mirror of
https://git.salome-platform.org/gitpub/modules/smesh.git
synced 2024-12-24 16:30:34 +05:00
The selections of elements corrected.
This commit is contained in:
parent
255ab4e2ee
commit
783b5a717c
@ -438,34 +438,19 @@ void SMESHGUI_ExtrusionDlg::onTextChange (const QString& theNewText)
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aMesh = myActor->GetObject()->GetMesh();
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if (aMesh) {
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//mySelectionMgr->clearSelected();
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//mySelectionMgr->AddIObject(myActor->getIO());
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SALOME_ListIO aList;
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aList.Append(myActor->getIO());
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mySelectionMgr->setSelectedObjects(aList, false);
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QStringList aListId = QStringList::split(" ", theNewText, false);
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if (send == LineEditElements) {
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const Handle(SALOME_InteractiveObject)& anIO = myActor->getIO();
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TColStd_IndexedMapOfInteger selectedIndices;
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TColStd_MapOfInteger newIndices;
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mySelector->GetIndex(anIO, selectedIndices);
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for (int i = 0; i < aListId.count(); i++) {
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const SMDS_MeshElement * e = aMesh->FindElement(aListId[ i ].toInt());
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if (e) {
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//if (!mySelectionMgr->IsIndexSelected(myActor->getIO(), e->GetID())) {
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if (selectedIndices.Add(e->GetID())) {
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//mySelectionMgr->AddOrRemoveIndex(myActor->getIO(), e->GetID(), true);
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newIndices.Add(e->GetID());
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}
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myNbOkElements++;
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}
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}
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if (newIndices.Extent() > 0) {
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mySelector->AddOrRemoveIndex(anIO, newIndices, true);
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myViewWindow->highlight( anIO, true, true );
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if (e)
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newIndices.Add(e->GetID());
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myNbOkElements++;
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}
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mySelector->AddOrRemoveIndex(anIO, newIndices, false);
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myViewWindow->highlight( anIO, true, true );
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myElementsId = theNewText;
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}
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}
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@ -261,9 +261,7 @@ void SMESHGUI_RemoveElementsDlg::ClickOnApply()
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}
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if (aResult) {
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SALOME_ListIO aList;
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aList.Append(myActor->getIO());
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mySelectionMgr->setSelectedObjects(aList, false);
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myEditCurrentArgument->clear();
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SMESH::UpdateView();
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}
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}
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@ -314,36 +312,27 @@ void SMESHGUI_RemoveElementsDlg::onTextChange (const QString& theNewText)
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if(myActor){
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if(SMDS_Mesh* aMesh = myActor->GetObject()->GetMesh()){
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Handle(SALOME_InteractiveObject) anIO = myActor->getIO();
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SALOME_ListIO aList;
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aList.Append(anIO);
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mySelectionMgr->setSelectedObjects(aList, false);
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TColStd_IndexedMapOfInteger selectedIndices;
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TColStd_MapOfInteger newIndices;
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mySelector->GetIndex(anIO,selectedIndices);
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QStringList aListId = QStringList::split(" ", theNewText, false);
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for (int i = 0; i < aListId.count(); i++) {
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if(const SMDS_MeshElement *anElem = aMesh->FindElement(aListId[i].toInt())) {
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if (selectedIndices.Add(anElem->GetID())) {
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newIndices.Add(anElem->GetID());
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}
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newIndices.Add(anElem->GetID());
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myNbOkElements++;
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}
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}
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if (newIndices.Extent() > 0){
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mySelector->AddOrRemoveIndex(anIO,newIndices,true);
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myViewWindow->highlight(anIO,true,true);
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}
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mySelector->AddOrRemoveIndex(anIO,newIndices,false);
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myViewWindow->highlight(anIO,true,true);
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}
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}
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if (myNbOkElements) {
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buttonOk->setEnabled(true);
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buttonApply->setEnabled(true);
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}
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myBusy = false;
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}
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@ -214,7 +214,11 @@ void SMESHGUI_RemoveNodesDlg::Init()
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connect(SelectButtonC1A1, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument()));
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connect(mySMESHGUI, SIGNAL (SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
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connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
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/* to close dialog if study change */
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connect(mySMESHGUI, SIGNAL (SignalCloseAllDialogs()), this, SLOT(ClickOnCancel()));
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connect(myEditCurrentArgument, SIGNAL(textChanged(const QString&)),
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SLOT(onTextChange(const QString&)));
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/* Move widget on the botton right corner of main widget */
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int x, y;
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mySMESHGUI->DefineDlgPosition(this, x, y);
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@ -259,9 +263,7 @@ void SMESHGUI_RemoveNodesDlg::ClickOnApply()
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}
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if (aResult) {
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SALOME_ListIO aList;
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aList.Append(myActor->getIO());
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mySelectionMgr->setSelectedObjects(aList, false);
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myEditCurrentArgument->clear();
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SMESH::UpdateView();
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}
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@ -311,28 +313,19 @@ void SMESHGUI_RemoveNodesDlg::onTextChange (const QString& theNewText)
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if(myActor){
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if(SMDS_Mesh* aMesh = myActor->GetObject()->GetMesh()){
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Handle(SALOME_InteractiveObject) anIO = myActor->getIO();
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SALOME_ListIO aList;
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aList.Append(anIO);
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mySelectionMgr->setSelectedObjects(aList, false);
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TColStd_IndexedMapOfInteger selectedIndices;
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TColStd_MapOfInteger newIndices;
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mySelector->GetIndex(anIO,selectedIndices);
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QStringList aListId = QStringList::split(" ", theNewText, false);
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for (int i = 0; i < aListId.count(); i++) {
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if (const SMDS_MeshNode *aNode = aMesh->FindNode(aListId[ i ].toInt())) {
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if (selectedIndices.Add(aNode->GetID())) {
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newIndices.Add(aNode->GetID());
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}
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if (const SMDS_MeshNode *aNode = aMesh->FindNode(aListId[i].toInt())) {
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newIndices.Add(aNode->GetID());
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myNbOkNodes++;
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}
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}
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if(newIndices.Extent() > 0){
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mySelector->AddOrRemoveIndex(anIO,newIndices,true);
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myViewWindow->highlight(anIO,true,true);
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}
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mySelector->AddOrRemoveIndex(anIO,newIndices,false);
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myViewWindow->highlight(anIO,true,true);
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}
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}
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@ -522,35 +522,22 @@ void SMESHGUI_RevolutionDlg::onTextChange (const QString& theNewText)
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if (aMesh) {
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if (send == LineEditElements) {
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//mySelectionMgr->clearSelected();
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//mySelectionMgr->AddIObject(myActor->getIO());
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SALOME_ListIO aList;
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aList.Append(myActor->getIO());
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mySelectionMgr->setSelectedObjects(aList, false);
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Handle(SALOME_InteractiveObject) anIO = myActor->getIO();
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TColStd_IndexedMapOfInteger selectedIndices;
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TColStd_MapOfInteger newIndices;
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mySelector->GetIndex(myActor->getIO(), selectedIndices);
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QStringList aListId = QStringList::split(" ", theNewText, false);
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for (int i = 0; i < aListId.count(); i++) {
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const SMDS_MeshElement * e = aMesh->FindElement(aListId[ i ].toInt());
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if (e) {
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//if (!mySelectionMgr->IsIndexSelected(myActor->getIO(), e->GetID())) {
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if (selectedIndices.Add(e->GetID())) {
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//mySelectionMgr->AddOrRemoveIndex (myActor->getIO(), e->GetID(), true);
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newIndices.Add(e->GetID());
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}
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myNbOkElements++;
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}
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}
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if (newIndices.Extent() > 0)
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{
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mySelector->AddOrRemoveIndex(myActor->getIO(), newIndices, true);
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myViewWindow->highlight( myActor->getIO(), true, true );
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if (e)
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newIndices.Add(e->GetID());
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myNbOkElements++;
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}
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mySelector->AddOrRemoveIndex(myActor->getIO(), newIndices, false);
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myViewWindow->highlight( myActor->getIO(), true, true );
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myElementsId = theNewText;
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}
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}
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@ -479,34 +479,21 @@ void SMESHGUI_RotationDlg::onTextChange (const QString& theNewText)
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if (aMesh) {
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if (send == LineEditElements) {
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//mySelectionMgr->clearSelected();
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//mySelectionMgr->AddIObject(myActor->getIO());
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SALOME_ListIO aList;
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aList.Append(myActor->getIO());
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mySelectionMgr->setSelectedObjects(aList, false);
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TColStd_IndexedMapOfInteger selectedIndices;
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Handle(SALOME_InteractiveObject) anIO = myActor->getIO();
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TColStd_MapOfInteger newIndices;
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mySelector->GetIndex( myActor->getIO(), selectedIndices);
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QStringList aListId = QStringList::split(" ", theNewText, false);
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for (int i = 0; i < aListId.count(); i++) {
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const SMDS_MeshElement * e = aMesh->FindElement(aListId[ i ].toInt());
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if (e) {
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//if (!mySelectionMgr->IsIndexSelected(myActor->getIO(), e->GetID())) {
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if (selectedIndices.Add(e->GetID())) {
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//mySelectionMgr->AddOrRemoveIndex (myActor->getIO(), e->GetID(), true);
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newIndices.Add(e->GetID());
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}
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myNbOkElements++;
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}
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}
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if (newIndices.Extent() > 0){
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mySelector->AddOrRemoveIndex( myActor->getIO(), newIndices, true );
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myViewWindow->highlight( myActor->getIO(), true, true );
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if (e)
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newIndices.Add(e->GetID());
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myNbOkElements++;
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}
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mySelector->AddOrRemoveIndex( anIO, newIndices, false );
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myViewWindow->highlight( anIO, true, true );
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myElementsId = theNewText;
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}
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}
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@ -86,9 +86,9 @@ QtxValue SMESHGUI_Selection::param( const int ind, const QString& p ) const
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else if ( p=="hasReference" ) val = QtxValue( hasReference( ind ) );
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else if ( p=="isVisible" ) val = QtxValue( isVisible( ind ) );
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// printf( "--> param() : [%s] = %s (%s)\n", p.latin1(), val.toString().latin1(), val.typeName() );
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// if ( val.type() == QVariant::List )
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// cout << "size: " << val.toList().count() << endl;
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printf( "--> param() : [%s] = %s (%s)\n", p.latin1(), val.toString().latin1(), val.typeName() );
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if ( val.type() == QVariant::List )
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cout << "size: " << val.toList().count() << endl;
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return val;
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}
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@ -321,6 +321,7 @@ void SMESHGUI_SmoothingDlg::Init()
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myEditCurrentArgument = LineEditElements;
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LineEditElements->setFocus();
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LineEditElements->clear();
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LineEditNodes->clear();
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myElementsId = "";
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myNbOkElements = 0;
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@ -456,57 +457,33 @@ void SMESHGUI_SmoothingDlg::onTextChange (const QString& theNewText)
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aMesh = myActor->GetObject()->GetMesh();
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if (aMesh) {
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//mySelectionMgr->clearSelected();
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//mySelectionMgr->AddIObject(myActor->getIO());
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SALOME_ListIO aList;
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aList.Append(myActor->getIO());
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mySelectionMgr->setSelectedObjects(aList, false);
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QStringList aListId = QStringList::split(" ", theNewText, false);
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if (send == LineEditElements) {
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const Handle(SALOME_InteractiveObject)& anIO = myActor->getIO();
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TColStd_IndexedMapOfInteger selectedIndices;
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TColStd_MapOfInteger newIndices;
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mySelector->GetIndex( anIO, selectedIndices );
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for (int i = 0; i < aListId.count(); i++) {
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const SMDS_MeshElement * e = aMesh->FindElement(aListId[ i ].toInt());
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if (e) {
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//if (!mySelectionMgr->IsIndexSelected(myActor->getIO(), e->GetID())) {
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if (selectedIndices.Add(e->GetID())) {
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//mySelectionMgr->AddOrRemoveIndex(myActor->getIO(), e->GetID(), true);
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newIndices.Add(e->GetID());
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}
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myNbOkElements++;
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}
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}
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if (newIndices.Extent() > 0) {
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mySelector->AddOrRemoveIndex(anIO, newIndices, true);
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myViewWindow->highlight( anIO, true, true );
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if (e)
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newIndices.Add(e->GetID());
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myNbOkElements++;
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}
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mySelector->AddOrRemoveIndex(anIO, newIndices, false);
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myViewWindow->highlight( anIO, true, true );
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myElementsId = theNewText;
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} else if (send == LineEditNodes) {
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TColStd_IndexedMapOfInteger selectedIndices;
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TColStd_MapOfInteger newIndices;
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mySelector->GetIndex(myActor->getIO(), selectedIndices);
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for (int i = 0; i < aListId.count(); i++) {
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const SMDS_MeshNode * n = aMesh->FindNode(aListId[ i ].toInt());
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if (n) {
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//if (!mySelectionMgr->IsIndexSelected(myActor->getIO(), n->GetID())) {
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if (selectedIndices.Add(n->GetID())) {
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//mySelectionMgr->AddOrRemoveIndex (myActor->getIO(), n->GetID(), true);
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newIndices.Add(n->GetID());
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}
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myNbOkNodes++;
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}
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}
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if (newIndices.Extent() > 0)
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{
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mySelector->AddOrRemoveIndex(myActor->getIO(), newIndices, true);
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myViewWindow->highlight( myActor->getIO(), true, true );
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if (n)
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newIndices.Add(n->GetID());
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myNbOkNodes++;
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}
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mySelector->AddOrRemoveIndex(myActor->getIO(), newIndices, false);
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myViewWindow->highlight( myActor->getIO(), true, true );
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}
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}
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@ -537,36 +537,23 @@ void SMESHGUI_SymmetryDlg::onTextChange (const QString& theNewText)
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aMesh = myActor->GetObject()->GetMesh();
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if (aMesh) {
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//mySelectionMgr->clearSelected();
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//mySelectionMgr->AddIObject(myActor->getIO());
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SALOME_ListIO aList;
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aList.Append(myActor->getIO());
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mySelectionMgr->setSelectedObjects(aList, false);
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Handle(SALOME_InteractiveObject) anIO = myActor->getIO();
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TColStd_IndexedMapOfInteger selectedIndices;
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TColStd_MapOfInteger newIndices;
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mySelector->GetIndex(myActor->getIO(), selectedIndices);
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QStringList aListId = QStringList::split(" ", theNewText, false);
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if (send == LineEditElements) {
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for (int i = 0; i < aListId.count(); i++) {
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const SMDS_MeshElement * e = aMesh->FindElement(aListId[ i ].toInt());
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if (e) {
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//if (!mySelectionMgr->IsIndexSelected(myActor->getIO(), e->GetID())) {
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if (selectedIndices.Add(e->GetID())) {
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//mySelectionMgr->AddOrRemoveIndex (myActor->getIO(), e->GetID(), true);
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newIndices.Add(e->GetID());
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}
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myNbOkElements++;
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}
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}
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if (newIndices.Extent() > 0){
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mySelector->AddOrRemoveIndex( myActor->getIO(), newIndices, true );
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myViewWindow->highlight( myActor->getIO(), true, true );
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if (e)
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newIndices.Add(e->GetID());
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myNbOkElements++;
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}
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mySelector->AddOrRemoveIndex( anIO, newIndices, false );
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myViewWindow->highlight( anIO, true, true );
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myElementsId = theNewText;
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}
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}
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@ -502,38 +502,25 @@ void SMESHGUI_TranslationDlg::onTextChange (const QString& theNewText)
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aMesh = myActor->GetObject()->GetMesh();
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if (aMesh) {
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//mySelectionMgr->clearSelected();
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//mySelectionMgr->AddIObject(myActor->getIO());
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SALOME_ListIO aList;
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aList.Append(myActor->getIO());
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mySelectionMgr->setSelectedObjects(aList, false);
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TColStd_IndexedMapOfInteger selectedIndices;
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Handle(SALOME_InteractiveObject) anIO = myActor->getIO();
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TColStd_MapOfInteger newIndices;
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mySelector->GetIndex( myActor->getIO(), selectedIndices );
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QStringList aListId = QStringList::split(" ", theNewText, false);
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if (send == LineEditElements) {
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for (int i = 0; i < aListId.count(); i++) {
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const SMDS_MeshElement * e = aMesh->FindElement(aListId[ i ].toInt());
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if (e) {
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//if (!mySelectionMgr->IsIndexSelected(myActor->getIO(), e->GetID())) {
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if (selectedIndices.Add(e->GetID())) {
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//mySelectionMgr->AddOrRemoveIndex (myActor->getIO(), e->GetID(), true);
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newIndices.Add(e->GetID());
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}
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myNbOkElements++;
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}
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if (e)
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newIndices.Add(e->GetID());
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myNbOkElements++;
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}
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if (newIndices.Extent() > 0){
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mySelector->AddOrRemoveIndex( myActor->getIO(), newIndices, true );
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myViewWindow->highlight( myActor->getIO(), true, true );
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}
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myElementsId = theNewText;
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}
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mySelector->AddOrRemoveIndex( anIO, newIndices, false );
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myViewWindow->highlight( anIO, true, true );
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myElementsId = theNewText;
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}
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if (myNbOkElements) {
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