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GNU LESSER GENERAL PUBLIC LICENSE
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Version 2.1, February 1999
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Copyright (C) 1991, 1999 Free Software Foundation, Inc.
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59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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Everyone is permitted to copy and distribute verbatim copies
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of this license document, but changing it is not allowed.
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[This is the first released version of the Lesser GPL. It also counts
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as the successor of the GNU Library Public License, version 2, hence
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the version number 2.1.]
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Preamble
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The licenses for most software are designed to take away your
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Licenses are intended to guarantee your freedom to share and change
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This license, the Lesser General Public License, applies to some
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specially designated software packages--typically libraries--of the
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Free Software Foundation and other authors who decide to use it. You
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When we speak of free software, we are referring to freedom of use,
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|
terminated so long as such parties remain in full compliance.
|
||||||
|
|
||||||
|
9. You are not required to accept this License, since you have not
|
||||||
|
signed it. However, nothing else grants you permission to modify or
|
||||||
|
distribute the Library or its derivative works. These actions are
|
||||||
|
prohibited by law if you do not accept this License. Therefore, by
|
||||||
|
modifying or distributing the Library (or any work based on the
|
||||||
|
Library), you indicate your acceptance of this License to do so, and
|
||||||
|
all its terms and conditions for copying, distributing or modifying
|
||||||
|
the Library or works based on it.
|
||||||
|
|
||||||
|
10. Each time you redistribute the Library (or any work based on the
|
||||||
|
Library), the recipient automatically receives a license from the
|
||||||
|
original licensor to copy, distribute, link with or modify the Library
|
||||||
|
subject to these terms and conditions. You may not impose any further
|
||||||
|
restrictions on the recipients' exercise of the rights granted herein.
|
||||||
|
You are not responsible for enforcing compliance by third parties with
|
||||||
|
this License.
|
||||||
|
|
||||||
|
11. If, as a consequence of a court judgment or allegation of patent
|
||||||
|
infringement or for any other reason (not limited to patent issues),
|
||||||
|
conditions are imposed on you (whether by court order, agreement or
|
||||||
|
otherwise) that contradict the conditions of this License, they do not
|
||||||
|
excuse you from the conditions of this License. If you cannot
|
||||||
|
distribute so as to satisfy simultaneously your obligations under this
|
||||||
|
License and any other pertinent obligations, then as a consequence you
|
||||||
|
may not distribute the Library at all. For example, if a patent
|
||||||
|
license would not permit royalty-free redistribution of the Library by
|
||||||
|
all those who receive copies directly or indirectly through you, then
|
||||||
|
the only way you could satisfy both it and this License would be to
|
||||||
|
refrain entirely from distribution of the Library.
|
||||||
|
|
||||||
|
If any portion of this section is held invalid or unenforceable under any
|
||||||
|
particular circumstance, the balance of the section is intended to apply,
|
||||||
|
and the section as a whole is intended to apply in other circumstances.
|
||||||
|
|
||||||
|
It is not the purpose of this section to induce you to infringe any
|
||||||
|
patents or other property right claims or to contest validity of any
|
||||||
|
such claims; this section has the sole purpose of protecting the
|
||||||
|
integrity of the free software distribution system which is
|
||||||
|
implemented by public license practices. Many people have made
|
||||||
|
generous contributions to the wide range of software distributed
|
||||||
|
through that system in reliance on consistent application of that
|
||||||
|
system; it is up to the author/donor to decide if he or she is willing
|
||||||
|
to distribute software through any other system and a licensee cannot
|
||||||
|
impose that choice.
|
||||||
|
|
||||||
|
This section is intended to make thoroughly clear what is believed to
|
||||||
|
be a consequence of the rest of this License.
|
||||||
|
|
||||||
|
12. If the distribution and/or use of the Library is restricted in
|
||||||
|
certain countries either by patents or by copyrighted interfaces, the
|
||||||
|
original copyright holder who places the Library under this License may add
|
||||||
|
an explicit geographical distribution limitation excluding those countries,
|
||||||
|
so that distribution is permitted only in or among countries not thus
|
||||||
|
excluded. In such case, this License incorporates the limitation as if
|
||||||
|
written in the body of this License.
|
||||||
|
|
||||||
|
13. The Free Software Foundation may publish revised and/or new
|
||||||
|
versions of the Lesser General Public License from time to time.
|
||||||
|
Such new versions will be similar in spirit to the present version,
|
||||||
|
but may differ in detail to address new problems or concerns.
|
||||||
|
|
||||||
|
Each version is given a distinguishing version number. If the Library
|
||||||
|
specifies a version number of this License which applies to it and
|
||||||
|
"any later version", you have the option of following the terms and
|
||||||
|
conditions either of that version or of any later version published by
|
||||||
|
the Free Software Foundation. If the Library does not specify a
|
||||||
|
license version number, you may choose any version ever published by
|
||||||
|
the Free Software Foundation.
|
||||||
|
|
||||||
|
14. If you wish to incorporate parts of the Library into other free
|
||||||
|
programs whose distribution conditions are incompatible with these,
|
||||||
|
write to the author to ask for permission. For software which is
|
||||||
|
copyrighted by the Free Software Foundation, write to the Free
|
||||||
|
Software Foundation; we sometimes make exceptions for this. Our
|
||||||
|
decision will be guided by the two goals of preserving the free status
|
||||||
|
of all derivatives of our free software and of promoting the sharing
|
||||||
|
and reuse of software generally.
|
||||||
|
|
||||||
|
NO WARRANTY
|
||||||
|
|
||||||
|
15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO
|
||||||
|
WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW.
|
||||||
|
EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR
|
||||||
|
OTHER PARTIES PROVIDE THE LIBRARY "AS IS" WITHOUT WARRANTY OF ANY
|
||||||
|
KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE
|
||||||
|
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||||
|
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE
|
||||||
|
LIBRARY IS WITH YOU. SHOULD THE LIBRARY PROVE DEFECTIVE, YOU ASSUME
|
||||||
|
THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||||
|
|
||||||
|
16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN
|
||||||
|
WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY
|
||||||
|
AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU
|
||||||
|
FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR
|
||||||
|
CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE
|
||||||
|
LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING
|
||||||
|
RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A
|
||||||
|
FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF
|
||||||
|
SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
|
||||||
|
DAMAGES.
|
||||||
|
|
||||||
|
END OF TERMS AND CONDITIONS
|
||||||
|
|
||||||
|
How to Apply These Terms to Your New Libraries
|
||||||
|
|
||||||
|
If you develop a new library, and you want it to be of the greatest
|
||||||
|
possible use to the public, we recommend making it free software that
|
||||||
|
everyone can redistribute and change. You can do so by permitting
|
||||||
|
redistribution under these terms (or, alternatively, under the terms of the
|
||||||
|
ordinary General Public License).
|
||||||
|
|
||||||
|
To apply these terms, attach the following notices to the library. It is
|
||||||
|
safest to attach them to the start of each source file to most effectively
|
||||||
|
convey the exclusion of warranty; and each file should have at least the
|
||||||
|
"copyright" line and a pointer to where the full notice is found.
|
||||||
|
|
||||||
|
<one line to give the library's name and a brief idea of what it does.>
|
||||||
|
Copyright (C) <year> <name of author>
|
||||||
|
|
||||||
|
This library is free software; you can redistribute it and/or
|
||||||
|
modify it under the terms of the GNU Lesser General Public
|
||||||
|
License as published by the Free Software Foundation; either
|
||||||
|
version 2.1 of the License, or (at your option) any later version.
|
||||||
|
|
||||||
|
This library is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
Lesser General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU Lesser General Public
|
||||||
|
License along with this library; if not, write to the Free Software
|
||||||
|
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||||
|
|
||||||
|
Also add information on how to contact you by electronic and paper mail.
|
||||||
|
|
||||||
|
You should also get your employer (if you work as a programmer) or your
|
||||||
|
school, if any, to sign a "copyright disclaimer" for the library, if
|
||||||
|
necessary. Here is a sample; alter the names:
|
||||||
|
|
||||||
|
Yoyodyne, Inc., hereby disclaims all copyright interest in the
|
||||||
|
library `Frob' (a library for tweaking knobs) written by James Random Hacker.
|
||||||
|
|
||||||
|
<signature of Ty Coon>, 1 April 1990
|
||||||
|
Ty Coon, President of Vice
|
||||||
|
|
||||||
|
That's all there is to it!
|
||||||
|
|
||||||
|
|
@ -17,23 +17,36 @@
|
|||||||
#
|
#
|
||||||
# See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
|
# See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
|
||||||
#
|
#
|
||||||
# This is a Qt message file in .po format. Each msgid starts with
|
# -* Makefile *-
|
||||||
# a scope. This scope should *NOT* be translated - eg. "Foo::Bar"
|
#
|
||||||
# would be translated to "Pub", not "Foo::Pub".
|
# Author : Patrick GOLDBRONN (CEA)
|
||||||
msgid ""
|
# Date : 28/06/2001
|
||||||
msgstr ""
|
# Modified by : Alexander BORODIN (OCN) - autotools usage
|
||||||
"Project-Id-Version: PROJECT VERSION\n"
|
# $Header$
|
||||||
"POT-Creation-Date: 2002-05-28 10:57:43 AM CEST\n"
|
#
|
||||||
"PO-Revision-Date: YYYY-MM-DD\n"
|
|
||||||
"Last-Translator: FULLNAME <EMAIL@ADDRESS>\n"
|
|
||||||
"Content-Type: text/plain; charset=iso-8859-1\n"
|
|
||||||
|
|
||||||
|
include $(top_srcdir)/adm_local/unix/make_common_starter.am
|
||||||
|
|
||||||
#-----------------------------------------------------------
|
SUBDIRS = idl adm_local resources src doc bin
|
||||||
# ObjectBrowser
|
|
||||||
#-----------------------------------------------------------
|
|
||||||
|
|
||||||
#mesh_tree_algo_netgen
|
DIST_SUBDIRS = idl adm_local resources src doc bin
|
||||||
msgid "ICON_SMESH_TREE_ALGO_NETGEN_3D"
|
|
||||||
msgstr "mesh_tree_algo_tetra.png"
|
DISTCLEANFILES = a.out aclocal.m4 configure
|
||||||
#msgstr "mesh_tree_algo_netgen.png"
|
|
||||||
|
salomeinclude_DATA=SMESH_version.h
|
||||||
|
|
||||||
|
EXTRA_DIST+= \
|
||||||
|
build_configure \
|
||||||
|
clean_configure \
|
||||||
|
LICENCE
|
||||||
|
|
||||||
|
dist-hook:
|
||||||
|
rm -rf `find $(distdir) -name CVS`
|
||||||
|
|
||||||
|
usr_docs:
|
||||||
|
(cd doc && $(MAKE) $(AM_MAKEFLAGS) usr_docs)
|
||||||
|
|
||||||
|
docs:usr_docs
|
||||||
|
|
||||||
|
dev_docs:
|
||||||
|
(cd doc && $(MAKE) $(AM_MAKEFLAGS) dev_docs)
|
253
Makefile.in
@ -1,253 +0,0 @@
|
|||||||
# Copyright (C) 2005 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
|
|
||||||
# CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
|
|
||||||
#
|
|
||||||
# This library is free software; you can redistribute it and/or
|
|
||||||
# modify it under the terms of the GNU Lesser General Public
|
|
||||||
# License as published by the Free Software Foundation; either
|
|
||||||
# version 2.1 of the License.
|
|
||||||
#
|
|
||||||
# This library is distributed in the hope that it will be useful,
|
|
||||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
||||||
# Lesser General Public License for more details.
|
|
||||||
#
|
|
||||||
# You should have received a copy of the GNU Lesser General Public
|
|
||||||
# License along with this library; if not, write to the Free Software
|
|
||||||
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
||||||
#
|
|
||||||
# See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
|
|
||||||
#
|
|
||||||
# -* Makefile *-
|
|
||||||
#
|
|
||||||
# Author : Patrick GOLDBRONN (CEA)
|
|
||||||
# Date : 28/06/2001
|
|
||||||
# $Header$
|
|
||||||
#
|
|
||||||
|
|
||||||
# source path
|
|
||||||
top_srcdir=@top_srcdir@
|
|
||||||
top_builddir=.
|
|
||||||
srcdir=@srcdir@
|
|
||||||
VPATH=.:@srcdir@:@top_srcdir@/bin:./bin/salome:./resources:@top_srcdir@/resources:./bin:@top_srcdir@/idl
|
|
||||||
|
|
||||||
|
|
||||||
@COMMENCE@
|
|
||||||
|
|
||||||
SUBDIRS = idl src doc adm_local
|
|
||||||
|
|
||||||
RESOURCES_FILES = \
|
|
||||||
delete.png \
|
|
||||||
mesh_add_sub.png \
|
|
||||||
mesh_algo_hexa.png \
|
|
||||||
mesh_algo_mefisto.png \
|
|
||||||
mesh_algo_quad.png \
|
|
||||||
mesh_algo_regular.png \
|
|
||||||
mesh_algo_tetra.png \
|
|
||||||
mesh_angle.png \
|
|
||||||
mesh_area.png \
|
|
||||||
mesh_aspect.png \
|
|
||||||
mesh_aspect_3d.png \
|
|
||||||
mesh_compute.png \
|
|
||||||
mesh_connectivity.png \
|
|
||||||
mesh_diagonal.png \
|
|
||||||
mesh_edit.png \
|
|
||||||
mesh_hexa_n.png \
|
|
||||||
mesh_hexa.png \
|
|
||||||
mesh_hypo_area.png \
|
|
||||||
mesh_hypo_length.png \
|
|
||||||
mesh_hypo_segment.png \
|
|
||||||
mesh_hypo_volume.png \
|
|
||||||
mesh_hypo_edit.png \
|
|
||||||
mesh_info.png \
|
|
||||||
advanced_mesh_info.png \
|
|
||||||
standard_mesh_info.png \
|
|
||||||
mesh_init.png \
|
|
||||||
mesh_length.png \
|
|
||||||
mesh_length_2d.png \
|
|
||||||
mesh_free_edges.png \
|
|
||||||
mesh_free_edges_2d.png \
|
|
||||||
mesh_multi_edges.png \
|
|
||||||
mesh_multi_edges_2d.png \
|
|
||||||
mesh_line_n.png \
|
|
||||||
mesh_line.png \
|
|
||||||
mesh_move_node.png \
|
|
||||||
mesh_orientation.png \
|
|
||||||
mesh.png \
|
|
||||||
mesh_polygon.png \
|
|
||||||
mesh_polyhedron.png \
|
|
||||||
mesh_pyramid_n.png \
|
|
||||||
mesh_pyramid.png \
|
|
||||||
mesh_quad_n.png \
|
|
||||||
mesh_quad.png \
|
|
||||||
mesh_rem_element.png \
|
|
||||||
mesh_rem_node.png \
|
|
||||||
mesh_set_algo.png \
|
|
||||||
mesh_set_hypo.png \
|
|
||||||
mesh_shading.png \
|
|
||||||
mesh_shrink.png \
|
|
||||||
mesh_skew.png \
|
|
||||||
mesh_taper.png \
|
|
||||||
mesh_tetra_n.png \
|
|
||||||
mesh_tetra.png \
|
|
||||||
mesh_tree_algo_hexa.png \
|
|
||||||
mesh_tree_algo_mefisto.png \
|
|
||||||
mesh_tree_algo.png \
|
|
||||||
mesh_tree_algo_quad.png \
|
|
||||||
mesh_tree_algo_regular.png \
|
|
||||||
mesh_tree_algo_tetra.png \
|
|
||||||
mesh_tree_algo_netgen_2d3d.png \
|
|
||||||
mesh_tree_algo_netgen_2d.png \
|
|
||||||
mesh_tree_hypo_area.png \
|
|
||||||
mesh_tree_hypo_length.png \
|
|
||||||
mesh_tree_hypo.png \
|
|
||||||
mesh_tree_hypo_segment.png \
|
|
||||||
mesh_tree_hypo_volume.png \
|
|
||||||
mesh_tree_hypo_netgen.png \
|
|
||||||
mesh_tree_hypo_netgen_2d.png \
|
|
||||||
mesh_tree_mesh.png \
|
|
||||||
mesh_tree_importedmesh.png \
|
|
||||||
mesh_tree_mesh_warn.png \
|
|
||||||
mesh_triangle_n.png \
|
|
||||||
mesh_triangle.png \
|
|
||||||
mesh_update.png \
|
|
||||||
mesh_vertex_n.png \
|
|
||||||
mesh_vertex.png \
|
|
||||||
mesh_volume_3d.png \
|
|
||||||
mesh_wireframe.png \
|
|
||||||
mesh_points.png \
|
|
||||||
mesh_wrap.png \
|
|
||||||
mesh_tree_group.png \
|
|
||||||
mesh_edit_group.png \
|
|
||||||
mesh_make_group.png \
|
|
||||||
mesh_union2tri.png \
|
|
||||||
mesh_uniontri.png \
|
|
||||||
mesh_cutquad.png \
|
|
||||||
mesh_smoothing.png \
|
|
||||||
mesh_renumbering_nodes.png \
|
|
||||||
mesh_renumbering_elements.png \
|
|
||||||
mesh_extrusion.png \
|
|
||||||
mesh_extrusionpath.png \
|
|
||||||
mesh_revolution.png \
|
|
||||||
ModuleMesh.png \
|
|
||||||
mesh_unionGroups.png \
|
|
||||||
mesh_intersectGroups.png \
|
|
||||||
mesh_cutGroups.png \
|
|
||||||
mesh_deleteGroups.png \
|
|
||||||
mesh_translation_vector.png \
|
|
||||||
mesh_translation_points.png \
|
|
||||||
mesh_rotation.png \
|
|
||||||
mesh_symmetry_point.png \
|
|
||||||
mesh_symmetry_axis.png \
|
|
||||||
mesh_symmetry_plane.png \
|
|
||||||
mesh_sew_freeborders.png \
|
|
||||||
mesh_sew_conform_freeborders.png \
|
|
||||||
mesh_sew_bordertoside.png \
|
|
||||||
mesh_sew_sideelements.png \
|
|
||||||
mesh_merge_nodes.png \
|
|
||||||
mesh_merge_elements.png \
|
|
||||||
select1.png \
|
|
||||||
SMESH_en.xml \
|
|
||||||
SMESH.config \
|
|
||||||
StdMeshers.xml \
|
|
||||||
SMESHCatalog.xml \
|
|
||||||
SalomeApp.xml \
|
|
||||||
mesh_pattern.png \
|
|
||||||
pattern_sample_2d.png \
|
|
||||||
pattern_sample_3D.png \
|
|
||||||
mesh_add.png \
|
|
||||||
mesh_remove.png \
|
|
||||||
mesh_quad_edge.png \
|
|
||||||
mesh_quad_triangle.png \
|
|
||||||
mesh_quad_quadrangle.png \
|
|
||||||
mesh_quad_tetrahedron.png \
|
|
||||||
mesh_quad_pyramid.png \
|
|
||||||
mesh_quad_pentahedron.png \
|
|
||||||
mesh_quad_hexahedron.png \
|
|
||||||
mesh_conv_to_quad.png
|
|
||||||
|
|
||||||
BIN_SCRIPT= \
|
|
||||||
VERSION
|
|
||||||
|
|
||||||
# copy header files in common directory
|
|
||||||
|
|
||||||
include_list = include/salome/SALOMEconfig.h \
|
|
||||||
include/salome/SMESH_version.h
|
|
||||||
|
|
||||||
ifneq ($(HAVE_SSTREAM),yes)
|
|
||||||
include_list += include/salome/sstream
|
|
||||||
endif
|
|
||||||
|
|
||||||
inc: idl $(include_list)
|
|
||||||
|
|
||||||
bin: bin/salome/VERSION
|
|
||||||
|
|
||||||
bin/salome/VERSION : bin/VERSION
|
|
||||||
-$(RM) $@
|
|
||||||
$(LN_S) ../../$< $@
|
|
||||||
|
|
||||||
include/salome/SALOMEconfig.h: salome_adm/unix/SALOMEconfig.ref
|
|
||||||
-$(RM) $@
|
|
||||||
$(LN_S) ../../$< $@
|
|
||||||
|
|
||||||
# test if SALOMEconfig.h has changed (contents)
|
|
||||||
salome_adm/unix/SALOMEconfig.ref: salome_adm/unix/SALOMEconfig.h
|
|
||||||
@if ! [ -a $@ ]; then \
|
|
||||||
cp -p -f $< $@; \
|
|
||||||
fi; \
|
|
||||||
if ! cmp $< $@; then \
|
|
||||||
cp -p -f $< $@; \
|
|
||||||
fi; \
|
|
||||||
|
|
||||||
include/salome/sstream: salome_adm/unix/sstream
|
|
||||||
-$(RM) $@
|
|
||||||
$(LN_S) ../../$< $@
|
|
||||||
|
|
||||||
include/salome/SMESH_version.h: SMESH_version.h
|
|
||||||
-$(RM) $@
|
|
||||||
$(LN_S) ../../$< $@
|
|
||||||
|
|
||||||
depend: depend_idl
|
|
||||||
|
|
||||||
depend_idl:
|
|
||||||
(cd idl ; $(MAKE) $@) || exit 1
|
|
||||||
|
|
||||||
# doc is already build : if you want to had documents, go manually to doc and run 'make doc'
|
|
||||||
#doc:
|
|
||||||
# (cd doc && $(MAKE) $@) || exit 1
|
|
||||||
|
|
||||||
install-end:
|
|
||||||
# finish libtool install
|
|
||||||
# @$(LT) --mode=finish $(libdir)
|
|
||||||
|
|
||||||
install-include: $(include_list)
|
|
||||||
$(INSTALL) -d $(includedir)
|
|
||||||
@for f in X $(include_list); do \
|
|
||||||
if test $$f != X; then \
|
|
||||||
($(INSTALL_DATA) -p $$f $(includedir)/. || exit 1); \
|
|
||||||
fi; \
|
|
||||||
done
|
|
||||||
|
|
||||||
# install script in $(bindir) :
|
|
||||||
install-bin: $(BIN_SCRIPT)
|
|
||||||
$(INSTALL) -d $(bindir)
|
|
||||||
if test $(BIN_SCRIPT)X != X; then \
|
|
||||||
$(INSTALL_PROGRAM) $^ $(bindir); \
|
|
||||||
fi
|
|
||||||
|
|
||||||
uninstall: uninstall-idl
|
|
||||||
|
|
||||||
uninstall-idl:
|
|
||||||
$(RM) $(idldir)/*.idl
|
|
||||||
|
|
||||||
distclean: distclean-other
|
|
||||||
|
|
||||||
distclean-other:
|
|
||||||
-$(RM) salome_adm/unix/*~ salome_adm/unix/*% salome_adm/unix/*.bak salome_adm/unix/*.new salome_adm/unix/*.old
|
|
||||||
-$(RM) salome_adm/unix/make_*
|
|
||||||
-$(RM) salome_adm/unix/depend salome_adm/unix/SALOMEconfig.h
|
|
||||||
-$(RM) config.cache config.log config.status
|
|
||||||
|
|
||||||
@MODULE@
|
|
||||||
|
|
||||||
install: install-bin install-include install-end
|
|
||||||
|
|
19
adm_local/Makefile.am
Normal file
@ -0,0 +1,19 @@
|
|||||||
|
# Copyright (C) 2005 OPEN CASCADE, CEA, EDF R&D, LEG
|
||||||
|
# PRINCIPIA R&D, EADS CCR, Lip6, BV, CEDRAT
|
||||||
|
# This library is free software; you can redistribute it and/or
|
||||||
|
# modify it under the terms of the GNU Lesser General Public
|
||||||
|
# License as published by the Free Software Foundation; either
|
||||||
|
# version 2.1 of the License.
|
||||||
|
#
|
||||||
|
# This library is distributed in the hope that it will be useful
|
||||||
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
# Lesser General Public License for more details.
|
||||||
|
#
|
||||||
|
# You should have received a copy of the GNU Lesser General Public
|
||||||
|
# License along with this library; if not, write to the Free Software
|
||||||
|
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||||
|
#
|
||||||
|
# See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
|
||||||
|
#
|
||||||
|
SUBDIRS = unix
|
22
adm_local/unix/Makefile.am
Normal file
@ -0,0 +1,22 @@
|
|||||||
|
# Copyright (C) 2005 OPEN CASCADE, CEA, EDF R&D, LEG
|
||||||
|
# PRINCIPIA R&D, EADS CCR, Lip6, BV, CEDRAT
|
||||||
|
# This library is free software; you can redistribute it and/or
|
||||||
|
# modify it under the terms of the GNU Lesser General Public
|
||||||
|
# License as published by the Free Software Foundation; either
|
||||||
|
# version 2.1 of the License.
|
||||||
|
#
|
||||||
|
# This library is distributed in the hope that it will be useful
|
||||||
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
# Lesser General Public License for more details.
|
||||||
|
#
|
||||||
|
# You should have received a copy of the GNU Lesser General Public
|
||||||
|
# License along with this library; if not, write to the Free Software
|
||||||
|
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||||
|
#
|
||||||
|
# See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
|
||||||
|
#
|
||||||
|
|
||||||
|
include $(top_srcdir)/adm_local/unix/make_common_starter.am
|
||||||
|
|
||||||
|
SUBDIRS = config_files
|
23
adm_local/unix/config_files/Makefile.am
Normal file
@ -0,0 +1,23 @@
|
|||||||
|
# Copyright (C) 2005 OPEN CASCADE, CEA, EDF R&D, LEG
|
||||||
|
# PRINCIPIA R&D, EADS CCR, Lip6, BV, CEDRAT
|
||||||
|
# This library is free software; you can redistribute it and/or
|
||||||
|
# modify it under the terms of the GNU Lesser General Public
|
||||||
|
# License as published by the Free Software Foundation; either
|
||||||
|
# version 2.1 of the License.
|
||||||
|
#
|
||||||
|
# This library is distributed in the hope that it will be useful
|
||||||
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
# Lesser General Public License for more details.
|
||||||
|
#
|
||||||
|
# You should have received a copy of the GNU Lesser General Public
|
||||||
|
# License along with this library; if not, write to the Free Software
|
||||||
|
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||||
|
#
|
||||||
|
# See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
|
||||||
|
#
|
||||||
|
include $(top_srcdir)/adm_local/unix/make_common_starter.am
|
||||||
|
|
||||||
|
dist_admlocalm4_DATA = \
|
||||||
|
check_SMESH.m4 \
|
||||||
|
check_f77.m4
|
117
adm_local/unix/config_files/check_Platform.m4
Executable file
@ -0,0 +1,117 @@
|
|||||||
|
dnl Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
|
||||||
|
dnl CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
|
||||||
|
dnl
|
||||||
|
dnl This library is free software; you can redistribute it and/or
|
||||||
|
dnl modify it under the terms of the GNU Lesser General Public
|
||||||
|
dnl License as published by the Free Software Foundation; either
|
||||||
|
dnl version 2.1 of the License.
|
||||||
|
dnl
|
||||||
|
dnl This library is distributed in the hope that it will be useful,
|
||||||
|
dnl but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
dnl MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
dnl Lesser General Public License for more details.
|
||||||
|
dnl
|
||||||
|
dnl You should have received a copy of the GNU Lesser General Public
|
||||||
|
dnl License along with this library; if not, write to the Free Software
|
||||||
|
dnl Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||||
|
dnl
|
||||||
|
dnl See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
|
||||||
|
dnl
|
||||||
|
dnl
|
||||||
|
dnl
|
||||||
|
|
||||||
|
AC_DEFUN([CHECK_PLATFORM],[
|
||||||
|
AC_REQUIRE([AC_PROG_CC])dnl
|
||||||
|
AC_REQUIRE([AC_PROG_CPP])dnl
|
||||||
|
|
||||||
|
AC_CHECKING(for Platform)
|
||||||
|
|
||||||
|
AC_SUBST(PLATFORM_INCLUDES)
|
||||||
|
|
||||||
|
PLATFORM_INCLUDES="PCLINUX"
|
||||||
|
SUFFIXES=""
|
||||||
|
|
||||||
|
f77int="F77INT32"
|
||||||
|
case $host_os in
|
||||||
|
irix5.* | irix6.* | osf4.* | osf5.* | linux* )
|
||||||
|
|
||||||
|
linux64="true"
|
||||||
|
expr "$host_os" : 'linux' >/dev/null && test ! x"$host_cpu" = x"x86_64" && linux64="false"
|
||||||
|
if test ! x"$linux64" = "xfalse" ; then
|
||||||
|
echo "$as_me:$LINENO: checking for 64bits integers size in F77/F90" >&5
|
||||||
|
echo $ECHO_N "checking for 64bits integers size in F77/F90... $ECHO_C" >&6
|
||||||
|
# Check whether --enable-int64 or --disable-int64 was given.
|
||||||
|
if test "${enable_int64+set}" = set; then
|
||||||
|
enableval="$enable_int64"
|
||||||
|
|
||||||
|
fi;
|
||||||
|
case "X-$enable_int64" in
|
||||||
|
X-no)
|
||||||
|
echo "$as_me:$LINENO: result: \"disabled\"" >&5
|
||||||
|
echo "${ECHO_T}\"disabled\"" >&6
|
||||||
|
SUFFIXES="_32"
|
||||||
|
;;
|
||||||
|
*)
|
||||||
|
echo "$as_me:$LINENO: result: \"enabled\"" >&5
|
||||||
|
echo "${ECHO_T}\"enabled\"" >&6
|
||||||
|
SUFFIXES=""
|
||||||
|
f77int="F77INT64"
|
||||||
|
;;
|
||||||
|
esac
|
||||||
|
fi
|
||||||
|
;;
|
||||||
|
*)
|
||||||
|
;;
|
||||||
|
esac
|
||||||
|
|
||||||
|
case $host_os in
|
||||||
|
linux*)
|
||||||
|
test x"$linux64" = x"true" && \
|
||||||
|
MACHINE="PCLINUX64${SUFFIXES}" || \
|
||||||
|
MACHINE=PCLINUX
|
||||||
|
;;
|
||||||
|
hpux*)
|
||||||
|
MACHINE=HP9000
|
||||||
|
;;
|
||||||
|
aix4.*)
|
||||||
|
MACHINE=RS6000
|
||||||
|
host_os_novers=aix4.x
|
||||||
|
;;
|
||||||
|
irix5.*)
|
||||||
|
MACHINE="IRIX64${SUFFIXES}"
|
||||||
|
host_os_novers=irix5.x
|
||||||
|
;;
|
||||||
|
irix6.*)
|
||||||
|
MACHINE="IRIX64${SUFFIXES}"
|
||||||
|
host_os_novers=irix6.x
|
||||||
|
;;
|
||||||
|
osf4.*)
|
||||||
|
MACHINE="OSF1${SUFFIXES}"
|
||||||
|
host_os_novers=osf4.x
|
||||||
|
;;
|
||||||
|
osf5.*)
|
||||||
|
MACHINE="OSF1${SUFFIXES}"
|
||||||
|
host_os_novers=osf5.x
|
||||||
|
;;
|
||||||
|
solaris2.*)
|
||||||
|
MACHINE=SUN4SOL2
|
||||||
|
host_os_novers=solaris2.x
|
||||||
|
;;
|
||||||
|
uxpv*)
|
||||||
|
MACHINE=VPP5000
|
||||||
|
;;
|
||||||
|
*)
|
||||||
|
MACHINE=
|
||||||
|
host_os_novers=$host_os
|
||||||
|
;;
|
||||||
|
esac
|
||||||
|
|
||||||
|
case $host_cpu in
|
||||||
|
ia64*)
|
||||||
|
MACHINE="PCLINUX64"
|
||||||
|
;;
|
||||||
|
esac
|
||||||
|
|
||||||
|
PLATFORM_INCLUDES=" -D$MACHINE "
|
||||||
|
|
||||||
|
])dnl
|
@ -28,7 +28,9 @@ if test "x$SMESH_DIR" == "x" ; then
|
|||||||
else
|
else
|
||||||
|
|
||||||
# search SMESH binaries in PATH variable
|
# search SMESH binaries in PATH variable
|
||||||
AC_PATH_PROG(TEMP, libSMESH_Swig.py)
|
#CCRTAC_PATH_PROG(TEMP, libSMESH_Swig.py)
|
||||||
|
#AC_PATH_PROG(TEMP, MED_Test)
|
||||||
|
AC_PATH_PROG(TEMP, smesh.py)
|
||||||
if test "x$TEMP" != "x" ; then
|
if test "x$TEMP" != "x" ; then
|
||||||
SMESH_BIN_DIR=`dirname $TEMP`
|
SMESH_BIN_DIR=`dirname $TEMP`
|
||||||
SMESH_DIR=`dirname $SMESH_BIN_DIR`
|
SMESH_DIR=`dirname $SMESH_BIN_DIR`
|
||||||
@ -38,7 +40,9 @@ if test "x$SMESH_DIR" == "x" ; then
|
|||||||
#
|
#
|
||||||
fi
|
fi
|
||||||
|
|
||||||
if test -f ${SMESH_DIR}/bin/salome/libSMESH_Swig.py ; then
|
#CCRTif test -f ${SMESH_DIR}/bin/salome/libSMESH_Swig.py ; then
|
||||||
|
#if test -f ${SMESH_DIR}/bin/salome/MED_Test ; then
|
||||||
|
if test -f ${SMESH_DIR}/bin/salome/smesh.py ; then
|
||||||
SMesh_ok=yes
|
SMesh_ok=yes
|
||||||
AC_MSG_RESULT(Using SMesh module distribution in ${SMESH_DIR})
|
AC_MSG_RESULT(Using SMesh module distribution in ${SMESH_DIR})
|
||||||
|
|
||||||
|
@ -1,307 +0,0 @@
|
|||||||
# common directories to put headerfiles
|
|
||||||
inc_builddir=$(top_builddir)/include/salome
|
|
||||||
|
|
||||||
@SET_MAKE@
|
|
||||||
SHELL=/bin/sh
|
|
||||||
|
|
||||||
# header missing
|
|
||||||
|
|
||||||
HAVE_SSTREAM=@HAVE_SSTREAM@
|
|
||||||
|
|
||||||
|
|
||||||
LIBS=@LIBS@
|
|
||||||
LIBSFORBIN=@LIBS@
|
|
||||||
LDFLAGS=@LDFLAGS@ -L$(top_builddir)/lib@LIB_LOCATION_SUFFIX@/salome -Xlinker -rpath-link -Xlinker
|
|
||||||
LDFLAGSFORBIN=@LDFLAGS@ -L$(top_builddir)/lib@LIB_LOCATION_SUFFIX@/salome -Xlinker -rpath-link -Xlinker
|
|
||||||
# add libstdc++ to link c++ library with libtool !
|
|
||||||
LDFLAGS+= -lstdc++
|
|
||||||
LDFLAGSFORBIN+= -lstdc++
|
|
||||||
|
|
||||||
CP=@CP@
|
|
||||||
|
|
||||||
# CPP
|
|
||||||
|
|
||||||
CPP=@CPP@
|
|
||||||
CXXCPP=@CXXCPP@
|
|
||||||
CPPFLAGS=@CPPFLAGS@ -I$(inc_builddir) -I$(srcdir) -I.
|
|
||||||
|
|
||||||
# C
|
|
||||||
|
|
||||||
CC = @CC@
|
|
||||||
CFLAGS = @CFLAGS@
|
|
||||||
C_DEPEND_FLAG = @C_DEPEND_FLAG@
|
|
||||||
|
|
||||||
# C++
|
|
||||||
|
|
||||||
CXX = @CXX@
|
|
||||||
CXXFLAGS = @CXXFLAGS@
|
|
||||||
CXX_DEPEND_FLAG = @CXX_DEPEND_FLAG@
|
|
||||||
|
|
||||||
# BOOST Library
|
|
||||||
|
|
||||||
BOOST_CPPFLAGS = @BOOST_CPPFLAGS@
|
|
||||||
|
|
||||||
# JAVA
|
|
||||||
|
|
||||||
JAVA_INCLUDES = @JAVA_INCLUDES@
|
|
||||||
JAVA_LIBS = @JAVA_LIBS@
|
|
||||||
JAVA_LDPATH = @JAVA_LDPATH@
|
|
||||||
|
|
||||||
# PYTHON
|
|
||||||
|
|
||||||
PYTHON = @PYTHON@
|
|
||||||
PYTHONHOME = @PYTHONHOME@
|
|
||||||
PYTHON_INCLUDES = @PYTHON_INCLUDES@
|
|
||||||
PYTHON_LIBS = @PYTHON_LIBS@
|
|
||||||
PYTHON_VERSION = @PYTHON_VERSION@
|
|
||||||
PYTHON_SITE = $(prefix)/lib@LIB_LOCATION_SUFFIX@/python$(PYTHON_VERSION)/site-packages
|
|
||||||
PYTHON_SITE_INSTALL = $(prefix)/lib@LIB_LOCATION_SUFFIX@/python$(PYTHON_VERSION)/site-packages/salome
|
|
||||||
|
|
||||||
# QT
|
|
||||||
|
|
||||||
QT_ROOT = @QT_ROOT@
|
|
||||||
QT_INCLUDES = @QT_INCLUDES@
|
|
||||||
QT_MT_INCLUDES = @QT_INCLUDES@ -DQT_THREAD_SUPPORT
|
|
||||||
QT_LIBS = @QT_LIBS@
|
|
||||||
QT_MT_LIBS = @QT_MT_LIBS@
|
|
||||||
|
|
||||||
MOC = @MOC@
|
|
||||||
UIC = @UIC@
|
|
||||||
MSG2QM = @MSG2QM@
|
|
||||||
|
|
||||||
#QWT
|
|
||||||
|
|
||||||
QWT_INCLUDES=@QWT_INCLUDES@
|
|
||||||
QWT_LIBS=@QWT_LIBS@
|
|
||||||
|
|
||||||
# SIP
|
|
||||||
SIP = @SIP@
|
|
||||||
SIP_INCLUDES = @SIP_INCLUDES@
|
|
||||||
SIP_LIBS = @SIP_LIBS@
|
|
||||||
|
|
||||||
# PYQT
|
|
||||||
PYQT_SIPS = @PYQT_SIPS@
|
|
||||||
PYQT_LIBS = @PYQT_LIBS@
|
|
||||||
|
|
||||||
# openGL
|
|
||||||
OGL_INCLUDES=@OGL_INCLUDES@
|
|
||||||
OGL_LIBS=@OGL_LIBS@
|
|
||||||
|
|
||||||
# VTK
|
|
||||||
VTK_INCLUDES=@VTK_INCLUDES@
|
|
||||||
VTK_LIBS=@VTK_LIBS@
|
|
||||||
|
|
||||||
# HDF5
|
|
||||||
|
|
||||||
HDF5_INCLUDES=@HDF5_INCLUDES@
|
|
||||||
HDF5_LIBS=@HDF5_LIBS@
|
|
||||||
HDF5_MT_LIBS=@HDF5_MT_LIBS@
|
|
||||||
|
|
||||||
# OpenCasCade
|
|
||||||
|
|
||||||
OCC_INCLUDES=@CAS_CPPFLAGS@
|
|
||||||
OCC_CXXFLAGS=@CAS_CXXFLAGS@
|
|
||||||
|
|
||||||
OCC_KERNEL_LIBS=@CAS_KERNEL@
|
|
||||||
OCC_OCAF_LIBS=@CAS_OCAF@
|
|
||||||
OCC_VIEWER_LIBS=@CAS_VIEWER@
|
|
||||||
OCC_MODELER_LIBS=@CAS_MODELER@
|
|
||||||
OCC_DATAEXCHANGE_LIBS=@CAS_DATAEXCHANGE@
|
|
||||||
OCC_LIBS=@CAS_LDFLAGS@
|
|
||||||
OCC_LDPATH=@CAS_LDPATH@
|
|
||||||
|
|
||||||
# MPICH
|
|
||||||
|
|
||||||
MPICH_INCLUDES=@MPICH_INCLUDES@
|
|
||||||
MPICH_LIBS=@MPICH_LIBS@
|
|
||||||
|
|
||||||
# Swig C++ Python
|
|
||||||
|
|
||||||
SWIG = @SWIG@
|
|
||||||
SWIG_FLAGS = @SWIG_FLAGS@ -I$(inc_builddir) -I$(srcdir) -I.
|
|
||||||
|
|
||||||
# OMNIORB
|
|
||||||
|
|
||||||
OMNIORB_ROOT = @OMNIORB_ROOT@
|
|
||||||
OMNIORB_INCLUDES = @OMNIORB_INCLUDES@
|
|
||||||
OMNIORB_LIBS = @OMNIORB_LIBS@
|
|
||||||
OMNIORB_CXXFLAGS = @OMNIORB_CXXFLAGS@
|
|
||||||
|
|
||||||
OMNIORB_IDL = @OMNIORB_IDL@
|
|
||||||
OMNIORB_IDLCXXFLAGS = @OMNIORB_IDLCXXFLAGS@
|
|
||||||
OMNIORB_IDLPYFLAGS = @OMNIORB_IDLPYFLAGS@ -I$(top_srcdir)/idl -I$(top_builddir)/idl/salome \
|
|
||||||
-I$(KERNEL_ROOT_DIR)/idl/salome -I$(GEOM_ROOT_DIR)/idl/salome -I$(MED_ROOT_DIR)/idl/salome
|
|
||||||
|
|
||||||
OMNIORB_IDL_CLN_H = @OMNIORB_IDL_CLN_H@
|
|
||||||
OMNIORB_IDL_CLN_CXX = @OMNIORB_IDL_CLN_CXX@
|
|
||||||
OMNIORB_IDL_CLN_OBJ = @OMNIORB_IDL_CLN_OBJ@
|
|
||||||
|
|
||||||
OMNIORB_IDL_SRV_H = @OMNIORB_IDL_SRV_H@
|
|
||||||
OMNIORB_IDL_SRV_CXX = @OMNIORB_IDL_SRV_CXX@
|
|
||||||
OMNIORB_IDL_SRV_OBJ = @OMNIORB_IDL_SRV_OBJ@
|
|
||||||
|
|
||||||
# Default ORB
|
|
||||||
|
|
||||||
CORBA_ROOT = @CORBA_ROOT@
|
|
||||||
CORBA_INCLUDES = @CORBA_INCLUDES@
|
|
||||||
CORBA_LIBS = @CORBA_LIBS@
|
|
||||||
CORBA_CXXFLAGS = @CORBA_CXXFLAGS@
|
|
||||||
|
|
||||||
IDLCXXFLAGS = -bcxx @IDLCXXFLAGS@ -I$(top_srcdir)/idl -I$(top_builddir)/idl/salome \
|
|
||||||
-I$(KERNEL_ROOT_DIR)/idl/salome -I$(GEOM_ROOT_DIR)/idl/salome -I$(MED_ROOT_DIR)/idl/salome
|
|
||||||
IDLPYFLAGS = @IDLPYFLAGS@
|
|
||||||
|
|
||||||
IDL = @IDL@
|
|
||||||
|
|
||||||
IDL_CLN_H = @IDL_CLN_H@
|
|
||||||
IDL_CLN_CXX = @IDL_CLN_CXX@
|
|
||||||
IDL_CLN_OBJ = @IDL_CLN_OBJ@
|
|
||||||
|
|
||||||
IDL_SRV_H = @IDL_SRV_H@
|
|
||||||
IDL_SRV_CXX = @IDL_SRV_CXX@
|
|
||||||
IDL_SRV_OBJ = @IDL_SRV_OBJ@
|
|
||||||
|
|
||||||
CPPFLAGS+= $(CORBA_INCLUDES)
|
|
||||||
CXXFLAGS+= $(CORBA_CXXFLAGS)
|
|
||||||
|
|
||||||
# add corba libs when link salome application !
|
|
||||||
#LDFLAGS+= $(CORBA_LIBS)
|
|
||||||
LIBS+=$(CORBA_LIBS)
|
|
||||||
|
|
||||||
DOXYGEN = @DOXYGEN@
|
|
||||||
DOXYGEN_WITH_PYTHON = @DOXYGEN_WITH_PYTHON@
|
|
||||||
DOXYGEN_WITH_STL = @DOXYGEN_WITH_STL@
|
|
||||||
|
|
||||||
## Shared libraries
|
|
||||||
LT_STATIC_EXEC=@LT_STATIC_EXEC@
|
|
||||||
DYNAMIC_DIRS=@DYNAMIC_DIRS@
|
|
||||||
LT_LIB=libtool
|
|
||||||
LT=$(top_builddir)/libtool
|
|
||||||
LT_COMPILE=$(LT) --mode=compile $(CC)
|
|
||||||
LT_LINK_LIB=$(LT_LIB) --mode=link $(CC) -rpath $(libdir)
|
|
||||||
LT_LINK_EXE=$(LT) --mode=link $(CC) $(LT_STATIC_EXEC) -dlopen self -rpath $(bindir) $(DYNAMIC_DIRS)
|
|
||||||
LT_RUN=$(LT) --mode=execute
|
|
||||||
LT_INSTALL_PROG=$(LT) --mode=install $(INSTALL_PROGRAM)
|
|
||||||
LT_INSTALL_LIB=$(LT) --mode=install $(INSTALL_DATA)
|
|
||||||
LT_UNINSTALL=$(LT) --mode=uninstall $(RM)
|
|
||||||
|
|
||||||
INSTALL=@INSTALL@
|
|
||||||
INSTALL_PROGRAM=@INSTALL_PROGRAM@
|
|
||||||
INSTALL_DATA=@INSTALL_DATA@
|
|
||||||
|
|
||||||
# create a symbolic link (or a copie ?)
|
|
||||||
LN_S=@LN_S@
|
|
||||||
|
|
||||||
KERNEL_ROOT_DIR=@KERNEL_ROOT_DIR@
|
|
||||||
KERNEL_SITE_DIR=@KERNEL_SITE_DIR@
|
|
||||||
KERNEL_LDFLAGS=@KERNEL_LDFLAGS@
|
|
||||||
KERNEL_CXXFLAGS=@KERNEL_CXXFLAGS@
|
|
||||||
|
|
||||||
GUI_ROOT_DIR=@GUI_ROOT_DIR@
|
|
||||||
GUI_LDFLAGS=@GUI_LDFLAGS@
|
|
||||||
GUI_CXXFLAGS=@GUI_CXXFLAGS@
|
|
||||||
|
|
||||||
MED_ROOT_DIR=@MED_ROOT_DIR@
|
|
||||||
MED_LDFLAGS=@MED_LDFLAGS@
|
|
||||||
MED_CXXFLAGS=@MED_CXXFLAGS@
|
|
||||||
|
|
||||||
GEOM_ROOT_DIR=@GEOM_ROOT_DIR@
|
|
||||||
GEOM_LDFLAGS=@GEOM_LDFLAGS@
|
|
||||||
GEOM_CXXFLAGS=@GEOM_CXXFLAGS@
|
|
||||||
|
|
||||||
## Installation points
|
|
||||||
prefix=@prefix@
|
|
||||||
exec_prefix=@exec_prefix@
|
|
||||||
bindir=@exec_prefix@/bin/salome
|
|
||||||
libdir=@exec_prefix@/lib@LIB_LOCATION_SUFFIX@/salome
|
|
||||||
# warning : if user give this path in configure we could have salome/salome :-(
|
|
||||||
includedir=@includedir@/salome
|
|
||||||
datadir=@datadir@/salome
|
|
||||||
idldir=$(prefix)/idl/salome
|
|
||||||
sharedpydir=@exec_prefix@/lib@LIB_LOCATION_SUFFIX@/python$(PYTHON_VERSION)/site-packages/salome/shared_modules
|
|
||||||
|
|
||||||
docdir=${prefix}/doc/salome
|
|
||||||
|
|
||||||
#
|
|
||||||
# begin of package rules
|
|
||||||
#
|
|
||||||
|
|
||||||
.PHONY: all lib bin inc resources docs tests install uninstall dep depend depend_idl cleandep mostlyclean clean distclean
|
|
||||||
|
|
||||||
.SUFFIXES: .cxx .cc .c .f .o .lo .idl .py .i .ui .po .qm
|
|
||||||
|
|
||||||
all:
|
|
||||||
$(MAKE) inc
|
|
||||||
$(MAKE) depend_idl
|
|
||||||
$(MAKE) depend
|
|
||||||
$(MAKE) lib
|
|
||||||
$(MAKE) bin
|
|
||||||
$(MAKE) resources
|
|
||||||
|
|
||||||
#
|
|
||||||
# add target to build administrative files
|
|
||||||
#
|
|
||||||
|
|
||||||
Makefile: $(top_builddir)/config.status $(srcdir)/Makefile.in
|
|
||||||
cd $(top_builddir) ; ./config.status
|
|
||||||
|
|
||||||
LOCAL_MAKE = make_commence make_conclude make_omniorb
|
|
||||||
|
|
||||||
KERNEL_MAKE = make_module depend SALOMEconfig.h F77config.h sstream envScript
|
|
||||||
|
|
||||||
$(top_builddir)/config.status: $(top_srcdir)/configure \
|
|
||||||
$(LOCAL_MAKE:%=$(top_srcdir)/adm_local/unix/%.in) \
|
|
||||||
$(KERNEL_MAKE:%=$(KERNEL_ROOT_DIR)/salome_adm/unix/%.in)
|
|
||||||
cd $(top_builddir) ; ./config.status --recheck
|
|
||||||
|
|
||||||
# VPATH contain $(srcdir), so make configure is good in top_srcdir and we must add target configure otherwise :-)
|
|
||||||
ifneq ($(top_srcdir),$(srcdir))
|
|
||||||
configure: $(top_srcdir)/configure
|
|
||||||
endif
|
|
||||||
|
|
||||||
$(top_srcdir)/configure: $(top_srcdir)/configure.in $(top_srcdir)/aclocal.m4
|
|
||||||
cd $(top_srcdir) ; autoconf
|
|
||||||
|
|
||||||
$(top_srcdir)/configure.in: $(top_srcdir)/configure.in.base
|
|
||||||
cd $(top_srcdir) && ./build_configure
|
|
||||||
|
|
||||||
|
|
||||||
ACLOCAL_KERNEL = \
|
|
||||||
ac_cxx_bool.m4 \
|
|
||||||
check_corba.m4 \
|
|
||||||
ac_cxx_depend_flag.m4 \
|
|
||||||
check_hdf5.m4 \
|
|
||||||
enable_pthreads.m4 \
|
|
||||||
ac_cxx_mutable.m4 \
|
|
||||||
check_mico.m4 \
|
|
||||||
ac_cxx_namespaces.m4 \
|
|
||||||
check_omniorb.m4 \
|
|
||||||
pyembed.m4 \
|
|
||||||
ac_cxx_partial_specialization.m4 \
|
|
||||||
python.m4 \
|
|
||||||
ac_cxx_typename.m4 \
|
|
||||||
check_pthreads.m4 \
|
|
||||||
check_cas.m4 \
|
|
||||||
ac_cc_warnings.m4 \
|
|
||||||
check_boost.m4 \
|
|
||||||
check_swig.m4
|
|
||||||
|
|
||||||
ACLOCAL_GUI = \
|
|
||||||
check_vtk.m4 \
|
|
||||||
check_opengl.m4 \
|
|
||||||
check_qt.m4 \
|
|
||||||
check_GUI.m4 \
|
|
||||||
check_corba_in_GUI.m4
|
|
||||||
|
|
||||||
ACLOCAL_MED = check_Med.m4
|
|
||||||
ACLOCAL_GEOM = check_GEOM.m4
|
|
||||||
|
|
||||||
$(top_srcdir)/aclocal.m4: $(ACLOCAL_KERNEL:%=@KERNEL_ROOT_DIR@/salome_adm/unix/config_files/%) \
|
|
||||||
$(ACLOCAL_GUI:%=@GUI_ROOT_DIR@/adm_local/unix/config_files/%) \
|
|
||||||
$(ACLOCAL_MED:%=@MED_ROOT_DIR@/adm_local/unix/config_files/%) \
|
|
||||||
$(ACLOCAL_GEOM:%=@GEOM_ROOT_DIR@/adm_local/unix/config_files/%)
|
|
||||||
cd $(top_srcdir) ; aclocal -I adm_local/unix/config_files -I @KERNEL_ROOT_DIR@/salome_adm/unix/config_files \
|
|
||||||
-I @GUI_ROOT_DIR@/adm_local/unix/config_files \
|
|
||||||
-I @MED_ROOT_DIR@/adm_local/unix/config_files \
|
|
||||||
-I @GEOM_ROOT_DIR@/adm_local/unix/config_files
|
|
||||||
|
|
54
adm_local/unix/make_common_starter.am
Normal file
@ -0,0 +1,54 @@
|
|||||||
|
#
|
||||||
|
# ============================================================
|
||||||
|
# This file defines the common definitions used in several
|
||||||
|
# Makefile. This file must be included, if needed, by the file
|
||||||
|
# Makefile.am.
|
||||||
|
# ============================================================
|
||||||
|
#
|
||||||
|
|
||||||
|
# Standard directory for installation
|
||||||
|
salomeincludedir = $(includedir)/@PACKAGE@
|
||||||
|
libdir = $(prefix)/lib@LIB_LOCATION_SUFFIX@/@PACKAGE@
|
||||||
|
bindir = $(prefix)/bin/@PACKAGE@
|
||||||
|
salomescriptdir = $(bindir)
|
||||||
|
|
||||||
|
# Directory for installing idl files
|
||||||
|
salomeidldir = $(prefix)/idl/@PACKAGE@
|
||||||
|
|
||||||
|
# Directory for installing resource files
|
||||||
|
salomeresdir = $(prefix)/share/@PACKAGE@/resources/@MODULE_NAME@
|
||||||
|
|
||||||
|
# Directories for installing admin files
|
||||||
|
admlocaldir = $(prefix)/adm_local
|
||||||
|
admlocalunixdir = $(admlocaldir)/unix
|
||||||
|
admlocalm4dir = $(admlocaldir)/unix/config_files
|
||||||
|
|
||||||
|
# Shared modules installation directory
|
||||||
|
sharedpkgpythondir =$(pkgpythondir)/shared_modules
|
||||||
|
|
||||||
|
# Documentation directory
|
||||||
|
docdir = $(datadir)/doc/@PACKAGE@
|
||||||
|
|
||||||
|
# common rules
|
||||||
|
|
||||||
|
# moc-files generation
|
||||||
|
%_moc.cxx: %.h
|
||||||
|
$(MOC) $< -o $@
|
||||||
|
|
||||||
|
# qm-files generation
|
||||||
|
%.qm: %.po
|
||||||
|
$(MSG2QM) $< $@
|
||||||
|
|
||||||
|
EXTRA_DIST=$(MOC_FILES:%_moc.cxx=%.h) $(nodist_salomeres_DATA:%.qm=%.po)
|
||||||
|
|
||||||
|
mostlyclean-local:
|
||||||
|
rm -f @builddir@/*_moc.cxx
|
||||||
|
rm -f @builddir@/*.qm
|
||||||
|
|
||||||
|
# tests
|
||||||
|
tests: unittest
|
||||||
|
|
||||||
|
unittest: $(UNIT_TEST_PROG)
|
||||||
|
@if test "x$(UNIT_TEST_PROG)" != "x"; then \
|
||||||
|
$(UNIT_TEST_PROG); \
|
||||||
|
fi;
|
@ -1,342 +0,0 @@
|
|||||||
#=======================================================================
|
|
||||||
# This section of this makefile comes from the file
|
|
||||||
# 'adm/unix/make_conclude' which was generated with config.status
|
|
||||||
# from file adm/unix/make_conclude.in
|
|
||||||
#=======================================================================
|
|
||||||
# -* Makefile *-
|
|
||||||
#
|
|
||||||
# Authors : Patrick GOLDBRONN (CEA) - Marc Tajchman (CEA)
|
|
||||||
# Date : 6/07/2001
|
|
||||||
# $Header$
|
|
||||||
#
|
|
||||||
|
|
||||||
# ORB Specifics rules
|
|
||||||
@CORBA@
|
|
||||||
|
|
||||||
# transform idl reference in appropriate obj file
|
|
||||||
LIB_CLIENT_SRC = $(LIB_CLIENT_IDL:%.idl=%$(IDL_CLN_CXX))
|
|
||||||
LIB_SERVER_SRC = $(LIB_SERVER_IDL:%.idl=%$(IDL_SRV_CXX))
|
|
||||||
LIB_MOC_SRC = $(LIB_MOC:%.h=%_moc.cxx)
|
|
||||||
LIB_SRC+=$(LIB_MOC_SRC)
|
|
||||||
LIB_SWIG_SRC = $(SWIG_DEF:%.i=%_wrap.cxx)
|
|
||||||
LIB_DEP= $(LIB_SRC) $(LIB_CLIENT_SRC) $(LIB_SERVER_SRC) $(LIB_SWIG_SRC)
|
|
||||||
|
|
||||||
LIB_CLIENT_OBJ = $(LIB_CLIENT_IDL:%.idl=%$(IDL_CLN_OBJ))
|
|
||||||
LIB_SERVER_OBJ = $(LIB_SERVER_IDL:%.idl=%$(IDL_SRV_OBJ))
|
|
||||||
|
|
||||||
|
|
||||||
# transform c file in appropriate libtool obj file (.c, .cc and .cxx)
|
|
||||||
LIB_OBJ_C = $(patsubst %.c, %.lo, $(filter %.c, $(LIB_SRC)))
|
|
||||||
LIB_OBJ_CC = $(patsubst %.cc, %.lo, $(filter %.cc, $(LIB_SRC)))
|
|
||||||
LIB_OBJ_CXX = $(patsubst %.cxx, %.lo, $(filter %.cxx, $(LIB_SRC)))
|
|
||||||
LIB_SWIG_OBJ = $(LIB_SWIG_SRC:%.cxx=%.lo)
|
|
||||||
LIB_OBJ_F = $(patsubst %.f, %.lo, $(filter %.f, $(LIB_SRC)))
|
|
||||||
|
|
||||||
# all libtool obj file in library
|
|
||||||
LIB_OBJ = $(LIB_OBJ_CXX) $(LIB_OBJ_CC) $(LIB_OBJ_C) $(LIB_CLIENT_OBJ:%.o=%.lo) $(LIB_SERVER_OBJ:%.o=%.lo) $(LIB_SWIG_OBJ) $(LIB_OBJ_F)
|
|
||||||
|
|
||||||
# LIB_BUILD = $(LIB:%.la=$(top_builddir)/lib@LIB_LOCATION_SUFFIX@/salome/%.la)
|
|
||||||
LIB_BUILD = $(patsubst %.la, $(top_builddir)/lib@LIB_LOCATION_SUFFIX@/salome/%.la, $(filter %.la, $(LIB)))
|
|
||||||
LIB_BUILD_A = $(patsubst %.a, $(top_builddir)/lib@LIB_LOCATION_SUFFIX@/salome/%.a, $(filter %.a, $(LIB)))
|
|
||||||
|
|
||||||
ifneq ($(findstring cmodule.la,$(filter %.la, $(LIB))),)
|
|
||||||
LIB_SWIG = $(patsubst %cmodule.la,%.so, $(filter %.la, $(LIB)))
|
|
||||||
else
|
|
||||||
LIB_SWIG =
|
|
||||||
endif
|
|
||||||
|
|
||||||
lib: $(LIB_BUILD) $(LIB_CLIENT_PY)
|
|
||||||
# we don't build static library !
|
|
||||||
|
|
||||||
$(LIB_BUILD): $(top_builddir)/lib@LIB_LOCATION_SUFFIX@/salome/%.la: %.la
|
|
||||||
-$(RM) $@
|
|
||||||
-$(RM) $(patsubst %.la, %.so, $@)
|
|
||||||
-$(RM) $(patsubst %.la, %.a, $@)
|
|
||||||
ln -sf $(CURDIR)/$< $@ || true
|
|
||||||
ln -sf $(patsubst %.la, %.so, $(CURDIR)/.libs/$<) \
|
|
||||||
$(patsubst %.la, %.so, $@) || true
|
|
||||||
ln -sf $(patsubst %.la, %.so, $(CURDIR)/.libs/$<).0 \
|
|
||||||
$(patsubst %.la, %.so, $@).0 || true
|
|
||||||
|
|
||||||
if ! test -z $(LIB_SWIG) ; then \
|
|
||||||
ln -sf $(patsubst %.la,%.so, $(CURDIR)/.libs/$<) $(top_builddir)/lib@LIB_LOCATION_SUFFIX@/salome/_$(LIB_SWIG) || true;\
|
|
||||||
fi;
|
|
||||||
|
|
||||||
$(LIB_BUILD_A): $(top_builddir)/lib@LIB_LOCATION_SUFFIX@/salome/%.a: %.a
|
|
||||||
-$(RM) $@
|
|
||||||
ln -sf $(CURDIR)/$< $@ || true
|
|
||||||
|
|
||||||
$(LIB): $(LIB_OBJ)
|
|
||||||
@$(LT) --mode=link $(CXX) -rpath $(libdir) -o $@ $(CXXFLAGS) $(LIB_OBJ) $(LDFLAGS) $(LIBS)
|
|
||||||
|
|
||||||
# transform idl reference in appropriate obj file
|
|
||||||
BIN_CLIENT_SRC = $(BIN_CLIENT_IDL:%.idl=%$(IDL_CLN_CXX))
|
|
||||||
BIN_SERVER_SRC = $(BIN_SERVER_IDL:%.idl=%$(IDL_SRV_CXX))
|
|
||||||
BIN_MOC_SRC = $(BIN_MOC:%.h=%_moc.cxx)
|
|
||||||
BIN_SRC+=$(BIN_MOC_SRC)
|
|
||||||
BIN_DEP=$(BIN:%=%.cxx) $(BIN_SRC) $(BIN_CLIENT_SRC) $(BIN_SERVER_SRC)
|
|
||||||
|
|
||||||
BIN_CLIENT_OBJ = $(BIN_CLIENT_IDL:%.idl=%$(IDL_CLN_OBJ))
|
|
||||||
BIN_SERVER_OBJ = $(BIN_SERVER_IDL:%.idl=%$(IDL_SRV_OBJ))
|
|
||||||
# transform c file in appropriate libtool obj file (.c)
|
|
||||||
BIN_OBJ_C = $(patsubst %.c, %.o, $(filter %.c, $(BIN_SRC)))
|
|
||||||
# transform c++ file in appropriate libtool obj file (.cc and .cxx)
|
|
||||||
BIN_OBJ_CC = $(patsubst %.cc, %.o, $(filter %.cc, $(BIN_SRC)))
|
|
||||||
BIN_OBJ_CXX = $(patsubst %.cxx, %.o, $(filter %.cxx, $(BIN_SRC)))
|
|
||||||
# all obj file in bin target
|
|
||||||
BIN_OBJ = $(BIN_OBJ_CC) $(BIN_OBJ_CXX) $(BIN_OBJ_C) $(BIN_CLIENT_OBJ) $(BIN_SERVER_OBJ)
|
|
||||||
|
|
||||||
bin: $(BIN:%=$(top_builddir)/bin/salome/%) $(BIN) $(LIB) pyscripts sharedpyscripts
|
|
||||||
|
|
||||||
BIN_LIB=$(LIB:lib%.la=-l%)
|
|
||||||
|
|
||||||
$(BIN:%=$(top_builddir)/bin/salome/%) $(TEST_PROGS:%=$(top_builddir)/bin/salome/%): $(top_builddir)/bin/salome/%: %
|
|
||||||
-$(RM) $@
|
|
||||||
ln -sf $(CURDIR)/$< $@
|
|
||||||
|
|
||||||
$(BIN) $(TEST_PROGS): %: %.lo $(BIN_OBJ)
|
|
||||||
$(CXX) $(CXXFLAGS) -o $@ $^ $(BIN_LIB) $(LDFLAGSFORBIN) $(LIBSFORBIN)
|
|
||||||
|
|
||||||
# copy python scripts in $(top_builddir)/bin/salome
|
|
||||||
#
|
|
||||||
DEST_PYSCRIPTS = $(EXPORT_PYSCRIPTS:%=$(top_builddir)/bin/salome/%)
|
|
||||||
pyscripts: $(DEST_PYSCRIPTS)
|
|
||||||
$(DEST_PYSCRIPTS): $(top_builddir)/bin/salome/%: %
|
|
||||||
cp -f $< $@
|
|
||||||
|
|
||||||
# copy pyqt files in $(PYTHON_SHARED_SITE)
|
|
||||||
#
|
|
||||||
PYTHON_SHARED_SITE=$(top_builddir)/lib@LIB_LOCATION_SUFFIX@/python$(PYTHON_VERSION)/site-packages/salome/shared_modules
|
|
||||||
|
|
||||||
$(PYTHON_SHARED_SITE):
|
|
||||||
$(INSTALL) -d $@
|
|
||||||
|
|
||||||
DEST_SHAREDPYSCRIPTS = $(EXPORT_SHAREDPYSCRIPTS:%=$(PYTHON_SHARED_SITE)/%)
|
|
||||||
sharedpyscripts: $(PYTHON_SHARED_SITE) $(DEST_SHAREDPYSCRIPTS)
|
|
||||||
$(DEST_SHAREDPYSCRIPTS): $(PYTHON_SHARED_SITE)/%: %
|
|
||||||
cp -f $< $@
|
|
||||||
|
|
||||||
check: test
|
|
||||||
|
|
||||||
tests: test
|
|
||||||
|
|
||||||
test: $(LIB) $(TEST_PROGS:%=$(top_builddir)/bin/salome/%)
|
|
||||||
|
|
||||||
|
|
||||||
# copy header file in $(inc_builddir)
|
|
||||||
#
|
|
||||||
DEST_HEADERS = $(EXPORT_HEADERS:%=$(inc_builddir)/%)
|
|
||||||
inc: $(DEST_HEADERS)
|
|
||||||
$(DEST_HEADERS): $(inc_builddir)/%: %
|
|
||||||
cp -f $< $@
|
|
||||||
|
|
||||||
# build resources file (icons and messages) : .qm file from .po file
|
|
||||||
resources: $(PO_FILES:%.po=$(top_builddir)/share/salome/resources/%.qm)
|
|
||||||
|
|
||||||
# Make installation directories if they don't exist.
|
|
||||||
$(libdir) $(includedir) $(bindir) $(datadir) $(idldir) $(sharedpydir):
|
|
||||||
$(INSTALL) -d $@ && chmod 755 $@
|
|
||||||
|
|
||||||
# Install the library, the public header files, and programs.
|
|
||||||
install: $(LIB) $(BIN) $(TEST_PROGS) $(libdir) $(includedir) $(bindir) $(datadir) $(idldir) install-python install-sharedpyqt install-qm
|
|
||||||
@for f in X $(LIB); do \
|
|
||||||
if test $$f != X; then \
|
|
||||||
($(LT_INSTALL_LIB) $$f $(libdir)/. || exit 1); \
|
|
||||||
fi; \
|
|
||||||
done
|
|
||||||
@if ! test -z $(LIB_SWIG) ; then \
|
|
||||||
(cd $(libdir); ln -sf $(patsubst %.so, %cmodule.so, $(LIB_SWIG)) _$(LIB_SWIG) || true); \
|
|
||||||
fi;
|
|
||||||
@for f in X $(BIN); do \
|
|
||||||
if test $$f != X; then \
|
|
||||||
($(LT_INSTALL_PROG) $$f $(bindir)/. || exit 1); \
|
|
||||||
fi; \
|
|
||||||
done
|
|
||||||
# Install tests programmes in bindir
|
|
||||||
@for f in X $(TEST_PROGS); do \
|
|
||||||
if test $$f != X; then \
|
|
||||||
($(LT_INSTALL_PROG) $$f $(bindir)/. || exit 1); \
|
|
||||||
fi; \
|
|
||||||
done
|
|
||||||
# Install exported includes in includedir
|
|
||||||
@for f in X $(EXPORT_HEADERS:%=$(srcdir)/%); do \
|
|
||||||
if test $$f != X; then \
|
|
||||||
(cp -p -f $$f $(includedir) || exit 1); \
|
|
||||||
fi; \
|
|
||||||
done
|
|
||||||
|
|
||||||
# Install python script in $(bindir)
|
|
||||||
install-python: $(bindir) $(EXPORT_PYSCRIPTS:%=install-%)
|
|
||||||
|
|
||||||
$(EXPORT_PYSCRIPTS:%=install-%): install-%: %
|
|
||||||
$(INSTALL_PROGRAM) $< $(bindir)/.
|
|
||||||
|
|
||||||
#install-python: $(bindir) $(EXPORT_PYSCRIPTS)
|
|
||||||
# @for f in X $(EXPORT_PYSCRIPTS); do \
|
|
||||||
# if test $$f != X; then \
|
|
||||||
# ($(INSTALL_PROGRAM) $$f $(bindir)/. || exit 1); \
|
|
||||||
# fi; \
|
|
||||||
# done
|
|
||||||
|
|
||||||
# Install pyqt script in $(install-sharedpyqt)
|
|
||||||
install-sharedpyqt: $(sharedpydir) $(EXPORT_SHAREDPYSCRIPTS:%=install-%)
|
|
||||||
|
|
||||||
$(EXPORT_SHAREDPYSCRIPTS:%=install-%): install-%: %
|
|
||||||
$(INSTALL_PROGRAM) $< $(sharedpydir)/.
|
|
||||||
|
|
||||||
|
|
||||||
# generic rule to install .qm files :
|
|
||||||
install-qm: resources
|
|
||||||
$(INSTALL) -d $(datadir)/resources
|
|
||||||
@for f in X $(PO_FILES:%.po=$(top_builddir)/share/salome/resources/%.qm); do \
|
|
||||||
if test $$f != X; then \
|
|
||||||
($(INSTALL_DATA) $$f $(datadir)/resources/. || exit 1); \
|
|
||||||
fi; \
|
|
||||||
done
|
|
||||||
|
|
||||||
# Removes those things that `make install' (would have) installed.
|
|
||||||
uninstall:
|
|
||||||
@if test "X$(LIB)" != X; then \
|
|
||||||
for f in $(LIB); do \
|
|
||||||
$(LT_UNINSTALL) $(libdir)/$$f; \
|
|
||||||
done; \
|
|
||||||
fi
|
|
||||||
@if test "X$(BIN)" != X; then \
|
|
||||||
for f in $(BIN); do \
|
|
||||||
$(LT_UNINSTALL) $(bindir)/$$f; \
|
|
||||||
done; \
|
|
||||||
fi
|
|
||||||
@for f in X $(TEST_PROGS); do \
|
|
||||||
if test $$f != X; then \
|
|
||||||
$(LT_UNINSTALL) $(bindir)/$$f; \
|
|
||||||
fi; \
|
|
||||||
done
|
|
||||||
# Uninstall exported includes in includedir
|
|
||||||
@for f in X $(EXPORT_HEADERS); do \
|
|
||||||
if test $$f != X; then \
|
|
||||||
$(LT_UNINSTALL) $(includedir)/$$f; \
|
|
||||||
fi; \
|
|
||||||
done
|
|
||||||
# Uninstall python script in $(bindir)
|
|
||||||
@for f in X $(EXPORT_PYSCRIPTS); do \
|
|
||||||
if test $$f != X; then \
|
|
||||||
$(LT_UNINSTALL) $(bindir)/$$f ; \
|
|
||||||
fi; \
|
|
||||||
done
|
|
||||||
|
|
||||||
# Uninstall pyqt script in $(sharedpydir)
|
|
||||||
@for f in X $(EXPORT_SHAREDPYSCRIPTS); do \
|
|
||||||
if test $$f != X; then \
|
|
||||||
$(LT_UNINSTALL) $(sharedpydir)/$$f ; \
|
|
||||||
fi; \
|
|
||||||
done
|
|
||||||
|
|
||||||
# Uninstall qm files
|
|
||||||
@for f in X $(PO_FILES:%.po=%.qm); do \
|
|
||||||
if test $$f != X; then \
|
|
||||||
$(LT_UNINSTALL) $(datadir)/resources/$$f ; \
|
|
||||||
fi; \
|
|
||||||
done
|
|
||||||
|
|
||||||
# remove all dependencies files
|
|
||||||
#
|
|
||||||
cleandep:
|
|
||||||
-$(RM) .dep*
|
|
||||||
|
|
||||||
# Removes temporary files without removing the final target files. That is,
|
|
||||||
# remove things like object files but not libraries or executables.
|
|
||||||
#
|
|
||||||
mostlyclean: cleandep
|
|
||||||
-$(RM) $(LIB_OBJ) $(LIB_OBJ:.lo=.o)
|
|
||||||
-$(RM) $(BIN_OBJ) $(BIN:%=%.o)
|
|
||||||
-$(RM) $(TEST_OBJ) $(TEST_OBJ:.lo=.o)
|
|
||||||
-$(RM) $(PROG_OBJ) $(PROG_OBJ:.lo=.o) $(MOSTLYCLEAN)
|
|
||||||
|
|
||||||
# Like `mostlyclean' except it also removes the final targets: things like
|
|
||||||
# libraries and executables. This target doesn't remove any file that
|
|
||||||
# is part of the SALOME distribution.
|
|
||||||
#
|
|
||||||
clean: mostlyclean
|
|
||||||
-$(RM) $(LIB) $(TEST_PROGS) $(BIN) $(CLEAN)
|
|
||||||
-$(RM) TAGS *~ *# core *.core
|
|
||||||
-$(RM) -r .libs
|
|
||||||
-$(RM) $(top_builddir)/lib@LIB_LOCATION_SUFFIX@/salome/$(LIB)
|
|
||||||
-$(RM) $(patsubst %,$(top_builddir)/bin/salome/%, $(BIN))
|
|
||||||
-$(RM) $(patsubst %.la, %.so, $(top_builddir)/lib@LIB_LOCATION_SUFFIX@/salome/$(LIB))
|
|
||||||
-$(RM) $(patsubst %.la, %.a, $(top_builddir)/lib@LIB_LOCATION_SUFFIX@/salome/$(LIB))
|
|
||||||
# remove idl generated files (sources)
|
|
||||||
-$(RM) $(LIB_CLIENT_SRC) $(LIB_SERVER_SRC) $(BIN_CLIENT_SRC) $(BIN_SERVER_SRC)
|
|
||||||
# remove idl generated files (headers)
|
|
||||||
-$(RM) $(LIB_CLIENT_IDL:%.idl=%$(IDL_CLN_H)) $(LIB_SERVER_IDL:%.idl=%$(IDL_SRV_H))
|
|
||||||
-$(RM) $(BIN_CLIENT_IDL:%.idl=%$(IDL_CLN_H)) $(BIN_SERVER_IDL:%.idl=%$(IDL_SRV_H))
|
|
||||||
-$(RM) $(LIB_MOC_SRC) $(BIN_MOC_SRC)
|
|
||||||
-$(RM) $(LIB_SWIG_SRC)
|
|
||||||
|
|
||||||
# Like `clean' except it also removes files that were created by running
|
|
||||||
# configure. If you've unpacked the source and built without creating
|
|
||||||
# any other files, then `make distclean' will leave only the files that were
|
|
||||||
# in the distribution.
|
|
||||||
#
|
|
||||||
distclean: clean
|
|
||||||
#remove qm file !
|
|
||||||
-$(RM) $(PO_FILES:%.po=%.qm) $(PO_FILES:%.po=$(top_builddir)/share/salome/resources/%.qm)
|
|
||||||
#remove include files
|
|
||||||
-$(RM) $(DEST_HEADERS)
|
|
||||||
-$(RM) $(DISTCLEAN) *.bak *.old *.new .dep*
|
|
||||||
@if test -f $(srcdir)/Makefile.in; then \
|
|
||||||
(@SETX@; $(RM) Makefile); \
|
|
||||||
fi
|
|
||||||
|
|
||||||
|
|
||||||
#implicits rules
|
|
||||||
.cc.o:
|
|
||||||
$(CXX) $(CXXFLAGS) $(CPPFLAGS) -c $<
|
|
||||||
|
|
||||||
.cc.lo:
|
|
||||||
$(LT) --mode=compile $(CXX) $(CXXFLAGS) $(CPPFLAGS) -c $<
|
|
||||||
|
|
||||||
.cxx.o:
|
|
||||||
$(CXX) $(CXXFLAGS) $(CPPFLAGS) -c $<
|
|
||||||
|
|
||||||
.cxx.lo:
|
|
||||||
$(LT) --mode=compile $(CXX) $(CXXFLAGS) $(CPPFLAGS) -c $<
|
|
||||||
|
|
||||||
.c.o:
|
|
||||||
$(CC) $(CFLAGS) $(CPPFLAGS) -c $<
|
|
||||||
|
|
||||||
.c.lo:
|
|
||||||
$(LT_COMPILE) $(CFLAGS) $(CPPFLAGS) -c $<
|
|
||||||
|
|
||||||
.f.o:
|
|
||||||
$(FC) $(FFLAGS) -c $< -o $@
|
|
||||||
|
|
||||||
.f.lo:
|
|
||||||
$(LT) --mode=compile $(FC) $(FFLAGS) -c $<
|
|
||||||
|
|
||||||
.ui.h:
|
|
||||||
$(UIC) -o $@ $<
|
|
||||||
|
|
||||||
.ui.cxx:
|
|
||||||
$(UIC) -o $@ -i $*.h $<
|
|
||||||
|
|
||||||
#pattern rules
|
|
||||||
%_moc.cxx : %.h
|
|
||||||
$(MOC) $< -o $@
|
|
||||||
|
|
||||||
%_wrap.cxx : %.i
|
|
||||||
$(SWIG) $(SWIG_FLAGS) -o $@ $<
|
|
||||||
|
|
||||||
$(top_builddir)/share/salome/resources/%.qm: %.po
|
|
||||||
$(MSG2QM) $< $@ ; \
|
|
||||||
|
|
||||||
#------------------------------------------------------------------------------
|
|
||||||
# The following section of this makefile contains dependencies between the
|
|
||||||
# source files and the header files. If GNU make and GCC are being used then
|
|
||||||
# the dependencies are in the form of rules that cause the information to
|
|
||||||
# be kept updated automatically. Otherwise the dependencies are listed
|
|
||||||
# explicitly and come from the `.distdep' files in the various directories.
|
|
||||||
# These files are part of the distribution and are generated automatically on
|
|
||||||
# GNU/GCC systems.
|
|
||||||
#------------------------------------------------------------------------------
|
|
||||||
|
|
||||||
@DEPEND@
|
|
@ -1,59 +0,0 @@
|
|||||||
#=======================================================================
|
|
||||||
# Begin specific part to omniorb
|
|
||||||
# (include from file adm/unix/make_omniorb generated by
|
|
||||||
# adm/unix/make_omniorb.in)
|
|
||||||
#=======================================================================
|
|
||||||
# -* Makefile *-
|
|
||||||
#
|
|
||||||
# Author : Patrick GOLDBRONN (CEA)
|
|
||||||
# Date : 29/06/2001
|
|
||||||
# $Header$
|
|
||||||
#
|
|
||||||
|
|
||||||
# Client and server object are the same with omniorb
|
|
||||||
# There are one header file and one source file generate
|
|
||||||
|
|
||||||
#IDLOBJ=$(IDLSRC:%.idl=%$(IDL_CLN_OBJ))
|
|
||||||
|
|
||||||
# dependancies between idl and it's generated files
|
|
||||||
%$(OMNIORB_IDL_CLN_CXX) %$(OMNIORB_IDL_CLN_H): ${KERNEL_ROOT_DIR}/idl/salome/%.idl
|
|
||||||
$(OMNIORB_IDL) $(IDLCXXFLAGS) $(OMNIORB_IDLCXXFLAGS) $<
|
|
||||||
|
|
||||||
%$(OMNIORB_IDL_CLN_CXX) %$(OMNIORB_IDL_CLN_H): ${GEOM_ROOT_DIR}/idl/salome/%.idl
|
|
||||||
$(OMNIORB_IDL) $(IDLCXXFLAGS) $(OMNIORB_IDLCXXFLAGS) $<
|
|
||||||
|
|
||||||
%$(OMNIORB_IDL_CLN_CXX) %$(OMNIORB_IDL_CLN_H): ${MED_ROOT_DIR}/idl/salome/%.idl
|
|
||||||
$(OMNIORB_IDL) $(IDLCXXFLAGS) $(OMNIORB_IDLCXXFLAGS) $<
|
|
||||||
|
|
||||||
%$(OMNIORB_IDL_CLN_CXX) %$(OMNIORB_IDL_CLN_H): ${top_srcdir}/idl/%.idl
|
|
||||||
$(OMNIORB_IDL) $(IDLCXXFLAGS) $(OMNIORB_IDLCXXFLAGS) $<
|
|
||||||
|
|
||||||
# dependncies between idl files
|
|
||||||
depend_idl: .depidl
|
|
||||||
|
|
||||||
# we use cpp to generate dependencies between idl files.
|
|
||||||
# we change cpp output to keep only idl file and transform it to get a suitable rule
|
|
||||||
.depidl: $(IDL_FILES)
|
|
||||||
@touch $@
|
|
||||||
@for dep in $? dummy; do \
|
|
||||||
if [ $$dep != "dummy" ]; then \
|
|
||||||
echo Building dependencies for $$dep; \
|
|
||||||
basedep=`basename $$dep .idl`; \
|
|
||||||
header="$$basedep"$(IDL_CLN_H); \
|
|
||||||
sed '\%^'"$$header"':%,\%[^\\]$$%d' <$@ >$@- && mv $@- $@; \
|
|
||||||
$(CPP) $(C_DEPEND_FLAG) -I$(srcdir) $$dep 2>/dev/null | \
|
|
||||||
sed `echo "s%$$basedep\\.idl%$$header:%g"` | \
|
|
||||||
sed 's% $(srcdir)/% %g' | \
|
|
||||||
sed 's% $(top_srcdir)/% %g' | \
|
|
||||||
sed 's% $(top_builddir)/% %g' | \
|
|
||||||
sed 's%^.*:\.o: *%%' | sed 's%^ *\\ *%%'| sed 's%^ *\(.*\):%\1:%' | \
|
|
||||||
sed 's/\.idl/$(IDL_CLN_H)/' >>$@; \
|
|
||||||
echo '' >>$@; \
|
|
||||||
fi; \
|
|
||||||
done ;
|
|
||||||
|
|
||||||
-include .depidl
|
|
||||||
|
|
||||||
#=======================================================================
|
|
||||||
# End specific part to omniorb
|
|
||||||
#=======================================================================
|
|
36
bin/Makefile.am
Normal file
@ -0,0 +1,36 @@
|
|||||||
|
# Copyright (C) 2005 OPEN CASCADE, CEA, EDF R&D, LEG
|
||||||
|
# PRINCIPIA R&D, EADS CCR, Lip6, BV, CEDRAT
|
||||||
|
# This library is free software; you can redistribute it and/or
|
||||||
|
# modify it under the terms of the GNU Lesser General Public
|
||||||
|
# License as published by the Free Software Foundation; either
|
||||||
|
# version 2.1 of the License.
|
||||||
|
#
|
||||||
|
# This library is distributed in the hope that it will be useful
|
||||||
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
# Lesser General Public License for more details.
|
||||||
|
#
|
||||||
|
# You should have received a copy of the GNU Lesser General Public
|
||||||
|
# License along with this library; if not, write to the Free Software
|
||||||
|
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||||
|
#
|
||||||
|
# See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
|
||||||
|
# -* Makefile *-
|
||||||
|
#
|
||||||
|
# Author : Guillaume Boulant (CSSI)
|
||||||
|
# Module : KERNEL
|
||||||
|
# $Header$
|
||||||
|
#
|
||||||
|
|
||||||
|
include $(top_srcdir)/adm_local/unix/make_common_starter.am
|
||||||
|
|
||||||
|
#
|
||||||
|
# ===============================================================
|
||||||
|
# Files to be installed
|
||||||
|
# ===============================================================
|
||||||
|
#
|
||||||
|
|
||||||
|
# These files are data, module or lib files
|
||||||
|
nodist_salomescript_DATA= VERSION
|
||||||
|
|
||||||
|
EXTRA_DIST+= VERSION.in
|
261
build_configure
@ -6,11 +6,13 @@
|
|||||||
#
|
#
|
||||||
# Author : Marc Tajchman - CEA
|
# Author : Marc Tajchman - CEA
|
||||||
# Date : 10/10/2002
|
# Date : 10/10/2002
|
||||||
|
# Modified by : Alexander BORODIN (OCN) - autotools usage
|
||||||
# $Header$
|
# $Header$
|
||||||
#
|
#
|
||||||
|
|
||||||
ORIG_DIR=`pwd`
|
ORIG_DIR=`pwd`
|
||||||
CONF_DIR=`echo $0 | sed -e "s,[^/]*$,,;s,/$,,;s,^$,.,"`
|
CONF_DIR=`echo $0 | sed -e "s,[^/]*$,,;s,/$,,;s,^$,.,"`
|
||||||
|
SMESH_WITH_GUI="yes"
|
||||||
|
|
||||||
########################################################################
|
########################################################################
|
||||||
# Test if the KERNEL_ROOT_DIR is set correctly
|
# Test if the KERNEL_ROOT_DIR is set correctly
|
||||||
@ -27,13 +29,27 @@ fi
|
|||||||
# exit
|
# exit
|
||||||
#fi
|
#fi
|
||||||
|
|
||||||
|
for option
|
||||||
|
do
|
||||||
|
case $option in
|
||||||
|
-with-ihm | --with-ihm)
|
||||||
|
SMESH_WITH_GUI="yes"
|
||||||
|
break;;
|
||||||
|
-without-ihm | --without-ihm | -with-ihm=no | --with-ihm=no)
|
||||||
|
SMESH_WITH_GUI="no"
|
||||||
|
break;;
|
||||||
|
esac
|
||||||
|
done
|
||||||
|
|
||||||
########################################################################
|
########################################################################
|
||||||
# Test if the GUI_ROOT_DIR is set correctly
|
# Test if the GUI_ROOT_DIR is set correctly
|
||||||
|
|
||||||
|
if test ${SMESH_WITH_GUI} = yes; then
|
||||||
if test ! -d "${GUI_ROOT_DIR}"; then
|
if test ! -d "${GUI_ROOT_DIR}"; then
|
||||||
echo "failed : GUI_ROOT_DIR variable is not correct !"
|
echo "failed : GUI_ROOT_DIR variable is not correct !"
|
||||||
exit
|
exit
|
||||||
fi
|
fi
|
||||||
|
fi
|
||||||
|
|
||||||
########################################################################
|
########################################################################
|
||||||
# Test if the MED_ROOT_DIR is set correctly
|
# Test if the MED_ROOT_DIR is set correctly
|
||||||
@ -51,194 +67,91 @@ if test ! -d "${GEOM_ROOT_DIR}"; then
|
|||||||
exit
|
exit
|
||||||
fi
|
fi
|
||||||
|
|
||||||
########################################################################
|
|
||||||
# find_in - utility function
|
|
||||||
#
|
|
||||||
# usage :
|
|
||||||
# find_in directory filename
|
|
||||||
#
|
|
||||||
# Finds files following the *.in pattern, recursively in the
|
|
||||||
# directory (first argument).
|
|
||||||
# Results are appended into the file (second argument)
|
|
||||||
#
|
|
||||||
# Difference from the standard unix find is that files are tested
|
|
||||||
# before directories
|
|
||||||
#
|
|
||||||
|
|
||||||
find_in()
|
|
||||||
{
|
|
||||||
local i
|
|
||||||
local f=$2
|
|
||||||
|
|
||||||
# if the first argument is not a directory, returns
|
|
||||||
|
|
||||||
if [ ! -d "$1" ] ; then
|
|
||||||
return
|
|
||||||
fi
|
|
||||||
|
|
||||||
# dont look in the CVS directories
|
|
||||||
|
|
||||||
case $1 in
|
|
||||||
*/CVS) return ;;
|
|
||||||
*/adm_local/*) return ;;
|
|
||||||
*) ;;
|
|
||||||
esac
|
|
||||||
|
|
||||||
# for each regular file contained in the directory
|
|
||||||
# test if it's a .in file
|
|
||||||
|
|
||||||
for i in "$1"/*
|
|
||||||
do
|
|
||||||
if [ -f "$i" ] ; then
|
|
||||||
case $i in
|
|
||||||
*.in) echo " "$i" \\" >> $f;;
|
|
||||||
*) ;;
|
|
||||||
esac
|
|
||||||
fi
|
|
||||||
done
|
|
||||||
|
|
||||||
# for each subdirectory of the first argument, proceeds recursively
|
|
||||||
|
|
||||||
for i in "$1"/*
|
|
||||||
do
|
|
||||||
if [ -d "$i" ] ; then
|
|
||||||
find_in "$i" "$f"
|
|
||||||
fi
|
|
||||||
done
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
#######################################################################
|
|
||||||
# Generate list of .in files (Makefile.in, config.h.in, etc)
|
|
||||||
# appending it in file configure.in
|
|
||||||
|
|
||||||
cd ${CONF_DIR}
|
cd ${CONF_DIR}
|
||||||
ABS_CONF_DIR=`pwd`
|
ABS_CONF_DIR=`pwd`
|
||||||
|
|
||||||
#
|
#######################################################################
|
||||||
# Common part of the configure.in file
|
# Update configure.ac script: to set SMESH_WITH_GUI variable
|
||||||
#
|
sed -e s/SMESH_WITH_GUI=[a-z]*/SMESH_WITH_GUI=${SMESH_WITH_GUI}/g configure.ac > configure.tmp
|
||||||
chmod u+w configure.in.base
|
mv -f configure.tmp configure.ac
|
||||||
if ! \cp -f configure.in.base configure.in_tmp1
|
|
||||||
then
|
|
||||||
echo
|
|
||||||
echo "error : can't create files in" ${CONF_DIR}
|
|
||||||
echo "aborting ..."
|
|
||||||
chmod u-w configure.in.base
|
|
||||||
exit
|
|
||||||
fi
|
|
||||||
chmod u-w configure.in.base
|
|
||||||
|
|
||||||
if [ -e "${CONF_DIR}/salome_adm" ] ; then
|
mkdir -p salome_adm/unix/config_files
|
||||||
\rm -f ${CONF_DIR}/salome_adm
|
#cp -f ${KERNEL_ROOT_DIR}/salome_adm/unix/config_files/* salome_adm/unix/config_files
|
||||||
fi
|
#cp -f ${KERNEL_ROOT_DIR}/salome_adm/unix/pythonbe.py salome_adm/unix
|
||||||
|
|
||||||
# make a link allowing AC_OUTPUT to find the salome_adm/.../*.in files
|
cp -f ${KERNEL_ROOT_DIR}/salome_adm/unix/SALOMEconfig.h.in salome_adm/unix
|
||||||
echo "" >> configure.in_tmp1
|
|
||||||
echo 'ln -fs ${KERNEL_ROOT_DIR}/salome_adm ${ROOT_SRCDIR}/.' >> configure.in_tmp1
|
|
||||||
|
|
||||||
echo "" >> configure.in_tmp1
|
#cp -f ${GUI_ROOT_DIR}/adm_local/unix/config_files/* salome_adm/unix/config_files
|
||||||
echo "AC_OUTPUT([ \\" >> configure.in_tmp1
|
#cp -f ${MED_ROOT_DIR}/adm_local/unix/config_files/* salome_adm/unix/config_files
|
||||||
|
#cp -f ${GEOM_ROOT_DIR}/adm_local/unix/config_files/* salome_adm/unix/config_files
|
||||||
|
|
||||||
#
|
# remove KERNEL deprecated configure files
|
||||||
# List of .in files in the adm/unix directory
|
#for deprecated in ac_cc_warnings.m4 ac_cxx_partial_specialization.m4 \
|
||||||
# These files MUST be on top of AC_OUTPUT list so we
|
# check_mico.m4 config.guess ltmain.sh ac_cxx_bool.m4 ltconfig ac_cxx_typename.m4 \
|
||||||
# put them "manually"
|
# check_pthreads.m4 config.sub libtool.m4 ac_cxx_mutable.m4 missing
|
||||||
#
|
# do
|
||||||
|
# rm -f salome_adm/unix/config_files/${deprecated}
|
||||||
echo " ./salome_adm/unix/SALOMEconfig.h \\" >> configure.in_tmp1
|
# done
|
||||||
echo " ./salome_adm/unix/F77config.h \\" >> configure.in_tmp1
|
|
||||||
echo " ./salome_adm/unix/sstream \\" >> configure.in_tmp1
|
|
||||||
echo " ./salome_adm/unix/depend \\" >> configure.in_tmp1
|
|
||||||
echo " ./adm_local/unix/make_omniorb:${ABS_CONF_DIR}/adm_local/unix/make_omniorb.in \\" >> configure.in_tmp1
|
|
||||||
echo " ./salome_adm/unix/envScript \\" >> configure.in_tmp1
|
|
||||||
echo " ./adm_local/unix/make_commence:${ABS_CONF_DIR}/adm_local/unix/make_commence.in \\" >> configure.in_tmp1
|
|
||||||
echo " ./adm_local/unix/make_conclude:${ABS_CONF_DIR}/adm_local/unix/make_conclude.in \\" >> configure.in_tmp1
|
|
||||||
echo " ./salome_adm/unix/make_module \\" >> configure.in_tmp1
|
|
||||||
|
|
||||||
\rm -f configure.in_tmp2 configure.in_tmp3
|
|
||||||
touch configure.in_tmp2
|
|
||||||
find_in . configure.in_tmp2
|
|
||||||
sed -e '/^...salome_adm/d' configure.in_tmp2 > configure.in_tmp3
|
|
||||||
sed -e '/^...adm_local.unix.make_omniorb/d' configure.in_tmp3 > configure.in_tmp2
|
|
||||||
sed -e '/^...adm_local.unix.make_commence/d' configure.in_tmp2 > configure.in_tmp3
|
|
||||||
sed -e '/configure.in/d' configure.in_tmp3 > configure.in_tmp2
|
|
||||||
sed -e 's/.in / /' configure.in_tmp2 >> configure.in_tmp1
|
|
||||||
#sed '/^.salome_adm/d' configure.in_tmp2 > configure.in_tmp3
|
|
||||||
#sed '/configure.in/d' configure.in_tmp3 > configure.in_tmp2
|
|
||||||
#sed 's/.in / /' configure.in_tmp2 >> configure.in_tmp1
|
|
||||||
|
|
||||||
echo "])" >> configure.in_tmp1
|
|
||||||
|
|
||||||
# delete the link created for AC_OUTPUT
|
|
||||||
echo "" >> configure.in_tmp1
|
|
||||||
#echo 'rm -f ${ROOT_SRCDIR}/salome_adm' >> configure.in_tmp1
|
|
||||||
\mv configure.in_tmp1 configure.in_new
|
|
||||||
\rm -f configure.in_tmp2 configure.in_tmp3
|
|
||||||
|
|
||||||
|
|
||||||
########################################################################
|
# ____________________________________________________________________
|
||||||
# Create new (or replace old) configure.in file
|
# aclocal creates the aclocal.m4 file from the standard macro and the
|
||||||
# Print a message if the file is write protected
|
# custom macro embedded in the directory salome_adm/unix/config_files
|
||||||
#
|
# and KERNEL config_files directory.
|
||||||
|
# output:
|
||||||
|
# aclocal.m4
|
||||||
|
# autom4te.cache (directory)
|
||||||
|
echo "====================================================== aclocal"
|
||||||
|
|
||||||
echo
|
if test ${SMESH_WITH_GUI} = yes; then
|
||||||
if test ! -f configure.in
|
aclocal -I adm_local/unix/config_files \
|
||||||
then
|
-I ${KERNEL_ROOT_DIR}/salome_adm/unix/config_files \
|
||||||
echo -n "Creating new file 'configure.in' ... "
|
|
||||||
if \mv configure.in_new configure.in >& /dev/null
|
|
||||||
then
|
|
||||||
echo "done"
|
|
||||||
else
|
|
||||||
echo "error, check your file permissions"
|
|
||||||
fi
|
|
||||||
else
|
|
||||||
echo -n "Updating 'configure.in' file ... "
|
|
||||||
if ! \cp configure.in configure.in_old >& /dev/null
|
|
||||||
then
|
|
||||||
echo
|
|
||||||
echo
|
|
||||||
echo "Can't backup previous configure.in"
|
|
||||||
echo -n "Continue (you will not be able to revert) - (Y/N) ? "
|
|
||||||
read R
|
|
||||||
case "x$R" in
|
|
||||||
xn*) exit;;
|
|
||||||
xN*) exit;;
|
|
||||||
esac
|
|
||||||
echo
|
|
||||||
echo -n " "
|
|
||||||
fi
|
|
||||||
if \cp configure.in_new configure.in >& /dev/null
|
|
||||||
then
|
|
||||||
echo "done"
|
|
||||||
else
|
|
||||||
echo
|
|
||||||
echo "error, can't update previous configure.in"
|
|
||||||
fi
|
|
||||||
fi
|
|
||||||
|
|
||||||
########################################################################
|
|
||||||
# Use autoconf to rebuild the configure script
|
|
||||||
#
|
|
||||||
|
|
||||||
if test -f configure
|
|
||||||
then
|
|
||||||
echo -n "Updating 'configure' script ... "
|
|
||||||
else
|
|
||||||
echo -n "Creating 'configure' script ... "
|
|
||||||
fi
|
|
||||||
|
|
||||||
aclocal -I adm_local/unix/config_files -I ${KERNEL_ROOT_DIR}/salome_adm/unix/config_files \
|
|
||||||
-I ${GUI_ROOT_DIR}/adm_local/unix/config_files \
|
-I ${GUI_ROOT_DIR}/adm_local/unix/config_files \
|
||||||
-I ${MED_ROOT_DIR}/adm_local/unix/config_files \
|
-I ${MED_ROOT_DIR}/adm_local/unix/config_files \
|
||||||
-I ${GEOM_ROOT_DIR}/adm_local/unix/config_files
|
-I ${GEOM_ROOT_DIR}/adm_local/unix/config_files || exit 1
|
||||||
if autoconf
|
|
||||||
then
|
|
||||||
echo "done"
|
|
||||||
else
|
else
|
||||||
echo "failed (check file permissions and/or user quotas ...)"
|
aclocal -I adm_local/unix/config_files \
|
||||||
|
-I ${KERNEL_ROOT_DIR}/salome_adm/unix/config_files \
|
||||||
|
-I ${MED_ROOT_DIR}/adm_local/unix/config_files \
|
||||||
|
-I ${GEOM_ROOT_DIR}/adm_local/unix/config_files || exit 1
|
||||||
fi
|
fi
|
||||||
|
|
||||||
cd ${ORIG_DIR}
|
# ____________________________________________________________________
|
||||||
|
# libtoolize creates some configuration files (ltmain.sh,
|
||||||
|
# config.guess and config.sub). It only depends on the libtool
|
||||||
|
# version. The files are created in the directory specified with the
|
||||||
|
# AC_CONFIG_AUX_DIR(<mydir>) tag (see configure.ac).
|
||||||
|
# output:
|
||||||
|
# salome_adm/unix/config_files/config.guess
|
||||||
|
# salome_adm/unix/config_files/config.sub
|
||||||
|
# salome_adm/unix/config_files/ltmain.sh
|
||||||
|
#echo "====================================================== libtoolize"
|
||||||
|
|
||||||
echo
|
libtoolize --force --copy --automake || exit 1
|
||||||
|
|
||||||
|
# ____________________________________________________________________
|
||||||
|
# autoconf creates the configure script from the file configure.ac (or
|
||||||
|
# configure.in if configure.ac doesn't exist)
|
||||||
|
# output:
|
||||||
|
# configure
|
||||||
|
echo "====================================================== autoconf"
|
||||||
|
|
||||||
|
autoconf
|
||||||
|
|
||||||
|
# ____________________________________________________________________
|
||||||
|
# automake creates some scripts used in building process
|
||||||
|
# (install-sh, missing, ...). It only depends on the automake
|
||||||
|
# version. The files are created in the directory specified with the
|
||||||
|
# AC_CONFIG_AUX_DIR(<mydir>) tag (see configure.ac). This step also
|
||||||
|
# creates the Makefile.in files from the Makefile.am files.
|
||||||
|
# output:
|
||||||
|
# salome_adm/unix/config_files/compile
|
||||||
|
# salome_adm/unix/config_files/depcomp
|
||||||
|
# salome_adm/unix/config_files/install-sh
|
||||||
|
# salome_adm/unix/config_files/missing
|
||||||
|
# salome_adm/unix/config_files/py-compile
|
||||||
|
# Makefile.in (from Makefile.am)
|
||||||
|
echo "====================================================== automake"
|
||||||
|
|
||||||
|
automake --copy --gnu --add-missing
|
||||||
|
@ -1,32 +1,33 @@
|
|||||||
#
|
#
|
||||||
# PLEASE DO NOT MODIFY configure.in FILE
|
|
||||||
#
|
|
||||||
# ALL CHANGES WILL BE DISCARDED BY THE NEXT
|
|
||||||
# build_configure COMMAND
|
|
||||||
#
|
|
||||||
# CHANGES MUST BE MADE IN configure.in.base FILE
|
|
||||||
#
|
|
||||||
#
|
|
||||||
# Author : Marc Tajchman (CEA)
|
# Author : Marc Tajchman (CEA)
|
||||||
# Date : 28/06/2001
|
# Date : 28/06/2001
|
||||||
# Modified by : Patrick GOLDBRONN (CEA)
|
# Modified by : Patrick GOLDBRONN (CEA)
|
||||||
# Modified by : Marc Tajchman (CEA)
|
# Modified by : Marc Tajchman (CEA)
|
||||||
|
# Modified by : Alexander BORODIN (OCN) - autotools usage
|
||||||
#
|
#
|
||||||
# Created from configure.in.base
|
# Created from configure.in.base
|
||||||
#
|
#
|
||||||
|
|
||||||
AC_INIT(src)
|
|
||||||
AC_CONFIG_AUX_DIR(${KERNEL_ROOT_DIR}/salome_adm/unix/config_files)
|
AC_INIT([Salome2 Project SMESH module], [4.1.1], [webmaster.salome@opencascade.com], [salome])
|
||||||
|
AC_CONFIG_AUX_DIR(salome_adm/unix/config_files)
|
||||||
AC_CANONICAL_HOST
|
AC_CANONICAL_HOST
|
||||||
|
AC_CANONICAL_TARGET
|
||||||
|
AM_INIT_AUTOMAKE
|
||||||
|
|
||||||
PACKAGE=salome
|
XVERSION=`echo $VERSION | awk -F. '{printf("0x%02x%02x%02x",$1,$2,$3)}'`
|
||||||
AC_SUBST(PACKAGE)
|
|
||||||
|
|
||||||
VERSION=3.2.0
|
|
||||||
XVERSION=0x030200
|
|
||||||
AC_SUBST(VERSION)
|
|
||||||
AC_SUBST(XVERSION)
|
AC_SUBST(XVERSION)
|
||||||
|
|
||||||
|
# set up MODULE_NAME variable for dynamic construction of directories (resources, etc.)
|
||||||
|
MODULE_NAME=smesh
|
||||||
|
AC_SUBST(MODULE_NAME)
|
||||||
|
|
||||||
|
echo
|
||||||
|
echo ---------------------------------------------
|
||||||
|
echo Initialize source and build root directories
|
||||||
|
echo ---------------------------------------------
|
||||||
|
echo
|
||||||
|
|
||||||
dnl
|
dnl
|
||||||
dnl Initialize source and build root directories
|
dnl Initialize source and build root directories
|
||||||
dnl
|
dnl
|
||||||
@ -66,6 +67,11 @@ AC_PROG_INSTALL
|
|||||||
dnl
|
dnl
|
||||||
dnl libtool macro check for CC, LD, NM, LN_S, RANLIB, STRIP + pour les librairies dynamiques !
|
dnl libtool macro check for CC, LD, NM, LN_S, RANLIB, STRIP + pour les librairies dynamiques !
|
||||||
|
|
||||||
|
echo
|
||||||
|
echo ---------------------------------------------
|
||||||
|
echo Coniguring production
|
||||||
|
echo ---------------------------------------------
|
||||||
|
echo
|
||||||
AC_ENABLE_DEBUG(yes)
|
AC_ENABLE_DEBUG(yes)
|
||||||
AC_DISABLE_PRODUCTION
|
AC_DISABLE_PRODUCTION
|
||||||
|
|
||||||
@ -84,7 +90,7 @@ dnl Fix up the INSTALL macro if it s a relative path. We want the
|
|||||||
dnl full-path to the binary instead.
|
dnl full-path to the binary instead.
|
||||||
case "$INSTALL" in
|
case "$INSTALL" in
|
||||||
*install-sh*)
|
*install-sh*)
|
||||||
INSTALL='\${KERNEL_ROOT_DIR}'/salome_adm/unix/config_files/install-sh
|
INSTALL='\${ROOT_BUILDDIR}'/salome_adm/unix/config_files/install-sh
|
||||||
;;
|
;;
|
||||||
esac
|
esac
|
||||||
|
|
||||||
@ -98,10 +104,31 @@ cc_ok=no
|
|||||||
dnl inutil car libtool
|
dnl inutil car libtool
|
||||||
dnl AC_PROG_CC
|
dnl AC_PROG_CC
|
||||||
AC_PROG_CXX
|
AC_PROG_CXX
|
||||||
|
AC_CXX_WARNINGS
|
||||||
|
AC_CXX_TEMPLATE_OPTIONS
|
||||||
AC_DEPEND_FLAG
|
AC_DEPEND_FLAG
|
||||||
# AC_CC_WARNINGS([ansi])
|
# AC_CC_WARNINGS([ansi])
|
||||||
cc_ok=yes
|
cc_ok=yes
|
||||||
|
|
||||||
|
echo
|
||||||
|
echo ---------------------------------------------
|
||||||
|
echo testing Fortran
|
||||||
|
echo ---------------------------------------------
|
||||||
|
echo
|
||||||
|
|
||||||
|
fortran_ok=no
|
||||||
|
AC_PROG_F77
|
||||||
|
AC_F77_LIBRARY_LDFLAGS
|
||||||
|
AC_PROG_FC
|
||||||
|
AC_FC_LIBRARY_LDFLAGS
|
||||||
|
if test "X$FC" != "X" ; then
|
||||||
|
fortran_ok=yes
|
||||||
|
fi
|
||||||
|
|
||||||
|
dnl AM_CONDITIONAL( USE_GFORTRAN, [test "$F77" = "gfortran"])
|
||||||
|
|
||||||
|
echo
|
||||||
|
|
||||||
dnl Library libdl :
|
dnl Library libdl :
|
||||||
AC_CHECK_LIB(dl,dlopen)
|
AC_CHECK_LIB(dl,dlopen)
|
||||||
|
|
||||||
@ -115,8 +142,6 @@ dnl
|
|||||||
|
|
||||||
AC_CXX_HAVE_SSTREAM
|
AC_CXX_HAVE_SSTREAM
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
dnl
|
dnl
|
||||||
dnl ---------------------------------------------
|
dnl ---------------------------------------------
|
||||||
dnl testing MPICH
|
dnl testing MPICH
|
||||||
@ -144,14 +169,6 @@ echo
|
|||||||
|
|
||||||
CHECK_PYTHON
|
CHECK_PYTHON
|
||||||
|
|
||||||
echo
|
|
||||||
echo ---------------------------------------------
|
|
||||||
echo Testing qwt
|
|
||||||
echo ---------------------------------------------
|
|
||||||
echo
|
|
||||||
|
|
||||||
CHECK_QWT
|
|
||||||
|
|
||||||
dnl echo
|
dnl echo
|
||||||
dnl echo ---------------------------------------------
|
dnl echo ---------------------------------------------
|
||||||
dnl echo testing java
|
dnl echo testing java
|
||||||
@ -166,6 +183,7 @@ echo testing swig
|
|||||||
echo ---------------------------------------------
|
echo ---------------------------------------------
|
||||||
echo
|
echo
|
||||||
|
|
||||||
|
AM_PATH_PYTHON(2.3)
|
||||||
CHECK_SWIG
|
CHECK_SWIG
|
||||||
|
|
||||||
echo
|
echo
|
||||||
@ -176,6 +194,23 @@ echo
|
|||||||
|
|
||||||
ENABLE_PTHREADS
|
ENABLE_PTHREADS
|
||||||
|
|
||||||
|
SMESH_WITH_GUI=yes
|
||||||
|
|
||||||
|
AM_CONDITIONAL(SMESH_ENABLE_GUI, [test "${SMESH_WITH_GUI}" = "yes"])
|
||||||
|
|
||||||
|
if test "${SMESH_WITH_GUI}" = "yes"; then
|
||||||
|
|
||||||
|
echo
|
||||||
|
echo ---------------------------------------------
|
||||||
|
echo testing msg2qm
|
||||||
|
echo ---------------------------------------------
|
||||||
|
echo
|
||||||
|
|
||||||
|
CHECK_MSG2QM
|
||||||
|
|
||||||
|
fi
|
||||||
|
|
||||||
|
if test "x${GUI_DISABLE_CORBA}" != "xyes" ; then
|
||||||
echo
|
echo
|
||||||
echo ---------------------------------------------
|
echo ---------------------------------------------
|
||||||
echo testing omniORB
|
echo testing omniORB
|
||||||
@ -199,12 +234,23 @@ echo ---------------------------------------------
|
|||||||
echo
|
echo
|
||||||
|
|
||||||
DEFAULT_ORB=omniORB
|
DEFAULT_ORB=omniORB
|
||||||
|
|
||||||
|
echo
|
||||||
|
echo ---------------------------------------------
|
||||||
|
echo testing Corba
|
||||||
|
echo ---------------------------------------------
|
||||||
|
echo
|
||||||
|
|
||||||
CHECK_CORBA
|
CHECK_CORBA
|
||||||
|
|
||||||
AC_SUBST_FILE(CORBA)
|
AC_SUBST_FILE(CORBA)
|
||||||
corba=make_$ORB
|
corba=make_$ORB
|
||||||
CORBA=adm_local/unix/$corba
|
CORBA=adm_local/unix/$corba
|
||||||
|
|
||||||
|
fi
|
||||||
|
|
||||||
|
|
||||||
|
if test "${SMESH_WITH_GUI}" = "yes"; then
|
||||||
echo
|
echo
|
||||||
echo ---------------------------------------------
|
echo ---------------------------------------------
|
||||||
echo testing openGL
|
echo testing openGL
|
||||||
@ -221,14 +267,6 @@ echo
|
|||||||
|
|
||||||
CHECK_QT
|
CHECK_QT
|
||||||
|
|
||||||
echo
|
|
||||||
echo ---------------------------------------------
|
|
||||||
echo testing MSG2QM
|
|
||||||
echo ---------------------------------------------
|
|
||||||
echo
|
|
||||||
|
|
||||||
CHECK_MSG2QM
|
|
||||||
|
|
||||||
echo
|
echo
|
||||||
echo ---------------------------------------------
|
echo ---------------------------------------------
|
||||||
echo testing VTK
|
echo testing VTK
|
||||||
@ -237,6 +275,27 @@ echo
|
|||||||
|
|
||||||
CHECK_VTK
|
CHECK_VTK
|
||||||
|
|
||||||
|
echo
|
||||||
|
echo ---------------------------------------------
|
||||||
|
echo Testing GUI
|
||||||
|
echo ---------------------------------------------
|
||||||
|
echo
|
||||||
|
|
||||||
|
CHECK_SALOME_GUI
|
||||||
|
|
||||||
|
echo
|
||||||
|
echo ---------------------------------------------
|
||||||
|
echo Testing full GUI
|
||||||
|
echo ---------------------------------------------
|
||||||
|
echo
|
||||||
|
|
||||||
|
CHECK_CORBA_IN_GUI
|
||||||
|
if test "x${CORBA_IN_GUI}" != "xyes"; then
|
||||||
|
echo "failed : For configure SMESH module necessary full GUI !"
|
||||||
|
exit
|
||||||
|
fi
|
||||||
|
fi
|
||||||
|
|
||||||
echo
|
echo
|
||||||
echo ---------------------------------------------
|
echo ---------------------------------------------
|
||||||
echo testing HDF5
|
echo testing HDF5
|
||||||
@ -261,6 +320,18 @@ echo
|
|||||||
|
|
||||||
CHECK_CAS
|
CHECK_CAS
|
||||||
|
|
||||||
|
if test "${SMESH_WITH_GUI}" = "yes"; then
|
||||||
|
|
||||||
|
echo
|
||||||
|
echo ---------------------------------------------
|
||||||
|
echo Testing qwt
|
||||||
|
echo ---------------------------------------------
|
||||||
|
echo
|
||||||
|
|
||||||
|
CHECK_QWT
|
||||||
|
|
||||||
|
fi
|
||||||
|
|
||||||
echo
|
echo
|
||||||
echo ---------------------------------------------
|
echo ---------------------------------------------
|
||||||
echo Testing html generators
|
echo Testing html generators
|
||||||
@ -269,26 +340,6 @@ echo
|
|||||||
|
|
||||||
CHECK_HTML_GENERATORS
|
CHECK_HTML_GENERATORS
|
||||||
|
|
||||||
echo
|
|
||||||
echo ---------------------------------------------
|
|
||||||
echo Testing GUI
|
|
||||||
echo ---------------------------------------------
|
|
||||||
echo
|
|
||||||
|
|
||||||
CHECK_SALOME_GUI
|
|
||||||
|
|
||||||
echo
|
|
||||||
echo ---------------------------------------------
|
|
||||||
echo Testing full GUI
|
|
||||||
echo ---------------------------------------------
|
|
||||||
echo
|
|
||||||
|
|
||||||
CHECK_CORBA_IN_GUI
|
|
||||||
if test "x${CORBA_IN_GUI}" != "xyes"; then
|
|
||||||
echo "failed : For configure SMESH module necessary full GUI !"
|
|
||||||
exit
|
|
||||||
fi
|
|
||||||
|
|
||||||
echo
|
echo
|
||||||
echo ---------------------------------------------
|
echo ---------------------------------------------
|
||||||
echo Testing Kernel
|
echo Testing Kernel
|
||||||
@ -313,6 +364,8 @@ echo
|
|||||||
|
|
||||||
CHECK_MED
|
CHECK_MED
|
||||||
|
|
||||||
|
CHECK_PLATFORM
|
||||||
|
|
||||||
echo
|
echo
|
||||||
echo ---------------------------------------------
|
echo ---------------------------------------------
|
||||||
echo Summary
|
echo Summary
|
||||||
@ -320,7 +373,13 @@ echo ---------------------------------------------
|
|||||||
echo
|
echo
|
||||||
|
|
||||||
echo Configure
|
echo Configure
|
||||||
variables="cc_ok boost_ok lex_yacc_ok python_ok swig_ok threads_ok OpenGL_ok qt_ok vtk_ok hdf5_ok omniORB_ok occ_ok doxygen_ok graphviz_ok qwt_ok Kernel_ok Geom_ok Med_ok"
|
if test "${SMESH_WITH_GUI}" = "yes"; then
|
||||||
|
variables="cc_ok fortran_ok boost_ok lex_yacc_ok python_ok swig_ok threads_ok OpenGL_ok qt_ok vtk_ok hdf5_ok omniORB_ok occ_ok doxygen_ok graphviz_ok qwt_ok Kernel_ok Geom_ok Med_ok"
|
||||||
|
fi
|
||||||
|
|
||||||
|
if test "${SMESH_WITH_GUI}" = "no"; then
|
||||||
|
variables="cc_ok fortran_ok boost_ok lex_yacc_ok python_ok swig_ok threads_ok hdf5_ok omniORB_ok occ_ok doxygen_ok graphviz_ok Kernel_ok Geom_ok Med_ok"
|
||||||
|
fi
|
||||||
|
|
||||||
for var in $variables
|
for var in $variables
|
||||||
do
|
do
|
||||||
@ -332,15 +391,6 @@ echo
|
|||||||
echo "Default ORB : $DEFAULT_ORB"
|
echo "Default ORB : $DEFAULT_ORB"
|
||||||
echo
|
echo
|
||||||
|
|
||||||
dnl generals files which could be included in every makefile
|
|
||||||
|
|
||||||
AC_SUBST_FILE(COMMENCE) COMMENCE=adm_local/unix/make_commence
|
|
||||||
AC_SUBST_FILE(CONCLUDE) CONCLUDE=adm_local/unix/make_conclude
|
|
||||||
AC_SUBST_FILE(MODULE) MODULE=salome_adm/unix/make_module
|
|
||||||
|
|
||||||
dnl les dependences
|
|
||||||
AC_SUBST_FILE(DEPEND) DEPEND=salome_adm/unix/depend
|
|
||||||
|
|
||||||
dnl We don t need to say when we re entering directories if we re using
|
dnl We don t need to say when we re entering directories if we re using
|
||||||
dnl GNU make becuase make does it for us.
|
dnl GNU make becuase make does it for us.
|
||||||
if test "X$GMAKE" = "Xyes"; then
|
if test "X$GMAKE" = "Xyes"; then
|
||||||
@ -349,14 +399,14 @@ else
|
|||||||
AC_SUBST(SETX) SETX="set -x"
|
AC_SUBST(SETX) SETX="set -x"
|
||||||
fi
|
fi
|
||||||
|
|
||||||
# make other build directories
|
dnl AM_CONDITIONAL(GUI_ENABLE_CORBA, [test "$GUI_DISABLE_CORBA" = no])
|
||||||
for rep in salome_adm adm_local doc bin/salome include/salome lib${LIB_LOCATION_SUFFIX}/salome share/salome/resources idl
|
dnl AM_CONDITIONAL(ENABLE_PYCONSOLE, [test "$DISABLE_PYCONSOLE" = no])
|
||||||
do
|
dnl AM_CONDITIONAL(ENABLE_GLVIEWER, [test "$DISABLE_GLVIEWER" = no])
|
||||||
# if test ! -d $rep ; then
|
dnl AM_CONDITIONAL(ENABLE_PLOT2DVIEWER, [test "$DISABLE_PLOT2DVIEWER" = no])
|
||||||
# eval mkdir $rep
|
dnl AM_CONDITIONAL(ENABLE_SUPERVGRAPHVIEWER, [test "$DISABLE_SUPERVGRAPHVIEWER" = no])
|
||||||
# fi
|
dnl AM_CONDITIONAL(ENABLE_OCCVIEWER, [test "$DISABLE_OCCVIEWER" = no])
|
||||||
$INSTALL -d $rep
|
dnl AM_CONDITIONAL(ENABLE_VTKVIEWER, [test "$DISABLE_VTKVIEWER" = no])
|
||||||
done
|
dnl AM_CONDITIONAL(ENABLE_SALOMEOBJECT, [test "$DISABLE_SALOMEOBJECT" = no])
|
||||||
|
|
||||||
echo
|
echo
|
||||||
echo ---------------------------------------------
|
echo ---------------------------------------------
|
||||||
@ -366,50 +416,24 @@ echo ---------------------------------------------
|
|||||||
echo
|
echo
|
||||||
|
|
||||||
|
|
||||||
dnl copy resources directories
|
|
||||||
|
|
||||||
#for i in `find $ROOT_SRCDIR -name 'resources' -print`
|
|
||||||
#do
|
|
||||||
# local_res=`echo $i | sed -e "s,$ROOT_SRCDIR,.,"`
|
|
||||||
# local_res_dir=`echo $local_res | sed -e "s,[[^/]]*$,,;s,/$,,;s,^$,.,"`
|
|
||||||
# mkdir -p $local_res_dir
|
|
||||||
# cd $local_res_dir
|
|
||||||
# ln -fs $i
|
|
||||||
# echo $local_res
|
|
||||||
# cd $ROOT_BUILDDIR
|
|
||||||
#done
|
|
||||||
|
|
||||||
dnl copy shells and utilities contained in the bin directory
|
dnl copy shells and utilities contained in the bin directory
|
||||||
dnl excluding .in files (treated in AC-OUTPUT below) and CVS
|
dnl excluding .in files (treated in AC-OUTPUT below) and CVS
|
||||||
dnl directory
|
dnl directory
|
||||||
|
|
||||||
mkdir -p bin/salome
|
mkdir -p bin/salome
|
||||||
cd bin/salome
|
cd bin/salome
|
||||||
|
|
||||||
for i in $ROOT_SRCDIR/bin/*
|
for i in $ROOT_SRCDIR/bin/*
|
||||||
do
|
do
|
||||||
local_bin=`echo $i | sed -e "s,$ROOT_SRCDIR,.,"`
|
local_bin=`echo $i | sed -e "s,$ROOT_SRCDIR,.,"`
|
||||||
case "$local_bin" in
|
case "$local_bin" in
|
||||||
*.in | *~) ;;
|
*.in | *~) ;;
|
||||||
./bin/CVS | ./bin/salome) ;;
|
./bin/CVS | ./bin/salome) ;;
|
||||||
*) /usr/bin/install $i .; echo $local_bin ;;
|
*) $INSTALL $i . ; echo $local_bin ;;
|
||||||
esac
|
esac
|
||||||
done
|
done
|
||||||
cd $ROOT_BUILDDIR
|
cd $ROOT_BUILDDIR
|
||||||
|
|
||||||
AC_SUBST_FILE(ENVSCRIPT) ENVSCRIPT=salome_adm/unix/envScript
|
|
||||||
|
|
||||||
dnl copy xml files to the build tree (lib directory)
|
|
||||||
dnl pourquoi ????
|
|
||||||
|
|
||||||
#cd lib
|
|
||||||
#for i in `find $ROOT_SRCDIR -name "*.xml" -print`
|
|
||||||
#do
|
|
||||||
# ln -fs $i
|
|
||||||
# echo `echo $i | sed -e "s,$ROOT_SRCDIR,.,"`
|
|
||||||
#done
|
|
||||||
#cd $ROOT_BUILDDIR
|
|
||||||
|
|
||||||
|
|
||||||
echo
|
echo
|
||||||
echo ---------------------------------------------
|
echo ---------------------------------------------
|
||||||
echo generating Makefiles and configure files
|
echo generating Makefiles and configure files
|
||||||
@ -417,7 +441,53 @@ echo ---------------------------------------------
|
|||||||
echo
|
echo
|
||||||
|
|
||||||
AC_OUTPUT_COMMANDS([ \
|
AC_OUTPUT_COMMANDS([ \
|
||||||
chmod +x ./bin/* \
|
chmod +x ./bin/*; \
|
||||||
|
chmod +x ./bin/salome/*; \
|
||||||
])
|
])
|
||||||
|
|
||||||
## do not delete this line
|
# This list is initiated using autoscan and must be updated manually
|
||||||
|
# when adding a new file <filename>.in to manage. When you execute
|
||||||
|
# autoscan, the Makefile list is generated in the output file configure.scan.
|
||||||
|
# This could be helpfull to update de configuration.
|
||||||
|
AC_OUTPUT([ \
|
||||||
|
./salome_adm/unix/SALOMEconfig.h \
|
||||||
|
./adm_local/Makefile \
|
||||||
|
./adm_local/unix/Makefile \
|
||||||
|
./adm_local/unix/config_files/Makefile \
|
||||||
|
./bin/VERSION \
|
||||||
|
./bin/Makefile \
|
||||||
|
./SMESH_version.h \
|
||||||
|
./doc/Makefile \
|
||||||
|
./doc/salome/Makefile \
|
||||||
|
./doc/salome/gui/Makefile \
|
||||||
|
./doc/salome/gui/SMESH/doxyfile \
|
||||||
|
./doc/salome/gui/SMESH/doxyfile_py \
|
||||||
|
./doc/salome/tui/Makefile \
|
||||||
|
./doc/salome/tui/SMESH/doxyfile \
|
||||||
|
./doc/salome/tui/SMESH/sources/static/tree.js \
|
||||||
|
./src/Makefile \
|
||||||
|
./src/Controls/Makefile \
|
||||||
|
./src/Driver/Makefile \
|
||||||
|
./src/DriverDAT/Makefile \
|
||||||
|
./src/DriverMED/Makefile \
|
||||||
|
./src/DriverSTL/Makefile \
|
||||||
|
./src/DriverUNV/Makefile \
|
||||||
|
./src/MEFISTO2/Makefile \
|
||||||
|
./src/OBJECT/Makefile \
|
||||||
|
./src/SMDS/Makefile \
|
||||||
|
./src/SMESH/Makefile \
|
||||||
|
./src/SMESHClient/Makefile \
|
||||||
|
./src/SMESHDS/Makefile \
|
||||||
|
./src/SMESHFiltersSelection/Makefile \
|
||||||
|
./src/SMESHGUI/Makefile \
|
||||||
|
./src/SMESH_I/Makefile \
|
||||||
|
./src/SMESH_SWIG/Makefile \
|
||||||
|
./src/SMESH_SWIG_WITHIHM/Makefile \
|
||||||
|
./src/StdMeshers/Makefile \
|
||||||
|
./src/StdMeshersGUI/Makefile \
|
||||||
|
./src/StdMeshers_I/Makefile \
|
||||||
|
./resources/Makefile \
|
||||||
|
./resources/SMESHCatalog.xml \
|
||||||
|
./idl/Makefile \
|
||||||
|
Makefile
|
||||||
|
])
|
@ -17,44 +17,14 @@
|
|||||||
#
|
#
|
||||||
# See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
|
# See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
|
||||||
#
|
#
|
||||||
|
|
||||||
|
# -* Makefile *-
|
||||||
|
#
|
||||||
|
# Author : Patrick GOLDBRONN (CEA)
|
||||||
|
# Date : 30/11/2001
|
||||||
|
# Modified by : Alexander BORODIN (OCN) - autotools usage
|
||||||
|
# $Header$
|
||||||
|
#
|
||||||
# source path
|
# source path
|
||||||
top_srcdir=@top_srcdir@
|
|
||||||
top_builddir=..
|
|
||||||
srcdir=@srcdir@
|
|
||||||
VPATH=.:$(srcdir)/adm_local
|
|
||||||
|
|
||||||
|
|
||||||
all: resources
|
|
||||||
|
|
||||||
install:
|
|
||||||
cp -rf @top_srcdir@/adm_local @prefix@
|
|
||||||
|
|
||||||
bin:
|
|
||||||
|
|
||||||
resources :
|
|
||||||
cp -rf @top_srcdir@/adm_local $(top_builddir)
|
|
||||||
|
|
||||||
inc:
|
|
||||||
|
|
||||||
lib:
|
|
||||||
|
|
||||||
depend:
|
|
||||||
|
|
||||||
depend_idl:
|
|
||||||
|
|
||||||
install-end:
|
|
||||||
|
|
||||||
install-include:
|
|
||||||
|
|
||||||
install-bin:
|
|
||||||
|
|
||||||
uninstall:
|
|
||||||
|
|
||||||
uninstall-idl:
|
|
||||||
|
|
||||||
distclean:
|
|
||||||
|
|
||||||
clean:
|
|
||||||
|
|
||||||
distclean-other:
|
|
||||||
|
|
||||||
|
SUBDIRS= salome
|
@ -1,5 +1,4 @@
|
|||||||
# Copyright (C) 2005 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
|
# Copyright (C) 2005 CEA/DEN, EDF R&D, OPEN CASCADE, PRINCIPIA R&D
|
||||||
# CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
|
|
||||||
#
|
#
|
||||||
# This library is free software; you can redistribute it and/or
|
# This library is free software; you can redistribute it and/or
|
||||||
# modify it under the terms of the GNU Lesser General Public
|
# modify it under the terms of the GNU Lesser General Public
|
||||||
@ -22,49 +21,22 @@
|
|||||||
#
|
#
|
||||||
# Author : Patrick GOLDBRONN (CEA)
|
# Author : Patrick GOLDBRONN (CEA)
|
||||||
# Date : 30/11/2001
|
# Date : 30/11/2001
|
||||||
# $Header$
|
# Modified by : Alexander BORODIN (OCN) - autotools usage
|
||||||
|
# $Header:
|
||||||
#
|
#
|
||||||
# source path
|
|
||||||
top_srcdir=@top_srcdir@
|
|
||||||
top_builddir=..
|
|
||||||
srcdir=@srcdir@
|
|
||||||
VPATH=.:@srcdir@
|
|
||||||
|
|
||||||
SUBDIRS= salome
|
SUBDIRS= tui gui
|
||||||
|
SUBDIRSTUI= tui
|
||||||
@COMMENCE@
|
SUBDIRSGUI= gui
|
||||||
|
|
||||||
docs:
|
|
||||||
@@SETX@; for d in $(SUBDIRS); do \
|
|
||||||
(cd $$d && $(MAKE) $@) || exit 1; \
|
|
||||||
done
|
|
||||||
|
|
||||||
usr_docs:
|
usr_docs:
|
||||||
@@SETX@; for d in $(SUBDIRS); do \
|
@@SETX@; for d in $(SUBDIRSGUI); do \
|
||||||
(cd $$d && $(MAKE) $@) || exit 1; \
|
(cd $$d && $(MAKE) $@) || exit 1; \
|
||||||
done
|
done;
|
||||||
|
|
||||||
|
docs: usr_docs
|
||||||
|
|
||||||
dev_docs:
|
dev_docs:
|
||||||
@@SETX@; for d in $(SUBDIRS); do \
|
@@SETX@; for d in $(SUBDIRSTUI); do \
|
||||||
(cd $$d && $(MAKE) $@) || exit 1; \
|
(cd $$d && $(MAKE) $@) || exit 1; \
|
||||||
done
|
done;
|
||||||
|
|
||||||
clean:
|
|
||||||
@@SETX@; for d in $(SUBDIRS); do \
|
|
||||||
(cd $$d && $(MAKE) $@) || exit 1; \
|
|
||||||
done
|
|
||||||
|
|
||||||
distclean: clean
|
|
||||||
@@SETX@; for d in $(SUBDIRS); do \
|
|
||||||
(cd $$d && $(MAKE) $@) || exit 1; \
|
|
||||||
done
|
|
||||||
|
|
||||||
install:
|
|
||||||
@@SETX@; for d in $(SUBDIRS); do \
|
|
||||||
(cd $$d && $(MAKE) $@) || exit 1; \
|
|
||||||
done
|
|
||||||
|
|
||||||
uninstall:
|
|
||||||
@@SETX@; for d in $(SUBDIRS); do \
|
|
||||||
(cd $$d && $(MAKE) $@) || exit 1; \
|
|
||||||
done
|
|
@ -1,78 +0,0 @@
|
|||||||
# Copyright (C) 2005 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
|
|
||||||
# CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
|
|
||||||
#
|
|
||||||
# This library is free software; you can redistribute it and/or
|
|
||||||
# modify it under the terms of the GNU Lesser General Public
|
|
||||||
# License as published by the Free Software Foundation; either
|
|
||||||
# version 2.1 of the License.
|
|
||||||
#
|
|
||||||
# This library is distributed in the hope that it will be useful,
|
|
||||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
||||||
# Lesser General Public License for more details.
|
|
||||||
#
|
|
||||||
# You should have received a copy of the GNU Lesser General Public
|
|
||||||
# License along with this library; if not, write to the Free Software
|
|
||||||
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
||||||
#
|
|
||||||
# See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
|
|
||||||
#
|
|
||||||
|
|
||||||
# -* Makefile *-
|
|
||||||
#
|
|
||||||
# Author : Patrick GOLDBRONN (CEA)
|
|
||||||
# Date : 30/11/2001
|
|
||||||
# $Header$
|
|
||||||
#
|
|
||||||
# source path
|
|
||||||
top_srcdir=@top_srcdir@
|
|
||||||
top_builddir=../..
|
|
||||||
srcdir=@srcdir@
|
|
||||||
VPATH=.:@srcdir@
|
|
||||||
|
|
||||||
SUBDIRS= tui gui
|
|
||||||
SUBDIRSTUI= tui
|
|
||||||
SUBDIRSGUI= gui
|
|
||||||
|
|
||||||
@COMMENCE@
|
|
||||||
|
|
||||||
usr_docs:
|
|
||||||
@@SETX@; for d in $(SUBDIRSGUI); do \
|
|
||||||
(cd $$d && $(MAKE) $@) || exit 1; \
|
|
||||||
done; \
|
|
||||||
|
|
||||||
docs: usr_docs
|
|
||||||
|
|
||||||
dev_docs:
|
|
||||||
@@SETX@; for d in $(SUBDIRSTUI); do \
|
|
||||||
(cd $$d && $(MAKE) $@) || exit 1; \
|
|
||||||
done; \
|
|
||||||
|
|
||||||
clean:
|
|
||||||
@@SETX@; for d in $(SUBDIRS); do \
|
|
||||||
if test -d $$d/SMESH; then \
|
|
||||||
(cd $$d && $(MAKE) $@) || exit 1; \
|
|
||||||
fi; \
|
|
||||||
done
|
|
||||||
|
|
||||||
distclean: clean
|
|
||||||
@@SETX@; for d in $(SUBDIRS); do \
|
|
||||||
if test -d $$d/SMESH; then \
|
|
||||||
(cd $$d && $(MAKE) $@) || exit 1; \
|
|
||||||
fi; \
|
|
||||||
done
|
|
||||||
|
|
||||||
install:
|
|
||||||
$(MAKE) docs
|
|
||||||
@@SETX@; for d in $(SUBDIRS); do \
|
|
||||||
if test -d $$d/SMESH; then \
|
|
||||||
(cd $$d && $(MAKE) $@); \
|
|
||||||
fi; \
|
|
||||||
done
|
|
||||||
|
|
||||||
uninstall:
|
|
||||||
@@SETX@; for d in $(SUBDIRS); do \
|
|
||||||
if test -d $$d/SMESH; then \
|
|
||||||
(cd $$d && $(MAKE) $@) || exit 1; \
|
|
||||||
fi; \
|
|
||||||
done; \
|
|
@ -83,10 +83,10 @@
|
|||||||
|
|
||||||
The SALOME automatically locates XML files, searching them in the following directories:
|
The SALOME automatically locates XML files, searching them in the following directories:
|
||||||
|
|
||||||
${<PLUGINNAME>_ROOT_DIR}/share/salome/resources
|
${<PLUGINNAME>_ROOT_DIR}/share/salome/resources/<plugin>
|
||||||
${SALOME_<PluginName>Resources}
|
${SALOME_<PluginName>Resources}
|
||||||
${HOME}/.salome/resources
|
${HOME}/.salome/resources
|
||||||
${KERNEL_ROOT_DIR}/share/salome/resources
|
${KERNEL_ROOT_DIR}/share/salome/resources/kernel
|
||||||
|
|
||||||
where <PluginName> is a name of each mesher plugin package
|
where <PluginName> is a name of each mesher plugin package
|
||||||
|
|
||||||
@ -148,7 +148,7 @@
|
|||||||
4.2.2. Define environment variable SALOME_<MyResourceKey>Resources to point to the
|
4.2.2. Define environment variable SALOME_<MyResourceKey>Resources to point to the
|
||||||
directory where resources are situated.
|
directory where resources are situated.
|
||||||
|
|
||||||
Example: setenv SALOME_StdMeshersResources ${SMESH_ROOT_DIR}/share/salome/resources
|
Example: setenv SALOME_StdMeshersResources ${SMESH_ROOT_DIR}/share/salome/resources/smesh
|
||||||
|
|
||||||
4.3. Implement your Hypothesis Creator and being exported method
|
4.3. Implement your Hypothesis Creator and being exported method
|
||||||
|
|
||||||
|
@ -1,5 +1,4 @@
|
|||||||
# Copyright (C) 2005 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
|
# Copyright (C) 2005 CEA/DEN, EDF R&D, OPEN CASCADE, PRINCIPIA R&D
|
||||||
# CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
|
|
||||||
#
|
#
|
||||||
# This library is free software; you can redistribute it and/or
|
# This library is free software; you can redistribute it and/or
|
||||||
# modify it under the terms of the GNU Lesser General Public
|
# modify it under the terms of the GNU Lesser General Public
|
||||||
@ -19,32 +18,52 @@
|
|||||||
#
|
#
|
||||||
# File : Makefile.in
|
# File : Makefile.in
|
||||||
# Author : Vasily Rusyaev (Open Cascade NN)
|
# Author : Vasily Rusyaev (Open Cascade NN)
|
||||||
|
# Modified by : Alexander BORODIN (OCN) - autotools usage
|
||||||
# Module : doc
|
# Module : doc
|
||||||
# $Header:
|
|
||||||
|
|
||||||
top_srcdir=@top_srcdir@
|
include $(top_srcdir)/adm_local/unix/make_common_starter.am
|
||||||
top_builddir=../../..
|
|
||||||
srcdir=@srcdir@
|
|
||||||
VPATH=.:@srcdir@
|
|
||||||
|
|
||||||
@COMMENCE@
|
EXTRA_DIST+=SMESH
|
||||||
|
|
||||||
|
doxygen=@DOXYGEN@
|
||||||
|
|
||||||
|
# Below command replaces "smeshDC" by "smesh" except cases
|
||||||
|
# "ssmeshDC", "1smeshDC" and "esmeshDC" (these sequences
|
||||||
|
# can be found in file names and must not be replaces):
|
||||||
|
#
|
||||||
|
# sed 's/\([^s1e]\)smeshDC\|^smeshDC/\1smesh/g' $${filen} > ./tmp;
|
||||||
|
#
|
||||||
usr_docs:
|
usr_docs:
|
||||||
cp -fr $(srcdir)/SMESH ./
|
cd ./SMESH; \
|
||||||
-find $(PWD) -name CVS -prune -exec rm -rf {} \;
|
echo "Processing smeshDC.py file: "; \
|
||||||
|
$(doxygen) ./doxyfile_py; \
|
||||||
|
cd ./smeshpy_doc; \
|
||||||
|
filesl=`find .`; \
|
||||||
|
for filen in $${filesl}; do \
|
||||||
|
sed 's/\([^s1e]\)smeshDC\|^smeshDC/\1smesh/g' $${filen} > ./tmp; \
|
||||||
|
mv -f tmp $${filen}; \
|
||||||
|
done; \
|
||||||
|
cd ..; \
|
||||||
|
echo "Running doxygen in directory: "`pwd`; \
|
||||||
|
$(doxygen) ./doxyfile;
|
||||||
|
|
||||||
docs: usr_docs
|
docs: usr_docs
|
||||||
|
|
||||||
clean:
|
clean-local:
|
||||||
rm -fr `ls | grep -v "Makefile"`
|
rm -fr `ls | grep -v "Makefile"`
|
||||||
|
|
||||||
distclean: clean
|
|
||||||
rm -fr SMESH
|
rm -fr SMESH
|
||||||
|
|
||||||
install:
|
install-data-local: usr_docs
|
||||||
mkdir -p $(docdir)/gui
|
mkdir -p $(docdir)/gui
|
||||||
cp -rf SMESH $(docdir)/gui
|
cp -rf SMESH $(docdir)/gui
|
||||||
-find $(PWD) -name CVS -prune -exec rm -rf {} \;
|
-find $(PWD) -name CVS -prune -exec rm -rf {} \;
|
||||||
|
|
||||||
uninstall:
|
uninstall-local:
|
||||||
rm -rf $(docdir)/gui/SMESH
|
rm -rf $(docdir)/gui/SMESH
|
||||||
|
|
||||||
|
docguidir=$(docdir)/gui/SMESH
|
||||||
|
|
||||||
|
nodist_docgui_DATA= SMESH/doxyfile
|
||||||
|
nodist_docgui_DATA+= SMESH/doxyfile_py
|
||||||
|
EXTRA_DIST+= SMESH/doxyfile.in
|
||||||
|
EXTRA_DIST+= SMESH/doxyfile_py.in
|
@ -1,169 +0,0 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
|
||||||
|
|
||||||
<html>
|
|
||||||
|
|
||||||
<head>
|
|
||||||
<title>About viewing meshes</title>
|
|
||||||
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
|
|
||||||
<meta name="generator" content="RoboHelp by eHelp Corporation www.ehelp.com">
|
|
||||||
<link rel="stylesheet" href="default_ns.css"><script type="text/javascript" language="JavaScript" title="WebHelpSplitCss">
|
|
||||||
<!--
|
|
||||||
if (navigator.appName !="Netscape")
|
|
||||||
{ document.write("<link rel='stylesheet' href='default.css'>");}
|
|
||||||
//-->
|
|
||||||
</script>
|
|
||||||
<style type="text/css">
|
|
||||||
<!--
|
|
||||||
img_whs1 { border:none; width:25px; height:24px; border-style:none; }
|
|
||||||
p.whs2 { margin-left:40px; }
|
|
||||||
img_whs3 { border:none; width:404px; height:413px; border-style:none; }
|
|
||||||
ul.whs4 { list-style:disc; }
|
|
||||||
p.whs5 { font-weight:bold; }
|
|
||||||
-->
|
|
||||||
</style><script type="text/javascript" language="JavaScript" title="WebHelpInlineScript">
|
|
||||||
<!--
|
|
||||||
function reDo() {
|
|
||||||
if (innerWidth != origWidth || innerHeight != origHeight)
|
|
||||||
location.reload();
|
|
||||||
}
|
|
||||||
if ((parseInt(navigator.appVersion) == 4) && (navigator.appName == "Netscape")) {
|
|
||||||
origWidth = innerWidth;
|
|
||||||
origHeight = innerHeight;
|
|
||||||
onresize = reDo;
|
|
||||||
}
|
|
||||||
onerror = null;
|
|
||||||
//-->
|
|
||||||
</script>
|
|
||||||
<style type="text/css">
|
|
||||||
<!--
|
|
||||||
div.WebHelpPopupMenu { position:absolute; left:0px; top:0px; z-index:4; visibility:hidden; }
|
|
||||||
p.WebHelpNavBar { text-align:right; }
|
|
||||||
-->
|
|
||||||
</style><script type="text/javascript" language="javascript1.2" src="whmsg.js"></script>
|
|
||||||
<script type="text/javascript" language="javascript" src="whver.js"></script>
|
|
||||||
<script type="text/javascript" language="javascript1.2" src="whproxy.js"></script>
|
|
||||||
<script type="text/javascript" language="javascript1.2" src="whutils.js"></script>
|
|
||||||
<script type="text/javascript" language="javascript1.2" src="whtopic.js"></script>
|
|
||||||
<script type="text/javascript" language="javascript1.2">
|
|
||||||
<!--
|
|
||||||
if (window.gbWhTopic)
|
|
||||||
{
|
|
||||||
if (window.setRelStartPage)
|
|
||||||
{
|
|
||||||
addTocInfo("MESH module\nViewing meshes\nViewing meshes");
|
|
||||||
addButton("show",BTN_IMG,"Show","","","","",0,0,"whd_show0.gif","whd_show2.gif","whd_show1.gif");
|
|
||||||
addButton("hide",BTN_IMG,"Hide","","","","",0,0,"whd_hide0.gif","whd_hide2.gif","whd_hide1.gif");
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
if (window.setRelStartPage)
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|
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|
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setRelStartPage("index.htm");
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|
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|
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|
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|
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|
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|
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|
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|
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if (window.gbIE4)
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|
||||||
document.location.reload();
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|
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|
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</script>
|
|
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</head>
|
|
||||||
<body><script type="text/javascript" language="javascript1.2">
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|
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|
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if (window.writeIntopicBar)
|
|
||||||
writeIntopicBar(4);
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|
||||||
//-->
|
|
||||||
</script>
|
|
||||||
<h1>Viewing meshes</h1>
|
|
||||||
|
|
||||||
<p>After definition of algorithms and hypotheses a new mesh is listed in
|
|
||||||
the Object Browser. Right-click on it and select <img src="image28.gif" width="25px" height="24px" border="0" class="img_whs1"> <span
|
|
||||||
style="font-weight: bold;"><B>Compute</B></span> - the mesh will be automatically
|
|
||||||
displayed in the <span style="font-weight: bold;"><B><a href="files/vtk_3d_viewer.htm">VTK
|
|
||||||
3D Viewer</a>.</B></span> Alternatively click<span style="font-weight: bold;"><B>
|
|
||||||
Display only</B></span> to hide all other objects at the same time. </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p>After the mesh has appeared in the Viewer, you can select it with left
|
|
||||||
mouse click and get
|
|
||||||
information about it, change its presentation parameters and access to
|
|
||||||
other useful options by right-clicking on the selected mesh<span style="font-weight: bold;"><B>.</B></span></p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class="whs2"><img src="image15.jpg" width="404px" height="413px" border="0" class="img_whs3"></p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<ul type="disc" class="whs4">
|
|
||||||
|
|
||||||
<li class=kadov-p><p><span style="font-weight: bold;"><B>Erase all</B></span>
|
|
||||||
- allows
|
|
||||||
to hide all objects in the viewer</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p><span style="font-weight: bold;"><B>Update</B></span>
|
|
||||||
- refreshes the presentation of your mesh in the Object Browser, applying
|
|
||||||
all recent changes.</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p><a href="files/viewing_mesh_info.htm#advanced infos" style="font-weight: bold;">Advanced Mesh Infos</a>
|
|
||||||
- provides
|
|
||||||
more detailed information about the mesh. </p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs5"><a href="files/viewing_mesh_info.htm#standard_infos">Standard
|
|
||||||
Mesh Infos</a> - <span style="font-weight: normal;">provides basic information
|
|
||||||
about the mesh.</span></p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p><span style="font-weight: bold;"><B><a href="files/displaying_nodes_numbers.htm">Numbering</a></B></span>
|
|
||||||
- allows
|
|
||||||
to display the ID numbers of all meshing elements or nodes composing your
|
|
||||||
mesh in the viewer.</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs5"><a href="presentation.htm" style="font-weight: bold;">Display
|
|
||||||
Mode</a> - <span style="font-weight: normal;">allows to select between
|
|
||||||
Wireframe, Shading and Nodes presentation.</span></p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p><a href="display_entity.htm" style="font-weight: bold;">Display Entity</a>
|
|
||||||
- allows to display Faces, Edges or both. </p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p><span style="font-weight: bold;"><B>Colors / Size</B></span>
|
|
||||||
- allows to select color and size of meshes.</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p><a href="transparency.htm" style="font-weight: bold;">Transparency</a>
|
|
||||||
- allows to change the transparency of mesh elements.</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p><a href="clipping.htm" style="font-weight: bold;">Clipping</a> - allows
|
|
||||||
to create cross-sections of the selected objects.</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p><a href="files/about_quality_controls.htm" style="font-weight: bold;">Quality Controls</a>
|
|
||||||
- graphically presents various information about meshes.</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p><span style="font-weight: bold;"><B>Erase</B></span>
|
|
||||||
- allows to hide the selected mesh from the viewer. </p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p><span style="font-weight: bold;"><B>Display Only</B></span>
|
|
||||||
-allows to display only the selected mesh, hiding all other from the viewer.</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p><span style="font-weight: bold;"><B>Dump view</B></span>
|
|
||||||
- exports an object from the viewer in bmp, png, jpg or jpeg image format.
|
|
||||||
</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p><span style="font-weight: bold;"><B>Change background</B></span>
|
|
||||||
- allows to redefine the background color. By default it is black. </p></li>
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<script type="text/javascript" language="javascript1.2">
|
|
||||||
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|
|
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|
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|
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|
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|
||||||
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|
|
||||||
</html>
|
|
@ -1,124 +0,0 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
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|
||||||
|
|
||||||
<html>
|
|
||||||
|
|
||||||
<head>
|
|
||||||
<title>Adding Quadratic Nodes and Elements</title>
|
|
||||||
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
|
|
||||||
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|
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|
|
||||||
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|
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|
||||||
<h1>Adding Quadratic Elements</h1>
|
|
||||||
|
|
||||||
<p>MESH modules allows you to work with <span style="font-weight: bold;"><B>Quadratic
|
|
||||||
Elements</B></span>.</p>
|
|
||||||
|
|
||||||
<p>Quadratic Edge in not a straight but a broken line and can be defined
|
|
||||||
by three points: first, middle and last. All more complex <span style="font-weight: bold;"><B>Quadratic
|
|
||||||
Elements</B></span> differ from ordinary ones in that they consist of Quadratic
|
|
||||||
Edges.</p>
|
|
||||||
|
|
||||||
<p class=TODO
|
|
||||||
style="font-family: 'Arial Black', sans-serif; font-style: italic;">To
|
|
||||||
add a quadratic element to your mesh:</p>
|
|
||||||
|
|
||||||
<p class="whs1">1. Select your mesh in the Object Browser
|
|
||||||
or in the 3D viewer.</p>
|
|
||||||
|
|
||||||
<p class="whs1">2. From the <span style="font-weight: bold;"><B>Modification
|
|
||||||
</B></span>menu choose the <span style="font-weight: bold;"><B>Add </B></span>item
|
|
||||||
and select one of the following: </p>
|
|
||||||
|
|
||||||
<p class="whs1"><img src="image152.gif" width="148px" height="168px" border="0" class="img_whs2"></p>
|
|
||||||
|
|
||||||
<p class="whs1">To create any <span style="font-weight: bold;"><B>Quadratic
|
|
||||||
Element </B></span>specify the nodes which will form your triangle by selecting
|
|
||||||
them in the 3D viewer with pressed Shift button. Their numbers will appear
|
|
||||||
in the dialog box as <span style="font-weight: bold;"><B>Corner Nodes</B></span>
|
|
||||||
(alternatively you can just input numbers in this field without selection).The
|
|
||||||
edges formed by the corner nodes will appear in the table. To define the
|
|
||||||
middle nodes for each edge double-click on the respective field and input
|
|
||||||
the number of the node. All edges and the object formed by them will be
|
|
||||||
displayed in the Object browser. When all edges are defined you will be
|
|
||||||
able to click <span style="font-weight: bold;"><B>OK</B></span> or <span style="font-weight: bold;"><B>Apply</B></span>
|
|
||||||
button to add the element to the mesh. </p>
|
|
||||||
|
|
||||||
<p class="whs1"> <img src="pics/aqt.png" x-maintain-ratio="TRUE" width="332px" height="350px" border="0" class="img_whs3"></p>
|
|
||||||
|
|
||||||
<p class="whs1"><span style="font-weight: bold;"><B>Reverse</B></span>
|
|
||||||
button for Quadratic Edges switches the first and the last nodes. <span
|
|
||||||
style="margin-left: 40px;">For all other elements it reverses the element.
|
|
||||||
</span></p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
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|
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</html>
|
|
@ -1,203 +0,0 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
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|
||||||
|
|
||||||
<html>
|
|
||||||
|
|
||||||
<head>
|
|
||||||
<title>Aspect ratio 3D</title>
|
|
||||||
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
|
|
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<meta name="generator" content="RoboHelp by eHelp Corporation www.ehelp.com">
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|
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<style type="text/css">
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|
||||||
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|
|
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img_whs1 { border:none; width:416px; height:385px; border-style:none; }
|
|
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||||||
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|
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||||||
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|
||||||
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|
|
||||||
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<h1>Aspect ratio 3D</h1>
|
|
||||||
|
|
||||||
<p><img src="image86.jpg" width="416px" height="385px" border="0" class="img_whs1"></p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p><img src="i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs2"> The Aspect Ratio 3D mesh quality criterion calculates
|
|
||||||
the same parameter as the <a href="files/aspect_ratio.htm">Aspect ratio</a>
|
|
||||||
criterion, but it is applied to 3D mesh elements: tetrahedrons, pentahedrons,
|
|
||||||
hexahedrons, etc. </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<ul type="disc" class="whs3">
|
|
||||||
|
|
||||||
<li class=kadov-p><p><img src="image20.gif" width="258px" height="246px" align="left" border="0" class="img_whs4">The <span style="font-weight: bold;"><B>Aspect
|
|
||||||
Ratio</B></span> of a <span style="font-weight: bold;"><B>tetrahedron</B></span>
|
|
||||||
3D element is calculated by the formula:</p></li>
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p><img src="image19.gif" width="133px" height="56px" border="0" class="img_whs5">,</p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p>where <span style="font-weight: bold; font-style: italic;"><I><B>S</B></I></span><span
|
|
||||||
style="font-weight: bold;
|
|
||||||
font-style: italic;
|
|
||||||
vertical-align: Sub;"><I><B>K</B></I></span> is the sum of surfaces of the faces
|
|
||||||
of К and <span style="font-weight: bold; font-style: italic;"><I><B>V</B></I></span><span
|
|
||||||
style="vertical-align: Sub;
|
|
||||||
font-weight: bold;
|
|
||||||
font-style: italic;"><I><B>K</B></I></span> is the volume of К :</p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p><img src="image18.gif" width="425px" height="192px" border="0" class="img_whs6">T</p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<ul type="disc" class="whs3">
|
|
||||||
|
|
||||||
<li class=kadov-p><p>Other element types like quadrangle, pentahedron
|
|
||||||
and hexahedron use the following formula:</p></li>
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<p><img src="image30.gif" width="89px" height="32px" border="0" class="img_whs7"> , where <span style="font-weight: bold; font-style: italic;"><I><B>Q</B></I></span><span
|
|
||||||
style="vertical-align: Sub;
|
|
||||||
font-weight: bold;
|
|
||||||
font-style: italic;"><I><B>i</B></I></span> represents the value of <span style="font-weight: bold; font-style: italic;"><I><B>Q</B></I></span><span
|
|
||||||
style="vertical-align: Sub;
|
|
||||||
font-weight: bold;
|
|
||||||
font-style: italic;"><I><B>k</B></I></span> for all possible simplexes (of the
|
|
||||||
same dimension as the element) that compose the element.</p>
|
|
||||||
|
|
||||||
<p>For example, a hexahedron is split in 6 tetrahedrons, the <span style="font-weight: bold;"><B>Aspect
|
|
||||||
ratio 3D</B></span> is calculated for each of them, then the greatest <span
|
|
||||||
style="font-weight: bold; font-style: italic;"><I><B>Q</B></I></span><span style="vertical-align: Sub;
|
|
||||||
font-weight: bold;
|
|
||||||
font-style: italic;"><I><B>k</B></I></span> is considered to be the <span
|
|
||||||
style="font-weight: bold;"><B>Aspect ratio 3D</B></span>
|
|
||||||
criterion for the whole hexahedron.</p>
|
|
||||||
|
|
||||||
<p><img src="pics/image139.gif" x-maintain-ratio="TRUE" width="569px" height="386px" border="0" class="img_whs8"></p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class=TODO>To apply the Aspect Ratio 3D quality criterion to your mesh:</p>
|
|
||||||
|
|
||||||
<p class=TODO> </p>
|
|
||||||
|
|
||||||
<p class="whs9">1. Display your mesh in the viewer.</p>
|
|
||||||
|
|
||||||
<p class="whs9"> </p>
|
|
||||||
|
|
||||||
<p class="whs9">2. Choose <span style="font-weight: bold;"><B>Controls
|
|
||||||
> Aspect Ratio 3D </B></span>or click <img src="image144.gif" width="24px" height="26px" border="0" class="img_whs10"> button of the toolbar.
|
|
||||||
Your mesh will be displayed in the viewer with its elements colored according
|
|
||||||
to the applied mesh quality control criterion:</p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class="whs11"><span style="font-weight: bold;"><B>See Also</B></span>
|
|
||||||
a sample TUI Script of an <span style="font-weight: bold;"><B><a href="quality_controls.htm#bookmark11">Aspect
|
|
||||||
Ratio 3D</B></span> quality control</a> operation. </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<script type="text/javascript" language="javascript1.2">
|
|
||||||
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|
|
||||||
if (window.writeIntopicBar)
|
|
||||||
writeIntopicBar(0);
|
|
||||||
//-->
|
|
||||||
</script>
|
|
||||||
</body>
|
|
||||||
</html>
|
|
@ -1,121 +0,0 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
|
||||||
|
|
||||||
<html>
|
|
||||||
|
|
||||||
<head>
|
|
||||||
<title>Borders at multi-connection</title>
|
|
||||||
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
|
|
||||||
<meta name="generator" content="RoboHelp by eHelp Corporation www.ehelp.com">
|
|
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<link rel="stylesheet" href="default_ns.css"><script type="text/javascript" language="JavaScript" title="WebHelpSplitCss">
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|
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|
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|
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{ document.write("<link rel='stylesheet' href='default.css'>");}
|
|
||||||
//-->
|
|
||||||
</script>
|
|
||||||
<style type="text/css">
|
|
||||||
<!--
|
|
||||||
img_whs1 { border:none; width:30px; height:30px; float:none; border-style:none; }
|
|
||||||
p.whs2 { margin-left:40px; }
|
|
||||||
img_whs3 { border:none; width:223px; height:213px; border-style:none; }
|
|
||||||
p.whs4 { margin-left:0px; }
|
|
||||||
-->
|
|
||||||
</style><script type="text/javascript" language="JavaScript">
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|
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|
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|
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|
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var strNSS = "<style type='text/css'>";
|
|
||||||
strNSS += "p.whs4 {margin-left:1pt; }";
|
|
||||||
strNSS +="</style>";
|
|
||||||
document.write(strNSS);
|
|
||||||
}
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|
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//-->
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|
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</script>
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|
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<script type="text/javascript" language="JavaScript" title="WebHelpInlineScript">
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|
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location.reload();
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|
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|
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|
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|
|
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|
|
||||||
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|
|
||||||
}
|
|
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onerror = null;
|
|
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//-->
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|
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|
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<style type="text/css">
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|
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div.WebHelpPopupMenu { position:absolute; left:0px; top:0px; z-index:4; visibility:hidden; }
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|
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</style><script type="text/javascript" language="javascript1.2" src="whmsg.js"></script>
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|
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<script type="text/javascript" language="javascript" src="whver.js"></script>
|
|
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<script type="text/javascript" language="javascript1.2" src="whproxy.js"></script>
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|
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<script type="text/javascript" language="javascript1.2" src="whutils.js"></script>
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|
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|
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|
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|
|
||||||
addButton("hide",BTN_IMG,"Hide","","","","",0,0,"whd_hide0.gif","whd_hide2.gif","whd_hide1.gif");
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|
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|
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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else
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|
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if (window.gbIE4)
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|
||||||
document.location.reload();
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|
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//-->
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|
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</script>
|
|
||||||
</head>
|
|
||||||
<body><script type="text/javascript" language="javascript1.2">
|
|
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|
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if (window.writeIntopicBar)
|
|
||||||
writeIntopicBar(4);
|
|
||||||
//-->
|
|
||||||
</script>
|
|
||||||
<h1>Borders at multi-connection</h1>
|
|
||||||
|
|
||||||
<p><img src="i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1">This mesh quality control highlights borders of faces
|
|
||||||
consisting of edges belonging to several faces. The amount of faces is
|
|
||||||
specified by user.</p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class="whs2"><img src="image151.gif" width="223px" height="213px" border="0" class="img_whs3"></p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p>In this picture the borders at multi-connection are displayed in blue.</p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class="whs4"><span style="font-weight: bold;"><B>See Also</B></span>
|
|
||||||
a sample TUI Script of a <a href="quality_controls.htm#bookmark1">Borders
|
|
||||||
at Multi-Connection quality control</a> operation. </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<script type="text/javascript" language="javascript1.2">
|
|
||||||
<!--
|
|
||||||
if (window.writeIntopicBar)
|
|
||||||
writeIntopicBar(0);
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|
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//-->
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</script>
|
|
||||||
</body>
|
|
||||||
</html>
|
|
@ -1,115 +0,0 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
|
||||||
|
|
||||||
<html>
|
|
||||||
|
|
||||||
<head>
|
|
||||||
<title>Borders at multiconnection 2D</title>
|
|
||||||
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
|
|
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<meta name="generator" content="RoboHelp by eHelp Corporation www.ehelp.com">
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<link rel="stylesheet" href="default_ns.css"><script type="text/javascript" language="JavaScript" title="WebHelpSplitCss">
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|
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//-->
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</script>
|
|
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<style type="text/css">
|
|
||||||
<!--
|
|
||||||
img_whs1 { border:none; width:30px; height:30px; float:none; border-style:none; }
|
|
||||||
img_whs2 { border:none; width:420px; height:312px; border-style:none; }
|
|
||||||
p.whs3 { margin-left:0px; }
|
|
||||||
-->
|
|
||||||
</style><script type="text/javascript" language="JavaScript">
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|
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|
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if ((navigator.appName == "Netscape") && (parseInt(navigator.appVersion) == 4))
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|
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var strNSS = "<style type='text/css'>";
|
|
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strNSS += "p.whs3 {margin-left:1pt; }";
|
|
||||||
strNSS +="</style>";
|
|
||||||
document.write(strNSS);
|
|
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}
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|
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//-->
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|
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|
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|
|
||||||
location.reload();
|
|
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}
|
|
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if ((parseInt(navigator.appVersion) == 4) && (navigator.appName == "Netscape")) {
|
|
||||||
origWidth = innerWidth;
|
|
||||||
origHeight = innerHeight;
|
|
||||||
onresize = reDo;
|
|
||||||
}
|
|
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onerror = null;
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|
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//-->
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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</head>
|
|
||||||
<body><script type="text/javascript" language="javascript1.2">
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|
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|
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if (window.writeIntopicBar)
|
|
||||||
writeIntopicBar(4);
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|
||||||
//-->
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|
||||||
</script>
|
|
||||||
<h1>Borders at multi-connection 2D</h1>
|
|
||||||
|
|
||||||
<p><img src="i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1">This mesh quality control highlights borders of elements
|
|
||||||
of mesh, consisting of edges belonging to several elements of mesh. </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p> <img src="image127.gif" width="420px" height="312px" border="0" class="img_whs2"></p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class="whs3"><span style="font-weight: bold;"><B>See Also</B></span>
|
|
||||||
a sample TUI Script of a <a href="quality_controls.htm#bookmark5">Borders
|
|
||||||
at Multi-Connection quality control</a> operation. </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<script type="text/javascript" language="javascript1.2">
|
|
||||||
<!--
|
|
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if (window.writeIntopicBar)
|
|
||||||
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|
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//-->
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|
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|
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</body>
|
|
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</html>
|
|
@ -1,140 +0,0 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
|
||||||
|
|
||||||
<html>
|
|
||||||
|
|
||||||
<head>
|
|
||||||
<title>Clipping</title>
|
|
||||||
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
|
|
||||||
<meta name="generator" content="RoboHelp by eHelp Corporation www.ehelp.com">
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|
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//-->
|
|
||||||
</script>
|
|
||||||
<style type="text/css">
|
|
||||||
<!--
|
|
||||||
p.whs1 { margin-left:40px; }
|
|
||||||
img_whs2 { border:none; width:332px; height:327px; float:none; border-style:none; }
|
|
||||||
p.whs3 { font-weight:bold; margin-left:40px; }
|
|
||||||
img_whs4 { border:none; width:326px; height:199px; border-style:none; }
|
|
||||||
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|
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</script>
|
|
||||||
<h1>Clipping</h1>
|
|
||||||
|
|
||||||
<p>Using this menu you can create cross-section views (clipping planes)
|
|
||||||
of your mesh.</p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p>To start, click on the New button. </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class="whs1"><img src="pics/a-clipping2.png" x-maintain-ratio="TRUE" width="332px" height="327px" border="0" class="img_whs2"></p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p>Now you can define the parameters of your cross-section: <span style="font-weight: bold;"><B>Orientation</B></span>
|
|
||||||
(X-Y, X-Z
|
|
||||||
or Y-Z); <span style="font-weight: bold;"><B>Distance </B></span>between the
|
|
||||||
opposite extremities of the object,<span style="font-weight: bold;"> <B></B></span>if
|
|
||||||
it is set to 0.5 the object is split in two halves; and <span style="font-weight: bold;"><B>Rotation</B></span>
|
|
||||||
(in angle degrees) <span style="font-weight: bold;"><B>around X (Y to Z)
|
|
||||||
</B></span>and<span style="font-weight: bold;"><B> around Y (X to Z)</B></span>.
|
|
||||||
If the <span style="font-weight: bold;"><B>Show preview</B></span> button is
|
|
||||||
on, you can see the clipping plane in the <span style="font-weight: bold;"><B>Object
|
|
||||||
window. </B></span></p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class="whs3"><img src="image79.jpg" width="326px" height="199px" border="0" class="img_whs4"></p>
|
|
||||||
|
|
||||||
<p class="whs5"> </p>
|
|
||||||
|
|
||||||
<p class="whs5"><span style="font-weight: normal;">If the</span>
|
|
||||||
Auto Apply<span style="font-weight: normal;"> button is on, you can preview
|
|
||||||
the cross-section in the</span> Object window</p>
|
|
||||||
|
|
||||||
<p class="whs5"> </p>
|
|
||||||
|
|
||||||
<p class="whs3"><img src="image99.gif" width="329px" height="210px" border="0" class="img_whs6"></p>
|
|
||||||
|
|
||||||
<p class="whs5"> </p>
|
|
||||||
|
|
||||||
<p class="whs5"><span style="font-weight: normal;">To get
|
|
||||||
a new object from </span>Clipping, <span style="font-weight: normal;">click</span>
|
|
||||||
Ok. </p>
|
|
||||||
|
|
||||||
<p class="whs5"> </p>
|
|
||||||
|
|
||||||
<p class="whs5"> </p>
|
|
||||||
|
|
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|
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</body>
|
|
||||||
</html>
|
|
@ -1,744 +0,0 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
|
||||||
|
|
||||||
<html>
|
|
||||||
|
|
||||||
<head>
|
|
||||||
<title>Constructing Meshes</title>
|
|
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|
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|
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|
|
||||||
addButton("show",BTN_IMG,"Show","","","","",0,0,"whd_show0.gif","whd_show2.gif","whd_show1.gif");
|
|
||||||
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|
|
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|
|
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|
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
|
||||||
<h1>Creating Meshes</h1>
|
|
||||||
|
|
||||||
<p>At first see <a href="smesh_py_introduction.htm">Example of 3d mesh generation</a>, using <b>smesh</b> package.
|
|
||||||
<p>Other examples of python scripts will be also updated soon to use <b>smesh</b> package instead of direct usage of idl interface.
|
|
||||||
|
|
||||||
<h3><a name=bookmark>Construction of a Mesh</a></h3>
|
|
||||||
|
|
||||||
<p>Attention! This script was written using old approach, based on direct usage of SMESH idl interface. To be updated for version 3.2.1 to use <b>smesh</b> package.
|
|
||||||
<br>
|
|
||||||
|
|
||||||
<p class="whs1">import salome</p>
|
|
||||||
|
|
||||||
<p class="whs1">import geompy</p>
|
|
||||||
|
|
||||||
<p class="whs1">import StdMeshers</p>
|
|
||||||
|
|
||||||
<p class="whs1">smesh = salome.lcc.FindOrLoadComponent("FactoryServer",
|
|
||||||
"SMESH")</p>
|
|
||||||
|
|
||||||
<p class="whs1">smeshgui = salome.ImportComponentGUI("SMESH")</p>
|
|
||||||
|
|
||||||
<p class="whs1">smeshgui.Init(salome.myStudyId);</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"># create a box</p>
|
|
||||||
|
|
||||||
<p class="whs1">box = geompy.MakeBox(0.,
|
|
||||||
0., 0., 100., 200., 300.)</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"># add box to the study</p>
|
|
||||||
|
|
||||||
<p class="whs1">idbox = geompy.addToStudy(box,
|
|
||||||
"box")</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"># create a hypothesis</p>
|
|
||||||
|
|
||||||
<p class="whs1">print "--------------------------
|
|
||||||
create Hypothesis"</p>
|
|
||||||
|
|
||||||
<p class="whs1">print "--------------------------
|
|
||||||
NumberOfSegments"</p>
|
|
||||||
|
|
||||||
<p class="whs1">numberOfSegments
|
|
||||||
= 7</p>
|
|
||||||
|
|
||||||
<p class="whs1">hypNbSeg = smesh.CreateHypothesis("NumberOfSegments",
|
|
||||||
"libStdMeshersEngine.so")</p>
|
|
||||||
|
|
||||||
<p class="whs1">hypNbSeg.SetNumberOfSegments(numberOfSegments)</p>
|
|
||||||
|
|
||||||
<p class="whs1">print hypNbSeg.GetName()</p>
|
|
||||||
|
|
||||||
<p class="whs1">print hypNbSeg.GetId()</p>
|
|
||||||
|
|
||||||
<p class="whs1">print hypNbSeg.GetNumberOfSegments()</p>
|
|
||||||
|
|
||||||
<p class="whs1">smeshgui.SetName(salome.ObjectToID(hypNbSeg),
|
|
||||||
"NumberOfSegments_10")</p>
|
|
||||||
|
|
||||||
<p class="whs1">print "--------------------------
|
|
||||||
MaxElementArea"</p>
|
|
||||||
|
|
||||||
<p class="whs1">maxElementArea =
|
|
||||||
800</p>
|
|
||||||
|
|
||||||
<p class="whs1">hypArea = smesh.CreateHypothesis("MaxElementArea",
|
|
||||||
"libStdMeshersEngine.so")</p>
|
|
||||||
|
|
||||||
<p class="whs1">hypArea.SetMaxElementArea(maxElementArea)</p>
|
|
||||||
|
|
||||||
<p class="whs1">print hypArea.GetName()</p>
|
|
||||||
|
|
||||||
<p class="whs1">print hypArea.GetId()</p>
|
|
||||||
|
|
||||||
<p class="whs1">print hypArea.GetMaxElementArea()</p>
|
|
||||||
|
|
||||||
<p class="whs1">smeshgui.SetName(salome.ObjectToID(hypArea),
|
|
||||||
"MaxElementArea_500")</p>
|
|
||||||
|
|
||||||
<p class="whs1">print "--------------------------
|
|
||||||
MaxElementVolume"</p>
|
|
||||||
|
|
||||||
<p class="whs1">maxElementVolume
|
|
||||||
= 900</p>
|
|
||||||
|
|
||||||
<p class="whs1">hypVolume = smesh.CreateHypothesis("MaxElementVolume",
|
|
||||||
"libStdMeshersEngine.so")</p>
|
|
||||||
|
|
||||||
<p class="whs1">hypVolume.SetMaxElementVolume(maxElementVolume)</p>
|
|
||||||
|
|
||||||
<p class="whs1">print hypVolume.GetName()</p>
|
|
||||||
|
|
||||||
<p class="whs1">print hypVolume.GetId()</p>
|
|
||||||
|
|
||||||
<p class="whs1">print hypVolume.GetMaxElementVolume()</p>
|
|
||||||
|
|
||||||
<p class="whs1">smeshgui.SetName(salome.ObjectToID(hypVolume),
|
|
||||||
"MaxElementVolume_500")</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"># create algorithms</p>
|
|
||||||
|
|
||||||
<p class="whs1">print "--------------------------
|
|
||||||
create Algorithms"</p>
|
|
||||||
|
|
||||||
<p class="whs1">print "--------------------------
|
|
||||||
Regular_1D"</p>
|
|
||||||
|
|
||||||
<p class="whs1">regular1D = smesh.CreateHypothesis("Regular_1D",
|
|
||||||
"libStdMeshersEngine.so")</p>
|
|
||||||
|
|
||||||
<p class="whs1">smeshgui.SetName(salome.ObjectToID(regular1D),
|
|
||||||
"Wire Discretisation")</p>
|
|
||||||
|
|
||||||
<p class="whs1">print "--------------------------
|
|
||||||
MEFISTO_2D"</p>
|
|
||||||
|
|
||||||
<p class="whs1">mefisto2D = smesh.CreateHypothesis("MEFISTO_2D",
|
|
||||||
"libStdMeshersEngine.so")</p>
|
|
||||||
|
|
||||||
<p class="whs1">smeshgui.SetName(salome.ObjectToID(mefisto2D),
|
|
||||||
"MEFISTO_2D")</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"># initialize a mesh with
|
|
||||||
the box</p>
|
|
||||||
|
|
||||||
<p class="whs1">mesh = smesh.CreateMesh(box)</p>
|
|
||||||
|
|
||||||
<p class="whs1">smeshgui.SetName(salome.ObjectToID(mesh),
|
|
||||||
"MeshBox")</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"># add the hypothesis to
|
|
||||||
the box</p>
|
|
||||||
|
|
||||||
<p class="whs1">print "--------------------------
|
|
||||||
add hypothesis to the box"</p>
|
|
||||||
|
|
||||||
<p class="whs1">mesh.AddHypothesis(box,hypNbSeg)</p>
|
|
||||||
|
|
||||||
<p class="whs1">mesh.AddHypothesis(box,hypArea)</p>
|
|
||||||
|
|
||||||
<p class="whs1">mesh.AddHypothesis(box,hypVolume)</p>
|
|
||||||
|
|
||||||
<p class="whs1">mesh.AddHypothesis(box,regular1D)</p>
|
|
||||||
|
|
||||||
<p class="whs1">mesh.AddHypothesis(box,mefisto2D)</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"># compute the mesh</p>
|
|
||||||
|
|
||||||
<p class="whs1">print "--------------------------
|
|
||||||
compute the mesh of the box"</p>
|
|
||||||
|
|
||||||
<p class="whs1">ret = smesh.Compute(mesh,box)</p>
|
|
||||||
|
|
||||||
<p class="whs1">print ret</p>
|
|
||||||
|
|
||||||
<p class="whs1">if ret == 0:</p>
|
|
||||||
|
|
||||||
<p class="whs1"> print
|
|
||||||
"probleme when computing the mesh"</p>
|
|
||||||
|
|
||||||
<p class="whs1">salome.sg.updateObjBrowser(1)</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<h3><a name=bookmark1>Construction of a Submesh</a></h3>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p class="whs3"><span style="font-family: 'Lucida Console', monospace;">from
|
|
||||||
geompy import *</span></p>
|
|
||||||
|
|
||||||
<p class="whs3">import smesh</p>
|
|
||||||
|
|
||||||
<p class="whs4"> </p>
|
|
||||||
|
|
||||||
<p class="whs4"># create vertices</p>
|
|
||||||
|
|
||||||
<p class="whs3">Point111 = MakeVertex( 0, 0,
|
|
||||||
0)</p>
|
|
||||||
|
|
||||||
<p class="whs3">Point211 = MakeVertex(10, 0,
|
|
||||||
0)</p>
|
|
||||||
|
|
||||||
<p class="whs3">Point121 = MakeVertex( 0, 10, 0)</p>
|
|
||||||
|
|
||||||
<p class="whs3">Point221 = MakeVertex(10, 10, 0)</p>
|
|
||||||
|
|
||||||
<p class="whs3">Point112 = MakeVertex( 0, 0,
|
|
||||||
10)</p>
|
|
||||||
|
|
||||||
<p class="whs3">Point212 = MakeVertex(10, 0,
|
|
||||||
10)</p>
|
|
||||||
|
|
||||||
<p class="whs3">Point122 = MakeVertex( 0, 10, 10)</p>
|
|
||||||
|
|
||||||
<p class="whs3">Point222 = MakeVertex(10, 10, 10)</p>
|
|
||||||
|
|
||||||
<p class="whs4"> </p>
|
|
||||||
|
|
||||||
<p class="whs4"># create edges</p>
|
|
||||||
|
|
||||||
<p class="whs3">EdgeX111 = MakeEdge(Point111, Point211)</p>
|
|
||||||
|
|
||||||
<p class="whs3">EdgeX121 = MakeEdge(Point121, Point221)</p>
|
|
||||||
|
|
||||||
<p class="whs3">EdgeX112 = MakeEdge(Point112, Point212)</p>
|
|
||||||
|
|
||||||
<p class="whs3">EdgeX122 = MakeEdge(Point122, Point222)</p>
|
|
||||||
|
|
||||||
<p class="whs3">EdgeY11 = MakeEdge(Point111, Point121)</p>
|
|
||||||
|
|
||||||
<p class="whs3">EdgeY21 = MakeEdge(Point211, Point221)</p>
|
|
||||||
|
|
||||||
<p class="whs3">EdgeY12 = MakeEdge(Point112, Point122)</p>
|
|
||||||
|
|
||||||
<p class="whs3">EdgeY22 = MakeEdge(Point212, Point222)</p>
|
|
||||||
|
|
||||||
<p class="whs3">EdgeZ111 = MakeEdge(Point111, Point112)</p>
|
|
||||||
|
|
||||||
<p class="whs3">EdgeZ211 = MakeEdge(Point211, Point212)</p>
|
|
||||||
|
|
||||||
<p class="whs3">EdgeZ121 = MakeEdge(Point121, Point122)</p>
|
|
||||||
|
|
||||||
<p class="whs3">EdgeZ221 = MakeEdge(Point221, Point222)</p>
|
|
||||||
|
|
||||||
<p class="whs4"> </p>
|
|
||||||
|
|
||||||
<p class="whs4"># create faces</p>
|
|
||||||
|
|
||||||
<p class="whs3">FaceX11 = MakeQuad(EdgeY11, EdgeZ111,
|
|
||||||
EdgeY12, EdgeZ121)</p>
|
|
||||||
|
|
||||||
<p class="whs3">FaceX21 = MakeQuad(EdgeY21, EdgeZ211,
|
|
||||||
EdgeY22, EdgeZ221)</p>
|
|
||||||
|
|
||||||
<p class="whs3">FaceY111 = MakeQuad(EdgeX111, EdgeZ111,
|
|
||||||
EdgeX112, EdgeZ211)</p>
|
|
||||||
|
|
||||||
<p class="whs3">FaceY121 = MakeQuad(EdgeX121, EdgeZ121,
|
|
||||||
EdgeX122, EdgeZ221)</p>
|
|
||||||
|
|
||||||
<p class="whs3">FaceZ11 = MakeQuad(EdgeX111, EdgeY11,
|
|
||||||
EdgeX121, EdgeY21)</p>
|
|
||||||
|
|
||||||
<p class="whs3">FaceZ12 = MakeQuad(EdgeX112, EdgeY12,
|
|
||||||
EdgeX122, EdgeY22)</p>
|
|
||||||
|
|
||||||
<p class="whs4"> </p>
|
|
||||||
|
|
||||||
<p class="whs4"># create a solid</p>
|
|
||||||
|
|
||||||
<p class="whs3">Block = MakeHexa(FaceX11, FaceX21, FaceY111,
|
|
||||||
FaceY121, FaceZ11, FaceZ12)</p>
|
|
||||||
|
|
||||||
<p class="whs4"> </p>
|
|
||||||
|
|
||||||
<p class="whs4"># create a compound</p>
|
|
||||||
|
|
||||||
<p class="whs3">box = MakeCompound([Block])</p>
|
|
||||||
|
|
||||||
<p class="whs4"> </p>
|
|
||||||
|
|
||||||
<p class="whs4"># add in the study</p>
|
|
||||||
|
|
||||||
<p class="whs3">box_id = addToStudy(box, "Box compound")</p>
|
|
||||||
|
|
||||||
<p class="whs4"> </p>
|
|
||||||
|
|
||||||
<p class="whs4"># create hexahedral mesh
|
|
||||||
on the box</p>
|
|
||||||
|
|
||||||
<p class="whs3">hexa = smesh.Mesh(box, "Box compound
|
|
||||||
: hexahedrical mesh")</p>
|
|
||||||
|
|
||||||
<p class="whs3">algo = hexa.Segment()</p>
|
|
||||||
|
|
||||||
<p class="whs4"> </p>
|
|
||||||
|
|
||||||
<p class="whs4"># define "NumberOfSegments"
|
|
||||||
hypothesis to cut the edge in a fixed number of segments</p>
|
|
||||||
|
|
||||||
<p class="whs3">algo.NumberOfSegments(4)</p>
|
|
||||||
|
|
||||||
<p class="whs4"> </p>
|
|
||||||
|
|
||||||
<p class="whs4"># creates a quadrangle
|
|
||||||
2D algorithm for the faces</p>
|
|
||||||
|
|
||||||
<p class="whs3">hexa.Quadrangle()</p>
|
|
||||||
|
|
||||||
<p class="whs4"> </p>
|
|
||||||
|
|
||||||
<p class="whs4"># construct a submesh with
|
|
||||||
a local hypothesis</p>
|
|
||||||
|
|
||||||
<p class="whs3">algo = hexa.Segment(EdgeX111)</p>
|
|
||||||
|
|
||||||
<p class="whs4"> </p>
|
|
||||||
|
|
||||||
<p class="whs4"># define "Arithmetic1D"
|
|
||||||
hypothesis to cut an edge in several segments with increasing arithmetic
|
|
||||||
length </p>
|
|
||||||
|
|
||||||
<p class="whs3">algo.Arithmetic1D(1, 4)</p>
|
|
||||||
|
|
||||||
<p class="whs4"> </p>
|
|
||||||
|
|
||||||
<p class="whs4"># define "Propagation"
|
|
||||||
hypothesis that propagates all other hypothesis on all edges on the opposite
|
|
||||||
side in case of quadrangular faces</p>
|
|
||||||
|
|
||||||
<p class="whs3">algo.Propagation()</p>
|
|
||||||
|
|
||||||
<p class="whs4"> </p>
|
|
||||||
|
|
||||||
<p class="whs4"># compute the mesh</p>
|
|
||||||
|
|
||||||
<p class="whs3">hexa.Compute() </p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<h3><a name=bookmark2>Editing of a mesh</a></h3>
|
|
||||||
|
|
||||||
<p>Attention! This script was written using old approach, based on direct usage of SMESH idl interface. To be updated for version 3.2.1 to use <b>smesh</b> package.
|
|
||||||
<br>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p class="whs3"><span style="font-family: 'Lucida Console', monospace;">import
|
|
||||||
salome</span></p>
|
|
||||||
|
|
||||||
<p class="whs3">import geompy</p>
|
|
||||||
|
|
||||||
<p class="whs3">import SMESH</p>
|
|
||||||
|
|
||||||
<p class="whs3">import StdMeshers</p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p class="whs3">smesh = salome.lcc.FindOrLoadComponent("FactoryServer",
|
|
||||||
"SMESH")</p>
|
|
||||||
|
|
||||||
<p class="whs3">smesh.SetCurrentStudy(salome.myStudy)</p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p class="whs3">box =
|
|
||||||
geompy.MakeBox(0., 0., 0., 20., 20., 20.)</p>
|
|
||||||
|
|
||||||
<p class="whs3">idbox = geompy.addToStudy(box, "box")</p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p class="whs3">subShapeList = geompy.SubShapeAll(box,
|
|
||||||
geompy.ShapeType["EDGE"])</p>
|
|
||||||
|
|
||||||
<p class="whs3">edge =
|
|
||||||
subShapeList[0]</p>
|
|
||||||
|
|
||||||
<p class="whs3">name =
|
|
||||||
geompy.SubShapeName(edge, box)</p>
|
|
||||||
|
|
||||||
<p class="whs3">idedge = geompy.addToStudyInFather(box,
|
|
||||||
edge, name)</p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p class="whs3">box =
|
|
||||||
salome.IDToObject(idbox)</p>
|
|
||||||
|
|
||||||
<p class="whs3">edge = salome.IDToObject(idedge)</p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p class="whs3">hyp1 = smesh.CreateHypothesis("NumberOfSegments",
|
|
||||||
"libStdMeshersEngine.so")</p>
|
|
||||||
|
|
||||||
<p class="whs3">hyp1.SetNumberOfSegments(3)</p>
|
|
||||||
|
|
||||||
<p class="whs3">hyp2 = smesh.CreateHypothesis("MaxElementArea",
|
|
||||||
"libStdMeshersEngine.so")</p>
|
|
||||||
|
|
||||||
<p class="whs3">hyp2.SetMaxElementArea(10)</p>
|
|
||||||
|
|
||||||
<p class="whs3">hyp3 = smesh.CreateHypothesis("Arithmetic1D",
|
|
||||||
"libStdMeshersEngine.so")</p>
|
|
||||||
|
|
||||||
<p class="whs3">hyp3.SetLength(1,1)</p>
|
|
||||||
|
|
||||||
<p class="whs3">hyp3.SetLength(6,0)</p>
|
|
||||||
|
|
||||||
<p class="whs3">hyp4 = smesh.CreateHypothesis("Propagation",
|
|
||||||
"libStdMeshersEngine.so")</p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p class="whs3">algo1 = smesh.CreateHypothesis("Regular_1D",
|
|
||||||
"libStdMeshersEngine.so")</p>
|
|
||||||
|
|
||||||
<p class="whs3">algo2 = smesh.CreateHypothesis("MEFISTO_2D",
|
|
||||||
"libStdMeshersEngine.so")</p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p class="whs3">mesh = smesh.CreateMesh(box)</p>
|
|
||||||
|
|
||||||
<p class="whs3">mesh.AddHypothesis(box,hyp1)</p>
|
|
||||||
|
|
||||||
<p class="whs3">mesh.AddHypothesis(box,hyp2)</p>
|
|
||||||
|
|
||||||
<p class="whs3">mesh.AddHypothesis(box,algo1)</p>
|
|
||||||
|
|
||||||
<p class="whs3">mesh.AddHypothesis(box,algo2)</p>
|
|
||||||
|
|
||||||
<p class="whs3">mesh.AddHypothesis(edge,hyp3)</p>
|
|
||||||
|
|
||||||
<p class="whs3">mesh.AddHypothesis(edge,hyp4)</p>
|
|
||||||
|
|
||||||
<p class="whs3">mesh.AddHypothesis(edge,algo1)</p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p class="whs3">smesh.Compute(mesh,box)</p>
|
|
||||||
|
|
||||||
<p class="whs3">salome.sg.updateObjBrowser(1)</p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p class="whs5"># remove a hypothesis</p>
|
|
||||||
|
|
||||||
<p class="whs3">mesh.RemoveHypothesis(edge,hyp4)</p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p class="whs3">smesh.Compute(mesh,box)</p>
|
|
||||||
|
|
||||||
<p class="whs3">salome.sg.updateObjBrowser(1)</p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p class="whs5"># change the value
|
|
||||||
of the hypothesis</p>
|
|
||||||
|
|
||||||
<p class="whs3">hyp2.SetMaxElementArea(2)</p>
|
|
||||||
|
|
||||||
<p class="whs3">mesh.AddHypothesis(box,hyp2)</p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p class="whs3">smesh.Compute(mesh,box)</p>
|
|
||||||
|
|
||||||
<p class="whs3">salome.sg.updateObjBrowser(1) </p>
|
|
||||||
|
|
||||||
<p class="whs4"> </p>
|
|
||||||
|
|
||||||
<h3><a name=bookmark3>Export of a Mesh</a></h3>
|
|
||||||
|
|
||||||
<p>Attention! This script was written using old approach, based on direct usage of SMESH idl interface. To be updated for version 3.2.1 to use <b>smesh</b> package.
|
|
||||||
<br>
|
|
||||||
|
|
||||||
<p class="whs4"> </p>
|
|
||||||
|
|
||||||
<p class="whs1"><span style="font-family: 'Lucida Console', monospace;">import
|
|
||||||
salome</span></p>
|
|
||||||
|
|
||||||
<p class="whs1">import geompy</p>
|
|
||||||
|
|
||||||
<p class="whs1">import StdMeshers</p>
|
|
||||||
|
|
||||||
<p class="whs1">smesh = salome.lcc.FindOrLoadComponent("FactoryServer",
|
|
||||||
"SMESH")</p>
|
|
||||||
|
|
||||||
<p class="whs1">smeshgui = salome.ImportComponentGUI("SMESH")</p>
|
|
||||||
|
|
||||||
<p class="whs1">smeshgui.Init(salome.myStudyId);</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"># create a box</p>
|
|
||||||
|
|
||||||
<p class="whs1">box = geompy.MakeBox(0.,
|
|
||||||
0., 0., 100., 200., 300.)</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"># add the box to the study</p>
|
|
||||||
|
|
||||||
<p class="whs1">idbox = geompy.addToStudy(box,
|
|
||||||
"box")</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"># create a hypothesis</p>
|
|
||||||
|
|
||||||
<p class="whs1">print "--------------------------
|
|
||||||
create Hypothesis"</p>
|
|
||||||
|
|
||||||
<p class="whs1">print "--------------------------
|
|
||||||
NumberOfSegments"</p>
|
|
||||||
|
|
||||||
<p class="whs1">numberOfSegments
|
|
||||||
= 7</p>
|
|
||||||
|
|
||||||
<p class="whs1">hypNbSeg = smesh.CreateHypothesis("NumberOfSegments",
|
|
||||||
"libStdMeshersEngine.so")</p>
|
|
||||||
|
|
||||||
<p class="whs1">hypNbSeg.SetNumberOfSegments(numberOfSegments)</p>
|
|
||||||
|
|
||||||
<p class="whs1">print hypNbSeg.GetName()</p>
|
|
||||||
|
|
||||||
<p class="whs1">print hypNbSeg.GetId()</p>
|
|
||||||
|
|
||||||
<p class="whs1">print hypNbSeg.GetNumberOfSegments()</p>
|
|
||||||
|
|
||||||
<p class="whs1">smeshgui.SetName(salome.ObjectToID(hypNbSeg),
|
|
||||||
"NumberOfSegments_10")</p>
|
|
||||||
|
|
||||||
<p class="whs1">print "--------------------------
|
|
||||||
MaxElementArea"</p>
|
|
||||||
|
|
||||||
<p class="whs1">maxElementArea =
|
|
||||||
800</p>
|
|
||||||
|
|
||||||
<p class="whs1">hypArea = smesh.CreateHypothesis("MaxElementArea",
|
|
||||||
"libStdMeshersEngine.so")</p>
|
|
||||||
|
|
||||||
<p class="whs1">hypArea.SetMaxElementArea(maxElementArea)</p>
|
|
||||||
|
|
||||||
<p class="whs1">print hypArea.GetName()</p>
|
|
||||||
|
|
||||||
<p class="whs1">print hypArea.GetId()</p>
|
|
||||||
|
|
||||||
<p class="whs1">print hypArea.GetMaxElementArea()</p>
|
|
||||||
|
|
||||||
<p class="whs1">smeshgui.SetName(salome.ObjectToID(hypArea),
|
|
||||||
"MaxElementArea_500")</p>
|
|
||||||
|
|
||||||
<p class="whs1">print "--------------------------
|
|
||||||
MaxElementVolume"</p>
|
|
||||||
|
|
||||||
<p class="whs1">maxElementVolume
|
|
||||||
= 900</p>
|
|
||||||
|
|
||||||
<p class="whs1">hypVolume = smesh.CreateHypothesis("MaxElementVolume",
|
|
||||||
"libStdMeshersEngine.so")</p>
|
|
||||||
|
|
||||||
<p class="whs1">hypVolume.SetMaxElementVolume(maxElementVolume)</p>
|
|
||||||
|
|
||||||
<p class="whs1">print hypVolume.GetName()</p>
|
|
||||||
|
|
||||||
<p class="whs1">print hypVolume.GetId()</p>
|
|
||||||
|
|
||||||
<p class="whs1">print hypVolume.GetMaxElementVolume()</p>
|
|
||||||
|
|
||||||
<p class="whs1">smeshgui.SetName(salome.ObjectToID(hypVolume),
|
|
||||||
"MaxElementVolume_500")</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"># create algorithms</p>
|
|
||||||
|
|
||||||
<p class="whs1">print "--------------------------
|
|
||||||
create Algorithms"</p>
|
|
||||||
|
|
||||||
<p class="whs1">print "--------------------------
|
|
||||||
Regular_1D"</p>
|
|
||||||
|
|
||||||
<p class="whs1">regular1D = smesh.CreateHypothesis("Regular_1D",
|
|
||||||
"libStdMeshersEngine.so")</p>
|
|
||||||
|
|
||||||
<p class="whs1">smeshgui.SetName(salome.ObjectToID(regular1D),
|
|
||||||
"Wire Discretisation")</p>
|
|
||||||
|
|
||||||
<p class="whs1">print "--------------------------
|
|
||||||
MEFISTO_2D"</p>
|
|
||||||
|
|
||||||
<p class="whs1">mefisto2D = smesh.CreateHypothesis("MEFISTO_2D",
|
|
||||||
"libStdMeshersEngine.so")</p>
|
|
||||||
|
|
||||||
<p class="whs1">smeshgui.SetName(salome.ObjectToID(mefisto2D),
|
|
||||||
"MEFISTO_2D")</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"># initialize a mesh with
|
|
||||||
the box</p>
|
|
||||||
|
|
||||||
<p class="whs1">mesh = smesh.CreateMesh(box)</p>
|
|
||||||
|
|
||||||
<p class="whs1">smeshgui.SetName(salome.ObjectToID(mesh),
|
|
||||||
"MeshBox")</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"># add the hypothesis to
|
|
||||||
the box</p>
|
|
||||||
|
|
||||||
<p class="whs1">print "--------------------------
|
|
||||||
add hypothesis to the box"</p>
|
|
||||||
|
|
||||||
<p class="whs1">mesh.AddHypothesis(box,hypNbSeg)</p>
|
|
||||||
|
|
||||||
<p class="whs1">mesh.AddHypothesis(box,hypArea)</p>
|
|
||||||
|
|
||||||
<p class="whs1">mesh.AddHypothesis(box,hypVolume)</p>
|
|
||||||
|
|
||||||
<p class="whs1">mesh.AddHypothesis(box,regular1D)</p>
|
|
||||||
|
|
||||||
<p class="whs1">mesh.AddHypothesis(box,mefisto2D)</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"># compute the mesh</p>
|
|
||||||
|
|
||||||
<p class="whs1">print "--------------------------
|
|
||||||
compute the mesh of the box"</p>
|
|
||||||
|
|
||||||
<p class="whs1">ret = smesh.Compute(mesh,box)</p>
|
|
||||||
|
|
||||||
<p class="whs1">print ret</p>
|
|
||||||
|
|
||||||
<p class="whs1">if ret == 0:</p>
|
|
||||||
|
|
||||||
<p class="whs1"> print
|
|
||||||
"probleme when computing the mesh"</p>
|
|
||||||
|
|
||||||
<p class="whs1">salome.sg.updateObjBrowser(1)</p>
|
|
||||||
|
|
||||||
<p class="whs1">mesh.ExportMED("/tmp/meshMED.med",0)</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs4"> </p>
|
|
||||||
|
|
||||||
<script type="text/javascript" language="javascript1.2">
|
|
||||||
<!--
|
|
||||||
if (window.writeIntopicBar)
|
|
||||||
writeIntopicBar(0);
|
|
||||||
//-->
|
|
||||||
</script>
|
|
||||||
</body>
|
|
||||||
</html>
|
|
@ -1,258 +0,0 @@
|
|||||||
<html>
|
|
||||||
<head>
|
|
||||||
<title>Mesh Module Reference Manual</title>
|
|
||||||
|
|
||||||
<meta name="generator" content="RoboHelp by eHelp Corporation www.ehelp.com">
|
|
||||||
<meta name="description" content="WebHelp 5.50">
|
|
||||||
</head>
|
|
||||||
<body>
|
|
||||||
<script language="JavaScript">
|
|
||||||
<!--
|
|
||||||
|
|
||||||
var gArrayCsh = new Array();
|
|
||||||
|
|
||||||
var gstrWindowOption = "";
|
|
||||||
var gstrURL = "";
|
|
||||||
var gbWithNavPane = false;
|
|
||||||
|
|
||||||
function CshEntityItem(strAliasId, nTopicNum, strUrl)
|
|
||||||
{
|
|
||||||
this.strAliasId = strAliasId;
|
|
||||||
this.nTopicNum = nTopicNum;
|
|
||||||
this.strUrl = strUrl;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//Try to get to topic number from hash string
|
|
||||||
function GetTopicNumberAuto(strMayBeNumber)
|
|
||||||
{
|
|
||||||
var nNum = -1;
|
|
||||||
if (strMayBeNumber.length >= 1)
|
|
||||||
{
|
|
||||||
var strTmp = strMayBeNumber;
|
|
||||||
var iEnd = strTmp.length;
|
|
||||||
for (var i=0; i<iEnd; i++)
|
|
||||||
{
|
|
||||||
var ch = strTmp.charAt(i);
|
|
||||||
if (!((ch == "0") || (ch == "1") ||
|
|
||||||
(ch == "2") || (ch == "3") ||
|
|
||||||
(ch == "4") || (ch == "5") ||
|
|
||||||
(ch == "6") || (ch == "7") ||
|
|
||||||
(ch == "8") || (ch == "9")))
|
|
||||||
return GetTopicNumberById(strTmp);
|
|
||||||
}
|
|
||||||
nNum = parseInt(strTmp);
|
|
||||||
}
|
|
||||||
return nNum;
|
|
||||||
}
|
|
||||||
|
|
||||||
function GetTopicNumber(strHashString)
|
|
||||||
{
|
|
||||||
var nTopicEndPos = strHashString.indexOf(',')
|
|
||||||
if (nTopicEndPos == -1) { // no window option.
|
|
||||||
return GetTopicNumberOnly(strHashString);
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
var strWindowOption = strHashString.substring(nTopicEndPos + 1, strHashString.length);
|
|
||||||
var strWithNavPane = 'withnavpane=true';
|
|
||||||
if (strWindowOption.toLowerCase().indexOf(strWithNavPane) == 0)
|
|
||||||
{
|
|
||||||
if (strWindowOption.length > strWithNavPane.length)
|
|
||||||
gstrWindowOption = strWindowOption.substring(strWithNavPane.length + 1);
|
|
||||||
else
|
|
||||||
gstrWindowOption = "";
|
|
||||||
gbWithNavPane = true;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
gstrWindowOption = strWindowOption;
|
|
||||||
return GetTopicNumberOnly(strHashString.substring(0, nTopicEndPos));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
function GetTopicNumberOnly(strTopicString)
|
|
||||||
{
|
|
||||||
var nEqualPos = strTopicString.indexOf('=');
|
|
||||||
if (nEqualPos == -1) {
|
|
||||||
return GetTopicNumberAuto(strTopicString);
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
var strValue=strTopicString.substring(nEqualPos + 1, strTopicString.length);
|
|
||||||
if (strTopicString.toLowerCase().indexOf("topicnumber") == 0) {
|
|
||||||
return parseInt(strValue);
|
|
||||||
} else if (strTopicString.toLowerCase().indexOf("context") == 0) {
|
|
||||||
return GetTopicNumberById(strValue);
|
|
||||||
} else if (strTopicString.toLowerCase().indexOf("remoteurl") == 0) {
|
|
||||||
gstrURL = strValue;
|
|
||||||
return -1;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//Find HomePage of the WebHelp system
|
|
||||||
// we try to get the topic from remote project if it exists.
|
|
||||||
function RedirectToHomePage()
|
|
||||||
{
|
|
||||||
if (parent && parent != this && parent.goNext)
|
|
||||||
{
|
|
||||||
var sHome = parent.goNext();
|
|
||||||
if (sHome != "")
|
|
||||||
RedirectTo(sHome);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
function getHomePage()
|
|
||||||
{
|
|
||||||
if (parent && parent != this && parent.getRelHomePage)
|
|
||||||
{
|
|
||||||
return parent.getRelHomePage(document.location.href);
|
|
||||||
}
|
|
||||||
return "";
|
|
||||||
}
|
|
||||||
|
|
||||||
function addRemoteProject(strPath)
|
|
||||||
{
|
|
||||||
if (parent && parent != this && parent.addProject)
|
|
||||||
{
|
|
||||||
parent.addProject(strPath);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//Redirect page to...
|
|
||||||
function RedirectTo(strUrl)
|
|
||||||
{
|
|
||||||
if (gstrWindowOption.length != 0) {
|
|
||||||
var wnd = window.open(strUrl, "HelpStub", gstrWindowOption);
|
|
||||||
// close current window and rename the stub window to current window.
|
|
||||||
if (wnd)
|
|
||||||
wnd.focus();
|
|
||||||
if (parent)
|
|
||||||
parent.close();
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
parent.document.location.href = strUrl;
|
|
||||||
window.focus();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//Prompt the user that we can not find...
|
|
||||||
function FailToFind(strMsg)
|
|
||||||
{
|
|
||||||
RedirectToHomePage();
|
|
||||||
}
|
|
||||||
|
|
||||||
//Find topic by topic number (defined in h file)
|
|
||||||
function FindTopicByTopicNum(nTopicNum)
|
|
||||||
{
|
|
||||||
var i = 0;
|
|
||||||
var iEnd = gArrayCsh.length;
|
|
||||||
for (i=0; i<iEnd; i++)
|
|
||||||
{
|
|
||||||
if (gArrayCsh[i].nTopicNum == nTopicNum)
|
|
||||||
{
|
|
||||||
var strURL = gArrayCsh[i].strUrl;
|
|
||||||
if (gbWithNavPane)
|
|
||||||
{
|
|
||||||
var strHomePage = getHomePage();
|
|
||||||
if (strHomePage.length != 0)
|
|
||||||
strURL = strHomePage + strURL;
|
|
||||||
}
|
|
||||||
RedirectTo(strURL);
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
FailToFind("Fail to find topic assocaite with topic number: " + nTopicNum);
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
var oldPrefix = "HelpIdFromHTMLHelp_"
|
|
||||||
//Find topic by topic id (alias id defined in ali file)
|
|
||||||
function GetTopicNumberById(strTopicId)
|
|
||||||
{
|
|
||||||
if (strTopicId.indexOf(oldPrefix) == 0)
|
|
||||||
{
|
|
||||||
strTopicId = strTopicId.substring(oldPrefix.length);
|
|
||||||
}
|
|
||||||
|
|
||||||
var i = 0;
|
|
||||||
var iEnd = gArrayCsh.length;
|
|
||||||
for (i=0; i<iEnd; i++)
|
|
||||||
{
|
|
||||||
if (gArrayCsh[i].strAliasId.toLowerCase() == strTopicId.toLowerCase())
|
|
||||||
{
|
|
||||||
return gArrayCsh[i].nTopicNum;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
gstrURL = "";
|
|
||||||
return -1;
|
|
||||||
}
|
|
||||||
|
|
||||||
//Set Context-sensitive help entity...
|
|
||||||
function SetCsh(n, strAliasId, nTopicNum, strUrl)
|
|
||||||
{
|
|
||||||
gArrayCsh[n] = new CshEntityItem(strAliasId,nTopicNum,strUrl);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
function getHash()
|
|
||||||
{
|
|
||||||
if (parent && parent != this)
|
|
||||||
return parent.location.hash;
|
|
||||||
else
|
|
||||||
return "";
|
|
||||||
}
|
|
||||||
//-->
|
|
||||||
</script>
|
|
||||||
<script language="javascript">
|
|
||||||
<!--
|
|
||||||
|
|
||||||
|
|
||||||
//-->
|
|
||||||
</script>
|
|
||||||
<script language="javascript">
|
|
||||||
<!--
|
|
||||||
//Find CSH according to hash string after this page
|
|
||||||
if (getHash().length > 0)
|
|
||||||
{
|
|
||||||
// VH 05/16/00 now support
|
|
||||||
// TopicID=
|
|
||||||
// TopicNumber=
|
|
||||||
// RemoteURL=
|
|
||||||
// and WindowsOptions
|
|
||||||
// with the format #a=xxx,b=xxx,c=xxx...
|
|
||||||
var strHashString = getHash().toString();
|
|
||||||
// change ? to : for remote URL. because java applet have some problem to pass a URL with two : inside the URL so we changed it.
|
|
||||||
// so here need to change it back.
|
|
||||||
strHashString = strHashString.substring(1,strHashString.length);
|
|
||||||
strHashString = strHashString.replace("%072%057%057", "://");
|
|
||||||
var nTopicNum = GetTopicNumber(strHashString);
|
|
||||||
|
|
||||||
if (nTopicNum != -1)
|
|
||||||
{
|
|
||||||
FindTopicByTopicNum(nTopicNum);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
if (gstrURL.length > 0)
|
|
||||||
RedirectTo(gstrURL);
|
|
||||||
else
|
|
||||||
RedirectToHomePage();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
RedirectToHomePage();
|
|
||||||
}
|
|
||||||
//-->
|
|
||||||
</script>
|
|
||||||
<noscript>
|
|
||||||
<p> Your browser does not support JavaScript. WebHelp Context-Sensitive Help requires JavaScript support to run.</p>
|
|
||||||
</noscript>
|
|
||||||
</body>
|
|
||||||
</html>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
@ -1,251 +0,0 @@
|
|||||||
<html>
|
|
||||||
<head>
|
|
||||||
<title>Mesh Module Reference Manual</title>
|
|
||||||
|
|
||||||
<meta name="generator" content="RoboHelp by eHelp Corporation www.ehelp.com">
|
|
||||||
<meta name="description" content="WebHelp 5.50">
|
|
||||||
</head>
|
|
||||||
<body>
|
|
||||||
<script language="JavaScript">
|
|
||||||
<!--
|
|
||||||
|
|
||||||
var gArrayCsh = new Array();
|
|
||||||
|
|
||||||
var gstrWindowOption = "";
|
|
||||||
var gstrURL = "";
|
|
||||||
var gbWithNavPane = false;
|
|
||||||
|
|
||||||
function CshEntityItem(strAliasId, nTopicNum, strUrl)
|
|
||||||
{
|
|
||||||
this.strAliasId = strAliasId;
|
|
||||||
this.nTopicNum = nTopicNum;
|
|
||||||
this.strUrl = strUrl;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//Try to get to topic number from hash string
|
|
||||||
function GetTopicNumberAuto(strMayBeNumber)
|
|
||||||
{
|
|
||||||
var nNum = -1;
|
|
||||||
if (strMayBeNumber.length >= 1)
|
|
||||||
{
|
|
||||||
var strTmp = strMayBeNumber;
|
|
||||||
var iEnd = strTmp.length;
|
|
||||||
for (var i=0; i<iEnd; i++)
|
|
||||||
{
|
|
||||||
var ch = strTmp.charAt(i);
|
|
||||||
if (!((ch == "0") || (ch == "1") ||
|
|
||||||
(ch == "2") || (ch == "3") ||
|
|
||||||
(ch == "4") || (ch == "5") ||
|
|
||||||
(ch == "6") || (ch == "7") ||
|
|
||||||
(ch == "8") || (ch == "9")))
|
|
||||||
return GetTopicNumberById(strTmp);
|
|
||||||
}
|
|
||||||
nNum = parseInt(strTmp);
|
|
||||||
}
|
|
||||||
return nNum;
|
|
||||||
}
|
|
||||||
|
|
||||||
function GetTopicNumber(strHashString)
|
|
||||||
{
|
|
||||||
var nTopicEndPos = strHashString.indexOf(',')
|
|
||||||
if (nTopicEndPos == -1) { // no window option.
|
|
||||||
return GetTopicNumberOnly(strHashString);
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
var strWindowOption = strHashString.substring(nTopicEndPos + 1, strHashString.length);
|
|
||||||
var strWithNavPane = 'withnavpane=true';
|
|
||||||
if (strWindowOption.toLowerCase().indexOf(strWithNavPane) == 0)
|
|
||||||
{
|
|
||||||
if (strWindowOption.length > strWithNavPane.length)
|
|
||||||
gstrWindowOption = strWindowOption.substring(strWithNavPane.length + 1);
|
|
||||||
else
|
|
||||||
gstrWindowOption = "";
|
|
||||||
gbWithNavPane = true;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
gstrWindowOption = strWindowOption;
|
|
||||||
return GetTopicNumberOnly(strHashString.substring(0, nTopicEndPos));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
function GetTopicNumberOnly(strTopicString)
|
|
||||||
{
|
|
||||||
var nEqualPos = strTopicString.indexOf('=');
|
|
||||||
if (nEqualPos == -1) {
|
|
||||||
return GetTopicNumberAuto(strTopicString);
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
var strValue=strTopicString.substring(nEqualPos + 1, strTopicString.length);
|
|
||||||
if (strTopicString.toLowerCase().indexOf("topicnumber") == 0) {
|
|
||||||
return parseInt(strValue);
|
|
||||||
} else if (strTopicString.toLowerCase().indexOf("topicid") == 0) {
|
|
||||||
return GetTopicNumberById(strValue);
|
|
||||||
} else if (strTopicString.toLowerCase().indexOf("remoteurl") == 0) {
|
|
||||||
gstrURL = strValue;
|
|
||||||
return -1;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//Find HomePage of the WebHelp system
|
|
||||||
// we try to get the topic from remote project if it exists.
|
|
||||||
function RedirectToHomePage()
|
|
||||||
{
|
|
||||||
if (parent && parent != this && parent.goNext)
|
|
||||||
{
|
|
||||||
var sHome = parent.goNext();
|
|
||||||
if (sHome != "")
|
|
||||||
RedirectTo(sHome);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
function getHomePage()
|
|
||||||
{
|
|
||||||
if (parent && parent != this && parent.getRelHomePage)
|
|
||||||
{
|
|
||||||
return parent.getRelHomePage(document.location.href);
|
|
||||||
}
|
|
||||||
return "";
|
|
||||||
}
|
|
||||||
|
|
||||||
function addRemoteProject(strPath)
|
|
||||||
{
|
|
||||||
if (parent && parent != this && parent.addProject)
|
|
||||||
{
|
|
||||||
parent.addProject(strPath);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//Redirect page to...
|
|
||||||
function RedirectTo(strUrl)
|
|
||||||
{
|
|
||||||
if (gstrWindowOption.length != 0) {
|
|
||||||
var wnd = window.open(strUrl, "HelpStub", gstrWindowOption);
|
|
||||||
// close current window and rename the stub window to current window.
|
|
||||||
wnd.focus();
|
|
||||||
if (parent)
|
|
||||||
parent.close();
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
parent.document.location.href = strUrl;
|
|
||||||
window.focus();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//Prompt the user that we can not find...
|
|
||||||
function FailToFind(strMsg)
|
|
||||||
{
|
|
||||||
RedirectToHomePage();
|
|
||||||
}
|
|
||||||
|
|
||||||
//Find topic by topic number (defined in h file)
|
|
||||||
function FindTopicByTopicNum(nTopicNum)
|
|
||||||
{
|
|
||||||
var i = 0;
|
|
||||||
var iEnd = gArrayCsh.length;
|
|
||||||
for (i=0; i<iEnd; i++)
|
|
||||||
{
|
|
||||||
if (gArrayCsh[i].nTopicNum == nTopicNum)
|
|
||||||
{
|
|
||||||
var strURL = gArrayCsh[i].strUrl;
|
|
||||||
if (gbWithNavPane)
|
|
||||||
{
|
|
||||||
var strHomePage = getHomePage();
|
|
||||||
if (strHomePage.length != 0)
|
|
||||||
strURL = strHomePage + strURL;
|
|
||||||
}
|
|
||||||
RedirectTo(strURL);
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
FailToFind("Fail to find topic assocaite with topic number: " + nTopicNum);
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
//Find topic by topic id (alias id defined in ali file)
|
|
||||||
function GetTopicNumberById(strTopicId)
|
|
||||||
{
|
|
||||||
var i = 0;
|
|
||||||
var iEnd = gArrayCsh.length;
|
|
||||||
for (i=0; i<iEnd; i++)
|
|
||||||
{
|
|
||||||
if (gArrayCsh[i].strAliasId == strTopicId)
|
|
||||||
{
|
|
||||||
return gArrayCsh[i].nTopicNum;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
gstrURL = "";
|
|
||||||
return -1;
|
|
||||||
}
|
|
||||||
|
|
||||||
//Set Context-sensitive help entity...
|
|
||||||
function SetCsh(n, strAliasId, nTopicNum, strUrl)
|
|
||||||
{
|
|
||||||
gArrayCsh[n] = new CshEntityItem(strAliasId,nTopicNum,strUrl);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
function getHash()
|
|
||||||
{
|
|
||||||
if (parent && parent != this)
|
|
||||||
return parent.location.hash;
|
|
||||||
else
|
|
||||||
return "";
|
|
||||||
}
|
|
||||||
//-->
|
|
||||||
</script>
|
|
||||||
<script language="javascript">
|
|
||||||
<!--
|
|
||||||
|
|
||||||
|
|
||||||
//-->
|
|
||||||
</script>
|
|
||||||
<script language="javascript">
|
|
||||||
<!--
|
|
||||||
//Find CSH according to hash string after this page
|
|
||||||
if (getHash().length > 0)
|
|
||||||
{
|
|
||||||
// VH 05/16/00 now support
|
|
||||||
// TopicID=
|
|
||||||
// TopicNumber=
|
|
||||||
// RemoteURL=
|
|
||||||
// and WindowsOptions
|
|
||||||
// with the format #a=xxx,b=xxx,c=xxx...
|
|
||||||
var strHashString = getHash().toString();
|
|
||||||
// change ? to : for remote URL. because java applet have some problem to pass a URL with two : inside the URL so we changed it.
|
|
||||||
// so here need to change it back.
|
|
||||||
strHashString = strHashString.substring(1,strHashString.length);
|
|
||||||
strHashString = strHashString.replace("%072%057%057", "://");
|
|
||||||
var nTopicNum = GetTopicNumber(strHashString);
|
|
||||||
|
|
||||||
if (nTopicNum != -1)
|
|
||||||
{
|
|
||||||
FindTopicByTopicNum(nTopicNum);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
if (gstrURL.length > 0)
|
|
||||||
RedirectTo(gstrURL);
|
|
||||||
else
|
|
||||||
RedirectToHomePage();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
RedirectToHomePage();
|
|
||||||
}
|
|
||||||
//-->
|
|
||||||
</script>
|
|
||||||
<noscript>
|
|
||||||
<p> Your browser does not support JavaScript. WebHelp Context-Sensitive Help requires JavaScript support to run.</p>
|
|
||||||
</noscript>
|
|
||||||
</body>
|
|
||||||
</html>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
@ -1,101 +0,0 @@
|
|||||||
BODY {
|
|
||||||
background-color:#ffffff;
|
|
||||||
font-family:"Times New Roman" , serif; }
|
|
||||||
H1 {
|
|
||||||
font-weight:bold;
|
|
||||||
font-size:24.0pt; }
|
|
||||||
LI.kadov-H1 {
|
|
||||||
font-weight:bold;
|
|
||||||
font-size:24.0pt; }
|
|
||||||
H2 {
|
|
||||||
font-weight:bold;
|
|
||||||
font-size:18.0pt; }
|
|
||||||
LI.kadov-H2 {
|
|
||||||
font-weight:bold;
|
|
||||||
font-size:18.0pt; }
|
|
||||||
H3 {
|
|
||||||
font-weight:bold;
|
|
||||||
font-size:14.0pt; }
|
|
||||||
LI.kadov-H3 {
|
|
||||||
font-weight:bold;
|
|
||||||
font-size:14.0pt; }
|
|
||||||
H4 {
|
|
||||||
font-weight:bold;
|
|
||||||
font-size:12.0pt; }
|
|
||||||
LI.kadov-H4 {
|
|
||||||
font-weight:bold;
|
|
||||||
font-size:12.0pt; }
|
|
||||||
H5 {
|
|
||||||
font-weight:bold;
|
|
||||||
font-size:10.0pt; }
|
|
||||||
LI.kadov-H5 {
|
|
||||||
font-weight:bold;
|
|
||||||
font-size:10.0pt; }
|
|
||||||
H6 {
|
|
||||||
font-weight:bold;
|
|
||||||
font-size:8.0pt; }
|
|
||||||
LI.kadov-H6 {
|
|
||||||
font-weight:bold;
|
|
||||||
font-size:8.0pt; }
|
|
||||||
P {
|
|
||||||
font-size:12.0pt;
|
|
||||||
margin-top:0pt;
|
|
||||||
margin-bottom:0pt; }
|
|
||||||
LI.kadov-P {
|
|
||||||
font-size:12.0pt; }
|
|
||||||
A.expandspot {
|
|
||||||
color:#008000;
|
|
||||||
cursor:hand;
|
|
||||||
font-style:italic;
|
|
||||||
x-text-underline:off;
|
|
||||||
x-text-overline:off;
|
|
||||||
x-text-line-through:off;
|
|
||||||
text-decoration:none none none; }
|
|
||||||
SPAN.expandtext {
|
|
||||||
font-style:italic;
|
|
||||||
font-weight:normal;
|
|
||||||
color:#ff0000; }
|
|
||||||
A.dropspot {
|
|
||||||
cursor:hand;
|
|
||||||
color:#008000;
|
|
||||||
font-style:italic;
|
|
||||||
x-text-underline:off;
|
|
||||||
x-text-overline:off;
|
|
||||||
x-text-line-through:off;
|
|
||||||
text-decoration:none none none; }
|
|
||||||
A.glossterm {
|
|
||||||
color:#800000;
|
|
||||||
cursor:hand;
|
|
||||||
font-style:italic;
|
|
||||||
x-text-underline:off;
|
|
||||||
x-text-overline:off;
|
|
||||||
x-text-line-through:off;
|
|
||||||
text-decoration:none none none; }
|
|
||||||
SPAN.glosstext {
|
|
||||||
font-style:italic;
|
|
||||||
font-weight:normal;
|
|
||||||
color:#0000ff; }
|
|
||||||
OL {
|
|
||||||
margin-top:0px;
|
|
||||||
margin-bottom:0px; }
|
|
||||||
UL {
|
|
||||||
margin-top:0px;
|
|
||||||
margin-bottom:0px; }
|
|
||||||
A:active { }
|
|
||||||
A:hover {
|
|
||||||
x-text-underline:Off;
|
|
||||||
text-decoration:none; }
|
|
||||||
A:link {
|
|
||||||
x-text-underline:Off;
|
|
||||||
text-decoration:none; }
|
|
||||||
A:visited {
|
|
||||||
x-text-underline:Off;
|
|
||||||
text-decoration:none; }
|
|
||||||
P.TODO {
|
|
||||||
font-weight:normal;
|
|
||||||
font-style:italic;
|
|
||||||
font-family:"Arial Black" , sans-serif; }
|
|
||||||
LI.kadov-P-CTODO {
|
|
||||||
font-weight:normal;
|
|
||||||
font-style:italic;
|
|
||||||
font-family:"Arial Black" , sans-serif; }
|
|
@ -1,118 +0,0 @@
|
|||||||
BODY {
|
|
||||||
background-color:#ffffff;
|
|
||||||
font-family:"Times New Roman" , serif; }
|
|
||||||
H1 {
|
|
||||||
font-weight:bold;
|
|
||||||
font-size:24.0pt;
|
|
||||||
font-family:"Times New Roman" , serif; }
|
|
||||||
LI.kadov-H1 {
|
|
||||||
font-weight:bold;
|
|
||||||
font-size:24.0pt; }
|
|
||||||
H2 {
|
|
||||||
font-weight:bold;
|
|
||||||
font-size:18.0pt;
|
|
||||||
font-family:"Times New Roman" , serif; }
|
|
||||||
LI.kadov-H2 {
|
|
||||||
font-weight:bold;
|
|
||||||
font-size:18.0pt; }
|
|
||||||
H3 {
|
|
||||||
font-weight:bold;
|
|
||||||
font-size:14.0pt;
|
|
||||||
font-family:"Times New Roman" , serif; }
|
|
||||||
LI.kadov-H3 {
|
|
||||||
font-weight:bold;
|
|
||||||
font-size:14.0pt; }
|
|
||||||
H4 {
|
|
||||||
font-weight:bold;
|
|
||||||
font-size:12.0pt;
|
|
||||||
font-family:"Times New Roman" , serif; }
|
|
||||||
LI.kadov-H4 {
|
|
||||||
font-weight:bold;
|
|
||||||
font-size:12.0pt; }
|
|
||||||
H5 {
|
|
||||||
font-weight:bold;
|
|
||||||
font-size:10.0pt;
|
|
||||||
font-family:"Times New Roman" , serif; }
|
|
||||||
LI.kadov-H5 {
|
|
||||||
font-weight:bold;
|
|
||||||
font-size:10.0pt; }
|
|
||||||
H6 {
|
|
||||||
font-weight:bold;
|
|
||||||
font-size:8.0pt;
|
|
||||||
font-family:"Times New Roman" , serif; }
|
|
||||||
LI.kadov-H6 {
|
|
||||||
font-weight:bold;
|
|
||||||
font-size:8.0pt; }
|
|
||||||
P {
|
|
||||||
font-size:12.0pt;
|
|
||||||
margin-top:1pt;
|
|
||||||
margin-bottom:1pt;
|
|
||||||
font-family:"Times New Roman" , serif; }
|
|
||||||
LI.kadov-P {
|
|
||||||
font-size:12.0pt; }
|
|
||||||
A.expandspot {
|
|
||||||
color:#008000;
|
|
||||||
cursor:hand;
|
|
||||||
font-style:italic;
|
|
||||||
x-text-underline:off;
|
|
||||||
x-text-overline:off;
|
|
||||||
x-text-line-through:off;
|
|
||||||
text-decoration:none none none; }
|
|
||||||
SPAN.expandtext {
|
|
||||||
font-style:italic;
|
|
||||||
font-weight:normal;
|
|
||||||
color:#ff0000; }
|
|
||||||
A.dropspot {
|
|
||||||
cursor:hand;
|
|
||||||
color:#008000;
|
|
||||||
font-style:italic;
|
|
||||||
x-text-underline:off;
|
|
||||||
x-text-overline:off;
|
|
||||||
x-text-line-through:off;
|
|
||||||
text-decoration:none none none; }
|
|
||||||
A.glossterm {
|
|
||||||
color:#800000;
|
|
||||||
cursor:hand;
|
|
||||||
font-style:italic;
|
|
||||||
x-text-underline:off;
|
|
||||||
x-text-overline:off;
|
|
||||||
x-text-line-through:off;
|
|
||||||
text-decoration:none none none; }
|
|
||||||
SPAN.glosstext {
|
|
||||||
font-style:italic;
|
|
||||||
font-weight:normal;
|
|
||||||
color:#0000ff; }
|
|
||||||
OL {
|
|
||||||
margin-top:0px;
|
|
||||||
margin-bottom:0px;
|
|
||||||
font-family:"Times New Roman" , serif; }
|
|
||||||
UL {
|
|
||||||
margin-top:0px;
|
|
||||||
margin-bottom:0px;
|
|
||||||
font-family:"Times New Roman" , serif; }
|
|
||||||
A:active { }
|
|
||||||
A:hover {
|
|
||||||
x-text-underline:Off;
|
|
||||||
text-decoration:none; }
|
|
||||||
A:link {
|
|
||||||
x-text-underline:Off;
|
|
||||||
text-decoration:none; }
|
|
||||||
A:visited {
|
|
||||||
x-text-underline:Off;
|
|
||||||
text-decoration:none; }
|
|
||||||
P.TODO {
|
|
||||||
font-weight:normal;
|
|
||||||
font-style:italic;
|
|
||||||
font-family:"Arial Black" , sans-serif; }
|
|
||||||
LI.kadov-P-CTODO {
|
|
||||||
font-weight:normal;
|
|
||||||
font-style:italic;
|
|
||||||
font-family:"Arial Black" , sans-serif; }
|
|
||||||
ol ol {
|
|
||||||
margin-top:1px; }
|
|
||||||
ol ul {
|
|
||||||
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|
|
||||||
ul ul {
|
|
||||||
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|
|
||||||
ul ol {
|
|
||||||
margin-top:1px; }
|
|
@ -1,119 +0,0 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
|
||||||
|
|
||||||
<html>
|
|
||||||
|
|
||||||
<head>
|
|
||||||
<title>Deleting Groups</title>
|
|
||||||
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
|
|
||||||
<meta name="generator" content="RoboHelp by eHelp Corporation www.ehelp.com"><style type="text/css">
|
|
||||||
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|
||||||
p.whs1 { margin-top:0pt; margin-bottom:0pt; }
|
|
||||||
img_whs2 { border:none; width:306px; height:234px; float:none; }
|
|
||||||
-->
|
|
||||||
</style><script type="text/javascript" language="JavaScript">
|
|
||||||
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|
|
||||||
if ((navigator.appName == "Netscape") && (parseInt(navigator.appVersion) == 4))
|
|
||||||
{
|
|
||||||
var strNSS = "<style type='text/css'>";
|
|
||||||
strNSS += "p.whs1 {margin-top:1pt;margin-bottom:1pt; }";
|
|
||||||
strNSS +="</style>";
|
|
||||||
document.write(strNSS);
|
|
||||||
}
|
|
||||||
//-->
|
|
||||||
</script>
|
|
||||||
<script type="text/javascript" language="JavaScript" title="WebHelpInlineScript">
|
|
||||||
<!--
|
|
||||||
function reDo() {
|
|
||||||
if (innerWidth != origWidth || innerHeight != origHeight)
|
|
||||||
location.reload();
|
|
||||||
}
|
|
||||||
if ((parseInt(navigator.appVersion) == 4) && (navigator.appName == "Netscape")) {
|
|
||||||
origWidth = innerWidth;
|
|
||||||
origHeight = innerHeight;
|
|
||||||
onresize = reDo;
|
|
||||||
}
|
|
||||||
onerror = null;
|
|
||||||
//-->
|
|
||||||
</script>
|
|
||||||
<style type="text/css">
|
|
||||||
<!--
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|
||||||
div.WebHelpPopupMenu { position:absolute; left:0px; top:0px; z-index:4; visibility:hidden; }
|
|
||||||
p.WebHelpNavBar { text-align:right; }
|
|
||||||
-->
|
|
||||||
</style><script type="text/javascript" language="javascript1.2" src="whmsg.js"></script>
|
|
||||||
<script type="text/javascript" language="javascript" src="whver.js"></script>
|
|
||||||
<script type="text/javascript" language="javascript1.2" src="whproxy.js"></script>
|
|
||||||
<script type="text/javascript" language="javascript1.2" src="whutils.js"></script>
|
|
||||||
<script type="text/javascript" language="javascript1.2" src="whtopic.js"></script>
|
|
||||||
<script type="text/javascript" language="javascript1.2">
|
|
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|
|
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if (window.gbWhTopic)
|
|
||||||
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|
|
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if (window.setRelStartPage)
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|
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|
|
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addButton("show",BTN_IMG,"Show","","","","",0,0,"whd_show0.gif","whd_show2.gif","whd_show1.gif");
|
|
||||||
addButton("hide",BTN_IMG,"Hide","","","","",0,0,"whd_hide0.gif","whd_hide2.gif","whd_hide1.gif");
|
|
||||||
|
|
||||||
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|
|
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|
|
||||||
|
|
||||||
if (window.setRelStartPage)
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|
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|
|
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|
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|
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|
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|
|
||||||
if (window.gbIE4)
|
|
||||||
document.location.reload();
|
|
||||||
//-->
|
|
||||||
</script>
|
|
||||||
</head>
|
|
||||||
<body><script type="text/javascript" language="javascript1.2">
|
|
||||||
<!--
|
|
||||||
if (window.writeIntopicBar)
|
|
||||||
writeIntopicBar(4);
|
|
||||||
//-->
|
|
||||||
</script>
|
|
||||||
<h1>Deleting Groups</h1>
|
|
||||||
|
|
||||||
<p class="whs1">To delete a group in the
|
|
||||||
<span style="font-weight: bold;"><B>Main Menu</B></span> select <span style="font-weight: bold;"><B>Mesh
|
|
||||||
</B></span><span style="font-family: Arial, sans-serif;">-></span><span
|
|
||||||
style="font-weight: bold;"><B> Delete Groups</B></span> and select one or several
|
|
||||||
groups you wish to delete in the 3D viewer or in the Object Browser.</p>
|
|
||||||
|
|
||||||
<p class="whs1">The selected groups will
|
|
||||||
be listed in <span style="font-weight: bold;"><B>Delete groups with contents</B></span>
|
|
||||||
menu. Then click Ok button to remove the selected groups and close the
|
|
||||||
menu or Apply button to remove them and proceed with the selection. </p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1"><img src="pics/deletegroups.png" x-maintain-ratio="TRUE" width="306px" height="234px" border="0" class="img_whs2"></p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">Please, note that this
|
|
||||||
operation <span style="font-weight: bold;"><B>removes groups with their elements</B></span>.
|
|
||||||
To delete a group and leave its elements intact, right-click on the group
|
|
||||||
in the Object Browser and select <span style="font-weight: bold;"><B>Delete</B></span>
|
|
||||||
in the pop-up menu or select the group and choose <span style="font-weight: bold;"><B>Edit
|
|
||||||
-> Delete</B></span> in the <span style="font-weight: bold;"><B>Main Menu.</B></span>
|
|
||||||
</p>
|
|
||||||
|
|
||||||
<script type="text/javascript" language="javascript1.2">
|
|
||||||
<!--
|
|
||||||
if (window.writeIntopicBar)
|
|
||||||
writeIntopicBar(0);
|
|
||||||
//-->
|
|
||||||
</script>
|
|
||||||
</body>
|
|
||||||
</html>
|
|
@ -1,101 +0,0 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
|
||||||
|
|
||||||
<html>
|
|
||||||
|
|
||||||
<head>
|
|
||||||
<title>Display Entity</title>
|
|
||||||
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
|
|
||||||
<meta name="generator" content="RoboHelp by eHelp Corporation www.ehelp.com">
|
|
||||||
<link rel="stylesheet" href="default_ns.css"><script type="text/javascript" language="JavaScript" title="WebHelpSplitCss">
|
|
||||||
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|
||||||
if (navigator.appName !="Netscape")
|
|
||||||
{ document.write("<link rel='stylesheet' href='default.css'>");}
|
|
||||||
//-->
|
|
||||||
</script>
|
|
||||||
<style type="text/css">
|
|
||||||
<!--
|
|
||||||
p.whs1 { margin-left:40px; font-weight:bold; }
|
|
||||||
p.whs2 { margin-left:40px; }
|
|
||||||
img_whs3 { border:none; height:285px; width:260px; border-style:none; }
|
|
||||||
-->
|
|
||||||
</style><script type="text/javascript" language="JavaScript" title="WebHelpInlineScript">
|
|
||||||
<!--
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|
||||||
function reDo() {
|
|
||||||
if (innerWidth != origWidth || innerHeight != origHeight)
|
|
||||||
location.reload();
|
|
||||||
}
|
|
||||||
if ((parseInt(navigator.appVersion) == 4) && (navigator.appName == "Netscape")) {
|
|
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origWidth = innerWidth;
|
|
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origHeight = innerHeight;
|
|
||||||
onresize = reDo;
|
|
||||||
}
|
|
||||||
onerror = null;
|
|
||||||
//-->
|
|
||||||
</script>
|
|
||||||
<style type="text/css">
|
|
||||||
<!--
|
|
||||||
div.WebHelpPopupMenu { position:absolute; left:0px; top:0px; z-index:4; visibility:hidden; }
|
|
||||||
p.WebHelpNavBar { text-align:right; }
|
|
||||||
-->
|
|
||||||
</style><script type="text/javascript" language="javascript1.2" src="whmsg.js"></script>
|
|
||||||
<script type="text/javascript" language="javascript" src="whver.js"></script>
|
|
||||||
<script type="text/javascript" language="javascript1.2" src="whproxy.js"></script>
|
|
||||||
<script type="text/javascript" language="javascript1.2" src="whutils.js"></script>
|
|
||||||
<script type="text/javascript" language="javascript1.2" src="whtopic.js"></script>
|
|
||||||
<script type="text/javascript" language="javascript1.2">
|
|
||||||
<!--
|
|
||||||
if (window.gbWhTopic)
|
|
||||||
{
|
|
||||||
if (window.setRelStartPage)
|
|
||||||
{
|
|
||||||
addTocInfo("MESH module\nViewing meshes\nDisplay Entity");
|
|
||||||
addButton("show",BTN_IMG,"Show","","","","",0,0,"whd_show0.gif","whd_show2.gif","whd_show1.gif");
|
|
||||||
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|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
if (window.setRelStartPage)
|
|
||||||
{
|
|
||||||
setRelStartPage("index.htm");
|
|
||||||
|
|
||||||
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|
|
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|
|
||||||
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|
|
||||||
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|
|
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|
|
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}
|
|
||||||
else
|
|
||||||
if (window.gbIE4)
|
|
||||||
document.location.reload();
|
|
||||||
//-->
|
|
||||||
</script>
|
|
||||||
</head>
|
|
||||||
<body><script type="text/javascript" language="javascript1.2">
|
|
||||||
<!--
|
|
||||||
if (window.writeIntopicBar)
|
|
||||||
writeIntopicBar(4);
|
|
||||||
//-->
|
|
||||||
</script>
|
|
||||||
<h1>Display Entity</h1>
|
|
||||||
|
|
||||||
<p>In this submenu you can choose to display only volumes, faces or edges
|
|
||||||
or combine them. </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class="whs1">Only Faces Only
|
|
||||||
Edges</p>
|
|
||||||
|
|
||||||
<p class="whs2"><img src="image56.jpg" height="285px" width="260px" border="0" class="img_whs3"> <img src="image58.gif" height="285px" width="260px" border="0" class="img_whs3"></p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<script type="text/javascript" language="javascript1.2">
|
|
||||||
<!--
|
|
||||||
if (window.writeIntopicBar)
|
|
||||||
writeIntopicBar(0);
|
|
||||||
//-->
|
|
||||||
</script>
|
|
||||||
</body>
|
|
||||||
</html>
|
|
49
doc/salome/gui/SMESH/doxyfile.in
Executable file
@ -0,0 +1,49 @@
|
|||||||
|
#---------------------------------------------------------------------------
|
||||||
|
# Project related configuration options
|
||||||
|
#---------------------------------------------------------------------------
|
||||||
|
PROJECT_NAME = "Mesh Module Reference Manual v.@VERSION@"
|
||||||
|
OUTPUT_DIRECTORY = ./
|
||||||
|
CREATE_SUBDIRS = NO
|
||||||
|
OUTPUT_LANGUAGE = English
|
||||||
|
TAB_SIZE = 5
|
||||||
|
|
||||||
|
#---------------------------------------------------------------------------
|
||||||
|
# configuration options related to warning and progress messages
|
||||||
|
#---------------------------------------------------------------------------
|
||||||
|
QUIET = NO
|
||||||
|
WARNINGS = YES
|
||||||
|
|
||||||
|
#---------------------------------------------------------------------------
|
||||||
|
#Input related options
|
||||||
|
#---------------------------------------------------------------------------
|
||||||
|
INPUT = @srcdir@/input
|
||||||
|
FILE_PATTERNS = *.doc
|
||||||
|
IMAGE_PATH = @srcdir@/images
|
||||||
|
EXAMPLE_PATH = @top_srcdir@/src/SMESH_SWIG
|
||||||
|
#---------------------------------------------------------------------------
|
||||||
|
#HTML related options
|
||||||
|
#---------------------------------------------------------------------------
|
||||||
|
GENERATE_HTML = YES
|
||||||
|
HTML_OUTPUT = ./
|
||||||
|
HTML_HEADER = @srcdir@/static/header.html
|
||||||
|
HTML_FOOTER = @srcdir@/static/footer.html
|
||||||
|
#HTML_STYLESHEET = @srcdir@/static/doxygen.css
|
||||||
|
TOC_EXPAND = YES
|
||||||
|
DISABLE_INDEX = NO
|
||||||
|
GENERATE_TREEVIEW = YES
|
||||||
|
TREEVIEW_WIDTH = 300
|
||||||
|
|
||||||
|
#---------------------------------------------------------------------------
|
||||||
|
#LaTeX related option
|
||||||
|
#---------------------------------------------------------------------------
|
||||||
|
GENERATE_LATEX = NO
|
||||||
|
|
||||||
|
#---------------------------------------------------------------------------
|
||||||
|
#RTF related options
|
||||||
|
#---------------------------------------------------------------------------
|
||||||
|
GENERATE_RTF = NO
|
||||||
|
|
||||||
|
#---------------------------------------------------------------------------
|
||||||
|
#External reference options
|
||||||
|
#---------------------------------------------------------------------------
|
||||||
|
TAGFILES = smeshpy_doc.tag=./smeshpy_doc
|
145
doc/salome/gui/SMESH/doxyfile_py.in
Executable file
@ -0,0 +1,145 @@
|
|||||||
|
#---------------------------------------------------------------------------
|
||||||
|
# Project related configuration options
|
||||||
|
#---------------------------------------------------------------------------
|
||||||
|
PROJECT_NAME = "Mesh Module Reference Manual v.@VERSION@"
|
||||||
|
OUTPUT_DIRECTORY = ./
|
||||||
|
CREATE_SUBDIRS = NO
|
||||||
|
OUTPUT_LANGUAGE = English
|
||||||
|
USE_WINDOWS_ENCODING = NO
|
||||||
|
BRIEF_MEMBER_DESC = YES
|
||||||
|
REPEAT_BRIEF = YES
|
||||||
|
ALWAYS_DETAILED_SEC = YES
|
||||||
|
INLINE_INHERITED_MEMB = YES
|
||||||
|
FULL_PATH_NAMES = NO
|
||||||
|
SHORT_NAMES = NO
|
||||||
|
JAVADOC_AUTOBRIEF = YES
|
||||||
|
MULTILINE_CPP_IS_BRIEF = NO
|
||||||
|
DETAILS_AT_TOP = NO
|
||||||
|
INHERIT_DOCS = YES
|
||||||
|
SEPARATE_MEMBER_PAGES = NO
|
||||||
|
TAB_SIZE = 5
|
||||||
|
OPTIMIZE_OUTPUT_FOR_C = YES
|
||||||
|
OPTIMIZE_OUTPUT_JAVA = YES
|
||||||
|
BUILTIN_STL_SUPPORT = NO
|
||||||
|
DISTRIBUTE_GROUP_DOC = NO
|
||||||
|
SUBGROUPING = YES
|
||||||
|
|
||||||
|
#---------------------------------------------------------------------------
|
||||||
|
# Build related options
|
||||||
|
#---------------------------------------------------------------------------
|
||||||
|
EXTRACT_ALL = YES
|
||||||
|
EXTRACT_PRIVATE = YES
|
||||||
|
EXTRACT_STATIC = NO
|
||||||
|
EXTRACT_LOCAL_CLASSES = YES
|
||||||
|
EXTRACT_LOCAL_METHODS = NO
|
||||||
|
HIDE_UNDOC_MEMBERS = NO
|
||||||
|
HIDE_UNDOC_CLASSES = NO
|
||||||
|
HIDE_FRIEND_COMPOUNDS = NO
|
||||||
|
HIDE_IN_BODY_DOCS = NO
|
||||||
|
INTERNAL_DOCS = YES
|
||||||
|
CASE_SENSE_NAMES = YES
|
||||||
|
HIDE_SCOPE_NAMES = YES
|
||||||
|
SHOW_INCLUDE_FILES = YES
|
||||||
|
INLINE_INFO = YES
|
||||||
|
SORT_MEMBER_DOCS = NO
|
||||||
|
SORT_BRIEF_DOCS = NO
|
||||||
|
SORT_BY_SCOPE_NAME = NO
|
||||||
|
GENERATE_TODOLIST = YES
|
||||||
|
GENERATE_TESTLIST = YES
|
||||||
|
GENERATE_BUGLIST = YES
|
||||||
|
GENERATE_DEPRECATEDLIST= YES
|
||||||
|
MAX_INITIALIZER_LINES = 25
|
||||||
|
SHOW_USED_FILES = NO
|
||||||
|
SHOW_DIRECTORIES = NO
|
||||||
|
|
||||||
|
#---------------------------------------------------------------------------
|
||||||
|
# configuration options related to source browsing
|
||||||
|
#---------------------------------------------------------------------------
|
||||||
|
SOURCE_BROWSER = NO
|
||||||
|
INLINE_SOURCES = NO
|
||||||
|
STRIP_CODE_COMMENTS = YES
|
||||||
|
REFERENCED_BY_RELATION = NO
|
||||||
|
REFERENCES_RELATION = YES
|
||||||
|
USE_HTAGS = NO
|
||||||
|
VERBATIM_HEADERS = YES
|
||||||
|
|
||||||
|
#---------------------------------------------------------------------------
|
||||||
|
# configuration options related to warning and progress messages
|
||||||
|
#---------------------------------------------------------------------------
|
||||||
|
QUIET = NO
|
||||||
|
WARNINGS = YES
|
||||||
|
WARN_IF_UNDOCUMENTED = YES
|
||||||
|
WARN_IF_DOC_ERROR = YES
|
||||||
|
WARN_NO_PARAMDOC = NO
|
||||||
|
EXCLUDE_SYMLINKS = NO
|
||||||
|
EXAMPLE_RECURSIVE = NO
|
||||||
|
|
||||||
|
#---------------------------------------------------------------------------
|
||||||
|
#Input related options
|
||||||
|
#---------------------------------------------------------------------------
|
||||||
|
INPUT = @top_srcdir@/src/SMESH_SWIG
|
||||||
|
FILE_PATTERNS = smeshDC.py
|
||||||
|
IMAGE_PATH = @srcdir@/images
|
||||||
|
RECURSIVE = NO
|
||||||
|
EXAMPLE_PATH = @top_srcdir@/src/SMESH_SWIG
|
||||||
|
|
||||||
|
#---------------------------------------------------------------------------
|
||||||
|
#HTML related options
|
||||||
|
#---------------------------------------------------------------------------
|
||||||
|
GENERATE_HTML = YES
|
||||||
|
HTML_OUTPUT = ./smeshpy_doc
|
||||||
|
HTML_HEADER = @srcdir@/static/header.html
|
||||||
|
HTML_FOOTER = @srcdir@/static/footer.html
|
||||||
|
#HTML_STYLESHEET = @srcdir@/static/doxygen.css
|
||||||
|
TOC_EXPAND = YES
|
||||||
|
DISABLE_INDEX = YES
|
||||||
|
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|
||||||
|
|
||||||
|
#---------------------------------------------------------------------------
|
||||||
|
#LaTeX related option
|
||||||
|
#---------------------------------------------------------------------------
|
||||||
|
GENERATE_LATEX = NO
|
||||||
|
|
||||||
|
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|
||||||
|
#RTF related options
|
||||||
|
#---------------------------------------------------------------------------
|
||||||
|
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|
||||||
|
|
||||||
|
#---------------------------------------------------------------------------
|
||||||
|
# Configuration options related to the dot tool
|
||||||
|
#---------------------------------------------------------------------------
|
||||||
|
#CLASS_DIAGRAMS = YES
|
||||||
|
CLASS_DIAGRAMS = NO
|
||||||
|
HIDE_UNDOC_RELATIONS = NO
|
||||||
|
#HAVE_DOT = YES
|
||||||
|
HAVE_DOT = NO
|
||||||
|
#CLASS_GRAPH = YES
|
||||||
|
CLASS_GRAPH = NO
|
||||||
|
COLLABORATION_GRAPH = NO
|
||||||
|
GROUP_GRAPHS = NO
|
||||||
|
UML_LOOK = NO
|
||||||
|
#TEMPLATE_RELATIONS = YES
|
||||||
|
#INCLUDE_GRAPH = YES
|
||||||
|
TEMPLATE_RELATIONS = NO
|
||||||
|
INCLUDE_GRAPH = NO
|
||||||
|
INCLUDED_BY_GRAPH = NO
|
||||||
|
CALL_GRAPH = NO
|
||||||
|
#GRAPHICAL_HIERARCHY = YES
|
||||||
|
#DIRECTORY_GRAPH = YES
|
||||||
|
GRAPHICAL_HIERARCHY = NO
|
||||||
|
DIRECTORY_GRAPH = NO
|
||||||
|
DOT_IMAGE_FORMAT = jpg
|
||||||
|
DOT_PATH =
|
||||||
|
DOTFILE_DIRS =
|
||||||
|
MAX_DOT_GRAPH_WIDTH = 1024
|
||||||
|
MAX_DOT_GRAPH_HEIGHT = 1200
|
||||||
|
MAX_DOT_GRAPH_DEPTH = 0
|
||||||
|
DOT_TRANSPARENT = NO
|
||||||
|
DOT_MULTI_TARGETS = NO
|
||||||
|
GENERATE_LEGEND = NO
|
||||||
|
DOT_CLEANUP = YES
|
||||||
|
|
||||||
|
#---------------------------------------------------------------------------
|
||||||
|
#External reference options
|
||||||
|
#---------------------------------------------------------------------------
|
||||||
|
GENERATE_TAGFILE = smeshpy_doc.tag
|
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|
|||||||
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|
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|
||||||
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|
||||||
<BUTTON-LABEL>WebSearch
|
|
||||||
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|
|
||||||
</EHELP-OPTIONS>
|
|
@ -1,164 +0,0 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
|
||||||
|
|
||||||
<html>
|
|
||||||
|
|
||||||
<head>
|
|
||||||
<title>Extrusion</title>
|
|
||||||
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
|
|
||||||
<meta name="generator" content="RoboHelp by eHelp Corporation www.ehelp.com">
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|
||||||
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|
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|
|
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|
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||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
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|
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|
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|
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|
|
||||||
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|
|
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//-->
|
|
||||||
</script>
|
|
||||||
</head>
|
|
||||||
<body><script type="text/javascript" language="javascript1.2">
|
|
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|
|
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if (window.writeIntopicBar)
|
|
||||||
writeIntopicBar(4);
|
|
||||||
//-->
|
|
||||||
</script>
|
|
||||||
<h1>Extrusion</h1>
|
|
||||||
|
|
||||||
<p>Extrusion is a type of surface meshing by generation from discretized
|
|
||||||
lines. It is used to build mesh elements of plus one dimension than the
|
|
||||||
swept ones. Each swept 1D element produces one or more quadrangles (or
|
|
||||||
triangles if one node of a rotated element lays on the revolution axis).</p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class=TODO>To use extrusion:</p>
|
|
||||||
|
|
||||||
<p class=TODO> </p>
|
|
||||||
|
|
||||||
<p class="whs1">1. From the <span style="font-weight: bold;"><B>Modification
|
|
||||||
</B></span>menu choose the <span style="font-weight: bold;"><B>Extrusion </B></span>item
|
|
||||||
or click <img src="image91.gif" width="27px" height="24px" border="0" class="img_whs2"> button in the toolbar. The following dialog box
|
|
||||||
will appear:</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1"><img src="pics/extrusionalongaline1.png" x-maintain-ratio="TRUE" width="411px" height="309px" border="0" class="img_whs3"> <img src="pics/extrusionalongaline2.png" x-maintain-ratio="TRUE" width="411px" height="309px" border="0" class="img_whs3"></p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">2. In this dialog box you should select </p>
|
|
||||||
|
|
||||||
<ul type="disc" class="whs4">
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1">the type of elements
|
|
||||||
which will be extruded (1D or 2D),</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1">specify the IDs of
|
|
||||||
the elements which will be extruded by selecting them in the 3D viewer
|
|
||||||
or select the whole mesh or submesh,</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1">specify the vector
|
|
||||||
along which the elements will be extruded,</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1">number of steps</p></li>
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">3. Click the <span style="font-weight: bold;"><B>Apply
|
|
||||||
</B></span>or <span style="font-weight: bold;"><B>OK </B></span>button.</p>
|
|
||||||
|
|
||||||
<p class=TODO
|
|
||||||
style="margin-left: 40px;"> </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<table x-use-null-cells cellspacing="0" width="100%" class="whs5">
|
|
||||||
<col class="whs6">
|
|
||||||
<col class="whs6">
|
|
||||||
|
|
||||||
<tr valign="top" class="whs7">
|
|
||||||
<td width="50%" class="whs8">
|
|
||||||
<p><img src="image77.jpg" width="350px" height="201px" border="0" class="img_whs9"></td>
|
|
||||||
<td width="50%" class="whs10">
|
|
||||||
<p><img src="image76.jpg" width="350px" height="201px" border="0" class="img_whs9"></td></tr>
|
|
||||||
</table>
|
|
||||||
|
|
||||||
<p class=TODO> </p>
|
|
||||||
|
|
||||||
<p> <span style="font-weight: bold;"><B>See
|
|
||||||
Also</B></span> a sample TUI Script of an <a href="modifying_meshes.htm#bookmark9">Extrusion</a>
|
|
||||||
operation. </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<script type="text/javascript" language="javascript1.2">
|
|
||||||
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|
|
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|
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|
||||||
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|
|
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|
|
||||||
</body>
|
|
||||||
</html>
|
|
@ -1,197 +0,0 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
|
||||||
|
|
||||||
<html>
|
|
||||||
|
|
||||||
<head>
|
|
||||||
<title>Extrusion along a path</title>
|
|
||||||
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
|
|
||||||
<meta name="generator" content="RoboHelp by eHelp Corporation www.ehelp.com">
|
|
||||||
<link rel="stylesheet" href="default_ns.css"><script type="text/javascript" language="JavaScript" title="WebHelpSplitCss">
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{ document.write("<link rel='stylesheet' href='default.css'>");}
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|
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|
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</script>
|
|
||||||
<style type="text/css">
|
|
||||||
<!--
|
|
||||||
table.whs1 { x-cell-content-align:top; width:100%; border-spacing:0px; }
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
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|
|
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
||||||
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|
|
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|
|
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|
|
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|
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|
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|
|
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|
|
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|
|
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|
|
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|
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|
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|
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|
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|
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|
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</head>
|
|
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<body><script type="text/javascript" language="javascript1.2">
|
|
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|
|
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|
|
||||||
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|
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|
|
||||||
</script>
|
|
||||||
<h1>Extrusion along a path</h1>
|
|
||||||
|
|
||||||
<p>In principle, Extrusion along a path works in the same way as Extrusion,
|
|
||||||
the main difference is that we define not a vector, but a path of extrusion
|
|
||||||
which must be a meshed edge or wire. To get an idea of how this algorithm
|
|
||||||
works, let's see the left image, where we have a 1D circle edge and a
|
|
||||||
2D hexagon to be extruded along this path (in the picture they are angular
|
|
||||||
because we show the wireframe of the mesh). And now let's see the right
|
|
||||||
image, showing the result of the operation. </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<table x-use-null-cells cellspacing="0" width="100%" class="whs1">
|
|
||||||
<col class="whs2">
|
|
||||||
<col class="whs2">
|
|
||||||
|
|
||||||
<tr valign="top" class="whs3">
|
|
||||||
<td width="50%" class="whs4">
|
|
||||||
<p><img src="image102.gif" width="335px" height="323px" border="0" class="img_whs5"></td>
|
|
||||||
<td width="50%" class="whs6">
|
|
||||||
<p><img src="image104.gif" width="350px" height="323px" border="0" class="img_whs7"></td></tr>
|
|
||||||
</table>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class=TODO>To use Extrusion along a path:</p>
|
|
||||||
|
|
||||||
<p class="whs8">1. From the <span style="font-weight: bold;"><B>Modification
|
|
||||||
</B></span>menu choose the <span style="font-weight: bold;"><B>Extrusion along
|
|
||||||
a path </B></span>item or click <img src="image101.gif" width="27px" height="24px" border="0" class="img_whs9"> button in the toolbar. The
|
|
||||||
following dialog box will appear:</p>
|
|
||||||
|
|
||||||
<p class="whs8"> </p>
|
|
||||||
|
|
||||||
<p class=TODO
|
|
||||||
style="margin-left: 80px;"><img src="pics/a-extusionalongapath2.png" x-maintain-ratio="TRUE" width="434px" height="541px" border="0" class="img_whs10"></p>
|
|
||||||
|
|
||||||
<p class="whs8"> </p>
|
|
||||||
|
|
||||||
<p class="whs8">2. In the dialog box you should </p>
|
|
||||||
|
|
||||||
<ul type="disc" class="whs11">
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs12">select the type of
|
|
||||||
elements which will be extruded (1D or 2D),</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs12">specify the IDs of
|
|
||||||
the elements which will be extruded by selecting them in the 3D viewer
|
|
||||||
or <span style="font-weight: bold;"><B>Select the whole mesh, submesh or
|
|
||||||
grou</B></span>p,</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs12">specify the path along
|
|
||||||
which the elements will be extruded, for this you should specify the <span
|
|
||||||
style="font-weight: bold;"><B>Mesh</B></span>, the <span style="font-weight: bold;"><B>Shape</B></span>,
|
|
||||||
and the <span style="font-weight: bold;"><B>Start point</B></span> for the extrusion.
|
|
||||||
</p></li>
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<p class="whs8"> </p>
|
|
||||||
|
|
||||||
<p class="whs8">3. There are two optional parameters, which
|
|
||||||
can be very useful.</p>
|
|
||||||
|
|
||||||
<ul type="disc" class="whs11">
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs12">If the path of extrusion
|
|
||||||
is curvilinear, at each iteration the extruded shape is rotated to keep
|
|
||||||
its initial angularity to the curve. By default, the <span style="font-weight: bold;"><B>Base
|
|
||||||
point</B></span> around which the shape is rotated is the mass center of the
|
|
||||||
shape, however, you can specify any point as the <span style="font-weight: bold;"><B>Base
|
|
||||||
Point</B></span> and the shape will be rotated with respect to this point.</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs12">The shape can also
|
|
||||||
be rotated around the path to get the resulting mesh in a helical fashion.
|
|
||||||
At the picture above we see both "oblique-angled" and "right-angled"
|
|
||||||
mesh elements because <span style="font-weight: bold;"><B>Rotation Angles</B></span>
|
|
||||||
have not been set for all iterations. You set the values of the angles
|
|
||||||
at the right and add them to the list of angles at the left by pressing
|
|
||||||
the <img src="image105.gif" width="26px" height="25px" border="0" class="img_whs13"> button and remove the values from the list by pressing
|
|
||||||
the <img src="image106.gif" width="29px" height="28px" border="0" class="img_whs14"> button. </p></li>
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<p class="whs8">4. Click the <span style="font-weight: bold;"><B>Apply
|
|
||||||
</B></span>or <span style="font-weight: bold;"><B>OK </B></span>button.</p>
|
|
||||||
|
|
||||||
<p class="whs8"> </p>
|
|
||||||
|
|
||||||
<p> <span style="font-weight: bold;"><B>See
|
|
||||||
Also</B></span> a sample TUI Script of an <a href="modifying_meshes.htm#bookmark10">Extrusion
|
|
||||||
along a Path</a> operation. </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<script type="text/javascript" language="javascript1.2">
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|
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|
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|
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|
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|
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|
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|
|
||||||
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|
|
@ -1,213 +0,0 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
|
||||||
|
|
||||||
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|
||||||
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|
||||||
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|
|
||||||
<title>About hypotheses</title>
|
|
||||||
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|
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</script>
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|
||||||
<h1>About hypotheses</h1>
|
|
||||||
|
|
||||||
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> <span style="font-weight: bold;"><B>Hypotheses</B></span> represent
|
|
||||||
boundary conditions which will be taken into account at calculations of
|
|
||||||
meshes or submeshes basing on geometrical objects. These hypotheses allow
|
|
||||||
you to manage the level of detail of the resulting meshes or submeshes:
|
|
||||||
when applying different hypotheses with different parameters you can preset
|
|
||||||
the quantity of meshing elements which will compose your mesh. So, it
|
|
||||||
will be possible to generate a rough or a more refined mesh or submesh.
|
|
||||||
</p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p>In <span style="font-weight: bold;"><B>MESH </B></span>there are the following
|
|
||||||
Basic Hypotheses (to introduce them, you operate numerical values):</p>
|
|
||||||
|
|
||||||
<ul type="disc" class="whs2">
|
|
||||||
|
|
||||||
<li style="list-style: circle; /*begin!kadov{{*/ color: #000000; /*}}end!kadov*/ "
|
|
||||||
type=circle
|
|
||||||
class=kadov-p><p class="whs3"><a href="arithmetic_1d.htm">1D Hypotheses</a> (for meshing of <span style="font-weight: bold;"><B>edges)</B></span>:</p></li>
|
|
||||||
|
|
||||||
<ul type="disc" class="whs2">
|
|
||||||
|
|
||||||
<li style="/*begin!kadov{{*/ color: #000000; /*}}end!kadov*/ "
|
|
||||||
class=kadov-p><p class="whs3"><a href="arithmetic_1d.htm#arithmetic_1D">Arithmetic 1D</a></p></li>
|
|
||||||
|
|
||||||
<li style="/*begin!kadov{{*/ color: #000000; /*}}end!kadov*/ "
|
|
||||||
class=kadov-p><p class="whs3"><a href="arithmetic_1d.htm#Average_length">Average Length</a></p></li>
|
|
||||||
|
|
||||||
<li style="/*begin!kadov{{*/ color: #000000; /*}}end!kadov*/ "
|
|
||||||
class=kadov-p><p class="whs3"><a href="arithmetic_1d.htm#deflection_1D">Deflection 1D </a></p></li>
|
|
||||||
|
|
||||||
<li style="/*begin!kadov{{*/ color: #000000; /*}}end!kadov*/ "
|
|
||||||
class=kadov-p><p class="whs3"><a href="arithmetic_1d.htm#Number_of_elements">Number of segments</a></p></li>
|
|
||||||
|
|
||||||
<li style="/*begin!kadov{{*/ color: #000000; /*}}end!kadov*/ "
|
|
||||||
class=kadov-p><p class="whs3"><a href="arithmetic_1d.htm#start_and_end_length">Start and end length</a></p></li>
|
|
||||||
|
|
||||||
<li style="/*begin!kadov{{*/ color: #000000; /*}}end!kadov*/ "
|
|
||||||
class=kadov-p><p class="whs3"><a href="arithmetic_1d.htm#automatic_length">Automatic Length</a></p></li>
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<li style="list-style: circle; /*begin!kadov{{*/ color: #000000; /*}}end!kadov*/ "
|
|
||||||
type=circle
|
|
||||||
class=kadov-p><p class="whs3"><a href="max._element_area_hypothesis.htm">2D Hypotheses</a> (for meshing
|
|
||||||
of <span style="font-weight: bold;"><B>faces)</B></span>: </p></li>
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<ol type="disc" class="whs4">
|
|
||||||
|
|
||||||
<ul type="disc" class="whs2">
|
|
||||||
|
|
||||||
<li style="/*begin!kadov{{*/ color: #000000; /*}}end!kadov*/ "
|
|
||||||
class=kadov-p><p class="whs3"><a href="max._element_area_hypothesis.htm#max_element_area">Max Element Area</a></p></li>
|
|
||||||
|
|
||||||
<li style="/*begin!kadov{{*/ color: #000000; /*}}end!kadov*/ "
|
|
||||||
class=kadov-p><p class="whs3"><a href="max._element_area_hypothesis.htm#length_from_edges">Length from
|
|
||||||
Edges</a></p></li>
|
|
||||||
|
|
||||||
<li style="/*begin!kadov{{*/ color: #000000; /*}}end!kadov*/ "
|
|
||||||
class=kadov-p><p class="whs3"><a href="max._element_area_hypothesis.htm#quadrangle preference">Quadrangle
|
|
||||||
Preference</a></p></li>
|
|
||||||
</ul>
|
|
||||||
</ol>
|
|
||||||
|
|
||||||
<ul type="disc" class="whs2">
|
|
||||||
|
|
||||||
<li style="list-style: circle; /*begin!kadov{{*/ color: #000000; /*}}end!kadov*/ "
|
|
||||||
type=circle
|
|
||||||
class=kadov-p><p class="whs3">3D
|
|
||||||
Hypothesis (for meshing of <span style="font-weight: bold;"><B>volumes)</B></span>:
|
|
||||||
</p></li>
|
|
||||||
|
|
||||||
<ul type="disc" class="whs2">
|
|
||||||
|
|
||||||
<li class=kadov-p><p><a href="max._element_volume_hypothsis.htm">Max
|
|
||||||
Element Volume</a></p></li>
|
|
||||||
</ul>
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p>There also exist some <a href="non_conform_mesh_allowed_hypothesis.htm">Additional
|
|
||||||
Hypotheses</a></p>
|
|
||||||
|
|
||||||
<ul type="disc" class="whs2">
|
|
||||||
|
|
||||||
<ul type="disc" class="whs2">
|
|
||||||
|
|
||||||
<li class=kadov-p><p>Propagation of 1D Hypothesis on opposite edges</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p>Non conform mesh allowed</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p>Quadratic mesh</p></li>
|
|
||||||
</ul>
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p>The choice of a hypothesis depends on:</p>
|
|
||||||
|
|
||||||
<ul type="disc" class="whs2">
|
|
||||||
|
|
||||||
<li class=kadov-p><p>the geometrical object (shape) which will be meshed</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p>the algorithm, which will be selected for meshing
|
|
||||||
of this geometrical object (shape)</p></li>
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
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|
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</html>
|
|
@ -1,250 +0,0 @@
|
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|
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|
|
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<html>
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|
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|
|
||||||
<title>About meshes</title>
|
|
||||||
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|
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<h1>About meshes</h1>
|
|
||||||
|
|
||||||
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> <span style="font-weight: bold;"><B>MESH</B></span> represents
|
|
||||||
a discretization of a geometrical CAD model into a set of entities with
|
|
||||||
a simple topology. In MESH there are two options of creation of meshes,
|
|
||||||
you can:</p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<ul type="disc" class="whs2">
|
|
||||||
|
|
||||||
<li class=kadov-p><p>generate meshes on the basis of geometrical shapes
|
|
||||||
produced in the GEOM module, </p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p>create your own meshes using the MESH functions
|
|
||||||
destined for modification of generated meshes. </p></li>
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p>The topology of a mesh is described by the relationships between its
|
|
||||||
entities including:</p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<ul type="disc" class="whs2">
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs3"><span style="font-weight: bold;"><B>Node</B></span>
|
|
||||||
– 0D element of a mesh presented by a point with coordinates (x, y, z).</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs3"><span style="font-weight: bold;"><B>Edge</B></span>
|
|
||||||
– 1D element of a mesh defined by two nodes.</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs3"><span style="font-weight: bold;"><B>Face</B></span>
|
|
||||||
– 2D element of a mesh defined by three or four edges (closed contour).</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs3"><span style="font-weight: bold;"><B>Volume</B></span>
|
|
||||||
– 3D element of a mesh defined by several faces.</p></li>
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p class="whs4">These entities are considered as topological
|
|
||||||
entities and they don't imply any geometric representation. Only <span
|
|
||||||
style="font-weight: bold;"><B>Nodes</B></span> reference geometric
|
|
||||||
representations of points with definite coordinates. <span style="text-indent: 8px;">The
|
|
||||||
node entity will contain additional
|
|
||||||
information about its position in the space and its relations with the
|
|
||||||
meshed CAD model. Its position could be described in the following way:</span></p>
|
|
||||||
|
|
||||||
<p class="whs4"> </p>
|
|
||||||
|
|
||||||
<ul type="disc" class="whs2">
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs3"><span style="font-weight: bold;"><B>2D
|
|
||||||
position</B></span>. It is a free position defined by only two coordinates
|
|
||||||
x,y.</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs3"><span style="font-weight: bold;"><B>3D
|
|
||||||
position</B></span>. It is a free position defined by three coordinates x,y
|
|
||||||
and z.</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs3"><span style="font-weight: bold;"><B>Surface
|
|
||||||
position</B></span>. It characterizes the position of a node on a geometric
|
|
||||||
surface and is defined by the u,v position in the parametric space of
|
|
||||||
the corresponding surface.</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs3"><span style="font-weight: bold;"><B>Line
|
|
||||||
position</B></span>. It characterizes the position of a node on a geometric
|
|
||||||
curve and is defined by the u parameter and the corresponding curve.</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs3"><span style="font-weight: bold;"><B>Vertex
|
|
||||||
position</B></span>. It characterizes the position of a node on a geometric
|
|
||||||
point of the meshed CAD model and is defined by the x,y,z coordinates
|
|
||||||
of the corresponding vertex.</p></li>
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<h4 class="whs5">Connections</h4>
|
|
||||||
|
|
||||||
<p class="whs6">Each mesh entity bounds 0 or more mesh entities
|
|
||||||
of higher dimension. In the same way each mesh entity is bounded by 0
|
|
||||||
or more mesh entities of lower dimension:</p>
|
|
||||||
|
|
||||||
<p class="whs6"> </p>
|
|
||||||
|
|
||||||
<ul type="disc" class="whs2">
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs6">A node bounds edges,
|
|
||||||
faces and volumes</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs6">An edge bounds faces,
|
|
||||||
and volumes</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs6">A face bounds volumes</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs6">A volume is bounded
|
|
||||||
by faces, edges and nodes</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs6">A face is bounded by
|
|
||||||
edges, and nodes</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs6">An edge is bounded by
|
|
||||||
nodes</p></li>
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<p class="whs6"> </p>
|
|
||||||
|
|
||||||
<p class="whs6">You can notice that there are two types of
|
|
||||||
connections: <span style="font-weight: bold;"><B>inverse</B></span> and <span
|
|
||||||
style="font-weight: bold;"><B>direct</B></span> connections.</p>
|
|
||||||
|
|
||||||
<p class="whs6"> </p>
|
|
||||||
|
|
||||||
<h4 class="whs5">Inverse connections</h4>
|
|
||||||
|
|
||||||
<p class="whs6"> </p>
|
|
||||||
|
|
||||||
<p class="whs6">This relationship has a particularity that
|
|
||||||
the order of bounded entities has not a direct meaning. Also the number
|
|
||||||
of bounded entities is not fixed.</p>
|
|
||||||
|
|
||||||
<p class="whs6"> </p>
|
|
||||||
|
|
||||||
<p class="whs6"><img src="../pics/exemple.gif" x-maintain-ratio="TRUE" width="36px" height="38px" border="0" class="img_whs7"> The edges surrounding a node.
|
|
||||||
The 3rd edge has no more sense that the 5th one.</p>
|
|
||||||
|
|
||||||
<p class="whs6"> </p>
|
|
||||||
|
|
||||||
<p class="whs8">Direct connections</p>
|
|
||||||
|
|
||||||
<p class="whs6"> </p>
|
|
||||||
|
|
||||||
<p class="whs6">This relationship has a particularity that
|
|
||||||
the order of bounding entities is meaningful. The number of bounding entities
|
|
||||||
is fixed and depends on the type of the entity (hexahedron, tetrahedron,…).</p>
|
|
||||||
|
|
||||||
<p class="whs6"> </p>
|
|
||||||
|
|
||||||
<p class="whs6"><img src="../pics/exemple.gif" x-maintain-ratio="TRUE" width="36px" height="38px" border="0" class="img_whs7"> An edge is composed of two
|
|
||||||
nodes. A face is composed of 3 or 4 edges depending if we are dealing
|
|
||||||
with triangles or quadrangles.</p>
|
|
||||||
|
|
||||||
<p class="whs6"> </p>
|
|
||||||
|
|
||||||
<p class="whs6">The connections are not only restricted to
|
|
||||||
entities of one dimension higher or lower. For example some algorithms
|
|
||||||
may be interested to retrieve all the faces surrounding a node.</p>
|
|
||||||
|
|
||||||
<p class="whs6"> </p>
|
|
||||||
|
|
||||||
<p class="whs6"> </p>
|
|
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|
|
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|
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<h1>Defining meshing algorithms</h1>
|
|
||||||
|
|
||||||
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> The MESH module contains a set of meshing algorithms,
|
|
||||||
which are used for meshing entities (1D, 2D, 3D) composing geometrical
|
|
||||||
objects. They are as follows:</p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<ul type="disc" class="whs2">
|
|
||||||
|
|
||||||
<li class=kadov-p><p>For meshing of 1D entities (<span style="font-weight: bold;"><B>edges</B></span>):</p></li>
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<ul type="disc" class="whs2">
|
|
||||||
|
|
||||||
<ul type="disc" class="whs2">
|
|
||||||
|
|
||||||
<li style="list-style: circle;"
|
|
||||||
type=circle
|
|
||||||
class=kadov-p><p>Wire Discretization meshing algorithm</p></li>
|
|
||||||
</ul>
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<ul type="disc" class="whs2">
|
|
||||||
|
|
||||||
<li class=kadov-p><p>For meshing of 2D entities (<span style="font-weight: bold;"><B>faces</B></span>):</p></li>
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
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|
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|
|
||||||
<li class=kadov-p><p>Triangle meshing algorithm - Faces are split
|
|
||||||
into triangular elements.</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p>Quadrangle meshing algorithm - Faces are split
|
|
||||||
into quadrangular elements.</p></li>
|
|
||||||
</ul>
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<table x-use-null-cells cellspacing="0" width="45.771%" class="whs4">
|
|
||||||
<col class="whs5">
|
|
||||||
<col class="whs6">
|
|
||||||
|
|
||||||
<tr valign="top" class="whs7">
|
|
||||||
<td width="42.826%" class="whs8">
|
|
||||||
<p class="whs9"><img src="../image123.gif" width="170px" height="170px" border="0" class="img_whs10"></td>
|
|
||||||
<td width="57.174%" class="whs11">
|
|
||||||
<p class="whs12"><img src="../image124.gif" width="182px" height="177px" border="0" class="img_whs13"></td></tr>
|
|
||||||
</table>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<ul type="disc" class="whs2">
|
|
||||||
|
|
||||||
<li class=kadov-p><p>For meshing of 3D entities (<span style="font-weight: bold;"><B>volume
|
|
||||||
objects</B></span>):</p></li>
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<ul type="disc" class="whs2">
|
|
||||||
|
|
||||||
<ul type="circle" class="whs3">
|
|
||||||
|
|
||||||
<li class=kadov-p><p>Hexahedron meshing algorithm - Volumes are
|
|
||||||
split into hexahedral (cubic) elements. </p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p>Tetrahedron (Netgen) meshing algorithm - Volumes
|
|
||||||
are split into tetrahedral (pyramidal) elements. </p></li>
|
|
||||||
</ul>
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<table x-use-null-cells cellspacing="0" width="30.595%" class="whs14">
|
|
||||||
<col class="whs15">
|
|
||||||
<col class="whs16">
|
|
||||||
|
|
||||||
<tr valign="top" class="whs7">
|
|
||||||
<td width="50.334%" class="whs17">
|
|
||||||
<p><img src="../image125.gif" width="119px" height="299px" border="0" class="img_whs18"> </td>
|
|
||||||
<td width="49.666%" class="whs19">
|
|
||||||
<p><img src="../image126.gif" width="127px" height="298px" border="0" class="img_whs20"></td></tr>
|
|
||||||
</table>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<h4>To apply a meshing algorithm:</h4>
|
|
||||||
|
|
||||||
<p class="whs21">Select this algorithm in the <span style="font-weight: bold;"><B><a href="constructing_meshes.htm">Create Mesh</a> </B></span>dialog box.</p>
|
|
||||||
|
|
||||||
<p class="whs21"> </p>
|
|
||||||
|
|
||||||
<p class="whs22"><span style="font-weight: bold;"><B>See Also</B></span>
|
|
||||||
a sample TUI Script of a <a href="../defining_hypotheses_tui.htm#bookmark8">Define
|
|
||||||
Meshing Algorithm</a> operation. </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<script type="text/javascript" language="javascript1.2">
|
|
||||||
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|
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|
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|
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|
|
||||||
</script>
|
|
||||||
</body>
|
|
||||||
</html>
|
|
@ -1,175 +0,0 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
|
||||||
|
|
||||||
<html>
|
|
||||||
|
|
||||||
<head>
|
|
||||||
<title>About quality controls</title>
|
|
||||||
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
|
|
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|
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|
||||||
<h1>About quality controls</h1>
|
|
||||||
|
|
||||||
<p class="whs1"><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs2"> <span style="font-weight: bold;"><B>Mesh
|
|
||||||
quality control</B></span> in MESH is destined for visual control of the generated
|
|
||||||
mesh.</p>
|
|
||||||
|
|
||||||
<p class="whs1">Application of a definite quality control
|
|
||||||
consists of usage of the corresponding algorithm, which calculates a value
|
|
||||||
of a definite geometric characteristic (Area, Length of edges, etc) for
|
|
||||||
all meshing elements, composing your mesh. Then all meshing elements are
|
|
||||||
colored according the calculated values. The reference between the coloring
|
|
||||||
of the meshing elements and these calculated values is shown with the
|
|
||||||
help of a scalar bar, which is displayed near the presentation of your
|
|
||||||
mesh. </p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">There are 1D, 2D and 3D quality controls.
|
|
||||||
</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">1D mesh quality controls:</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<ul type="disc" class="whs3">
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1"><a href="../free_borders.htm">Free
|
|
||||||
borders</a></p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1"><a href="../borders_at_multi-connection.htm">Borders
|
|
||||||
at multi-connection</a></p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1"><a href="../length.htm">Length</a></p></li>
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">2D mesh quality controls:</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<ul type="disc" class="whs3">
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1"><a href="../free_edges.htm">Free
|
|
||||||
edges</a></p></li>
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<ul type="disc" class="whs3">
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1"><a href="length_of_edges.htm">Length
|
|
||||||
2D</a></p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1"><a href="../borders_at_multiconnection_2d.htm">Borders
|
|
||||||
at multi-connection 2D</a></p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1"><a href="area_of_elements.htm">Area</a></p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1"><a href="taper.htm">Taper</a></p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1"><a href="aspect_ratio.htm">Aspect
|
|
||||||
ratio</a></p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1"><a href="minimum_angle.htm">Minimum
|
|
||||||
angle</a></p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1"><a href="warp.htm">Warping</a></p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1"><a href="skew.htm">Skew</a></p></li>
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">3D mesh quality controls:</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<ul type="disc" class="whs3">
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1"><a href="../aspect_ratio_3d.htm">Aspect
|
|
||||||
ratio 3D</a></p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1"><a href="../volume.htm">Volume</a></p></li>
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<script type="text/javascript" language="javascript1.2">
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|
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|
|
||||||
</html>
|
|
@ -1,303 +0,0 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
|
||||||
|
|
||||||
<html>
|
|
||||||
|
|
||||||
<head>
|
|
||||||
<title>Adding nodes and elements</title>
|
|
||||||
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|
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<h1>Adding nodes and elements</h1>
|
|
||||||
|
|
||||||
<p>In MESH you can add to your mesh different elements such as:</p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
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<ul type="disc" class="whs1">
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|
||||||
<li class=kadov-p><p class="whs2"><a href="#Adding_nodes">Nodes</a></p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs2"><a href="#Adding_edges">Edges</a></p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs2"><a href="#Adding_triangles">Triangles</a></p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs2"><a href="#Adding_quadrangles">Quadrangles</a></p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs2"><a href="#Adding_polygons">Polygons</a></p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs2"><a href="#Adding_tetrahedrons">Tetrahedrons</a></p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs2"><a href="#Adding_hexahedrons">Hexahedrons</a></p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs2"><a href="#Adding_polyhedrons">Polyhedrons</a></p></li>
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class=TODO>To add a node or an element to your mesh:</p>
|
|
||||||
|
|
||||||
<p class=TODO> </p>
|
|
||||||
|
|
||||||
<p class="whs3">1. Select your mesh in the Object Browser
|
|
||||||
or in the 3D viewer.</p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p class="whs3">2. From the <span style="font-weight: bold;"><B>Modification
|
|
||||||
</B></span>menu choose the <span style="font-weight: bold;"><B>Add </B></span>item,
|
|
||||||
the following associated submenu will appear:</p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p class="whs3"><img src="../image146.gif" width="155px" height="189px" border="0" class="img_whs4"></p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p class="whs3">From this submenu select the type of element
|
|
||||||
which you would like to add to your mesh. </p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p> <span style="font-weight: bold;"><B>See
|
|
||||||
Also</B></span> sample TUI Scripts of <a href="../modifying_meshes.htm#bookmark">Adding
|
|
||||||
Nodes and Elements</a><a href="../modifying_meshes.htm#bookmark8"> </a>operations.
|
|
||||||
</p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<h4><a name=Adding_nodes>Adding nodes</a></h4>
|
|
||||||
|
|
||||||
<p class="whs3"><img src="../pics/addnode.png" x-maintain-ratio="TRUE" width="332px" height="222px" border="0" class="img_whs5"> </p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p class="whs3"> <img src="../pics/add_node.png" x-maintain-ratio="TRUE" width="257px" height="247px" border="0" class="img_whs6"></p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p class="whs3">In this dialog box set coordinates for your
|
|
||||||
node in the <span style="font-weight: bold;"><B>Coordinates </B></span>set of
|
|
||||||
fields and click the <span style="font-weight: bold;"><B>Apply </B></span>or
|
|
||||||
<span style="font-weight: bold;"><B>OK </B></span>button. Your node will be created:</p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<h4><a name=Adding_edges>Adding edges</a></h4>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class="whs3"><img src="../pics/addedge.png" x-maintain-ratio="TRUE" width="332px" height="231px" border="0" class="img_whs7"> <img src="../pics/add_edge.png" x-maintain-ratio="TRUE" width="260px" height="255px" border="0" class="img_whs8"></p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p class="whs3">In this dialog box specify the nodes which
|
|
||||||
will form your edge by selecting them in the 3D viewer with pressed Shift
|
|
||||||
button and click the <span style="font-weight: bold;"><B>Apply </B></span>or
|
|
||||||
<span style="font-weight: bold;"><B>OK </B></span>button. Your edge will be created:</p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<h4><a name=Adding_triangles>Adding triangles</a></h4>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p class="whs3"><img src="../pics/addtriangle.png" x-maintain-ratio="TRUE" width="332px" height="257px" border="0" class="img_whs9"> <img src="../pics/add_triangle.png" x-maintain-ratio="TRUE" width="275px" height="254px" border="0" class="img_whs10"></p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p class="whs3">In this dialog box specify the nodes which
|
|
||||||
will form your triangle by selecting them in the 3D viewer with pressed
|
|
||||||
Shift button and click the <span style="font-weight: bold;"><B>Apply </B></span>or
|
|
||||||
<span style="font-weight: bold;"><B>OK </B></span>button. Your triangle will
|
|
||||||
be created:</p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<h4><a name=Adding_quadrangles>Adding quadrangles</a></h4>
|
|
||||||
|
|
||||||
<h4 class="whs11"><img src="../pics/addquadrangle.png" x-maintain-ratio="TRUE" width="332px" height="257px" border="0" class="img_whs9"> <img src="../pics/add_quadrangle.png" x-maintain-ratio="TRUE" width="280px" height="258px" border="0" class="img_whs12"></h4>
|
|
||||||
|
|
||||||
<p class="whs3">In this dialog box specify the nodes which
|
|
||||||
will form your quadrangle by selecting them in the 3D viewer with pressed
|
|
||||||
Shift button and click the <span style="font-weight: bold;"><B>Apply </B></span>or
|
|
||||||
<span style="font-weight: bold;"><B>OK </B></span>button. Your quadrangle will
|
|
||||||
be created:</p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<h4><a name=Adding_polygons>Adding polygons</a><a name=Adding_quadrangles1>
|
|
||||||
</a></h4>
|
|
||||||
|
|
||||||
<h4 class="whs11"><img src="../pics/addpolygon.png" x-maintain-ratio="TRUE" width="332px" height="257px" border="0" class="img_whs9"> <img src="../pics/add_polygone.png" x-maintain-ratio="TRUE" width="251px" height="258px" border="0" class="img_whs13"></h4>
|
|
||||||
|
|
||||||
<p class="whs3">In this dialog box specify the nodes which
|
|
||||||
will form your polygon by selecting them in the 3D viewer with pressed
|
|
||||||
Shift button and click the <span style="font-weight: bold;"><B>Apply </B></span>or
|
|
||||||
<span style="font-weight: bold;"><B>OK </B></span>button. </p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<h4><a name=Adding_tetrahedrons>Adding tetrahedrons</a></h4>
|
|
||||||
|
|
||||||
<p class="whs3"><img src="../pics/addtetrahedron.png" x-maintain-ratio="TRUE" width="332px" height="231px" border="0" class="img_whs7"></p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p class="whs3">In this dialog box specify the nodes which
|
|
||||||
will form your tetrahedron by selecting them in the 3D viewer with pressed
|
|
||||||
Shift button and click the <span style="font-weight: bold;"><B>Apply </B></span>or
|
|
||||||
<span style="font-weight: bold;"><B>OK </B></span>button. Your tetrahedron will
|
|
||||||
be created:</p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p class="whs3"><img src="../image70.jpg" width="350px" height="184px" border="0" class="img_whs14"></p>
|
|
||||||
|
|
||||||
<h4><a name=Adding_hexahedrons>Adding hexahedrons</a></h4>
|
|
||||||
|
|
||||||
<p class="whs3"><img src="../pics/addhexahedron.png" x-maintain-ratio="TRUE" width="332px" height="231px" border="0" class="img_whs7"></p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p class="whs3">In this dialog box specify the nodes which
|
|
||||||
will form your hexahedron by selecting them in the 3D viewer with pressed
|
|
||||||
Shift button and click the <span style="font-weight: bold;"><B>Apply </B></span>or
|
|
||||||
<span style="font-weight: bold;"><B>OK </B></span>button. Your hexahedron will
|
|
||||||
be created:</p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p class="whs3"><img src="../image71.jpg" width="350px" height="184px" border="0" class="img_whs14"></p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<h4><a name=Adding_polyhedrons>Adding polyhedrons</a></h4>
|
|
||||||
|
|
||||||
<p class="whs3"><img src="../pics/a-createpolyhedralvolume.png" x-maintain-ratio="TRUE" width="332px" height="430px" border="0" class="img_whs15"> <img src="../pics/add_polyhedron.png" x-maintain-ratio="TRUE" width="369px" height="360px" border="0" class="img_whs16"></p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p class="whs3">There are two different ways to add polyhedral
|
|
||||||
volumes. </p>
|
|
||||||
|
|
||||||
<p class="whs3">If you select <span style="font-weight: bold;"><B>Node</B></span>
|
|
||||||
as <span style="font-weight: bold;"><B>Elements Type</B></span> you will specify
|
|
||||||
the nodes which will form the faces of your polyhedron by selecting the
|
|
||||||
nodes in the 3D viewer with pressed Shift button and clicking the <span
|
|
||||||
style="font-weight: bold;"><B>Add</B></span> button to add the face in the list
|
|
||||||
of Faces by Nodes, which will form your polyhedron. Note, that it could
|
|
||||||
be very useful to toggle Polyhedron Preview checkbox to see the results
|
|
||||||
of your selection. </p>
|
|
||||||
|
|
||||||
<p class="whs3">The second way is somewhat simpler, however,
|
|
||||||
there are cases when it does not provide you with the necessary level
|
|
||||||
of precision. If you select <span style="font-weight: bold;"><B>Face</B></span>
|
|
||||||
as <span style="font-weight: bold;"><B>Elements Type</B></span>, you will be
|
|
||||||
able to select the faces which
|
|
||||||
will form your polyhedron in the 3D viewer with pressed Shift button.
|
|
||||||
If you've managed to </p>
|
|
||||||
|
|
||||||
<p class="whs3">obtain the necessary result, click the <span
|
|
||||||
style="font-weight: bold;"><B>Apply </B></span>or <span style="font-weight: bold;"><B>OK
|
|
||||||
</B></span><span style="margin-left: 40px;">button. Your hexahedron will be
|
|
||||||
created.</span></p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<script type="text/javascript" language="javascript1.2">
|
|
||||||
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|
|
||||||
if (window.writeIntopicBar)
|
|
||||||
writeIntopicBar(0);
|
|
||||||
//-->
|
|
||||||
</script>
|
|
||||||
</body>
|
|
||||||
</html>
|
|
@ -1,138 +0,0 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
|
||||||
|
|
||||||
<html>
|
|
||||||
|
|
||||||
<head>
|
|
||||||
<title>Area of elements</title>
|
|
||||||
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
|
|
||||||
<meta name="generator" content="RoboHelp by eHelp Corporation www.ehelp.com">
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|
||||||
<link rel="stylesheet" href="../default_ns.css"><script type="text/javascript" language="JavaScript" title="WebHelpSplitCss">
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|
||||||
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|
||||||
if (navigator.appName !="Netscape")
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|
||||||
{ document.write("<link rel='stylesheet' href='../default.css'>");}
|
|
||||||
//-->
|
|
||||||
</script>
|
|
||||||
<style type="text/css">
|
|
||||||
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|
|
||||||
img_whs1 { border:none; width:30px; height:30px; float:none; border-style:none; }
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|
||||||
p.whs2 { margin-left:40px; }
|
|
||||||
img_whs3 { border:none; width:22px; height:23px; border-style:none; }
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|
||||||
img_whs4 { border:none; width:451px; height:308px; border-style:none; }
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|
||||||
p.whs5 { margin-left:0px; }
|
|
||||||
-->
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|
||||||
</style><script type="text/javascript" language="JavaScript">
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|
||||||
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|
||||||
if ((navigator.appName == "Netscape") && (parseInt(navigator.appVersion) == 4))
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|
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|
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var strNSS = "<style type='text/css'>";
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|
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strNSS += "p.whs5 {margin-left:1pt; }";
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|
||||||
strNSS +="</style>";
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|
||||||
document.write(strNSS);
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|
||||||
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|
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}
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|
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if ((parseInt(navigator.appVersion) == 4) && (navigator.appName == "Netscape")) {
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|
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origWidth = innerWidth;
|
|
||||||
origHeight = innerHeight;
|
|
||||||
onresize = reDo;
|
|
||||||
}
|
|
||||||
onerror = null;
|
|
||||||
//-->
|
|
||||||
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|
||||||
<style type="text/css">
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|
||||||
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div.WebHelpPopupMenu { position:absolute; left:0px; top:0px; z-index:4; visibility:hidden; }
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p.WebHelpNavBar { text-align:right; }
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|
||||||
</style><script type="text/javascript" language="javascript1.2" src="../whmsg.js"></script>
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|
||||||
<script type="text/javascript" language="javascript" src="../whver.js"></script>
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|
||||||
<script type="text/javascript" language="javascript1.2" src="../whproxy.js"></script>
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|
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|
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<script type="text/javascript" language="javascript1.2">
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|
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|
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|
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|
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if (window.setRelStartPage)
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|
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|
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addTocInfo("MESH module\nQuality controls\nArea");
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|
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addButton("show",BTN_IMG,"Show","","","","",0,0,"../whd_show0.gif","../whd_show2.gif","../whd_show1.gif");
|
|
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addButton("hide",BTN_IMG,"Hide","","","","",0,0,"../whd_hide0.gif","../whd_hide2.gif","../whd_hide1.gif");
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|
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|
||||||
}
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|
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|
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|
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|
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else
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|
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if (window.gbIE4)
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|
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document.location.reload();
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|
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|
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</head>
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<body><script type="text/javascript" language="javascript1.2">
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|
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|
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|
||||||
</script>
|
|
||||||
<h1>Area</h1>
|
|
||||||
|
|
||||||
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> <span style="font-weight: bold;"><B>Area </B></span>mesh quality
|
|
||||||
control is based on the algorithm of area calculation of meshing
|
|
||||||
elements. It can be applied to meshes consisting of 2D meshing elements
|
|
||||||
with 3 and 4 nodes (triangles and quadrangles). </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class=TODO>To apply the Area quality control to your mesh:</p>
|
|
||||||
|
|
||||||
<p class=TODO> </p>
|
|
||||||
|
|
||||||
<p class="whs2">1. Display your mesh in the viewer.</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs2">2. Choose <span style="font-weight: bold;"><B>Controls
|
|
||||||
> Area </B></span>or click <img src="../image35.gif" width="22px" height="23px" border="0" class="img_whs3"> button. Your mesh will be displayed
|
|
||||||
in the viewer with its elements colored according to the applied mesh
|
|
||||||
quality control criterion:</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"><img src="../image5.jpg" width="451px" height="308px" border="0" class="img_whs4"></p>
|
|
||||||
|
|
||||||
<p class="whs5"> </p>
|
|
||||||
|
|
||||||
<p class="whs5"><span style="font-weight: bold;"><B>See Also</B></span>
|
|
||||||
a sample TUI Script of an <a href="../quality_controls.htm#bookmark6">Area
|
|
||||||
quality control</a> operation. </p>
|
|
||||||
|
|
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<h1>1D Meshing Hypotheses</h1>
|
|
||||||
|
|
||||||
<ul type="disc" class="whs1">
|
|
||||||
|
|
||||||
<li style="/*begin!kadov{{*/ color: #000000; /*}}end!kadov*/ "
|
|
||||||
class=kadov-p><p class="whs2"><a href="arithmetic_1d.htm#arithmetic_1D"><span
|
|
||||||
style="font-weight: bold;"><B>Arithmetic 1D</B></span></a></p></li>
|
|
||||||
|
|
||||||
<li style="/*begin!kadov{{*/ color: #000000; /*}}end!kadov*/ "
|
|
||||||
class=kadov-p><p class="whs2"><a href="arithmetic_1d.htm#Average_length"><span
|
|
||||||
style="font-weight: bold;"><B>Average Length</B></span></a></p></li>
|
|
||||||
|
|
||||||
<li style="/*begin!kadov{{*/ color: #000000; /*}}end!kadov*/ "
|
|
||||||
class=kadov-p><p class="whs2"><a href="arithmetic_1d.htm#deflection_1D"><span
|
|
||||||
style="font-weight: bold;"><B>Deflection 1D </B></span></a></p></li>
|
|
||||||
|
|
||||||
<li style="/*begin!kadov{{*/ color: #000000; /*}}end!kadov*/ "
|
|
||||||
class=kadov-p><p class="whs2"><a href="arithmetic_1d.htm#Number_of_elements"><span
|
|
||||||
style="font-weight: bold;"><B>Number of segments</B></span></a></p></li>
|
|
||||||
|
|
||||||
<li style="/*begin!kadov{{*/ color: #000000; /*}}end!kadov*/ "
|
|
||||||
class=kadov-p><p class="whs2"><a href="arithmetic_1d.htm#start_and_end_length"><span
|
|
||||||
style="font-weight: bold;"><B>Start and end length</B></span></a></p></li>
|
|
||||||
|
|
||||||
<li style="/*begin!kadov{{*/ color: #000000; /*}}end!kadov*/ "
|
|
||||||
class=kadov-p><p class="whs2"><a href="arithmetic_1d.htm#automatic_length"><span
|
|
||||||
style="font-weight: bold;"><B>Automatic Length</B></span></a></p></li>
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<h3><a name=arithmetic_1D>Arithmetic 1D hypothesis</a></h3>
|
|
||||||
|
|
||||||
<p><span style="font-weight: bold;"><B>Arithmetic 1D</B></span> hypothesis allows
|
|
||||||
to split edges into segments with a length that changes in arithmetic
|
|
||||||
progression (Lk = Lk-1 + d) beginning from a given starting length and
|
|
||||||
up to a given end length.</p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class="whs3"><img src="../pics/a-arithmetic1d.png" x-maintain-ratio="TRUE" width="332px" height="238px" border="0" class="img_whs4"> <img src="../pics/b-ithmetic1d.png" x-maintain-ratio="TRUE" width="309px" height="316px" border="0" class="img_whs5"></p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class="whs6"><span style="font-weight: bold;"><B>See Also</B></span>
|
|
||||||
a sample TUI Script of a <a href="../defining_hypotheses_tui.htm#bookmark">Defining
|
|
||||||
Arithmetic 1D hypothesis</a> operation. </p>
|
|
||||||
|
|
||||||
<h3><a name=deflection_1D>Deflection 1D hypothesis</a></h3>
|
|
||||||
|
|
||||||
<p><span style="font-weight: bold;"><B>Deflection ID </B></span>hypothesis can
|
|
||||||
be applied for meshing curvilinear edges composing your geometrical object.
|
|
||||||
It uses only one parameter: the value of deflection. </p>
|
|
||||||
|
|
||||||
<p>A geometrical edge is divided into equal segments. The maximum distance
|
|
||||||
between a point on the edge within a segment and the line connecting the
|
|
||||||
ends of the segment should not exceed the specified value of deflection
|
|
||||||
. Then mesh nodes are constructed at end segment locations and 1D mesh
|
|
||||||
elements are constructed on segments.</p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class="whs3"><img src="../pics/a-deflection1d.png" x-maintain-ratio="TRUE" width="332px" height="212px" border="0" class="img_whs7"> <img src="../pics/b-flection1d.png" x-maintain-ratio="TRUE" width="267px" height="339px" border="0" class="img_whs8"></p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class="whs6"><span style="font-weight: bold;"><B>See Also</B></span>
|
|
||||||
a sample TUI Script of a <a href="../defining_hypotheses_tui.htm#bookmark9">Defining
|
|
||||||
Deflection 1D hypothesis</a> operation. </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class="whs9"><img src="../image41.gif" x-maintain-ratio="TRUE" width="367px" height="224px" align="right" border="0" class="img_whs10"></p>
|
|
||||||
|
|
||||||
<h3><a name=Average_length>Average Length hypothesis</a></h3>
|
|
||||||
|
|
||||||
<p><span style="font-weight: bold;"><B>Average Length </B></span>hypothesis can
|
|
||||||
be applied for meshing of edges composing your geometrical object. Definition
|
|
||||||
of this hypothesis consists of setting the <span style="font-weight: bold;"><B>length</B></span>
|
|
||||||
of segments, which will split these edges. The points on the edges generated
|
|
||||||
by these segments will represent nodes of your mesh. Later these nodes
|
|
||||||
will be used for meshing of the faces abutting to these edges.</p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class="whs3"><img src="../pics/a-averagelength.png" x-maintain-ratio="TRUE" width="332px" height="212px" border="0" class="img_whs7"> <img src="../pics/b-erage_length.png" x-maintain-ratio="TRUE" width="252px" height="243px" border="0" class="img_whs11"></p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class="whs6"><span style="font-weight: bold;"><B>See Also</B></span>
|
|
||||||
a sample TUI Script of a <a href="../defining_hypotheses_tui.htm#bookmark3">Defining
|
|
||||||
Average Length hypothesis</a> operation. </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class="whs12"><img src="../image46.gif" x-maintain-ratio="TRUE" width="431px" height="233px" align="right" border="0" class="img_whs13"></p>
|
|
||||||
|
|
||||||
<h3><a name=Number_of_elements>Number of segments hypothesis</a> </h3>
|
|
||||||
|
|
||||||
<p><span style="font-weight: bold;"><B>Number of segments </B></span>hypothesis
|
|
||||||
can be applied for meshing of edges composing your geometrical object.
|
|
||||||
Definition of this hypothesis consists of setting the <span style="font-weight: bold;"><B>number</B></span>
|
|
||||||
of segments, which will split these edges. In other words your edges will
|
|
||||||
be split into a definite number of segments with approximately the same
|
|
||||||
length. The points on the edges generated by these segments will represent
|
|
||||||
nodes of your mesh. Later these nodes will be used for meshing of the
|
|
||||||
faces abutting to these edges.</p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class="whs6">You can set the type of distribution for this
|
|
||||||
hypothesis in the <span style="font-weight: bold;"><B>Hypothesis Construction</B></span>
|
|
||||||
dialog bog : </p>
|
|
||||||
|
|
||||||
<p class="whs6"> </p>
|
|
||||||
|
|
||||||
<p class="whs6"><span style="font-weight: bold;"><B>Equidistant
|
|
||||||
Distribution</B></span> - all segments will have the same length, you define
|
|
||||||
only the <span style="font-weight: bold;"><B>Number of Segments</B></span>.</p>
|
|
||||||
|
|
||||||
<p class="whs6"> </p>
|
|
||||||
|
|
||||||
<p class="whs3"><img src="../pics/a-nbsegments1.png" x-maintain-ratio="TRUE" width="332px" height="238px" border="0" class="img_whs4"> <img src="../pics/b-mberofsegments.png" x-maintain-ratio="TRUE" width="395px" height="387px" border="0" class="img_whs14"></p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class="whs9">Scale Distribution - <span style="font-weight: normal;">each
|
|
||||||
next segment differs from the previous according to the formula:</span>
|
|
||||||
A<span style="vertical-align: Sub;">i+1</span> = A<span style="vertical-align: Sub;">i
|
|
||||||
</span>* k, <span style="font-weight: normal;">where</span> k <span style="font-weight: normal;">is
|
|
||||||
a</span> Scale Factor. </p>
|
|
||||||
|
|
||||||
<p class="whs12"><img src="../pics/a-nbsegments2.png" x-maintain-ratio="TRUE" width="332px" height="264px" border="0" class="img_whs15">\</p>
|
|
||||||
|
|
||||||
<p class="whs9"> </p>
|
|
||||||
|
|
||||||
<p class="whs9">Distribution with Table Density - <span style="font-weight: normal;">you
|
|
||||||
input a number of pairs</span> t - F(t),<span style="font-weight: normal;">
|
|
||||||
where </span>t<span style="font-weight: normal;"> ranges from 0 to 1,</span>
|
|
||||||
<span style="font-weight: normal;">and
|
|
||||||
the module computes the formula, which will rule the change of length
|
|
||||||
of segments and shows the curve in the plot. You can select the </span>Conversion
|
|
||||||
mode<span style="font-weight: normal;"> from </span>Exponent<span style="font-weight: normal;">
|
|
||||||
and </span>Cut negative<span style="font-weight: normal;">. </span></p>
|
|
||||||
|
|
||||||
<p class="whs9"> </p>
|
|
||||||
|
|
||||||
<p class="whs12"><img src="../pics/distributionwithtabledensity.png" x-maintain-ratio="TRUE" width="368px" height="760px" border="0" class="img_whs16"></p>
|
|
||||||
|
|
||||||
<p class="whs9"> </p>
|
|
||||||
|
|
||||||
<p class="whs9">Distribution with Analytic Density - <span
|
|
||||||
style="font-weight: normal;">you input the formula, which will rule the
|
|
||||||
change of length of segments and the module shows the curve in the plot.</span></p>
|
|
||||||
|
|
||||||
<h3 class="whs17"><img src="../pics/distributionwithanalyticdensity.png" x-maintain-ratio="TRUE" width="365px" height="605px" border="0" class="img_whs18"></h3>
|
|
||||||
|
|
||||||
<p class="whs6"><span style="font-weight: bold;"><B>See Also</B></span>
|
|
||||||
a sample TUI Script of a <a href="../defining_hypotheses_tui.htm#bookmark9">Defining
|
|
||||||
Number of Segments hypothesis</a> operation. </p>
|
|
||||||
|
|
||||||
<h3> </h3>
|
|
||||||
|
|
||||||
<h3><a name=start_and_end_length>Start and End Length hypothesis.</a></h3>
|
|
||||||
|
|
||||||
<p><span style="font-weight: bold;"><B>Start and End Length</B></span> hypothesis
|
|
||||||
allows to divide a geometrical edge into segments so that the first and
|
|
||||||
the last segments have a specified length. The length of each but the
|
|
||||||
first segment differs from length of the previous one by a constant factor.
|
|
||||||
Then mesh nodes are constructed at segment ends location and 1D mesh elements
|
|
||||||
are constructed on them.</p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class="whs3"><img src="../pics/a-startendlength.png" x-maintain-ratio="TRUE" width="332px" height="238px" border="0" class="img_whs4"> <img src="../pics/b-art_end_length.png" x-maintain-ratio="TRUE" width="287px" height="305px" border="0" class="img_whs19"></p>
|
|
||||||
|
|
||||||
<p class="whs6"> </p>
|
|
||||||
|
|
||||||
<p class="whs6"><span style="font-weight: bold;"><B>See Also</B></span>
|
|
||||||
a sample TUI Script of a <a href="../defining_hypotheses_tui.htm#bookmark3">Defining
|
|
||||||
Start and End Length hypothesis</a>
|
|
||||||
operation. </p>
|
|
||||||
|
|
||||||
<p class="whs6"> </p>
|
|
||||||
|
|
||||||
<h3><a name=automatic_length>Automatic Length</a></h3>
|
|
||||||
|
|
||||||
<p>This hypothesis is automatically applied when you select <span style="font-weight: bold;"><B>Assign
|
|
||||||
a set of hypotheses</B></span> option in Create Mesh menu. </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class="whs3"><img src="../pics/automaticlength.png" x-maintain-ratio="TRUE" width="205px" height="175px" border="0" class="img_whs20"> </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p>The dialog box prompts you to define the quality of the future mesh
|
|
||||||
by only one parameter, which is <span style="font-weight: bold;"><B>Fineness</B></span>,
|
|
||||||
ranging from 0 (coarse mesh, low number of elements) to 1 (extremely fine
|
|
||||||
mesh, great number of elements). Compare one and the same object (sphere)
|
|
||||||
meshed with minimum and maximum value of this parameter. </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class="whs3"><img src="../image147.gif" width="195px" height="192px" border="0" class="img_whs21"> <img src="../image148.gif" width="206px" height="195px" border="0" class="img_whs22"></p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
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|
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|
|
@ -1,212 +0,0 @@
|
|||||||
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|
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|
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|
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<title>Aspect Ratio</title>
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||||||
<h1>Aspect Ratio</h1>
|
|
||||||
|
|
||||||
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> The <span style="font-weight: bold;"><B>Aspect Ratio</B></span>
|
|
||||||
quality criterion for mesh elements reveals the degree of conformity of
|
|
||||||
a mesh element to the regular element of its type (with all edges having
|
|
||||||
the same length). The
|
|
||||||
criterion can be defined as </p>
|
|
||||||
|
|
||||||
<p class="whs2"><img src="../image142.gif" width="120px" height="56px" border="0" class="img_whs3">where <span style="font-weight: bold; font-style: italic;"><I><B>К</B></I></span>
|
|
||||||
is the considered element of the mesh, <span style="font-weight: bold; font-style: italic;"><I><B>h</B></I></span><span
|
|
||||||
style="vertical-align: Sub;
|
|
||||||
font-weight: bold;
|
|
||||||
font-style: italic;"><I><B>max</B></I></span> is the diameter of the element
|
|
||||||
К (i.e. the length of the longest edge), <span style="font-weight: bold; font-style: italic;"><I><B>р</B></I></span><span
|
|
||||||
style="vertical-align: Sub;
|
|
||||||
font-weight: bold;
|
|
||||||
font-style: italic;"><I><B>к</B></I></span> is the radius of the sphere
|
|
||||||
inscribed in the element K, and <span style="font-weight: bold; font-style: italic;"><I><B>a</B></I></span>
|
|
||||||
is a normalisation value chosen so that <span style="font-weight: bold; font-style: italic;"><I><B>Q</B></I></span><span
|
|
||||||
style="vertical-align: Sub;
|
|
||||||
font-weight: bold;
|
|
||||||
font-style: italic;"><I><B>K</B></I></span> = 1 when К is an equilateral
|
|
||||||
simplex. </p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p>The value of <span style="font-weight: bold; font-style: italic;"><I><B>Q</B></I></span><span
|
|
||||||
style="vertical-align: Sub;
|
|
||||||
font-weight: bold;
|
|
||||||
font-style: italic;"><I><B>K</B></I></span> varies between 1 and +oo and the
|
|
||||||
closer it is to 1, the better the element К is. </p>
|
|
||||||
|
|
||||||
<ul type="disc" class="whs4">
|
|
||||||
|
|
||||||
<li class=kadov-p><p>The <span style="font-weight: bold;"><B>Aspect Ratio</B></span>
|
|
||||||
of a <span style="font-weight: bold;"><B>triangle</B></span> 2D element consisting
|
|
||||||
of 3 nodes is calculated by the formula:</p></li>
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class="whs2"><img src="../pics/image21.gif" x-maintain-ratio="TRUE" width="158px" height="110px" border="0" class="img_whs5"></p>
|
|
||||||
|
|
||||||
<p class="whs2"><img src="../pics/image23.gif" x-maintain-ratio="TRUE" width="120px" height="48px" border="0" class="img_whs6"> ,</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs2">where <span style="font-weight: bold; font-style: italic;"><I><B>р</B></I></span><span
|
|
||||||
style="vertical-align: Sub;
|
|
||||||
font-weight: bold;
|
|
||||||
font-style: italic;"><I><B>к</B></I></span> is the half perimeter of the
|
|
||||||
element K and <span style="font-weight: bold; font-style: italic;"><I><B>S</B></I></span><span
|
|
||||||
style="vertical-align: Sub;
|
|
||||||
font-weight: bold;
|
|
||||||
font-style: italic;"><I><B>K</B></I></span> is its surface.</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"><img src="../pics/image27.gif" x-maintain-ratio="TRUE" width="234px" height="96px" border="0" class="img_whs7"></p>
|
|
||||||
|
|
||||||
<p class="whs8"> </p>
|
|
||||||
|
|
||||||
<ul type="disc" class="whs4">
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs8">The <span style="font-weight: bold;"><B>Aspect
|
|
||||||
Ratio</B></span> of a <span style="font-weight: bold;"><B>quadrangle</B></span> 2D
|
|
||||||
element consisting of 4 nodes is the worst (i.e. the greatest) value from
|
|
||||||
all triangles which can be built taking three nodes of the quadrangle.
|
|
||||||
There are four triangles to consider: </p></li>
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<p class="whs9"><img src="../pics/image138.gif" x-maintain-ratio="TRUE" width="622px" height="412px" border="0" class="img_whs10"></p>
|
|
||||||
|
|
||||||
<p class="whs9">Note, that the Aspect Ratio criterion is
|
|
||||||
applicable to 2D mesh elements only. For 3D elements we use the <a href="../aspect_ratio_3d.htm">Aspect
|
|
||||||
Ratio 3D</a> criterion. </p>
|
|
||||||
|
|
||||||
<p class="whs11"> </p>
|
|
||||||
|
|
||||||
<p class=TODO>To apply the Aspect Ratio quality criterion to your mesh:</p>
|
|
||||||
|
|
||||||
<p class=TODO> </p>
|
|
||||||
|
|
||||||
<p class="whs2">1. Display your mesh in the viewer.</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs2">2. Choose <span style="font-weight: bold;"><B>Controls
|
|
||||||
> Aspect Ratio </B></span>or click <img src="../image37.gif" width="25px" height="24px" border="0" class="img_whs12"> button in the toolbar.
|
|
||||||
Your mesh will be displayed in the viewer with its elements colored according
|
|
||||||
to the applied mesh quality control criterion:</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"><img src="../image94.jpg" width="439px" height="313px" border="0" class="img_whs13"></p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs8"><span style="font-weight: bold;"><B>See Also</B></span>
|
|
||||||
a sample TUI Script of an <a href="../quality_controls.htm#bookmark8">Aspect
|
|
||||||
Ratio quality control</a> operation. </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
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|
|
@ -1,159 +0,0 @@
|
|||||||
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|
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|
|
||||||
<html>
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|
||||||
<head>
|
|
||||||
<title>Changing orientation of elements</title>
|
|
||||||
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<h1>Changing orientation of elements</h1>
|
|
||||||
|
|
||||||
<p>Orientation of an element is changed by reverting the order of nodes
|
|
||||||
of the selected elements.</p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class=TODO>To change orientation of elements:</p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class="whs1">1. Display a mesh or a submesh in the 3D
|
|
||||||
viewer.</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">2. In the <span style="font-weight: bold;"><B>Modification
|
|
||||||
</B></span>menu select the <span style="font-weight: bold;"><B>Orientation </B></span>item
|
|
||||||
or click <img src="../image79.gif" width="21px" height="21px" border="0" class="img_whs2"> button in the toolbar. The following dialog box
|
|
||||||
will appear:</p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1"><img src="../pics/orientaation1.png" x-maintain-ratio="TRUE" width="306px" height="425px" border="0" class="img_whs3"></p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<ul type="disc" class="whs4">
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs5"><span
|
|
||||||
style="font-weight: bold;"><B>The main list </B></span><span>shall contain the
|
|
||||||
elements which will be reoriented.</span> You can click on an element
|
|
||||||
in the 3D viewer and it will be highlighted. After that click the <span
|
|
||||||
style="font-weight: bold;"><B>Add </B></span>button and the ID of this element
|
|
||||||
will be added to the list. To remove a selected element or elements from
|
|
||||||
the list click the <span style="font-weight: bold;"><B>Remove </B></span>button.
|
|
||||||
The <span style="font-weight: bold;"><B>Sort </B></span>button allows to sort
|
|
||||||
the list of elements IDs. The <span style="font-weight: bold;"><B>Set filter
|
|
||||||
</B></span>button allows to apply a definite filter to selection of elements
|
|
||||||
of your group.</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs5"><span
|
|
||||||
style="font-weight: bold;"><B>Apply to all </B></span><span>radio button allows
|
|
||||||
to modify the orientation of all elements of the currently displayed mesh
|
|
||||||
or submesh.</span></p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs5"><span
|
|
||||||
style="font-weight: bold;"><B>Select from </B></span>set of fields allows to
|
|
||||||
choose a submesh or an existing group whose elements will be automatically
|
|
||||||
added to the list.</p></li>
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">3. Click the <span style="font-weight: bold;"><B>Apply
|
|
||||||
</B></span>or <span style="font-weight: bold;"><B>OK </B></span>button to confirm
|
|
||||||
the operation.</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p> <span style="font-weight: bold;"><B>See
|
|
||||||
Also</B></span> a sample TUI Script of a <a href="../modifying_meshes.htm#bookmark12">Change
|
|
||||||
Orientation</a> operation. </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<script type="text/javascript" language="javascript1.2">
|
|
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|
|
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|
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|
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|
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|
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|
|
||||||
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|
|
@ -1,103 +0,0 @@
|
|||||||
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|
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|
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|
||||||
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|
||||||
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|
|
||||||
<title>Constructing groups of specific elements</title>
|
|
||||||
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|
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|
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|
|
||||||
<h1>Constructing groups of specific elements</h1>
|
|
||||||
|
|
||||||
<p>In MESH you can easily construct groups of specific elements (nodes,
|
|
||||||
edges, faces or volumes) which will be taken from a definite submesh.</p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class=TODO>To construct a group of specific elements:</p>
|
|
||||||
|
|
||||||
<p class=TODO> </p>
|
|
||||||
|
|
||||||
<p class="whs1">Right-click on a submesh in the Object Browser
|
|
||||||
and choose the <span style="font-weight: bold;"><B>Construct Group </B></span>item
|
|
||||||
or select your submesh in the Object Browser and in the <span style="font-weight: bold;"><B>Mesh
|
|
||||||
</B></span>menu choose the <span style="font-weight: bold;"><B>Construct Group
|
|
||||||
</B></span>item. MESH will construct several groups consisting of elements
|
|
||||||
of the definite type: nodes, edges, faces or volumes.</p>
|
|
||||||
|
|
||||||
<script type="text/javascript" language="javascript1.2">
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|
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@ -1,209 +0,0 @@
|
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|
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|
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|
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|
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<title>Constructing meshes</title>
|
|
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|
|
||||||
<h1>Constructing meshes</h1>
|
|
||||||
|
|
||||||
<p class="whs1">Construction of a mesh consists of:</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<ul type="disc" class="whs2">
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1">Selecting a geometrical
|
|
||||||
object for meshing</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1">Applying <a href="about_meshing_algorithms.htm">meshing
|
|
||||||
algorithms</a> and <a href="about_hypotheses.htm">hypotheses</a> which
|
|
||||||
will be used at computation of this mesh.</p></li>
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class=TODO>To construct a mesh:</p>
|
|
||||||
|
|
||||||
<p class="whs3">1. In the <span style="font-weight: bold;"><B>Mesh
|
|
||||||
</B></span>menu select<span style="font-weight: bold;"><B> Create Mesh </B></span>or
|
|
||||||
click <img src="../image32.gif" width="22px" height="24px" border="0" class="img_whs4"> button in the toolbar. The following dialog box will
|
|
||||||
appear:</p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p class="whs5"><img src="../pics/createmesh-inv.png" x-maintain-ratio="TRUE" width="355px" height="296px" border="0" class="img_whs6"></p>
|
|
||||||
|
|
||||||
<p class="whs5"> </p>
|
|
||||||
|
|
||||||
<p class="whs3">2. For example, you need to mesh a 3d object.
|
|
||||||
</p>
|
|
||||||
|
|
||||||
<p class="whs3">First, type the name for your mesh in the
|
|
||||||
"Name" box, by default, it is "Mesh_1". Then select
|
|
||||||
the object you wish to mesh in the Object Browser <img src="../image119.gif" width="173px" height="88px" border="0" class="img_whs7">and click
|
|
||||||
the <img src="../image120.gif" width="34px" height="29px" border="0" class="img_whs8"> "Add" button. </p>
|
|
||||||
|
|
||||||
<p class="whs3">Now you can define 1d Algorithm and 1d Hypotheses,
|
|
||||||
which will be applied to the edges of your object. (Note that any object
|
|
||||||
has edges, even if their existence is not apparent, for example, a sphere
|
|
||||||
has 4 edges). Click the <img src="../image121.gif" width="29px" height="28px" border="0" class="img_whs9"> button to add a hypothesis. Click the <img src="../image122.gif" width="30px" height="29px" border="0" class="img_whs10"> button
|
|
||||||
to define values for the current hypothesis. The use of additional hypotheses
|
|
||||||
is optional (i.e. you may leave "None" in this box). </p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p class="whs3">Proceed in the same way with 2d and 3d Algorithms
|
|
||||||
and Hypotheses, note that the choice of hypotheses depends on the algorithm.
|
|
||||||
There must be one Algorithm and one or several Hypotheses for each dimension
|
|
||||||
of your object, otherwise you will not get any mesh at all. Of course,
|
|
||||||
if you wish to mesh a face, which is a 2d object, you don't need to define
|
|
||||||
3d Algorithm and Hypotheses. </p>
|
|
||||||
|
|
||||||
<p class="whs3">In the <span style="font-weight: bold;"><B>Object
|
|
||||||
Browser</B></span> the structure of the new mesh will be displayed as follows:</p>
|
|
||||||
|
|
||||||
<p class="whs3"><img src="../image88.jpg" width="232px" height="142px" align="right" border="0" class="img_whs11">It contains:</p>
|
|
||||||
|
|
||||||
<ul type="disc" class="whs2">
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs3">a reference to the
|
|
||||||
geometrical object on the basis of which the mesh has been constructed;</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs3"><span style="font-weight: bold;"><B>Applied
|
|
||||||
hypotheses </B></span>folder containing the references to the hypotheses applied
|
|
||||||
to the construction of the mesh;</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs3"><span style="font-weight: bold;"><B>Applied
|
|
||||||
algorithms </B></span>folder containing the references to the algorithms applied
|
|
||||||
to the construction of the mesh.</p></li>
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p class="whs3">There is an alternative way to create a mesh
|
|
||||||
on an object simply by clicking <span style="font-weight: bold;"><B>Assign
|
|
||||||
a set of hypotheses </B></span>button and selecting between Automatic Tetrahedralization
|
|
||||||
or Hexahedralization. The
|
|
||||||
program will automatically generate a 3D mesh with the most appropriate
|
|
||||||
settings. In the same way you can apply this functionality for meshing
|
|
||||||
2D objects, in which case 3D algorithms are not applied. </p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p class="whs3">3. Now, when everything is ready, select
|
|
||||||
your mesh in the <span style="font-weight: bold;"><B>Object Browser</B></span>.
|
|
||||||
From the
|
|
||||||
<span style="font-weight: bold;"><B>Mesh </B></span>menu select<span style="font-weight: bold;"><B>
|
|
||||||
Compute </B></span>or click <img src="../image28.gif" width="25px" height="24px" border="0" class="img_whs12"> button of the toolbar. </p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p class="whs3">Consider trying a sample script for construction
|
|
||||||
of a mesh from our <a href="../constructing_meshes.htm">TUI Scripts</a>
|
|
||||||
section.</p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
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<script type="text/javascript" language="javascript1.2">
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|
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|
|
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</html>
|
|
@ -1,185 +0,0 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
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|
||||||
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
<title>Constructing submeshes</title>
|
|
||||||
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
|
|
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|
|
||||||
<h1>Constructing submeshes</h1>
|
|
||||||
|
|
||||||
<p class="whs1">Construction of a submesh consists of:</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<ul type="disc" class="whs2">
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1">Selecting a mesh which
|
|
||||||
will encapsulate your submesh</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1">Selecting a geometrical
|
|
||||||
object for meshing</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1">Applying one or several
|
|
||||||
previously <a href="about_hypotheses.htm">hypotheses</a> and <a href="about_meshing_algorithms.htm">meshing
|
|
||||||
algorithms</a> which will be used at computation of this submesh.</p></li>
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class=TODO>To construct a submesh:</p>
|
|
||||||
|
|
||||||
<p class=TODO> </p>
|
|
||||||
|
|
||||||
<p class="whs3">From the <span style="font-weight: bold;"><B>Mesh
|
|
||||||
</B></span>menu select<span style="font-weight: bold;"><B> Local Hyp. </B></span>or
|
|
||||||
click <img src="../image33.gif" width="27px" height="25px" border="0" class="img_whs4"> button in the toolbar. The following dialog box will
|
|
||||||
appear:</p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p class="whs5"><img src="../pics/createmesh-inv2.png" x-maintain-ratio="TRUE" width="355px" height="326px" border="0" class="img_whs6"></p>
|
|
||||||
|
|
||||||
<p class="whs7"> </p>
|
|
||||||
|
|
||||||
<p class="whs7">It allows to define the <span style="font-weight: bold;"><B>Name</B></span>,
|
|
||||||
the parent <span style="font-weight: bold;"><B>Mesh</B></span> and the <span
|
|
||||||
style="font-weight: bold;"><B>Geometry</B></span> (e.g. a face if the parent
|
|
||||||
mesh has been built on box) of the submesh. You can define algorithms
|
|
||||||
and hypotheses in the same way as in <a href="constructing_meshes.htm">Create
|
|
||||||
mesh</a> menu. </p>
|
|
||||||
|
|
||||||
<p class="whs5"> </p>
|
|
||||||
|
|
||||||
<p class="whs3">In the Object Browser the structure of the
|
|
||||||
new submesh will be displayed as follows:</p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p class="whs3"><img src="../image10.jpg" width="224px" height="212px" border="0" class="img_whs8"></p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p class="whs3">It contains:</p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<ul type="disc" class="whs2">
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs3">a reference to the
|
|
||||||
geometrical object on the basis of which the submesh has been constructed;</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs3"><span style="font-weight: bold;"><B>Applied
|
|
||||||
hypotheses </B></span>folder containing the references to the hypotheses applied
|
|
||||||
to the construction of the submesh;</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs3"><span style="font-weight: bold;"><B>Applied
|
|
||||||
algorithms </B></span>folder containing the references to the algorithms applied
|
|
||||||
to the construction of the submesh.</p></li>
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p class="whs5"> </p>
|
|
||||||
|
|
||||||
<p class="whs1"><span style="font-weight: bold;"><B>See Also</B></span>
|
|
||||||
a sample TUI Script of a <a href="../constructing_meshes.htm#bookmark1">Construct
|
|
||||||
Submesh</a> operation. </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<script type="text/javascript" language="javascript1.2">
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|
|
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</html>
|
|
@ -1,281 +0,0 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
|
||||||
|
|
||||||
<html>
|
|
||||||
|
|
||||||
<head>
|
|
||||||
<title>Creating groups</title>
|
|
||||||
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
|
|
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|
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|
|
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|
|
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|
|
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<h1>Creating groups</h1>
|
|
||||||
|
|
||||||
<p class="whs1"><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs2"> <span
|
|
||||||
style="font-weight: normal;">In MESH you
|
|
||||||
can create groups of elements of different types. To create a group of
|
|
||||||
elements</span><span style="font-weight: normal; margin-left: 40px;">
|
|
||||||
in the </span><span style="margin-left: 40px;">Mesh</span><span style="font-weight: normal; margin-left: 40px;">
|
|
||||||
menu select </span><span style="margin-left: 40px;">Create Group</span><span
|
|
||||||
style="font-weight: normal; margin-left: 40px;">.</span><span style="margin-left: 40px;">
|
|
||||||
</span></p>
|
|
||||||
|
|
||||||
<p class="whs3">To create any group
|
|
||||||
you should define the following: </p>
|
|
||||||
|
|
||||||
<ul type="disc" class="whs4">
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs5">Mesh:
|
|
||||||
<span style="font-weight: normal;">the name of the mesh whose elements
|
|
||||||
will form your group. You can select your mesh in the Objet Browser or
|
|
||||||
in the 3D viewer.</span></p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs3"><span
|
|
||||||
style="font-weight: bold;"><B>Elements</B></span> <span style="font-weight: bold;"><B>Type</B></span>
|
|
||||||
set of radio buttons allows to select the type of elements which will
|
|
||||||
form your group:</p></li>
|
|
||||||
|
|
||||||
<ul type="disc" class="whs4">
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs6">Nodes</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs6">Edges
|
|
||||||
</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs6">Faces</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs6">Volumes</p></li>
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs3"><span
|
|
||||||
style="font-weight: bold;"><B>Name </B></span>field allows to enter the name
|
|
||||||
of your new group.</p></li>
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<p class="whs3">SALOME Platform distinguishes
|
|
||||||
between the two Group types: <span style="font-weight: bold;"><B>Standalone
|
|
||||||
Group</B></span> and <span style="font-weight: bold;"><B>Group on Geometry</B></span>.
|
|
||||||
</p>
|
|
||||||
|
|
||||||
<h3>Standalone Group </h3>
|
|
||||||
|
|
||||||
<p class="whs7"><span style="font-weight: bold;"><B>Standalone
|
|
||||||
Group</B></span> consists of mesh elements, which you can define in two possible
|
|
||||||
ways.</p>
|
|
||||||
|
|
||||||
<ul type="disc" class="whs4">
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs8">Choosing them manually
|
|
||||||
with the mouse in the 3D Viewer. You can click on an element in the 3D
|
|
||||||
viewer and it will be highlighted. After that click the <span style="font-weight: bold;"><B>Add
|
|
||||||
</B></span>button and the ID of this element will be added to the list. </p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs7">Applying Filters. The
|
|
||||||
<span style="font-weight: bold;"><B>Set filter </B></span>button allows to apply
|
|
||||||
a definite filter to selection of the elements of your group. See more
|
|
||||||
about filters on the <a href="../selection_filter_library.htm">Selection
|
|
||||||
filter library</a> page. </p></li>
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<p class="whs7">To remove a selected element or elements
|
|
||||||
from the list click the <span style="font-weight: bold;"><B>Remove </B></span>button.
|
|
||||||
The <span style="font-weight: bold;"><B>Sort List </B></span>button allows to
|
|
||||||
sort the list of IDs of mesh elements. </p>
|
|
||||||
|
|
||||||
<p class="whs7"><span style="font-weight: bold;"><B>Select from
|
|
||||||
</B></span>set of fields allows to choose a submesh or an existing group whose
|
|
||||||
elements of the previously defined type will be added to the list of elements
|
|
||||||
which will form your group. </p>
|
|
||||||
|
|
||||||
<p class="whs7"><span style="font-weight: bold;"><B>Color Number</B></span>
|
|
||||||
(integer only, ranging from 0 to 9999) - allows to assign to the group
|
|
||||||
a certain index, for example, defining boundary conditions. This feature
|
|
||||||
introduces a useful element of preprocessing in Mesh module. Note that
|
|
||||||
<span style="font-weight: bold;"><B>Color number</B></span> attribute has nothing
|
|
||||||
to do with the colors used for the display of the elements of the group.</p>
|
|
||||||
|
|
||||||
<p class="whs7"> </p>
|
|
||||||
|
|
||||||
<table x-use-null-cells cellspacing="0" width="100%" class="whs9">
|
|
||||||
<col class="whs10">
|
|
||||||
<col class="whs11">
|
|
||||||
|
|
||||||
<tr valign="top" class="whs12">
|
|
||||||
<td width="33.382%" class="whs13">
|
|
||||||
<p class="whs1"><img src="../pics/creategroup.png" x-maintain-ratio="TRUE" width="312px" height="621px" border="0" class="img_whs14"></td>
|
|
||||||
<td width="66.618%" class="whs15">
|
|
||||||
<p class="whs16"><img src="../image130.gif" width="145px" height="150px" align="left" border="0" class="img_whs17"> </p>
|
|
||||||
<p class="whs16"> </p>
|
|
||||||
<p class="whs16"> </p>
|
|
||||||
<p class="whs16"> </p>
|
|
||||||
<p class="whs16"> </p>
|
|
||||||
<p class="whs16"> </p>
|
|
||||||
<p class="whs16">In this picture the brown cells belong to
|
|
||||||
a group defined manually.</p>
|
|
||||||
<p class="whs16"> </p>
|
|
||||||
<p class="whs16"> <img src="../image131.gif" width="149px" height="158px" border="0" class="img_whs18"> In this picture the brown cells belong to the group defined
|
|
||||||
by the criterion <br>
|
|
||||||
Taper > 0. </p>
|
|
||||||
<p class="whs16"> </p>
|
|
||||||
<p class="whs16"> </td></tr>
|
|
||||||
</table>
|
|
||||||
|
|
||||||
<p class="whs7"> </p>
|
|
||||||
|
|
||||||
<p class="whs5"> See
|
|
||||||
Also a sample TUI Script of a <a href="../grouping_elements.htm#bookmark">Create
|
|
||||||
a Standalone Group</a> operation. </p>
|
|
||||||
|
|
||||||
<h3>Group on Geometry </h3>
|
|
||||||
|
|
||||||
<p class="whs3">To create a group on
|
|
||||||
geometry check <span style="font-weight: bold;"><B>Group on geometry</B></span>
|
|
||||||
in the <span style="font-weight: bold;"><B>Group type</B></span> field. <span
|
|
||||||
style="font-weight: bold;"><B>Group on geometry </B></span>contains the elements
|
|
||||||
of a certain type belonging to the selected<span style="font-weight: bold;">
|
|
||||||
<B></B></span>geometrical object. To define a group select in the Objet Browser
|
|
||||||
or in the 3D viewer a geometrical object from which the elements will
|
|
||||||
be taken. After confirmation of the operation a new group of mesh elements
|
|
||||||
will be created.</p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<table x-use-null-cells cellspacing="0" width="100%" class="whs9">
|
|
||||||
<col class="whs19">
|
|
||||||
<col class="whs20">
|
|
||||||
|
|
||||||
<tr valign="top" class="whs21">
|
|
||||||
<td width="33.48%" class="whs22">
|
|
||||||
<p><img src="../pics/a-creategroup.png" x-maintain-ratio="TRUE" width="312px" height="312px" border="0" class="img_whs23"></td>
|
|
||||||
<td width="66.52%" class="whs24">
|
|
||||||
<p><img src="../image132.gif" width="135px" height="150px" border="0" class="img_whs25"> In this picture the cells which belong to a certain face
|
|
||||||
are selected in green. </td></tr>
|
|
||||||
</table>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p class="whs6"> See
|
|
||||||
Also a sample TUI Script of a <a href="../grouping_elements.htm#bookmark5">Create
|
|
||||||
a Group on Geometry</a><a href="../grouping_elements.htm#bookmark"> </a>operation.
|
|
||||||
</p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class="whs16"> </p>
|
|
||||||
|
|
||||||
<p class="whs26"> </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<script type="text/javascript" language="javascript1.2">
|
|
||||||
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|
|
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|
|
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|
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|
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|
||||||
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|
|
||||||
</html>
|
|
@ -1,208 +0,0 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
|
||||||
|
|
||||||
<html>
|
|
||||||
|
|
||||||
<head>
|
|
||||||
<title>Cutting quadrangles</title>
|
|
||||||
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
|
|
||||||
<meta name="generator" content="RoboHelp by eHelp Corporation www.ehelp.com">
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|
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|
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|
||||||
<style type="text/css">
|
|
||||||
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|
||||||
img_whs1 { border:none; width:30px; height:30px; float:none; border-style:none; }
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|
||||||
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|
|
||||||
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|
||||||
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|
||||||
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|
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|
||||||
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|
||||||
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|
||||||
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|
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|
|
||||||
<h1>Cutting quadrangles</h1>
|
|
||||||
|
|
||||||
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> This operation allows to cut one or several quadrangle
|
|
||||||
elements by addition of a supplementary edge which will connect two opposite
|
|
||||||
corners. </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class=TODO>To cut quadrangles:</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs2">1. Display a mesh or a submesh in the 3D
|
|
||||||
viewer.</p>
|
|
||||||
|
|
||||||
<p class="whs2">2. In the <span style="font-weight: bold;"><B>Modification
|
|
||||||
</B></span>menu select the <span style="font-weight: bold;"><B>Cutting of quadrangles
|
|
||||||
</B></span>item or click <img src="../image82.gif" width="25px" height="22px" border="0" class="img_whs3"> button in the toolbar. The following
|
|
||||||
dialog box will appear:</p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class="whs2"><img src="../pics/a-cuttingofquadrangles.png" x-maintain-ratio="TRUE" width="306px" height="525px" border="0" class="img_whs4"></p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<ul type="disc" class="whs5">
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs6">The
|
|
||||||
main list<span style="font-weight: bold;"> <B></B></span>contains the list of
|
|
||||||
quadrangles. You can click on an quadrangle in the 3D viewer and it will
|
|
||||||
be highlighted (lock Shift keyboard button to select several quadrangles).
|
|
||||||
<span style="margin-left: 0px; font-weight: bold;"><B>Click Add </B></span><span
|
|
||||||
style="margin-left: 0px;">button and the ID of this quadrangle will be
|
|
||||||
added to the list. To remove a selected element or elements from the list
|
|
||||||
click </span><span style="margin-left: 0px; font-weight: bold;"><B>Remove
|
|
||||||
</B></span><span style="margin-left: 0px;">button. </span><span style="margin-left: 0px; font-weight: bold;"><B>Sort
|
|
||||||
list </B></span><span style="margin-left: 0px;">button allows to sort the
|
|
||||||
list of IDs. </span><span style="margin-left: 0px; font-weight: bold;"><B>Filter
|
|
||||||
</B></span><span style="margin-left: 0px;">button allows to apply a definite
|
|
||||||
filter to the selection of quadrangles.</span></p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs6"><span
|
|
||||||
style="font-weight: bold;"><B>Apply to all </B></span>radio button allows to
|
|
||||||
modify the orientation of all quadrangles of the currently displayed mesh
|
|
||||||
or submesh.</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs7">Preview
|
|
||||||
- <span style="font-weight: normal;">provides a preview of cutting in
|
|
||||||
the viewer.</span> </p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs8">Criterion</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs6"><span
|
|
||||||
style="font-weight: bold;"><B>Use diagonal 1-3 </B></span>and<span style="font-weight: bold;"><B>
|
|
||||||
Use diagonal 2-4 </B></span> allows
|
|
||||||
to specify the opposite corners which will be connected by the cutting
|
|
||||||
edge.</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs7">Use
|
|
||||||
numeric factor - <span style="margin-left: 40px; font-weight: normal;"> allows
|
|
||||||
to apply the operation only to those objects which meet the chosen criterion
|
|
||||||
(from the list of Quality Controls, i.e. Skew, Warping, Minimum Angle,
|
|
||||||
etc.)</span></p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs9"><span style="font-weight: bold;"><B>Select
|
|
||||||
from -</B></span> allows to choose a submesh or an existing group whose quadrangle
|
|
||||||
elements will be automatically added to the list.</p></li>
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs2">3. Click the <span style="font-weight: bold;"><B>Apply
|
|
||||||
</B></span>or <span style="font-weight: bold;"><B>OK </B></span>button to confirm
|
|
||||||
the operation.</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<table x-use-null-cells cellspacing="0" width="100%" class="whs10">
|
|
||||||
<col class="whs11">
|
|
||||||
<col class="whs11">
|
|
||||||
|
|
||||||
<tr valign="top" class="whs12">
|
|
||||||
<td width="50%" class="whs13">
|
|
||||||
<p><img src="../image52.jpg" width="353px" height="300px" border="0" class="img_whs14"></td>
|
|
||||||
<td width="50%" class="whs15">
|
|
||||||
<p><img src="../image51.jpg" width="353px" height="300px" border="0" class="img_whs14"></td></tr>
|
|
||||||
</table>
|
|
||||||
|
|
||||||
<p class="whs9"> </p>
|
|
||||||
|
|
||||||
<p> <span style="font-weight: bold;"><B>See
|
|
||||||
Also</B></span> a sample TUI Script of a <a href="../modifying_meshes.htm#bookmark7">Cutting
|
|
||||||
Quadrangles</a> operation. </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<script type="text/javascript" language="javascript1.2">
|
|
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|
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|
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|
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|
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|
|
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</html>
|
|
@ -1,149 +0,0 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
|
||||||
|
|
||||||
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|
|
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|
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|
|
||||||
<title>Diagonal iversion of elements</title>
|
|
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|
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|
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</script>
|
|
||||||
<h1>Diagonal inversion of elements</h1>
|
|
||||||
|
|
||||||
<p> In MESH
|
|
||||||
you can inverse the diagonal (edge) of a pseudo-quadrangle formed by two
|
|
||||||
neighboring triangles with one common edge.</p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class=TODO>To inverse the diagonal:</p>
|
|
||||||
|
|
||||||
<p class=TODO> </p>
|
|
||||||
|
|
||||||
<p class="whs1">1. From the <span style="font-weight: bold;"><B>Modification
|
|
||||||
</B></span>menu choose the <span style="font-weight: bold;"><B>Diagonal inversion
|
|
||||||
</B></span>item or click <img src="../image70.gif" width="24px" height="22px" border="0" class="img_whs2"> button in the toolbar. The following
|
|
||||||
dialog box shall appear:</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1"><img src="../pics/diagonalinversion.png" x-maintain-ratio="TRUE" width="306px" height="163px" border="0" class="img_whs3"></p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">2. Enter the ID of the required edge in the
|
|
||||||
<span style="font-weight: bold;"><B>Edge </B></span> field
|
|
||||||
or select this edge in the 3D viewer. </p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">3. Click the <span style="font-weight: bold;"><B>Apply
|
|
||||||
</B></span>or <span style="font-weight: bold;"><B>OK </B></span>button.</p>
|
|
||||||
|
|
||||||
<p class=TODO
|
|
||||||
style="margin-left: 40px;"> </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<table x-use-null-cells cellspacing="0" width="100%" class="whs4">
|
|
||||||
<col class="whs5">
|
|
||||||
<col class="whs5">
|
|
||||||
|
|
||||||
<tr valign="top" class="whs6">
|
|
||||||
<td width="50%" class="whs7">
|
|
||||||
<p><img src="../image38.jpg" width="300px" height="224px" border="0" class="img_whs8"></td>
|
|
||||||
<td width="50%" class="whs9">
|
|
||||||
<p><img src="../image36.jpg" width="300px" height="224px" border="0" class="img_whs8"></td></tr>
|
|
||||||
</table>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p> <span style="font-weight: bold;"><B>See
|
|
||||||
Also</B></span> a sample TUI Script of a <a href="../modifying_meshes.htm#bookmark4">Diagonal
|
|
||||||
Inversion of Elements</a> operation. </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<script type="text/javascript" language="javascript1.2">
|
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|
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|
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</html>
|
|
@ -1,170 +0,0 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
|
||||||
|
|
||||||
<html>
|
|
||||||
|
|
||||||
<head>
|
|
||||||
<title>Displacing nodes</title>
|
|
||||||
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
|
|
||||||
<meta name="generator" content="RoboHelp by eHelp Corporation www.ehelp.com">
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|
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|
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</script>
|
|
||||||
<style type="text/css">
|
|
||||||
<!--
|
|
||||||
p.whs1 { margin-left:40px; }
|
|
||||||
img_whs2 { border:none; width:24px; height:22px; border-style:none; }
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
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|
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|
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|
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|
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|
|
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|
|
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|
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|
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|
|
||||||
<h1>Moving nodes</h1>
|
|
||||||
|
|
||||||
<p>In MESH you can change the location of any node of your mesh. In this
|
|
||||||
case all adjacent elements (edges) will be also transformed right after
|
|
||||||
the displaced node.</p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class=TODO>To displace a node:</p>
|
|
||||||
|
|
||||||
<p class=TODO> </p>
|
|
||||||
|
|
||||||
<p class="whs1">1. From the <span style="font-weight: bold;"><B>Modification
|
|
||||||
</B></span>menu choose the <span style="font-weight: bold;"><B>Move node </B></span>item
|
|
||||||
or click <img src="../image67.gif" width="24px" height="22px" border="0" class="img_whs2"> button in the toolbar. The following dialog box
|
|
||||||
shall appear:</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1"><img src="../pics/movenodes.png" x-maintain-ratio="TRUE" width="306px" height="269px" border="0" class="img_whs3"></p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">2. Enter the ID of the required node in the
|
|
||||||
<span style="font-weight: bold;"><B>Node ID </B></span> field
|
|
||||||
or select this node in the 3D viewer. The coordinates of your node will
|
|
||||||
be automatically displayed in the <span style="font-weight: bold;"><B>Coordinates
|
|
||||||
</B></span>set of fields.</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">3. Set new coordinates for your node in the
|
|
||||||
<span style="font-weight: bold;"><B>Coordinates </B></span>set of fields.</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">4. Click the <span style="font-weight: bold;"><B>Apply
|
|
||||||
</B></span>or <span style="font-weight: bold;"><B>OK </B></span>button.</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<table x-use-null-cells cellspacing="0" width="100%" class="whs4">
|
|
||||||
<col class="whs5">
|
|
||||||
<col class="whs6">
|
|
||||||
|
|
||||||
<tr valign="top" class="whs7">
|
|
||||||
<td width="39.706%" class="whs8">
|
|
||||||
<p class="whs9"><img src="../pics/moving_nodes1.png" x-maintain-ratio="TRUE" width="266px" height="249px" border="0" class="img_whs10"></td>
|
|
||||||
<td width="60.294%" class="whs11">
|
|
||||||
<p><img src="../pics/moving_nodes2.png" x-maintain-ratio="TRUE" width="324px" height="250px" border="0" class="img_whs12"></td></tr>
|
|
||||||
</table>
|
|
||||||
|
|
||||||
<p class="whs13"> </p>
|
|
||||||
|
|
||||||
<p> <span style="font-weight: bold;"><B>See
|
|
||||||
Also</B></span> a sample TUI Script of a <a href="../modifying_meshes.htm#bookmark3">Moving
|
|
||||||
Nodes</a> operation. </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class="whs13"> </p>
|
|
||||||
|
|
||||||
<script type="text/javascript" language="javascript1.2">
|
|
||||||
<!--
|
|
||||||
if (window.writeIntopicBar)
|
|
||||||
writeIntopicBar(0);
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|
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//-->
|
|
||||||
</script>
|
|
||||||
</body>
|
|
||||||
</html>
|
|
@ -1,159 +0,0 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
|
||||||
|
|
||||||
<html>
|
|
||||||
|
|
||||||
<head>
|
|
||||||
<title>Displaying nodes numbers</title>
|
|
||||||
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
|
|
||||||
<meta name="generator" content="RoboHelp by eHelp Corporation www.ehelp.com">
|
|
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<link rel="stylesheet" href="../default_ns.css"><script type="text/javascript" language="JavaScript" title="WebHelpSplitCss">
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|
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|
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if (navigator.appName !="Netscape")
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|
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{ document.write("<link rel='stylesheet' href='../default.css'>");}
|
|
||||||
//-->
|
|
||||||
</script>
|
|
||||||
<style type="text/css">
|
|
||||||
<!--
|
|
||||||
p.whs1 { margin-left:40px; }
|
|
||||||
p.whs2 { margin-left:0px; }
|
|
||||||
img_whs3 { border:none; width:429px; height:189px; }
|
|
||||||
img_whs4 { border:none; width:324px; height:278px; }
|
|
||||||
-->
|
|
||||||
</style><script type="text/javascript" language="JavaScript">
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|
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|
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|
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|
|
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var strNSS = "<style type='text/css'>";
|
|
||||||
strNSS += "p.whs2 {margin-left:1pt; }";
|
|
||||||
strNSS +="</style>";
|
|
||||||
document.write(strNSS);
|
|
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|
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|
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|
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|
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|
|
||||||
onresize = reDo;
|
|
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}
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|
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onerror = null;
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|
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//-->
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|
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|
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|
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|
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|
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</style><script type="text/javascript" language="javascript1.2" src="../whmsg.js"></script>
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|
||||||
<script type="text/javascript" language="javascript" src="../whver.js"></script>
|
|
||||||
<script type="text/javascript" language="javascript1.2" src="../whproxy.js"></script>
|
|
||||||
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|
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|
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|
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|
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addTocInfo("MESH module\nViewing meshes\nNumbering");
|
|
||||||
addButton("show",BTN_IMG,"Show","","","","",0,0,"../whd_show0.gif","../whd_show2.gif","../whd_show1.gif");
|
|
||||||
addButton("hide",BTN_IMG,"Hide","","","","",0,0,"../whd_hide0.gif","../whd_hide2.gif","../whd_hide1.gif");
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|
||||||
|
|
||||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
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</script>
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|
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</head>
|
|
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|
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|
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|
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|
||||||
</script>
|
|
||||||
<h1>Displaying nodes numbers</h1>
|
|
||||||
|
|
||||||
<p>In MESH you can display the ID numbers of all nodes of your mesh in
|
|
||||||
the viewer.</p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class=TODO>To display ID numbers of nodes:</p>
|
|
||||||
|
|
||||||
<p class=TODO> </p>
|
|
||||||
|
|
||||||
<p class="whs1">1. Display your mesh in the viewer</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">2. Right-click on the mesh in the 3D viewer
|
|
||||||
and from the associated pop-up menu choose <span style="font-weight: bold;"><B>Numbering
|
|
||||||
> Display Nodes #</B></span>.</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs2">It will look like as follows:</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs1"><img src="../image96.jpg" width="429px" height="189px" border="0" class="img_whs3"></p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<h1>Displaying elements numbers</h1>
|
|
||||||
|
|
||||||
<p>In MESH you can display the ID numbers of all meshing elements composing
|
|
||||||
your mesh in the viewer.</p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class=TODO>To display ID numbers of elements:</p>
|
|
||||||
|
|
||||||
<p class=TODO> </p>
|
|
||||||
|
|
||||||
<p class="whs1">1. Display your mesh in the viewer</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">2. Right-click on the mesh in the 3D viewer
|
|
||||||
and from the associated pop-up menu choose <span style="font-weight: bold;"><B>Numbering
|
|
||||||
> Display Elements #</B></span>.</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs2">It will look like as follows:</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs1"><img src="../image95.jpg" width="324px" height="278px" border="0" class="img_whs4"></p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<script type="text/javascript" language="javascript1.2">
|
|
||||||
<!--
|
|
||||||
if (window.writeIntopicBar)
|
|
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writeIntopicBar(0);
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|
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//-->
|
|
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</script>
|
|
||||||
</body>
|
|
||||||
</html>
|
|
@ -1,134 +0,0 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
|
||||||
|
|
||||||
<html>
|
|
||||||
|
|
||||||
<head>
|
|
||||||
<title>Editing groups</title>
|
|
||||||
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
|
|
||||||
<meta name="generator" content="RoboHelp by eHelp Corporation www.ehelp.com">
|
|
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<link rel="stylesheet" href="../default_ns.css"><script type="text/javascript" language="JavaScript" title="WebHelpSplitCss">
|
|
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|
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if (navigator.appName !="Netscape")
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|
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{ document.write("<link rel='stylesheet' href='../default.css'>");}
|
|
||||||
//-->
|
|
||||||
</script>
|
|
||||||
<style type="text/css">
|
|
||||||
<!--
|
|
||||||
p.whs1 { margin-left:40px; }
|
|
||||||
img_whs2 { border:none; width:21px; height:22px; border-style:none; }
|
|
||||||
img_whs3 { border:none; width:400px; height:622px; float:none; }
|
|
||||||
p.whs4 { font-weight:normal; }
|
|
||||||
p.whs5 { margin-left:0px; }
|
|
||||||
-->
|
|
||||||
</style><script type="text/javascript" language="JavaScript">
|
|
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|
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if ((navigator.appName == "Netscape") && (parseInt(navigator.appVersion) == 4))
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|
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{
|
|
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var strNSS = "<style type='text/css'>";
|
|
||||||
strNSS += "p.whs5 {margin-left:1pt; }";
|
|
||||||
strNSS +="</style>";
|
|
||||||
document.write(strNSS);
|
|
||||||
}
|
|
||||||
//-->
|
|
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</script>
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|
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|
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|
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|
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|
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if ((parseInt(navigator.appVersion) == 4) && (navigator.appName == "Netscape")) {
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|
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origWidth = innerWidth;
|
|
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origHeight = innerHeight;
|
|
||||||
onresize = reDo;
|
|
||||||
}
|
|
||||||
onerror = null;
|
|
||||||
//-->
|
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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if (window.setRelStartPage)
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|
||||||
{
|
|
||||||
addTocInfo("MESH module\nGrouping elements\nEditing groups");
|
|
||||||
addButton("show",BTN_IMG,"Show","","","","",0,0,"../whd_show0.gif","../whd_show2.gif","../whd_show1.gif");
|
|
||||||
addButton("hide",BTN_IMG,"Hide","","","","",0,0,"../whd_hide0.gif","../whd_hide2.gif","../whd_hide1.gif");
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
if (window.setRelStartPage)
|
|
||||||
{
|
|
||||||
setRelStartPage("../index.htm");
|
|
||||||
|
|
||||||
autoSync(1);
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|
||||||
sendSyncInfo();
|
|
||||||
sendAveInfoOut();
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
else
|
|
||||||
if (window.gbIE4)
|
|
||||||
document.location.reload();
|
|
||||||
//-->
|
|
||||||
</script>
|
|
||||||
</head>
|
|
||||||
<body><script type="text/javascript" language="javascript1.2">
|
|
||||||
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|
|
||||||
if (window.writeIntopicBar)
|
|
||||||
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|
|
||||||
//-->
|
|
||||||
</script>
|
|
||||||
<h1>Editing groups</h1>
|
|
||||||
|
|
||||||
<p class=TODO
|
|
||||||
style="margin-left: 0px;">To edit an existing group of elements:</p>
|
|
||||||
|
|
||||||
<p class=TODO> </p>
|
|
||||||
|
|
||||||
<p class="whs1">1. Select your group in the Object Browser
|
|
||||||
and in the <span style="font-weight: bold;"><B>Mesh </B></span>menu click the
|
|
||||||
<span style="font-weight: bold;"><B>Edit Group </B></span>item or <img src="../image74.gif" width="21px" height="22px" border="0" class="img_whs2"> icon in the toolbar. The following dialog box will appear:</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1"><img src="../pics/editgroup.png" x-maintain-ratio="TRUE" width="400px" height="622px" border="0" class="img_whs3"></p>
|
|
||||||
|
|
||||||
<p class="whs4"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">In this dialog box you can modify the name<span
|
|
||||||
style="font-weight: bold;"> <B></B></span>of your group and add or remove the
|
|
||||||
elements forming it. For more information <a href="creating_groups.htm">see
|
|
||||||
Creating Groups </a><span style="margin-left: 40px;">page.</span></p>
|
|
||||||
|
|
||||||
<p class="whs1">2. Click the <span style="font-weight: bold;"><B>OK
|
|
||||||
</B></span>or <span style="font-weight: bold;"><B> Apply
|
|
||||||
</B></span>button to confirm modification of the group.</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs5"><span style="font-weight: bold;"><B>See Also</B></span>
|
|
||||||
a sample TUI Script of an <a href="../grouping_elements.htm#bookmark1">Edit
|
|
||||||
Group</a> operation. </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<script type="text/javascript" language="javascript1.2">
|
|
||||||
<!--
|
|
||||||
if (window.writeIntopicBar)
|
|
||||||
writeIntopicBar(0);
|
|
||||||
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|
||||||
</script>
|
|
||||||
</body>
|
|
||||||
</html>
|
|
@ -1,157 +0,0 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
|
||||||
|
|
||||||
<html>
|
|
||||||
|
|
||||||
<head>
|
|
||||||
<title>Importing and exporting meshes</title>
|
|
||||||
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
|
|
||||||
<meta name="generator" content="RoboHelp by eHelp Corporation www.ehelp.com">
|
|
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<link rel="stylesheet" href="../default_ns.css"><script type="text/javascript" language="JavaScript" title="WebHelpSplitCss">
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|
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|
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if (navigator.appName !="Netscape")
|
|
||||||
{ document.write("<link rel='stylesheet' href='../default.css'>");}
|
|
||||||
//-->
|
|
||||||
</script>
|
|
||||||
<style type="text/css">
|
|
||||||
<!--
|
|
||||||
img_whs1 { border:none; width:30px; height:30px; float:none; border-style:none; }
|
|
||||||
p.whs2 { margin-left:40px; }
|
|
||||||
img_whs3 { border:none; border-style:none; width:437px; height:283px; float:none; }
|
|
||||||
img_whs4 { border:none; border-style:none; width:436px; height:307px; float:none; }
|
|
||||||
p.whs5 { margin-left:0px; }
|
|
||||||
-->
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|
||||||
</style><script type="text/javascript" language="JavaScript">
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|
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|
||||||
if ((navigator.appName == "Netscape") && (parseInt(navigator.appVersion) == 4))
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|
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|
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var strNSS = "<style type='text/css'>";
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|
||||||
strNSS += "p.whs5 {margin-left:1pt; }";
|
|
||||||
strNSS +="</style>";
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|
||||||
document.write(strNSS);
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|
||||||
}
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|
||||||
//-->
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|
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|
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|
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|
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|
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if (innerWidth != origWidth || innerHeight != origHeight)
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|
||||||
location.reload();
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|
||||||
}
|
|
||||||
if ((parseInt(navigator.appVersion) == 4) && (navigator.appName == "Netscape")) {
|
|
||||||
origWidth = innerWidth;
|
|
||||||
origHeight = innerHeight;
|
|
||||||
onresize = reDo;
|
|
||||||
}
|
|
||||||
onerror = null;
|
|
||||||
//-->
|
|
||||||
</script>
|
|
||||||
<style type="text/css">
|
|
||||||
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|
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|
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|
||||||
<h1>Importing and exporting meshes</h1>
|
|
||||||
|
|
||||||
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> In MESH there is a functionality allowing importation/exportation
|
|
||||||
of meshes from <span style="font-weight: bold;"><B>MED</B></span>, <span style="font-weight: bold;"><B>UNV</B></span>
|
|
||||||
format files. </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class=TODO>To import a mesh:</p>
|
|
||||||
|
|
||||||
<p class=TODO> </p>
|
|
||||||
|
|
||||||
<p class="whs2">1. From the <span style="font-weight: bold;"><B>File</B></span>
|
|
||||||
menu choose the <span style="font-weight: bold;"><B>Import</B></span> item, from
|
|
||||||
its sub-menu select the corresponding format (MED, UNV)
|
|
||||||
of the file containing your mesh.</p>
|
|
||||||
|
|
||||||
<p class="whs2">2. In the standard <span style="font-weight: bold;"><B>Search
|
|
||||||
File </B></span>dialog box find the file for importation. </p>
|
|
||||||
|
|
||||||
<p class="whs2">3. Click the <span style="font-weight: bold;"><B>OK
|
|
||||||
</B></span>button.</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"><img src="../pics/meshimportmesh.png" x-maintain-ratio="TRUE" width="437px" height="283px" border="0" class="img_whs3"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class=TODO>To export a mesh:</p>
|
|
||||||
|
|
||||||
<p class=TODO> </p>
|
|
||||||
|
|
||||||
<p class="whs2">1. Select the object you wish to export.</p>
|
|
||||||
|
|
||||||
<p class="whs2">2. From the <span style="font-weight: bold;"><B>File</B></span>
|
|
||||||
menu choose the <span style="font-weight: bold;"><B>Export</B></span> item, from
|
|
||||||
its sub-menu select the format (MED, UNV) of the file which will contain
|
|
||||||
your exported mesh..</p>
|
|
||||||
|
|
||||||
<p class="whs2">3. In the standard <span style="font-weight: bold;"><B>Search
|
|
||||||
File </B></span><span>select a location for the exported file and enter its
|
|
||||||
name.</span> </p>
|
|
||||||
|
|
||||||
<p class="whs2">4. Click the <span style="font-weight: bold;"><B>OK
|
|
||||||
</B></span>button. </p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"><img src="../pics/meshexportmesh.png" x-maintain-ratio="TRUE" width="436px" height="307px" border="0" class="img_whs4"></p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs5"><span style="font-weight: bold;"><B>See Also</B></span>
|
|
||||||
a sample TUI Script of an <a href="../constructing_meshes.htm#bookmark3">Export
|
|
||||||
Mesh</a> operation. </p>
|
|
||||||
|
|
||||||
<script type="text/javascript" language="javascript1.2">
|
|
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|
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|
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</html>
|
|
@ -1,137 +0,0 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
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|
||||||
|
|
||||||
<html>
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|
||||||
|
|
||||||
<head>
|
|
||||||
<title>Length of edges</title>
|
|
||||||
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
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|
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|
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|
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|
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|
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|
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||||||
<h1>Length 2D</h1>
|
|
||||||
|
|
||||||
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1">This quality control criterion consists of calculation
|
|
||||||
of length of the edges combining the meshing elements (triangles and quadrangles)
|
|
||||||
of your mesh. </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class=TODO>To apply the Length 2D quality criterion to your mesh:</p>
|
|
||||||
|
|
||||||
<p class=TODO> </p>
|
|
||||||
|
|
||||||
<p class="whs2">1. Display your mesh in the viewer.</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs2">2. Choose <span style="font-weight: bold;"><B>Controls
|
|
||||||
> Length 2D </B></span>or click <img src="../image34.gif" width="27px" height="24px" border="0" class="img_whs3"> button in the toolbar. Your
|
|
||||||
mesh will be displayed in the viewer with its elements colored according
|
|
||||||
to the applied mesh quality control criterion:</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"><img src="../pics/length2d.png" x-maintain-ratio="TRUE" width="450px" height="381px" border="0" class="img_whs4"></p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs5"><span style="font-weight: bold;"><B>See Also</B></span>
|
|
||||||
a sample TUI Script of a <a href="../quality_controls.htm#bookmark4"> Length
|
|
||||||
2D quality control</a> operation. </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<script type="text/javascript" language="javascript1.2">
|
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|
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</html>
|
|
@ -1,172 +0,0 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
|
||||||
|
|
||||||
<html>
|
|
||||||
|
|
||||||
<head>
|
|
||||||
<title>Length from edges</title>
|
|
||||||
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
|
|
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<meta name="generator" content="RoboHelp by eHelp Corporation www.ehelp.com">
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|
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|
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|
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ul.whs1 { list-style:disc; }
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|
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|
|
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
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|
||||||
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|
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|
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|
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|
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|
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|
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|
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|
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</script>
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||||||
<h1>2D Meshing Hypotheses</h1>
|
|
||||||
|
|
||||||
<ul type="disc" class="whs1">
|
|
||||||
|
|
||||||
<li style="/*begin!kadov{{*/ color: #000000; /*}}end!kadov*/ "
|
|
||||||
class=kadov-p><p class="whs2"><a href="max._element_area_hypothesis.htm#max_element_area"><span
|
|
||||||
style="font-weight: bold;"><B>Max Element Area</B></span></a></p></li>
|
|
||||||
|
|
||||||
<li style="/*begin!kadov{{*/ color: #000000; /*}}end!kadov*/ "
|
|
||||||
class=kadov-p><p class="whs2"><a href="max._element_area_hypothesis.htm#length_from_edges"><span
|
|
||||||
style="font-weight: bold;"><B>Length from Edges</B></span></a></p></li>
|
|
||||||
|
|
||||||
<li style="/*begin!kadov{{*/ color: #000000; /*}}end!kadov*/ "
|
|
||||||
class=kadov-p><p class="whs2"><a href="max._element_area_hypothesis.htm#quadrangle preference" style="font-weight: bold;">Quadrangle
|
|
||||||
Preference</a></p></li>
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<h3><a name=max_element_area>Max Element Area </a></h3>
|
|
||||||
|
|
||||||
<p><span style="font-weight: bold;"><B>Max Element Area </B></span>hypothesis
|
|
||||||
is applied for meshing of 2D faces composing your geometrical object.
|
|
||||||
Definition of this hypothesis consists of setting the <span style="font-weight: bold;"><B>maximum
|
|
||||||
area </B></span>of meshing elements (depending on the chosen meshing algorithm
|
|
||||||
it can be <span style="font-weight: bold;"><B>triangles</B></span> or <span style="font-weight: bold;"><B>quadrangles</B></span>),
|
|
||||||
which will compose the mesh of these 2D faces. </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class="whs3"><img src="../pics/a-maxelarea.png" x-maintain-ratio="TRUE" width="332px" height="212px" border="0" class="img_whs4"></p>
|
|
||||||
|
|
||||||
<p class="whs5"> </p>
|
|
||||||
|
|
||||||
<p class="whs6"><span style="font-weight: bold;"><B>See Also</B></span>
|
|
||||||
a sample TUI Script of a <a href="../defining_hypotheses_tui.htm#bookmark4">Maximum
|
|
||||||
Element Area hypothesis</a> operation. </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class="whs3"><img src="../pics/max_el_area.png" x-maintain-ratio="TRUE" width="455px" height="385px" border="0" class="img_whs7"></p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<h3><a name=length_from_edges>Length from Edges</a></h3>
|
|
||||||
|
|
||||||
<p><span style="font-weight: bold;"><B>Length from edges</B></span> hypothesis
|
|
||||||
builds 2D mesh segments having a length calculated as an average edge
|
|
||||||
length for a given wire. </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class="whs6"><span style="font-weight: bold;"><B>See Also</B></span>
|
|
||||||
a sample TUI Script of a <a href="../defining_hypotheses_tui.htm#bookmark6">Length
|
|
||||||
from Edges hypothesis</a> operation. </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<h3><a name="quadrangle preference">Quadrangle Preference</a></h3>
|
|
||||||
|
|
||||||
<p>This algorithm can be used only together with Quadrangle (Mapping) algorithm.
|
|
||||||
It allows to build quadrangular meshes even if the number of nodes at
|
|
||||||
the opposite edges of a meshed face is not equal, otherwise this mesh
|
|
||||||
will contain some triangular elements.</p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<script type="text/javascript" language="javascript1.2">
|
|
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|
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|
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|
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|
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|
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|
|
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</html>
|
|
@ -1,122 +0,0 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
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|
||||||
|
|
||||||
<html>
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|
||||||
|
|
||||||
<head>
|
|
||||||
<title>Non conform mesh allowed hypothesis</title>
|
|
||||||
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
|
|
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<meta name="generator" content="RoboHelp by eHelp Corporation www.ehelp.com">
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|
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|
||||||
<h1>Max Element Volume hypothesis</h1>
|
|
||||||
|
|
||||||
<p><span style="font-weight: bold;"><B><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"></B></span> <span style="font-weight: bold;"><B>Max
|
|
||||||
Element Area </B></span>hypothesis is applied for meshing of 3D objects composing
|
|
||||||
your geometrical object. Definition of this hypothesis consists of setting
|
|
||||||
the <span style="font-weight: bold;"><B>maximum volume </B></span>of 3D meshing
|
|
||||||
elements (depending on the chosen meshing algorithm it can be <span style="font-weight: bold;"><B>hexahedrons
|
|
||||||
</B></span>or <span style="font-weight: bold;"><B>tetrahedrons</B></span>), which
|
|
||||||
will compose the mesh of these 3D objects. </p>
|
|
||||||
|
|
||||||
<p class=TODO> </p>
|
|
||||||
|
|
||||||
<p class="whs2"><img src="../pics/a-maxelvolume.png" x-maintain-ratio="TRUE" width="332px" height="212px" border="0" class="img_whs3"></p>
|
|
||||||
|
|
||||||
<p class="whs4"> </p>
|
|
||||||
|
|
||||||
<p class="whs5"><span style="font-weight: bold;"><B>See Also</B></span>
|
|
||||||
a sample TUI Script of a <a href="../defining_hypotheses_tui.htm#bookmark5">Maximum
|
|
||||||
Element Volume hypothesis</a> operation. </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
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<script type="text/javascript" language="javascript1.2">
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|
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@ -1,131 +0,0 @@
|
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|
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|
|
||||||
<html>
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|
||||||
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|
||||||
<head>
|
|
||||||
<title>Merging nodes</title>
|
|
||||||
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
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|
||||||
<h1>Merging nodes</h1>
|
|
||||||
|
|
||||||
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> This functionality allows user to detect groups of coincident
|
|
||||||
nodes with desirable tolerance, edit these groups and merge.</p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class=TODO>To merge nodes of your mesh:</p>
|
|
||||||
|
|
||||||
<p class=TODO> </p>
|
|
||||||
|
|
||||||
<p class="whs2">1. From the <span style="font-weight: bold;"><B>Modification
|
|
||||||
</B></span>choose <span style="font-weight: bold;"><B>Transformation </B></span>and
|
|
||||||
from its
|
|
||||||
sub-menu select the <span style="font-weight: bold;"><B>Merge nodes </B></span>item.
|
|
||||||
The following dialog box shall appear:</p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class="whs2"><img src="../pics/mergenodes.png" x-maintain-ratio="TRUE" width="312px" height="488px" border="0" class="img_whs3"></p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs2">This dialog box allows to create groups of
|
|
||||||
coincident nodes and to merge them. </p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"><img src="../pics/merging_nodes1.png" x-maintain-ratio="TRUE" width="341px" height="375px" border="0" class="img_whs4"> <img src="../pics/merging_nodes2.png" x-maintain-ratio="TRUE" width="347px" height="376px" border="0" class="img_whs5"></p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p> <span style="font-weight: bold;"><B>See
|
|
||||||
Also</B></span> a sample TUI Script of a <a href="../transforming_meshes.htm#bookmark3">Merge
|
|
||||||
Nodes</a> operation. </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
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|
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|
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|
|
||||||
|
|
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<head>
|
|
||||||
<title>Minimum angle</title>
|
|
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</script>
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|
||||||
<h1>Minimum angle</h1>
|
|
||||||
|
|
||||||
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> <span style="font-weight: bold;"><B>Minimum angle</B></span>
|
|
||||||
mesh quality criterion consists of calculation of the minimum value of
|
|
||||||
angle between two adjacent sides of a 2D meshing element (triangle or
|
|
||||||
quadrangle). </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class=TODO>To apply the Minimum angle quality criterion to your mesh:</p>
|
|
||||||
|
|
||||||
<p class=TODO> </p>
|
|
||||||
|
|
||||||
<p class="whs2">1. Display your mesh in the viewer.</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs2">2. Choose <span style="font-weight: bold;"><B>Controls
|
|
||||||
> Minimum angle </B></span>or click <img src="../image38.gif" width="24px" height="24px" border="0" class="img_whs3"> button. Your mesh will
|
|
||||||
be displayed in the viewer with its elements colored according to the
|
|
||||||
applied mesh quality control criterion:</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"><img src="../image92.jpg" width="443px" height="254px" border="0" class="img_whs4"></p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs5"><span style="font-weight: bold;"><B>See Also</B></span>
|
|
||||||
a sample TUI Script of a <a href="../quality_controls.htm#bookmark9">Minimum
|
|
||||||
Angle quality control</a> operation. </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
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<script type="text/javascript" language="javascript1.2">
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|
|
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</html>
|
|
@ -1,142 +0,0 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
|
||||||
|
|
||||||
<html>
|
|
||||||
|
|
||||||
<head>
|
|
||||||
<title>Non conform mesh allowed hypothesis</title>
|
|
||||||
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
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<meta name="generator" content="RoboHelp by eHelp Corporation www.ehelp.com">
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|
|
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|
|
||||||
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|
|
||||||
p.whs1 { margin-left:0px; }
|
|
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|
|
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|
|
||||||
<h1>Additional Hypotheses</h1>
|
|
||||||
|
|
||||||
<p><span style="font-weight: bold;"><B>Additional Hypotheses</B></span> can be
|
|
||||||
applied as a supplement to the main hypotheses, introducing additional
|
|
||||||
concepts to mesh creation.</p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p>To define an <span style="font-weight: bold;"><B>Additional Hypothesis</B></span>
|
|
||||||
simply select it in <span style="font-weight: bold;"><B>Create Mesh</B></span>
|
|
||||||
menu. These hypotheses are actually changes in the rules of mesh creation
|
|
||||||
and as such don't possess adjustable values. </p>
|
|
||||||
|
|
||||||
<h3>Non Conform mesh allowed hypothesis</h3>
|
|
||||||
|
|
||||||
<p><span style="font-weight: bold;"><B>Non Conform mesh allowed</B></span> hypothesis
|
|
||||||
allows to generate non-conform meshes (that is, meshes having some edges
|
|
||||||
ending on an edge or face of adjacent elements). </p>
|
|
||||||
|
|
||||||
<h3>Quadratic Mesh</h3>
|
|
||||||
|
|
||||||
<p>Quadratic Mesh hypothesis allows to build a quadratic mesh (whose edges
|
|
||||||
are not straight but broken lines and can be defined by three points:
|
|
||||||
first, middle and last) instead of an ordinary one. </p>
|
|
||||||
|
|
||||||
<h3>Propagation of 1D Hypothesis on opposite edges</h3>
|
|
||||||
|
|
||||||
<p><span style="font-weight: bold;"><B>Propagation of 1D Hypothesis on opposite
|
|
||||||
edges </B></span>allows to propagate a hypothesis onto an opposite edge. If
|
|
||||||
a local hypothesis and propagation are defined on an edge of a quadrangular
|
|
||||||
face, the opposite edge will have the same hypothesis, unless another
|
|
||||||
hypothesis has been locally defined on the opposite edge.</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1"><span style="font-weight: bold;"><B>See Also</B></span>
|
|
||||||
a sample TUI Script of a <a href="../defining_hypotheses_tui.htm#bookmark7">Propagation
|
|
||||||
hypothesis</a> operation. </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
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|
|
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</html>
|
|
@ -1,147 +0,0 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
|
||||||
|
|
||||||
<html>
|
|
||||||
|
|
||||||
<head>
|
|
||||||
<title>Reassigning hypotheses and algorithms</title>
|
|
||||||
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
|
|
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<meta name="generator" content="RoboHelp by eHelp Corporation www.ehelp.com">
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|
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|
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</script>
|
|
||||||
<style type="text/css">
|
|
||||||
<!--
|
|
||||||
img_whs1 { border:none; border-style:none; width:355px; height:296px; float:none; }
|
|
||||||
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|
|
||||||
p.whs3 { margin-left:40px; }
|
|
||||||
img_whs4 { border:none; float:none; width:386px; height:336px; border-style:none; }
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|
||||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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</script>
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|
||||||
<h1>Editing Meshes</h1>
|
|
||||||
|
|
||||||
<p>After you have created a mesh or submesh with definite applied hypotheses
|
|
||||||
and algorithms you can edit your mesh by <span style="font-weight: bold;"><B>assigning</B></span>
|
|
||||||
new hypotheses and algorithms or <span style="font-weight: bold;"><B>unassigning
|
|
||||||
</B></span>the applied hypotheses and algorithms. The editing proceeds in
|
|
||||||
the same way as <span style="font-weight: bold;"><B>Mesh Creation</B></span>.
|
|
||||||
</p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class=TODO
|
|
||||||
style="margin-left: 40px;"><img src="../pics/createmesh-inv3.png" x-maintain-ratio="TRUE" width="355px" height="296px" border="0" class="img_whs1"></p>
|
|
||||||
|
|
||||||
<p>You can also change values for the current hypothesis by clicking the
|
|
||||||
<img src="../image122.gif" width="30px" height="29px" border="0" class="img_whs2"> button. </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p>See how a mesh constructed on one and the same geometrical object changes
|
|
||||||
if we apply different algorithms to it. </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class="whs3"><img src="../pics/edit_mesh1.png" x-maintain-ratio="TRUE" width="386px" height="336px" border="0" class="img_whs4"> <img src="../pics/edit_mesh_remove_hyp.png" x-maintain-ratio="TRUE" width="386px" height="338px" border="0" class="img_whs5"></p>
|
|
||||||
|
|
||||||
<p class="whs6"> </p>
|
|
||||||
|
|
||||||
<p class="whs7"><img src="../pics/edit_mesh_change_value_hyp.png" x-maintain-ratio="TRUE" width="388px" height="341px" border="0" class="img_whs8"></p>
|
|
||||||
|
|
||||||
<p class="whs6"> </p>
|
|
||||||
|
|
||||||
<p class="whs6"> </p>
|
|
||||||
|
|
||||||
<p class="whs6"><span style="font-weight: bold;"><B>See Also</B></span>
|
|
||||||
a sample TUI Script of an <a href="../constructing_meshes.htm#bookmark2">Edit
|
|
||||||
Mesh</a> operation. </p>
|
|
||||||
|
|
||||||
<p class="whs6"> </p>
|
|
||||||
|
|
||||||
<p class="whs6"> </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
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|
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<script type="text/javascript" language="javascript1.2">
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|
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|
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<title>Removing nodes and elements</title>
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|
||||||
<h1>Removing nodes and elements</h1>
|
|
||||||
|
|
||||||
<p>In MESH you can remove nodes and all types of cells of your mesh. </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<ul type="disc" class="whs1">
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs2"><a
|
|
||||||
href="#remove_a_node"
|
|
||||||
style="font-weight: bold;"><span style="font-weight: bold;"><B>Nodes</a>
|
|
||||||
</B></span></p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs2"><a
|
|
||||||
href="#remove_an_element"
|
|
||||||
style="font-weight: bold;">Elements</a></p></li>
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class=TODO><a name=remove_a_node>To remove a node:</a></p>
|
|
||||||
|
|
||||||
<p class=TODO
|
|
||||||
style="margin-left: 40px;"> </p>
|
|
||||||
|
|
||||||
<p class="whs3">1. Select your mesh in the Object Browser
|
|
||||||
or in the 3D viewer.</p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p class="whs3">2. From the <span style="font-weight: bold;"><B>Modification
|
|
||||||
</B></span>menu choose <span style="font-weight: bold;"><B>Remove </B></span>and
|
|
||||||
from the associated submenu select the <span style="font-weight: bold;"><B>Remove
|
|
||||||
nodes</B></span>, or just click <img src="../image88.gif" width="27px" height="25px" border="0" class="img_whs4"> icon in the toolbar. The
|
|
||||||
following dialog box will appear:</p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class="whs3"><img src="../pics/removenodes.png" x-maintain-ratio="TRUE" width="332px" height="231px" border="0" class="img_whs5"></p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p class="whs3">In this dialog box you can specify one or
|
|
||||||
several nodes (with pressed Shift button) by choosing them in the 3D viewer.</p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p class="whs3">3. Click <span style="font-weight: bold;"><B>OK
|
|
||||||
</B></span>or <span style="font-weight: bold;"><B>Apply </B></span> to
|
|
||||||
confirm deletion of the specified nodes.</p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p class="whs6"><img src="../note1.gif" x-maintain-ratio="TRUE" width="36px" height="38px" border="0" class="img_whs7">Be careful while removing
|
|
||||||
nodes because if you remove a definite node of your mesh all adjacent
|
|
||||||
elements will be also deleted.</p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<table x-use-null-cells cellspacing="0" width="100%" class="whs8">
|
|
||||||
<col class="whs9">
|
|
||||||
<col class="whs10">
|
|
||||||
|
|
||||||
<tr valign="top" class="whs11">
|
|
||||||
<td width="31.569%" class="whs12">
|
|
||||||
<p><img src="../pics/remove_nodes1.png" x-maintain-ratio="TRUE" width="245px" height="289px" border="0" class="img_whs13"></td>
|
|
||||||
<td width="68.431%" class="whs14">
|
|
||||||
<p><img src="../pics/remove_nodes2.png" x-maintain-ratio="TRUE" width="252px" height="288px" border="0" class="img_whs15"></td></tr>
|
|
||||||
</table>
|
|
||||||
|
|
||||||
<p class="whs6"> </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class=TODO><a name=remove_an_element>To remove an element:</a></p>
|
|
||||||
|
|
||||||
<p class=TODO
|
|
||||||
style="margin-left: 40px;"> </p>
|
|
||||||
|
|
||||||
<p class="whs3">1. Select your mesh in the Object Browser
|
|
||||||
or in the 3D viewer.</p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p class="whs3">2. From the <span style="font-weight: bold;"><B>Modification
|
|
||||||
</B></span>menu choose <span style="font-weight: bold;"><B>Remove </B></span>and
|
|
||||||
from the associated submenu select the <span style="font-weight: bold;"><B>Remove
|
|
||||||
elements</B></span>, or just click <img src="../image88.gif" width="27px" height="25px" border="0" class="img_whs4"> icon in the toolbar. The
|
|
||||||
following dialog box will appear:</p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class="whs3"><img src="../pics/removeelements.png" x-maintain-ratio="TRUE" width="332px" height="231px" border="0" class="img_whs5"></p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p class="whs3">In this dialog box you can specify one or
|
|
||||||
several elements of your mesh (with pressed Shift button) by choosing
|
|
||||||
them in the 3D viewer.</p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p class="whs3">3. Click <span style="font-weight: bold;"><B>OK
|
|
||||||
</B></span>or <span style="font-weight: bold;"><B>Apply </B></span> to
|
|
||||||
confirm deletion of the specified elements.</p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<table x-use-null-cells cellspacing="0" width="55.882%" class="whs16">
|
|
||||||
<col class="whs17">
|
|
||||||
<col class="whs18">
|
|
||||||
|
|
||||||
<tr valign="top" class="whs11">
|
|
||||||
<td width="47.72%" class="whs19">
|
|
||||||
<p><img src="../pics/remove_elements1.png" x-maintain-ratio="TRUE" width="219px" height="210px" border="0" class="img_whs20"></td>
|
|
||||||
<td width="52.28%" class="whs21">
|
|
||||||
<p><img src="../pics/remove_elements2.png" x-maintain-ratio="TRUE" width="240px" height="209px" border="0" class="img_whs22"></td></tr>
|
|
||||||
</table>
|
|
||||||
|
|
||||||
<p class="whs6"> </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p> <span style="font-weight: bold;"><B>See
|
|
||||||
Also</B></span> a sample TUI Script of a <a href="../modifying_meshes.htm#bookmark1">Removing
|
|
||||||
Nodes and Elements</a> operation. </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
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|
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|
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@ -1,176 +0,0 @@
|
|||||||
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|
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|
|
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<html>
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|
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<title>Renumbering nodes and elements</title>
|
|
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|
||||||
addButton("show",BTN_IMG,"Show","","","","",0,0,"../whd_show0.gif","../whd_show2.gif","../whd_show1.gif");
|
|
||||||
addButton("hide",BTN_IMG,"Hide","","","","",0,0,"../whd_hide0.gif","../whd_hide2.gif","../whd_hide1.gif");
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
if (window.setRelStartPage)
|
|
||||||
{
|
|
||||||
setRelStartPage("../index.htm");
|
|
||||||
|
|
||||||
autoSync(1);
|
|
||||||
sendSyncInfo();
|
|
||||||
sendAveInfoOut();
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
else
|
|
||||||
if (window.gbIE4)
|
|
||||||
document.location.reload();
|
|
||||||
//-->
|
|
||||||
</script>
|
|
||||||
</head>
|
|
||||||
<body><script type="text/javascript" language="javascript1.2">
|
|
||||||
<!--
|
|
||||||
if (window.writeIntopicBar)
|
|
||||||
writeIntopicBar(4);
|
|
||||||
//-->
|
|
||||||
</script>
|
|
||||||
<h1>Renumbering nodes and elements</h1>
|
|
||||||
|
|
||||||
<p>In MESH you can renumber the nodes and elements of your mesh.</p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<ul type="disc" class="whs1">
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs2"><a
|
|
||||||
href="#renumber_nodes">Nodes</a> </p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs2"><a
|
|
||||||
href="#renumber_elements"
|
|
||||||
style="font-weight: bold;">Elements</a></p></li>
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class=TODO><a name=renumber_nodes>To renumber the nodes of your mesh:</a></p>
|
|
||||||
|
|
||||||
<p class=TODO> </p>
|
|
||||||
|
|
||||||
<p class="whs3">1. In the <span style="font-weight: bold;"><B>Modification
|
|
||||||
</B></span>menu select <span style="font-weight: bold;"><B>Renumbering </B></span>submenu
|
|
||||||
and choose the <span style="font-weight: bold;"><B>Nodes </B></span>item or click
|
|
||||||
<img src="../image63.gif" width="29px" height="23px" border="0" class="img_whs4"> button in the toolbar. The following dialog box will
|
|
||||||
appear: </p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p class="whs3"><img src="../pics/renumbernodes.png" x-maintain-ratio="TRUE" width="332px" height="231px" border="0" class="img_whs5"></p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p class="whs3">2. Fill the <span style="font-weight: bold;"><B>Mesh
|
|
||||||
</B></span>field by selecting your mesh in the Object Browser or in the 3D
|
|
||||||
viewer.</p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p class="whs3">3. Click the <span style="font-weight: bold;"><B>Apply
|
|
||||||
</B></span><span>or </span><span style="font-weight: bold;"><B>OK </B></span><span>button
|
|
||||||
to perform the operation.</span></p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p class=TODO><a name=renumber_elements>To renumber the elements of your
|
|
||||||
mesh:</a></p>
|
|
||||||
|
|
||||||
<p class=TODO> </p>
|
|
||||||
|
|
||||||
<p class="whs3">1. In the <span style="font-weight: bold;"><B>Modification
|
|
||||||
</B></span>menu select <span style="font-weight: bold;"><B>Renumbering </B></span>submenu
|
|
||||||
and choose the <span style="font-weight: bold;"><B>Elements </B></span>item or
|
|
||||||
click <img src="../image64.gif" width="26px" height="25px" border="0" class="img_whs6"> button in the toolbar. The following dialog box will
|
|
||||||
appear: </p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p class="whs3"><img src="../pics/renumberelements.png" x-maintain-ratio="TRUE" width="332px" height="231px" border="0" class="img_whs5"></p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p class="whs3">2. Fill the <span style="font-weight: bold;"><B>Mesh
|
|
||||||
</B></span>field by selecting your mesh in the Object Browser or in the 3D
|
|
||||||
viewer.</p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p class="whs3">3. Click the <span style="font-weight: bold;"><B>Apply
|
|
||||||
</B></span><span>or </span><span style="font-weight: bold;"><B>OK </B></span><span>button
|
|
||||||
to perform the operation.</span></p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p> <span style="font-weight: bold;"><B>See
|
|
||||||
Also</B></span> a sample TUI Script of a <a href="../modifying_meshes.htm#bookmark2">Renumbering
|
|
||||||
Nodes and Elements</a><a href="../modifying_meshes.htm#bookmark8"> </a>operation.
|
|
||||||
</p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<script type="text/javascript" language="javascript1.2">
|
|
||||||
<!--
|
|
||||||
if (window.writeIntopicBar)
|
|
||||||
writeIntopicBar(0);
|
|
||||||
//-->
|
|
||||||
</script>
|
|
||||||
</body>
|
|
||||||
</html>
|
|
@ -1,142 +0,0 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
|
||||||
|
|
||||||
<html>
|
|
||||||
|
|
||||||
<head>
|
|
||||||
<title>Rotation</title>
|
|
||||||
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
|
|
||||||
<meta name="generator" content="RoboHelp by eHelp Corporation www.ehelp.com">
|
|
||||||
<link rel="stylesheet" href="../default_ns.css"><script type="text/javascript" language="JavaScript" title="WebHelpSplitCss">
|
|
||||||
<!--
|
|
||||||
if (navigator.appName !="Netscape")
|
|
||||||
{ document.write("<link rel='stylesheet' href='../default.css'>");}
|
|
||||||
//-->
|
|
||||||
</script>
|
|
||||||
<style type="text/css">
|
|
||||||
<!--
|
|
||||||
p.whs1 { margin-left:40px; }
|
|
||||||
img_whs2 { border:none; width:390px; height:411px; float:none; border-style:none; }
|
|
||||||
ul.whs3 { list-style:disc; }
|
|
||||||
img_whs4 { border:none; float:none; width:418px; height:332px; }
|
|
||||||
img_whs5 { border:none; width:443px; height:331px; float:none; }
|
|
||||||
-->
|
|
||||||
</style><script type="text/javascript" language="JavaScript" title="WebHelpInlineScript">
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|
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|
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function reDo() {
|
|
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if (innerWidth != origWidth || innerHeight != origHeight)
|
|
||||||
location.reload();
|
|
||||||
}
|
|
||||||
if ((parseInt(navigator.appVersion) == 4) && (navigator.appName == "Netscape")) {
|
|
||||||
origWidth = innerWidth;
|
|
||||||
origHeight = innerHeight;
|
|
||||||
onresize = reDo;
|
|
||||||
}
|
|
||||||
onerror = null;
|
|
||||||
//-->
|
|
||||||
</script>
|
|
||||||
<style type="text/css">
|
|
||||||
<!--
|
|
||||||
div.WebHelpPopupMenu { position:absolute; left:0px; top:0px; z-index:4; visibility:hidden; }
|
|
||||||
p.WebHelpNavBar { text-align:right; }
|
|
||||||
-->
|
|
||||||
</style><script type="text/javascript" language="javascript1.2" src="../whmsg.js"></script>
|
|
||||||
<script type="text/javascript" language="javascript" src="../whver.js"></script>
|
|
||||||
<script type="text/javascript" language="javascript1.2" src="../whproxy.js"></script>
|
|
||||||
<script type="text/javascript" language="javascript1.2" src="../whutils.js"></script>
|
|
||||||
<script type="text/javascript" language="javascript1.2" src="../whtopic.js"></script>
|
|
||||||
<script type="text/javascript" language="javascript1.2">
|
|
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|
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if (window.gbWhTopic)
|
|
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|
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if (window.setRelStartPage)
|
|
||||||
{
|
|
||||||
addTocInfo("MESH module\nModifying meshes\nTransforming meshes\nRotation");
|
|
||||||
addButton("show",BTN_IMG,"Show","","","","",0,0,"../whd_show0.gif","../whd_show2.gif","../whd_show1.gif");
|
|
||||||
addButton("hide",BTN_IMG,"Hide","","","","",0,0,"../whd_hide0.gif","../whd_hide2.gif","../whd_hide1.gif");
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
if (window.setRelStartPage)
|
|
||||||
{
|
|
||||||
setRelStartPage("../index.htm");
|
|
||||||
|
|
||||||
autoSync(1);
|
|
||||||
sendSyncInfo();
|
|
||||||
sendAveInfoOut();
|
|
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}
|
|
||||||
|
|
||||||
}
|
|
||||||
else
|
|
||||||
if (window.gbIE4)
|
|
||||||
document.location.reload();
|
|
||||||
//-->
|
|
||||||
</script>
|
|
||||||
</head>
|
|
||||||
<body><script type="text/javascript" language="javascript1.2">
|
|
||||||
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|
|
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if (window.writeIntopicBar)
|
|
||||||
writeIntopicBar(4);
|
|
||||||
//-->
|
|
||||||
</script>
|
|
||||||
<h1>Rotation</h1>
|
|
||||||
|
|
||||||
<p>This geometrical operation allows to rotate in space your mesh or some
|
|
||||||
of its elements.</p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class=TODO> To
|
|
||||||
rotate your mesh:</p>
|
|
||||||
|
|
||||||
<p class=TODO> </p>
|
|
||||||
|
|
||||||
<p class="whs1">From the <span style="font-weight: bold;"><B>Modification
|
|
||||||
</B></span>choose <span style="font-weight: bold;"><B>Transformation </B></span>and
|
|
||||||
from its
|
|
||||||
sub-menu select the <span style="font-weight: bold;"><B>Rotation </B></span>item.
|
|
||||||
The following dialog box shall appear:</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1"><img src="../pics/rotation.png" x-maintain-ratio="TRUE" width="390px" height="411px" border="0" class="img_whs2"></p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">In this dialog box you can specify the elements
|
|
||||||
which should be rotated and the rotation parameters:</p>
|
|
||||||
|
|
||||||
<ul type="disc" class="whs3">
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1"><span style="font-weight: bold;"><B>Axis:</B></span>
|
|
||||||
point and vector</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1"><span style="font-weight: bold;"><B>Angle
|
|
||||||
</B></span>of rotation </p></li>
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1"><span style="font-weight: bold;"><B>Create a
|
|
||||||
copy </B></span>radio button allows to copy the rotated object.</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p> <span style="font-weight: bold;"><B>See
|
|
||||||
Also</B></span> a sample TUI Script of a <a href="../transforming_meshes.htm#bookmark1">Rotation</a>
|
|
||||||
operation. </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p><img src="../pics/rotation1.png" x-maintain-ratio="TRUE" width="418px" height="332px" border="0" class="img_whs4"> <img src="../pics/rotation2.png" x-maintain-ratio="TRUE" width="443px" height="331px" border="0" class="img_whs5"></p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<script type="text/javascript" language="javascript1.2">
|
|
||||||
<!--
|
|
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if (window.writeIntopicBar)
|
|
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|
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//-->
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|
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</script>
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|
||||||
</body>
|
|
||||||
</html>
|
|
@ -1,111 +0,0 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
|
||||||
|
|
||||||
<html>
|
|
||||||
|
|
||||||
<head>
|
|
||||||
<title>Running SMESH module</title>
|
|
||||||
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
|
|
||||||
<meta name="generator" content="RoboHelp by eHelp Corporation www.ehelp.com">
|
|
||||||
<link rel="stylesheet" href="../default_ns.css"><script type="text/javascript" language="JavaScript" title="WebHelpSplitCss">
|
|
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<!--
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|
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if (navigator.appName !="Netscape")
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|
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{ document.write("<link rel='stylesheet' href='../default.css'>");}
|
|
||||||
//-->
|
|
||||||
</script>
|
|
||||||
<style type="text/css">
|
|
||||||
<!--
|
|
||||||
img_whs1 { border:none; width:29px; height:28px; border-style:none; }
|
|
||||||
p.whs2 { font-family:'Times New Roman' , serif; }
|
|
||||||
p.whs3 { margin-left:40px; }
|
|
||||||
img_whs4 { border:none; border-style:none; width:685px; height:398px; float:none; }
|
|
||||||
-->
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|
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</style><script type="text/javascript" language="JavaScript" title="WebHelpInlineScript">
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|
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|
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function reDo() {
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|
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if (innerWidth != origWidth || innerHeight != origHeight)
|
|
||||||
location.reload();
|
|
||||||
}
|
|
||||||
if ((parseInt(navigator.appVersion) == 4) && (navigator.appName == "Netscape")) {
|
|
||||||
origWidth = innerWidth;
|
|
||||||
origHeight = innerHeight;
|
|
||||||
onresize = reDo;
|
|
||||||
}
|
|
||||||
onerror = null;
|
|
||||||
//-->
|
|
||||||
</script>
|
|
||||||
<style type="text/css">
|
|
||||||
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|
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div.WebHelpPopupMenu { position:absolute; left:0px; top:0px; z-index:4; visibility:hidden; }
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|
||||||
p.WebHelpNavBar { text-align:right; }
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|
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-->
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|
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</style><script type="text/javascript" language="javascript1.2" src="../whmsg.js"></script>
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|
||||||
<script type="text/javascript" language="javascript" src="../whver.js"></script>
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|
||||||
<script type="text/javascript" language="javascript1.2" src="../whproxy.js"></script>
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|
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|
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|
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|
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|
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|
|
||||||
{
|
|
||||||
addTocInfo("MESH module\nRunning MESH module");
|
|
||||||
addButton("show",BTN_IMG,"Show","","","","",0,0,"../whd_show0.gif","../whd_show2.gif","../whd_show1.gif");
|
|
||||||
addButton("hide",BTN_IMG,"Hide","","","","",0,0,"../whd_hide0.gif","../whd_hide2.gif","../whd_hide1.gif");
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
if (window.setRelStartPage)
|
|
||||||
{
|
|
||||||
setRelStartPage("../index.htm");
|
|
||||||
|
|
||||||
autoSync(1);
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|
||||||
sendSyncInfo();
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|
||||||
sendAveInfoOut();
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|
||||||
}
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|
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|
||||||
}
|
|
||||||
else
|
|
||||||
if (window.gbIE4)
|
|
||||||
document.location.reload();
|
|
||||||
//-->
|
|
||||||
</script>
|
|
||||||
</head>
|
|
||||||
<body><script type="text/javascript" language="javascript1.2">
|
|
||||||
<!--
|
|
||||||
if (window.writeIntopicBar)
|
|
||||||
writeIntopicBar(4);
|
|
||||||
//-->
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|
||||||
</script>
|
|
||||||
<h1>Running MESH module</h1>
|
|
||||||
|
|
||||||
<p class=TODO
|
|
||||||
style="font-style: normal;
|
|
||||||
font-weight: normal;
|
|
||||||
font-family: 'Times New Roman', serif;">To start MESH <span
|
|
||||||
class=glossterm>module</span> in SALOME click <img src="../image25.jpg" width="29px" height="28px" border="0" class="img_whs1"> icon in the
|
|
||||||
bottom toolbar or select <span style="font-weight: bold;"><B>MESH</B></span>
|
|
||||||
from the
|
|
||||||
Choose box:<span style="margin-left: 40px;"> </span></p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs2">The desktop of the SALOME
|
|
||||||
platform will be updated with additional toolbars and menus related to
|
|
||||||
the <span style="font-weight: bold;"><B>MESH</B></span> component . </p>
|
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<h1>Sewing meshes</h1>
|
|
||||||
|
|
||||||
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> In SMESH you can sew elements of different
|
|
||||||
meshes. The current functionality allows you to sew:</p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<ul type="disc" class="whs2">
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs3"><a href="#free bord">Free
|
|
||||||
borders </a></p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs3"><a href="#conform">Conform
|
|
||||||
free borders</a></p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs3"><a href="#border to side">Border
|
|
||||||
to side</a></p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs3"><a href="#side elements">Side
|
|
||||||
elements</a></p></li>
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p class=TODO>To sew elements of different meshes:</p>
|
|
||||||
|
|
||||||
<p class=TODO> </p>
|
|
||||||
|
|
||||||
<p class="whs4">1. From the <span style="font-weight: bold;"><B>Modification
|
|
||||||
</B></span>menu choose the <span style="font-weight: bold;"><B>Transformation
|
|
||||||
</B></span>item and from
|
|
||||||
its sub-menu select the <span style="font-weight: bold;"><B>Sewing </B></span>item.
|
|
||||||
</p>
|
|
||||||
|
|
||||||
<p class="whs4">2. Check in the dialog box one of the radio
|
|
||||||
buttons corresponding to the type of sewing operation you would like to
|
|
||||||
perform. </p>
|
|
||||||
|
|
||||||
<p class="whs4">3. Fill the other fields available in the
|
|
||||||
dialog box</p>
|
|
||||||
|
|
||||||
<p class="whs4">4. Click the <span style="font-weight: bold;"><B>OK
|
|
||||||
</B></span><span>or </span><span style="font-weight: bold;"><B>Apply </B></span>button
|
|
||||||
to perform the operation of sewing. </p>
|
|
||||||
|
|
||||||
<h3><a name="free bord"></a>Sew free borders<img src="../pics/sewing1.png" x-maintain-ratio="TRUE" width="332px" height="548px" align="right" border="0" class="img_whs5"></h3>
|
|
||||||
|
|
||||||
<p>This functionality allows you to unite two free borders of a 2D mesh.</p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p>For sewing free borders you should define three points on each border:
|
|
||||||
first, second and the last node: </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<ul type="disc" class="whs2">
|
|
||||||
|
|
||||||
<li class=kadov-p><p> the
|
|
||||||
first node specifies beginning of the border ;</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p> the
|
|
||||||
second node specifies the part of the border which should be considered
|
|
||||||
(as far as the free border usually forms a closed contour);</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p> the
|
|
||||||
last node specifies the end of the border.</p></li>
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p>You can select these nodes in the 3D viewer or define by its id.</p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p>The first and the second nodes should belong to the same link of a face.
|
|
||||||
The second and the last nodes of a border can be the same. The first and
|
|
||||||
the last nodes of two borders can be the same. The corresponding end nodes
|
|
||||||
of two borders will be merged. Intermediate nodes of two borders will
|
|
||||||
be either merged or inserted into faces of the opposite border.</p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p>The sewing algorithm is as follows:</p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class="whs4">1. The parameter (U) of each node within
|
|
||||||
a border is computed. So that the first node has U=0.0, the last node
|
|
||||||
has U=1.0, for the rest nodes 0.0 < U < 1.0;</p>
|
|
||||||
|
|
||||||
<p class="whs4">2. Compare node parameters of the two borders.
|
|
||||||
If two nodes of the opposite borders have close parameters, they are merged,
|
|
||||||
i.e. a node of the first border is replaced in all elements by a node
|
|
||||||
of the second border. If a node has no node with a close parameter in
|
|
||||||
the opposite border, it is inserted into an edge of element of the opposite
|
|
||||||
border, an element is split. Two nodes are considered close enough to
|
|
||||||
merge, if difference of their parameters is less than one fifth of minimum
|
|
||||||
length of adjacent face edges on the borders.</p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class="whs4"><img src="../image22.jpg" width="612px" height="225px" border="0" class="img_whs6"></p>
|
|
||||||
|
|
||||||
<p class="whs4"> </p>
|
|
||||||
|
|
||||||
<p> <span style="font-weight: bold;"><B>See
|
|
||||||
Also</B></span> a sample TUI Script of a <a href="../transforming_meshes.htm#bookmark4">Sew
|
|
||||||
Free Borders</a> operation. </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class="whs4"> </p>
|
|
||||||
|
|
||||||
<h3><a name=conform></a>Sew conform free borders<img src="../pics/sewing2.png" x-maintain-ratio="TRUE" width="332px" height="548px" align="right" border="0" class="img_whs5"></h3>
|
|
||||||
|
|
||||||
<p>This functionality can be used to unite two free borders of a 2D mesh.
|
|
||||||
</p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p>The borders of meshes for sewing are defined as for "Sew free borders"
|
|
||||||
except that the second free border is not limited and can be defined by
|
|
||||||
the first and the second nodes only. The first nodes of two borders can
|
|
||||||
be the same.</p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p>The algorithm is following: counting nodes starting at the first ones,
|
|
||||||
the n-th node of the first border is merged with the n-th node of the
|
|
||||||
other border, until the end of either of borders. Nodes of the first border
|
|
||||||
are replaced in all elements with corresponding nodes of the second border.</p>
|
|
||||||
|
|
||||||
<p>For sewing conform free borders you should define three points on the
|
|
||||||
first border and two points on the second one. User can select these nodes
|
|
||||||
in 3D viewer or define node by its id.<img src="../image23.jpg" width="581px" height="218px" align="left" border="0" class="img_whs7"></p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<h3> </h3>
|
|
||||||
|
|
||||||
<h3> </h3>
|
|
||||||
|
|
||||||
<h3> </h3>
|
|
||||||
|
|
||||||
<h3> </h3>
|
|
||||||
|
|
||||||
<h3> </h3>
|
|
||||||
|
|
||||||
<p> <span style="font-weight: bold;"><B>See
|
|
||||||
Also</B></span> a sample TUI Script of a <a href="../transforming_meshes.htm#bookmark5">Sew
|
|
||||||
Conform Free Borders</a> operation. </p>
|
|
||||||
|
|
||||||
<h3> </h3>
|
|
||||||
|
|
||||||
<h3> </h3>
|
|
||||||
|
|
||||||
<h3><a name="border to side"></a>Sew border to side<img src="../pics/sewing3.png" x-maintain-ratio="TRUE" width="332px" height="548px" align="right" border="0" class="img_whs5"></h3>
|
|
||||||
|
|
||||||
<p>"Sew border to side" is intended to sew a free border to a
|
|
||||||
mesh surface.</p>
|
|
||||||
|
|
||||||
<p>The free border is defined as for "Sewing of free borders".
|
|
||||||
The place where to sew the border is defined by two nodes, between which
|
|
||||||
the border faces are placed, so that the first border node is merged with
|
|
||||||
the first node on the side and the last node of the border is merged with
|
|
||||||
the second specified node on the side.</p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class="whs4"> </p>
|
|
||||||
|
|
||||||
<p>The algorithm is following.</p>
|
|
||||||
|
|
||||||
<p>1. Find a sequence of linked nodes on the side such that the found links
|
|
||||||
to be most co-directed with the links of the free border.</p>
|
|
||||||
|
|
||||||
<p>2. Sew two sequences of nodes using algorithm of "Sewing of free
|
|
||||||
berders".</p>
|
|
||||||
|
|
||||||
<p>For sewing border to side you should define three points on the border
|
|
||||||
and two points on the side. User can select these nodes in 3D viewer or
|
|
||||||
define node by its id.</p>
|
|
||||||
|
|
||||||
<p><img src="../image30.jpg" width="600px" height="227px" border="0" class="img_whs8"></p>
|
|
||||||
|
|
||||||
<p> <span style="font-weight: bold;"><B>See
|
|
||||||
Also</B></span> a sample TUI Script of a <a href="../transforming_meshes.htm#bookmark6">Sew
|
|
||||||
Border to Side</a> operation. </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<h3> </h3>
|
|
||||||
|
|
||||||
<h3><a name="side elements"></a>Sew side elements<img src="../pics/sewing4.png" x-maintain-ratio="TRUE" width="332px" height="548px" align="right" border="0" class="img_whs5"></h3>
|
|
||||||
|
|
||||||
<p class="whs9">This operation is intended to unite two mesh
|
|
||||||
surfaces.</p>
|
|
||||||
|
|
||||||
<p class="whs9"> </p>
|
|
||||||
|
|
||||||
<p>Surfaces may be defined by either 2d or 3d elements. The number of given
|
|
||||||
elements of the sides must be the same. The sets of given elements must
|
|
||||||
be topologically equal, i.e. each node of one element set must have a
|
|
||||||
corresponding node in the other element set and corresponding nodes must
|
|
||||||
be equally linked. If there are 3d elements in a set, only their free
|
|
||||||
faces must obey to that rule.</p>
|
|
||||||
|
|
||||||
<p>Two corresponding nodes on each side must be specified. They must belong
|
|
||||||
to one element and must be located on an element set boundary.</p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p>Sewing algorithm finds and merges the corresponding nodes starting from
|
|
||||||
the specified ones.</p>
|
|
||||||
|
|
||||||
<p><img src="../image31.jpg" width="620px" height="228px" border="0" class="img_whs10"></p>
|
|
||||||
|
|
||||||
<p class="whs4"><img src="../image32.jpg" width="304px" height="222px" border="0" class="img_whs11"></p>
|
|
||||||
|
|
||||||
<p>For sewing side elements you should define elements for sewing and two
|
|
||||||
nodes for merging on the each side. User can select these elements and
|
|
||||||
nodes in 3D viewer or define them by its id.</p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p><span style="font-weight: bold;"><B>See Also</B></span> a sample TUI Script
|
|
||||||
of a <a href="../transforming_meshes.htm#bookmark7">Sew Side Elements</a>
|
|
||||||
operation. </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<script type="text/javascript" language="javascript1.2">
|
|
||||||
<!--
|
|
||||||
if (window.writeIntopicBar)
|
|
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writeIntopicBar(0);
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|
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//-->
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|
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</script>
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|
||||||
</body>
|
|
||||||
</html>
|
|
@ -1,141 +0,0 @@
|
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<h1>Skew</h1>
|
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||||||
|
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||||||
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> <span style="font-weight: bold;"><B>Skew</B></span> mesh quality
|
|
||||||
criterion reflects the angle between the lines that join opposite sides
|
|
||||||
of the element. SKEW is
|
|
||||||
a maximum value of all skew angles. <span style="margin-left: 0px; text-indent: 48px;">This
|
|
||||||
mesh quality criterion can be applied to elements composed of 4 and 3
|
|
||||||
nodes (quadrangles and triangles)</span></p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class="whs2"><img src="../image27.jpg" width="453px" height="411px" border="0" class="img_whs3"></p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class=TODO>To apply the Skew quality criterion to your mesh:</p>
|
|
||||||
|
|
||||||
<p class=TODO> </p>
|
|
||||||
|
|
||||||
<p class="whs2">1. Display your mesh in the viewer.</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs2">2. Choose <span style="font-weight: bold;"><B>Controls
|
|
||||||
> Skew </B></span>or click <img src="../image40.gif" width="24px" height="23px" border="0" class="img_whs4"> button of the toolbar. Your mesh
|
|
||||||
will be displayed in the viewer with its elements colored according to
|
|
||||||
the applied mesh quality control criterion:</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"><img src="../image93.jpg" width="448px" height="323px" border="0" class="img_whs5"></p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs6"><span style="font-weight: bold;"><B>See Also</B></span>
|
|
||||||
a sample TUI Script of a <a href="../quality_controls.htm#bookmark12">Skew
|
|
||||||
quality control</a> operation. </p>
|
|
||||||
|
|
||||||
<p> </p>
|
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@ -1,196 +0,0 @@
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<title>Smoothing</title>
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<meta http-equiv="content-type" content="text/html; charset=windows-1252">
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|
|
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|
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|
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|
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|
|
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|
|
||||||
<h1>Smoothing</h1>
|
|
||||||
|
|
||||||
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> Smoothing is used to adjust the locations of element
|
|
||||||
corners (nodes) to reduce distortions in these elements.</p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class=TODO>To apply smoothing to the elements of your mesh:</p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class="whs2">1. Display a mesh or a submesh in the 3D
|
|
||||||
viewer.</p>
|
|
||||||
|
|
||||||
<p class="whs2">2. In the <span style="font-weight: bold;"><B>Modification
|
|
||||||
</B></span>menu select the <span style="font-weight: bold;"><B>Smoothing </B></span>item
|
|
||||||
or click <img src="../image84.gif" width="24px" height="25px" border="0" class="img_whs3"> button in the toolbar. The <span style="margin-left: 40px;">dialog
|
|
||||||
box contains the following fields which should be specified:</span></p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class="whs2"><img src="../pics/smoothing.png" x-maintain-ratio="TRUE" width="332px" height="396px" border="0" class="img_whs4"> </p>
|
|
||||||
|
|
||||||
<ul type="disc" class="whs5">
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs6"><span
|
|
||||||
style="font-weight: bold;"><B>Id Elements </B></span>field allows to specify
|
|
||||||
the elements which should be smoothed by selecting them in the 3D viewer
|
|
||||||
(lock <span style="font-weight: bold;"><B>Shift </B></span>button to select several
|
|
||||||
elements).</p></li>
|
|
||||||
|
|
||||||
<ul type="disc" class="whs5">
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs7">Select whole mesh,
|
|
||||||
submesh or group - <span style="font-weight: normal;">smoothing is applied
|
|
||||||
to the whole mesh or its part.</span></p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p><span style="font-weight: bold;"><B>Fixed nodes
|
|
||||||
ids</B></span>: some nodes keep their location during smoothing. If a mesh
|
|
||||||
is built on a geometry shape, the nodes built on geometrical edges are
|
|
||||||
always fixed. If smoothing is applied to a part of a mesh then the boundary
|
|
||||||
nodes of an elements set are also fixed. Any other nodes may be additionally
|
|
||||||
fixed.</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p><span style="font-weight: bold;"><B>Smoothing
|
|
||||||
Method</B></span>:</p></li>
|
|
||||||
|
|
||||||
<ul type="disc" class="whs5">
|
|
||||||
|
|
||||||
<li class=kadov-p><p><span style="font-weight: bold;"><B>Laplacian</B></span>
|
|
||||||
smoothing pulls a node toward the center of surrounding nodes directly
|
|
||||||
connected to that node along an element edge. Centroidal smoothing pulls
|
|
||||||
a node toward the element-area-weighted centroid of the surrounding elements.
|
|
||||||
Typically, the Laplacian method will produce the mesh with the least element
|
|
||||||
distortion. It is also the faster method. </p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p><span style="font-weight: bold;"><B>Centroidal</B></span>
|
|
||||||
smoothing usually produces a mesh that has more uniform element sizes.
|
|
||||||
Both methods produce good results with "free" meshes.</p></li>
|
|
||||||
</ul>
|
|
||||||
</ul>
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class="whs8"><img src="../image83.gif" width="527px" height="281px" border="0" class="img_whs9"></p>
|
|
||||||
|
|
||||||
<ul type="disc" class="whs5">
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs6"><span
|
|
||||||
style="font-weight: bold;"><B>Iteration limit: </B></span>both of the smoothing
|
|
||||||
methods use an iterative procedure to converge toward a smoothed mesh.
|
|
||||||
All nodes are smoothed according to one of the techniques shown above.
|
|
||||||
Then the smoothing is reevaluated with the updated nodal locations. This
|
|
||||||
process continues until the maximum number of iterations has been exceeded,
|
|
||||||
or all elements has aspect ratio less or equal than the specified one.</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs6"><span
|
|
||||||
style="font-weight: bold;"><B>Max. aspect ratio</B></span>.</p></li>
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs2">3. Click the <span style="font-weight: bold;"><B>Apply
|
|
||||||
</B></span>or <span style="font-weight: bold;"><B>OK </B></span>button to confirm
|
|
||||||
the operation.</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"><img src="../pics/smoothing1.png" x-maintain-ratio="TRUE" width="353px" height="235px" border="0" class="img_whs10"> <img src="../pics/smoothing2.png" x-maintain-ratio="TRUE" width="351px" height="235px" border="0" class="img_whs11"></p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p> <span style="font-weight: bold;"><B>See
|
|
||||||
Also</B></span> a sample TUI Script of a <a href="../modifying_meshes.htm#bookmark8">Smoothing</a>
|
|
||||||
operation. </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
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|
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|
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</html>
|
|
@ -1,147 +0,0 @@
|
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<html>
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|
||||||
<head>
|
|
||||||
<title>Symmetry</title>
|
|
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<meta http-equiv="content-type" content="text/html; charset=windows-1252">
|
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<meta name="generator" content="RoboHelp by eHelp Corporation www.ehelp.com">
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|
|
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|
|
||||||
<!--
|
|
||||||
p.whs1 { margin-left:40px; }
|
|
||||||
img_whs2 { border:none; width:384px; height:375px; float:none; border-style:none; }
|
|
||||||
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|
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</script>
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|
||||||
<h1>Symmetry</h1>
|
|
||||||
|
|
||||||
<p>This geometrical operation allows to perform a symmetrical copy of your
|
|
||||||
mesh or some of its elements.</p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class=TODO> To
|
|
||||||
apply symmetry to your mesh:</p>
|
|
||||||
|
|
||||||
<p class=TODO> </p>
|
|
||||||
|
|
||||||
<p class="whs1">From the <span style="font-weight: bold;"><B>Modification
|
|
||||||
</B></span>choose <span style="font-weight: bold;"><B>Transformation </B></span>and
|
|
||||||
from its
|
|
||||||
sub-menu select the <span style="font-weight: bold;"><B>Symmetry </B></span>item.
|
|
||||||
The following dialog box shall appear:</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1"><img src="../pics/symmetry1.png" x-maintain-ratio="TRUE" width="384px" height="375px" border="0" class="img_whs2"></p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1"><img src="../pics/symmetry2.png" x-maintain-ratio="TRUE" width="384px" height="385px" border="0" class="img_whs3"></p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1"><img src="../pics/symmetry3.png" x-maintain-ratio="TRUE" width="384px" height="385px" border="0" class="img_whs3"></p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">This operation has three options, you can
|
|
||||||
symmetrically copy your mesh or some of its elements specifying: </p>
|
|
||||||
|
|
||||||
<ul type="disc" class="whs4">
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1">one point</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1">one axis (point and
|
|
||||||
vector)</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1">one plane (point and
|
|
||||||
normal)</p></li>
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1"><span style="font-weight: bold;"><B>Create a
|
|
||||||
copy </B></span>radio button allows to keep the initial elements or mesh.</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p> <span style="font-weight: bold;"><B>See
|
|
||||||
Also</B></span> a sample TUI Script of a <a href="../transforming_meshes.htm#bookmark2">Symmetry</a>
|
|
||||||
operation. </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<script type="text/javascript" language="javascript1.2">
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|
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|
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</body>
|
|
||||||
</html>
|
|
@ -1,141 +0,0 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
|
||||||
|
|
||||||
<html>
|
|
||||||
|
|
||||||
<head>
|
|
||||||
<title>Taper</title>
|
|
||||||
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
|
|
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<meta name="generator" content="RoboHelp by eHelp Corporation www.ehelp.com">
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|
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|
|
||||||
<style type="text/css">
|
|
||||||
<!--
|
|
||||||
img_whs1 { border:none; float:none; width:30px; height:30px; border-style:none; }
|
|
||||||
img_whs2 { border:none; width:791px; height:170px; border-style:none; }
|
|
||||||
p.whs3 { margin-left:40px; }
|
|
||||||
img_whs4 { border:none; width:24px; height:23px; border-style:none; }
|
|
||||||
img_whs5 { border:none; width:416px; height:316px; border-style:none; }
|
|
||||||
p.whs6 { margin-left:0px; }
|
|
||||||
-->
|
|
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</style><script type="text/javascript" language="JavaScript">
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|
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|
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|
|
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strNSS += "p.whs6 {margin-left:1pt; }";
|
|
||||||
strNSS +="</style>";
|
|
||||||
document.write(strNSS);
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|
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|
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|
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|
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|
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|
|
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|
|
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|
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|
|
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|
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|
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|
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|
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|
|
||||||
addButton("show",BTN_IMG,"Show","","","","",0,0,"../whd_show0.gif","../whd_show2.gif","../whd_show1.gif");
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
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|
|
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|
||||||
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|
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|
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|
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</script>
|
|
||||||
<h1>Taper</h1>
|
|
||||||
|
|
||||||
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"><span style="font-weight: bold;"><B>Taper</B></span> mesh quality
|
|
||||||
criterion represents the ratio of the areas of two triangles separated
|
|
||||||
by a diagonal. So it can be calculated only for elements consisting of
|
|
||||||
4 nodes.</p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p><img src="../image25.gif" width="791px" height="170px" border="0" class="img_whs2"></p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class=TODO> </p>
|
|
||||||
|
|
||||||
<p class=TODO>To apply the Taper quality criterion to your mesh:</p>
|
|
||||||
|
|
||||||
<p class=TODO> </p>
|
|
||||||
|
|
||||||
<p class="whs3">1. Display your mesh in the viewer.</p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p class="whs3">2. Choose <span style="font-weight: bold;"><B>Controls
|
|
||||||
> Taper </B></span>or click <img src="../image36.gif" width="24px" height="23px" border="0" class="img_whs4"> button in the toolbar. Your mesh
|
|
||||||
will be displayed in the viewer with its elements colored according to
|
|
||||||
the applied mesh quality control criterion:</p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p class="whs3"><img src="../image90.jpg" width="416px" height="316px" border="0" class="img_whs5"></p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p class="whs6"><span style="font-weight: bold;"><B>See Also</B></span>
|
|
||||||
a sample TUI Script of a <a href="../quality_controls.htm#bookmark7">Taper
|
|
||||||
quality control</a> operation. </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<script type="text/javascript" language="javascript1.2">
|
|
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|
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|
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</body>
|
|
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</html>
|
|
@ -1,137 +0,0 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
|
||||||
|
|
||||||
<html>
|
|
||||||
|
|
||||||
<head>
|
|
||||||
<title>Translation</title>
|
|
||||||
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
|
|
||||||
<meta name="generator" content="RoboHelp by eHelp Corporation www.ehelp.com">
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|
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|
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//-->
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|
||||||
</script>
|
|
||||||
<style type="text/css">
|
|
||||||
<!--
|
|
||||||
p.whs1 { margin-left:40px; }
|
|
||||||
img_whs2 { border:none; border-style:none; width:393px; height:353px; float:none; }
|
|
||||||
img_whs3 { border:none; width:393px; height:353px; float:none; border-style:none; }
|
|
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|
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|
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|
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|
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|
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if ((parseInt(navigator.appVersion) == 4) && (navigator.appName == "Netscape")) {
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|
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origWidth = innerWidth;
|
|
||||||
origHeight = innerHeight;
|
|
||||||
onresize = reDo;
|
|
||||||
}
|
|
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onerror = null;
|
|
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//-->
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|
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|
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|
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|
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|
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addButton("show",BTN_IMG,"Show","","","","",0,0,"../whd_show0.gif","../whd_show2.gif","../whd_show1.gif");
|
|
||||||
addButton("hide",BTN_IMG,"Hide","","","","",0,0,"../whd_hide0.gif","../whd_hide2.gif","../whd_hide1.gif");
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
if (window.setRelStartPage)
|
|
||||||
{
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|
||||||
setRelStartPage("../index.htm");
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|
||||||
|
|
||||||
autoSync(1);
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|
||||||
sendSyncInfo();
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|
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sendAveInfoOut();
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|
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}
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|
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}
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|
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else
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|
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if (window.gbIE4)
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|
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document.location.reload();
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|
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|
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</script>
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|
||||||
</head>
|
|
||||||
<body><script type="text/javascript" language="javascript1.2">
|
|
||||||
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|
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if (window.writeIntopicBar)
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|
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writeIntopicBar(4);
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|
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//-->
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|
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</script>
|
|
||||||
<h1>Translation</h1>
|
|
||||||
|
|
||||||
<p>This geometrical operation allows to translate in space your mesh or
|
|
||||||
some of its elements.</p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class=TODO> To
|
|
||||||
translate your mesh:</p>
|
|
||||||
|
|
||||||
<p class=TODO> </p>
|
|
||||||
|
|
||||||
<p class="whs1">From the <span style="font-weight: bold;"><B>Modification
|
|
||||||
</B></span>choose <span style="font-weight: bold;"><B>Transformation </B></span>and
|
|
||||||
from its
|
|
||||||
sub-menu select the <span style="font-weight: bold;"><B>Translation </B></span>item.
|
|
||||||
The following dialog box shall appear:</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1"><img src="../pics/translation1.png" x-maintain-ratio="TRUE" width="393px" height="353px" border="0" class="img_whs2"> <img src="../pics/translation2.png" x-maintain-ratio="TRUE" width="393px" height="353px" border="0" class="img_whs3"></p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">This operation has two options, you can translate
|
|
||||||
in space your mesh or some of its elements specifying: </p>
|
|
||||||
|
|
||||||
<ul type="disc" class="whs4">
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1">two points (starting
|
|
||||||
and ending)</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1">one vector</p></li>
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<p class="whs1">Toggle the corresponding checkbox to <span
|
|
||||||
style="font-weight: bold;"><B>Select whole mesh, submesh or group.</B></span></p>
|
|
||||||
|
|
||||||
<p class="whs1"><span style="font-weight: bold;"><B>Create a
|
|
||||||
copy </B></span>button allows to copy the translated object.</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p> <span style="font-weight: bold;"><B>See
|
|
||||||
Also</B></span> a sample TUI Script of a <a href="../transforming_meshes.htm#bookmark">Translation</a>
|
|
||||||
operation. </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<script type="text/javascript" language="javascript1.2">
|
|
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|
|
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|
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|
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|
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|
|
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|
|
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</html>
|
|
@ -1,183 +0,0 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
|
||||||
|
|
||||||
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|
|
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|
|
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|
|
||||||
<title>Uniting a set of triangles</title>
|
|
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|
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|
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|
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|
|
||||||
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|
||||||
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|
|
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|
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|
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|
|
||||||
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|
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|
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</script>
|
|
||||||
<h1>Uniting a set of triangles</h1>
|
|
||||||
|
|
||||||
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> In contrast to <a href="uniting_two_triangles.htm">the
|
|
||||||
previous operation</a> this one allows to unite at once many triangles
|
|
||||||
if they have adjacent edges. </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class=TODO>To union several triangles:</p>
|
|
||||||
|
|
||||||
<p class=TODO> </p>
|
|
||||||
|
|
||||||
<p class="whs2"><img src="../pics/a-unionoftriangles.png" x-maintain-ratio="TRUE" width="306px" height="450px" border="0" class="img_whs3"></p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs2">1. Display a mesh or a submesh in the 3D
|
|
||||||
viewer.</p>
|
|
||||||
|
|
||||||
<p class="whs2">2. In the <span style="font-weight: bold;"><B>Modification
|
|
||||||
</B></span>menu select the <span style="font-weight: bold;"><B>Union of triangles
|
|
||||||
</B></span>item or click <img src="../image80.gif" width="23px" height="24px" border="0" class="img_whs4"> button in the toolbar. The following
|
|
||||||
dialog box will appear:</p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<ul type="disc" class="whs5">
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs6"><span
|
|
||||||
style="font-weight: bold;"><B>The main list </B></span>shall contain the triangles
|
|
||||||
which will be united. You can click on an triangle in the 3D viewer and
|
|
||||||
it will be highlighted. After that click the <span style="font-weight: bold;"><B>Add
|
|
||||||
</B></span>button and the ID of this triangle will be added to the list. To
|
|
||||||
remove a selected element or elements from the list click the <span style="font-weight: bold;"><B>Remove
|
|
||||||
</B></span>button. The <span style="font-weight: bold;"><B>Sort </B></span>button
|
|
||||||
allows to sort the list of IDs. The <span style="font-weight: bold;"><B>Set
|
|
||||||
filter </B></span>button allows to apply a definite filter to selection of
|
|
||||||
triangles.</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs6"><span
|
|
||||||
style="font-weight: bold;"><B>Apply to all </B></span>radio button allows to
|
|
||||||
modify the orientation of all triangles of the currently displayed mesh
|
|
||||||
or submesh.</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs6"><span
|
|
||||||
style="font-weight: bold;"><B>Criterion</B></span> menu allows to apply the operation
|
|
||||||
only to those object which meet the chosen criterion (from the list of
|
|
||||||
Quality Controls, i.e. Skew, Warping, Minimum Angle, etc.)</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs6"><span
|
|
||||||
style="font-weight: bold;"><B>Select from </B></span>set of fields allows to
|
|
||||||
choose a submesh or an existing group whose triangle elements will be
|
|
||||||
automatically added to the list.</p></li>
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs2">3. Click the <span style="font-weight: bold;"><B>Apply
|
|
||||||
</B></span>or <span style="font-weight: bold;"><B>OK </B></span>button to confirm
|
|
||||||
the operation.</p>
|
|
||||||
|
|
||||||
<p class="whs7"> </p>
|
|
||||||
|
|
||||||
<p class="whs7"><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> If some selected triangle
|
|
||||||
elements have no adjacent edges with one of the others, the operation
|
|
||||||
on these elements shall take no effect.</p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p><img src="../pics/uniting_a_set_of_triangles1.png" x-maintain-ratio="TRUE" width="286px" height="242px" border="0" class="img_whs8"> <img src="../pics/uniting_a_set_of_triangles2.png" x-maintain-ratio="TRUE" width="286px" height="242px" border="0" class="img_whs9"></p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p> <span style="font-weight: bold;"><B>See
|
|
||||||
Also</B></span> a sample TUI Script of a <a href="../modifying_meshes.htm#bookmark5">Uniting
|
|
||||||
a Set of Triangles</a> operation. </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<script type="text/javascript" language="javascript1.2">
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|
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|
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|
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</html>
|
|
@ -1,151 +0,0 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
|
||||||
|
|
||||||
<html>
|
|
||||||
|
|
||||||
<head>
|
|
||||||
<title>Uniting two triangles</title>
|
|
||||||
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
|
|
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|
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|
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|
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|
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|
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|
|
||||||
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|
|
||||||
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|
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|
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|
||||||
<h1>Uniting two triangles</h1>
|
|
||||||
|
|
||||||
<p> In MESH
|
|
||||||
you can union two neighboring triangles (cells) by deletion of the common
|
|
||||||
edge.</p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class=TODO>To unite two triangles:</p>
|
|
||||||
|
|
||||||
<p class=TODO> </p>
|
|
||||||
|
|
||||||
<p class="whs1">1. From the <span style="font-weight: bold;"><B>Modification
|
|
||||||
</B></span>menu choose the <span style="font-weight: bold;"><B>Union of two triangles
|
|
||||||
</B></span>item or click <img src="../image71.gif" width="23px" height="23px" border="0" class="img_whs2"> button in the toolbar. The following
|
|
||||||
dialog box shall appear:</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1"><img src="../pics/unionoftwotriangles.png" x-maintain-ratio="TRUE" width="306px" height="163px" border="0" class="img_whs3"></p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">2. Enter the ID of the required edge in the
|
|
||||||
<span style="font-weight: bold;"><B>Edge </B></span> field
|
|
||||||
or select this edge in the 3D viewer. </p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">3. Click the <span style="font-weight: bold;"><B>Apply
|
|
||||||
</B></span>or <span style="font-weight: bold;"><B>OK </B></span>button.</p>
|
|
||||||
|
|
||||||
<p class=TODO
|
|
||||||
style="margin-left: 40px;"> </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<table x-use-null-cells cellspacing="0" width="100%" class="whs4">
|
|
||||||
<col class="whs5">
|
|
||||||
<col class="whs6">
|
|
||||||
|
|
||||||
<tr valign="top" class="whs7">
|
|
||||||
<td width="37.647%" class="whs8">
|
|
||||||
<p><img src="../pics/uniting_two_triangles1.png" x-maintain-ratio="TRUE" width="297px" height="204px" border="0" class="img_whs9"></td>
|
|
||||||
<td width="62.353%" class="whs10">
|
|
||||||
<p><img src="../pics/uniting_two_triangles2.png" x-maintain-ratio="TRUE" width="318px" height="206px" border="0" class="img_whs11"></td></tr>
|
|
||||||
</table>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p> <span style="font-weight: bold;"><B>See
|
|
||||||
Also</B></span> a sample TUI Script of a <a href="../modifying_meshes.htm#bookmark5">Uniting
|
|
||||||
Two Triangles</a> operation. </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
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|
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</script>
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|
||||||
<h1>Using operations on groups</h1>
|
|
||||||
|
|
||||||
<p><span style="font-weight: bold;"><B><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> </B></span>In MESH you can
|
|
||||||
perform some Boolean operations on groups, which belong to one and the
|
|
||||||
same mesh.</p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<ul type="disc" class="whs2">
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs3"><a href="#Union">Union</a>
|
|
||||||
</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs3"><a href="#Intersection">Intersection</a></p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs3"><a href="#Cut">Cut</a></p></li>
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<h3><a name=Union></a>Union of two groups</h3>
|
|
||||||
|
|
||||||
<p>This operation allows to create a new group in such a way that all mesh
|
|
||||||
elements that are present in the initial groups will be added to the new
|
|
||||||
one.</p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class=TODO>To union two groups:</p>
|
|
||||||
|
|
||||||
<p class=TODO> </p>
|
|
||||||
|
|
||||||
<p class="whs4">1. In the <span style="font-weight: bold;"><B>Mesh
|
|
||||||
</B></span>menu select the <span style="font-weight: bold;"><B>Union Groups </B></span>item.
|
|
||||||
The following dialog box will appear:</p>
|
|
||||||
|
|
||||||
<p class="whs4"> </p>
|
|
||||||
|
|
||||||
<table x-use-null-cells cellspacing="0" width="100%" class="whs5">
|
|
||||||
<col class="whs6">
|
|
||||||
<col class="whs7">
|
|
||||||
|
|
||||||
<tr valign="top" class="whs8">
|
|
||||||
<td width="32.6%" class="whs9">
|
|
||||||
<p><img src="../pics/uniongroups.png" x-maintain-ratio="TRUE" width="306px" height="253px" border="0" class="img_whs10"></td>
|
|
||||||
<td width="67.4%" class="whs11">
|
|
||||||
<p><img src="../image133.gif" width="134px" height="151px" border="0" class="img_whs12"> <img src="../image134.gif" width="136px" height="151px" border="0" class="img_whs13"> <img src="../image135.gif" width="133px" height="159px" border="0" class="img_whs14"></p>
|
|
||||||
<p> Group1
|
|
||||||
Group2
|
|
||||||
Group12</p>
|
|
||||||
<p> </p>
|
|
||||||
<p>For example, we have two groups Group1 and Group2. </p>
|
|
||||||
<p>The result of their <span style="font-weight: bold;"><B>Union</B></span> will
|
|
||||||
be Group12 </td></tr>
|
|
||||||
</table>
|
|
||||||
|
|
||||||
<p class="whs4"> </p>
|
|
||||||
|
|
||||||
<p> <span style="margin-left: 40px;">In
|
|
||||||
this dialog box you should specify the name</span><span style="margin-left: 40px; font-weight: bold;">
|
|
||||||
<B></B></span><span style="margin-left: 40px;">of the resulting group and two
|
|
||||||
groups which will be united.</span></p>
|
|
||||||
|
|
||||||
<p class="whs4"> </p>
|
|
||||||
|
|
||||||
<p class="whs4">2. Click the <span style="font-weight: bold;"><B>Ok
|
|
||||||
</B></span>or <span style="font-weight: bold;"><B> Apply
|
|
||||||
</B></span>button to confirm creation of the group. </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class="whs15"><span style="font-weight: bold;"><B>See Also</B></span>
|
|
||||||
a sample TUI Script of a <a href="../grouping_elements.htm#bookmark2">Union
|
|
||||||
of two Groups</a> operation. </p>
|
|
||||||
|
|
||||||
<p class="whs15"> </p>
|
|
||||||
|
|
||||||
<p class="whs15"> </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<h3><a name=Intersection></a>Intersection of two groups</h3>
|
|
||||||
|
|
||||||
<p>This operation allows to create a new group in such a way that all mesh
|
|
||||||
elements that are present in both initial groups are added to the new
|
|
||||||
one.</p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class=TODO>To intersect two groups:</p>
|
|
||||||
|
|
||||||
<p class=TODO> </p>
|
|
||||||
|
|
||||||
<p class="whs4">1. In the <span style="font-weight: bold;"><B>Mesh
|
|
||||||
</B></span>menu select the <span style="font-weight: bold;"><B>Intersect Groups
|
|
||||||
</B></span>item. The following dialog box will appear:</p>
|
|
||||||
|
|
||||||
<p class="whs4"> </p>
|
|
||||||
|
|
||||||
<table x-use-null-cells cellspacing="0" width="100%" class="whs5">
|
|
||||||
<col class="whs16">
|
|
||||||
<col class="whs17">
|
|
||||||
|
|
||||||
<tr valign="top" class="whs8">
|
|
||||||
<td width="32.796%" class="whs18">
|
|
||||||
<p><img src="../pics/intersectgroups.png" x-maintain-ratio="TRUE" width="306px" height="253px" border="0" class="img_whs10"></td>
|
|
||||||
<td width="67.204%" class="whs19">
|
|
||||||
<p><img src="../image133.gif" width="134px" height="151px" border="0" class="img_whs12"> <img src="../image134.gif" width="136px" height="151px" border="0" class="img_whs13"><img src="../image136.gif" width="141px" height="157px" border="0" class="img_whs20"></p>
|
|
||||||
<p> Group1
|
|
||||||
Group2
|
|
||||||
Group12a</p>
|
|
||||||
<p> </p>
|
|
||||||
<p>For example, we have two groups Group1 and Group2. </p>
|
|
||||||
<p>The result of their <span style="font-weight: bold;"><B>Intersection</B></span>
|
|
||||||
will be Group12a </td></tr>
|
|
||||||
</table>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class="whs15">In this dialog box you should specify the
|
|
||||||
name<span style="font-weight: bold;"> <B></B></span>of the resulting group and
|
|
||||||
two groups which will be intersected.</p>
|
|
||||||
|
|
||||||
<p class="whs4"> </p>
|
|
||||||
|
|
||||||
<p class="whs4">2. Click the <span style="font-weight: bold;"><B>Ok
|
|
||||||
</B></span>or <span style="font-weight: bold;"><B> Apply
|
|
||||||
</B></span>button to confirm creation of the group. </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p> <span style="font-weight: bold;"><B>See
|
|
||||||
Also</B></span> a sample TUI Script of an <a href="../grouping_elements.htm#bookmark3"> Intersection
|
|
||||||
of two Groups</a> operation. </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<h3><a name=Cut></a>Cut of two groups</h3>
|
|
||||||
|
|
||||||
<p>This operation allows to create a new group in such a way that all mesh
|
|
||||||
elements that are present in the main group but are absent in the tool
|
|
||||||
group are added to the new one.</p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class=TODO>To cut two groups:</p>
|
|
||||||
|
|
||||||
<p class=TODO> </p>
|
|
||||||
|
|
||||||
<p class="whs4">1. In the <span style="font-weight: bold;"><B>Mesh
|
|
||||||
</B></span>menu select the <span style="font-weight: bold;"><B>Cut Groups </B></span>item.
|
|
||||||
The following dialog box will appear:</p>
|
|
||||||
|
|
||||||
<p class="whs4"> </p>
|
|
||||||
|
|
||||||
<table x-use-null-cells cellspacing="0" width="100%" class="whs5">
|
|
||||||
<col class="whs21">
|
|
||||||
<col class="whs22">
|
|
||||||
|
|
||||||
<tr valign="top" class="whs8">
|
|
||||||
<td width="33.089%" class="whs23">
|
|
||||||
<p><img src="../pics/cutgroups.png" x-maintain-ratio="TRUE" width="306px" height="253px" border="0" class="img_whs10"></td>
|
|
||||||
<td width="66.911%" class="whs24">
|
|
||||||
<p><img src="../image133.gif" width="134px" height="151px" border="0" class="img_whs12"> <img src="../image134.gif" width="136px" height="151px" border="0" class="img_whs13"> <img src="../image137.gif" width="140px" height="146px" border="0" class="img_whs25"></p>
|
|
||||||
<p> Group1
|
|
||||||
Group2
|
|
||||||
Group12b</p>
|
|
||||||
<p> </p>
|
|
||||||
<p>For example, we have two groups Group1 and Group2. </p>
|
|
||||||
<p>The result of their <span style="font-weight: bold;"><B>Cut</B></span> will
|
|
||||||
be Group12b </td></tr>
|
|
||||||
</table>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class="whs4">In this dialog box you should specify the
|
|
||||||
name<span style="font-weight: bold;"> <B></B></span>of the resulting group and
|
|
||||||
two groups which will be cut.</p>
|
|
||||||
|
|
||||||
<p class="whs4"> </p>
|
|
||||||
|
|
||||||
<p class="whs4">2. Click the <span style="font-weight: bold;"><B>Ok
|
|
||||||
</B></span>or <span style="font-weight: bold;"><B> Apply
|
|
||||||
</B></span>button to confirm creation of the group. </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p> <span style="font-weight: bold;"><B>See
|
|
||||||
Also</B></span> a sample TUI Script of a <a href="../grouping_elements.htm#bookmark3"> Cut
|
|
||||||
of two Groups</a> operation. </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<script type="text/javascript" language="javascript1.2">
|
|
||||||
<!--
|
|
||||||
if (window.writeIntopicBar)
|
|
||||||
writeIntopicBar(0);
|
|
||||||
//-->
|
|
||||||
</script>
|
|
||||||
</body>
|
|
||||||
</html>
|
|
@ -1,184 +0,0 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
|
||||||
|
|
||||||
<html>
|
|
||||||
|
|
||||||
<head>
|
|
||||||
<title>Viewing mesh info</title>
|
|
||||||
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
|
|
||||||
<meta name="generator" content="RoboHelp by eHelp Corporation www.ehelp.com">
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|
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<link rel="stylesheet" href="../default_ns.css"><script type="text/javascript" language="JavaScript" title="WebHelpSplitCss">
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|
||||||
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|
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if (navigator.appName !="Netscape")
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|
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|
||||||
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|
||||||
</script>
|
|
||||||
<style type="text/css">
|
|
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|
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ul.whs1 { list-style:disc; }
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|
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|
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|
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|
|
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p.whs5 { margin-left:40px; }
|
|
||||||
img_whs6 { border:none; width:271px; height:269px; float:none; border-style:none; }
|
|
||||||
img_whs7 { border:none; width:22px; height:27px; border-style:none; }
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|
||||||
img_whs8 { border:none; border-style:none; width:451px; height:506px; float:none; }
|
|
||||||
img_whs9 { border:none; width:866px; height:287px; float:none; border-style:none; }
|
|
||||||
p.whs10 { margin-left:0px; }
|
|
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|
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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</script>
|
|
||||||
<h1>Mesh infos</h1>
|
|
||||||
|
|
||||||
<p>There are two types of information boxes: <span style="font-weight: bold;"><B>Standard
|
|
||||||
Mesh Infos</B></span> and <span style="font-weight: bold;"><B>Advanced</B></span>
|
|
||||||
<span style="font-weight: bold;"><B>Mesh Infos.</B></span></p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<ul type="disc" class="whs1">
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs2"><a
|
|
||||||
href="#standard_infos">Standard</a></p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs2"><a
|
|
||||||
href="#advanced_infos">Advanced</a></p></li>
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<h3><a name=standard_infos>Standard Mesh Infos</a></h3>
|
|
||||||
|
|
||||||
<p class="whs3">The <span style="font-weight: bold;"><B>Standard
|
|
||||||
Mesh Infos</B></span> box gives only the information on the number of elements
|
|
||||||
of maximum dimension and the number of nodes in the mesh. However, from
|
|
||||||
this Info you can learn about groups selected on this mesh. </p>
|
|
||||||
|
|
||||||
<p class="whs3">To view the <span style="font-weight: bold;"><B>Standard
|
|
||||||
Mesh Infos, </B></span>select your mesh or submesh in the <span style="font-weight: bold;"><B>Object
|
|
||||||
Browser</B></span> and<span style="font-weight: bold;"> <B></B></span>select <span
|
|
||||||
style="font-weight: bold;"><B>Standard Mesh Infos </B></span>from<span style="font-weight: bold;">
|
|
||||||
<B></B></span>the <span style="font-weight: bold;"><B>Mesh </B></span>menu or click
|
|
||||||
<img src="../image49.gif" width="20px" height="26px" border="0" class="img_whs4"> button in the toolbar. The following information will
|
|
||||||
be displayed:</p>
|
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
|
||||||
<p class="whs5"><img src="../pics/a-standmeshinfo.png" x-maintain-ratio="TRUE" width="271px" height="269px" border="0" class="img_whs6"></p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<h3><a name="advanced infos">Advanced Mesh Infos</a></h3>
|
|
||||||
|
|
||||||
<p>The<span style="font-weight: bold;"><B> Advanced</B></span> <span style="font-weight: bold;"><B>Mesh
|
|
||||||
Infos </B></span>gives more information about the mesh, including the total
|
|
||||||
number of faces and volumes and their geometrical types.</p>
|
|
||||||
|
|
||||||
<p>To view the <span style="font-weight: bold;"><B>Advanced Mesh Infos, </B></span>select
|
|
||||||
your mesh or submesh in the <span style="font-weight: bold;"><B>Object Browser</B></span>
|
|
||||||
and<span style="font-weight: bold;"> <B></B></span>select <span style="font-weight: bold;"><B>Advanced
|
|
||||||
Mesh Infos </B></span>from<span style="font-weight: bold;"> <B></B></span>the <span
|
|
||||||
style="font-weight: bold;"><B>Mesh </B></span>menu or click <img src="../image50.gif" width="22px" height="27px" border="0" class="img_whs7"> button
|
|
||||||
in the toolbar. The following information will be displayed:</p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class="whs5"><img src="../pics/advanced_mesh_infos.png" x-maintain-ratio="TRUE" width="451px" height="506px" border="0" class="img_whs8"></p>
|
|
||||||
|
|
||||||
<p class="whs5"> </p>
|
|
||||||
|
|
||||||
<p class="whs5"> </p>
|
|
||||||
|
|
||||||
<p class="whs5">In case you get Mesh Infos via a <a href="../viewing_meshes.htm">TUI
|
|
||||||
script</a>, the information is displayed in Python Console.</p>
|
|
||||||
|
|
||||||
<p class="whs5"> </p>
|
|
||||||
|
|
||||||
<p class="whs5"><img src="../pics/b-mesh_infos.png" x-maintain-ratio="TRUE" width="866px" height="287px" border="0" class="img_whs9"></p>
|
|
||||||
|
|
||||||
<p class="whs10"> </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class="whs11"> </p>
|
|
||||||
|
|
||||||
<p class="whs11"> </p>
|
|
||||||
|
|
||||||
<p class="whs11"> </p>
|
|
||||||
|
|
||||||
<script type="text/javascript" language="javascript1.2">
|
|
||||||
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|
|
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|
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|
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|
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</script>
|
|
||||||
</body>
|
|
||||||
</html>
|
|
@ -1,229 +0,0 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
|
||||||
|
|
||||||
<html>
|
|
||||||
|
|
||||||
<head>
|
|
||||||
<title>VTK 3D Viewer</title>
|
|
||||||
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
|
|
||||||
<meta name="generator" content="RoboHelp by eHelp Corporation www.ehelp.com"><style type="text/css">
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|
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|
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p.whs1 { margin-top:0pt; margin-bottom:0pt; }
|
|
||||||
p.whs2 { margin-top:0pt; margin-bottom:0pt; margin-left:48px; }
|
|
||||||
img_whs3 { border:none; width:249px; height:29px; float:none; border-style:none; }
|
|
||||||
ul.whs4 { list-style:disc; }
|
|
||||||
img_whs5 { border:none; width:26px; height:25px; float:none; border-style:none; }
|
|
||||||
img_whs6 { border:none; width:27px; height:25px; float:none; border-style:none; }
|
|
||||||
img_whs7 { border:none; width:24px; height:23px; float:none; border-style:none; }
|
|
||||||
img_whs8 { border:none; width:24px; height:24px; float:none; border-style:none; }
|
|
||||||
img_whs9 { border:none; width:25px; height:24px; float:none; border-style:none; }
|
|
||||||
img_whs10 { border:none; width:23px; height:23px; float:none; border-style:none; }
|
|
||||||
img_whs11 { border:none; width:26px; height:26px; float:none; border-style:none; }
|
|
||||||
img_whs12 { border:none; width:78px; height:147px; float:none; border-style:none; }
|
|
||||||
img_whs13 { border:none; width:28px; height:25px; float:none; border-style:none; }
|
|
||||||
img_whs14 { border:none; width:27px; height:27px; float:none; border-style:none; }
|
|
||||||
p.whs15 { font-weight:bold; margin-left:80px; margin-top:0pt; margin-bottom:0pt; }
|
|
||||||
img_whs16 { border:none; width:350px; height:453px; float:none; border-style:none; }
|
|
||||||
p.whs17 { font-weight:bold; margin-top:0pt; margin-bottom:0pt; }
|
|
||||||
p.whs18 { font-weight:bold; margin-left:36px; margin-top:0pt; margin-bottom:0pt; }
|
|
||||||
p.whs19 { font-weight:bold; margin-left:0px; margin-top:0pt; margin-bottom:0pt; }
|
|
||||||
p.whs20 { margin-left:0px; font-weight:bold; margin-top:0pt; margin-bottom:0pt; }
|
|
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|
|
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|
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|
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|
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|
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|
||||||
strNSS += "p.whs19 {margin-left:1pt;margin-top:1pt;margin-bottom:1pt; }";
|
|
||||||
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|
|
||||||
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|
|
||||||
document.write(strNSS);
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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</script>
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|
||||||
<h1>VTK 3D Viewer</h1>
|
|
||||||
|
|
||||||
<p class="whs1"><span style="font-weight: bold;"><B>VTK
|
|
||||||
3D viewer</B></span> is the default viewer for Mesh Module, allowing to visualize
|
|
||||||
meshes. It is also used in Post-Pro module for all 3D presentations except
|
|
||||||
for Gauss Points.</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">The functionalities of
|
|
||||||
VTK viewer are available via its Viewer Toolbar. Buttons marked with small
|
|
||||||
downward triangles have extended functionality which can be accessed by
|
|
||||||
locking on them with left mouse button. </p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"><img src="../pics/image107.gif" x-maintain-ratio="TRUE" width="249px" height="29px" border="0" class="img_whs3"></p>
|
|
||||||
|
|
||||||
<ul type="disc" class="whs4">
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1"><img src="../pics/image77.gif" x-maintain-ratio="TRUE" width="26px" height="25px" border="0" class="img_whs5"> <span style="font-weight: bold;"><B>Dump View</B></span> - exports
|
|
||||||
an object from the viewer in bmp, png, jpg or jpeg image format. </p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1"><img src="../pics/image78.gif" x-maintain-ratio="TRUE" width="27px" height="25px" border="0" class="img_whs6"> <span style="font-weight: bold;"><B>Show/Hide Trihedron</B></span>
|
|
||||||
- shows or hides coordinate axes. </p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1"><img src="../pics/image96.gif" x-maintain-ratio="TRUE" width="24px" height="23px" border="0" class="img_whs7"> <span style="font-weight: bold;"><B>Fit
|
|
||||||
all - </B></span>allows to select a point to be the center of a scene representing
|
|
||||||
all displayed objects in the visible area.<span style="font-weight: bold;">
|
|
||||||
<B></B></span></p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1"> <img src="../pics/image97.gif" x-maintain-ratio="TRUE" width="24px" height="24px" border="0" class="img_whs8"> <span style="font-weight: bold;"><B>Fit area</B></span> - resizes
|
|
||||||
the view to place in the visible area only the contents of a frame drawn
|
|
||||||
with pressed left mouse button.</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1"><img src="../pics/image98.gif" x-maintain-ratio="TRUE" width="25px" height="24px" border="0" class="img_whs9"> <span style="font-weight: bold;"><B>Zoom</B></span> - allows
|
|
||||||
to zoom in and out. </p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1"><img src="../pics/image99.gif" x-maintain-ratio="TRUE" width="23px" height="23px" border="0" class="img_whs10"> <span style="font-weight: bold;"><B>Panning</B></span> - if the
|
|
||||||
represented objects are greater that the visible area and you don't wish
|
|
||||||
to use <span style="font-weight: bold;"><B>Fit all</B></span> functionality,
|
|
||||||
click on this button and you'll be able to drag the scene to see its remote
|
|
||||||
parts. </p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1"><img src="../pics/image100.gif" x-maintain-ratio="TRUE" width="24px" height="24px" border="0" class="img_whs8"> <span style="font-weight: bold;"><B>Global panning</B></span> -
|
|
||||||
represents all displayed objects in the visible area. </p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1"><img src="../pics/image89.gif" x-maintain-ratio="TRUE" width="26px" height="26px" border="0" class="img_whs11"> <span style="font-weight: bold;"><B>Rotation</B></span> - allows
|
|
||||||
to rotate the selected object using the mouse. </p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1"><img src="../pics/image102.gif" x-maintain-ratio="TRUE" width="78px" height="147px" border="0" class="img_whs12"> These buttons orientate the scene strictly about coordinate
|
|
||||||
axes.</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1"><img src="../pics/image91.gif" x-maintain-ratio="TRUE" width="26px" height="26px" border="0" class="img_whs11"> <span style="font-weight: bold;"><B>Reset</B></span> - restores
|
|
||||||
the default position (isometric) of objects in the scene.</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1"><img src="../pics/image108.gif" x-maintain-ratio="TRUE" width="28px" height="25px" border="0" class="img_whs13"> <span style="font-weight: bold;"><B>Scaling</B></span> - represents
|
|
||||||
objects deformed (stretched or stuffed) along the axes of coordinates</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1"> <span
|
|
||||||
style="font-weight: bold;
|
|
||||||
margin-top: 0pt;
|
|
||||||
margin-bottom: 0pt;"><B><img src="../pics/image109.gif" x-maintain-ratio="TRUE" width="27px" height="27px" border="0" class="img_whs14">Graduated axes - </B></span><span style="margin-top: 0pt;
|
|
||||||
margin-bottom: 0pt;
|
|
||||||
font-weight: normal;">allows
|
|
||||||
to define parameters of axes and graduate them.</span></p></li>
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs15"><img src="../pics/graduatedaxes1.png" x-maintain-ratio="TRUE" width="350px" height="453px" border="0" class="img_whs16"></p>
|
|
||||||
|
|
||||||
<ul type="disc" class="whs4">
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs17">Axis name </p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs18">Is visible - <span
|
|
||||||
style="font-weight: normal;">if checked the axis name is displayed in
|
|
||||||
the viewer.</span></p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs18">Name<span style="font-weight: normal;">
|
|
||||||
- allows to redefine the name of the axis.</span></p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs18">Font<span style="font-weight: normal;">
|
|
||||||
- allows to define color and properties of the font of axis name. </span></p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs19">Labels<span style="font-weight: normal;">
|
|
||||||
</span></p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs18">Is visible - <span
|
|
||||||
style="font-weight: normal;">if checked the labels are displayed in the
|
|
||||||
viewer.</span></p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs18">Number<span style="font-weight: normal;">
|
|
||||||
- allows to define the number of labels.</span></p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs18">Offset<span style="font-weight: normal;">
|
|
||||||
- allows to define the distance between labels.</span></p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs18">Font<span style="font-weight: normal;">
|
|
||||||
- allows to define color and properties of the font of labels names.</span></p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs20">Tick marks </p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs18">Is visible - <span
|
|
||||||
style="font-weight: normal;">if checked the tick marks are displayed in
|
|
||||||
the viewer.</span></p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs18">Length<span style="font-weight: normal;">
|
|
||||||
- allows to define the length of tick marks</span></p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs20">Is visible <span style="font-weight: normal;">if
|
|
||||||
checked the axis is displayed in the viewer.</span></p></li>
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<script type="text/javascript" language="javascript1.2">
|
|
||||||
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|
|
||||||
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|
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|
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|
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|
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|
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</html>
|
|
@ -1,156 +0,0 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
|
||||||
|
|
||||||
<html>
|
|
||||||
|
|
||||||
<head>
|
|
||||||
<title>Warp</title>
|
|
||||||
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
|
|
||||||
<meta name="generator" content="RoboHelp by eHelp Corporation www.ehelp.com">
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|
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|
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|
|
||||||
<style type="text/css">
|
|
||||||
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|
|
||||||
img_whs1 { border:none; float:none; width:30px; height:30px; border-style:none; }
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|
||||||
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|
|
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|
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|
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|
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|
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</script>
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|
||||||
<h1>Warping</h1>
|
|
||||||
|
|
||||||
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> <span style="font-weight: bold;"><B>Warping</B></span> indicates
|
|
||||||
that a face is not planar and is applied only to 2D elements with 4 nodes.
|
|
||||||
This quality control criterion is based on a projection plane created
|
|
||||||
by:</p>
|
|
||||||
|
|
||||||
<p class="whs2">1. bisecting the four element edges, </p>
|
|
||||||
|
|
||||||
<p class="whs2">2. creating a point on the plane at the vector
|
|
||||||
average of the corners, where the x-axis extends from the point to the
|
|
||||||
bisector on edge 2. </p>
|
|
||||||
|
|
||||||
<p class="whs3">The plane normal is in the direction of the
|
|
||||||
cross product of the x-axis and the vector from the origin to the bisector
|
|
||||||
of edge 3. Every corner of the quad will then be a distance “h” from the
|
|
||||||
plane. The length of each half edge is measured and the shortest length
|
|
||||||
is assigned “l”. The warp angle is the arcsine of the ratio of the projection
|
|
||||||
height “h” to the half edge length “l”. </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class="whs2"><img src="../image24.gif" width="496px" height="336px" border="0" class="img_whs4"></p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class=TODO> </p>
|
|
||||||
|
|
||||||
<p class=TODO>To apply the Warping quality criterion to your mesh:</p>
|
|
||||||
|
|
||||||
<p class=TODO> </p>
|
|
||||||
|
|
||||||
<p class="whs2">1. Display your mesh in the viewer.</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs2">2. Choose <span style="font-weight: bold;"><B>Controls
|
|
||||||
> Warp </B></span>or click <img src="../image39.gif" width="23px" height="23px" border="0" class="img_whs5"> button of the toolbar. Your mesh
|
|
||||||
will be displayed in the viewer with its elements colored according to
|
|
||||||
the applied mesh quality control criterion:</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"><img src="../image97.jpg" width="405px" height="308px" border="0" class="img_whs6"></p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs3"><span style="font-weight: bold;"><B>See Also</B></span>
|
|
||||||
a sample TUI Script of a <a href="../quality_controls.htm#bookmark10">Warping
|
|
||||||
quality control</a> operation. </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
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|
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@ -1,120 +0,0 @@
|
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<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
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|
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|
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<html>
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|
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<head>
|
|
||||||
<title>Free borders</title>
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|
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</script>
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|
||||||
<h1>Free borders</h1>
|
|
||||||
|
|
||||||
<p><img src="i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1">This mesh quality control highlights borders of faces
|
|
||||||
consisting of edges belonging to one face only.</p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class="whs2"><img src="pics/free_borders1.png" x-maintain-ratio="TRUE" width="278px" height="231px" border="0" class="img_whs3"> </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p>In this picture the free borders are displayed in white. </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class="whs4"><span style="font-weight: bold;"><B>See Also</B></span>
|
|
||||||
a sample TUI Script of a <a href="quality_controls.htm#bookmark">Free
|
|
||||||
Borders quality control</a> operation. </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
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<script type="text/javascript" language="javascript1.2">
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if (window.writeIntopicBar)
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//-->
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</script>
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</body>
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</html>
|
|
@ -1,122 +0,0 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
|
||||||
|
|
||||||
<html>
|
|
||||||
|
|
||||||
<head>
|
|
||||||
<title>Free_edges</title>
|
|
||||||
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
|
|
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<meta name="generator" content="RoboHelp by eHelp Corporation www.ehelp.com">
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{ document.write("<link rel='stylesheet' href='default.css'>");}
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//-->
|
|
||||||
</script>
|
|
||||||
<style type="text/css">
|
|
||||||
<!--
|
|
||||||
img_whs1 { border:none; width:30px; height:30px; float:none; border-style:none; }
|
|
||||||
p.whs2 { margin-left:40px; }
|
|
||||||
img_whs3 { border:none; border-style:none; width:395px; height:445px; float:none; }
|
|
||||||
p.whs4 { margin-left:0px; }
|
|
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-->
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</style><script type="text/javascript" language="JavaScript">
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var strNSS = "<style type='text/css'>";
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|
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strNSS += "p.whs4 {margin-left:1pt; }";
|
|
||||||
strNSS +="</style>";
|
|
||||||
document.write(strNSS);
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origWidth = innerWidth;
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origHeight = innerHeight;
|
|
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onresize = reDo;
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|
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}
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|
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onerror = null;
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|
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//-->
|
|
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</script>
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|
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<style type="text/css">
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|
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addButton("show",BTN_IMG,"Show","","","","",0,0,"whd_show0.gif","whd_show2.gif","whd_show1.gif");
|
|
||||||
addButton("hide",BTN_IMG,"Hide","","","","",0,0,"whd_hide0.gif","whd_hide2.gif","whd_hide1.gif");
|
|
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|
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|
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|
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document.location.reload();
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|
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|
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</script>
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|
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</head>
|
|
||||||
<body><script type="text/javascript" language="javascript1.2">
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|
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|
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if (window.writeIntopicBar)
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|
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|
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|
||||||
</script>
|
|
||||||
<h1>Free edges</h1>
|
|
||||||
|
|
||||||
<p><img src="i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> This
|
|
||||||
mesh quality control highlights borders of elements
|
|
||||||
of mesh consisting of edges belonging to one element of mesh only.</p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class="whs2"><img src="pics/free_edges.png" x-maintain-ratio="TRUE" width="395px" height="445px" border="0" class="img_whs3"></p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs2">In this picture some elements of mesh have
|
|
||||||
been deleted and the "holes" are outlined in red. </p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs4"><span style="font-weight: bold;"><B>See Also</B></span>
|
|
||||||
a sample TUI Script of a <a href="quality_controls.htm#bookmark3">Free
|
|
||||||
Edges quality control</a> operation. </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<script type="text/javascript" language="javascript1.2">
|
|
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|
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if (window.writeIntopicBar)
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writeIntopicBar(0);
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//-->
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</script>
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|
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</body>
|
|
||||||
</html>
|
|
@ -1,976 +0,0 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
|
||||||
|
|
||||||
<html>
|
|
||||||
|
|
||||||
<head>
|
|
||||||
<title>Grouping Elements</title>
|
|
||||||
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
|
|
||||||
<meta name="generator" content="RoboHelp by eHelp Corporation www.ehelp.com"><style type="text/css">
|
|
||||||
<!--
|
|
||||||
p.whs1 { margin-top:0pt; margin-bottom:0pt; font-family:'Lucida Console' , monospace; }
|
|
||||||
p.whs2 { margin-top:0pt; margin-bottom:0pt; }
|
|
||||||
img_whs3 { border:none; width:430px; height:391px; float:none; border-style:none; }
|
|
||||||
img_whs4 { border:none; float:none; width:463px; height:417px; border-style:none; }
|
|
||||||
img_whs5 { border:none; width:541px; height:417px; float:none; border-style:none; }
|
|
||||||
img_whs6 { border:none; width:394px; height:425px; float:none; border-style:none; }
|
|
||||||
img_whs7 { border:none; float:none; width:368px; height:379px; border-style:none; }
|
|
||||||
img_whs8 { border:none; float:none; width:344px; height:381px; border-style:none; }
|
|
||||||
img_whs9 { border:none; width:314px; height:351px; float:none; border-style:none; }
|
|
||||||
img_whs10 { border:none; float:none; width:319px; height:351px; border-style:none; }
|
|
||||||
img_whs11 { border:none; float:none; width:304px; height:352px; border-style:none; }
|
|
||||||
img_whs12 { border:none; width:318px; height:355px; float:none; border-style:none; }
|
|
||||||
img_whs13 { border:none; float:none; width:318px; height:355px; border-style:none; }
|
|
||||||
img_whs14 { border:none; float:none; width:320px; height:354px; border-style:none; }
|
|
||||||
-->
|
|
||||||
</style><script type="text/javascript" language="JavaScript">
|
|
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|
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if ((navigator.appName == "Netscape") && (parseInt(navigator.appVersion) == 4))
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|
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{
|
|
||||||
var strNSS = "<style type='text/css'>";
|
|
||||||
strNSS += "p.whs1 {margin-top:1pt;margin-bottom:1pt; }";
|
|
||||||
strNSS += "p.whs2 {margin-top:1pt;margin-bottom:1pt; }";
|
|
||||||
strNSS +="</style>";
|
|
||||||
document.write(strNSS);
|
|
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|
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|
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if (innerWidth != origWidth || innerHeight != origHeight)
|
|
||||||
location.reload();
|
|
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}
|
|
||||||
if ((parseInt(navigator.appVersion) == 4) && (navigator.appName == "Netscape")) {
|
|
||||||
origWidth = innerWidth;
|
|
||||||
origHeight = innerHeight;
|
|
||||||
onresize = reDo;
|
|
||||||
}
|
|
||||||
onerror = null;
|
|
||||||
//-->
|
|
||||||
</script>
|
|
||||||
<style type="text/css">
|
|
||||||
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|
|
||||||
div.WebHelpPopupMenu { position:absolute; left:0px; top:0px; z-index:4; visibility:hidden; }
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|
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p.WebHelpNavBar { text-align:right; }
|
|
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-->
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|
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</style><script type="text/javascript" language="javascript1.2" src="whmsg.js"></script>
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|
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<script type="text/javascript" language="javascript" src="whver.js"></script>
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|
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|
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|
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|
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if (window.setRelStartPage)
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|
||||||
{
|
|
||||||
addTocInfo("MESH module\nTUI Scripts\nGrouping Elements");
|
|
||||||
addButton("show",BTN_IMG,"Show","","","","",0,0,"whd_show0.gif","whd_show2.gif","whd_show1.gif");
|
|
||||||
addButton("hide",BTN_IMG,"Hide","","","","",0,0,"whd_hide0.gif","whd_hide2.gif","whd_hide1.gif");
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
if (window.setRelStartPage)
|
|
||||||
{
|
|
||||||
setRelStartPage("index.htm");
|
|
||||||
|
|
||||||
autoSync(1);
|
|
||||||
sendSyncInfo();
|
|
||||||
sendAveInfoOut();
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
else
|
|
||||||
if (window.gbIE4)
|
|
||||||
document.location.reload();
|
|
||||||
//-->
|
|
||||||
</script>
|
|
||||||
</head>
|
|
||||||
<body><script type="text/javascript" language="javascript1.2">
|
|
||||||
<!--
|
|
||||||
if (window.writeIntopicBar)
|
|
||||||
writeIntopicBar(4);
|
|
||||||
//-->
|
|
||||||
</script>
|
|
||||||
<h1>Grouping Elements</h1>
|
|
||||||
|
|
||||||
<h3><a name=bookmark>Create a Standalone Group</a></h3>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">import SMESH</p>
|
|
||||||
|
|
||||||
<p class="whs1">import SMESH_mechanic</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">smesh =
|
|
||||||
SMESH_mechanic.smesh</p>
|
|
||||||
|
|
||||||
<p class="whs1">mesh =
|
|
||||||
SMESH_mechanic.mesh</p>
|
|
||||||
|
|
||||||
<p class="whs1">salome = SMESH_mechanic.salome</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">aFilterMgr = smesh.CreateFilterManager()</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"># Criterion : AREA >
|
|
||||||
100</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">aFunctor = aFilterMgr.CreateArea()</p>
|
|
||||||
|
|
||||||
<p class="whs1">aPredicate = aFilterMgr.CreateMoreThan()</p>
|
|
||||||
|
|
||||||
<p class="whs1">aPredicate.SetNumFunctor(
|
|
||||||
aFunctor )</p>
|
|
||||||
|
|
||||||
<p class="whs1">aPredicate.SetMargin(
|
|
||||||
100 )</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">aFilter = aFilterMgr.CreateFilter()</p>
|
|
||||||
|
|
||||||
<p class="whs1">aFilter.SetPredicate(
|
|
||||||
aPredicate )</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">anIds = aFilter.GetElementsId(
|
|
||||||
mesh )</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"># print the result</p>
|
|
||||||
|
|
||||||
<p class="whs1">print "Criterion:
|
|
||||||
Area > 100 Nb = ", len( anIds )</p>
|
|
||||||
|
|
||||||
<p class="whs1">for i in range(
|
|
||||||
len( anIds ) ):</p>
|
|
||||||
|
|
||||||
<p class="whs1"> print
|
|
||||||
anIds[ i ]</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"># create a group consisting
|
|
||||||
of faces with area > 100</p>
|
|
||||||
|
|
||||||
<p class="whs1">aGroup = mesh.CreateGroup(
|
|
||||||
SMESH.FACE, "Area > 100" )</p>
|
|
||||||
|
|
||||||
<p class="whs1">aGroup.Add( anIds
|
|
||||||
)</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"><span style="font-family: 'Lucida Console', monospace;">salome.sg.updateObjBrowser(1)</span>
|
|
||||||
</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"><img src="pics/create_group.png" x-maintain-ratio="TRUE" width="430px" height="391px" border="0" class="img_whs3"></p>
|
|
||||||
|
|
||||||
<h3><a name=bookmark5>Create a Group on Geometry</a></h3>
|
|
||||||
|
|
||||||
<p>Attention! This script was written using old approach, based on direct usage of SMESH idl interface. To be updated for version 3.2.1 to use <b>smesh</b> package.
|
|
||||||
<br>
|
|
||||||
|
|
||||||
<p class="whs1">import salome</p>
|
|
||||||
|
|
||||||
<p class="whs1">import geompy</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">import SMESH</p>
|
|
||||||
|
|
||||||
<p class="whs1">import StdMeshers</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">smesh = salome.lcc.FindOrLoadComponent("FactoryServer",
|
|
||||||
"SMESH")</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"># create a box</p>
|
|
||||||
|
|
||||||
<p class="whs1">box = geompy.MakeBox(0.,
|
|
||||||
0., 0., 100., 100., 100.)</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"># add the box to the study</p>
|
|
||||||
|
|
||||||
<p class="whs1">idbox = geompy.addToStudy(box,
|
|
||||||
"box")</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"># add the first face of
|
|
||||||
the box to the study</p>
|
|
||||||
|
|
||||||
<p class="whs1">subShapeList = geompy.SubShapeAll(box,
|
|
||||||
geompy.ShapeType["FACE"])</p>
|
|
||||||
|
|
||||||
<p class="whs1">face = subShapeList[0]</p>
|
|
||||||
|
|
||||||
<p class="whs1">name = geompy.SubShapeName(face,
|
|
||||||
box)</p>
|
|
||||||
|
|
||||||
<p class="whs1">idface = geompy.addToStudyInFather(box,
|
|
||||||
face, name)</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"># create a hypothesis</p>
|
|
||||||
|
|
||||||
<p class="whs1">numberOfSegments
|
|
||||||
= 7</p>
|
|
||||||
|
|
||||||
<p class="whs1">hypNbSeg = smesh.CreateHypothesis("NumberOfSegments",
|
|
||||||
"libStdMeshersEngine.so")</p>
|
|
||||||
|
|
||||||
<p class="whs1">hypNbSeg.SetNumberOfSegments(numberOfSegments)</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"># create algorithms</p>
|
|
||||||
|
|
||||||
<p class="whs1">regular1D = smesh.CreateHypothesis("Regular_1D",
|
|
||||||
"libStdMeshersEngine.so")</p>
|
|
||||||
|
|
||||||
<p class="whs1">quad2D = smesh.CreateHypothesis("Quadrangle_2D",
|
|
||||||
"libStdMeshersEngine.so")</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"># initialize a mesh with
|
|
||||||
the box</p>
|
|
||||||
|
|
||||||
<p class="whs1">mesh = smesh.CreateMesh(box)</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"># add hypotheses and algorithms
|
|
||||||
to the box</p>
|
|
||||||
|
|
||||||
<p class="whs1">mesh.AddHypothesis(box,hypNbSeg)</p>
|
|
||||||
|
|
||||||
<p class="whs1">mesh.AddHypothesis(box,regular1D)</p>
|
|
||||||
|
|
||||||
<p class="whs1">mesh.AddHypothesis(box,quad2D)</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"># compute the mesh</p>
|
|
||||||
|
|
||||||
<p class="whs1">ret = smesh.Compute(mesh,box)</p>
|
|
||||||
|
|
||||||
<p class="whs1">if ret == 0:</p>
|
|
||||||
|
|
||||||
<p class="whs1"> print
|
|
||||||
"probleme when computing the mesh"</p>
|
|
||||||
|
|
||||||
<p class="whs1">else:</p>
|
|
||||||
|
|
||||||
<p class="whs1"> print
|
|
||||||
"Computation succeded"</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"># create geometry groups
|
|
||||||
on the face</p>
|
|
||||||
|
|
||||||
<p class="whs1">aGeomGroup1 = geompy.CreateGroup(face,
|
|
||||||
geompy.ShapeType["FACE"])</p>
|
|
||||||
|
|
||||||
<p class="whs1">geompy.AddObject(aGeomGroup1,
|
|
||||||
1)</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">aGeomGroup2 = geompy.CreateGroup(face,
|
|
||||||
geompy.ShapeType["EDGE"])</p>
|
|
||||||
|
|
||||||
<p class="whs1">geompy.AddObject(aGeomGroup2,
|
|
||||||
3)</p>
|
|
||||||
|
|
||||||
<p class="whs1">geompy.AddObject(aGeomGroup2,
|
|
||||||
6)</p>
|
|
||||||
|
|
||||||
<p class="whs1">geompy.AddObject(aGeomGroup2,
|
|
||||||
8)</p>
|
|
||||||
|
|
||||||
<p class="whs1">geompy.AddObject(aGeomGroup2,
|
|
||||||
10)</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">geompy.addToStudy(aGeomGroup1,
|
|
||||||
"Group on Faces")</p>
|
|
||||||
|
|
||||||
<p class="whs1">geompy.addToStudy(aGeomGroup2,
|
|
||||||
"Group on Edges")</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"># create SMESH groups</p>
|
|
||||||
|
|
||||||
<p class="whs1">aSmeshGroup1 = mesh.CreateGroupFromGEOM(SMESH.FACE,
|
|
||||||
"SMESHGroup1",</p>
|
|
||||||
|
|
||||||
<p class="whs1">aGeomGroup1)</p>
|
|
||||||
|
|
||||||
<p class="whs1">aSmeshGroup2 = mesh.CreateGroupFromGEOM(SMESH.EDGE,
|
|
||||||
"SMESHGroup2", aGeomGroup2)</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"><span style="font-family: 'Lucida Console', monospace;">salome.sg.updateObjBrowser(1)</span>
|
|
||||||
</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<h3><a name=bookmark1>Edit a Group</a></h3>
|
|
||||||
|
|
||||||
<p class="whs1">import SMESH</p>
|
|
||||||
|
|
||||||
<p class="whs1">import SMESH_mechanic</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">smesh =
|
|
||||||
SMESH_mechanic.smesh</p>
|
|
||||||
|
|
||||||
<p class="whs1">mesh =
|
|
||||||
SMESH_mechanic.mesh</p>
|
|
||||||
|
|
||||||
<p class="whs1">salome = SMESH_mechanic.salome</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">aFilterMgr = smesh.CreateFilterManager()</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"># Criterion : AREA >
|
|
||||||
20</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">aFunctor = aFilterMgr.CreateArea()</p>
|
|
||||||
|
|
||||||
<p class="whs1">aPredicate = aFilterMgr.CreateMoreThan()</p>
|
|
||||||
|
|
||||||
<p class="whs1">aPredicate.SetNumFunctor(
|
|
||||||
aFunctor )</p>
|
|
||||||
|
|
||||||
<p class="whs1">aPredicate.SetMargin(
|
|
||||||
30 )</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">aFilter = aFilterMgr.CreateFilter()</p>
|
|
||||||
|
|
||||||
<p class="whs1">aFilter.SetPredicate(
|
|
||||||
aPredicate )</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">anIds = aFilter.GetElementsId(
|
|
||||||
mesh )</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"># create a group by adding
|
|
||||||
elements with area > 20</p>
|
|
||||||
|
|
||||||
<p class="whs1">aGroup = mesh.CreateGroup(
|
|
||||||
SMESH.FACE, "Area > 20" )</p>
|
|
||||||
|
|
||||||
<p class="whs1">aGroup.Add( anIds
|
|
||||||
)</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">print "Criterion:
|
|
||||||
Area > 20 Nb = ", len( anIds )</p>
|
|
||||||
|
|
||||||
<p class="whs1">for i in range(
|
|
||||||
len( anIds ) ):</p>
|
|
||||||
|
|
||||||
<p class="whs1"> print
|
|
||||||
anIds[ i ]</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"># Criterion : AREA >
|
|
||||||
60</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">aFunctor = aFilterMgr.CreateArea()</p>
|
|
||||||
|
|
||||||
<p class="whs1">aPredicate = aFilterMgr.CreateMoreThan()</p>
|
|
||||||
|
|
||||||
<p class="whs1">aPredicate.SetNumFunctor(
|
|
||||||
aFunctor )</p>
|
|
||||||
|
|
||||||
<p class="whs1">aPredicate.SetMargin(
|
|
||||||
60 )</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">aFilter = aFilterMgr.CreateFilter()</p>
|
|
||||||
|
|
||||||
<p class="whs1">aFilter.SetPredicate(
|
|
||||||
aPredicate )</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">anIds = aFilter.GetElementsId(
|
|
||||||
mesh )</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"># create a group of elements
|
|
||||||
with area [20; 60] by removing elements with area > 60 from group
|
|
||||||
aGroup </p>
|
|
||||||
|
|
||||||
<p class="whs1">aGroup.Remove(anIds)</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"># print the result</p>
|
|
||||||
|
|
||||||
<p class="whs1">aGroupElemIDs =
|
|
||||||
aGroup.GetListOfID()</p>
|
|
||||||
|
|
||||||
<p class="whs1">print "Criterion:
|
|
||||||
20 < Area < 60 = ", len( aGroupElemIDs )</p>
|
|
||||||
|
|
||||||
<p class="whs1">for i in range(
|
|
||||||
len( aGroupElemIDs ) ):</p>
|
|
||||||
|
|
||||||
<p class="whs1"> print
|
|
||||||
aGroupElemIDs[ i ]</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"><span style="font-family: 'Lucida Console', monospace;">salome.sg.updateObjBrowser(1)</span>
|
|
||||||
</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"><img src="pics/editing_groups1.png" x-maintain-ratio="TRUE" width="463px" height="417px" border="0" class="img_whs4"> <img src="pics/editing_groups2.png" x-maintain-ratio="TRUE" width="541px" height="417px" border="0" class="img_whs5"></p>
|
|
||||||
|
|
||||||
<h3><a name=bookmark2>Union of two groups</a></h3>
|
|
||||||
|
|
||||||
<p class="whs1">import SMESH</p>
|
|
||||||
|
|
||||||
<p class="whs1">import SMESH_mechanic</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">smesh =
|
|
||||||
SMESH_mechanic.smesh</p>
|
|
||||||
|
|
||||||
<p class="whs1">mesh =
|
|
||||||
SMESH_mechanic.mesh</p>
|
|
||||||
|
|
||||||
<p class="whs1">salome = SMESH_mechanic.salome</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">aFilterMgr = smesh.CreateFilterManager()</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"># Criterion : AREA >
|
|
||||||
20</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">aFunctor = aFilterMgr.CreateArea()</p>
|
|
||||||
|
|
||||||
<p class="whs1">aPredicate = aFilterMgr.CreateMoreThan()</p>
|
|
||||||
|
|
||||||
<p class="whs1">aPredicate.SetNumFunctor(
|
|
||||||
aFunctor )</p>
|
|
||||||
|
|
||||||
<p class="whs1">aPredicate.SetMargin(
|
|
||||||
20 )</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">aFilter = aFilterMgr.CreateFilter()</p>
|
|
||||||
|
|
||||||
<p class="whs1">aFilter.SetPredicate(
|
|
||||||
aPredicate )</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">anIds = aFilter.GetElementsId(
|
|
||||||
mesh )</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"># create a group by adding
|
|
||||||
elements with area > 20</p>
|
|
||||||
|
|
||||||
<p class="whs1">aGroup1 = mesh.CreateGroup(
|
|
||||||
SMESH.FACE, "Area > 20" )</p>
|
|
||||||
|
|
||||||
<p class="whs1">aGroup1.Add( anIds
|
|
||||||
)</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">print "Criterion:
|
|
||||||
Area > 20 Nb = ", len( anIds )</p>
|
|
||||||
|
|
||||||
<p class="whs1">for i in range(
|
|
||||||
len( anIds ) ):</p>
|
|
||||||
|
|
||||||
<p class="whs1"> print
|
|
||||||
anIds[ i ]</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"># Criterion : AREA = 20</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">aFunctor = aFilterMgr.CreateArea()</p>
|
|
||||||
|
|
||||||
<p class="whs1">aPredicate = aFilterMgr.CreateEqualTo()</p>
|
|
||||||
|
|
||||||
<p class="whs1">aPredicate.SetNumFunctor(
|
|
||||||
aFunctor )</p>
|
|
||||||
|
|
||||||
<p class="whs1">aPredicate.SetMargin(
|
|
||||||
20 )</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">aFilter = aFilterMgr.CreateFilter()</p>
|
|
||||||
|
|
||||||
<p class="whs1">aFilter.SetPredicate(
|
|
||||||
aPredicate )</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">anIds = aFilter.GetElementsId(
|
|
||||||
mesh )</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"># create a group by adding
|
|
||||||
elements with area > 20</p>
|
|
||||||
|
|
||||||
<p class="whs1">aGroup2 = mesh.CreateGroup(
|
|
||||||
SMESH.FACE, "Area = 20" )</p>
|
|
||||||
|
|
||||||
<p class="whs1">aGroup2.Add( anIds
|
|
||||||
)</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">print "Criterion:
|
|
||||||
Area = 20 Nb = ", len( anIds )</p>
|
|
||||||
|
|
||||||
<p class="whs1">for i in range(
|
|
||||||
len( anIds ) ):</p>
|
|
||||||
|
|
||||||
<p class="whs1"> print
|
|
||||||
anIds[ i ]</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"># create union group :
|
|
||||||
area >= 20</p>
|
|
||||||
|
|
||||||
<p class="whs1">aGroup3 = mesh.UnionGroups(aGroup1,
|
|
||||||
aGroup2, "Area >= 20")</p>
|
|
||||||
|
|
||||||
<p class="whs1">print "Criterion:
|
|
||||||
Area >= 20 Nb = ", len( aGroup3.GetListOfID() )</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"># Criterion : AREA <
|
|
||||||
20</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">aFunctor = aFilterMgr.CreateArea()</p>
|
|
||||||
|
|
||||||
<p class="whs1">aPredicate = aFilterMgr.CreateLessThan()</p>
|
|
||||||
|
|
||||||
<p class="whs1">aPredicate.SetNumFunctor(
|
|
||||||
aFunctor )</p>
|
|
||||||
|
|
||||||
<p class="whs1">aPredicate.SetMargin(
|
|
||||||
20 )</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">aFilter = aFilterMgr.CreateFilter()</p>
|
|
||||||
|
|
||||||
<p class="whs1">aFilter.SetPredicate(
|
|
||||||
aPredicate )</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">anIds = aFilter.GetElementsId(
|
|
||||||
mesh )</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"># create a group by adding
|
|
||||||
elements with area < 20</p>
|
|
||||||
|
|
||||||
<p class="whs1">aGroup4 = mesh.CreateGroup(
|
|
||||||
SMESH.FACE, "Area < 20" )</p>
|
|
||||||
|
|
||||||
<p class="whs1">aGroup4.Add( anIds
|
|
||||||
)</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">print "Criterion:
|
|
||||||
Area < 20 Nb = ", len( anIds )</p>
|
|
||||||
|
|
||||||
<p class="whs1">for i in range(
|
|
||||||
len( anIds ) ):</p>
|
|
||||||
|
|
||||||
<p class="whs1"> print
|
|
||||||
anIds[ i ]</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"># create union group :
|
|
||||||
area >= 20 and area < 20</p>
|
|
||||||
|
|
||||||
<p class="whs1">aGroup5 = mesh.UnionGroups(aGroup3,
|
|
||||||
aGroup4, "Any Area")</p>
|
|
||||||
|
|
||||||
<p class="whs1">print "Criterion:
|
|
||||||
Any Area Nb = ", len( aGroup5.GetListOfID() )</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">salome.sg.updateObjBrowser(1)
|
|
||||||
</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1"><img src="pics/union_groups1.png" x-maintain-ratio="TRUE" width="394px" height="425px" border="0" class="img_whs6"></p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1"><img src="pics/union_groups2.png" x-maintain-ratio="TRUE" width="368px" height="379px" border="0" class="img_whs7"> <img src="pics/union_groups3.png" x-maintain-ratio="TRUE" width="344px" height="381px" border="0" class="img_whs8"></p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<h3><a name=bookmark3>Intersection of two groups</a></h3>
|
|
||||||
|
|
||||||
<p class="whs1">import SMESH</p>
|
|
||||||
|
|
||||||
<p class="whs1">import SMESH_mechanic</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">smesh =
|
|
||||||
SMESH_mechanic.smesh</p>
|
|
||||||
|
|
||||||
<p class="whs1">mesh =
|
|
||||||
SMESH_mechanic.mesh</p>
|
|
||||||
|
|
||||||
<p class="whs1">salome = SMESH_mechanic.salome</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">aFilterMgr = smesh.CreateFilterManager()</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"># Criterion : AREA >
|
|
||||||
20</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">aFunctor = aFilterMgr.CreateArea()</p>
|
|
||||||
|
|
||||||
<p class="whs1">aPredicate = aFilterMgr.CreateMoreThan()</p>
|
|
||||||
|
|
||||||
<p class="whs1">aPredicate.SetNumFunctor(
|
|
||||||
aFunctor )</p>
|
|
||||||
|
|
||||||
<p class="whs1">aPredicate.SetMargin(
|
|
||||||
20 )</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">aFilter = aFilterMgr.CreateFilter()</p>
|
|
||||||
|
|
||||||
<p class="whs1">aFilter.SetPredicate(
|
|
||||||
aPredicate )</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">anIds = aFilter.GetElementsId(
|
|
||||||
mesh )</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"># create a group by adding
|
|
||||||
elements with area > 20</p>
|
|
||||||
|
|
||||||
<p class="whs1">aGroup1 = mesh.CreateGroup(
|
|
||||||
SMESH.FACE, "Area > 20" )</p>
|
|
||||||
|
|
||||||
<p class="whs1">aGroup1.Add( anIds
|
|
||||||
)</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">print "Criterion:
|
|
||||||
Area > 20 Nb = ", len( anIds )</p>
|
|
||||||
|
|
||||||
<p class="whs1">for i in range(
|
|
||||||
len( anIds ) ):</p>
|
|
||||||
|
|
||||||
<p class="whs1"> print
|
|
||||||
anIds[ i ]</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"># Criterion : AREA <
|
|
||||||
60</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">aFunctor = aFilterMgr.CreateArea()</p>
|
|
||||||
|
|
||||||
<p class="whs1">aPredicate = aFilterMgr.CreateLessThan()</p>
|
|
||||||
|
|
||||||
<p class="whs1">aPredicate.SetNumFunctor(
|
|
||||||
aFunctor )</p>
|
|
||||||
|
|
||||||
<p class="whs1">aPredicate.SetMargin(
|
|
||||||
60 )</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">aFilter = aFilterMgr.CreateFilter()</p>
|
|
||||||
|
|
||||||
<p class="whs1">aFilter.SetPredicate(
|
|
||||||
aPredicate )</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">anIds = aFilter.GetElementsId(
|
|
||||||
mesh )</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"># create a group by adding
|
|
||||||
elements with area < 60</p>
|
|
||||||
|
|
||||||
<p class="whs1">aGroup2 = mesh.CreateGroup(
|
|
||||||
SMESH.FACE, "Area < 60" )</p>
|
|
||||||
|
|
||||||
<p class="whs1">aGroup2.Add( anIds
|
|
||||||
)</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">print "Criterion:
|
|
||||||
Area < 60 Nb = ", len( anIds )</p>
|
|
||||||
|
|
||||||
<p class="whs1">for i in range(
|
|
||||||
len( anIds ) ):</p>
|
|
||||||
|
|
||||||
<p class="whs1"> print
|
|
||||||
anIds[ i ]</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"># create an intersection
|
|
||||||
of groups : 20 < area < 60</p>
|
|
||||||
|
|
||||||
<p class="whs1">aGroup3 = mesh.IntersectGroups(aGroup1,
|
|
||||||
aGroup2, "20 < Area < 60")</p>
|
|
||||||
|
|
||||||
<p class="whs1">print "Criterion:
|
|
||||||
20 < Area < 60 Nb = ", len( aGroup3.GetListOfID() )</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"><span style="font-family: 'Lucida Console', monospace;">salome.sg.updateObjBrowser(1)</span>
|
|
||||||
</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"><img src="pics/intersect_groups1.png" x-maintain-ratio="TRUE" width="314px" height="351px" border="0" class="img_whs9"> <img src="pics/intersect_groups2.png" x-maintain-ratio="TRUE" width="319px" height="351px" border="0" class="img_whs10"> <img src="pics/intersect_groups3.png" x-maintain-ratio="TRUE" width="304px" height="352px" border="0" class="img_whs11"></p>
|
|
||||||
|
|
||||||
<h3><a name=bookmark4>Cut of two groups</a></h3>
|
|
||||||
|
|
||||||
<p class="whs1">import SMESH</p>
|
|
||||||
|
|
||||||
<p class="whs1">import SMESH_mechanic</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">smesh =
|
|
||||||
SMESH_mechanic.smesh</p>
|
|
||||||
|
|
||||||
<p class="whs1">mesh =
|
|
||||||
SMESH_mechanic.mesh</p>
|
|
||||||
|
|
||||||
<p class="whs1">salome = SMESH_mechanic.salome</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">aFilterMgr = smesh.CreateFilterManager()</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"># Criterion : AREA >
|
|
||||||
20</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">aFunctor = aFilterMgr.CreateArea()</p>
|
|
||||||
|
|
||||||
<p class="whs1">aPredicate = aFilterMgr.CreateMoreThan()</p>
|
|
||||||
|
|
||||||
<p class="whs1">aPredicate.SetNumFunctor(
|
|
||||||
aFunctor )</p>
|
|
||||||
|
|
||||||
<p class="whs1">aPredicate.SetMargin(
|
|
||||||
20 )</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">aFilter = aFilterMgr.CreateFilter()</p>
|
|
||||||
|
|
||||||
<p class="whs1">aFilter.SetPredicate(
|
|
||||||
aPredicate )</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">anIds = aFilter.GetElementsId(
|
|
||||||
mesh )</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"># create a group by adding
|
|
||||||
elements with area > 20</p>
|
|
||||||
|
|
||||||
<p class="whs1">aGroupMain = mesh.CreateGroup(
|
|
||||||
SMESH.FACE, "Area > 20" )</p>
|
|
||||||
|
|
||||||
<p class="whs1">aGroupMain.Add(
|
|
||||||
anIds )</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">print "Criterion:
|
|
||||||
Area > 20 Nb = ", len( anIds )</p>
|
|
||||||
|
|
||||||
<p class="whs1">for i in range(
|
|
||||||
len( anIds ) ):</p>
|
|
||||||
|
|
||||||
<p class="whs1"> print
|
|
||||||
anIds[ i ]</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"># Criterion : AREA <
|
|
||||||
60</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">aFunctor = aFilterMgr.CreateArea()</p>
|
|
||||||
|
|
||||||
<p class="whs1">aPredicate = aFilterMgr.CreateLessThan()</p>
|
|
||||||
|
|
||||||
<p class="whs1">aPredicate.SetNumFunctor(
|
|
||||||
aFunctor )</p>
|
|
||||||
|
|
||||||
<p class="whs1">aPredicate.SetMargin(
|
|
||||||
60 )</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">aFilter = aFilterMgr.CreateFilter()</p>
|
|
||||||
|
|
||||||
<p class="whs1">aFilter.SetPredicate(
|
|
||||||
aPredicate )</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">anIds = aFilter.GetElementsId(
|
|
||||||
mesh )</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"># create a group by adding
|
|
||||||
elements with area < 60</p>
|
|
||||||
|
|
||||||
<p class="whs1">aGroupTool = mesh.CreateGroup(
|
|
||||||
SMESH.FACE, "Area < 60" )</p>
|
|
||||||
|
|
||||||
<p class="whs1">aGroupTool.Add(
|
|
||||||
anIds )</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">print "Criterion:
|
|
||||||
Area < 60 Nb = ", len( anIds )</p>
|
|
||||||
|
|
||||||
<p class="whs1">for i in range(
|
|
||||||
len( anIds ) ):</p>
|
|
||||||
|
|
||||||
<p class="whs1"> print
|
|
||||||
anIds[ i ]</p>
|
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"># create an intersection
|
|
||||||
of groups : area >= 60</p>
|
|
||||||
|
|
||||||
<p class="whs1">aGroupRes = mesh.CutGroups(aGroupMain,
|
|
||||||
aGroupTool, "Area >= 60")</p>
|
|
||||||
|
|
||||||
<p class="whs1">print "Criterion:
|
|
||||||
Area >= 60 Nb = ", len( aGroupRes.GetListOfID() )</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs1">salome.sg.updateObjBrowser(1)
|
|
||||||
</p>
|
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
|
||||||
<p class="whs2"><img src="pics/cut_groups1.png" x-maintain-ratio="TRUE" width="318px" height="355px" border="0" class="img_whs12"> <img src="pics/cut_groups2.png" x-maintain-ratio="TRUE" width="318px" height="355px" border="0" class="img_whs13"> <img src="pics/cut_groups3.png" x-maintain-ratio="TRUE" width="320px" height="354px" border="0" class="img_whs14"></p>
|
|
||||||
|
|
||||||
<script type="text/javascript" language="javascript1.2">
|
|
||||||
<!--
|
|
||||||
if (window.writeIntopicBar)
|
|
||||||
writeIntopicBar(0);
|
|
||||||
//-->
|
|
||||||
</script>
|
|
||||||
</body>
|
|
||||||
</html>
|
|
Before Width: | Height: | Size: 1.3 KiB |
Before Width: | Height: | Size: 3.4 KiB |
Before Width: | Height: | Size: 9.1 KiB |
Before Width: | Height: | Size: 1.9 KiB |
Before Width: | Height: | Size: 1.6 KiB |
Before Width: | Height: | Size: 3.0 KiB |
Before Width: | Height: | Size: 1.2 KiB |
Before Width: | Height: | Size: 2.2 KiB |
Before Width: | Height: | Size: 1.0 KiB |
Before Width: | Height: | Size: 12 KiB After Width: | Height: | Size: 12 KiB |
BIN
doc/salome/gui/SMESH/images/a-averagelength.png
Executable file
After Width: | Height: | Size: 13 KiB |