Replacing ctpl by boost::thread_pool

This commit is contained in:
Yoann Audouin 2022-09-12 16:17:20 +02:00
parent 446efab777
commit 7a915a21ea
5 changed files with 15 additions and 261 deletions

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@ -90,7 +90,6 @@ SET(SMESHimpl_HEADERS
SMESH_SMESH.hxx
MG_ADAPT.hxx
SMESH_Homard.hxx
ctpl.h
DriverMesh.hxx
DriverStep.hxx
)

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@ -49,6 +49,7 @@
#include "memoire.h"
#include <chrono>
#include <functional>
#ifdef WIN32
#include <windows.h>
@ -58,6 +59,7 @@
using namespace std;
#include <boost/filesystem.hpp>
#include <boost/asio.hpp>
namespace fs = boost::filesystem;
// Environment variable separator
@ -247,7 +249,6 @@ bool SMESH_Gen::Compute(SMESH_Mesh & aMesh,
// ===============================================
TopAbs_ShapeEnum previousShapeType = TopAbs_VERTEX;
std::vector<std::future<void>> pending;
int nbThreads = aMesh.GetNbThreads();
auto begin = std::chrono::high_resolution_clock::now();
@ -269,9 +270,7 @@ bool SMESH_Gen::Compute(SMESH_Mesh & aMesh,
//DEBUG std::cout << "Shape Type" << shapeType << " previous" << previousShapeType << std::endl;
if ((aMesh.IsParallel()||nbThreads!=0) && shapeType != previousShapeType) {
// Waiting for all threads for the previous type to end
for(auto &it: pending){
it.wait();
}
aMesh.wait();
std::string file_name;
switch(previousShapeType){
@ -298,7 +297,6 @@ bool SMESH_Gen::Compute(SMESH_Mesh & aMesh,
}
//Resetting threaded pool info
previousShapeType = shapeType;
pending.clear();
}
// check for preview dimension limitations
@ -311,9 +309,11 @@ bool SMESH_Gen::Compute(SMESH_Mesh & aMesh,
}
if(aMesh.IsParallel())
{
pending.push_back(aMesh._pool->push(compute_function, smToCompute, computeEvent,
shapeSM, aShapeOnly, allowedSubShapes,
aShapesId));
std::cout << "Submitting thread function " << std::endl;
boost::asio::post(*(aMesh._pool), [](){std::cerr<< "In Here" << std::endl;});
boost::asio::post(*(aMesh._pool), std::bind(compute_function, 1, smToCompute, computeEvent,
shapeSM, aShapeOnly, allowedSubShapes,
aShapesId));
} else {
auto begin2 = std::chrono::high_resolution_clock::now();
@ -334,10 +334,7 @@ bool SMESH_Gen::Compute(SMESH_Mesh & aMesh,
// TODO: Check error handling in parallel mode
if(aMesh.IsParallel()){
// Waiting for the thread for Solids to finish
for(auto &it:pending){
it.wait();
}
pending.clear();
aMesh.wait();
}
aMesh.GetMeshDS()->Modified();

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@ -34,8 +34,6 @@
#include "SMESH_Algo.hxx"
#include "SMESH_ComputeError.hxx"
#include "ctpl.h"
#include <map>
#include <list>

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@ -43,13 +43,12 @@
#include "MEDCouplingMemArray.hxx"
#include "ctpl.h"
#include <map>
#include <list>
#include <vector>
#include <ostream>
#include <boost/filesystem.hpp>
#include <boost/asio/thread_pool.hpp>
#ifdef WIN32
#pragma warning(disable:4251) // Warning DLL Interface ...
@ -385,7 +384,7 @@ class SMESH_EXPORT SMESH_Mesh
std::ostream& Dump(std::ostream & save);
// Data for parallel computation
// Parallel computation functions
void Lock() {_my_lock.lock();};
void Unlock() {_my_lock.unlock();};
@ -393,15 +392,16 @@ class SMESH_EXPORT SMESH_Mesh
int GetNbThreads(){return _NbThreads;};
void SetNbThreads(int nbThreads){_NbThreads=nbThreads;};
void InitPoolThreads(){_pool = new ctpl::thread_pool(_NbThreads);};
void InitPoolThreads(){_pool = new boost::asio::thread_pool(_NbThreads);};
void DeletePoolThreads(){delete _pool;};
void wait(){_pool->join(); DeletePoolThreads(); InitPoolThreads(); }
bool IsParallel(){return _NbThreads > 0;}
// Temporary folder used during parallel Computation
boost::filesystem::path tmp_folder;
// TODO: Replace by number of thread
ctpl::thread_pool * _pool = nullptr; //thread pool for computation
boost::asio::thread_pool * _pool = nullptr; //thread pool for computation
private:

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@ -1,240 +0,0 @@
/*********************************************************
*
* Copyright (C) 2014 by Vitaliy Vitsentiy
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*********************************************************/
#ifndef __ctpl_thread_pool_H__
#define __ctpl_thread_pool_H__
#include <functional>
#include <thread>
#include <atomic>
#include <vector>
#include <memory>
#include <exception>
#include <future>
#include <mutex>
#include <boost/lockfree/queue.hpp>
#ifndef _ctplThreadPoolLength_
#define _ctplThreadPoolLength_ 100
#endif
// thread pool to run user's functors with signature
// ret func(int id, other_params)
// where id is the index of the thread that runs the functor
// ret is some return type
namespace ctpl {
class thread_pool {
public:
thread_pool() : q(_ctplThreadPoolLength_) { this->init(); }
thread_pool(int nThreads, int queueSize = _ctplThreadPoolLength_) : q(queueSize) { this->init(); this->resize(nThreads); }
// the destructor waits for all the functions in the queue to be finished
~thread_pool() {
this->stop(true);
}
// get the number of running threads in the pool
int size() { return static_cast<int>(this->threads.size()); }
// number of idle threads
int n_idle() { return this->nWaiting; }
std::thread & get_thread(int i) { return *this->threads[i]; }
// change the number of threads in the pool
// should be called from one thread, otherwise be careful to not interleave, also with this->stop()
// nThreads must be >= 0
void resize(int nThreads) {
if (!this->isStop && !this->isDone) {
int oldNThreads = static_cast<int>(this->threads.size());
if (oldNThreads <= nThreads) { // if the number of threads is increased
this->threads.resize(nThreads);
this->flags.resize(nThreads);
for (int i = oldNThreads; i < nThreads; ++i) {
this->flags[i] = std::make_shared<std::atomic<bool>>(false);
this->set_thread(i);
}
}
else { // the number of threads is decreased
for (int i = oldNThreads - 1; i >= nThreads; --i) {
*this->flags[i] = true; // this thread will finish
this->threads[i]->detach();
}
{
// stop the detached threads that were waiting
std::unique_lock<std::mutex> lock(this->mutex);
this->cv.notify_all();
}
this->threads.resize(nThreads); // safe to delete because the threads are detached
this->flags.resize(nThreads); // safe to delete because the threads have copies of shared_ptr of the flags, not originals
}
}
}
// empty the queue
void clear_queue() {
std::function<void(int id)> * _f;
while (this->q.pop(_f))
delete _f; // empty the queue
}
// pops a functional wraper to the original function
std::function<void(int)> pop() {
std::function<void(int id)> * _f = nullptr;
this->q.pop(_f);
std::unique_ptr<std::function<void(int id)>> func(_f); // at return, delete the function even if an exception occurred
std::function<void(int)> f;
if (_f)
f = *_f;
return f;
}
// wait for all computing threads to finish and stop all threads
// may be called asyncronously to not pause the calling thread while waiting
// if isWait == true, all the functions in the queue are run, otherwise the queue is cleared without running the functions
void stop(bool isWait = false) {
if (!isWait) {
if (this->isStop)
return;
this->isStop = true;
for (int i = 0, n = this->size(); i < n; ++i) {
*this->flags[i] = true; // command the threads to stop
}
this->clear_queue(); // empty the queue
}
else {
if (this->isDone || this->isStop)
return;
this->isDone = true; // give the waiting threads a command to finish
}
{
std::unique_lock<std::mutex> lock(this->mutex);
this->cv.notify_all(); // stop all waiting threads
}
for (int i = 0; i < static_cast<int>(this->threads.size()); ++i) { // wait for the computing threads to finish
if (this->threads[i]->joinable())
this->threads[i]->join();
}
// if there were no threads in the pool but some functors in the queue, the functors are not deleted by the threads
// therefore delete them here
this->clear_queue();
this->threads.clear();
this->flags.clear();
}
template<typename F, typename... Rest>
auto push(F && f, Rest&&... rest) ->std::future<decltype(f(0, rest...))> {
auto pck = std::make_shared<std::packaged_task<decltype(f(0, rest...))(int)>>(
std::bind(std::forward<F>(f), std::placeholders::_1, std::forward<Rest>(rest)...)
);
auto _f = new std::function<void(int id)>([pck](int id) {
(*pck)(id);
});
this->q.push(_f);
std::unique_lock<std::mutex> lock(this->mutex);
this->cv.notify_one();
return pck->get_future();
}
// run the user's function that excepts argument int - id of the running thread. returned value is templatized
// operator returns std::future, where the user can get the result and rethrow the catched exceptins
template<typename F>
auto push(F && f) ->std::future<decltype(f(0))> {
auto pck = std::make_shared<std::packaged_task<decltype(f(0))(int)>>(std::forward<F>(f));
auto _f = new std::function<void(int id)>([pck](int id) {
(*pck)(id);
});
this->q.push(_f);
std::unique_lock<std::mutex> lock(this->mutex);
this->cv.notify_one();
return pck->get_future();
}
private:
// deleted
thread_pool(const thread_pool &);// = delete;
thread_pool(thread_pool &&);// = delete;
thread_pool & operator=(const thread_pool &);// = delete;
thread_pool & operator=(thread_pool &&);// = delete;
void set_thread(int i) {
std::shared_ptr<std::atomic<bool>> flag(this->flags[i]); // a copy of the shared ptr to the flag
auto f = [this, i, flag/* a copy of the shared ptr to the flag */]() {
std::atomic<bool> & _flag = *flag;
std::function<void(int id)> * _f;
bool isPop = this->q.pop(_f);
while (true) {
while (isPop) { // if there is anything in the queue
std::unique_ptr<std::function<void(int id)>> func(_f); // at return, delete the function even if an exception occurred
(*_f)(i);
if (_flag)
return; // the thread is wanted to stop, return even if the queue is not empty yet
else
isPop = this->q.pop(_f);
}
// the queue is empty here, wait for the next command
std::unique_lock<std::mutex> lock(this->mutex);
++this->nWaiting;
this->cv.wait(lock, [this, &_f, &isPop, &_flag](){ isPop = this->q.pop(_f); return isPop || this->isDone || _flag; });
--this->nWaiting;
if (!isPop)
return; // if the queue is empty and this->isDone == true or *flag then return
}
};
this->threads[i].reset(new std::thread(f)); // compiler may not support std::make_unique()
}
void init() { this->nWaiting = 0; this->isStop = false; this->isDone = false; }
std::vector<std::unique_ptr<std::thread>> threads;
std::vector<std::shared_ptr<std::atomic<bool>>> flags;
mutable boost::lockfree::queue<std::function<void(int id)> *> q;
std::atomic<bool> isDone;
std::atomic<bool> isStop;
std::atomic<int> nWaiting; // how many threads are waiting
std::mutex mutex;
std::condition_variable cv;
};
}
#endif // __ctpl_thread_pool_H__