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[bos #42217][EDF 28921] Horseshoe with bodyfitting. Triangle filter switched off because of producing more new edges than we have concave polygons rendering artifacts.
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@ -257,7 +257,8 @@ SMESH_DeviceActor
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myTriangleFilter->SetInputConnection(myGeomFilter->GetOutputPort());
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myTriangleFilter->SetInputConnection(myGeomFilter->GetOutputPort());
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anId++; // 4
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anId++; // 4
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myPassFilter[ anId ]->SetInputConnection( myTriangleFilter->GetOutputPort() );
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// myPassFilter[ anId ]->SetInputConnection( myTriangleFilter->GetOutputPort() );
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myPassFilter[ anId ]->SetInputConnection( myGeomFilter->GetOutputPort() );
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myPassFilter[ anId + 1 ]->SetInputConnection( myPassFilter[ anId ]->GetOutputPort() );
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myPassFilter[ anId + 1 ]->SetInputConnection( myPassFilter[ anId ]->GetOutputPort() );
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anId++; // 5
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anId++; // 5
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