mirror of
https://git.salome-platform.org/gitpub/modules/smesh.git
synced 2024-12-26 17:30:35 +05:00
0020976: EDF 1471 SMESH: New ergonomy to display quality controls
Optimization for large meshes
This commit is contained in:
parent
f4b63cd2bd
commit
7567e381c8
@ -24,18 +24,19 @@
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#include "SMESHGUI_MeshInfo.h"
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#include "SMESH_Actor.h"
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#include "SMESHGUI.h"
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#include "SMESHGUI_IdValidator.h"
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#include "SMESHGUI_Utils.h"
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#include "SMESHGUI_VTKUtils.h"
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#include "SMESHGUI_SpinBox.h"
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#include "SMDSAbs_ElementType.hxx"
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#include "SMDS_Mesh.hxx"
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#include "SMDS_BallElement.hxx"
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#include "SMDS_EdgePosition.hxx"
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#include "SMDS_FacePosition.hxx"
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#include "SMDS_Mesh.hxx"
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#include "SMESHDS_Mesh.hxx"
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#include "SMESHGUI.h"
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#include "SMESHGUI_FilterUtils.h"
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#include "SMESHGUI_IdValidator.h"
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#include "SMESHGUI_SpinBox.h"
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#include "SMESHGUI_Utils.h"
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#include "SMESHGUI_VTKUtils.h"
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#include "SMESH_Actor.h"
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#include <LightApp_SelectionMgr.h>
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#include <SUIT_FileDlg.h>
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@ -72,6 +73,8 @@
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#include <SALOMEconfig.h>
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#include CORBA_SERVER_HEADER(GEOM_Gen)
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namespace {
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const int SPACING = 6;
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const int MARGIN = 9;
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const int MAXITEMS = 10;
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@ -88,12 +91,12 @@ enum InfoType {
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NodeConnectivity = 100,
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ElemConnectivity,
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};
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} // namesapce
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/*!
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\class ExtraWidget
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\internal
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*/
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class ExtraWidget : public QWidget
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{
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public:
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@ -463,27 +466,13 @@ void SMESHGUI_MeshInfo::showInfo( SMESH::SMESH_IDSource_ptr obj )
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else if ( !aGroup->_is_nil() ) {
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QString objType;
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switch( aGroup->GetType() ) {
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case SMESH::NODE:
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objType = tr( "OBJECT_GROUP_NODES" );
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break;
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case SMESH::EDGE:
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objType = tr( "OBJECT_GROUP_EDGES" );
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break;
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case SMESH::FACE:
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objType = tr( "OBJECT_GROUP_FACES" );
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break;
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case SMESH::VOLUME:
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objType = tr( "OBJECT_GROUP_VOLUMES" );
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break;
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case SMESH::ELEM0D:
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objType = tr( "OBJECT_GROUP_0DELEMS" );
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break;
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case SMESH::BALL:
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objType = tr( "OBJECT_GROUP_BALLS" );
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break;
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default:
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objType = tr( "OBJECT_GROUP" );
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break;
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case SMESH::NODE: objType = tr( "OBJECT_GROUP_NODES" );break;
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case SMESH::EDGE: objType = tr( "OBJECT_GROUP_EDGES" );break;
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case SMESH::FACE: objType = tr( "OBJECT_GROUP_FACES" );break;
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case SMESH::VOLUME:objType = tr( "OBJECT_GROUP_VOLUMES" );break;
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case SMESH::ELEM0D:objType = tr( "OBJECT_GROUP_0DELEMS" );break;
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case SMESH::BALL: objType = tr( "OBJECT_GROUP_BALLS" );break;
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default: objType = tr( "OBJECT_GROUP" );break;
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}
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myWidgets[iObject][iSingle]->setProperty( "text", objType );
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}
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@ -499,7 +488,7 @@ void SMESHGUI_MeshInfo::showInfo( SMESH::SMESH_IDSource_ptr obj )
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long nbQuadrangles = info[SMDSEntity_Quadrangle] + info[SMDSEntity_Quad_Quadrangle] + info[SMDSEntity_BiQuad_Quadrangle];
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long nb2DLinear = info[SMDSEntity_Triangle] + info[SMDSEntity_Quadrangle] + info[SMDSEntity_Polygon];
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long nb2DQuadratic = info[SMDSEntity_Quad_Triangle] + info[SMDSEntity_BiQuad_Triangle] + info[SMDSEntity_Quad_Quadrangle] + info[SMDSEntity_BiQuad_Quadrangle];
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myWidgets[i2D][iTotal] ->setProperty( "text", QString::number( nb2DLinear + nb2DQuadratic ) );
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myWidgets[i2D][iTotal] ->setProperty( "text", QString::number( nb2DLinear + nb2DQuadratic ));
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myWidgets[i2D][iLinear] ->setProperty( "text", QString::number( nb2DLinear ) );
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myWidgets[i2D][iQuadratic] ->setProperty( "text", QString::number( nb2DQuadratic ) );
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myWidgets[i2DTriangles][iTotal] ->setProperty( "text", QString::number( nbTriangles ) );
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@ -3014,14 +3003,19 @@ SMESHGUI_CtrlInfo::SMESHGUI_CtrlInfo( QWidget* parent )
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SUIT_ResourceMgr* aResMgr = SUIT_Session::session()->resourceMgr();
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QIcon aComputeIcon( aResMgr->loadPixmap( "SMESH", tr( "ICON_COMPUTE" ) ) );
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SMESH::FilterManager_var aFilterMgr = SMESH::GetFilterManager();
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// nodes info
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QLabel* aNodesLab = new QLabel( tr( "NODES_INFO" ), this );
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QLabel* aNodesFreeLab = new QLabel( tr( "NUMBER_OF_THE_FREE_NODES" ), this );
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QLabel* aNodesFree = createField();
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myWidgets << aNodesFree;
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myPredicates << aFilterMgr->CreateFreeNodes();
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//
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QLabel* aNodesDoubleLab = new QLabel( tr( "NUMBER_OF_THE_DOUBLE_NODES" ), this );
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QLabel* aNodesDouble = createField();
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myWidgets << aNodesDouble;
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myPredicates << aFilterMgr->CreateEqualNodes();
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QLabel* aToleranceLab = new QLabel( tr( "DOUBLE_NODES_TOLERANCE" ), this );
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myToleranceWidget = new SMESHGUI_SpinBox( this );
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myToleranceWidget->RangeStepAndValidator(0.0000000001, 1000000.0, 0.0000001, "length_precision" );
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@ -3033,28 +3027,35 @@ SMESHGUI_CtrlInfo::SMESHGUI_CtrlInfo( QWidget* parent )
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QLabel* anEdgesDoubleLab = new QLabel( tr( "NUMBER_OF_THE_DOUBLE_EDGES" ), this );
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QLabel* anEdgesDouble = createField();
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myWidgets << anEdgesDouble;
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myPredicates << aFilterMgr->CreateEqualEdges();
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// faces info
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QLabel* aFacesLab = new QLabel( tr( "FACES_INFO" ), this );
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QLabel* aFacesDoubleLab = new QLabel( tr( "NUMBER_OF_THE_DOUBLE_FACES" ), this );
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QLabel* aFacesDouble = createField();
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myWidgets << aFacesDouble;
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myPredicates << aFilterMgr->CreateEqualFaces();
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QLabel* aFacesOverLab = new QLabel( tr( "NUMBER_OF_THE_OVER_CONSTRAINED" ), this );
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QLabel* aFacesOver = createField();
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myWidgets << aFacesOver;
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myPredicates << aFilterMgr->CreateOverConstrainedFace();
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QLabel* anAspectRatioLab = new QLabel( tr( "ASPECT_RATIO_HISTOGRAM" ), this );
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myPlot = createPlot( this );
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myAspectRatio = aFilterMgr->CreateAspectRatio();
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// volumes info
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QLabel* aVolumesLab = new QLabel( tr( "VOLUMES_INFO" ), this );
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QLabel* aVolumesDoubleLab = new QLabel( tr( "NUMBER_OF_THE_DOUBLE_VOLUMES" ), this );
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QLabel* aVolumesDouble = createField();
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myWidgets << aVolumesDouble;
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myPredicates << aFilterMgr->CreateEqualVolumes();
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QLabel* aVolumesOverLab = new QLabel( tr( "NUMBER_OF_THE_OVER_CONSTRAINED" ), this );
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QLabel* aVolumesOver = createField();
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myWidgets << aVolumesOver;
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myPredicates << aFilterMgr->CreateOverConstrainedVolume();
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QLabel* anAspectRatio3DLab = new QLabel( tr( "ASPECT_RATIO_3D_HISTOGRAM" ), this );
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myPlot3D = createPlot( this );
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myAspectRatio3D = aFilterMgr->CreateAspectRatio3D();
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QToolButton* aFreeNodesBtn = new QToolButton( this );
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aFreeNodesBtn->setIcon(aComputeIcon);
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@ -3092,8 +3093,8 @@ SMESHGUI_CtrlInfo::SMESHGUI_CtrlInfo( QWidget* parent )
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aComputeVolumeBtn->setIcon(aComputeIcon);
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myButtons << aComputeVolumeBtn; //8
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connect( aComputeFaceBtn, SIGNAL( clicked() ), this, SLOT( computeFaceInfo() ) );
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connect( aComputeVolumeBtn, SIGNAL( clicked() ), this, SLOT( computeVolumeInfo() ) );
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connect( aComputeFaceBtn, SIGNAL( clicked() ), this, SLOT( computeAspectRatio() ) );
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connect( aComputeVolumeBtn, SIGNAL( clicked() ), this, SLOT( computeAspectRatio3D() ) );
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connect( aFreeNodesBtn, SIGNAL( clicked() ), this, SLOT( computeFreeNodesInfo() ) );
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connect( aDoubleNodesBtn, SIGNAL( clicked() ), this, SLOT( computeDoubleNodesInfo() ) );
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connect( aDoubleEdgesBtn, SIGNAL( clicked() ), this, SLOT( computeDoubleEdgesInfo() ) );
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@ -3215,42 +3216,35 @@ QwtPlot* SMESHGUI_CtrlInfo::createPlot( QWidget* parent )
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void SMESHGUI_CtrlInfo::showInfo( SMESH::SMESH_IDSource_ptr obj )
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{
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clearInternal();
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SMESH::long_array_var anElems;
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long ctrlLimit = SMESHGUI::resourceMgr()->integerValue( "SMESH", "info_controls_limit", 3000 );
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if ( CORBA::is_nil( obj ) ) return;
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_PTR(SObject) aSO = SMESH::FindSObject( obj );
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if ( !aSO ) return;
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myWidgets[0]->setText( aSO->GetName().c_str() );
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myObject = SMESH::SMESH_IDSource::_duplicate( obj );
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if ( myObject->_is_nil() ) return;
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SALOME_ListIO selected;
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SMESHGUI::selectionMgr()->selectedObjects( selected );
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if ( selected.Extent() < 1 ) return;
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Handle(SALOME_InteractiveObject) IO = selected.First();
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SMESH_Actor* anActor = SMESH::FindActorByEntry( IO->getEntry() );
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if ( !anActor ) anActor = SMESH::CreateActor( aSO->GetStudy(), aSO->GetID().c_str(), true );
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if ( !anActor ) return;
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myActor = anActor;
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if ( _PTR(SObject) aSO = SMESH::FindSObject( obj ))
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myWidgets[0]->setText( aSO->GetName().c_str() );
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SMESH::SMESH_Mesh_var aMesh = SMESH::SMESH_Mesh::_narrow( obj );
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SMESH::SMESH_subMesh_var aSubMesh = SMESH::SMESH_subMesh::_narrow( obj );
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SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow( obj );
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if ( !aMesh->_is_nil() )
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myObjectType = Mesh;
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else if( !aSubMesh->_is_nil() )
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myObjectType = SubMesh;
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else if( !aGroup->_is_nil() )
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myObjectType = Group;
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else
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return;
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SMESH::SMESH_Mesh_var mesh = obj->GetMesh();
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if ( mesh->_is_nil() ) return;
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const bool meshLoaded = mesh->IsLoaded();
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if ( !meshLoaded ) // mesh not yet loaded from the hdf file
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// enable Compute buttons, just in case obj->GetNbElementsByType() fails
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for ( int i = 0; i < myButtons.count(); ++i )
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myButtons[i]->setEnabled( true );
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SMESH::long_array_var nbElemsByType = obj->GetNbElementsByType();
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if ( ! &nbElemsByType.in() ) return;
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const CORBA::Long ctrlLimit =
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meshLoaded ? SMESHGUI::resourceMgr()->integerValue( "SMESH", "info_controls_limit", 3000 ) : -1;
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// nodes info
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anElems = getElementsByType( SMESH::NODE );
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if( myObjectType == Group ){
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anElems = aGroup->GetNodeIDs();
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}
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if ( anElems->length() ) {
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if( anElems->length() <= ctrlLimit ) {
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const CORBA::Long nbNodes = nbElemsByType[ SMESH::NODE ];
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const CORBA::Long nbElems = ( nbElemsByType[ SMESH::EDGE ] +
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nbElemsByType[ SMESH::FACE ] +
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nbElemsByType[ SMESH::VOLUME ] );
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if ( nbNodes + nbElems > 0 ) {
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if ( Max( (int)nbNodes, (int)nbElems ) <= ctrlLimit ) {
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// free nodes
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computeFreeNodesInfo();
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// double nodes
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@ -3267,10 +3261,9 @@ void SMESHGUI_CtrlInfo::showInfo( SMESH::SMESH_IDSource_ptr obj )
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}
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// edges info
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anElems = getElementsByType( SMESH::EDGE );
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if ( anElems->length() ) {
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if ( nbElemsByType[ SMESH::EDGE ] > 0 ) {
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// double edges
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if( anElems->length() <= ctrlLimit )
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if( nbElemsByType[ SMESH::EDGE ] <= ctrlLimit )
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computeDoubleEdgesInfo();
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else
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myButtons[2]->setEnabled( true );
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@ -3281,15 +3274,14 @@ void SMESHGUI_CtrlInfo::showInfo( SMESH::SMESH_IDSource_ptr obj )
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}
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// faces info
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anElems = getElementsByType( SMESH::FACE );
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if ( anElems->length() ) {
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if ( anElems->length() <= ctrlLimit ) {
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if ( nbElemsByType[ SMESH::FACE ] > 0 ) {
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if ( nbElemsByType[ SMESH::FACE ] <= ctrlLimit ) {
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// double faces
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computeDoubleFacesInfo();
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// over constrained faces
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computeOverConstrainedFacesInfo();
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// aspect Ratio histogram
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computeFaceInfo();
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computeAspectRatio();
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}
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else {
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myButtons[3]->setEnabled( true );
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@ -3304,15 +3296,14 @@ void SMESHGUI_CtrlInfo::showInfo( SMESH::SMESH_IDSource_ptr obj )
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}
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// volumes info
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anElems = getElementsByType( SMESH::VOLUME );
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if ( anElems->length() ) {
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if ( anElems->length() <= ctrlLimit ) {
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if ( nbElemsByType[ SMESH::VOLUME ] > 0 ) {
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if ( nbElemsByType[ SMESH::VOLUME ] <= ctrlLimit ) {
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// double volumes
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computeDoubleVolumesInfo();
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// over constrained volumes
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computeOverConstrainedVolumesInfo();
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// aspect Ratio 3D histogram
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computeVolumeInfo();
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computeAspectRatio3D();
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}
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else {
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myButtons[6]->setEnabled( true );
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@ -3327,192 +3318,107 @@ void SMESHGUI_CtrlInfo::showInfo( SMESH::SMESH_IDSource_ptr obj )
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}
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}
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//================================================================================
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/*!
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* \brief Computes and shows nb of elements satisfying a given predicate
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* \param [in] ft - a predicate type (SMESH::FunctorType)
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* \param [in] iBut - index of one of myButtons to disable
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* \param [in] iWdg - index of one of myWidgets to show the computed number
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*/
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//================================================================================
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void SMESHGUI_CtrlInfo::computeNb( int ft, int iBut, int iWdg )
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{
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myButtons[ iBut ]->setEnabled( false );
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myWidgets[ iWdg ]->setText( "" );
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if ( myObject->_is_nil() ) return;
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SUIT_OverrideCursor wc;
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SMESH::SMESH_Mesh_var mesh = myObject->GetMesh();
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if ( !mesh->_is_nil() && !mesh->IsLoaded() )
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{
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mesh->Load();
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this->showInfo( myObject ); // try to show all values
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if ( !myWidgets[ iWdg ]->text().isEmpty() )
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return; // <ft> predicate already computed
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}
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// look for a predicate of type <ft>
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for ( int i = 0; i < myPredicates.count(); ++i )
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if ( myPredicates[i]->GetFunctorType() == ft )
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{
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CORBA::Long nb = myPredicates[i]->NbSatisfying( myObject );
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myWidgets[ iWdg ]->setText( QString::number( nb ));
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}
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}
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void SMESHGUI_CtrlInfo::computeFreeNodesInfo()
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{
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myButtons[0]->setEnabled( false );
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SALOME_ListIO selected;
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SMESHGUI::selectionMgr()->selectedObjects( selected );
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if ( selected.Extent() < 1 ) return;
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SMESH::SMESH_IDSource_var obj = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>( selected.First() );
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if ( CORBA::is_nil( obj ) ) return;
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SMESH::Controls::FunctorPtr aFunctor;
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aFunctor.reset( new SMESH::Controls::FreeNodes() );
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aFunctor->SetMesh( myActor->GetObject()->GetMesh() );
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SMESH::long_array_var anElems = getElementsByType( SMESH::NODE );
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if( myObjectType == Group ){
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SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow( obj );
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anElems = aGroup->GetNodeIDs();
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}
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int aNBFreeNodes = nbElemsControl( anElems, aFunctor );
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myWidgets[1]->setText( QString::number( aNBFreeNodes ) );
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computeNb( SMESH::FT_FreeNodes, 0, 1 );
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}
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void SMESHGUI_CtrlInfo::computeDoubleNodesInfo()
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{
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myButtons[1]->setEnabled( false );
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SALOME_ListIO selected;
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SMESHGUI::selectionMgr()->selectedObjects( selected );
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if ( selected.Extent() < 1 ) return;
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SMESH::SMESH_IDSource_var obj = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>( selected.First() );
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if ( CORBA::is_nil( obj ) ) return;
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SMESH::Controls::FunctorPtr aFunctor;
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SMESH::Controls::CoincidentNodes* aNodes = new SMESH::Controls::CoincidentNodes();
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aNodes->SetTolerance( myToleranceWidget->value() );
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aFunctor.reset( aNodes );
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aFunctor->SetMesh( myActor->GetObject()->GetMesh() );
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SMESH::long_array_var anElems = getElementsByType( SMESH::NODE );
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if( myObjectType == Group ){
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SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow( obj );
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anElems = aGroup->GetNodeIDs();
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}
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int aNBDoubleNodes = nbElemsControl( anElems, aFunctor );
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myWidgets[2]->setText( QString::number( aNBDoubleNodes ) );
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computeNb( SMESH::FT_EqualNodes, 1, 2 );
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}
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void SMESHGUI_CtrlInfo::computeDoubleEdgesInfo()
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{
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myButtons[2]->setEnabled( false );
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SMESH::Controls::FunctorPtr aFunctor;
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aFunctor.reset( new SMESH::Controls::CoincidentElements1D() );
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aFunctor->SetMesh( myActor->GetObject()->GetMesh() );
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SMESH::long_array_var anElems = getElementsByType( SMESH::EDGE );
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int aNBDoubleEdges = nbElemsControl( anElems, aFunctor );
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myWidgets[3]->setText( QString::number( aNBDoubleEdges ) );
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computeNb( SMESH::FT_EqualEdges, 2, 3 );
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}
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void SMESHGUI_CtrlInfo::computeDoubleFacesInfo()
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{
|
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myButtons[3]->setEnabled( false );
|
||||
SMESH::Controls::FunctorPtr aFunctor;
|
||||
aFunctor.reset( new SMESH::Controls::CoincidentElements2D() );
|
||||
aFunctor->SetMesh( myActor->GetObject()->GetMesh() );
|
||||
SMESH::long_array_var anElems = getElementsByType( SMESH::FACE );
|
||||
int aNBDoubleFaces = nbElemsControl( anElems, aFunctor );
|
||||
myWidgets[4]->setText( QString::number( aNBDoubleFaces ) );
|
||||
computeNb( SMESH::FT_EqualFaces, 3, 4 );
|
||||
}
|
||||
|
||||
void SMESHGUI_CtrlInfo::computeOverConstrainedFacesInfo()
|
||||
{
|
||||
myButtons[4]->setEnabled( false );
|
||||
SMESH::Controls::FunctorPtr aFunctor;
|
||||
aFunctor.reset( new SMESH::Controls::OverConstrainedFace() );
|
||||
aFunctor->SetMesh( myActor->GetObject()->GetMesh() );
|
||||
SMESH::long_array_var anElems = getElementsByType( SMESH::FACE );
|
||||
int aNBOverConstrainedFaces = nbElemsControl( anElems, aFunctor );
|
||||
myWidgets[5]->setText( QString::number( aNBOverConstrainedFaces ) );
|
||||
computeNb( SMESH::FT_OverConstrainedFace, 4, 5 );
|
||||
}
|
||||
|
||||
void SMESHGUI_CtrlInfo::computeDoubleVolumesInfo()
|
||||
{
|
||||
myButtons[6]->setEnabled( false );
|
||||
SMESH::Controls::FunctorPtr aFunctor;
|
||||
aFunctor.reset( new SMESH::Controls::CoincidentElements3D() );
|
||||
aFunctor->SetMesh( myActor->GetObject()->GetMesh() );
|
||||
SMESH::long_array_var anElems = getElementsByType( SMESH::VOLUME );
|
||||
int aNBDoubleVolumes = nbElemsControl( anElems, aFunctor );
|
||||
myWidgets[6]->setText( QString::number( aNBDoubleVolumes ) );
|
||||
computeNb( SMESH::FT_EqualVolumes, 6, 6 );
|
||||
}
|
||||
|
||||
void SMESHGUI_CtrlInfo::computeOverConstrainedVolumesInfo()
|
||||
{
|
||||
myButtons[7]->setEnabled( false );
|
||||
SMESH::Controls::FunctorPtr aFunctor;
|
||||
aFunctor.reset( new SMESH::Controls::OverConstrainedVolume() );
|
||||
aFunctor->SetMesh( myActor->GetObject()->GetMesh() );
|
||||
SMESH::long_array_var anElems = getElementsByType( SMESH::VOLUME );
|
||||
int aNBOverConstrainedVolumes = nbElemsControl( anElems, aFunctor );
|
||||
myWidgets[7]->setText( QString::number( aNBOverConstrainedVolumes ) );
|
||||
computeNb( SMESH::FT_OverConstrainedVolume, 7, 7 );
|
||||
}
|
||||
|
||||
void SMESHGUI_CtrlInfo::computeFaceInfo() {
|
||||
void SMESHGUI_CtrlInfo::computeAspectRatio()
|
||||
{
|
||||
myButtons[5]->setEnabled( false );
|
||||
|
||||
if ( myObject->_is_nil() ) return;
|
||||
|
||||
SUIT_OverrideCursor wc;
|
||||
SALOME_ListIO selected;
|
||||
SMESHGUI::selectionMgr()->selectedObjects( selected );
|
||||
if ( selected.Extent() < 1 ) return;
|
||||
SMESH::SMESH_IDSource_var obj = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>( selected.First() );
|
||||
if ( CORBA::is_nil( obj ) ) return;
|
||||
_PTR(SObject) aSO = SMESH::FindSObject( obj );
|
||||
if ( !aSO ) return;
|
||||
SMESH_Actor* anActor = SMESH::FindActorByEntry( selected.First()->getEntry() );
|
||||
if ( !anActor ) anActor = SMESH::CreateActor( aSO->GetStudy(), aSO->GetID().c_str(), true );
|
||||
if ( !anActor ) return;
|
||||
|
||||
SMESH::Controls::NumericalFunctorPtr anAspectRatio( new SMESH::Controls::AspectRatio() );
|
||||
int cprecision = 6;
|
||||
if ( SMESHGUI::resourceMgr()->booleanValue( "SMESH", "use_precision", false ) )
|
||||
cprecision = SMESHGUI::resourceMgr()->integerValue( "SMESH", "controls_precision", -1 );
|
||||
anAspectRatio->SetPrecision( cprecision );
|
||||
anAspectRatio->SetMesh( anActor->GetObject()->GetMesh() );
|
||||
SMESH::long_array_var anElems = getElementsByType( SMESH::FACE );
|
||||
Plot2d_Histogram* aHistogram = getHistogram( anElems, anAspectRatio );
|
||||
|
||||
if ( !aHistogram->isEmpty() ) {
|
||||
Plot2d_Histogram* aHistogram = getHistogram( myAspectRatio );
|
||||
if ( aHistogram && !aHistogram->isEmpty() ) {
|
||||
QwtPlotItem* anItem = aHistogram->createPlotItem();
|
||||
anItem->attach( myPlot );
|
||||
myPlot->replot();
|
||||
}
|
||||
}
|
||||
|
||||
void SMESHGUI_CtrlInfo::computeVolumeInfo() {
|
||||
void SMESHGUI_CtrlInfo::computeAspectRatio3D()
|
||||
{
|
||||
myButtons[8]->setEnabled( false );
|
||||
|
||||
if ( myObject->_is_nil() ) return;
|
||||
|
||||
SUIT_OverrideCursor wc;
|
||||
SALOME_ListIO selected;
|
||||
SMESHGUI::selectionMgr()->selectedObjects( selected );
|
||||
if ( selected.Extent() < 1 ) return;
|
||||
SMESH::SMESH_IDSource_var obj = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>( selected.First() );
|
||||
if ( CORBA::is_nil( obj ) ) return;
|
||||
_PTR(SObject) aSO = SMESH::FindSObject( obj );
|
||||
if ( !aSO ) return;
|
||||
SMESH_Actor* anActor = SMESH::FindActorByEntry( selected.First()->getEntry() );
|
||||
if ( !anActor ) anActor = SMESH::CreateActor( aSO->GetStudy(), aSO->GetID().c_str(), true );
|
||||
if ( !anActor ) return;
|
||||
|
||||
SMESH::Controls::NumericalFunctorPtr anAspectRatio3D( new SMESH::Controls::AspectRatio3D() );
|
||||
int cprecision = 6;
|
||||
if ( SMESHGUI::resourceMgr()->booleanValue( "SMESH", "use_precision", false ) )
|
||||
cprecision = SMESHGUI::resourceMgr()->integerValue( "SMESH", "controls_precision", -1 );
|
||||
anAspectRatio3D->SetPrecision( cprecision );
|
||||
anAspectRatio3D->SetMesh( anActor->GetObject()->GetMesh() );
|
||||
SMESH::long_array_var anElems = getElementsByType( SMESH::VOLUME );
|
||||
Plot2d_Histogram* aHistogram = getHistogram( anElems, anAspectRatio3D );
|
||||
|
||||
if ( !aHistogram->isEmpty() ) {
|
||||
Plot2d_Histogram* aHistogram = getHistogram( myAspectRatio3D );
|
||||
if ( aHistogram && !aHistogram->isEmpty() ) {
|
||||
QwtPlotItem* anItem = aHistogram->createPlotItem();
|
||||
anItem->attach( myPlot3D );
|
||||
myPlot3D->replot();
|
||||
}
|
||||
}
|
||||
|
||||
SMESH::long_array_var
|
||||
SMESHGUI_CtrlInfo::getElementsByType( SMESH::ElementType theElementType )
|
||||
{
|
||||
SALOME_ListIO selected;
|
||||
SMESHGUI::selectionMgr()->selectedObjects( selected );
|
||||
if ( selected.Extent() < 1 ) return new SMESH::long_array();;
|
||||
SMESH::SMESH_IDSource_var obj = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>( selected.First() );
|
||||
if ( CORBA::is_nil( obj ) ) return new SMESH::long_array();;
|
||||
|
||||
SMESH::long_array_var anElems;
|
||||
if( myObjectType == Mesh ) {
|
||||
SMESH::SMESH_Mesh_var aMesh = SMESH::SMESH_Mesh::_narrow( obj );
|
||||
anElems = aMesh->GetElementsByType( theElementType );
|
||||
}
|
||||
else if( myObjectType == SubMesh ) {
|
||||
SMESH::SMESH_subMesh_var aSubMesh = SMESH::SMESH_subMesh::_narrow( obj );
|
||||
anElems = aSubMesh->GetElementsByType( theElementType );
|
||||
}
|
||||
else if( myObjectType == Group ){
|
||||
SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow( obj );
|
||||
anElems = aGroup->GetType() == theElementType ? obj->GetIDs() : new SMESH::long_array();
|
||||
}
|
||||
return anElems;
|
||||
}
|
||||
|
||||
/*!
|
||||
\brief Internal clean-up (reset widget)
|
||||
*/
|
||||
@ -3535,43 +3441,38 @@ void SMESHGUI_CtrlInfo::clearInternal()
|
||||
|
||||
void SMESHGUI_CtrlInfo::setTolerance( double theTolerance )
|
||||
{
|
||||
SMESH::long_array_var anElems = getElementsByType( SMESH::NODE );
|
||||
//SMESH::long_array_var anElems = getElementsByType( SMESH::NODE );
|
||||
myButtons[1]->setEnabled( true );
|
||||
myWidgets[2]->setText("");
|
||||
}
|
||||
|
||||
int SMESHGUI_CtrlInfo::nbElemsControl( SMESH::long_array_var& elems, SMESH::Controls::FunctorPtr theFunctor ) {
|
||||
int nbElems = 0;
|
||||
for( int i = 0; i < elems->length(); i++ ) {
|
||||
if ( SMESH::Controls::Predicate* aPredicate = dynamic_cast<SMESH::Controls::Predicate*>( theFunctor.get() ) )
|
||||
if ( aPredicate->IsSatisfy( elems[i] ) ) nbElems++;
|
||||
}
|
||||
return nbElems;
|
||||
}
|
||||
Plot2d_Histogram* SMESHGUI_CtrlInfo::getHistogram( SMESH::NumericalFunctor_ptr aNumFun )
|
||||
{
|
||||
SMESH::SMESH_Mesh_var mesh = myObject->GetMesh();
|
||||
if ( mesh->_is_nil() ) return 0;
|
||||
if ( !mesh->IsLoaded() )
|
||||
mesh->Load();
|
||||
aNumFun->SetMesh( mesh );
|
||||
|
||||
CORBA::Long cprecision = 6;
|
||||
if ( SMESHGUI::resourceMgr()->booleanValue( "SMESH", "use_precision", false ) )
|
||||
cprecision = SMESHGUI::resourceMgr()->integerValue( "SMESH", "controls_precision", -1 );
|
||||
aNumFun->SetPrecision( cprecision );
|
||||
|
||||
Plot2d_Histogram* SMESHGUI_CtrlInfo::getHistogram( SMESH::long_array_var& elems, SMESH::Controls::NumericalFunctorPtr aNumFun ) {
|
||||
Plot2d_Histogram* aHistogram = new Plot2d_Histogram();
|
||||
std::vector<int> elements;
|
||||
elements.resize( elems->length() );
|
||||
for ( unsigned i = 0; i < elements.size(); i++ )
|
||||
elements[i] = elems[i];
|
||||
int nbIntervals = SMESHGUI::resourceMgr()->integerValue( "SMESH", "scalar_bar_num_colors", false );
|
||||
double* range = new double[2];
|
||||
range[0] = aNumFun->GetValue( elems[0] );
|
||||
range[1] = aNumFun->GetValue( elems[0] );
|
||||
for( int i = 1; i < elems->length(); i++ ) {
|
||||
if ( range[0] > aNumFun->GetValue( elems[i] ) ) range[0] = aNumFun->GetValue( elems[i] );
|
||||
if ( range[1] < aNumFun->GetValue( elems[i] ) ) range[1] = aNumFun->GetValue( elems[i] );
|
||||
}
|
||||
std::vector<int> nbEvents;
|
||||
std::vector<double> funValues;
|
||||
aNumFun->GetHistogram( nbIntervals, nbEvents, funValues, elements, range );
|
||||
for ( int i = 0; i < std::min( nbEvents.size(), funValues.size() -1 ); i++ )
|
||||
aHistogram->addPoint( funValues[i] + ( funValues[i+1] - funValues[i] ) / 2.0, static_cast<double>( nbEvents[i] ) );
|
||||
if ( funValues.size() >= 2 )
|
||||
aHistogram->setWidth( ( funValues[1] - funValues[0] ) * 0.8 );
|
||||
aHistogram->setColor( palette().color( QPalette::Highlight ) );
|
||||
|
||||
SMESH::Histogram_var histogramVar = aNumFun->GetLocalHistogram( nbIntervals,
|
||||
/*isLogarithmic=*/false,
|
||||
myObject );
|
||||
Plot2d_Histogram* aHistogram = new Plot2d_Histogram();
|
||||
aHistogram->setColor( palette().color( QPalette::Highlight ) );
|
||||
if ( &histogramVar.in() )
|
||||
{
|
||||
for ( size_t i = 0, nb = histogramVar->length(); i < nb; i++ )
|
||||
aHistogram->addPoint( 0.5 * ( histogramVar[i].min + histogramVar[i].max ), histogramVar[i].nbEvents );
|
||||
if ( histogramVar->length() >= 2 )
|
||||
aHistogram->setWidth( ( histogramVar[0].max - histogramVar[0].min ) * 0.8 );
|
||||
}
|
||||
return aHistogram;
|
||||
}
|
||||
|
||||
|
@ -26,7 +26,6 @@
|
||||
#define SMESHGUI_MESHINFO_H
|
||||
|
||||
#include "SMESH_SMESHGUI.hxx"
|
||||
#include <SALOME_InteractiveObject.hxx>
|
||||
#include "SMESH_ControlsDef.hxx"
|
||||
|
||||
#include <Plot2d_Histogram.h>
|
||||
@ -42,6 +41,10 @@
|
||||
#include <SALOMEconfig.h>
|
||||
#include CORBA_SERVER_HEADER(SMESH_Mesh)
|
||||
#include CORBA_SERVER_HEADER(SMESH_Group)
|
||||
#include CORBA_SERVER_HEADER(SMESH_Filter)
|
||||
|
||||
#include <SALOME_InteractiveObject.hxx>
|
||||
#include <SALOME_GenericObj_wrap.hxx>
|
||||
|
||||
class QAbstractButton;
|
||||
class QButtonGroup;
|
||||
@ -303,13 +306,12 @@ private:
|
||||
QwtPlot* createPlot( QWidget* );
|
||||
void setFontAttributes( QWidget* );
|
||||
void clearInternal();
|
||||
SMESH::long_array_var getElementsByType( SMESH::ElementType theElementType );
|
||||
int nbElemsControl( SMESH::long_array_var&, SMESH::Controls::FunctorPtr );
|
||||
Plot2d_Histogram* getHistogram( SMESH::long_array_var&, SMESH::Controls::NumericalFunctorPtr );
|
||||
Plot2d_Histogram* getHistogram( SMESH::NumericalFunctor_ptr functor );
|
||||
void computeNb( int ft, int iBut, int iWdg );
|
||||
|
||||
private slots:
|
||||
void computeFaceInfo();
|
||||
void computeVolumeInfo();
|
||||
void computeAspectRatio();
|
||||
void computeAspectRatio3D();
|
||||
void computeFreeNodesInfo();
|
||||
void computeDoubleNodesInfo();
|
||||
void computeDoubleEdgesInfo();
|
||||
@ -319,8 +321,11 @@ private slots:
|
||||
void computeOverConstrainedVolumesInfo();
|
||||
void setTolerance( const double theTolerance );
|
||||
|
||||
|
||||
private:
|
||||
SMESH_Actor* myActor;
|
||||
typedef SALOME::GenericObj_wrap< SMESH::Predicate > TPredicate;
|
||||
typedef SALOME::GenericObj_wrap< SMESH::NumericalFunctor > TNumFunctor;
|
||||
SMESH::SMESH_IDSource_var myObject;
|
||||
ObjectType myObjectType;
|
||||
SMESHGUI_SpinBox* myToleranceWidget;
|
||||
QList<QLabel*> myWidgets;
|
||||
@ -328,6 +333,8 @@ private:
|
||||
QwtPlot* myPlot;
|
||||
QwtPlot* myPlot3D;
|
||||
QList<QAbstractButton*> myButtons;
|
||||
QList<TPredicate> myPredicates;
|
||||
TNumFunctor myAspectRatio, myAspectRatio3D;
|
||||
};
|
||||
|
||||
class SMESHGUI_EXPORT SMESHGUI_MeshInfoDlg : public QDialog
|
||||
|
Loading…
Reference in New Issue
Block a user