0020976: EDF 1471 SMESH: New ergonomy to display quality controls

Optimization for large meshes
This commit is contained in:
eap 2013-07-03 16:02:20 +00:00
parent f4b63cd2bd
commit 7567e381c8
2 changed files with 160 additions and 252 deletions

View File

@ -24,18 +24,19 @@
#include "SMESHGUI_MeshInfo.h"
#include "SMESH_Actor.h"
#include "SMESHGUI.h"
#include "SMESHGUI_IdValidator.h"
#include "SMESHGUI_Utils.h"
#include "SMESHGUI_VTKUtils.h"
#include "SMESHGUI_SpinBox.h"
#include "SMDSAbs_ElementType.hxx"
#include "SMDS_Mesh.hxx"
#include "SMDS_BallElement.hxx"
#include "SMDS_EdgePosition.hxx"
#include "SMDS_FacePosition.hxx"
#include "SMDS_Mesh.hxx"
#include "SMESHDS_Mesh.hxx"
#include "SMESHGUI.h"
#include "SMESHGUI_FilterUtils.h"
#include "SMESHGUI_IdValidator.h"
#include "SMESHGUI_SpinBox.h"
#include "SMESHGUI_Utils.h"
#include "SMESHGUI_VTKUtils.h"
#include "SMESH_Actor.h"
#include <LightApp_SelectionMgr.h>
#include <SUIT_FileDlg.h>
@ -72,6 +73,8 @@
#include <SALOMEconfig.h>
#include CORBA_SERVER_HEADER(GEOM_Gen)
namespace {
const int SPACING = 6;
const int MARGIN = 9;
const int MAXITEMS = 10;
@ -88,12 +91,12 @@ enum InfoType {
NodeConnectivity = 100,
ElemConnectivity,
};
} // namesapce
/*!
\class ExtraWidget
\internal
*/
class ExtraWidget : public QWidget
{
public:
@ -463,27 +466,13 @@ void SMESHGUI_MeshInfo::showInfo( SMESH::SMESH_IDSource_ptr obj )
else if ( !aGroup->_is_nil() ) {
QString objType;
switch( aGroup->GetType() ) {
case SMESH::NODE:
objType = tr( "OBJECT_GROUP_NODES" );
break;
case SMESH::EDGE:
objType = tr( "OBJECT_GROUP_EDGES" );
break;
case SMESH::FACE:
objType = tr( "OBJECT_GROUP_FACES" );
break;
case SMESH::VOLUME:
objType = tr( "OBJECT_GROUP_VOLUMES" );
break;
case SMESH::ELEM0D:
objType = tr( "OBJECT_GROUP_0DELEMS" );
break;
case SMESH::BALL:
objType = tr( "OBJECT_GROUP_BALLS" );
break;
default:
objType = tr( "OBJECT_GROUP" );
break;
case SMESH::NODE: objType = tr( "OBJECT_GROUP_NODES" );break;
case SMESH::EDGE: objType = tr( "OBJECT_GROUP_EDGES" );break;
case SMESH::FACE: objType = tr( "OBJECT_GROUP_FACES" );break;
case SMESH::VOLUME:objType = tr( "OBJECT_GROUP_VOLUMES" );break;
case SMESH::ELEM0D:objType = tr( "OBJECT_GROUP_0DELEMS" );break;
case SMESH::BALL: objType = tr( "OBJECT_GROUP_BALLS" );break;
default: objType = tr( "OBJECT_GROUP" );break;
}
myWidgets[iObject][iSingle]->setProperty( "text", objType );
}
@ -499,7 +488,7 @@ void SMESHGUI_MeshInfo::showInfo( SMESH::SMESH_IDSource_ptr obj )
long nbQuadrangles = info[SMDSEntity_Quadrangle] + info[SMDSEntity_Quad_Quadrangle] + info[SMDSEntity_BiQuad_Quadrangle];
long nb2DLinear = info[SMDSEntity_Triangle] + info[SMDSEntity_Quadrangle] + info[SMDSEntity_Polygon];
long nb2DQuadratic = info[SMDSEntity_Quad_Triangle] + info[SMDSEntity_BiQuad_Triangle] + info[SMDSEntity_Quad_Quadrangle] + info[SMDSEntity_BiQuad_Quadrangle];
myWidgets[i2D][iTotal] ->setProperty( "text", QString::number( nb2DLinear + nb2DQuadratic ) );
myWidgets[i2D][iTotal] ->setProperty( "text", QString::number( nb2DLinear + nb2DQuadratic ));
myWidgets[i2D][iLinear] ->setProperty( "text", QString::number( nb2DLinear ) );
myWidgets[i2D][iQuadratic] ->setProperty( "text", QString::number( nb2DQuadratic ) );
myWidgets[i2DTriangles][iTotal] ->setProperty( "text", QString::number( nbTriangles ) );
@ -3014,14 +3003,19 @@ SMESHGUI_CtrlInfo::SMESHGUI_CtrlInfo( QWidget* parent )
SUIT_ResourceMgr* aResMgr = SUIT_Session::session()->resourceMgr();
QIcon aComputeIcon( aResMgr->loadPixmap( "SMESH", tr( "ICON_COMPUTE" ) ) );
SMESH::FilterManager_var aFilterMgr = SMESH::GetFilterManager();
// nodes info
QLabel* aNodesLab = new QLabel( tr( "NODES_INFO" ), this );
QLabel* aNodesFreeLab = new QLabel( tr( "NUMBER_OF_THE_FREE_NODES" ), this );
QLabel* aNodesFree = createField();
myWidgets << aNodesFree;
myPredicates << aFilterMgr->CreateFreeNodes();
//
QLabel* aNodesDoubleLab = new QLabel( tr( "NUMBER_OF_THE_DOUBLE_NODES" ), this );
QLabel* aNodesDouble = createField();
myWidgets << aNodesDouble;
myPredicates << aFilterMgr->CreateEqualNodes();
QLabel* aToleranceLab = new QLabel( tr( "DOUBLE_NODES_TOLERANCE" ), this );
myToleranceWidget = new SMESHGUI_SpinBox( this );
myToleranceWidget->RangeStepAndValidator(0.0000000001, 1000000.0, 0.0000001, "length_precision" );
@ -3033,28 +3027,35 @@ SMESHGUI_CtrlInfo::SMESHGUI_CtrlInfo( QWidget* parent )
QLabel* anEdgesDoubleLab = new QLabel( tr( "NUMBER_OF_THE_DOUBLE_EDGES" ), this );
QLabel* anEdgesDouble = createField();
myWidgets << anEdgesDouble;
myPredicates << aFilterMgr->CreateEqualEdges();
// faces info
QLabel* aFacesLab = new QLabel( tr( "FACES_INFO" ), this );
QLabel* aFacesDoubleLab = new QLabel( tr( "NUMBER_OF_THE_DOUBLE_FACES" ), this );
QLabel* aFacesDouble = createField();
myWidgets << aFacesDouble;
myPredicates << aFilterMgr->CreateEqualFaces();
QLabel* aFacesOverLab = new QLabel( tr( "NUMBER_OF_THE_OVER_CONSTRAINED" ), this );
QLabel* aFacesOver = createField();
myWidgets << aFacesOver;
myPredicates << aFilterMgr->CreateOverConstrainedFace();
QLabel* anAspectRatioLab = new QLabel( tr( "ASPECT_RATIO_HISTOGRAM" ), this );
myPlot = createPlot( this );
myAspectRatio = aFilterMgr->CreateAspectRatio();
// volumes info
QLabel* aVolumesLab = new QLabel( tr( "VOLUMES_INFO" ), this );
QLabel* aVolumesDoubleLab = new QLabel( tr( "NUMBER_OF_THE_DOUBLE_VOLUMES" ), this );
QLabel* aVolumesDouble = createField();
myWidgets << aVolumesDouble;
myPredicates << aFilterMgr->CreateEqualVolumes();
QLabel* aVolumesOverLab = new QLabel( tr( "NUMBER_OF_THE_OVER_CONSTRAINED" ), this );
QLabel* aVolumesOver = createField();
myWidgets << aVolumesOver;
myPredicates << aFilterMgr->CreateOverConstrainedVolume();
QLabel* anAspectRatio3DLab = new QLabel( tr( "ASPECT_RATIO_3D_HISTOGRAM" ), this );
myPlot3D = createPlot( this );
myAspectRatio3D = aFilterMgr->CreateAspectRatio3D();
QToolButton* aFreeNodesBtn = new QToolButton( this );
aFreeNodesBtn->setIcon(aComputeIcon);
@ -3092,8 +3093,8 @@ SMESHGUI_CtrlInfo::SMESHGUI_CtrlInfo( QWidget* parent )
aComputeVolumeBtn->setIcon(aComputeIcon);
myButtons << aComputeVolumeBtn; //8
connect( aComputeFaceBtn, SIGNAL( clicked() ), this, SLOT( computeFaceInfo() ) );
connect( aComputeVolumeBtn, SIGNAL( clicked() ), this, SLOT( computeVolumeInfo() ) );
connect( aComputeFaceBtn, SIGNAL( clicked() ), this, SLOT( computeAspectRatio() ) );
connect( aComputeVolumeBtn, SIGNAL( clicked() ), this, SLOT( computeAspectRatio3D() ) );
connect( aFreeNodesBtn, SIGNAL( clicked() ), this, SLOT( computeFreeNodesInfo() ) );
connect( aDoubleNodesBtn, SIGNAL( clicked() ), this, SLOT( computeDoubleNodesInfo() ) );
connect( aDoubleEdgesBtn, SIGNAL( clicked() ), this, SLOT( computeDoubleEdgesInfo() ) );
@ -3215,42 +3216,35 @@ QwtPlot* SMESHGUI_CtrlInfo::createPlot( QWidget* parent )
void SMESHGUI_CtrlInfo::showInfo( SMESH::SMESH_IDSource_ptr obj )
{
clearInternal();
SMESH::long_array_var anElems;
long ctrlLimit = SMESHGUI::resourceMgr()->integerValue( "SMESH", "info_controls_limit", 3000 );
if ( CORBA::is_nil( obj ) ) return;
_PTR(SObject) aSO = SMESH::FindSObject( obj );
if ( !aSO ) return;
myObject = SMESH::SMESH_IDSource::_duplicate( obj );
if ( myObject->_is_nil() ) return;
if ( _PTR(SObject) aSO = SMESH::FindSObject( obj ))
myWidgets[0]->setText( aSO->GetName().c_str() );
SALOME_ListIO selected;
SMESHGUI::selectionMgr()->selectedObjects( selected );
if ( selected.Extent() < 1 ) return;
Handle(SALOME_InteractiveObject) IO = selected.First();
SMESH_Actor* anActor = SMESH::FindActorByEntry( IO->getEntry() );
if ( !anActor ) anActor = SMESH::CreateActor( aSO->GetStudy(), aSO->GetID().c_str(), true );
if ( !anActor ) return;
myActor = anActor;
SMESH::SMESH_Mesh_var mesh = obj->GetMesh();
if ( mesh->_is_nil() ) return;
SMESH::SMESH_Mesh_var aMesh = SMESH::SMESH_Mesh::_narrow( obj );
SMESH::SMESH_subMesh_var aSubMesh = SMESH::SMESH_subMesh::_narrow( obj );
SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow( obj );
if ( !aMesh->_is_nil() )
myObjectType = Mesh;
else if( !aSubMesh->_is_nil() )
myObjectType = SubMesh;
else if( !aGroup->_is_nil() )
myObjectType = Group;
else
return;
const bool meshLoaded = mesh->IsLoaded();
if ( !meshLoaded ) // mesh not yet loaded from the hdf file
// enable Compute buttons, just in case obj->GetNbElementsByType() fails
for ( int i = 0; i < myButtons.count(); ++i )
myButtons[i]->setEnabled( true );
SMESH::long_array_var nbElemsByType = obj->GetNbElementsByType();
if ( ! &nbElemsByType.in() ) return;
const CORBA::Long ctrlLimit =
meshLoaded ? SMESHGUI::resourceMgr()->integerValue( "SMESH", "info_controls_limit", 3000 ) : -1;
// nodes info
anElems = getElementsByType( SMESH::NODE );
if( myObjectType == Group ){
anElems = aGroup->GetNodeIDs();
}
if ( anElems->length() ) {
if( anElems->length() <= ctrlLimit ) {
const CORBA::Long nbNodes = nbElemsByType[ SMESH::NODE ];
const CORBA::Long nbElems = ( nbElemsByType[ SMESH::EDGE ] +
nbElemsByType[ SMESH::FACE ] +
nbElemsByType[ SMESH::VOLUME ] );
if ( nbNodes + nbElems > 0 ) {
if ( Max( (int)nbNodes, (int)nbElems ) <= ctrlLimit ) {
// free nodes
computeFreeNodesInfo();
// double nodes
@ -3267,10 +3261,9 @@ void SMESHGUI_CtrlInfo::showInfo( SMESH::SMESH_IDSource_ptr obj )
}
// edges info
anElems = getElementsByType( SMESH::EDGE );
if ( anElems->length() ) {
if ( nbElemsByType[ SMESH::EDGE ] > 0 ) {
// double edges
if( anElems->length() <= ctrlLimit )
if( nbElemsByType[ SMESH::EDGE ] <= ctrlLimit )
computeDoubleEdgesInfo();
else
myButtons[2]->setEnabled( true );
@ -3281,15 +3274,14 @@ void SMESHGUI_CtrlInfo::showInfo( SMESH::SMESH_IDSource_ptr obj )
}
// faces info
anElems = getElementsByType( SMESH::FACE );
if ( anElems->length() ) {
if ( anElems->length() <= ctrlLimit ) {
if ( nbElemsByType[ SMESH::FACE ] > 0 ) {
if ( nbElemsByType[ SMESH::FACE ] <= ctrlLimit ) {
// double faces
computeDoubleFacesInfo();
// over constrained faces
computeOverConstrainedFacesInfo();
// aspect Ratio histogram
computeFaceInfo();
computeAspectRatio();
}
else {
myButtons[3]->setEnabled( true );
@ -3304,15 +3296,14 @@ void SMESHGUI_CtrlInfo::showInfo( SMESH::SMESH_IDSource_ptr obj )
}
// volumes info
anElems = getElementsByType( SMESH::VOLUME );
if ( anElems->length() ) {
if ( anElems->length() <= ctrlLimit ) {
if ( nbElemsByType[ SMESH::VOLUME ] > 0 ) {
if ( nbElemsByType[ SMESH::VOLUME ] <= ctrlLimit ) {
// double volumes
computeDoubleVolumesInfo();
// over constrained volumes
computeOverConstrainedVolumesInfo();
// aspect Ratio 3D histogram
computeVolumeInfo();
computeAspectRatio3D();
}
else {
myButtons[6]->setEnabled( true );
@ -3327,192 +3318,107 @@ void SMESHGUI_CtrlInfo::showInfo( SMESH::SMESH_IDSource_ptr obj )
}
}
//================================================================================
/*!
* \brief Computes and shows nb of elements satisfying a given predicate
* \param [in] ft - a predicate type (SMESH::FunctorType)
* \param [in] iBut - index of one of myButtons to disable
* \param [in] iWdg - index of one of myWidgets to show the computed number
*/
//================================================================================
void SMESHGUI_CtrlInfo::computeNb( int ft, int iBut, int iWdg )
{
myButtons[ iBut ]->setEnabled( false );
myWidgets[ iWdg ]->setText( "" );
if ( myObject->_is_nil() ) return;
SUIT_OverrideCursor wc;
SMESH::SMESH_Mesh_var mesh = myObject->GetMesh();
if ( !mesh->_is_nil() && !mesh->IsLoaded() )
{
mesh->Load();
this->showInfo( myObject ); // try to show all values
if ( !myWidgets[ iWdg ]->text().isEmpty() )
return; // <ft> predicate already computed
}
// look for a predicate of type <ft>
for ( int i = 0; i < myPredicates.count(); ++i )
if ( myPredicates[i]->GetFunctorType() == ft )
{
CORBA::Long nb = myPredicates[i]->NbSatisfying( myObject );
myWidgets[ iWdg ]->setText( QString::number( nb ));
}
}
void SMESHGUI_CtrlInfo::computeFreeNodesInfo()
{
myButtons[0]->setEnabled( false );
SALOME_ListIO selected;
SMESHGUI::selectionMgr()->selectedObjects( selected );
if ( selected.Extent() < 1 ) return;
SMESH::SMESH_IDSource_var obj = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>( selected.First() );
if ( CORBA::is_nil( obj ) ) return;
SMESH::Controls::FunctorPtr aFunctor;
aFunctor.reset( new SMESH::Controls::FreeNodes() );
aFunctor->SetMesh( myActor->GetObject()->GetMesh() );
SMESH::long_array_var anElems = getElementsByType( SMESH::NODE );
if( myObjectType == Group ){
SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow( obj );
anElems = aGroup->GetNodeIDs();
}
int aNBFreeNodes = nbElemsControl( anElems, aFunctor );
myWidgets[1]->setText( QString::number( aNBFreeNodes ) );
computeNb( SMESH::FT_FreeNodes, 0, 1 );
}
void SMESHGUI_CtrlInfo::computeDoubleNodesInfo()
{
myButtons[1]->setEnabled( false );
SALOME_ListIO selected;
SMESHGUI::selectionMgr()->selectedObjects( selected );
if ( selected.Extent() < 1 ) return;
SMESH::SMESH_IDSource_var obj = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>( selected.First() );
if ( CORBA::is_nil( obj ) ) return;
SMESH::Controls::FunctorPtr aFunctor;
SMESH::Controls::CoincidentNodes* aNodes = new SMESH::Controls::CoincidentNodes();
aNodes->SetTolerance( myToleranceWidget->value() );
aFunctor.reset( aNodes );
aFunctor->SetMesh( myActor->GetObject()->GetMesh() );
SMESH::long_array_var anElems = getElementsByType( SMESH::NODE );
if( myObjectType == Group ){
SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow( obj );
anElems = aGroup->GetNodeIDs();
}
int aNBDoubleNodes = nbElemsControl( anElems, aFunctor );
myWidgets[2]->setText( QString::number( aNBDoubleNodes ) );
computeNb( SMESH::FT_EqualNodes, 1, 2 );
}
void SMESHGUI_CtrlInfo::computeDoubleEdgesInfo()
{
myButtons[2]->setEnabled( false );
SMESH::Controls::FunctorPtr aFunctor;
aFunctor.reset( new SMESH::Controls::CoincidentElements1D() );
aFunctor->SetMesh( myActor->GetObject()->GetMesh() );
SMESH::long_array_var anElems = getElementsByType( SMESH::EDGE );
int aNBDoubleEdges = nbElemsControl( anElems, aFunctor );
myWidgets[3]->setText( QString::number( aNBDoubleEdges ) );
computeNb( SMESH::FT_EqualEdges, 2, 3 );
}
void SMESHGUI_CtrlInfo::computeDoubleFacesInfo()
{
myButtons[3]->setEnabled( false );
SMESH::Controls::FunctorPtr aFunctor;
aFunctor.reset( new SMESH::Controls::CoincidentElements2D() );
aFunctor->SetMesh( myActor->GetObject()->GetMesh() );
SMESH::long_array_var anElems = getElementsByType( SMESH::FACE );
int aNBDoubleFaces = nbElemsControl( anElems, aFunctor );
myWidgets[4]->setText( QString::number( aNBDoubleFaces ) );
computeNb( SMESH::FT_EqualFaces, 3, 4 );
}
void SMESHGUI_CtrlInfo::computeOverConstrainedFacesInfo()
{
myButtons[4]->setEnabled( false );
SMESH::Controls::FunctorPtr aFunctor;
aFunctor.reset( new SMESH::Controls::OverConstrainedFace() );
aFunctor->SetMesh( myActor->GetObject()->GetMesh() );
SMESH::long_array_var anElems = getElementsByType( SMESH::FACE );
int aNBOverConstrainedFaces = nbElemsControl( anElems, aFunctor );
myWidgets[5]->setText( QString::number( aNBOverConstrainedFaces ) );
computeNb( SMESH::FT_OverConstrainedFace, 4, 5 );
}
void SMESHGUI_CtrlInfo::computeDoubleVolumesInfo()
{
myButtons[6]->setEnabled( false );
SMESH::Controls::FunctorPtr aFunctor;
aFunctor.reset( new SMESH::Controls::CoincidentElements3D() );
aFunctor->SetMesh( myActor->GetObject()->GetMesh() );
SMESH::long_array_var anElems = getElementsByType( SMESH::VOLUME );
int aNBDoubleVolumes = nbElemsControl( anElems, aFunctor );
myWidgets[6]->setText( QString::number( aNBDoubleVolumes ) );
computeNb( SMESH::FT_EqualVolumes, 6, 6 );
}
void SMESHGUI_CtrlInfo::computeOverConstrainedVolumesInfo()
{
myButtons[7]->setEnabled( false );
SMESH::Controls::FunctorPtr aFunctor;
aFunctor.reset( new SMESH::Controls::OverConstrainedVolume() );
aFunctor->SetMesh( myActor->GetObject()->GetMesh() );
SMESH::long_array_var anElems = getElementsByType( SMESH::VOLUME );
int aNBOverConstrainedVolumes = nbElemsControl( anElems, aFunctor );
myWidgets[7]->setText( QString::number( aNBOverConstrainedVolumes ) );
computeNb( SMESH::FT_OverConstrainedVolume, 7, 7 );
}
void SMESHGUI_CtrlInfo::computeFaceInfo() {
void SMESHGUI_CtrlInfo::computeAspectRatio()
{
myButtons[5]->setEnabled( false );
if ( myObject->_is_nil() ) return;
SUIT_OverrideCursor wc;
SALOME_ListIO selected;
SMESHGUI::selectionMgr()->selectedObjects( selected );
if ( selected.Extent() < 1 ) return;
SMESH::SMESH_IDSource_var obj = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>( selected.First() );
if ( CORBA::is_nil( obj ) ) return;
_PTR(SObject) aSO = SMESH::FindSObject( obj );
if ( !aSO ) return;
SMESH_Actor* anActor = SMESH::FindActorByEntry( selected.First()->getEntry() );
if ( !anActor ) anActor = SMESH::CreateActor( aSO->GetStudy(), aSO->GetID().c_str(), true );
if ( !anActor ) return;
SMESH::Controls::NumericalFunctorPtr anAspectRatio( new SMESH::Controls::AspectRatio() );
int cprecision = 6;
if ( SMESHGUI::resourceMgr()->booleanValue( "SMESH", "use_precision", false ) )
cprecision = SMESHGUI::resourceMgr()->integerValue( "SMESH", "controls_precision", -1 );
anAspectRatio->SetPrecision( cprecision );
anAspectRatio->SetMesh( anActor->GetObject()->GetMesh() );
SMESH::long_array_var anElems = getElementsByType( SMESH::FACE );
Plot2d_Histogram* aHistogram = getHistogram( anElems, anAspectRatio );
if ( !aHistogram->isEmpty() ) {
Plot2d_Histogram* aHistogram = getHistogram( myAspectRatio );
if ( aHistogram && !aHistogram->isEmpty() ) {
QwtPlotItem* anItem = aHistogram->createPlotItem();
anItem->attach( myPlot );
myPlot->replot();
}
}
void SMESHGUI_CtrlInfo::computeVolumeInfo() {
void SMESHGUI_CtrlInfo::computeAspectRatio3D()
{
myButtons[8]->setEnabled( false );
if ( myObject->_is_nil() ) return;
SUIT_OverrideCursor wc;
SALOME_ListIO selected;
SMESHGUI::selectionMgr()->selectedObjects( selected );
if ( selected.Extent() < 1 ) return;
SMESH::SMESH_IDSource_var obj = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>( selected.First() );
if ( CORBA::is_nil( obj ) ) return;
_PTR(SObject) aSO = SMESH::FindSObject( obj );
if ( !aSO ) return;
SMESH_Actor* anActor = SMESH::FindActorByEntry( selected.First()->getEntry() );
if ( !anActor ) anActor = SMESH::CreateActor( aSO->GetStudy(), aSO->GetID().c_str(), true );
if ( !anActor ) return;
SMESH::Controls::NumericalFunctorPtr anAspectRatio3D( new SMESH::Controls::AspectRatio3D() );
int cprecision = 6;
if ( SMESHGUI::resourceMgr()->booleanValue( "SMESH", "use_precision", false ) )
cprecision = SMESHGUI::resourceMgr()->integerValue( "SMESH", "controls_precision", -1 );
anAspectRatio3D->SetPrecision( cprecision );
anAspectRatio3D->SetMesh( anActor->GetObject()->GetMesh() );
SMESH::long_array_var anElems = getElementsByType( SMESH::VOLUME );
Plot2d_Histogram* aHistogram = getHistogram( anElems, anAspectRatio3D );
if ( !aHistogram->isEmpty() ) {
Plot2d_Histogram* aHistogram = getHistogram( myAspectRatio3D );
if ( aHistogram && !aHistogram->isEmpty() ) {
QwtPlotItem* anItem = aHistogram->createPlotItem();
anItem->attach( myPlot3D );
myPlot3D->replot();
}
}
SMESH::long_array_var
SMESHGUI_CtrlInfo::getElementsByType( SMESH::ElementType theElementType )
{
SALOME_ListIO selected;
SMESHGUI::selectionMgr()->selectedObjects( selected );
if ( selected.Extent() < 1 ) return new SMESH::long_array();;
SMESH::SMESH_IDSource_var obj = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>( selected.First() );
if ( CORBA::is_nil( obj ) ) return new SMESH::long_array();;
SMESH::long_array_var anElems;
if( myObjectType == Mesh ) {
SMESH::SMESH_Mesh_var aMesh = SMESH::SMESH_Mesh::_narrow( obj );
anElems = aMesh->GetElementsByType( theElementType );
}
else if( myObjectType == SubMesh ) {
SMESH::SMESH_subMesh_var aSubMesh = SMESH::SMESH_subMesh::_narrow( obj );
anElems = aSubMesh->GetElementsByType( theElementType );
}
else if( myObjectType == Group ){
SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow( obj );
anElems = aGroup->GetType() == theElementType ? obj->GetIDs() : new SMESH::long_array();
}
return anElems;
}
/*!
\brief Internal clean-up (reset widget)
*/
@ -3535,43 +3441,38 @@ void SMESHGUI_CtrlInfo::clearInternal()
void SMESHGUI_CtrlInfo::setTolerance( double theTolerance )
{
SMESH::long_array_var anElems = getElementsByType( SMESH::NODE );
//SMESH::long_array_var anElems = getElementsByType( SMESH::NODE );
myButtons[1]->setEnabled( true );
myWidgets[2]->setText("");
}
int SMESHGUI_CtrlInfo::nbElemsControl( SMESH::long_array_var& elems, SMESH::Controls::FunctorPtr theFunctor ) {
int nbElems = 0;
for( int i = 0; i < elems->length(); i++ ) {
if ( SMESH::Controls::Predicate* aPredicate = dynamic_cast<SMESH::Controls::Predicate*>( theFunctor.get() ) )
if ( aPredicate->IsSatisfy( elems[i] ) ) nbElems++;
}
return nbElems;
}
Plot2d_Histogram* SMESHGUI_CtrlInfo::getHistogram( SMESH::NumericalFunctor_ptr aNumFun )
{
SMESH::SMESH_Mesh_var mesh = myObject->GetMesh();
if ( mesh->_is_nil() ) return 0;
if ( !mesh->IsLoaded() )
mesh->Load();
aNumFun->SetMesh( mesh );
CORBA::Long cprecision = 6;
if ( SMESHGUI::resourceMgr()->booleanValue( "SMESH", "use_precision", false ) )
cprecision = SMESHGUI::resourceMgr()->integerValue( "SMESH", "controls_precision", -1 );
aNumFun->SetPrecision( cprecision );
Plot2d_Histogram* SMESHGUI_CtrlInfo::getHistogram( SMESH::long_array_var& elems, SMESH::Controls::NumericalFunctorPtr aNumFun ) {
Plot2d_Histogram* aHistogram = new Plot2d_Histogram();
std::vector<int> elements;
elements.resize( elems->length() );
for ( unsigned i = 0; i < elements.size(); i++ )
elements[i] = elems[i];
int nbIntervals = SMESHGUI::resourceMgr()->integerValue( "SMESH", "scalar_bar_num_colors", false );
double* range = new double[2];
range[0] = aNumFun->GetValue( elems[0] );
range[1] = aNumFun->GetValue( elems[0] );
for( int i = 1; i < elems->length(); i++ ) {
if ( range[0] > aNumFun->GetValue( elems[i] ) ) range[0] = aNumFun->GetValue( elems[i] );
if ( range[1] < aNumFun->GetValue( elems[i] ) ) range[1] = aNumFun->GetValue( elems[i] );
}
std::vector<int> nbEvents;
std::vector<double> funValues;
aNumFun->GetHistogram( nbIntervals, nbEvents, funValues, elements, range );
for ( int i = 0; i < std::min( nbEvents.size(), funValues.size() -1 ); i++ )
aHistogram->addPoint( funValues[i] + ( funValues[i+1] - funValues[i] ) / 2.0, static_cast<double>( nbEvents[i] ) );
if ( funValues.size() >= 2 )
aHistogram->setWidth( ( funValues[1] - funValues[0] ) * 0.8 );
aHistogram->setColor( palette().color( QPalette::Highlight ) );
SMESH::Histogram_var histogramVar = aNumFun->GetLocalHistogram( nbIntervals,
/*isLogarithmic=*/false,
myObject );
Plot2d_Histogram* aHistogram = new Plot2d_Histogram();
aHistogram->setColor( palette().color( QPalette::Highlight ) );
if ( &histogramVar.in() )
{
for ( size_t i = 0, nb = histogramVar->length(); i < nb; i++ )
aHistogram->addPoint( 0.5 * ( histogramVar[i].min + histogramVar[i].max ), histogramVar[i].nbEvents );
if ( histogramVar->length() >= 2 )
aHistogram->setWidth( ( histogramVar[0].max - histogramVar[0].min ) * 0.8 );
}
return aHistogram;
}

View File

@ -26,7 +26,6 @@
#define SMESHGUI_MESHINFO_H
#include "SMESH_SMESHGUI.hxx"
#include <SALOME_InteractiveObject.hxx>
#include "SMESH_ControlsDef.hxx"
#include <Plot2d_Histogram.h>
@ -42,6 +41,10 @@
#include <SALOMEconfig.h>
#include CORBA_SERVER_HEADER(SMESH_Mesh)
#include CORBA_SERVER_HEADER(SMESH_Group)
#include CORBA_SERVER_HEADER(SMESH_Filter)
#include <SALOME_InteractiveObject.hxx>
#include <SALOME_GenericObj_wrap.hxx>
class QAbstractButton;
class QButtonGroup;
@ -303,13 +306,12 @@ private:
QwtPlot* createPlot( QWidget* );
void setFontAttributes( QWidget* );
void clearInternal();
SMESH::long_array_var getElementsByType( SMESH::ElementType theElementType );
int nbElemsControl( SMESH::long_array_var&, SMESH::Controls::FunctorPtr );
Plot2d_Histogram* getHistogram( SMESH::long_array_var&, SMESH::Controls::NumericalFunctorPtr );
Plot2d_Histogram* getHistogram( SMESH::NumericalFunctor_ptr functor );
void computeNb( int ft, int iBut, int iWdg );
private slots:
void computeFaceInfo();
void computeVolumeInfo();
void computeAspectRatio();
void computeAspectRatio3D();
void computeFreeNodesInfo();
void computeDoubleNodesInfo();
void computeDoubleEdgesInfo();
@ -319,8 +321,11 @@ private slots:
void computeOverConstrainedVolumesInfo();
void setTolerance( const double theTolerance );
private:
SMESH_Actor* myActor;
typedef SALOME::GenericObj_wrap< SMESH::Predicate > TPredicate;
typedef SALOME::GenericObj_wrap< SMESH::NumericalFunctor > TNumFunctor;
SMESH::SMESH_IDSource_var myObject;
ObjectType myObjectType;
SMESHGUI_SpinBox* myToleranceWidget;
QList<QLabel*> myWidgets;
@ -328,6 +333,8 @@ private:
QwtPlot* myPlot;
QwtPlot* myPlot3D;
QList<QAbstractButton*> myButtons;
QList<TPredicate> myPredicates;
TNumFunctor myAspectRatio, myAspectRatio3D;
};
class SMESHGUI_EXPORT SMESHGUI_MeshInfoDlg : public QDialog