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0021208: Performance issue when loading SMESH with an hdf file containing a big mesh
protected: + inline void setNb(const SMDSAbs_EntityType geomType, const int nb);
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@ -62,6 +62,7 @@ public:
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protected:
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inline void addWithPoly(const SMDS_MeshElement* el);
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inline void setNb(const SMDSAbs_EntityType geomType, const int nb);
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private:
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friend class SMDS_Mesh;
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@ -300,75 +301,63 @@ int // NbEntities
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SMDS_MeshInfo::NbEntities(SMDSAbs_EntityType type) const
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{
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switch (type) {
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case SMDSEntity_Node:
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return myNbNodes;
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break;
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case SMDSEntity_0D:
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return myNb0DElements;
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break;
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case SMDSEntity_Edge:
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return myNbEdges;
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break;
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case SMDSEntity_Quad_Edge:
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return myNbQuadEdges;
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break;
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case SMDSEntity_Triangle:
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return myNbTriangles;
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break;
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case SMDSEntity_Quad_Triangle:
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return myNbQuadTriangles;
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break;
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case SMDSEntity_Quadrangle:
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return myNbQuadrangles;
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break;
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case SMDSEntity_Quad_Quadrangle:
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return myNbQuadQuadrangles;
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break;
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case SMDSEntity_BiQuad_Quadrangle:
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return myNbBiQuadQuadrangles;
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break;
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case SMDSEntity_Polygon:
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return myNbPolygons;
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break;
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case SMDSEntity_Tetra:
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return myNbTetras;
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break;
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case SMDSEntity_Quad_Tetra:
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return myNbQuadTetras;
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break;
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case SMDSEntity_Pyramid:
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return myNbPyramids;
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break;
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case SMDSEntity_Quad_Pyramid:
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return myNbQuadPyramids;
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break;
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case SMDSEntity_Hexa:
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return myNbHexas;
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break;
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case SMDSEntity_Quad_Hexa:
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return myNbQuadHexas;
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break;
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case SMDSEntity_TriQuad_Hexa:
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return myNbTriQuadHexas;
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break;
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case SMDSEntity_Penta:
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return myNbPrisms;
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break;
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case SMDSEntity_Quad_Penta:
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return myNbQuadPrisms;
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break;
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case SMDSEntity_Hexagonal_Prism:
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return myNbHexPrism;
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break;
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case SMDSEntity_Polyhedra:
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return myNbPolyhedrons;
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break;
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case SMDSEntity_Node: return myNbNodes;
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case SMDSEntity_0D: return myNb0DElements;
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case SMDSEntity_Edge: return myNbEdges;
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case SMDSEntity_Quad_Edge: return myNbQuadEdges;
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case SMDSEntity_Triangle: return myNbTriangles;
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case SMDSEntity_Quad_Triangle: return myNbQuadTriangles;
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case SMDSEntity_Quadrangle: return myNbQuadrangles;
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case SMDSEntity_Quad_Quadrangle: return myNbQuadQuadrangles;
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case SMDSEntity_BiQuad_Quadrangle:return myNbBiQuadQuadrangles;
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case SMDSEntity_Polygon: return myNbPolygons;
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case SMDSEntity_Tetra: return myNbTetras;
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case SMDSEntity_Quad_Tetra: return myNbQuadTetras;
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case SMDSEntity_Pyramid: return myNbPyramids;
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case SMDSEntity_Quad_Pyramid: return myNbQuadPyramids;
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case SMDSEntity_Hexa: return myNbHexas;
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case SMDSEntity_Quad_Hexa: return myNbQuadHexas;
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case SMDSEntity_TriQuad_Hexa: return myNbTriQuadHexas;
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case SMDSEntity_Penta: return myNbPrisms;
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case SMDSEntity_Quad_Penta: return myNbQuadPrisms;
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case SMDSEntity_Hexagonal_Prism: return myNbHexPrism;
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case SMDSEntity_Polyhedra: return myNbPolyhedrons;
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case SMDSEntity_Quad_Polygon:
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case SMDSEntity_Quad_Polyhedra:
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default:
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break;
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break;
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}
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return 0;
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}
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void // set
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SMDS_MeshInfo::setNb(const SMDSAbs_EntityType geomType, const int nb)
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{
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switch (geomType) {
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case SMDSEntity_Node: myNbNodes = nb; break;
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case SMDSEntity_0D: myNb0DElements = nb; break;
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case SMDSEntity_Edge: myNbEdges = nb; break;
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case SMDSEntity_Quad_Edge: myNbQuadEdges = nb; break;
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case SMDSEntity_Triangle: myNbTriangles = nb; break;
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case SMDSEntity_Quad_Triangle: myNbQuadTriangles = nb; break;
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case SMDSEntity_Quadrangle: myNbQuadrangles = nb; break;
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case SMDSEntity_Quad_Quadrangle: myNbQuadQuadrangles = nb; break;
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case SMDSEntity_BiQuad_Quadrangle:myNbBiQuadQuadrangles = nb; break;
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case SMDSEntity_Polygon: myNbPolygons = nb; break;
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case SMDSEntity_Tetra: myNbTetras = nb; break;
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case SMDSEntity_Quad_Tetra: myNbQuadTetras = nb; break;
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case SMDSEntity_Pyramid: myNbPyramids = nb; break;
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case SMDSEntity_Quad_Pyramid: myNbQuadPyramids = nb; break;
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case SMDSEntity_Hexa: myNbHexas = nb; break;
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case SMDSEntity_Quad_Hexa: myNbQuadHexas = nb; break;
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case SMDSEntity_TriQuad_Hexa: myNbTriQuadHexas = nb; break;
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case SMDSEntity_Penta: myNbPrisms = nb; break;
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case SMDSEntity_Quad_Penta: myNbQuadPrisms = nb; break;
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case SMDSEntity_Hexagonal_Prism: myNbHexPrism = nb; break;
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case SMDSEntity_Polyhedra: myNbPolyhedrons = nb; break;
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case SMDSEntity_Quad_Polygon:
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case SMDSEntity_Quad_Polyhedra:
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break;
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}
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}
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#endif
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