mirror of
https://git.salome-platform.org/gitpub/modules/smesh.git
synced 2024-12-27 09:50:34 +05:00
PAL13473 (Build repetitive mesh):
1) redesign to make geometry customizable by decsendants 2) fix parameters computation
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@ -23,19 +23,22 @@
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#include "SMESH_Block.hxx"
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#include <BRepAdaptor_Curve.hxx>
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#include <BRepAdaptor_Curve2d.hxx>
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#include <BRepAdaptor_Surface.hxx>
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#include <BRepTools.hxx>
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#include <BRepTools_WireExplorer.hxx>
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#include <BRep_Builder.hxx>
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#include <BRep_Tool.hxx>
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#include <Extrema_ExtPC.hxx>
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#include <Extrema_POnCurv.hxx>
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#include <GeomAdaptor_Curve.hxx>
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#include <TopAbs_ShapeEnum.hxx>
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#include <Geom2d_Curve.hxx>
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#include <TopExp_Explorer.hxx>
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#include <TopLoc_Location.hxx>
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#include <TopTools_IndexedDataMapOfShapeListOfShape.hxx>
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#include <TopTools_ListIteratorOfListOfShape.hxx>
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#include <TopTools_ListOfShape.hxx>
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#include <TopoDS.hxx>
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#include <TopoDS_Compound.hxx>
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#include <TopoDS_Face.hxx>
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#include <TopoDS_Iterator.hxx>
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#include <TopoDS_Wire.hxx>
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@ -52,7 +55,46 @@
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using namespace std;
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#define SQRT_FUNC 1
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#define SQRT_FUNC 0
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//================================================================================
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/*!
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* \brief Set edge data
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* \param edgeID - block subshape ID
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* \param curve - edge geometry
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* \param isForward - is curve orientation coincides with edge orientation in the block
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*/
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//================================================================================
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void SMESH_Block::TEdge::Set( const int edgeID, Adaptor3d_Curve* curve, const bool isForward )
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{
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myCoordInd = SMESH_Block::GetCoordIndOnEdge( edgeID );
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if ( myC3d ) delete myC3d;
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myC3d = curve;
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myFirst = curve->FirstParameter();
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myLast = curve->LastParameter();
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if ( !isForward )
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std::swap( myFirst, myLast );
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}
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//================================================================================
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/*!
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* \brief Set coordinates of nodes at edge ends to work with mesh block
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* \param edgeID - block subshape ID
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* \param node1 - coordinates of node with lower ID
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* \param node2 - coordinates of node with upper ID
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*/
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//================================================================================
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void SMESH_Block::TEdge::Set( const int edgeID, const gp_XYZ& node1, const gp_XYZ& node2 )
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{
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myCoordInd = SMESH_Block::GetCoordIndOnEdge( edgeID );
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myNodes[ 0 ] = node1;
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myNodes[ 1 ] = node2;
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if ( myC3d ) delete myC3d;
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myC3d = 0;
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}
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//=======================================================================
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//function : SMESH_Block::TEdge::GetU
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@ -62,7 +104,7 @@ using namespace std;
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double SMESH_Block::TEdge::GetU( const gp_XYZ& theParams ) const
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{
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double u = theParams.Coord( myCoordInd );
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if ( myC3d.IsNull() ) // if mesh block
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if ( !myC3d ) // if mesh block
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return u;
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return ( 1 - u ) * myFirst + u * myLast;
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}
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@ -75,14 +117,95 @@ double SMESH_Block::TEdge::GetU( const gp_XYZ& theParams ) const
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gp_XYZ SMESH_Block::TEdge::Point( const gp_XYZ& theParams ) const
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{
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double u = GetU( theParams );
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if ( myC3d ) return myC3d->Value( u ).XYZ();
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// mesh block
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return myNodes[0] * ( 1 - u ) + myNodes[1] * u;
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}
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if ( myC3d.IsNull() ) // if mesh block
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return myNodes[0] * ( 1 - u ) + myNodes[1] * u;
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//================================================================================
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/*!
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* \brief Destructor
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*/
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//================================================================================
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gp_XYZ p = myC3d->Value( u ).XYZ();
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if ( myTrsf.Form() != gp_Identity )
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myTrsf.Transforms( p );
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return p;
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SMESH_Block::TEdge::~TEdge()
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{
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if ( myC3d ) delete myC3d;
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}
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//================================================================================
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/*!
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* \brief Set face data
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* \param faceID - block subshape ID
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* \param S - face surface geometry
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* \param c2d - 4 pcurves in the order as returned by GetFaceEdgesIDs(faceID)
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* \param isForward - orientation of pcurves comparing with block edge direction
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*/
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//================================================================================
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void SMESH_Block::TFace::Set( const int faceID,
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Adaptor3d_Surface* S,
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Adaptor2d_Curve2d* c2D[4],
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const bool isForward[4] )
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{
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if ( myS ) delete myS;
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myS = S;
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// pcurves
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vector< int > edgeIdVec;
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GetFaceEdgesIDs( faceID, edgeIdVec );
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for ( int iE = 0; iE < edgeIdVec.size(); iE++ ) // loop on 4 edges
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{
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myCoordInd[ iE ] = GetCoordIndOnEdge( edgeIdVec[ iE ] );
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if ( myC2d[ iE ]) delete myC2d[ iE ];
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myC2d[ iE ] = c2D[ iE ];
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myFirst[ iE ] = myC2d[ iE ]->FirstParameter();
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myLast [ iE ] = myC2d[ iE ]->LastParameter();
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if ( !isForward[ iE ])
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std::swap( myFirst[ iE ], myLast[ iE ] );
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}
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// 2d corners
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myCorner[ 0 ] = myC2d[ 0 ]->Value( myFirst[0] ).XY();
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myCorner[ 1 ] = myC2d[ 0 ]->Value( myLast[0] ).XY();
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myCorner[ 2 ] = myC2d[ 1 ]->Value( myLast[1] ).XY();
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myCorner[ 3 ] = myC2d[ 1 ]->Value( myFirst[1] ).XY();
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}
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//================================================================================
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/*!
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* \brief Set face data to work with mesh block
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* \param faceID - block subshape ID
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* \param edgeU0 - filled data of edge u0 = GetFaceEdgesIDs(faceID)[ 0 ]
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* \param edgeU1 - filled data of edge u1 = GetFaceEdgesIDs(faceID)[ 1 ]
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*/
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//================================================================================
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void SMESH_Block::TFace::Set( const int faceID, const TEdge& edgeU0, const TEdge& edgeU1 )
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{
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vector< int > edgeIdVec;
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GetFaceEdgesIDs( faceID, edgeIdVec );
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myNodes[ 0 ] = edgeU0.NodeXYZ( 1 );
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myNodes[ 1 ] = edgeU0.NodeXYZ( 0 );
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myNodes[ 2 ] = edgeU1.NodeXYZ( 0 );
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myNodes[ 3 ] = edgeU1.NodeXYZ( 1 );
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myCoordInd[ 0 ] = GetCoordIndOnEdge( edgeIdVec[ 0 ] );
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myCoordInd[ 1 ] = GetCoordIndOnEdge( edgeIdVec[ 1 ] );
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myCoordInd[ 2 ] = GetCoordIndOnEdge( edgeIdVec[ 2 ] );
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myCoordInd[ 3 ] = GetCoordIndOnEdge( edgeIdVec[ 3 ] );
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if ( myS ) delete myS;
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myS = 0;
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}
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//================================================================================
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/*!
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* \brief Destructor
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*/
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//================================================================================
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SMESH_Block::TFace::~TFace()
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{
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if ( myS ) delete myS;
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for ( int i = 0 ; i < 4; ++i )
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if ( myC2d[ i ]) delete myC2d[ i ];
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}
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//=======================================================================
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@ -144,7 +267,7 @@ gp_XY SMESH_Block::TFace::GetUV( const gp_XYZ& theParams ) const
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gp_XYZ SMESH_Block::TFace::Point( const gp_XYZ& theParams ) const
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{
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gp_XYZ p(0.,0.,0.);
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if ( myS.IsNull() ) // if mesh block
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if ( !myS ) // if mesh block
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{
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for ( int iE = 0; iE < 4; iE++ ) // loop on 4 edges
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{
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@ -168,8 +291,6 @@ gp_XYZ SMESH_Block::TFace::Point( const gp_XYZ& theParams ) const
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{
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gp_XY uv = GetUV( theParams );
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p = myS->Value( uv.X(), uv.Y() ).XYZ();
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if ( myTrsf.Form() != gp_Identity )
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myTrsf.Transforms( p );
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}
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return p;
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}
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@ -224,17 +345,20 @@ bool SMESH_Block::ShellPoint( const gp_XYZ& theParams, gp_XYZ& thePoint ) const
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k *= theParams.Coord( iCoef + 1 );
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}
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}
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// point on a shape
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gp_XYZ Ps;
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if ( shapeID < ID_Ex00 ) // vertex
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VertexPoint( shapeID, Ps );
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else if ( shapeID < ID_Fxy0 ) { // edge
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EdgePoint( shapeID, theParams, Ps );
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k = -k;
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} else // face
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FacePoint( shapeID, theParams, Ps );
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// add point on a shape
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if ( fabs( k ) > DBL_MIN )
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{
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gp_XYZ Ps;
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if ( shapeID < ID_Ex00 ) // vertex
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VertexPoint( shapeID, Ps );
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else if ( shapeID < ID_Fxy0 ) { // edge
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EdgePoint( shapeID, theParams, Ps );
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k = -k;
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} else // face
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FacePoint( shapeID, theParams, Ps );
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thePoint += k * Ps;
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thePoint += k * Ps;
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}
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}
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return true;
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}
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@ -331,6 +455,8 @@ Standard_Boolean SMESH_Block::Derivatives(const math_Vector& XYZ,math_Matrix& Df
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//purpose :
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//=======================================================================
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//#define DEBUG_PARAM_COMPUTE
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Standard_Boolean SMESH_Block::Values(const math_Vector& theXYZ,
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math_Vector& theFxyz,
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math_Matrix& theDf)
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@ -345,11 +471,13 @@ Standard_Boolean SMESH_Block::Values(const math_Vector& theXYZ,
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theDf( 1,3 ) = myValues[ 3 ];
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return true;
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}
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#ifdef DEBUG_PARAM_COMPUTE
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cout << "PARAM GUESS: " << params.X() << " "<< params.Y() << " "<< params.X() << endl;
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#endif
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ShellPoint( params, P );
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//myNbIterations++; // how many time call ShellPoint()
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gp_Vec dP( P - myPoint );
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gp_Vec dP( myPoint, P );
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theFxyz(1) = SQRT_FUNC ? dP.SquareMagnitude() : dP.Magnitude();
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if ( theFxyz(1) < 1e-6 ) {
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myParam = params;
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@ -363,36 +491,48 @@ Standard_Boolean SMESH_Block::Values(const math_Vector& theXYZ,
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if ( theFxyz(1) < myValues[0] ) // a better guess
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{
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// 3 partial derivatives
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gp_Vec drv[ 3 ];
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gp_Vec drv[ 3 ]; // where we move with a small step in each direction
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for ( int iP = 1; iP <= 3; iP++ ) {
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if ( iP - 1 == myFaceIndex ) {
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drv[ iP - 1 ] = gp_Vec(0,0,0);
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continue;
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}
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gp_XYZ Pi;
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params.SetCoord( iP, theXYZ( iP ) + 0.001 );
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bool onEdge = ( theXYZ( iP ) + 0.001 > 1. );
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if ( onEdge )
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params.SetCoord( iP, theXYZ( iP ) - 0.001 );
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else
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params.SetCoord( iP, theXYZ( iP ) + 0.001 );
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ShellPoint( params, Pi );
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params.SetCoord( iP, theXYZ( iP ) ); // restore params
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gp_Vec dPi ( P, Pi );
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if ( onEdge ) dPi *= -1.;
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double mag = dPi.Magnitude();
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if ( mag > DBL_MIN )
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dPi /= mag;
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drv[ iP - 1 ] = dPi;
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}
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for ( int iP = 0; iP < 3; iP++ ) {
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if ( iP == myFaceIndex )
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theDf( 1, iP + 1 ) = myFaceParam;
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else {
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theDf( 1, iP + 1 ) = dP * drv[iP];
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// Distance from P to plane passing through myPoint and defined
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// by the 2 other derivative directions:
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// like IntAna_IntConicQuad::Perform (const gp_Lin& L, const gp_Pln& P)
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// where L is (P -> myPoint), P is defined by the 2 other derivative direction
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int iPrev = ( iP ? iP - 1 : 2 );
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int iNext = ( iP == 2 ? 0 : iP + 1 );
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gp_Vec plnNorm = drv[ iPrev ].Crossed( drv [ iNext ] );
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double Direc = plnNorm * drv[ iP ];
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if ( Abs(Direc) <= DBL_MIN )
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theDf( 1, iP + 1 ) = dP * drv[ iP ];
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else {
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double Dis = plnNorm * P - plnNorm * myPoint;
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theDf( 1, iP + 1 ) = Dis/Direc;
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}
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}
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// int iPrev = ( iP ? iP - 1 : 2 );
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// int iNext = ( iP == 2 ? 0 : iP + 1 );
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// gp_Vec plnNorm = drv[ iPrev ].Crossed( drv [ iNext ] );
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// double Direc = plnNorm * drv[ iP ];
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// if ( Abs(Direc) <= DBL_MIN )
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// theDf( 1, iP + 1 ) = dP * drv[ iP ];
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// else {
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// double Dis = plnNorm * P - plnNorm * myPoint;
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// theDf( 1, iP + 1 ) = Dis/Direc;
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// }
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}
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#ifdef DEBUG_PARAM_COMPUTE
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cout << "F = " << theFxyz(1) <<
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" DRV: " << theDf(1,1) << " " << theDf(1,2) << " " << theDf(1,3) << endl;
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#endif
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//myNbIterations +=3; // how many time call ShellPoint()
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// store better values
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@ -424,10 +564,9 @@ bool SMESH_Block::ComputeParameters(const gp_Pnt& thePoint,
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return true;
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if ( IsEdgeID( theShapeID )) {
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TEdge& e = myEdge[ theShapeID - ID_Ex00 ];
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GeomAdaptor_Curve curve( e.myC3d );
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double f = Min( e.myFirst, e.myLast ), l = Max( e.myFirst, e.myLast );
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Extrema_ExtPC anExtPC( thePoint, curve, f, l );
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TEdge& e = myEdge[ theShapeID - ID_FirstE ];
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Adaptor3d_Curve* curve = e.GetCurve();
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Extrema_ExtPC anExtPC( thePoint, *curve, curve->FirstParameter(), curve->LastParameter() );
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int i, nb = anExtPC.IsDone() ? anExtPC.NbExt() : 0;
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for ( i = 1; i <= nb; i++ ) {
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if ( anExtPC.IsMin( i ))
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@ -469,7 +608,7 @@ bool SMESH_Block::ComputeParameters(const gp_Pnt& thePoint,
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double par = 0;
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if ( len2 > zero ) {
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par = v0P.Dot( v01 ) / len2;
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if ( par < 0 || par > 1 ) {
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if ( par < 0 || par > 1 ) { // projection falls out of line ends => needGrid
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needGrid = true;
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break;
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}
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@ -507,7 +646,7 @@ bool SMESH_Block::ComputeParameters(const gp_Pnt& thePoint,
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start( 3 ) = bestParam->Z();
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}
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int myFaceIndex = -1;
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myFaceIndex = -1;
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if ( isOnFace ) {
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// put a point on the face
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for ( int iCoord = 0; iCoord < 3; iCoord++ )
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@ -522,9 +661,14 @@ bool SMESH_Block::ComputeParameters(const gp_Pnt& thePoint,
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math_Vector tol ( 1, 3, 1e-4 );
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math_FunctionSetRoot paramSearch( *this, tol );
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#ifdef DEBUG_PARAM_COMPUTE
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cout << " #### POINT " <<thePoint.X()<<" "<<thePoint.Y()<<" "<<thePoint.Z()<<" ####"<< endl;
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cout << " ** START ** " << start(1) << " " << start(2) << " " << start(3) << " " << endl;
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#endif
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int nbLoops = 0;
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while ( myValues[0] > 1e-1 && nbLoops++ < 10 ) {
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paramSearch.Perform ( *this, start, low, up );
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paramSearch.Perform ( *static_cast<math_FunctionSetWithDerivatives*>(this),
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start, low, up );
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if ( !paramSearch.IsDone() ) {
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//MESSAGE( " !paramSearch.IsDone() " );
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}
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@ -536,11 +680,18 @@ bool SMESH_Block::ComputeParameters(const gp_Pnt& thePoint,
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start( 3 ) = myParam.Z();
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//MESSAGE( "Distance: " << ( SQRT_FUNC ? sqrt(myValues[0]) : myValues[0] ));
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}
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#ifdef DEBUG_PARAM_COMPUTE
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cout << "-------SOLUTION-------: " << endl
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<< myParam.X() << " " << myParam.Y() << " " << myParam.Z() << endl
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<< " ------ DIST :" << myValues[0] << endl;
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#endif
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// MESSAGE( endl << myParam.X() << " " << myParam.Y() << " " << myParam.Z() << endl);
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// mySumDist += myValues[0];
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// MESSAGE( " TOTAL NB ITERATIONS: " << myNbIterations <<
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// " DIST: " << ( SQRT_FUNC ? sqrt(mySumDist) : mySumDist ));
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if ( myFaceIndex >= 0 )
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myParam.SetCoord( myFaceIndex + 1, myFaceParam );
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theParams = myParam;
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@ -576,8 +727,8 @@ bool SMESH_Block::EdgeParameters(const int theEdgeID, const double theU, gp_XYZ&
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GetEdgeVertexIDs( theEdgeID, vertexVec );
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VertexParameters( vertexVec[0], theParams );
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TEdge& e = myEdge[ theEdgeID - ID_Ex00 ];
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double param = ( theU - e.myFirst ) / ( e.myLast - e.myFirst );
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theParams.SetCoord( e.myCoordInd, param );
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double param = ( theU - e.EndParam(0) ) / ( e.EndParam(1) - e.EndParam(0) );
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theParams.SetCoord( e.CoordInd(), param );
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return true;
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}
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return false;
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@ -685,16 +836,15 @@ int SMESH_Block::GetShapeIDByParams ( const gp_XYZ& theCoord )
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return id + 1; // shape ids start at 1
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}
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//=======================================================================
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//function : getOrderedEdges
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//function : GetOrderedEdges
|
||||
//purpose : return nb wires and a list of oredered edges
|
||||
//=======================================================================
|
||||
|
||||
static int getOrderedEdges (const TopoDS_Face& theFace,
|
||||
const TopoDS_Vertex& theFirstVertex,
|
||||
list< TopoDS_Edge >& theEdges,
|
||||
list< int > & theNbVertexInWires)
|
||||
int SMESH_Block::GetOrderedEdges (const TopoDS_Face& theFace,
|
||||
TopoDS_Vertex theFirstVertex,
|
||||
list< TopoDS_Edge >& theEdges,
|
||||
list< int > & theNbVertexInWires)
|
||||
{
|
||||
// put wires in a list, so that an outer wire comes first
|
||||
list<TopoDS_Wire> aWireList;
|
||||
@ -740,22 +890,60 @@ static int getOrderedEdges (const TopoDS_Face& theFace,
|
||||
isFirst = ( p2.SquareDistance( pf ) < p2.SquareDistance( pl ));
|
||||
if ( isNext ? isFirst : !isFirst )
|
||||
edge.Reverse();
|
||||
// to make a seam go first
|
||||
if ( theFirstVertex.IsNull() )
|
||||
theFirstVertex = TopExp::FirstVertex( edge, true );
|
||||
}
|
||||
}
|
||||
// rotate theEdges until it begins from theFirstVertex
|
||||
if ( ! theFirstVertex.IsNull() )
|
||||
while ( !theFirstVertex.IsSame( TopExp::FirstVertex( theEdges.front(), true )))
|
||||
if ( ! theFirstVertex.IsNull() ) {
|
||||
TopoDS_Vertex vv[2];
|
||||
TopExp::Vertices( theEdges.front(), vv[0], vv[1], true );
|
||||
// on closed face, make seam edge the first in the list
|
||||
while ( !vv[0].IsSame( theFirstVertex ) || vv[0].IsSame( vv[1] ))
|
||||
{
|
||||
theEdges.splice(theEdges.end(), theEdges,
|
||||
theEdges.begin(), ++ theEdges.begin());
|
||||
if ( iE++ > theNbVertexInWires.back() )
|
||||
theEdges.begin(), ++theEdges.begin());
|
||||
TopExp::Vertices( theEdges.front(), vv[0], vv[1], true );
|
||||
if ( iE++ > theNbVertexInWires.back() ) {
|
||||
#ifdef _DEBUG_
|
||||
gp_Pnt p = BRep_Tool::Pnt( theFirstVertex );
|
||||
cout << " : Warning : vertex "<< theFirstVertex.TShape().operator->()
|
||||
<< " ( " << p.X() << " " << p.Y() << " " << p.Z() << " )"
|
||||
<< " not found in outer wire of face "<< theFace.TShape().operator->()
|
||||
<< " with vertices: " << endl;
|
||||
wExp.Init( *wlIt, theFace );
|
||||
for ( int i = 0; wExp.More(); wExp.Next(), i++ )
|
||||
{
|
||||
TopoDS_Edge edge = wExp.Current();
|
||||
edge = TopoDS::Edge( edge.Oriented( wExp.Orientation() ));
|
||||
TopoDS_Vertex v = TopExp::FirstVertex( edge, true );
|
||||
gp_Pnt p = BRep_Tool::Pnt( v );
|
||||
cout << i << " " << v.TShape().operator->() << " "
|
||||
<< p.X() << " " << p.Y() << " " << p.Z() << " " << endl;
|
||||
}
|
||||
#endif
|
||||
break; // break infinite loop
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
} // end outer wire
|
||||
}
|
||||
|
||||
return aWireList.size();
|
||||
}
|
||||
//================================================================================
|
||||
/*!
|
||||
* \brief Call it after geometry initialisation
|
||||
*/
|
||||
//================================================================================
|
||||
|
||||
void SMESH_Block::init()
|
||||
{
|
||||
myNbIterations = 0;
|
||||
mySumDist = 0;
|
||||
myGridComputed = false;
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : LoadMeshBlock
|
||||
@ -770,10 +958,7 @@ bool SMESH_Block::LoadMeshBlock(const SMDS_MeshVolume* theVolume,
|
||||
vector<const SMDS_MeshNode*>& theOrderedNodes)
|
||||
{
|
||||
MESSAGE(" ::LoadMeshBlock()");
|
||||
|
||||
myNbIterations = 0;
|
||||
mySumDist = 0;
|
||||
myGridComputed = false;
|
||||
init();
|
||||
|
||||
SMDS_VolumeTool vTool;
|
||||
if (!vTool.Set( theVolume ) || vTool.NbNodes() != 8 ||
|
||||
@ -868,59 +1053,21 @@ bool SMESH_Block::LoadMeshBlock(const SMDS_MeshVolume* theVolume,
|
||||
theOrderedNodes[ 7 ] = nn[ V111 ];
|
||||
|
||||
// fill edges
|
||||
myEdge[ ID_Ex00 - ID_Ex00 ].myNodes[ 0 ] = myPnt[ ID_V000 - 1 ];
|
||||
myEdge[ ID_Ex00 - ID_Ex00 ].myNodes[ 1 ] = myPnt[ ID_V100 - 1 ];
|
||||
vector< int > vertexVec;
|
||||
for ( iE = 0; iE < NbEdges(); ++iE ) {
|
||||
GetEdgeVertexIDs(( iE + ID_FirstE ), vertexVec );
|
||||
myEdge[ iE ].Set(( iE + ID_FirstE ),
|
||||
myPnt[ vertexVec[0] - 1 ],
|
||||
myPnt[ vertexVec[1] - 1 ]);
|
||||
}
|
||||
|
||||
myEdge[ ID_Ex10 - ID_Ex00 ].myNodes[ 0 ] = myPnt[ ID_V010 - 1 ];
|
||||
myEdge[ ID_Ex10 - ID_Ex00 ].myNodes[ 1 ] = myPnt[ ID_V110 - 1 ];
|
||||
|
||||
myEdge[ ID_Ex01 - ID_Ex00 ].myNodes[ 0 ] = myPnt[ ID_V001 - 1 ];
|
||||
myEdge[ ID_Ex01 - ID_Ex00 ].myNodes[ 1 ] = myPnt[ ID_V101 - 1 ];
|
||||
|
||||
myEdge[ ID_Ex11 - ID_Ex00 ].myNodes[ 0 ] = myPnt[ ID_V011 - 1 ];
|
||||
myEdge[ ID_Ex11 - ID_Ex00 ].myNodes[ 1 ] = myPnt[ ID_V111 - 1 ];
|
||||
|
||||
myEdge[ ID_E0y0 - ID_Ex00 ].myNodes[ 0 ] = myPnt[ ID_V000 - 1 ];
|
||||
myEdge[ ID_E0y0 - ID_Ex00 ].myNodes[ 1 ] = myPnt[ ID_V010 - 1 ];
|
||||
|
||||
myEdge[ ID_E1y0 - ID_Ex00 ].myNodes[ 0 ] = myPnt[ ID_V100 - 1 ];
|
||||
myEdge[ ID_E1y0 - ID_Ex00 ].myNodes[ 1 ] = myPnt[ ID_V110 - 1 ];
|
||||
|
||||
myEdge[ ID_E0y1 - ID_Ex00 ].myNodes[ 0 ] = myPnt[ ID_V001 - 1 ];
|
||||
myEdge[ ID_E0y1 - ID_Ex00 ].myNodes[ 1 ] = myPnt[ ID_V011 - 1 ];
|
||||
|
||||
myEdge[ ID_E1y1 - ID_Ex00 ].myNodes[ 0 ] = myPnt[ ID_V101 - 1 ];
|
||||
myEdge[ ID_E1y1 - ID_Ex00 ].myNodes[ 1 ] = myPnt[ ID_V111 - 1 ];
|
||||
|
||||
myEdge[ ID_E00z - ID_Ex00 ].myNodes[ 0 ] = myPnt[ ID_V000 - 1 ];
|
||||
myEdge[ ID_E00z - ID_Ex00 ].myNodes[ 1 ] = myPnt[ ID_V001 - 1 ];
|
||||
|
||||
myEdge[ ID_E10z - ID_Ex00 ].myNodes[ 0 ] = myPnt[ ID_V100 - 1 ];
|
||||
myEdge[ ID_E10z - ID_Ex00 ].myNodes[ 1 ] = myPnt[ ID_V101 - 1 ];
|
||||
|
||||
myEdge[ ID_E01z - ID_Ex00 ].myNodes[ 0 ] = myPnt[ ID_V010 - 1 ];
|
||||
myEdge[ ID_E01z - ID_Ex00 ].myNodes[ 1 ] = myPnt[ ID_V011 - 1 ];
|
||||
|
||||
myEdge[ ID_E11z - ID_Ex00 ].myNodes[ 0 ] = myPnt[ ID_V110 - 1 ];
|
||||
myEdge[ ID_E11z - ID_Ex00 ].myNodes[ 1 ] = myPnt[ ID_V111 - 1 ];
|
||||
|
||||
for ( iE = ID_Ex00; iE <= ID_E11z; ++iE )
|
||||
myEdge[ iE - ID_Ex00 ].myCoordInd = GetCoordIndOnEdge( iE );
|
||||
|
||||
// fill faces corners
|
||||
// fill faces' corners
|
||||
for ( iF = ID_Fxy0; iF < ID_Shell; ++iF )
|
||||
{
|
||||
TFace& tFace = myFace[ iF - ID_Fxy0 ];
|
||||
TFace& tFace = myFace[ iF - ID_FirstF ];
|
||||
vector< int > edgeIdVec(4, -1);
|
||||
GetFaceEdgesIDs( iF, edgeIdVec );
|
||||
tFace.myNodes[ 0 ] = myEdge[ edgeIdVec [ 0 ] - ID_Ex00 ].myNodes[ 1 ];
|
||||
tFace.myNodes[ 1 ] = myEdge[ edgeIdVec [ 0 ] - ID_Ex00 ].myNodes[ 0 ];
|
||||
tFace.myNodes[ 2 ] = myEdge[ edgeIdVec [ 1 ] - ID_Ex00 ].myNodes[ 0 ];
|
||||
tFace.myNodes[ 3 ] = myEdge[ edgeIdVec [ 1 ] - ID_Ex00 ].myNodes[ 1 ];
|
||||
tFace.myCoordInd[ 0 ] = GetCoordIndOnEdge( edgeIdVec[ 0 ] );
|
||||
tFace.myCoordInd[ 1 ] = GetCoordIndOnEdge( edgeIdVec[ 1 ] );
|
||||
tFace.myCoordInd[ 2 ] = GetCoordIndOnEdge( edgeIdVec[ 2 ] );
|
||||
tFace.myCoordInd[ 3 ] = GetCoordIndOnEdge( edgeIdVec[ 3 ] );
|
||||
tFace.Set( iF, myEdge[ edgeIdVec [ 0 ]], myEdge[ edgeIdVec [ 1 ]]);
|
||||
}
|
||||
|
||||
return true;
|
||||
@ -928,7 +1075,8 @@ bool SMESH_Block::LoadMeshBlock(const SMDS_MeshVolume* theVolume,
|
||||
|
||||
//=======================================================================
|
||||
//function : LoadBlockShapes
|
||||
//purpose : add sub-shapes of theBlock to theShapeIDMap so that they get
|
||||
//purpose : Initialize block geometry with theShell,
|
||||
// add sub-shapes of theBlock to theShapeIDMap so that they get
|
||||
// IDs acoording to enum TShapeID
|
||||
//=======================================================================
|
||||
|
||||
@ -938,11 +1086,22 @@ bool SMESH_Block::LoadBlockShapes(const TopoDS_Shell& theShell,
|
||||
TopTools_IndexedMapOfOrientedShape& theShapeIDMap )
|
||||
{
|
||||
MESSAGE(" ::LoadBlockShapes()");
|
||||
return ( FindBlockShapes( theShell, theVertex000, theVertex001, theShapeIDMap ) &&
|
||||
LoadBlockShapes( theShapeIDMap ));
|
||||
}
|
||||
|
||||
myShell = theShell;
|
||||
myNbIterations = 0;
|
||||
mySumDist = 0;
|
||||
myGridComputed = false;
|
||||
//=======================================================================
|
||||
//function : LoadBlockShapes
|
||||
//purpose : add sub-shapes of theBlock to theShapeIDMap so that they get
|
||||
// IDs acoording to enum TShapeID
|
||||
//=======================================================================
|
||||
|
||||
bool SMESH_Block::FindBlockShapes(const TopoDS_Shell& theShell,
|
||||
const TopoDS_Vertex& theVertex000,
|
||||
const TopoDS_Vertex& theVertex001,
|
||||
TopTools_IndexedMapOfOrientedShape& theShapeIDMap )
|
||||
{
|
||||
MESSAGE(" ::FindBlockShapes()");
|
||||
|
||||
// 8 vertices
|
||||
TopoDS_Shape V000, V100, V010, V110, V001, V101, V011, V111;
|
||||
@ -958,7 +1117,7 @@ bool SMESH_Block::LoadBlockShapes(const TopoDS_Shell& theShell,
|
||||
const int NB_FACES_BY_VERTEX = 6;
|
||||
|
||||
TopTools_IndexedDataMapOfShapeListOfShape vfMap;
|
||||
TopExp::MapShapesAndAncestors( myShell, TopAbs_VERTEX, TopAbs_FACE, vfMap );
|
||||
TopExp::MapShapesAndAncestors( theShell, TopAbs_VERTEX, TopAbs_FACE, vfMap );
|
||||
if ( vfMap.Extent() != 8 ) {
|
||||
MESSAGE(" Wrong nb of vertices in the block: " << vfMap.Extent() );
|
||||
return false;
|
||||
@ -982,7 +1141,7 @@ bool SMESH_Block::LoadBlockShapes(const TopoDS_Shell& theShell,
|
||||
}
|
||||
// find vertex 001 - the one on the most vertical edge passing through V000
|
||||
TopTools_IndexedDataMapOfShapeListOfShape veMap;
|
||||
TopExp::MapShapesAndAncestors( myShell, TopAbs_VERTEX, TopAbs_EDGE, veMap );
|
||||
TopExp::MapShapesAndAncestors( theShell, TopAbs_VERTEX, TopAbs_EDGE, veMap );
|
||||
gp_Vec dir001 = gp::DZ();
|
||||
gp_Pnt p000 = BRep_Tool::Pnt( TopoDS::Vertex( V000 ));
|
||||
double maxVal = -DBL_MAX;
|
||||
@ -1051,7 +1210,7 @@ bool SMESH_Block::LoadBlockShapes(const TopoDS_Shell& theShell,
|
||||
// find bottom edges and veritices
|
||||
list< TopoDS_Edge > eList;
|
||||
list< int > nbVertexInWires;
|
||||
getOrderedEdges( TopoDS::Face( Fxy0 ), TopoDS::Vertex( V000 ), eList, nbVertexInWires );
|
||||
GetOrderedEdges( TopoDS::Face( Fxy0 ), TopoDS::Vertex( V000 ), eList, nbVertexInWires );
|
||||
if ( nbVertexInWires.size() != 1 || nbVertexInWires.front() != 4 ) {
|
||||
MESSAGE(" LoadBlockShapes() error ");
|
||||
return false;
|
||||
@ -1073,7 +1232,7 @@ bool SMESH_Block::LoadBlockShapes(const TopoDS_Shell& theShell,
|
||||
|
||||
// find top edges and veritices
|
||||
eList.clear();
|
||||
getOrderedEdges( TopoDS::Face( Fxy1 ), TopoDS::Vertex( V001 ), eList, nbVertexInWires );
|
||||
GetOrderedEdges( TopoDS::Face( Fxy1 ), TopoDS::Vertex( V001 ), eList, nbVertexInWires );
|
||||
if ( nbVertexInWires.size() != 1 || nbVertexInWires.front() != 4 ) {
|
||||
MESSAGE(" LoadBlockShapes() error ");
|
||||
return false;
|
||||
@ -1097,7 +1256,7 @@ bool SMESH_Block::LoadBlockShapes(const TopoDS_Shell& theShell,
|
||||
if ( V101.IsSame( exp.Current() ) || V100.IsSame( exp.Current() ))
|
||||
break; // V101 or V100 found
|
||||
if ( !exp.More() ) { // not found
|
||||
TopoDS_Shape f = Fx0z; Fx0z = F0yz; F0yz = f;
|
||||
std::swap( Fx0z, F0yz);
|
||||
}
|
||||
|
||||
// find Fx1z and F1yz faces
|
||||
@ -1132,7 +1291,7 @@ bool SMESH_Block::LoadBlockShapes(const TopoDS_Shell& theShell,
|
||||
if ( V010.IsSame( exp.Current() ) || V011.IsSame( exp.Current() ))
|
||||
break;
|
||||
if ( !exp.More() ) {
|
||||
TopoDS_Shape f = Fx1z; Fx1z = F1yz; F1yz = f;
|
||||
std::swap( Fx1z, F1yz);
|
||||
}
|
||||
|
||||
// find vertical edges
|
||||
@ -1196,12 +1355,22 @@ bool SMESH_Block::LoadBlockShapes(const TopoDS_Shell& theShell,
|
||||
theShapeIDMap.Add(F0yz);
|
||||
theShapeIDMap.Add(F1yz);
|
||||
|
||||
theShapeIDMap.Add(myShell);
|
||||
theShapeIDMap.Add(theShell);
|
||||
|
||||
if ( theShapeIDMap.Extent() != 27 ) {
|
||||
MESSAGE("LoadBlockShapes() " << theShapeIDMap.Extent() );
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
//================================================================================
|
||||
/*!
|
||||
* \brief Initialize block geometry with shapes from theShapeIDMap
|
||||
* \param theShapeIDMap - map of block subshapes
|
||||
* \retval bool - is a success
|
||||
*/
|
||||
//================================================================================
|
||||
|
||||
bool SMESH_Block::LoadBlockShapes(const TopTools_IndexedMapOfOrientedShape& theShapeIDMap)
|
||||
{
|
||||
init();
|
||||
|
||||
// store shapes geometry
|
||||
for ( int shapeID = 1; shapeID < theShapeIDMap.Extent(); shapeID++ )
|
||||
@ -1211,59 +1380,24 @@ bool SMESH_Block::LoadBlockShapes(const TopoDS_Shell& theShell,
|
||||
{
|
||||
case TopAbs_VERTEX: {
|
||||
|
||||
if ( shapeID > ID_V111 ) {
|
||||
MESSAGE(" shapeID =" << shapeID );
|
||||
return false;
|
||||
}
|
||||
myPnt[ shapeID - ID_V000 ] =
|
||||
BRep_Tool::Pnt( TopoDS::Vertex( S )).XYZ();
|
||||
if ( !IsVertexID( ID_V111 )) return false;
|
||||
myPnt[ shapeID - ID_V000 ] = BRep_Tool::Pnt( TopoDS::Vertex( S )).XYZ();
|
||||
break;
|
||||
}
|
||||
case TopAbs_EDGE: {
|
||||
|
||||
if ( !IsEdgeID( shapeID )) return false;
|
||||
const TopoDS_Edge& edge = TopoDS::Edge( S );
|
||||
if ( shapeID < ID_Ex00 || shapeID > ID_E11z || edge.IsNull() ) {
|
||||
MESSAGE(" shapeID =" << shapeID );
|
||||
return false;
|
||||
}
|
||||
TEdge& tEdge = myEdge[ shapeID - ID_Ex00 ];
|
||||
tEdge.myCoordInd = GetCoordIndOnEdge( shapeID );
|
||||
TopLoc_Location loc;
|
||||
tEdge.myC3d = BRep_Tool::Curve( edge, loc, tEdge.myFirst, tEdge.myLast );
|
||||
if ( !IsForwardEdge( edge, theShapeIDMap ))
|
||||
Swap( tEdge.myFirst, tEdge.myLast );
|
||||
tEdge.myTrsf = loc;
|
||||
TEdge& tEdge = myEdge[ shapeID - ID_FirstE ];
|
||||
tEdge.Set( shapeID,
|
||||
new BRepAdaptor_Curve( edge ),
|
||||
IsForwardEdge( edge, theShapeIDMap ));
|
||||
break;
|
||||
}
|
||||
case TopAbs_FACE: {
|
||||
|
||||
const TopoDS_Face& face = TopoDS::Face( S );
|
||||
if ( shapeID < ID_Fxy0 || shapeID > ID_F1yz || face.IsNull() ) {
|
||||
MESSAGE(" shapeID =" << shapeID );
|
||||
if ( !LoadFace( TopoDS::Face( S ), shapeID, theShapeIDMap ))
|
||||
return false;
|
||||
}
|
||||
TFace& tFace = myFace[ shapeID - ID_Fxy0 ];
|
||||
// pcurves
|
||||
vector< int > edgeIdVec(4, -1);
|
||||
GetFaceEdgesIDs( shapeID, edgeIdVec );
|
||||
for ( int iE = 0; iE < 4; iE++ ) // loop on 4 edges
|
||||
{
|
||||
const TopoDS_Edge& edge = TopoDS::Edge( theShapeIDMap( edgeIdVec[ iE ]));
|
||||
tFace.myCoordInd[ iE ] = GetCoordIndOnEdge( edgeIdVec[ iE ] );
|
||||
tFace.myC2d[ iE ] =
|
||||
BRep_Tool::CurveOnSurface( edge, face, tFace.myFirst[iE], tFace.myLast[iE] );
|
||||
if ( !IsForwardEdge( edge, theShapeIDMap ))
|
||||
Swap( tFace.myFirst[ iE ], tFace.myLast[ iE ] );
|
||||
}
|
||||
// 2d corners
|
||||
tFace.myCorner[ 0 ] = tFace.myC2d[ 0 ]->Value( tFace.myFirst[0] ).XY();
|
||||
tFace.myCorner[ 1 ] = tFace.myC2d[ 0 ]->Value( tFace.myLast[0] ).XY();
|
||||
tFace.myCorner[ 2 ] = tFace.myC2d[ 1 ]->Value( tFace.myLast[1] ).XY();
|
||||
tFace.myCorner[ 3 ] = tFace.myC2d[ 1 ]->Value( tFace.myFirst[1] ).XY();
|
||||
// sufrace
|
||||
TopLoc_Location loc;
|
||||
tFace.myS = BRep_Tool::Surface( face, loc );
|
||||
tFace.myTrsf = loc;
|
||||
break;
|
||||
}
|
||||
default: break;
|
||||
@ -1273,6 +1407,76 @@ bool SMESH_Block::LoadBlockShapes(const TopoDS_Shell& theShell,
|
||||
return true;
|
||||
}
|
||||
|
||||
//================================================================================
|
||||
/*!
|
||||
* \brief Load face geometry
|
||||
* \param theFace - face
|
||||
* \param theFaceID - face in-block ID
|
||||
* \param theShapeIDMap - map of block subshapes
|
||||
* \retval bool - is a success
|
||||
*
|
||||
* It is enough to compute params or coordinates on the face.
|
||||
* Face subshapes must be loaded into theShapeIDMap before
|
||||
*/
|
||||
//================================================================================
|
||||
|
||||
bool SMESH_Block::LoadFace(const TopoDS_Face& theFace,
|
||||
const int theFaceID,
|
||||
const TopTools_IndexedMapOfOrientedShape& theShapeIDMap)
|
||||
{
|
||||
if ( !IsFaceID( theFaceID ) ) return false;
|
||||
// pcurves
|
||||
Adaptor2d_Curve2d* c2d[4];
|
||||
bool isForward[4];
|
||||
vector< int > edgeIdVec;
|
||||
GetFaceEdgesIDs( theFaceID, edgeIdVec );
|
||||
for ( int iE = 0; iE < edgeIdVec.size(); iE++ ) // loop on 4 edges
|
||||
{
|
||||
if ( edgeIdVec[ iE ] > theShapeIDMap.Extent() )
|
||||
return false;
|
||||
const TopoDS_Edge& edge = TopoDS::Edge( theShapeIDMap( edgeIdVec[ iE ]));
|
||||
c2d[ iE ] = new BRepAdaptor_Curve2d( edge, theFace );
|
||||
isForward[ iE ] = IsForwardEdge( edge, theShapeIDMap );
|
||||
}
|
||||
TFace& tFace = myFace[ theFaceID - ID_FirstF ];
|
||||
tFace.Set( theFaceID, new BRepAdaptor_Surface( theFace ), c2d, isForward );
|
||||
return true;
|
||||
}
|
||||
|
||||
//================================================================================
|
||||
/*!
|
||||
* \brief/ Insert theShape into theShapeIDMap with theShapeID
|
||||
* \param theShape - shape to insert
|
||||
* \param theShapeID - shape in-block ID
|
||||
* \param theShapeIDMap - map of block subshapes
|
||||
*/
|
||||
//================================================================================
|
||||
|
||||
bool SMESH_Block::Insert(const TopoDS_Shape& theShape,
|
||||
const int theShapeID,
|
||||
TopTools_IndexedMapOfOrientedShape& theShapeIDMap)
|
||||
{
|
||||
if ( !theShape.IsNull() && theShapeID > 0 )
|
||||
{
|
||||
if ( theShapeIDMap.Contains( theShape ))
|
||||
return ( theShapeIDMap.FindIndex( theShape ) == theShapeID );
|
||||
|
||||
if ( theShapeID <= theShapeIDMap.Extent() ) {
|
||||
theShapeIDMap.Substitute( theShapeID, theShape );
|
||||
}
|
||||
else {
|
||||
while ( theShapeIDMap.Extent() < theShapeID - 1 ) {
|
||||
TopoDS_Compound comp;
|
||||
BRep_Builder().MakeCompound( comp );
|
||||
theShapeIDMap.Add( comp );
|
||||
}
|
||||
theShapeIDMap.Add( theShape );
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : GetFaceEdgesIDs
|
||||
//purpose : return edges IDs in the order u0, u1, 0v, 1v
|
||||
@ -1385,6 +1589,7 @@ void SMESH_Block::GetEdgeVertexIDs (const int edgeID, vector< int >& vertexVec )
|
||||
vertexVec[ 1 ] = ID_V111;
|
||||
break;
|
||||
default:
|
||||
vertexVec.resize(0);
|
||||
MESSAGE(" GetEdgeVertexIDs(), wrong edge ID: " << edgeID );
|
||||
}
|
||||
}
|
||||
|
@ -25,12 +25,14 @@
|
||||
#ifndef SMESH_Block_HeaderFile
|
||||
#define SMESH_Block_HeaderFile
|
||||
|
||||
#include <Geom2d_Curve.hxx>
|
||||
#include <Geom_Curve.hxx>
|
||||
#include <Geom_Surface.hxx>
|
||||
// #include <Geom2d_Curve.hxx>
|
||||
// #include <Geom_Curve.hxx>
|
||||
// #include <Geom_Surface.hxx>
|
||||
|
||||
#include <TopExp.hxx>
|
||||
#include <TopTools_IndexedMapOfOrientedShape.hxx>
|
||||
#include <TopoDS_Edge.hxx>
|
||||
#include <TopoDS_Face.hxx>
|
||||
#include <TopoDS_Shell.hxx>
|
||||
#include <TopoDS_Vertex.hxx>
|
||||
#include <gp_Pnt.hxx>
|
||||
@ -43,9 +45,13 @@
|
||||
|
||||
#include <ostream>
|
||||
#include <vector>
|
||||
#include <list>
|
||||
|
||||
class SMDS_MeshVolume;
|
||||
class SMDS_MeshNode;
|
||||
class Adaptor3d_Surface;
|
||||
class Adaptor2d_Curve2d;
|
||||
class Adaptor3d_Curve;
|
||||
|
||||
// =========================================================
|
||||
// class calculating coordinates of 3D points by normalized
|
||||
@ -55,7 +61,10 @@ class SMDS_MeshNode;
|
||||
class SMESH_Block: public math_FunctionSetWithDerivatives
|
||||
{
|
||||
public:
|
||||
enum TShapeID { // ids of the block sub-shapes
|
||||
enum TShapeID {
|
||||
// ----------------------------
|
||||
// Ids of the block sub-shapes
|
||||
// ----------------------------
|
||||
ID_NONE = 0,
|
||||
|
||||
ID_V000 = 1, ID_V100, ID_V010, ID_V110, ID_V001, ID_V101, ID_V011, ID_V111,
|
||||
@ -68,9 +77,17 @@ class SMESH_Block: public math_FunctionSetWithDerivatives
|
||||
|
||||
ID_Shell
|
||||
};
|
||||
enum { // to use TShapeID for indexing certain type subshapes
|
||||
|
||||
ID_FirstV = ID_V000, ID_FirstE = ID_Ex00, ID_FirstF = ID_Fxy0
|
||||
|
||||
};
|
||||
|
||||
|
||||
public: // methods about ids of the block sub-shapes
|
||||
public:
|
||||
// -------------------------------------------------
|
||||
// Block topology in terms of block sub-shapes' ids
|
||||
// -------------------------------------------------
|
||||
|
||||
static int NbVertices() { return 8; }
|
||||
static int NbEdges() { return 12; }
|
||||
@ -124,7 +141,10 @@ class SMESH_Block: public math_FunctionSetWithDerivatives
|
||||
// DEBUG: dump an id of a block sub-shape
|
||||
|
||||
|
||||
public: // initialization
|
||||
public:
|
||||
// ---------------
|
||||
// Initialization
|
||||
// ---------------
|
||||
|
||||
SMESH_Block (): myNbIterations(0), mySumDist(0.) {}
|
||||
|
||||
@ -132,49 +152,92 @@ class SMESH_Block: public math_FunctionSetWithDerivatives
|
||||
const TopoDS_Vertex& theVertex000,
|
||||
const TopoDS_Vertex& theVertex001,
|
||||
TopTools_IndexedMapOfOrientedShape& theShapeIDMap );
|
||||
// Initialize block geometry with theShell,
|
||||
// add sub-shapes of theBlock to theShapeIDMap so that they get
|
||||
// IDs acoording to enum TShapeID
|
||||
|
||||
bool LoadBlockShapes(const TopTools_IndexedMapOfOrientedShape& theShapeIDMap);
|
||||
// Initialize block geometry with shapes from theShapeIDMap
|
||||
|
||||
bool LoadMeshBlock(const SMDS_MeshVolume* theVolume,
|
||||
const int theNode000Index,
|
||||
const int theNode001Index,
|
||||
vector<const SMDS_MeshNode*>& theOrderedNodes);
|
||||
// prepare to work with theVolume and
|
||||
// return nodes in the order of TShapeID enum
|
||||
// return nodes in theVolume corners in the order of TShapeID enum
|
||||
|
||||
bool LoadFace(const TopoDS_Face& theFace,
|
||||
const int theFaceID,
|
||||
const TopTools_IndexedMapOfOrientedShape& theShapeIDMap);
|
||||
// Load face geometry.
|
||||
// It is enough to compute params or coordinates on the face.
|
||||
// Face subshapes must be loaded into theShapeIDMap before
|
||||
|
||||
public: // define coordinates by parameters
|
||||
static bool Insert(const TopoDS_Shape& theShape,
|
||||
const int theShapeID,
|
||||
TopTools_IndexedMapOfOrientedShape& theShapeIDMap);
|
||||
// Insert theShape into theShapeIDMap with theShapeID,
|
||||
// Not yet set shapes preceding theShapeID are filled with compounds
|
||||
// Return true if theShape was successfully bound to theShapeID
|
||||
|
||||
static bool FindBlockShapes(const TopoDS_Shell& theShell,
|
||||
const TopoDS_Vertex& theVertex000,
|
||||
const TopoDS_Vertex& theVertex001,
|
||||
TopTools_IndexedMapOfOrientedShape& theShapeIDMap );
|
||||
// add sub-shapes of theBlock to theShapeIDMap so that they get
|
||||
// IDs acoording to enum TShapeID
|
||||
|
||||
public:
|
||||
// ---------------------------------
|
||||
// Define coordinates by parameters
|
||||
// ---------------------------------
|
||||
|
||||
bool VertexPoint( const int theVertexID, gp_XYZ& thePoint ) const {
|
||||
if ( !IsVertexID( theVertexID )) return false;
|
||||
thePoint = myPnt[ theVertexID - ID_V000 ]; return true;
|
||||
thePoint = myPnt[ theVertexID - ID_FirstV ]; return true;
|
||||
}
|
||||
// return vertex coordinates, parameters are defined by theVertexID
|
||||
|
||||
bool EdgePoint( const int theEdgeID, const gp_XYZ& theParams, gp_XYZ& thePoint ) const {
|
||||
if ( !IsEdgeID( theEdgeID )) return false;
|
||||
thePoint = myEdge[ theEdgeID - ID_Ex00 ].Point( theParams ); return true;
|
||||
thePoint = myEdge[ theEdgeID - ID_FirstE ].Point( theParams ); return true;
|
||||
}
|
||||
// return coordinates of a point on edge
|
||||
|
||||
bool EdgeU( const int theEdgeID, const gp_XYZ& theParams, double& theU ) const {
|
||||
if ( !IsEdgeID( theEdgeID )) return false;
|
||||
theU = myEdge[ theEdgeID - ID_FirstE ].GetU( theParams ); return true;
|
||||
}
|
||||
// return parameter on edge by in-block parameters
|
||||
|
||||
bool FacePoint( const int theFaceID, const gp_XYZ& theParams, gp_XYZ& thePoint ) const {
|
||||
if ( !IsFaceID ( theFaceID )) return false;
|
||||
thePoint = myFace[ theFaceID - ID_Fxy0 ].Point( theParams ); return true;
|
||||
thePoint = myFace[ theFaceID - ID_FirstF ].Point( theParams ); return true;
|
||||
}
|
||||
// return coordinates of a point on face
|
||||
|
||||
bool FaceUV( const int theFaceID, const gp_XYZ& theParams, gp_XY& theUV ) const {
|
||||
if ( !IsFaceID ( theFaceID )) return false;
|
||||
theUV = myFace[ theFaceID - ID_FirstF ].GetUV( theParams ); return true;
|
||||
}
|
||||
// return UV coordinates on a face by in-block parameters
|
||||
|
||||
bool ShellPoint( const gp_XYZ& theParams, gp_XYZ& thePoint ) const;
|
||||
// return coordinates of a point in shell
|
||||
|
||||
static bool ShellPoint(const gp_XYZ& theParams,
|
||||
const vector<gp_XYZ>& thePointOnShape,
|
||||
gp_XYZ& thePoint );
|
||||
// computes coordinates of a point in shell by points on sub-shapes;
|
||||
// computes coordinates of a point in shell by points on sub-shapes
|
||||
// and point parameters.
|
||||
// thePointOnShape[ subShapeID ] must be a point on a subShape;
|
||||
// thePointOnShape.size() == ID_Shell, thePointOnShape[0] not used
|
||||
|
||||
|
||||
public: // define parameters by coordinates
|
||||
public:
|
||||
// ---------------------------------
|
||||
// Define parameters by coordinates
|
||||
// ---------------------------------
|
||||
|
||||
bool ComputeParameters (const gp_Pnt& thePoint,
|
||||
gp_XYZ& theParams,
|
||||
@ -189,22 +252,40 @@ class SMESH_Block: public math_FunctionSetWithDerivatives
|
||||
// return parameters of a point given by theU on edge
|
||||
|
||||
|
||||
public: // services
|
||||
public:
|
||||
// ---------------
|
||||
// Block geomerty
|
||||
// ---------------
|
||||
|
||||
static bool IsForwardEdge (const TopoDS_Edge & theEdge,
|
||||
TopTools_IndexedMapOfOrientedShape& theShapeIDMap) {
|
||||
|
||||
|
||||
public:
|
||||
// ---------
|
||||
// Services
|
||||
// ---------
|
||||
|
||||
static bool IsForwardEdge (const TopoDS_Edge & theEdge,
|
||||
const TopTools_IndexedMapOfOrientedShape& theShapeIDMap) {
|
||||
int v1ID = theShapeIDMap.FindIndex( TopExp::FirstVertex( theEdge ).Oriented( TopAbs_FORWARD ));
|
||||
int v2ID = theShapeIDMap.FindIndex( TopExp::LastVertex( theEdge ).Oriented( TopAbs_FORWARD ));
|
||||
return ( v1ID < v2ID );
|
||||
}
|
||||
// Return true if an in-block parameter increases along theEdge curve
|
||||
|
||||
static void Swap(double& a, double& b) { double tmp = a; a = b; b = tmp; }
|
||||
|
||||
static int GetOrderedEdges (const TopoDS_Face& theFace,
|
||||
TopoDS_Vertex theFirstVertex,
|
||||
std::list< TopoDS_Edge >& theEdges,
|
||||
std::list< int > & theNbVertexInWires);
|
||||
// Return nb wires and a list of oredered edges.
|
||||
// It is used to assign indices to subshapes.
|
||||
// theFirstVertex may be NULL.
|
||||
// Always try to set a seam edge first
|
||||
|
||||
public:
|
||||
// methods of math_FunctionSetWithDerivatives used internally
|
||||
// -----------------------------------------------------------
|
||||
// Methods of math_FunctionSetWithDerivatives used internally
|
||||
// to define parameters by coordinates
|
||||
// -----------------------------------------------------------
|
||||
Standard_Integer NbVariables() const;
|
||||
Standard_Integer NbEquations() const;
|
||||
Standard_Boolean Value(const math_Vector& X,math_Vector& F) ;
|
||||
@ -212,41 +293,61 @@ class SMESH_Block: public math_FunctionSetWithDerivatives
|
||||
Standard_Boolean Values(const math_Vector& X,math_Vector& F,math_Matrix& D) ;
|
||||
Standard_Integer GetStateNumber ();
|
||||
|
||||
private:
|
||||
protected:
|
||||
|
||||
struct TEdge {
|
||||
/*!
|
||||
* \brief Call it after geometry initialisation
|
||||
*/
|
||||
void init();
|
||||
|
||||
// Note: to compute params of a point on a face, it is enough to set
|
||||
// TFace, TEdge's and points for that face only
|
||||
|
||||
class TEdge {
|
||||
int myCoordInd;
|
||||
double myFirst;
|
||||
double myLast;
|
||||
Handle(Geom_Curve) myC3d;
|
||||
gp_Trsf myTrsf;
|
||||
double GetU( const gp_XYZ& theParams ) const;
|
||||
gp_XYZ Point( const gp_XYZ& theParams ) const;
|
||||
Adaptor3d_Curve* myC3d;
|
||||
// if mesh volume
|
||||
gp_XYZ myNodes[2];
|
||||
public:
|
||||
void Set( const int edgeID, Adaptor3d_Curve* curve, const bool isForward );
|
||||
void Set( const int edgeID, const gp_XYZ& node1, const gp_XYZ& node2 );
|
||||
Adaptor3d_Curve* GetCurve() const { return myC3d; }
|
||||
double EndParam(int i) const { return i ? myLast : myFirst; }
|
||||
int CoordInd() const { return myCoordInd; }
|
||||
const gp_XYZ& NodeXYZ(int i) const { return i ? myNodes[1] : myNodes[0]; }
|
||||
gp_XYZ Point( const gp_XYZ& theParams ) const; // Return coord by params
|
||||
double GetU( const gp_XYZ& theParams ) const; // Return U by params
|
||||
TEdge(): myC3d(0) {}
|
||||
~TEdge();
|
||||
};
|
||||
|
||||
struct TFace {
|
||||
class TFace {
|
||||
// 4 edges in the order u0, u1, 0v, 1v
|
||||
int myCoordInd[ 4 ];
|
||||
double myFirst [ 4 ];
|
||||
double myLast [ 4 ];
|
||||
Handle(Geom2d_Curve) myC2d [ 4 ];
|
||||
Adaptor2d_Curve2d* myC2d [ 4 ];
|
||||
// 4 corner points in the order 00, 10, 11, 01
|
||||
gp_XY myCorner [ 4 ];
|
||||
// surface
|
||||
Handle(Geom_Surface) myS;
|
||||
gp_Trsf myTrsf;
|
||||
Adaptor3d_Surface* myS;
|
||||
// if mesh volume
|
||||
gp_XYZ myNodes[4];
|
||||
public:
|
||||
void Set( const int faceID, Adaptor3d_Surface* S, // must be in GetFaceEdgesIDs() order:
|
||||
Adaptor2d_Curve2d* c2d[4], const bool isForward[4] );
|
||||
void Set( const int faceID, const TEdge& edgeU0, const TEdge& edgeU1 );
|
||||
gp_XY GetUV( const gp_XYZ& theParams ) const;
|
||||
gp_XYZ Point( const gp_XYZ& theParams ) const;
|
||||
int GetUInd() const { return myCoordInd[ 0 ]; }
|
||||
int GetVInd() const { return myCoordInd[ 2 ]; }
|
||||
void GetCoefs( int i, const gp_XYZ& theParams, double& eCoef, double& vCoef ) const;
|
||||
// if mesh volume
|
||||
gp_XYZ myNodes[4];
|
||||
TFace(): myS(0) { myC2d[0]=myC2d[1]=myC2d[2]=myC2d[3]=0; }
|
||||
~TFace();
|
||||
};
|
||||
|
||||
TopoDS_Shell myShell;
|
||||
// geometry in the order as in TShapeID:
|
||||
// 8 vertices
|
||||
gp_XYZ myPnt[ 8 ];
|
||||
@ -264,10 +365,10 @@ class SMESH_Block: public math_FunctionSetWithDerivatives
|
||||
|
||||
gp_XYZ myPoint; // the given point
|
||||
gp_XYZ myParam; // the best parameters guess
|
||||
double myValues[ 4 ]; // values computed at myParam
|
||||
double myValues[ 4 ]; // values computed at myParam: function value and 3 derivatives
|
||||
|
||||
typedef pair<gp_XYZ,gp_XYZ> TxyzPair;
|
||||
TxyzPair my3x3x3GridNodes[ 27 ];
|
||||
TxyzPair my3x3x3GridNodes[ 27 ]; // to compute the first param guess
|
||||
bool myGridComputed;
|
||||
};
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user