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https://git.salome-platform.org/gitpub/modules/smesh.git
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22314: EDF 2594 SMESH: Preview "Union of triangles" result
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4e198a53df
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@ -34,6 +34,7 @@
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#include "SMESHGUI_MeshUtils.h"
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#include "SMESHGUI_FilterUtils.h"
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#include "SMESHGUI_SpinBox.h"
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#include "SMESHGUI_MeshEditPreview.h"
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#include <SMESH_Actor.h>
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#include <SMESH_TypeFilter.hxx>
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@ -105,7 +106,7 @@ SMESHGUI_MultiEditDlg
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::SMESHGUI_MultiEditDlg(SMESHGUI* theModule,
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const int theMode,
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const bool the3d2d):
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QDialog(SMESH::GetDesktop(theModule)),
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SMESHGUI_PreviewDlg(theModule),
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mySelector(SMESH::GetViewWindow(theModule)->GetSelector()),
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mySelectionMgr(SMESH::GetSelectionMgr(theModule)),
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mySMESHGUI(theModule)
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@ -1080,6 +1081,11 @@ SMESHGUI_UnionOfTrianglesDlg
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{
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setWindowTitle(tr("CAPTION"));
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//Preview check box
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myPreviewCheckBox = new QCheckBox(tr("PREVIEW"), mySelGrp);
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QGridLayout* aLay = (QGridLayout*)(mySelGrp->layout());
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aLay->addWidget(myPreviewCheckBox, aLay->rowCount(), 0, 1, aLay->columnCount());
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myComboBoxFunctor->setEnabled(true);
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myComboBoxFunctor->addItem(tr("AREA_ELEMENTS"));
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myComboBoxFunctor->addItem(tr("WARP_ELEMENTS")); // for quadrangles only
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@ -1102,6 +1108,14 @@ SMESHGUI_UnionOfTrianglesDlg
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((QVBoxLayout*)(myCriterionGrp->layout()))->addWidget(aMaxAngleGrp);
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myCriterionGrp->show();
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connect(myComboBoxFunctor, SIGNAL(activated(int)), this, SLOT(toDisplaySimulation()));
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connect(myMaxAngleSpin, SIGNAL(valueChanged(int)), this, SLOT(toDisplaySimulation()));
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connect(this, SIGNAL(ListContensChanged()), this, SLOT(toDisplaySimulation()));
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connectPreviewControl(); //To Connect preview check box
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myPreviewCheckBox->setChecked(false);
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onDisplaySimulation(false);
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myHelpFileName = "uniting_set_of_triangles_page.html";
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}
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@ -1148,7 +1162,47 @@ bool SMESHGUI_UnionOfTrianglesDlg::process (SMESH::SMESH_MeshEditor_ptr theEdito
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ok = theEditor->TriToQuadObject(obj, aCriterion, aMaxAngle);
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return ok;
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}
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void SMESHGUI_UnionOfTrianglesDlg::onDisplaySimulation( bool toDisplayPreview )
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{
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if ( myPreviewCheckBox->isChecked() && toDisplayPreview ) {
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if ( isValid( true ) ) {
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try{
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SUIT_OverrideCursor aWaitCursor;
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// get Ids of elements
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SMESH::SMESH_IDSource_var obj;
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SMESH::long_array_var anElemIds = getIds( obj );
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SMESH::NumericalFunctor_var aCriterion = getNumericalFunctor();
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SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditPreviewer();
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double aMaxAngle = myMaxAngleSpin->GetValue() * M_PI / 180.0;
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if ( CORBA::is_nil( obj ) )
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aMeshEditor->TriToQuad( anElemIds.inout(), aCriterion, aMaxAngle );
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else
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aMeshEditor->TriToQuadObject( obj, aCriterion, aMaxAngle );
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SMESH::MeshPreviewStruct_var aMeshPreviewStruct = aMeshEditor->GetPreviewData();
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vtkProperty* aProp = vtkProperty::New();
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aProp->SetRepresentationToWireframe();
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aProp->SetColor( 250, 0, 250 );
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aProp->SetLineWidth( SMESH::GetFloat( "SMESH:element_width", 1 ) + 3 );
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mySimulation->GetActor()->SetProperty( aProp );
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aProp->Delete();
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mySimulation->SetData( aMeshPreviewStruct._retn() );
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} catch ( ... ) {
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hidePreview();
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}
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} else {
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hidePreview();
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}
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} else {
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hidePreview();
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}
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}
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/*!
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* Class : SMESHGUI_CuttingOfQuadsDlg
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@ -1270,6 +1324,7 @@ void SMESHGUI_CuttingOfQuadsDlg::displayPreview()
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if (myPreviewActor != 0)
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erasePreview();
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SUIT_OverrideCursor aWaitCursor;
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// get Ids of elements
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SMESH::SMESH_IDSource_var obj;
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SMESH::long_array_var anElemIds = getIds(obj);
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@ -1291,6 +1346,10 @@ void SMESHGUI_CuttingOfQuadsDlg::displayPreview()
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return;
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}
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if ( anElemIds->length() == 0 ) {
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anElemIds = obj->GetIDs();
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}
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//Create grid
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vtkUnstructuredGrid* aGrid = vtkUnstructuredGrid::New();
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@ -28,6 +28,7 @@
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// SMESH includes
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#include "SMESH_SMESHGUI.hxx"
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#include "SMESHGUI_PreviewDlg.h"
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// Qt includes
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#include <QDialog>
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@ -64,7 +65,7 @@ class QButtonGroup;
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* union of two neighboring triangles
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*/
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class SMESHGUI_EXPORT SMESHGUI_MultiEditDlg : public QDialog
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class SMESHGUI_EXPORT SMESHGUI_MultiEditDlg : public SMESHGUI_PreviewDlg
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{
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Q_OBJECT
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@ -197,6 +198,9 @@ protected:
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const SMESH::long_array&,
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SMESH::SMESH_IDSource_ptr obj );
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protected slots:
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virtual void onDisplaySimulation( bool );
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private:
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SMESHGUI_SpinBox* myMaxAngleSpin;
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};
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@ -277,12 +277,16 @@ namespace MeshEditor_I {
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void arrayToSet(const SMESH::long_array & IDs,
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const SMESHDS_Mesh* aMesh,
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TIDSortedElemSet& aMap,
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const SMDSAbs_ElementType aType = SMDSAbs_All )
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const SMDSAbs_ElementType aType = SMDSAbs_All,
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SMDS_MeshElement::Filter* aFilter = NULL)
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{
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SMDS_MeshElement::NonNullFilter filter1;
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SMDS_MeshElement::TypeFilter filter2( aType );
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SMDS_MeshElement::Filter & filter =
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( aType == SMDSAbs_All ) ? (SMDS_MeshElement::Filter&) filter1 : filter2;
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if ( aFilter == NULL )
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aFilter = ( aType == SMDSAbs_All ) ? (SMDS_MeshElement::Filter*) &filter1 : (SMDS_MeshElement::Filter*) &filter2;
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SMDS_MeshElement::Filter & filter = *aFilter;
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if ( aType == SMDSAbs_Node )
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for (int i=0; i<IDs.length(); i++) {
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@ -1721,8 +1725,16 @@ CORBA::Boolean SMESH_MeshEditor_i::TriToQuad (const SMESH::long_array & IDsOfE
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initData();
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SMESHDS_Mesh* aMesh = getMeshDS();
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TIDSortedElemSet faces;
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arrayToSet(IDsOfElements, aMesh, faces, SMDSAbs_Face);
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TIDSortedElemSet faces,copyFaces;
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SMDS_MeshElement::GeomFilter triaFilter(SMDSGeom_TRIANGLE);
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arrayToSet(IDsOfElements, aMesh, faces, SMDSAbs_Face, & triaFilter);
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TIDSortedElemSet* workElements = & faces;
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if ( myIsPreviewMode ) {
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SMDSAbs_ElementType select = SMDSAbs_Face;
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getPreviewMesh( SMDSAbs_Face )->Copy( faces, copyFaces, select );
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workElements = & copyFaces;
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}
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SMESH::NumericalFunctor_i* aNumericalFunctor =
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dynamic_cast<SMESH::NumericalFunctor_i*>( SMESH_Gen_i::GetServant( Criterion ).in() );
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@ -1732,12 +1744,13 @@ CORBA::Boolean SMESH_MeshEditor_i::TriToQuad (const SMESH::long_array & IDsOfE
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else
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aCrit = aNumericalFunctor->GetNumericalFunctor();
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// Update Python script
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TPythonDump() << "isDone = " << this << ".TriToQuad( "
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<< IDsOfElements << ", " << aNumericalFunctor << ", " << TVar( MaxAngle ) << " )";
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if ( !myIsPreviewMode ) {
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// Update Python script
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TPythonDump() << "isDone = " << this << ".TriToQuad( "
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<< IDsOfElements << ", " << aNumericalFunctor << ", " << TVar( MaxAngle ) << " )";
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}
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bool stat = getEditor().TriToQuad( faces, aCrit, MaxAngle );
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bool stat = getEditor().TriToQuad( *workElements, aCrit, MaxAngle );
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declareMeshModified( /*isReComputeSafe=*/!stat );
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return stat;
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@ -1766,12 +1779,14 @@ CORBA::Boolean SMESH_MeshEditor_i::TriToQuadObject (SMESH::SMESH_IDSource_ptr
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SMESH::long_array_var anElementsId = theObject->GetIDs();
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CORBA::Boolean isDone = TriToQuad(anElementsId, Criterion, MaxAngle);
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SMESH::NumericalFunctor_i* aNumericalFunctor =
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SMESH::DownCast<SMESH::NumericalFunctor_i*>( Criterion );
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if ( !myIsPreviewMode ) {
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SMESH::NumericalFunctor_i* aNumericalFunctor =
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SMESH::DownCast<SMESH::NumericalFunctor_i*>( Criterion );
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// Update Python script
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aTPythonDump << "isDone = " << this << ".TriToQuadObject("
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<< theObject << ", " << aNumericalFunctor << ", " << TVar( MaxAngle ) << " )";
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// Update Python script
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aTPythonDump << "isDone = " << this << ".TriToQuadObject("
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<< theObject << ", " << aNumericalFunctor << ", " << TVar( MaxAngle ) << " )";
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}
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return isDone;
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@ -1965,6 +1980,7 @@ CORBA::Long SMESH_MeshEditor_i::BestSplit (CORBA::Long IDOfQuad,
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int id = getEditor().BestSplit(quad, aCrit);
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declareMeshModified( /*isReComputeSafe=*/ id < 1 );
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return id;
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}
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SMESH_CATCH( SMESH::throwCorbaException );
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