022398: EDF 2783 SMESH: No end with viscous layer computation

1) Fix CheckNodeU() for unfinite U and NURBS curve
2)
+  static double GetAngle( const TopoDS_Edge & E1, const TopoDS_Edge & E2, const TopoDS_Face & F);
This commit is contained in:
eap 2013-11-12 14:48:16 +00:00
parent 56fa701d47
commit 7ba5d8000f

View File

@ -897,7 +897,8 @@ bool SMESH_MesherHelper::CheckNodeU(const TopoDS_Edge& E,
double distXYZ[4]) const
{
int shapeID = n->getshapeId();
if ( force || toCheckPosOnShape( shapeID ))
bool infinit = Precision::IsInfinite( u );
if ( force || toCheckPosOnShape( shapeID ) || infinit )
{
TopLoc_Location loc; double f,l;
Handle(Geom_Curve) curve = BRep_Tool::Curve( E,loc,f,l );
@ -913,12 +914,17 @@ bool SMESH_MesherHelper::CheckNodeU(const TopoDS_Edge& E,
{
gp_Pnt nodePnt = SMESH_TNodeXYZ( n );
if ( !loc.IsIdentity() ) nodePnt.Transform( loc.Transformation().Inverted() );
gp_Pnt curvPnt = curve->Value( u );
double dist = nodePnt.Distance( curvPnt );
if ( distXYZ ) {
curvPnt.Transform( loc );
distXYZ[0] = dist;
distXYZ[1] = curvPnt.X(); distXYZ[2] = curvPnt.Y(); distXYZ[3]=curvPnt.Z();
gp_Pnt curvPnt;
double dist = u;
if ( !infinit )
{
curvPnt = curve->Value( u );
dist = nodePnt.Distance( curvPnt );
if ( distXYZ ) {
curvPnt.Transform( loc );
distXYZ[0] = dist;
distXYZ[1] = curvPnt.X(); distXYZ[2] = curvPnt.Y(); distXYZ[3]=curvPnt.Z();
}
}
if ( dist > tol )
{
@ -2654,6 +2660,57 @@ double SMESH_MesherHelper::MaxTolerance( const TopoDS_Shape& shape )
return tol;
}
//================================================================================
/*!
* \brief Return an angle between two EDGEs sharing a common VERTEX with reference
* of the FACE normal
* \return double - the angle (between -Pi and Pi), negative if the angle is concave,
* 1e100 in case of failure
*/
//================================================================================
double SMESH_MesherHelper::GetAngle( const TopoDS_Edge & theE1,
const TopoDS_Edge & theE2,
const TopoDS_Face & theFace)
{
double angle = 1e100;
try
{
TopoDS_Vertex vCommon;
if ( !TopExp::CommonVertex( theE1, theE2, vCommon ))
return angle;
double f,l;
Handle(Geom2d_Curve) c2d1 = BRep_Tool::CurveOnSurface( theE1, theFace, f,l );
Handle(Geom_Curve) c1 = BRep_Tool::Curve( theE1, f,l );
Handle(Geom_Curve) c2 = BRep_Tool::Curve( theE2, f,l );
Handle(Geom_Surface) surf = BRep_Tool::Surface( theFace );
double p1 = BRep_Tool::Parameter( vCommon, theE1 );
double p2 = BRep_Tool::Parameter( vCommon, theE2 );
if ( c1.IsNull() || c2.IsNull() )
return angle;
gp_Pnt2d uv = c2d1->Value( p1 );
gp_Vec du, dv; gp_Pnt p;
surf->D1( uv.X(), uv.Y(), p, du, dv );
gp_Vec vec1, vec2, vecRef = du ^ dv;
if ( theFace.Orientation() == TopAbs_REVERSED )
vecRef.Reverse();
c1->D1( p1, p, vec1 );
c2->D1( p2, p, vec2 );
TopoDS_Face F = theFace;
if ( F.Orientation() == TopAbs_INTERNAL )
F.Orientation( TopAbs_FORWARD );
if ( GetSubShapeOri( F, theE1 ) == TopAbs_REVERSED )
vec1.Reverse();
if ( GetSubShapeOri( F, theE2 ) == TopAbs_REVERSED )
vec2.Reverse();
angle = vec1.AngleWithRef( vec2, vecRef );
}
catch (...)
{
}
return angle;
}
//================================================================================
/*!
* \brief Check if the first and last vertices of an edge are the same