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Win32 compatibility
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@ -82,28 +82,28 @@ public:
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double myBallDiameter;
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std::vector<int> myPolyhedQuantities;
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ElemFeatures( SMDSAbs_ElementType type=SMDSAbs_All, bool isPoly=false, bool isQuad=false )
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SMESH_EXPORT ElemFeatures( SMDSAbs_ElementType type=SMDSAbs_All, bool isPoly=false, bool isQuad=false )
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:myType( type ), myIsPoly(isPoly), myIsQuad(isQuad), myID(-1), myBallDiameter(0) {}
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ElemFeatures& Init( SMDSAbs_ElementType type, bool isPoly=false, bool isQuad=false )
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SMESH_EXPORT ElemFeatures& Init( SMDSAbs_ElementType type, bool isPoly=false, bool isQuad=false )
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{ myType = type; myIsPoly = isPoly; myIsQuad = isQuad; return *this; }
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ElemFeatures& Init( const SMDS_MeshElement* elem, bool basicOnly=true );
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SMESH_EXPORT ElemFeatures& Init( const SMDS_MeshElement* elem, bool basicOnly=true );
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ElemFeatures& Init( double diameter )
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SMESH_EXPORT ElemFeatures& Init( double diameter )
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{ myType = SMDSAbs_Ball; myBallDiameter = diameter; return *this; }
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ElemFeatures& Init( vector<int>& quanities, bool isQuad=false )
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SMESH_EXPORT ElemFeatures& Init( vector<int>& quanities, bool isQuad=false )
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{ myType = SMDSAbs_Volume; myIsPoly = 1; myIsQuad = isQuad;
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myPolyhedQuantities.swap( quanities ); return *this; }
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ElemFeatures& Init( const vector<int>& quanities, bool isQuad=false )
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SMESH_EXPORT ElemFeatures& Init( const vector<int>& quanities, bool isQuad=false )
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{ myType = SMDSAbs_Volume; myIsPoly = 1; myIsQuad = isQuad;
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myPolyhedQuantities = quanities; return *this; }
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ElemFeatures& SetPoly(bool isPoly) { myIsPoly = isPoly; return *this; }
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ElemFeatures& SetQuad(bool isQuad) { myIsQuad = isQuad; return *this; }
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ElemFeatures& SetID (int ID) { myID = ID; return *this; }
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SMESH_EXPORT ElemFeatures& SetPoly(bool isPoly) { myIsPoly = isPoly; return *this; }
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SMESH_EXPORT ElemFeatures& SetQuad(bool isQuad) { myIsQuad = isQuad; return *this; }
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SMESH_EXPORT ElemFeatures& SetID (int ID) { myID = ID; return *this; }
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};
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/*!
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