diff --git a/src/OBJECT/SMESH_Actor.cxx b/src/OBJECT/SMESH_Actor.cxx index 8533a7a2a..5b4d9b375 100644 --- a/src/OBJECT/SMESH_Actor.cxx +++ b/src/OBJECT/SMESH_Actor.cxx @@ -147,10 +147,10 @@ SMESH_ActorDef::SMESH_ActorDef() if ( mgr && mgr->booleanValue( "SMESH", "use_precision", false ) ) myControlsPrecision = mgr->integerValue( "SMESH", "controls_precision", -1); - vtkFloatingPointType aElem0DSize = SMESH::GetFloat("SMESH:elem0d_size",5); - vtkFloatingPointType aBallElemSize = SMESH::GetFloat("SMESH:ball_elem_size",10); - vtkFloatingPointType aLineWidth = SMESH::GetFloat("SMESH:element_width",1); - vtkFloatingPointType aOutlineWidth = SMESH::GetFloat("SMESH:outline_width",1); + double aElem0DSize = SMESH::GetFloat("SMESH:elem0d_size",5); + double aBallElemSize = SMESH::GetFloat("SMESH:ball_elem_size",10); + double aLineWidth = SMESH::GetFloat("SMESH:element_width",1); + double aOutlineWidth = SMESH::GetFloat("SMESH:outline_width",1); SMESH::LabelFont aFamilyNd = SMESH::FntTimes; bool aBoldNd = true; @@ -167,7 +167,7 @@ SMESH_ActorDef::SMESH_ActorDef() aShadowNd = f.overline(); aSizeNd = f.pointSize(); } - vtkFloatingPointType anRGBNd[3] = {1,1,1}; + double anRGBNd[3] = {1,1,1}; SMESH::GetColor( "SMESH", "numbering_node_color", anRGBNd[0], anRGBNd[1], anRGBNd[2], QColor( 255, 255, 255 ) ); SMESH::LabelFont aFamilyEl = SMESH::FntTimes; @@ -185,7 +185,7 @@ SMESH_ActorDef::SMESH_ActorDef() aShadowEl = f.overline(); aSizeEl = f.pointSize(); } - vtkFloatingPointType anRGBEl[3] = {0,1,0}; + double anRGBEl[3] = {0,1,0}; SMESH::GetColor( "SMESH", "numbering_elem_color", anRGBEl[0], anRGBEl[1], anRGBEl[2], QColor( 0, 255, 0 ) ); vtkMatrix4x4 *aMatrix = vtkMatrix4x4::New(); @@ -193,7 +193,7 @@ SMESH_ActorDef::SMESH_ActorDef() //Definition 2D and 3D devices of the actor //----------------------------------------- - vtkFloatingPointType anRGB[3] = {1,1,1}; + double anRGB[3] = {1,1,1}; mySurfaceProp = vtkProperty::New(); QColor ffc, bfc; int delta; @@ -666,7 +666,7 @@ void SMESH_ActorDef::SetPointsLabeled( bool theIsPointsLabeled ) void SMESH_ActorDef::SetPointsFontProperties( SMESH::LabelFont theFamily, int theSize, bool theBold, bool theItalic, bool theShadow, - vtkFloatingPointType r, vtkFloatingPointType g, vtkFloatingPointType b ) + double r, double g, double b ) { if(myNodeActor) { myNodeActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b ); @@ -677,7 +677,7 @@ void SMESH_ActorDef::SetPointsFontProperties( SMESH::LabelFont theFamily, int th void SMESH_ActorDef::SetCellsFontProperties( SMESH::LabelFont theFamily, int theSize, bool theBold, bool theItalic, bool theShadow, - vtkFloatingPointType r, vtkFloatingPointType g, vtkFloatingPointType b ) + double r, double g, double b ) { if(my3DActor) { my3DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b ); @@ -767,24 +767,24 @@ bool SMESH_ActorDef::GetFacesOriented() return myIsFacesOriented; } -void SMESH_ActorDef::SetFacesOrientationColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b) +void SMESH_ActorDef::SetFacesOrientationColor(double r,double g,double b) { my2DActor->SetFacesOrientationColor( r, g, b ); my3DActor->SetFacesOrientationColor( r, g, b ); } -void SMESH_ActorDef::GetFacesOrientationColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b) +void SMESH_ActorDef::GetFacesOrientationColor(double& r,double& g,double& b) { my3DActor->GetFacesOrientationColor( r, g, b ); } -void SMESH_ActorDef::SetFacesOrientationScale(vtkFloatingPointType theScale) +void SMESH_ActorDef::SetFacesOrientationScale(double theScale) { my2DActor->SetFacesOrientationScale( theScale ); my3DActor->SetFacesOrientationScale( theScale ); } -vtkFloatingPointType SMESH_ActorDef::GetFacesOrientationScale() +double SMESH_ActorDef::GetFacesOrientationScale() { return my3DActor->GetFacesOrientationScale(); } @@ -1180,7 +1180,7 @@ bool SMESH_ActorDef::Init(TVisualObjPtr theVisualObj, my3DActor->GetMapper()->SetLookupTable(myLookupTable); my3DExtActor->GetMapper()->SetLookupTable(myLookupTable); - vtkFloatingPointType aFactor, aUnits; + double aFactor, aUnits; my2DActor->GetPolygonOffsetParameters(aFactor,aUnits); my2DActor->SetPolygonOffsetParameters(aFactor,aUnits*0.75); my2DExtActor->SetPolygonOffsetParameters(aFactor,aUnits*0.5); @@ -1223,7 +1223,7 @@ bool SMESH_ActorDef::Init(TVisualObjPtr theVisualObj, } -vtkFloatingPointType* SMESH_ActorDef::GetBounds(){ +double* SMESH_ActorDef::GetBounds(){ return myNodeActor->GetBounds(); } @@ -1296,11 +1296,11 @@ void SMESH_ActorDef::SetIsShrunkable(bool theShrunkable){ Modified(); } -vtkFloatingPointType SMESH_ActorDef::GetShrinkFactor(){ +double SMESH_ActorDef::GetShrinkFactor(){ return myBaseActor->GetShrinkFactor(); } -void SMESH_ActorDef::SetShrinkFactor(vtkFloatingPointType theValue){ +void SMESH_ActorDef::SetShrinkFactor(double theValue){ myBaseActor->SetShrinkFactor(theValue); my1DActor->SetShrinkFactor(theValue); @@ -1357,7 +1357,7 @@ int SMESH_ActorDef::GetNodeObjId(int theVtkID){ return myPickableActor->GetNodeObjId(theVtkID); } -vtkFloatingPointType* SMESH_ActorDef::GetNodeCoord(int theObjID){ +double* SMESH_ActorDef::GetNodeCoord(int theObjID){ return myPickableActor->GetNodeCoord(theObjID); } @@ -1906,15 +1906,15 @@ void SMESH_ActorDef::ReleaseGraphicsResources(vtkWindow *renWin){ } -static void GetColor(vtkProperty *theProperty, vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){ - vtkFloatingPointType* aColor = theProperty->GetColor(); +static void GetColor(vtkProperty *theProperty, double& r,double& g,double& b){ + double* aColor = theProperty->GetColor(); r = aColor[0]; g = aColor[1]; b = aColor[2]; } -void SMESH_ActorDef::SetOpacity(vtkFloatingPointType theValue){ +void SMESH_ActorDef::SetOpacity(double theValue){ mySurfaceProp->SetOpacity(theValue); myBackSurfaceProp->SetOpacity(theValue); myNormalVProp->SetOpacity(theValue); @@ -1929,12 +1929,12 @@ void SMESH_ActorDef::SetOpacity(vtkFloatingPointType theValue){ } -vtkFloatingPointType SMESH_ActorDef::GetOpacity(){ +double SMESH_ActorDef::GetOpacity(){ return mySurfaceProp->GetOpacity(); } -void SMESH_ActorDef::SetSufaceColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b, int delta){ +void SMESH_ActorDef::SetSufaceColor(double r,double g,double b, int delta){ mySurfaceProp->SetColor(r,g,b); my2DExtProp->SetColor(1.0-r,1.0-g,1.0-b); if( SMESH_GroupObj* aGroupObj = dynamic_cast( myVisualObj.get() ) ) @@ -1947,12 +1947,12 @@ void SMESH_ActorDef::SetSufaceColor(vtkFloatingPointType r,vtkFloatingPointType Modified(); } -void SMESH_ActorDef::GetSufaceColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b, int& delta){ +void SMESH_ActorDef::GetSufaceColor(double& r,double& g,double& b, int& delta){ ::GetColor(mySurfaceProp,r,g,b); delta = myDeltaBrightness; } -void SMESH_ActorDef::SetVolumeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b, int delta){ +void SMESH_ActorDef::SetVolumeColor(double r,double g,double b, int delta){ myNormalVProp->SetColor(r,g,b); my3DExtProp->SetColor(1.0-r,1.0-g,1.0-b); if( SMESH_GroupObj* aGroupObj = dynamic_cast( myVisualObj.get() ) ) @@ -1965,12 +1965,12 @@ void SMESH_ActorDef::SetVolumeColor(vtkFloatingPointType r,vtkFloatingPointType Modified(); } -void SMESH_ActorDef::GetVolumeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b, int& delta){ +void SMESH_ActorDef::GetVolumeColor(double& r,double& g,double& b, int& delta){ ::GetColor(myNormalVProp,r,g,b); delta = myDeltaVBrightness; } -void SMESH_ActorDef::SetEdgeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){ +void SMESH_ActorDef::SetEdgeColor(double r,double g,double b){ myEdgeProp->SetColor(r,g,b); my1DProp->SetColor(r,g,b); my1DExtProp->SetColor(1.0-r,1.0-g,1.0-b); @@ -1980,21 +1980,21 @@ void SMESH_ActorDef::SetEdgeColor(vtkFloatingPointType r,vtkFloatingPointType g, Modified(); } -void SMESH_ActorDef::GetEdgeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){ +void SMESH_ActorDef::GetEdgeColor(double& r,double& g,double& b){ ::GetColor(myEdgeProp,r,g,b); } -void SMESH_ActorDef::SetOutlineColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){ +void SMESH_ActorDef::SetOutlineColor(double r,double g,double b){ myOutLineProp->SetColor(r,g,b); Modified(); } -void SMESH_ActorDef::GetOutlineColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){ +void SMESH_ActorDef::GetOutlineColor(double& r,double& g,double& b){ ::GetColor(myOutLineProp,r,g,b); } -void SMESH_ActorDef::SetNodeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){ +void SMESH_ActorDef::SetNodeColor(double r,double g,double b){ myNodeProp->SetColor(r,g,b); myNodeExtProp->SetColor(1.0-r,1.0-g,1.0-b); if( SMESH_GroupObj* aGroupObj = dynamic_cast( myVisualObj.get() ) ) @@ -2003,11 +2003,11 @@ void SMESH_ActorDef::SetNodeColor(vtkFloatingPointType r,vtkFloatingPointType g, Modified(); } -void SMESH_ActorDef::GetNodeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){ +void SMESH_ActorDef::GetNodeColor(double& r,double& g,double& b){ ::GetColor(myNodeProp,r,g,b); } -void SMESH_ActorDef::Set0DColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){ +void SMESH_ActorDef::Set0DColor(double r,double g,double b){ my0DProp->SetColor(r,g,b); if( SMESH_GroupObj* aGroupObj = dynamic_cast( myVisualObj.get() ) ) if( aGroupObj->GetElementType() == SMDSAbs_0DElement ) @@ -2015,11 +2015,11 @@ void SMESH_ActorDef::Set0DColor(vtkFloatingPointType r,vtkFloatingPointType g,vt Modified(); } -void SMESH_ActorDef::Get0DColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){ +void SMESH_ActorDef::Get0DColor(double& r,double& g,double& b){ ::GetColor(my0DProp,r,g,b); } -void SMESH_ActorDef::SetBallColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){ +void SMESH_ActorDef::SetBallColor(double r,double g,double b){ myBallProp->SetColor(r,g,b); if( SMESH_GroupObj* aGroupObj = dynamic_cast( myVisualObj.get() ) ) if( aGroupObj->GetElementType() == SMDSAbs_Ball ) @@ -2027,37 +2027,37 @@ void SMESH_ActorDef::SetBallColor(vtkFloatingPointType r,vtkFloatingPointType g, Modified(); } -void SMESH_ActorDef::GetBallColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){ +void SMESH_ActorDef::GetBallColor(double& r,double& g,double& b){ ::GetColor(myBallProp,r,g,b); } -void SMESH_ActorDef::SetHighlightColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){ +void SMESH_ActorDef::SetHighlightColor(double r,double g,double b){ myHighlightProp->SetColor(r,g,b); myBallHighlightProp->SetColor(r,g,b); Modified(); } -void SMESH_ActorDef::GetHighlightColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){ +void SMESH_ActorDef::GetHighlightColor(double& r,double& g,double& b){ ::GetColor(myHighlightProp,r,g,b); } -void SMESH_ActorDef::SetPreHighlightColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){ +void SMESH_ActorDef::SetPreHighlightColor(double r,double g,double b){ myPreselectProp->SetColor(r,g,b); myBallPreselectProp->SetColor(r,g,b); Modified(); } -void SMESH_ActorDef::GetPreHighlightColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){ +void SMESH_ActorDef::GetPreHighlightColor(double& r,double& g,double& b){ ::GetColor(myPreselectProp,r,g,b); } -vtkFloatingPointType SMESH_ActorDef::GetLineWidth(){ +double SMESH_ActorDef::GetLineWidth(){ return myEdgeProp->GetLineWidth(); } -void SMESH_ActorDef::SetLineWidth(vtkFloatingPointType theVal){ +void SMESH_ActorDef::SetLineWidth(double theVal){ myEdgeProp->SetLineWidth(theVal); my1DProp->SetLineWidth(theVal + aLineWidthInc); @@ -2070,18 +2070,18 @@ void SMESH_ActorDef::SetLineWidth(vtkFloatingPointType theVal){ Modified(); } -vtkFloatingPointType SMESH_ActorDef::GetOutlineWidth() +double SMESH_ActorDef::GetOutlineWidth() { return myOutLineProp->GetLineWidth(); } -void SMESH_ActorDef::SetOutlineWidth(vtkFloatingPointType theVal) +void SMESH_ActorDef::SetOutlineWidth(double theVal) { myOutLineProp->SetLineWidth(theVal); Modified(); } -void SMESH_ActorDef::Set0DSize(vtkFloatingPointType theVal){ +void SMESH_ActorDef::Set0DSize(double theVal){ my0DProp->SetPointSize(theVal); myHighlightProp->SetPointSize(theVal); myPreselectProp->SetPointSize(theVal); @@ -2096,11 +2096,11 @@ void SMESH_ActorDef::Set0DSize(vtkFloatingPointType theVal){ Modified(); } -vtkFloatingPointType SMESH_ActorDef::Get0DSize(){ +double SMESH_ActorDef::Get0DSize(){ return my0DProp->GetPointSize(); } -void SMESH_ActorDef::SetBallSize(vtkFloatingPointType theVal){ +void SMESH_ActorDef::SetBallSize(double theVal){ myBallProp->SetPointSize(theVal); myBallHighlightProp->SetPointSize(theVal); myBallPreselectProp->SetPointSize(theVal); @@ -2114,7 +2114,7 @@ void SMESH_ActorDef::SetBallSize(vtkFloatingPointType theVal){ Modified(); } -vtkFloatingPointType SMESH_ActorDef::GetBallSize(){ +double SMESH_ActorDef::GetBallSize(){ return myBallProp->GetPointSize(); } @@ -2278,21 +2278,21 @@ void SMESH_ActorDef::UpdateScalarBar() myScalarBarActor->SetOrientationToVertical(); - vtkFloatingPointType aXVal = horiz ? 0.20 : 0.01; + double aXVal = horiz ? 0.20 : 0.01; if( mgr->hasValue( "SMESH", name + "x" ) ) aXVal = mgr->doubleValue( "SMESH", name + "x", aXVal ); - vtkFloatingPointType aYVal = horiz ? 0.01 : 0.1; + double aYVal = horiz ? 0.01 : 0.1; if( mgr->hasValue( "SMESH", name + "y" ) ) aYVal = mgr->doubleValue( "SMESH", name + "y", aYVal ); myScalarBarActor->SetPosition( aXVal, aYVal ); - vtkFloatingPointType aWVal = horiz ? 0.60 : 0.10; + double aWVal = horiz ? 0.60 : 0.10; if( mgr->hasValue( "SMESH", name + "width" ) ) aWVal = mgr->doubleValue( "SMESH", name + "width", aWVal ); myScalarBarActor->SetWidth( aWVal ); - vtkFloatingPointType aHVal = horiz ? 0.12 : 0.80; + double aHVal = horiz ? 0.12 : 0.80; if( mgr->hasValue( "SMESH", name + "height" ) ) aHVal = mgr->doubleValue( "SMESH", name + "height", aHVal ); myScalarBarActor->SetHeight( aHVal ); diff --git a/src/OBJECT/SMESH_Actor.h b/src/OBJECT/SMESH_Actor.h index bbd7ac965..18fcdcb44 100644 --- a/src/OBJECT/SMESH_Actor.h +++ b/src/OBJECT/SMESH_Actor.h @@ -62,44 +62,44 @@ class SMESHOBJECT_EXPORT SMESH_Actor: public SALOME_Actor const char* theName, int theIsClear); - virtual void SetSufaceColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b, int delta ) = 0; - virtual void GetSufaceColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b, int& delta ) = 0; + virtual void SetSufaceColor(double r,double g,double b, int delta ) = 0; + virtual void GetSufaceColor(double& r,double& g,double& b, int& delta ) = 0; - virtual void SetVolumeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b, int delta ) = 0; - virtual void GetVolumeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b, int& delta) = 0; + virtual void SetVolumeColor(double r,double g,double b, int delta ) = 0; + virtual void GetVolumeColor(double& r,double& g,double& b, int& delta) = 0; - virtual void SetEdgeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b) = 0; - virtual void GetEdgeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b) = 0; + virtual void SetEdgeColor(double r,double g,double b) = 0; + virtual void GetEdgeColor(double& r,double& g,double& b) = 0; - virtual void SetNodeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b) = 0; - virtual void GetNodeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b) = 0; + virtual void SetNodeColor(double r,double g,double b) = 0; + virtual void GetNodeColor(double& r,double& g,double& b) = 0; - virtual void SetOutlineColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b) = 0; - virtual void GetOutlineColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b) = 0; + virtual void SetOutlineColor(double r,double g,double b) = 0; + virtual void GetOutlineColor(double& r,double& g,double& b) = 0; - virtual void Set0DColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b) = 0; - virtual void Get0DColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b) = 0; + virtual void Set0DColor(double r,double g,double b) = 0; + virtual void Get0DColor(double& r,double& g,double& b) = 0; - virtual void SetBallColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b) = 0; - virtual void GetBallColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b) = 0; + virtual void SetBallColor(double r,double g,double b) = 0; + virtual void GetBallColor(double& r,double& g,double& b) = 0; - virtual void SetHighlightColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b) = 0; - virtual void GetHighlightColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b) = 0; + virtual void SetHighlightColor(double r,double g,double b) = 0; + virtual void GetHighlightColor(double& r,double& g,double& b) = 0; - virtual void SetPreHighlightColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b) = 0; - virtual void GetPreHighlightColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b) = 0; + virtual void SetPreHighlightColor(double r,double g,double b) = 0; + virtual void GetPreHighlightColor(double& r,double& g,double& b) = 0; - virtual vtkFloatingPointType GetLineWidth() = 0; - virtual void SetLineWidth(vtkFloatingPointType theVal) = 0; + virtual double GetLineWidth() = 0; + virtual void SetLineWidth(double theVal) = 0; - virtual vtkFloatingPointType GetOutlineWidth() = 0; - virtual void SetOutlineWidth(vtkFloatingPointType theVal) = 0; + virtual double GetOutlineWidth() = 0; + virtual void SetOutlineWidth(double theVal) = 0; - virtual void Set0DSize(vtkFloatingPointType size) = 0; - virtual vtkFloatingPointType Get0DSize() = 0; + virtual void Set0DSize(double size) = 0; + virtual double Get0DSize() = 0; - virtual void SetBallSize(vtkFloatingPointType size) = 0; - virtual vtkFloatingPointType GetBallSize() = 0; + virtual void SetBallSize(double size) = 0; + virtual double GetBallSize() = 0; enum EReperesent { ePoint, eEdge, eSurface}; @@ -118,7 +118,7 @@ class SMESHOBJECT_EXPORT SMESH_Actor: public SALOME_Actor virtual vtkUnstructuredGrid* GetUnstructuredGrid() = 0; - virtual void SetShrinkFactor(vtkFloatingPointType theValue) = 0; + virtual void SetShrinkFactor(double theValue) = 0; virtual void SetPointsLabeled(bool theIsPointsLabeled) = 0; virtual bool GetPointsLabeled() = 0; @@ -129,11 +129,11 @@ class SMESHOBJECT_EXPORT SMESH_Actor: public SALOME_Actor virtual void SetFacesOriented(bool theIsFacesOriented) = 0; virtual bool GetFacesOriented() = 0; - virtual void SetFacesOrientationColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b) = 0; - virtual void GetFacesOrientationColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b) = 0; + virtual void SetFacesOrientationColor(double r,double g,double b) = 0; + virtual void GetFacesOrientationColor(double& r,double& g,double& b) = 0; - virtual void SetFacesOrientationScale(vtkFloatingPointType theScale) = 0; - virtual vtkFloatingPointType GetFacesOrientationScale() = 0; + virtual void SetFacesOrientationScale(double theScale) = 0; + virtual double GetFacesOrientationScale() = 0; virtual void SetFacesOrientation3DVectors(bool theState) = 0; virtual bool GetFacesOrientation3DVectors() = 0; @@ -165,10 +165,10 @@ class SMESHOBJECT_EXPORT SMESH_Actor: public SALOME_Actor virtual void SetPointsFontProperties( SMESH::LabelFont family, int size, bool bold, bool italic, bool shadow, - vtkFloatingPointType r, vtkFloatingPointType g, vtkFloatingPointType b ) = 0; + double r, double g, double b ) = 0; virtual void SetCellsFontProperties( SMESH::LabelFont family, int size, bool bold, bool italic, bool shadow, - vtkFloatingPointType r, vtkFloatingPointType g, vtkFloatingPointType b ) = 0; + double r, double g, double b ) = 0; #ifndef DISABLE_PLOT2DVIEWER virtual SPlot2d_Histogram* GetPlot2Histogram() = 0; diff --git a/src/OBJECT/SMESH_ActorDef.h b/src/OBJECT/SMESH_ActorDef.h index 47dc703a0..ee715548c 100644 --- a/src/OBJECT/SMESH_ActorDef.h +++ b/src/OBJECT/SMESH_ActorDef.h @@ -100,51 +100,51 @@ class SMESH_ActorDef : public SMESH_Actor virtual bool IsInfinitive(); - virtual void SetOpacity(vtkFloatingPointType theValue); - virtual vtkFloatingPointType GetOpacity(); + virtual void SetOpacity(double theValue); + virtual double GetOpacity(); - virtual void SetSufaceColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b, int delta ); - virtual void GetSufaceColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b, int& delta); + virtual void SetSufaceColor(double r,double g,double b, int delta ); + virtual void GetSufaceColor(double& r,double& g,double& b, int& delta); - virtual void SetVolumeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b, int delta ); - virtual void GetVolumeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b, int& delta); + virtual void SetVolumeColor(double r,double g,double b, int delta ); + virtual void GetVolumeColor(double& r,double& g,double& b, int& delta); - virtual void SetEdgeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b); - virtual void GetEdgeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b); + virtual void SetEdgeColor(double r,double g,double b); + virtual void GetEdgeColor(double& r,double& g,double& b); - virtual void SetOutlineColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b); - virtual void GetOutlineColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b); + virtual void SetOutlineColor(double r,double g,double b); + virtual void GetOutlineColor(double& r,double& g,double& b); - virtual void SetNodeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b); - virtual void GetNodeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b); + virtual void SetNodeColor(double r,double g,double b); + virtual void GetNodeColor(double& r,double& g,double& b); - virtual void Set0DColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b); - virtual void Get0DColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b); + virtual void Set0DColor(double r,double g,double b); + virtual void Get0DColor(double& r,double& g,double& b); - virtual void SetBallColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b); - virtual void GetBallColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b); + virtual void SetBallColor(double r,double g,double b); + virtual void GetBallColor(double& r,double& g,double& b); - virtual void SetHighlightColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b); - virtual void GetHighlightColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b); + virtual void SetHighlightColor(double r,double g,double b); + virtual void GetHighlightColor(double& r,double& g,double& b); - virtual void SetPreHighlightColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b); - virtual void GetPreHighlightColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b); + virtual void SetPreHighlightColor(double r,double g,double b); + virtual void GetPreHighlightColor(double& r,double& g,double& b); - virtual vtkFloatingPointType GetLineWidth(); - virtual void SetLineWidth(vtkFloatingPointType theVal); + virtual double GetLineWidth(); + virtual void SetLineWidth(double theVal); - virtual vtkFloatingPointType GetOutlineWidth(); - virtual void SetOutlineWidth(vtkFloatingPointType theVal); + virtual double GetOutlineWidth(); + virtual void SetOutlineWidth(double theVal); - virtual void Set0DSize(vtkFloatingPointType size); - virtual vtkFloatingPointType Get0DSize(); + virtual void Set0DSize(double size); + virtual double Get0DSize(); - virtual void SetBallSize(vtkFloatingPointType size); - virtual vtkFloatingPointType GetBallSize(); + virtual void SetBallSize(double size); + virtual double GetBallSize(); virtual int GetNodeObjId(int theVtkID); - virtual vtkFloatingPointType* GetNodeCoord(int theObjID); + virtual double* GetNodeCoord(int theObjID); virtual int GetElemObjId(int theVtkID); virtual vtkCell* GetElemCell(int theObjID); @@ -162,15 +162,15 @@ class SMESH_ActorDef : public SMESH_Actor virtual void SetPointRepresentation(bool theIsPointsVisible); virtual bool GetPointRepresentation(); - virtual vtkFloatingPointType* GetBounds(); + virtual double* GetBounds(); virtual void SetTransform(VTKViewer_Transform* theTransform); virtual vtkUnstructuredGrid* GetUnstructuredGrid(); virtual vtkDataSet* GetInput(); virtual vtkMapper* GetMapper(); - virtual vtkFloatingPointType GetShrinkFactor(); - virtual void SetShrinkFactor(vtkFloatingPointType theValue); + virtual double GetShrinkFactor(); + virtual void SetShrinkFactor(double theValue); virtual bool IsShrunkable() { return myIsShrinkable;} virtual bool IsShrunk() { return myIsShrunk;} @@ -182,10 +182,10 @@ class SMESH_ActorDef : public SMESH_Actor virtual void SetPointsFontProperties( SMESH::LabelFont family, int size, bool bold, bool italic, bool shadow, - vtkFloatingPointType r, vtkFloatingPointType g, vtkFloatingPointType b ); + double r, double g, double b ); virtual void SetCellsFontProperties( SMESH::LabelFont family, int size, bool bold, bool italic, bool shadow, - vtkFloatingPointType r, vtkFloatingPointType g, vtkFloatingPointType b ); + double r, double g, double b ); virtual void SetCellsLabeled(bool theIsCellsLabeled); virtual bool GetCellsLabeled(); @@ -193,11 +193,11 @@ class SMESH_ActorDef : public SMESH_Actor virtual void SetFacesOriented(bool theIsFacesOriented); virtual bool GetFacesOriented(); - virtual void SetFacesOrientationColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b); - virtual void GetFacesOrientationColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b); + virtual void SetFacesOrientationColor(double r,double g,double b); + virtual void GetFacesOrientationColor(double& r,double& g,double& b); - virtual void SetFacesOrientationScale(vtkFloatingPointType theScale); - virtual vtkFloatingPointType GetFacesOrientationScale(); + virtual void SetFacesOrientationScale(double theScale); + virtual double GetFacesOrientationScale(); virtual void SetFacesOrientation3DVectors(bool theState); virtual bool GetFacesOrientation3DVectors(); diff --git a/src/OBJECT/SMESH_ActorUtils.cxx b/src/OBJECT/SMESH_ActorUtils.cxx index f1432159e..9ce8b0567 100644 --- a/src/OBJECT/SMESH_ActorUtils.cxx +++ b/src/OBJECT/SMESH_ActorUtils.cxx @@ -55,12 +55,12 @@ namespace SMESH { - vtkFloatingPointType + double GetFloat( const QString& theValue, - vtkFloatingPointType theDefault ) + double theDefault ) { int pos = theValue.indexOf( ":" ); - vtkFloatingPointType val = theDefault; + double val = theDefault; if( pos>=0 ) { QString name = theValue.right( theValue.length()-pos-1 ), @@ -71,15 +71,15 @@ namespace SMESH return val; } - vtkFloatingPointType + double GetFloat( const QString& theValue, const QString& theSection, - vtkFloatingPointType theDefault ) + double theDefault ) { - vtkFloatingPointType val = theDefault; + double val = theDefault; SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr(); if( mgr ) - val = (vtkFloatingPointType) mgr->doubleValue( theSection, theValue, theDefault ); + val = (double) mgr->doubleValue( theSection, theValue, theDefault ); return val; } @@ -129,9 +129,9 @@ namespace SMESH void GetColor( const QString& theSect, const QString& theName, - vtkFloatingPointType& r, - vtkFloatingPointType& g, - vtkFloatingPointType& b, + double& r, + double& g, + double& b, const QColor& def ) { int ir( 0 ), ig( 0 ), ib( 0 ); diff --git a/src/OBJECT/SMESH_ActorUtils.h b/src/OBJECT/SMESH_ActorUtils.h index ce189fbe8..9a6200906 100644 --- a/src/OBJECT/SMESH_ActorUtils.h +++ b/src/OBJECT/SMESH_ActorUtils.h @@ -41,15 +41,15 @@ namespace SMESH }; SMESHOBJECT_EXPORT - vtkFloatingPointType + double GetFloat( const QString& theValue, - vtkFloatingPointType theDefault = 0 ); + double theDefault = 0 ); SMESHOBJECT_EXPORT - vtkFloatingPointType + double GetFloat( const QString& theName, const QString& theSection, - vtkFloatingPointType theDefault = 0 ); + double theDefault = 0 ); SMESHOBJECT_EXPORT QColor @@ -70,9 +70,9 @@ SMESHOBJECT_EXPORT void GetColor( const QString& theSect, const QString& theName, - vtkFloatingPointType&, - vtkFloatingPointType&, - vtkFloatingPointType&, + double&, + double&, + double&, const QColor& = QColor() ); SMESHOBJECT_EXPORT diff --git a/src/OBJECT/SMESH_CellLabelActor.cxx b/src/OBJECT/SMESH_CellLabelActor.cxx index 35a87e641..9b076d54d 100644 --- a/src/OBJECT/SMESH_CellLabelActor.cxx +++ b/src/OBJECT/SMESH_CellLabelActor.cxx @@ -120,7 +120,7 @@ SMESH_CellLabelActor::~SMESH_CellLabelActor() { void SMESH_CellLabelActor::SetFontProperties( SMESH::LabelFont family, int size, bool bold, bool italic, bool shadow, - vtkFloatingPointType r, vtkFloatingPointType g, vtkFloatingPointType b ) + double r, double g, double b ) { switch ( family ) { case SMESH::FntArial: diff --git a/src/OBJECT/SMESH_CellLabelActor.h b/src/OBJECT/SMESH_CellLabelActor.h index f9a6a239d..83b8b6386 100644 --- a/src/OBJECT/SMESH_CellLabelActor.h +++ b/src/OBJECT/SMESH_CellLabelActor.h @@ -62,7 +62,7 @@ public: virtual void SetFontProperties( SMESH::LabelFont family, int size, bool bold, bool italic, bool shadow, - vtkFloatingPointType r, vtkFloatingPointType g, vtkFloatingPointType b ); + double r, double g, double b ); void UpdateLabels(); diff --git a/src/OBJECT/SMESH_DeviceActor.cxx b/src/OBJECT/SMESH_DeviceActor.cxx index a9aec176f..e04be9967 100644 --- a/src/OBJECT/SMESH_DeviceActor.cxx +++ b/src/OBJECT/SMESH_DeviceActor.cxx @@ -119,7 +119,7 @@ SMESH_DeviceActor // Orientation of faces myIsFacesOriented = false; - vtkFloatingPointType anRGB[3] = { 1, 1, 1 }; + double anRGB[3] = { 1, 1, 1 }; SMESH::GetColor( "SMESH", "orientation_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 255, 255 ) ); myFaceOrientationFilter = SMESH_FaceOrientationFilter::New(); @@ -639,26 +639,26 @@ SMESH_DeviceActor void SMESH_DeviceActor -::SetFacesOrientationColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b) +::SetFacesOrientationColor(double r,double g,double b) { myFaceOrientation->GetProperty()->SetColor( r, g, b ); } void SMESH_DeviceActor -::GetFacesOrientationColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b) +::GetFacesOrientationColor(double& r,double& g,double& b) { myFaceOrientation->GetProperty()->GetColor( r, g, b ); } void SMESH_DeviceActor -::SetFacesOrientationScale(vtkFloatingPointType theScale) +::SetFacesOrientationScale(double theScale) { myFaceOrientationFilter->SetOrientationScale( theScale ); } -vtkFloatingPointType +double SMESH_DeviceActor ::GetFacesOrientationScale() { @@ -781,13 +781,13 @@ SMESH_DeviceActor return aRetID; } -vtkFloatingPointType* +double* SMESH_DeviceActor ::GetNodeCoord(int theObjID) { vtkDataSet* aDataSet = myMergeFilter->GetOutput(); vtkIdType anID = myVisualObj->GetNodeVTKId(theObjID); - vtkFloatingPointType* aCoord = (anID >=0) ? aDataSet->GetPoint(anID) : NULL; + double* aCoord = (anID >=0) ? aDataSet->GetPoint(anID) : NULL; if(MYDEBUG) MESSAGE("GetNodeCoord - theObjID = "<Delete(); } -void SMESH_FaceOrientationFilter::SetOrientationScale( vtkFloatingPointType theScale ) +void SMESH_FaceOrientationFilter::SetOrientationScale( double theScale ) { myOrientationScale = theScale; Modified(); diff --git a/src/OBJECT/SMESH_FaceOrientationFilter.h b/src/OBJECT/SMESH_FaceOrientationFilter.h index dcd4c33d5..aed9866ae 100644 --- a/src/OBJECT/SMESH_FaceOrientationFilter.h +++ b/src/OBJECT/SMESH_FaceOrientationFilter.h @@ -33,13 +33,13 @@ class VTKViewer_CellCenters; class SMESHOBJECT_EXPORT SMESH_FaceOrientationFilter : public vtkPolyDataAlgorithm { public: - vtkTypeRevisionMacro( SMESH_FaceOrientationFilter, vtkPolyDataAlgorithm ); + vtkTypeMacro( SMESH_FaceOrientationFilter, vtkPolyDataAlgorithm ); /*!Create a new SMESH_FaceOrientationFilter.*/ static SMESH_FaceOrientationFilter *New(); - void SetOrientationScale( vtkFloatingPointType ); - vtkFloatingPointType GetOrientationScale() const { return myOrientationScale; } + void SetOrientationScale( double ); + double GetOrientationScale() const { return myOrientationScale; } void Set3dVectors( bool ); bool Get3dVectors() const { return my3dVectors; } @@ -61,7 +61,7 @@ private: private: bool my3dVectors; - vtkFloatingPointType myOrientationScale; + double myOrientationScale; vtkPolyData* myArrowPolyData; vtkPolyData* myFacePolyData; VTKViewer_CellCenters* myFaceCenters; diff --git a/src/OBJECT/SMESH_NodeLabelActor.cxx b/src/OBJECT/SMESH_NodeLabelActor.cxx index 40f61a0f4..039456b01 100644 --- a/src/OBJECT/SMESH_NodeLabelActor.cxx +++ b/src/OBJECT/SMESH_NodeLabelActor.cxx @@ -112,7 +112,7 @@ SMESH_NodeLabelActor::~SMESH_NodeLabelActor() { void SMESH_NodeLabelActor::SetFontProperties( SMESH::LabelFont family, int size, bool bold, bool italic, bool shadow, - vtkFloatingPointType r, vtkFloatingPointType g, vtkFloatingPointType b ) + double r, double g, double b ) { switch ( family ) { case SMESH::FntArial: diff --git a/src/OBJECT/SMESH_NodeLabelActor.h b/src/OBJECT/SMESH_NodeLabelActor.h index 03de78f3a..601abb0e7 100644 --- a/src/OBJECT/SMESH_NodeLabelActor.h +++ b/src/OBJECT/SMESH_NodeLabelActor.h @@ -59,7 +59,7 @@ public: virtual void SetFontProperties( SMESH::LabelFont family, int size, bool bold, bool italic, bool shadow, - vtkFloatingPointType r, vtkFloatingPointType g, vtkFloatingPointType b ); + double r, double g, double b ); void UpdateLabels(); diff --git a/src/SMESHGUI/SMESHGUI.cxx b/src/SMESHGUI/SMESHGUI.cxx index b509f6ac1..c7e63cbe0 100644 --- a/src/SMESHGUI/SMESHGUI.cxx +++ b/src/SMESHGUI/SMESHGUI.cxx @@ -1257,7 +1257,7 @@ return; } case 1132: { - vtkFloatingPointType color[3]; + double color[3]; QColor faceColor, edgeColor, nodeColor, elem0dColor, ballColor; QColor orientationColor, outlineColor, volumeColor; int deltaF = 0, deltaV = 0; @@ -1265,8 +1265,8 @@ int ballSize = 1; int edgeWidth = 1; int outlineWidth = 1; - vtkFloatingPointType shrinkCoef = 0.0; - vtkFloatingPointType orientationScale = 0.0; + double shrinkCoef = 0.0; + double orientationScale = 0.0; bool orientation3d = false; VTK::MarkerType markerType = VTK::MT_NONE; VTK::MarkerScale markerScale = VTK::MS_NONE; @@ -5457,7 +5457,7 @@ void SMESHGUI::storeVisualParameters (int savePoint) ip->setParameter(entry, param, modeStr.toLatin1().data()); // Colors - vtkFloatingPointType r, g, b; + double r, g, b; int delta; aSmeshActor->GetSufaceColor(r, g, b, delta); @@ -5596,8 +5596,8 @@ void SMESHGUI::storeVisualParameters (int savePoint) typedef struct { int Id; vtkIdType Orientation; - vtkFloatingPointType Distance; - vtkFloatingPointType Angle[2]; + double Distance; + double Angle[2]; } TPlaneData; typedef std::list TPlaneDataList; typedef std::map TPlaneDataMap; @@ -6172,7 +6172,7 @@ void SMESHGUI::restoreVisualParameters (int savePoint) if (val != "Off") { SMESH::Orientation anOrientation = (SMESH::Orientation)vals[0].toInt(); double aDistance = vals[1].toFloat(); - vtkFloatingPointType anAngle[2]; + double anAngle[2]; anAngle[0] = vals[2].toFloat(); anAngle[1] = vals[3].toFloat(); diff --git a/src/SMESHGUI/SMESHGUI.h b/src/SMESHGUI/SMESHGUI.h index f45cfbfb5..bd4b1706a 100644 --- a/src/SMESHGUI/SMESHGUI.h +++ b/src/SMESHGUI/SMESHGUI.h @@ -221,7 +221,7 @@ private : SMESHGUI_ClippingPlaneInfoMap myClippingPlaneInfoMap; vtkSmartPointer myEventCallbackCommand; - vtkFloatingPointType myPriority; + double myPriority; }; #endif // SMESHGUI_H diff --git a/src/SMESHGUI/SMESHGUI_AddMeshElementDlg.cxx b/src/SMESHGUI/SMESHGUI_AddMeshElementDlg.cxx index 0f5ddb306..a66da49b5 100644 --- a/src/SMESHGUI/SMESHGUI_AddMeshElementDlg.cxx +++ b/src/SMESHGUI/SMESHGUI_AddMeshElementDlg.cxx @@ -120,7 +120,7 @@ namespace SMESH myPreviewActor->VisibilityOff(); myPreviewActor->SetMapper(myMapper); - vtkFloatingPointType anRGB[3]; + double anRGB[3]; vtkProperty* aProp = vtkProperty::New(); GetColor( "SMESH", "fill_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) ); aProp->SetColor( anRGB[0], anRGB[1], anRGB[2] ); diff --git a/src/SMESHGUI/SMESHGUI_AddQuadraticElementDlg.cxx b/src/SMESHGUI/SMESHGUI_AddQuadraticElementDlg.cxx index 75ce1e599..538524cb4 100644 --- a/src/SMESHGUI/SMESHGUI_AddQuadraticElementDlg.cxx +++ b/src/SMESHGUI/SMESHGUI_AddQuadraticElementDlg.cxx @@ -121,7 +121,7 @@ namespace SMESH vtkUnstructuredGrid* myGrid; //vtkProperty* myBackProp, *myProp; - //vtkFloatingPointType myRGB[3], myBackRGB[3]; + //double myRGB[3], myBackRGB[3]; SALOME_Actor* myFaceOrientation; vtkPolyDataMapper* myFaceOrientationDataMapper; @@ -148,7 +148,7 @@ namespace SMESH myPreviewActor->SetMapper(myMapper); vtkProperty* myProp = vtkProperty::New(); - vtkFloatingPointType aRGB[3], aBackRGB[3]; + double aRGB[3], aBackRGB[3]; GetColor( "SMESH", "fill_color", aRGB[0], aRGB[1], aRGB[2], QColor( 0, 170, 255 ) ); myProp->SetColor( aRGB[0], aRGB[1], aRGB[2] ); myPreviewActor->SetProperty( myProp ); diff --git a/src/SMESHGUI/SMESHGUI_ClippingDlg.cxx b/src/SMESHGUI/SMESHGUI_ClippingDlg.cxx index 6b846cea4..20a05e471 100644 --- a/src/SMESHGUI/SMESHGUI_ClippingDlg.cxx +++ b/src/SMESHGUI/SMESHGUI_ClippingDlg.cxx @@ -140,7 +140,7 @@ void SMESH::OrientedPlane::Init() myActor->SetInfinitive(true); myActor->SetMapper(myMapper); - vtkFloatingPointType anRGB[3]; + double anRGB[3]; vtkProperty* aProp = vtkProperty::New(); SMESH::GetColor( "SMESH", "fill_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) ); aProp->SetColor(anRGB[0],anRGB[1],anRGB[2]); @@ -208,7 +208,7 @@ SMESH::OrientedPlane* SMESHGUI_ClippingDlg::AddPlane (SMESH::TActorList SVTK_ViewWindow* theViewWindow, SMESH::Orientation theOrientation, double theDistance, - const vtkFloatingPointType theAngle[2]) + const double theAngle[2]) { SMESH::OrientedPlane* aPlane = SMESH::OrientedPlane::New(theViewWindow); @@ -218,13 +218,13 @@ SMESH::OrientedPlane* SMESHGUI_ClippingDlg::AddPlane (SMESH::TActorList aPlane->SetOrientation(theOrientation); aPlane->SetDistance(theDistance); - vtkFloatingPointType aNormal[3]; - vtkFloatingPointType aDir[2][3] = {{0, 0, 0}, {0, 0, 0}}; + double aNormal[3]; + double aDir[2][3] = {{0, 0, 0}, {0, 0, 0}}; { static double aCoeff = vtkMath::Pi()/180.0; - vtkFloatingPointType anU[2] = {cos(aCoeff * theAngle[0]), cos(aCoeff * theAngle[1])}; - vtkFloatingPointType aV[2] = {sqrt(1.0 - anU[0]*anU[0]), sqrt(1.0 - anU[1]*anU[1])}; + double anU[2] = {cos(aCoeff * theAngle[0]), cos(aCoeff * theAngle[1])}; + double aV[2] = {sqrt(1.0 - anU[0]*anU[0]), sqrt(1.0 - anU[1]*anU[1])}; aV[0] = theAngle[0] > 0? aV[0]: -aV[0]; aV[1] = theAngle[1] > 0? aV[1]: -aV[1]; @@ -260,8 +260,8 @@ SMESH::OrientedPlane* SMESHGUI_ClippingDlg::AddPlane (SMESH::TActorList vtkMath::Cross(aNormal,aDir[1],aDir[0]); } - vtkFloatingPointType aBounds[6]; - vtkFloatingPointType anOrigin[3]; + double aBounds[6]; + double anOrigin[3]; bool anIsOk = false; if( theActorList.empty() ) { @@ -284,38 +284,38 @@ SMESH::OrientedPlane* SMESHGUI_ClippingDlg::AddPlane (SMESH::TActorList aPlane->SetNormal( aNormal ); aPlane->SetOrigin( anOrigin ); - vtkFloatingPointType aPnt[3] = { ( aBounds[0] + aBounds[1] ) / 2., + double aPnt[3] = { ( aBounds[0] + aBounds[1] ) / 2., ( aBounds[2] + aBounds[3] ) / 2., ( aBounds[4] + aBounds[5] ) / 2. }; - vtkFloatingPointType aDel = pow( pow( aBounds[1] - aBounds[0], 2 ) + + double aDel = pow( pow( aBounds[1] - aBounds[0], 2 ) + pow( aBounds[3] - aBounds[2], 2 ) + pow( aBounds[5] - aBounds[4], 2 ), 0.5 ); - vtkFloatingPointType aDelta[2][3] = {{aDir[0][0]*aDel, aDir[0][1]*aDel, aDir[0][2]*aDel}, + double aDelta[2][3] = {{aDir[0][0]*aDel, aDir[0][1]*aDel, aDir[0][2]*aDel}, {aDir[1][0]*aDel, aDir[1][1]*aDel, aDir[1][2]*aDel}}; - vtkFloatingPointType aParam, aPnt0[3], aPnt1[3], aPnt2[3]; + double aParam, aPnt0[3], aPnt1[3], aPnt2[3]; - vtkFloatingPointType aPnt01[3] = {aPnt[0] - aDelta[0][0] - aDelta[1][0], + double aPnt01[3] = {aPnt[0] - aDelta[0][0] - aDelta[1][0], aPnt[1] - aDelta[0][1] - aDelta[1][1], aPnt[2] - aDelta[0][2] - aDelta[1][2]}; - vtkFloatingPointType aPnt02[3] = {aPnt01[0] + aNormal[0], + double aPnt02[3] = {aPnt01[0] + aNormal[0], aPnt01[1] + aNormal[1], aPnt01[2] + aNormal[2]}; vtkPlane::IntersectWithLine(aPnt01,aPnt02,aNormal,anOrigin,aParam,aPnt0); - vtkFloatingPointType aPnt11[3] = {aPnt[0] - aDelta[0][0] + aDelta[1][0], + double aPnt11[3] = {aPnt[0] - aDelta[0][0] + aDelta[1][0], aPnt[1] - aDelta[0][1] + aDelta[1][1], aPnt[2] - aDelta[0][2] + aDelta[1][2]}; - vtkFloatingPointType aPnt12[3] = {aPnt11[0] + aNormal[0], + double aPnt12[3] = {aPnt11[0] + aNormal[0], aPnt11[1] + aNormal[1], aPnt11[2] + aNormal[2]}; vtkPlane::IntersectWithLine(aPnt11,aPnt12,aNormal,anOrigin,aParam,aPnt1); - vtkFloatingPointType aPnt21[3] = {aPnt[0] + aDelta[0][0] - aDelta[1][0], + double aPnt21[3] = {aPnt[0] + aDelta[0][0] - aDelta[1][0], aPnt[1] + aDelta[0][1] - aDelta[1][1], aPnt[2] + aDelta[0][2] - aDelta[1][2]}; - vtkFloatingPointType aPnt22[3] = {aPnt21[0] + aNormal[0], + double aPnt22[3] = {aPnt21[0] + aNormal[0], aPnt21[1] + aNormal[1], aPnt21[2] + aNormal[2]}; vtkPlane::IntersectWithLine(aPnt21,aPnt22,aNormal,anOrigin,aParam,aPnt2); @@ -897,18 +897,18 @@ void SMESHGUI_ClippingDlg::SetCurrentPlaneParam() SMESH::TPlaneData aPlaneData = myPlanes[aCurPlaneIndex]; SMESH::OrientedPlane* aPlane = aPlaneData.Plane.GetPointer(); - vtkFloatingPointType aNormal[3]; + double aNormal[3]; SMESH::Orientation anOrientation; - vtkFloatingPointType aDir[3][3] = {{0, 0, 0}, {0, 0, 0}}; + double aDir[3][3] = {{0, 0, 0}, {0, 0, 0}}; { static double aCoeff = vtkMath::Pi()/180.0; - vtkFloatingPointType aRot[2] = {getRotation1(), getRotation2()}; + double aRot[2] = {getRotation1(), getRotation2()}; aPlane->myAngle[0] = aRot[0]; aPlane->myAngle[1] = aRot[1]; - vtkFloatingPointType anU[2] = {cos(aCoeff*aRot[0]), cos(aCoeff*aRot[1])}; - vtkFloatingPointType aV[2] = {sqrt(1.0-anU[0]*anU[0]), sqrt(1.0-anU[1]*anU[1])}; + double anU[2] = {cos(aCoeff*aRot[0]), cos(aCoeff*aRot[1])}; + double aV[2] = {sqrt(1.0-anU[0]*anU[0]), sqrt(1.0-anU[1]*anU[1])}; aV[0] = aRot[0] > 0? aV[0]: -aV[0]; aV[1] = aRot[1] > 0? aV[1]: -aV[1]; @@ -955,8 +955,8 @@ void SMESHGUI_ClippingDlg::SetCurrentPlaneParam() SMESH::TActorList anActorList = aPlaneData.ActorList; - vtkFloatingPointType aBounds[6]; - vtkFloatingPointType anOrigin[3]; + double aBounds[6]; + double anOrigin[3]; bool anIsOk = SMESH::ComputeClippingPlaneParameters( anActorList, aNormal, getDistance(), @@ -969,38 +969,38 @@ void SMESHGUI_ClippingDlg::SetCurrentPlaneParam() aPlane->SetNormal( aNormal ); aPlane->SetOrigin( anOrigin ); - vtkFloatingPointType aPnt[3] = { ( aBounds[0] + aBounds[1] ) / 2., + double aPnt[3] = { ( aBounds[0] + aBounds[1] ) / 2., ( aBounds[2] + aBounds[3] ) / 2., ( aBounds[4] + aBounds[5] ) / 2. }; - vtkFloatingPointType aDel = pow( pow( aBounds[1] - aBounds[0], 2 ) + + double aDel = pow( pow( aBounds[1] - aBounds[0], 2 ) + pow( aBounds[3] - aBounds[2], 2 ) + pow( aBounds[5] - aBounds[4], 2 ), 0.5 ); - vtkFloatingPointType aDelta[2][3] = {{aDir[0][0]*aDel, aDir[0][1]*aDel, aDir[0][2]*aDel}, + double aDelta[2][3] = {{aDir[0][0]*aDel, aDir[0][1]*aDel, aDir[0][2]*aDel}, {aDir[1][0]*aDel, aDir[1][1]*aDel, aDir[1][2]*aDel}}; - vtkFloatingPointType aParam, aPnt0[3], aPnt1[3], aPnt2[3]; + double aParam, aPnt0[3], aPnt1[3], aPnt2[3]; - vtkFloatingPointType aPnt01[3] = {aPnt[0] - aDelta[0][0] - aDelta[1][0], + double aPnt01[3] = {aPnt[0] - aDelta[0][0] - aDelta[1][0], aPnt[1] - aDelta[0][1] - aDelta[1][1], aPnt[2] - aDelta[0][2] - aDelta[1][2]}; - vtkFloatingPointType aPnt02[3] = {aPnt01[0] + aNormal[0], + double aPnt02[3] = {aPnt01[0] + aNormal[0], aPnt01[1] + aNormal[1], aPnt01[2] + aNormal[2]}; vtkPlane::IntersectWithLine(aPnt01,aPnt02,aNormal,anOrigin,aParam,aPnt0); - vtkFloatingPointType aPnt11[3] = {aPnt[0] - aDelta[0][0] + aDelta[1][0], + double aPnt11[3] = {aPnt[0] - aDelta[0][0] + aDelta[1][0], aPnt[1] - aDelta[0][1] + aDelta[1][1], aPnt[2] - aDelta[0][2] + aDelta[1][2]}; - vtkFloatingPointType aPnt12[3] = {aPnt11[0] + aNormal[0], + double aPnt12[3] = {aPnt11[0] + aNormal[0], aPnt11[1] + aNormal[1], aPnt11[2] + aNormal[2]}; vtkPlane::IntersectWithLine(aPnt11,aPnt12,aNormal,anOrigin,aParam,aPnt1); - vtkFloatingPointType aPnt21[3] = {aPnt[0] + aDelta[0][0] - aDelta[1][0], + double aPnt21[3] = {aPnt[0] + aDelta[0][0] - aDelta[1][0], aPnt[1] + aDelta[0][1] - aDelta[1][1], aPnt[2] + aDelta[0][2] - aDelta[1][2]}; - vtkFloatingPointType aPnt22[3] = {aPnt21[0] + aNormal[0], + double aPnt22[3] = {aPnt21[0] + aNormal[0], aPnt21[1] + aNormal[1], aPnt21[2] + aNormal[2]}; vtkPlane::IntersectWithLine(aPnt21,aPnt22,aNormal,anOrigin,aParam,aPnt2); @@ -1147,8 +1147,8 @@ void SMESHGUI_ClippingDlg::dumpPlaneData() const for ( ; anIter1 != myPlanes.end(); anIter1++, anId++ ) { SMESH::TPlaneData aPlaneData = *anIter1; SMESH::TPlane aPlane = aPlaneData.Plane; - vtkFloatingPointType* aNormal = aPlane->GetNormal(); - vtkFloatingPointType* anOrigin = aPlane->GetOrigin(); + double* aNormal = aPlane->GetNormal(); + double* anOrigin = aPlane->GetOrigin(); printf( "Plane N%d:\n", anId ); printf( " Normal = ( %f, %f, %f )\n", aNormal[0], aNormal[1], aNormal[2] ); printf( " Origin = ( %f, %f, %f )\n", anOrigin[0], anOrigin[1], anOrigin[2] ); diff --git a/src/SMESHGUI/SMESHGUI_ClippingDlg.h b/src/SMESHGUI/SMESHGUI_ClippingDlg.h index e8cb095f8..6d495cba5 100644 --- a/src/SMESHGUI/SMESHGUI_ClippingDlg.h +++ b/src/SMESHGUI/SMESHGUI_ClippingDlg.h @@ -145,7 +145,7 @@ public: SVTK_ViewWindow* theViewWindow, SMESH::Orientation theOrientation, double theDistance, - const vtkFloatingPointType theAngle[2]); + const double theAngle[2]); protected: void keyPressEvent( QKeyEvent* ); diff --git a/src/SMESHGUI/SMESHGUI_ComputeDlg.cxx b/src/SMESHGUI/SMESHGUI_ComputeDlg.cxx index 1d5555e7e..c0c296010 100644 --- a/src/SMESHGUI/SMESHGUI_ComputeDlg.cxx +++ b/src/SMESHGUI/SMESHGUI_ComputeDlg.cxx @@ -1180,8 +1180,8 @@ void SMESHGUI_BaseComputeOp::onShowBadMesh() if ( myBadMeshDisplayer ) delete myBadMeshDisplayer; myBadMeshDisplayer = new SMESHGUI_MeshEditPreview( view ); SMESH::MeshPreviewStruct_var aMeshData = gen->GetBadInputElements(myMesh,curSub); - vtkFloatingPointType aPointSize = SMESH::GetFloat("SMESH:node_size",3); - vtkFloatingPointType aLineWidth = SMESH::GetFloat("SMESH:element_width",1); + double aPointSize = SMESH::GetFloat("SMESH:node_size",3); + double aLineWidth = SMESH::GetFloat("SMESH:element_width",1); vtkProperty* prop = vtkProperty::New(); prop->SetLineWidth( aLineWidth * 3 ); prop->SetPointSize( aPointSize * 3 ); diff --git a/src/SMESHGUI/SMESHGUI_ConvToQuadOp.cxx b/src/SMESHGUI/SMESHGUI_ConvToQuadOp.cxx index eac1ae86c..ff21b39e6 100644 --- a/src/SMESHGUI/SMESHGUI_ConvToQuadOp.cxx +++ b/src/SMESHGUI/SMESHGUI_ConvToQuadOp.cxx @@ -260,8 +260,8 @@ bool SMESHGUI_ConvToQuadOp::onApply() if ( myBadElemsPreview ) delete myBadElemsPreview; // viewWindow may change myBadElemsPreview = new SMESHGUI_MeshEditPreview( viewWindow() ); - vtkFloatingPointType aPointSize = SMESH::GetFloat("SMESH:node_size",3); - vtkFloatingPointType aLineWidth = SMESH::GetFloat("SMESH:element_width",1); + double aPointSize = SMESH::GetFloat("SMESH:node_size",3); + double aLineWidth = SMESH::GetFloat("SMESH:element_width",1); vtkProperty* prop = vtkProperty::New(); prop->SetLineWidth( aLineWidth * 3 ); prop->SetPointSize( aPointSize * 3 ); diff --git a/src/SMESHGUI/SMESHGUI_CreatePolyhedralVolumeDlg.cxx b/src/SMESHGUI/SMESHGUI_CreatePolyhedralVolumeDlg.cxx index 5bc16f58e..ec50612b4 100644 --- a/src/SMESHGUI/SMESHGUI_CreatePolyhedralVolumeDlg.cxx +++ b/src/SMESHGUI/SMESHGUI_CreatePolyhedralVolumeDlg.cxx @@ -114,12 +114,12 @@ namespace SMESH myPreviewActor->SetMapper( myMapper ); myPreviewActor->SetRepresentation( 3 ); - vtkFloatingPointType anRGB[3]; + double anRGB[3]; vtkProperty* aProp = vtkProperty::New(); GetColor( "SMESH", "selection_element_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) ); aProp->SetColor(anRGB[0],anRGB[1],anRGB[2]); myPreviewActor->SetProperty( aProp ); - vtkFloatingPointType aFactor,aUnits; + double aFactor,aUnits; myPreviewActor->SetResolveCoincidentTopology(true); myPreviewActor->GetPolygonOffsetParameters(aFactor,aUnits); myPreviewActor->SetPolygonOffsetParameters(aFactor,0.2*aUnits); diff --git a/src/SMESHGUI/SMESHGUI_MeshEditPreview.cxx b/src/SMESHGUI/SMESHGUI_MeshEditPreview.cxx index fdf0868ae..25cae2f0d 100644 --- a/src/SMESHGUI/SMESHGUI_MeshEditPreview.cxx +++ b/src/SMESHGUI/SMESHGUI_MeshEditPreview.cxx @@ -73,12 +73,12 @@ SMESHGUI_MeshEditPreview::SMESHGUI_MeshEditPreview(SVTK_ViewWindow* theViewWindo myPreviewActor->VisibilityOn(); myPreviewActor->PickableOff(); - vtkFloatingPointType aFactor,aUnits; + double aFactor,aUnits; myPreviewActor->SetResolveCoincidentTopology(true); myPreviewActor->GetPolygonOffsetParameters(aFactor,aUnits); myPreviewActor->SetPolygonOffsetParameters(aFactor,0.2*aUnits); - vtkFloatingPointType anRGB[3]; + double anRGB[3]; SMESH::GetColor( "SMESH", "selection_element_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) ); SetColor( anRGB[0], anRGB[1], anRGB[2] ); diff --git a/src/SMESHGUI/SMESHGUI_NodesDlg.cxx b/src/SMESHGUI/SMESHGUI_NodesDlg.cxx index af34e8de4..d80e2bcdc 100644 --- a/src/SMESHGUI/SMESHGUI_NodesDlg.cxx +++ b/src/SMESHGUI/SMESHGUI_NodesDlg.cxx @@ -185,11 +185,11 @@ namespace SMESH vtkProperty* aProp = vtkProperty::New(); aProp->SetRepresentationToPoints(); - vtkFloatingPointType anRGB[3]; + double anRGB[3]; GetColor( "SMESH", "node_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 255, 0 ) ); aProp->SetColor( anRGB[0], anRGB[1], anRGB[2] ); - vtkFloatingPointType aPointSize = GetFloat( "SMESH:node_size", 3 ); + double aPointSize = GetFloat( "SMESH:node_size", 3 ); aProp->SetPointSize( aPointSize ); myPreviewActor->SetProperty( aProp ); diff --git a/src/SMESHGUI/SMESHGUI_Preferences_ScalarBarDlg.cxx b/src/SMESHGUI/SMESHGUI_Preferences_ScalarBarDlg.cxx index 7f0a861ae..ba878f6b2 100644 --- a/src/SMESHGUI/SMESHGUI_Preferences_ScalarBarDlg.cxx +++ b/src/SMESHGUI/SMESHGUI_Preferences_ScalarBarDlg.cxx @@ -639,13 +639,13 @@ void SMESHGUI_Preferences_ScalarBarDlg::onSelectionChanged() SMESH_ScalarBarActor* myScalarBarActor = myActor->GetScalarBarActor(); if ( myScalarBarActor->GetLookupTable() ) { - vtkFloatingPointType *range = myScalarBarActor->GetLookupTable()->GetRange(); + double *range = myScalarBarActor->GetLookupTable()->GetRange(); myMinEdit->setText( QString::number( range[0],'g',12 ) ); myMaxEdit->setText( QString::number( range[1],'g',12 ) ); } vtkTextProperty* aTitleTextPrp = myScalarBarActor->GetTitleTextProperty(); - vtkFloatingPointType aTColor[3]; + double aTColor[3]; aTitleTextPrp->GetColor( aTColor ); myTitleColorBtn->setColor( QColor( (int)( aTColor[0]*255 ), (int)( aTColor[1]*255 ), (int)( aTColor[2]*255 ) ) ); myTitleFontCombo->setCurrentIndex( aTitleTextPrp->GetFontFamily() ); @@ -654,7 +654,7 @@ void SMESHGUI_Preferences_ScalarBarDlg::onSelectionChanged() myTitleShadowCheck->setChecked( aTitleTextPrp->GetShadow() ); vtkTextProperty* aLabelsTextPrp = myScalarBarActor->GetLabelTextProperty(); - vtkFloatingPointType aLColor[3]; + double aLColor[3]; aLabelsTextPrp->GetColor( aLColor ); myLabelsColorBtn->setColor( QColor( (int)( aLColor[0]*255 ), (int)( aLColor[1]*255 ), (int)( aLColor[2]*255 ) ) ); myLabelsFontCombo->setCurrentIndex( aLabelsTextPrp->GetFontFamily() ); diff --git a/src/SMESHGUI/SMESHGUI_VTKUtils.cxx b/src/SMESHGUI/SMESHGUI_VTKUtils.cxx index 229d7f809..1bd966e37 100644 --- a/src/SMESHGUI/SMESHGUI_VTKUtils.cxx +++ b/src/SMESHGUI/SMESHGUI_VTKUtils.cxx @@ -961,7 +961,7 @@ namespace SMESH SUIT_ResourceMgr* mgr = SMESH::GetResourceMgr( theModule ); if ( !mgr ) return; // - vtkFloatingPointType anRGBNd[3] = {1,1,1}; + double anRGBNd[3] = {1,1,1}; SMESH::GetColor( "SMESH", "numbering_node_color", anRGBNd[0], anRGBNd[1], anRGBNd[2], QColor( 255, 255, 255 ) ); int aSizeNd = 10; SMESH::LabelFont aFamilyNd = SMESH::FntTimes; @@ -980,7 +980,7 @@ namespace SMESH aSizeNd = f.pointSize(); } // - vtkFloatingPointType anRGBEl[3] = {0,1,0}; + double anRGBEl[3] = {0,1,0}; SMESH::GetColor( "SMESH", "numbering_elem_color", anRGBEl[0], anRGBEl[1], anRGBEl[2], QColor( 0, 255, 0 ) ); int aSizeEl = 12; SMESH::LabelFont aFamilyEl = SMESH::FntTimes; @@ -1323,21 +1323,21 @@ namespace SMESH //---------------------------------------------------------------------------- // internal function - void ComputeBoundsParam( vtkFloatingPointType theBounds[6], - vtkFloatingPointType theDirection[3], - vtkFloatingPointType theMinPnt[3], - vtkFloatingPointType& theMaxBoundPrj, - vtkFloatingPointType& theMinBoundPrj ) + void ComputeBoundsParam( double theBounds[6], + double theDirection[3], + double theMinPnt[3], + double& theMaxBoundPrj, + double& theMinBoundPrj ) { //Enlarge bounds in order to avoid conflicts of precision for(int i = 0; i < 6; i += 2){ static double EPS = 1.0E-3; - vtkFloatingPointType aDelta = (theBounds[i+1] - theBounds[i])*EPS; + double aDelta = (theBounds[i+1] - theBounds[i])*EPS; theBounds[i] -= aDelta; theBounds[i+1] += aDelta; } - vtkFloatingPointType aBoundPoints[8][3] = { {theBounds[0],theBounds[2],theBounds[4]}, + double aBoundPoints[8][3] = { {theBounds[0],theBounds[2],theBounds[4]}, {theBounds[1],theBounds[2],theBounds[4]}, {theBounds[0],theBounds[3],theBounds[4]}, {theBounds[1],theBounds[3],theBounds[4]}, @@ -1350,7 +1350,7 @@ namespace SMESH theMaxBoundPrj = vtkMath::Dot(theDirection,aBoundPoints[aMaxId]); theMinBoundPrj = theMaxBoundPrj; for(int i = 1; i < 8; i++){ - vtkFloatingPointType aTmp = vtkMath::Dot(theDirection,aBoundPoints[i]); + double aTmp = vtkMath::Dot(theDirection,aBoundPoints[i]); if(theMaxBoundPrj < aTmp){ theMaxBoundPrj = aTmp; aMaxId = i; @@ -1359,43 +1359,43 @@ namespace SMESH theMinBoundPrj = aTmp; } } - vtkFloatingPointType *aMinPnt = aBoundPoints[aMaxId]; + double *aMinPnt = aBoundPoints[aMaxId]; theMinPnt[0] = aMinPnt[0]; theMinPnt[1] = aMinPnt[1]; theMinPnt[2] = aMinPnt[2]; } // internal function - void DistanceToPosition( vtkFloatingPointType theBounds[6], - vtkFloatingPointType theDirection[3], - vtkFloatingPointType theDist, - vtkFloatingPointType thePos[3] ) + void DistanceToPosition( double theBounds[6], + double theDirection[3], + double theDist, + double thePos[3] ) { - vtkFloatingPointType aMaxBoundPrj, aMinBoundPrj, aMinPnt[3]; + double aMaxBoundPrj, aMinBoundPrj, aMinPnt[3]; ComputeBoundsParam(theBounds,theDirection,aMinPnt,aMaxBoundPrj,aMinBoundPrj); - vtkFloatingPointType aLength = (aMaxBoundPrj-aMinBoundPrj)*theDist; + double aLength = (aMaxBoundPrj-aMinBoundPrj)*theDist; thePos[0] = aMinPnt[0]-theDirection[0]*aLength; thePos[1] = aMinPnt[1]-theDirection[1]*aLength; thePos[2] = aMinPnt[2]-theDirection[2]*aLength; } // internal function (currently unused, left just in case) - void PositionToDistance( vtkFloatingPointType theBounds[6], - vtkFloatingPointType theDirection[3], - vtkFloatingPointType thePos[3], - vtkFloatingPointType& theDist ) + void PositionToDistance( double theBounds[6], + double theDirection[3], + double thePos[3], + double& theDist ) { - vtkFloatingPointType aMaxBoundPrj, aMinBoundPrj, aMinPnt[3]; + double aMaxBoundPrj, aMinBoundPrj, aMinPnt[3]; ComputeBoundsParam(theBounds,theDirection,aMinPnt,aMaxBoundPrj,aMinBoundPrj); - vtkFloatingPointType aPrj = vtkMath::Dot(theDirection,thePos); + double aPrj = vtkMath::Dot(theDirection,thePos); theDist = (aPrj-aMinBoundPrj)/(aMaxBoundPrj-aMinBoundPrj); } bool ComputeClippingPlaneParameters( std::list theActorList, - vtkFloatingPointType theNormal[3], - vtkFloatingPointType theDist, - vtkFloatingPointType theBounds[6], - vtkFloatingPointType theOrigin[3] ) + double theNormal[3], + double theDist, + double theBounds[6], + double theOrigin[3] ) { bool anIsOk = false; theBounds[0] = theBounds[2] = theBounds[4] = VTK_DOUBLE_MAX; @@ -1404,7 +1404,7 @@ namespace SMESH for( ; anIter != theActorList.end(); anIter++ ) { if( vtkActor* aVTKActor = *anIter ) { if( SMESH_Actor* anActor = SMESH_Actor::SafeDownCast( aVTKActor ) ) { - vtkFloatingPointType aBounds[6]; + double aBounds[6]; anActor->GetUnstructuredGrid()->GetBounds( aBounds ); theBounds[0] = std::min( theBounds[0], aBounds[0] ); theBounds[1] = std::max( theBounds[1], aBounds[1] ); diff --git a/src/SMESHGUI/SMESHGUI_VTKUtils.h b/src/SMESHGUI/SMESHGUI_VTKUtils.h index b226f7767..e571f30bb 100644 --- a/src/SMESHGUI/SMESHGUI_VTKUtils.h +++ b/src/SMESHGUI/SMESHGUI_VTKUtils.h @@ -202,10 +202,10 @@ SMESHGUI_EXPORT //---------------------------------------------------------------------------- SMESHGUI_EXPORT bool ComputeClippingPlaneParameters( std::list theActorList, - vtkFloatingPointType theNormal[3], - vtkFloatingPointType theDist, - vtkFloatingPointType theBounds[6], - vtkFloatingPointType theOrigin[3] ); + double theNormal[3], + double theDist, + double theBounds[6], + double theOrigin[3] ); SMESHGUI_EXPORT void RemoveVisualObjectWithActors( const char* theEntry, bool fromAllViews = false ); };