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initial SPV3D support
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@ -37,6 +37,9 @@
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#include <SVTK_ViewModel.h>
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#include <SVTK_ViewWindow.h>
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#include <SPV3D_ViewModel.h>
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#include <SPV3D_ViewWindow.h>
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// IDL includes
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#include <SALOMEconfig.h>
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@ -81,6 +84,14 @@ SALOME_Prs* SMESHGUI_Displayer::buildPresentation( const QString& entry, SALOME_
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else if( anActor )
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SMESH::RemoveActor( vtk_viewer->getViewManager()->getActiveView(), anActor );
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}
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else
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{
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SPV3D_ViewModel* pv3_viewer = dynamic_cast<SPV3D_ViewModel*>(aViewFrame);
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if (pv3_viewer)
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{
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// NYI
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}
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}
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}
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return prs;
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