}
//================================================================================
@ -1765,3 +1962,12 @@ SMESH_ElementSearcher* SMESH_MeshAlgos::GetElementSearcher(SMDS_Mesh&
{
return new SMESH_ElementSearcherImpl( mesh, tolerance, elemIt );
}
// TMP for ASERIS in V8_2_BR -- to remove when merging to master
void SMESH_MeshAlgos::DeMerge(const SMDS_MeshElement* elem,
std::vector< const SMDS_MeshNode* >& newNodes,
std::vector< const SMDS_MeshNode* >& noMergeNodes)
{
// TMP for ASERIS in V8_2_BR -- to remove when merging to master
}
// TMP for ASERIS in V8_2_BR -- to remove when merging to master

View File

@ -100,6 +100,15 @@ struct SMESHUtils_EXPORT SMESH_ElementSearcher
* \brief Find out if the given point is out of closed 2D mesh.
*/
virtual TopAbs_State GetPointState(const gp_Pnt& point) = 0;
/*!
* \brief Return a projection of a given point to a 2D mesh.
* Optionally return the closest face
*/
virtual gp_XYZ Project(const gp_Pnt& point,
SMDSAbs_ElementType type,
const SMDS_MeshElement** closestFace= 0) = 0;
virtual ~SMESH_ElementSearcher();
};
@ -112,16 +121,16 @@ namespace SMESH_MeshAlgos
bool IsOut( const SMDS_MeshElement* element, const gp_Pnt& point, double tol );
SMESHUtils_EXPORT
double GetDistance( const SMDS_MeshElement* elem, const gp_Pnt& point );
double GetDistance( const SMDS_MeshElement* elem, const gp_Pnt& point, gp_XYZ* closestPnt = 0 );
SMESHUtils_EXPORT
double GetDistance( const SMDS_MeshEdge* edge, const gp_Pnt& point );
double GetDistance( const SMDS_MeshEdge* edge, const gp_Pnt& point, gp_XYZ* closestPnt = 0 );
SMESHUtils_EXPORT
double GetDistance( const SMDS_MeshFace* face, const gp_Pnt& point );
double GetDistance( const SMDS_MeshFace* face, const gp_Pnt& point, gp_XYZ* closestPnt = 0 );
SMESHUtils_EXPORT
double GetDistance( const SMDS_MeshVolume* volume, const gp_Pnt& point );
double GetDistance( const SMDS_MeshVolume* volume, const gp_Pnt& point, gp_XYZ* closestPnt = 0 );
SMESHUtils_EXPORT
void GetBarycentricCoords( const gp_XY& point,
@ -206,6 +215,16 @@ namespace SMESH_MeshAlgos
CoincidentFreeBorders & foundFreeBordes);
} // SMESH_MeshAlgos
/*!
* \brief Find nodes whose merge makes the element invalid
*
* (Implemented in SMESH_DeMerge.cxx)
*/
SMESHUtils_EXPORT
void DeMerge(const SMDS_MeshElement* elem,
std::vector< const SMDS_MeshNode* >& newNodes,
std::vector< const SMDS_MeshNode* >& noMergeNodes);
} // namespace SMESH_MeshAlgos
#endif

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@ -32,6 +32,12 @@ void SMESH::doNothing(const char* txt)
{
MESSAGE( txt << " " << __FILE__ << ": " << __LINE__ );
}
const char* SMESH::returnError(const char* txt)
{
return txt;
}
// ------------------------------------------------------------------
#include "SMESH_ComputeError.hxx"

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@ -104,6 +104,7 @@ namespace SMESH
{
SMESHUtils_EXPORT void throwSalomeEx(const char* txt);
SMESHUtils_EXPORT void doNothing(const char* txt);
SMESHUtils_EXPORT const char* returnError(const char* txt);
}
#endif

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@ -169,6 +169,7 @@ struct SMESH_TNodeXYZ : public gp_XYZ
double SquareDistance(const SMDS_MeshNode* n) const { return (SMESH_TNodeXYZ( n )-*this).SquareModulus(); }
bool operator==(const SMESH_TNodeXYZ& other) const { return _node == other._node; }
};
typedef SMESH_TNodeXYZ SMESH_NodeXYZ;
//--------------------------------------------------
/*!

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@ -184,7 +184,7 @@ namespace MeshEditor_I {
//=============================================================================
/*!
* \brief Deleter of theNodeSearcher at any compute event occured
* \brief Deleter of theNodeSearcher at any compute event occurred
*/
//=============================================================================
@ -467,9 +467,9 @@ void SMESH_MeshEditor_i::initData(bool deleteSearchers)
//================================================================================
/*!
* \brief Increment mesh modif time and optionally record that the performed
* modification may influence futher mesh re-compute.
* modification may influence further mesh re-compute.
* \param [in] isReComputeSafe - true if the modification does not influence
* futher mesh re-compute
* further mesh re-compute
*/
//================================================================================
@ -501,7 +501,7 @@ void SMESH_MeshEditor_i::declareMeshModified( bool isReComputeSafe )
* \brief Initialize and return myPreviewMesh
* \param previewElements - type of elements to show in preview
*
* WARNING: call it once par a method!
* WARNING: call it once per method!
*/
//================================================================================
@ -669,7 +669,7 @@ void SMESH_MeshEditor_i::ClearLastCreated() throw (SALOME::SALOME_Exception)
//=======================================================================
/*
* Returns description of an error/warning occured during the last operation
* Returns description of an error/warning occurred during the last operation
* WARNING: ComputeError.code >= 100 and no corresponding enum in IDL API
*/
//=======================================================================
@ -4159,7 +4159,8 @@ FindCoincidentNodesOnPartBut(SMESH::SMESH_IDSource_ptr theObject,
//=======================================================================
void SMESH_MeshEditor_i::MergeNodes (const SMESH::array_of_long_array& GroupsOfNodes,
const SMESH::ListOfIDSources& NodesToKeep)
const SMESH::ListOfIDSources& NodesToKeep,
CORBA::Boolean AvoidMakingHoles)
throw (SALOME::SALOME_Exception)
{
SMESH_TRY;
@ -4203,9 +4204,9 @@ void SMESH_MeshEditor_i::MergeNodes (const SMESH::array_of_long_array& GroupsOfN
aTPythonDump << aNodeGroup;
}
getEditor().MergeNodes( aListOfListOfNodes );
getEditor().MergeNodes( aListOfListOfNodes, AvoidMakingHoles );
aTPythonDump << "], " << NodesToKeep << ")";
aTPythonDump << "], " << NodesToKeep << ", " << AvoidMakingHoles << ")";
declareMeshModified( /*isReComputeSafe=*/false );
@ -5117,7 +5118,6 @@ CORBA::Boolean SMESH_MeshEditor_i::ChangeElemNodes(CORBA::Long ide,
TPythonDump() << "isDone = " << this << ".ChangeElemNodes( "
<< ide << ", " << newIDs << " )";
MESSAGE("ChangeElementNodes");
bool res = getMeshDS()->ChangeElementNodes( elem, & aNodes[0], nbn1+1 );
declareMeshModified( /*isReComputeSafe=*/ !res );
@ -6280,7 +6280,6 @@ SMESH_MeshEditor_i::AffectedElemGroupsInRegion( const SMESH::ListOfGroups& theEl
throw (SALOME::SALOME_Exception)
{
SMESH_TRY;
MESSAGE("AffectedElemGroupsInRegion");
SMESH::ListOfGroups_var aListOfGroups = new SMESH::ListOfGroups();
bool isEdgeGroup = false;
bool isFaceGroup = false;
@ -6309,7 +6308,6 @@ SMESH_MeshEditor_i::AffectedElemGroupsInRegion( const SMESH::ListOfGroups& theEl
if (aResult)
{
int lg = anAffected.size();
MESSAGE("lg="<< lg);
SMESH::long_array_var volumeIds = new SMESH::long_array;
volumeIds->length(lg);
SMESH::long_array_var faceIds = new SMESH::long_array;
@ -6658,7 +6656,7 @@ SMESH_MeshEditor_i::MakeBoundaryMesh(SMESH::SMESH_IDSource_ptr idSource,
else
pyDump << mesh_var << ", ";
if ( group_var->_is_nil() )
pyDump << "_NoneGroup = "; // assignment to None is forbiden
pyDump << "_NoneGroup = "; // assignment to None is forbidden
else
pyDump << group_var << " = ";
pyDump << this << ".MakeBoundaryMesh( "
@ -6722,7 +6720,7 @@ CORBA::Long SMESH_MeshEditor_i::MakeBoundaryElements(SMESH::Bnd_Dimension dim,
else
groupsOfThisMesh[ nbGroups++ ] = groups[i];
if ( SMESH::DownCast<SMESH_Mesh_i*>( groups[i] ))
THROW_SALOME_CORBA_EXCEPTION("expect a group but recieve a mesh", SALOME::BAD_PARAM);
THROW_SALOME_CORBA_EXCEPTION("expected a group but received a mesh", SALOME::BAD_PARAM);
}
groupsOfThisMesh->length( nbGroups );
groupsOfOtherMesh->length( nbGroupsOfOtherMesh );
@ -6816,7 +6814,7 @@ CORBA::Long SMESH_MeshEditor_i::MakeBoundaryElements(SMESH::Bnd_Dimension dim,
else
pyDump << mesh_var << ", ";
if ( group_var->_is_nil() )
pyDump << "_NoneGroup = "; // assignment to None is forbiden
pyDump << "_NoneGroup = "; // assignment to None is forbidden
else
pyDump << group_var << " = ";
pyDump << this << ".MakeBoundaryElements( "
@ -6833,3 +6831,128 @@ CORBA::Long SMESH_MeshEditor_i::MakeBoundaryElements(SMESH::Bnd_Dimension dim,
SMESH_CATCH( SMESH::throwCorbaException );
return 0;
}
//================================================================================
/*!
* \brief Create a polyline consisting of 1D mesh elements each lying on a 2D element of
* the initial mesh. Positions of new nodes are found by cutting the mesh by the
* plane passing through pairs of points specified by each PolySegment structure.
* If there are several paths connecting a pair of points, the shortest path is
* selected by the module. Position of the cutting plane is defined by the two
* points and an optional vector lying on the plane specified by a PolySegment.
* By default the vector is defined by Mesh module as following. A middle point
* of the two given points is computed. The middle point is projected to the mesh.
* The vector goes from the middle point to the projection point. In case of planar
* mesh, the vector is normal to the mesh.
* \param [inout] segments - PolySegment's defining positions of cutting planes.
* Return the used vector and position of the middle point.
* \param [in] groupName - optional name of a group where created mesh segments will
* be added.
*/
//================================================================================
void SMESH_MeshEditor_i::MakePolyLine(SMESH::ListOfPolySegments& theSegments,
const char* theGroupName)
throw (SALOME::SALOME_Exception)
{
if ( theSegments.length() == 0 )
THROW_SALOME_CORBA_EXCEPTION("No segments given", SALOME::BAD_PARAM );
if ( myMesh->NbFaces() == 0 )
THROW_SALOME_CORBA_EXCEPTION("No faces in the mesh", SALOME::BAD_PARAM );
SMESH_TRY;
initData(/*deleteSearchers=*/false);
SMESHDS_Group* groupDS = 0;
if ( myIsPreviewMode ) // copy faces to the tmp mesh
{
TPreviewMesh * tmpMesh = getPreviewMesh( SMDSAbs_Edge );
SMDS_ElemIteratorPtr faceIt = getMeshDS()->elementsIterator( SMDSAbs_Face );
while ( faceIt->more() )
tmpMesh->Copy( faceIt->next() );
}
else if ( theGroupName[0] ) // find/create a group of segments
{
SMESH_Mesh::GroupIteratorPtr grpIt = myMesh->GetGroups();
while ( !groupDS && grpIt->more() )
{
SMESH_Group* group = grpIt->next();
if ( group->GetGroupDS()->GetType() == SMDSAbs_Edge &&
strcmp( group->GetName(), theGroupName ) == 0 )
{
groupDS = dynamic_cast< SMESHDS_Group* >( group->GetGroupDS() );
}
}
if ( !groupDS )
{
SMESH::SMESH_Group_var groupVar = myMesh_i->CreateGroup( SMESH::EDGE, theGroupName );
if ( SMESH_Group_i* groupImpl = SMESH::DownCast<SMESH_Group_i*>( groupVar ))
groupDS = dynamic_cast< SMESHDS_Group* >( groupImpl->GetGroupDS() );
}
}
// convert input polySegments
::SMESH_MeshEditor::TListOfPolySegments segments( theSegments.length() );
for ( CORBA::ULong i = 0; i < theSegments.length(); ++i )
{
SMESH::PolySegment& segIn = theSegments[ i ];
::SMESH_MeshEditor::PolySegment& segOut = segments[ i ];
segOut.myNode1[0] = getMeshDS()->FindNode( segIn.node1ID1 );
segOut.myNode2[0] = getMeshDS()->FindNode( segIn.node1ID2 );
segOut.myNode1[1] = getMeshDS()->FindNode( segIn.node2ID1 );
segOut.myNode2[1] = getMeshDS()->FindNode( segIn.node2ID2 );
segOut.myVector.SetCoord( segIn.vector.PS.x,
segIn.vector.PS.y,
segIn.vector.PS.z );
if ( !segOut.myNode1[0] )
THROW_SALOME_CORBA_EXCEPTION( SMESH_Comment( "Invalid node ID: ") << segIn.node1ID1,
SALOME::BAD_PARAM );
if ( !segOut.myNode1[1] )
THROW_SALOME_CORBA_EXCEPTION( SMESH_Comment( "Invalid node ID: ") << segIn.node2ID1,
SALOME::BAD_PARAM );
}
// get a static ElementSearcher
SMESH::SMESH_IDSource_var idSource = SMESH::SMESH_IDSource::_narrow( myMesh_i->_this() );
theSearchersDeleter.Set( myMesh, getPartIOR( idSource, SMESH::FACE ));
if ( !theElementSearcher )
theElementSearcher = SMESH_MeshAlgos::GetElementSearcher( *getMeshDS() );
// compute
getEditor().MakePolyLine( segments, groupDS, theElementSearcher );
// return vectors
if ( myIsPreviewMode )
{
for ( CORBA::ULong i = 0; i < theSegments.length(); ++i )
{
SMESH::PolySegment& segOut = theSegments[ i ];
::SMESH_MeshEditor::PolySegment& segIn = segments[ i ];
segOut.vector.PS.x = segIn.myVector.X();
segOut.vector.PS.y = segIn.myVector.Y();
segOut.vector.PS.z = segIn.myVector.Z();
}
}
else
{
TPythonDump() << "_segments = []";
for ( CORBA::ULong i = 0; i < theSegments.length(); ++i )
{
SMESH::PolySegment& segIn = theSegments[ i ];
TPythonDump() << "_segments.append( SMESH.PolySegment( "
<< segIn.node1ID1 << ", "
<< segIn.node1ID2 << ", "
<< segIn.node2ID1 << ", "
<< segIn.node2ID2 << ", "
<< "smeshBuilder.MakeDirStruct( "
<< segIn.vector.PS.x << ", "
<< segIn.vector.PS.y << ", "
<< segIn.vector.PS.z << ")))";
}
TPythonDump() << this << ".MakePolyLine( _segments, '" << theGroupName << "')";
}
SMESH_CATCH( SMESH::throwCorbaException );
return;
}

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@ -83,7 +83,7 @@ public:
*/
void ClearLastCreated() throw (SALOME::SALOME_Exception);
/*!
* \brief Returns description of an error/warning occured during the last operation
* \brief Returns description of an error/warning occurred during the last operation
*/
SMESH::ComputeError* GetLastError() throw (SALOME::SALOME_Exception);
@ -495,7 +495,8 @@ public:
CORBA::Boolean SeparateCornersAndMedium)
throw (SALOME::SALOME_Exception);
void MergeNodes (const SMESH::array_of_long_array& GroupsOfNodes,
const SMESH::ListOfIDSources& NodesToKeep )
const SMESH::ListOfIDSources& NodesToKeep,
CORBA::Boolean AvoidMakingHoles )
throw (SALOME::SALOME_Exception);
void FindEqualElements(SMESH::SMESH_IDSource_ptr Object,
SMESH::array_of_long_array_out GroupsOfElementsID)
@ -815,7 +816,7 @@ public:
const char* groupName,
const SMESH::double_array& theNodesCoords,
SMESH::array_of_long_array_out GroupsOfNodes)
throw (SALOME::SALOME_Exception);
throw (SALOME::SALOME_Exception);
/*!
* \brief Generated skin mesh (containing 2D cells) from 3D mesh
@ -843,7 +844,28 @@ public:
SMESH::SMESH_Group_out group)
throw (SALOME::SALOME_Exception);
private: //!< private methods
/*!
* \brief Create a polyline consisting of 1D mesh elements each lying on a 2D element of
* the initial mesh. Positions of new nodes are found by cutting the mesh by the
* plane passing through pairs of points specified by each PolySegment structure.
* If there are several paths connecting a pair of points, the shortest path is
* selected by the module. Position of the cutting plane is defined by the two
* points and an optional vector lying on the plane specified by a PolySegment.
* By default the vector is defined by Mesh module as following. A middle point
* of the two given points is computed. The middle point is projected to the mesh.
* The vector goes from the middle point to the projection point. In case of planar
* mesh, the vector is normal to the mesh.
* \param [inout] segments - PolySegment's defining positions of cutting planes.
* Return the used vector and position of the middle point.
* \param [in] groupName - optional name of a group where created mesh segments will
* be added.
*/
void MakePolyLine(SMESH::ListOfPolySegments& segments,
const char* groupName)
throw (SALOME::SALOME_Exception);
private: //!< private methods
::SMESH_MeshEditor& getEditor();

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