0022103: EDF 2550 SMESH : Allow viscous layer with 3D extrusion

= Allow viscous layers on boundary EDGEs of a 2D sub-mesh
This commit is contained in:
eap 2013-06-04 15:05:51 +00:00
parent d98ea3bd2b
commit 6c81f9a1e5

View File

@ -69,7 +69,10 @@
#include <TColStd_Array1OfReal.hxx> #include <TColStd_Array1OfReal.hxx>
#include <TopExp.hxx> #include <TopExp.hxx>
#include <TopExp_Explorer.hxx> #include <TopExp_Explorer.hxx>
#include <TopTools_IndexedDataMapOfShapeListOfShape.hxx>
#include <TopTools_IndexedMapOfShape.hxx> #include <TopTools_IndexedMapOfShape.hxx>
#include <TopTools_ListIteratorOfListOfShape.hxx>
#include <TopTools_ListOfShape.hxx>
#include <TopTools_MapOfShape.hxx> #include <TopTools_MapOfShape.hxx>
#include <TopoDS.hxx> #include <TopoDS.hxx>
#include <TopoDS_Edge.hxx> #include <TopoDS_Edge.hxx>
@ -332,11 +335,11 @@ namespace VISCOUS_2D
const StdMeshers_ViscousLayers2D* theHyp); const StdMeshers_ViscousLayers2D* theHyp);
SMESH_ComputeErrorPtr GetError() const { return _error; } SMESH_ComputeErrorPtr GetError() const { return _error; }
// does it's job // does it's job
SMESH_ProxyMesh::Ptr Compute(); SMESH_ProxyMesh::Ptr Compute(const TopoDS_Shape& theShapeHypAssignedTo);
private: private:
bool findEdgesWithLayers(); bool findEdgesWithLayers(const TopoDS_Shape& theShapeHypAssignedTo);
bool makePolyLines(); bool makePolyLines();
bool inflate(); bool inflate();
bool fixCollisions(); bool fixCollisions();
@ -398,15 +401,60 @@ namespace VISCOUS_2D
* \brief Returns StdMeshers_ViscousLayers2D for the FACE * \brief Returns StdMeshers_ViscousLayers2D for the FACE
*/ */
const StdMeshers_ViscousLayers2D* findHyp(SMESH_Mesh& theMesh, const StdMeshers_ViscousLayers2D* findHyp(SMESH_Mesh& theMesh,
const TopoDS_Face& theFace) const TopoDS_Face& theFace,
TopoDS_Shape* assignedTo=0)
{ {
SMESH_HypoFilter hypFilter SMESH_HypoFilter hypFilter
( SMESH_HypoFilter::HasName( StdMeshers_ViscousLayers2D::GetHypType() )); ( SMESH_HypoFilter::HasName( StdMeshers_ViscousLayers2D::GetHypType() ));
const SMESH_Hypothesis * hyp = const SMESH_Hypothesis * hyp =
theMesh.GetHypothesis( theFace, hypFilter, /*ancestors=*/true ); theMesh.GetHypothesis( theFace, hypFilter, /*ancestors=*/true, assignedTo );
return dynamic_cast< const StdMeshers_ViscousLayers2D* > ( hyp ); return dynamic_cast< const StdMeshers_ViscousLayers2D* > ( hyp );
} }
//================================================================================
/*!
* \brief Returns ids of EDGEs not to create Viscous Layers on
* \param [in] theHyp - the hypothesis, holding edges either to ignore or not to.
* \param [in] theFace - the FACE whose EDGEs are checked.
* \param [in] theMesh - the mesh.
* \param [in,out] theEdgeIds - container returning EDGEs to ignore.
* \return int - number of found EDGEs of the FACE.
*/
//================================================================================
int getEdgesToIgnore( const StdMeshers_ViscousLayers2D* theHyp,
const TopoDS_Shape& theFace,
const SMESHDS_Mesh* theMesh,
set< int > & theEdgeIds)
{
int nbToEdgesIgnore = 0;
vector<TGeomID> ids = theHyp->GetBndShapes();
if ( theHyp->IsToIgnoreShapes() ) // EDGEs to ignore are given
{
for ( size_t i = 0; i < ids.size(); ++i )
{
const TopoDS_Shape& E = theMesh->IndexToShape( ids[i] );
if ( !E.IsNull() &&
E.ShapeType() == TopAbs_EDGE &&
SMESH_MesherHelper::IsSubShape( E, theFace ))
{
theEdgeIds.insert( ids[i] );
++nbToEdgesIgnore;
}
}
}
else // EDGEs to make the Viscous Layers on are given
{
TopExp_Explorer E( theFace, TopAbs_EDGE );
for ( ; E.More(); E.Next(), ++nbToEdgesIgnore )
theEdgeIds.insert( theMesh->ShapeToIndex( E.Current() ));
for ( size_t i = 0; i < ids.size(); ++i )
nbToEdgesIgnore -= theEdgeIds.erase( ids[i] );
}
return nbToEdgesIgnore;
}
} // namespace VISCOUS_2D } // namespace VISCOUS_2D
//================================================================================ //================================================================================
@ -432,11 +480,12 @@ StdMeshers_ViscousLayers2D::Compute(SMESH_Mesh& theMesh,
{ {
SMESH_ProxyMesh::Ptr pm; SMESH_ProxyMesh::Ptr pm;
const StdMeshers_ViscousLayers2D* vlHyp = VISCOUS_2D::findHyp( theMesh, theFace ); TopoDS_Shape hypAssignedTo;
const StdMeshers_ViscousLayers2D* vlHyp = VISCOUS_2D::findHyp( theMesh, theFace, &hypAssignedTo );
if ( vlHyp ) if ( vlHyp )
{ {
VISCOUS_2D::_ViscousBuilder2D builder( theMesh, theFace, vlHyp ); VISCOUS_2D::_ViscousBuilder2D builder( theMesh, theFace, vlHyp );
pm = builder.Compute(); pm = builder.Compute( hypAssignedTo );
SMESH_ComputeErrorPtr error = builder.GetError(); SMESH_ComputeErrorPtr error = builder.GetError();
if ( error && !error->IsOK() ) if ( error && !error->IsOK() )
theMesh.GetSubMesh( theFace )->GetComputeError() = error; theMesh.GetSubMesh( theFace )->GetComputeError() = error;
@ -533,14 +582,14 @@ bool _ViscousBuilder2D::error(const string& text )
*/ */
//================================================================================ //================================================================================
SMESH_ProxyMesh::Ptr _ViscousBuilder2D::Compute() SMESH_ProxyMesh::Ptr _ViscousBuilder2D::Compute(const TopoDS_Shape& theShapeHypAssignedTo)
{ {
_error = SMESH_ComputeError::New(COMPERR_OK); _error = SMESH_ComputeError::New(COMPERR_OK);
_faceSideVec = StdMeshers_FaceSide::GetFaceWires( _face, *_mesh, true, _error ); _faceSideVec = StdMeshers_FaceSide::GetFaceWires( _face, *_mesh, true, _error );
if ( !_error->IsOK() ) if ( !_error->IsOK() )
return _proxyMesh; return _proxyMesh;
if ( !findEdgesWithLayers() ) // analysis of a shape if ( !findEdgesWithLayers(theShapeHypAssignedTo) ) // analysis of a shape
return _proxyMesh; return _proxyMesh;
if ( ! makePolyLines() ) // creation of fronts if ( ! makePolyLines() ) // creation of fronts
@ -569,69 +618,49 @@ SMESH_ProxyMesh::Ptr _ViscousBuilder2D::Compute()
*/ */
//================================================================================ //================================================================================
bool _ViscousBuilder2D::findEdgesWithLayers() bool _ViscousBuilder2D::findEdgesWithLayers(const TopoDS_Shape& theShapeHypAssignedTo)
{ {
// collect all EDGEs to ignore defined by hyp // collect all EDGEs to ignore defined by hyp
int nbMyEdgesIgnored = 0; int nbMyEdgesIgnored = getEdgesToIgnore( _hyp, _face, getMeshDS(), _ignoreShapeIds );
vector<TGeomID> ids = _hyp->GetBndShapes();
if ( _hyp->IsToIgnoreShapes() ) // EDGEs to ignore are given
{
for ( size_t i = 0; i < ids.size(); ++i )
{
const TopoDS_Shape& s = getMeshDS()->IndexToShape( ids[i] );
if ( !s.IsNull() && s.ShapeType() == TopAbs_EDGE ) {
_ignoreShapeIds.insert( ids[i] );
nbMyEdgesIgnored += ( _helper.IsSubShape( s, _face ));
}
}
}
else // EDGEs to to make the Viscous Layers on are given
{
for ( size_t iWire = 0; iWire < _faceSideVec.size(); ++iWire )
{
StdMeshers_FaceSidePtr wire = _faceSideVec[ iWire ];
for ( int iE = 0; iE < wire->NbEdges(); ++iE )
_ignoreShapeIds.insert( wire->EdgeID( iE ));
}
for ( size_t i = 0; i < ids.size(); ++i )
_ignoreShapeIds.erase( ids[i] );
nbMyEdgesIgnored = _ignoreShapeIds.size();
}
// check all EDGEs of the _face // check all EDGEs of the _face
int totalNbEdges = 0; int totalNbEdges = 0;
TopTools_IndexedDataMapOfShapeListOfShape facesOfEdgeMap;
TopExp::MapShapesAndAncestors( theShapeHypAssignedTo,
TopAbs_EDGE, TopAbs_FACE, facesOfEdgeMap);
for ( size_t iWire = 0; iWire < _faceSideVec.size(); ++iWire ) for ( size_t iWire = 0; iWire < _faceSideVec.size(); ++iWire )
{ {
StdMeshers_FaceSidePtr wire = _faceSideVec[ iWire ]; StdMeshers_FaceSidePtr wire = _faceSideVec[ iWire ];
totalNbEdges += wire->NbEdges(); totalNbEdges += wire->NbEdges();
for ( int iE = 0; iE < wire->NbEdges(); ++iE ) for ( int iE = 0; iE < wire->NbEdges(); ++iE )
if ( _helper.NbAncestors( wire->Edge( iE ), *_mesh, TopAbs_FACE ) > 1 ) {
const TopTools_ListOfShape& faceList = facesOfEdgeMap.FindFromKey( wire->Edge( iE ));
if ( faceList.Extent() > 1 )
{ {
// ignore internal EDGEs (shared by several FACEs) // ignore internal EDGEs (shared by several FACEs)
TGeomID edgeID = getMeshDS()->ShapeToIndex( wire->Edge( iE )); const TGeomID edgeID = wire->EdgeID( iE );
_ignoreShapeIds.insert( edgeID ); _ignoreShapeIds.insert( edgeID );
// check if ends of an EDGE are to be added to _noShrinkVert // check if ends of an EDGE are to be added to _noShrinkVert
PShapeIteratorPtr faceIt = _helper.GetAncestors( wire->Edge( iE ), *_mesh, TopAbs_FACE ); TopTools_ListIteratorOfListOfShape faceIt( faceList );
while ( const TopoDS_Shape* neighbourFace = faceIt->next() ) for ( ; faceIt.More(); faceIt.Next() )
{ {
if ( neighbourFace->IsSame( _face )) continue; const TopoDS_Shape& neighbourFace = faceIt.Value();
SMESH_Algo* algo = _mesh->GetGen()->GetAlgo( *_mesh, *neighbourFace ); if ( neighbourFace.IsSame( _face )) continue;
SMESH_Algo* algo = _mesh->GetGen()->GetAlgo( *_mesh, neighbourFace );
if ( !algo ) continue; if ( !algo ) continue;
const StdMeshers_ViscousLayers2D* viscHyp = 0; const StdMeshers_ViscousLayers2D* viscHyp = 0;
const list <const SMESHDS_Hypothesis *> & allHyps = const list <const SMESHDS_Hypothesis *> & allHyps =
algo->GetUsedHypothesis(*_mesh, *neighbourFace, /*noAuxiliary=*/false); algo->GetUsedHypothesis(*_mesh, neighbourFace, /*noAuxiliary=*/false);
list< const SMESHDS_Hypothesis *>::const_iterator hyp = allHyps.begin(); list< const SMESHDS_Hypothesis *>::const_iterator hyp = allHyps.begin();
for ( ; hyp != allHyps.end() && !viscHyp; ++hyp ) for ( ; hyp != allHyps.end() && !viscHyp; ++hyp )
viscHyp = dynamic_cast<const StdMeshers_ViscousLayers2D*>( *hyp ); viscHyp = dynamic_cast<const StdMeshers_ViscousLayers2D*>( *hyp );
set<TGeomID> neighbourIgnoreEdges; set<TGeomID> neighbourIgnoreEdges;
if (viscHyp) { if (viscHyp)
vector<TGeomID> ids = _hyp->GetBndShapes(); getEdgesToIgnore( viscHyp, neighbourFace, getMeshDS(), neighbourIgnoreEdges );
neighbourIgnoreEdges.insert( ids.begin(), ids.end() );
}
for ( int iV = 0; iV < 2; ++iV ) for ( int iV = 0; iV < 2; ++iV )
{ {
TopoDS_Vertex vertex = iV ? wire->LastVertex(iE) : wire->FirstVertex(iE); TopoDS_Vertex vertex = iV ? wire->LastVertex(iE) : wire->FirstVertex(iE);
@ -642,13 +671,32 @@ bool _ViscousBuilder2D::findEdgesWithLayers()
PShapeIteratorPtr edgeIt = _helper.GetAncestors( vertex, *_mesh, TopAbs_EDGE ); PShapeIteratorPtr edgeIt = _helper.GetAncestors( vertex, *_mesh, TopAbs_EDGE );
while ( const TopoDS_Shape* edge = edgeIt->next() ) while ( const TopoDS_Shape* edge = edgeIt->next() )
if ( !edge->IsSame( wire->Edge( iE )) && if ( !edge->IsSame( wire->Edge( iE )) &&
_helper.IsSubShape( *edge, neighbourFace ) &&
neighbourIgnoreEdges.count( getMeshDS()->ShapeToIndex( *edge ))) neighbourIgnoreEdges.count( getMeshDS()->ShapeToIndex( *edge )))
{
_noShrinkVert.insert( getMeshDS()->ShapeToIndex( vertex )); _noShrinkVert.insert( getMeshDS()->ShapeToIndex( vertex ));
break;
} }
} }
} }
} }
} }
}
}
// add VERTEXes w/o layers to _ignoreShapeIds (this is used by toShrinkForAdjacent())
for ( size_t iWire = 0; iWire < _faceSideVec.size(); ++iWire )
{
StdMeshers_FaceSidePtr wire = _faceSideVec[ iWire ];
for ( int iE = 0; iE < wire->NbEdges(); ++iE )
{
TGeomID edge1 = wire->EdgeID( iE );
TGeomID edge2 = wire->EdgeID( iE+1 );
if ( _ignoreShapeIds.count( edge1 ) && _ignoreShapeIds.count( edge2 ))
_ignoreShapeIds.insert( getMeshDS()->ShapeToIndex( wire->LastVertex( iE )));
}
}
return ( nbMyEdgesIgnored < totalNbEdges ); return ( nbMyEdgesIgnored < totalNbEdges );
} }
@ -1730,11 +1778,12 @@ bool _ViscousBuilder2D::toShrinkForAdjacent( const TopoDS_Face& adjFace,
const TopoDS_Edge& E, const TopoDS_Edge& E,
const TopoDS_Vertex& V) const TopoDS_Vertex& V)
{ {
if ( const StdMeshers_ViscousLayers2D* vlHyp = findHyp( *_mesh, adjFace )) TopoDS_Shape hypAssignedTo;
if ( const StdMeshers_ViscousLayers2D* vlHyp = findHyp( *_mesh, adjFace, &hypAssignedTo ))
{ {
VISCOUS_2D::_ViscousBuilder2D builder( *_mesh, adjFace, vlHyp ); VISCOUS_2D::_ViscousBuilder2D builder( *_mesh, adjFace, vlHyp );
builder._faceSideVec = StdMeshers_FaceSide::GetFaceWires( adjFace, *_mesh, true, _error ); builder._faceSideVec = StdMeshers_FaceSide::GetFaceWires( adjFace, *_mesh, true, _error );
builder.findEdgesWithLayers(); builder.findEdgesWithLayers( hypAssignedTo );
PShapeIteratorPtr edgeIt = _helper.GetAncestors( V, *_mesh, TopAbs_EDGE ); PShapeIteratorPtr edgeIt = _helper.GetAncestors( V, *_mesh, TopAbs_EDGE );
while ( const TopoDS_Shape* edgeAtV = edgeIt->next() ) while ( const TopoDS_Shape* edgeAtV = edgeIt->next() )