initial SPV3D support

This commit is contained in:
mbs 2023-03-26 00:54:21 +00:00
parent b5ad174931
commit 6a1419f65d

View File

@ -37,6 +37,9 @@
#include <SVTK_ViewModel.h> #include <SVTK_ViewModel.h>
#include <SVTK_ViewWindow.h> #include <SVTK_ViewWindow.h>
#include <SPV3D_ViewModel.h>
#include <SPV3D_ViewWindow.h>
// IDL includes // IDL includes
#include <SALOMEconfig.h> #include <SALOMEconfig.h>
@ -81,6 +84,14 @@ SALOME_Prs* SMESHGUI_Displayer::buildPresentation( const QString& entry, SALOME_
else if( anActor ) else if( anActor )
SMESH::RemoveActor( vtk_viewer->getViewManager()->getActiveView(), anActor ); SMESH::RemoveActor( vtk_viewer->getViewManager()->getActiveView(), anActor );
} }
else
{
SPV3D_ViewModel* pv3_viewer = dynamic_cast<SPV3D_ViewModel*>(aViewFrame);
if (pv3_viewer)
{
// NYI
}
}
} }
return prs; return prs;