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Bug 9193:
Only nodes mode in "Display mode" popup in SMESH
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@ -2856,7 +2856,7 @@ void SMESHGUI::initialize( CAM_Application* app )
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QString aSelCount = QString( "%1 = 1" ).arg( QtxPopupMgr::Selection::defSelCountParam() );
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QString aSelCount = QString( "%1 = 1" ).arg( QtxPopupMgr::Selection::defSelCountParam() );
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QString lc = QtxPopupMgr::Selection::defEquality();
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QString lc = QtxPopupMgr::Selection::defEquality();
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QString aClient = QString( "%1client in {%2}" ).arg( lc ).arg( "'VTKViewer' 'ObjectBrowser'" );
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QString aClient = QString( "%1client in {%2}" ).arg( lc ).arg( "'VTKViewer'" );
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QString aType = QString( "%1type in {%2}" ).arg( QtxPopupMgr::Selection::defEquality() ).arg( mesh_group );
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QString aType = QString( "%1type in {%2}" ).arg( QtxPopupMgr::Selection::defEquality() ).arg( mesh_group );
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QString aMeshInVTK = aClient + "&&" + aType;// + "&&" + aSelCount;
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QString aMeshInVTK = aClient + "&&" + aType;// + "&&" + aSelCount;
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@ -100,15 +100,10 @@ QtxValue SMESHGUI_Selection::param( const int ind, const QString& p ) const
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SMESH_Actor* SMESHGUI_Selection::getActor( int ind ) const
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SMESH_Actor* SMESHGUI_Selection::getActor( int ind ) const
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{
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{
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if ( ind >= 0 && ind < myDataOwners.count() ) {
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if ( ind >= 0 && ind < myDataOwners.count() ) {
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const SalomeApp_DataOwner* owner =
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const SalomeApp_SVTKDataOwner* owner =
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dynamic_cast<const SalomeApp_DataOwner*> ( myDataOwners[ ind ].get() );
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dynamic_cast<const SalomeApp_SVTKDataOwner*> ( myDataOwners[ ind ].get() );
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if ( owner )
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if ( owner )
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{
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return dynamic_cast<SMESH_Actor*>( owner->GetActor() );
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Handle( SALOME_InteractiveObject ) anObj = owner->IO();
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QString entry = anObj->getEntry();
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return dynamic_cast<SMESH_Actor*>( SMESH::FindActorByEntry( entry ) );
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}
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//return dynamic_cast<SMESH_Actor*>( owner->GetActor() );
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}
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}
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return 0;
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return 0;
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}
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}
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