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https://git.salome-platform.org/gitpub/modules/smesh.git
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fix PAL15141 (Hypothesis "Composite side discretization" does not work)
search also backward from the first edge in a wire
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@ -137,8 +137,8 @@ bool StdMeshers_Quadrangle_2D::Compute (SMESH_Mesh& aMesh,
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SMESHDS_Mesh * meshDS = aMesh.GetMeshDS();
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SMESHDS_Mesh * meshDS = aMesh.GetMeshDS();
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aMesh.GetSubMesh(aShape);
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aMesh.GetSubMesh(aShape);
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myTool = new SMESH_MesherHelper(aMesh);
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SMESH_MesherHelper helper(aMesh);
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std::auto_ptr<SMESH_MesherHelper> helperDeleter( myTool );// to delete helper at exit from Compute()
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myTool = &helper;
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_quadraticMesh = myTool->IsQuadraticSubMesh(aShape);
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_quadraticMesh = myTool->IsQuadraticSubMesh(aShape);
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@ -578,35 +578,54 @@ FaceQuadStruct* StdMeshers_Quadrangle_2D::CheckNbEdges(SMESH_Mesh & aMes
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}
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}
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FaceQuadStruct* quad = new FaceQuadStruct;
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FaceQuadStruct* quad = new FaceQuadStruct;
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quad->uv_grid = 0;
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quad->uv_grid = 0;
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for ( int i = 0; i < NB_SIDES; ++i )
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quad->side.reserve(nbEdgesInWire.front());
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quad->side[i] = 0;
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int nbSides = 0;
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int nbSides = 0;
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list< TopoDS_Edge >::iterator edgeIt = edges.begin();
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list< TopoDS_Edge >::iterator edgeIt = edges.begin();
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if ( nbEdgesInWire.front() == 4 ) { // exactly 4 edges
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if ( nbEdgesInWire.front() == 4 ) { // exactly 4 edges
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for ( ; edgeIt != edges.end(); ++edgeIt, nbSides++ )
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for ( ; edgeIt != edges.end(); ++edgeIt, nbSides++ )
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quad->side[nbSides] = new StdMeshers_FaceSide(F, *edgeIt, &aMesh,
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quad->side.push_back( new StdMeshers_FaceSide(F, *edgeIt, &aMesh,
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nbSides<TOP_SIDE, ignoreMediumNodes);
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nbSides<TOP_SIDE, ignoreMediumNodes));
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}
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}
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else if ( nbEdgesInWire.front() > 4 ) { // more than 4 edges - try to unite some
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else if ( nbEdgesInWire.front() > 4 ) { // more than 4 edges - try to unite some
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list< TopoDS_Edge > sideEdges;
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list< TopoDS_Edge > sideEdges;
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while ( edgeIt != edges.end()) {
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while ( !edges.empty()) {
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sideEdges.clear();
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sideEdges.clear();
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sideEdges.push_back( *edgeIt++ );
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sideEdges.splice( sideEdges.end(), edges, edges.begin()); // edges.front() -> sideEdges.end()
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bool sameSide = true;
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bool sameSide = true;
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while ( edgeIt != edges.end() && sameSide ) {
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while ( !edges.empty() && sameSide ) {
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GeomAbs_Shape cont = SMESH_Algo::Continuity( sideEdges.back(), *edgeIt );
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GeomAbs_Shape cont = SMESH_Algo::Continuity( sideEdges.back(), edges.front() );
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sameSide = ( cont >= GeomAbs_C1 );
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sameSide = ( cont >= GeomAbs_C1 );
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if ( sameSide )
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if ( sameSide )
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sideEdges.push_back( *edgeIt++ );
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sideEdges.splice( sideEdges.end(), edges, edges.begin());
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}
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}
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quad->side[nbSides] = new StdMeshers_FaceSide(F, sideEdges, &aMesh,
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if ( nbSides == 0 ) { // go backward from the first edge
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nbSides<TOP_SIDE, ignoreMediumNodes);
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sameSide = true;
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while ( !edges.empty() && sameSide ) {
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GeomAbs_Shape cont = SMESH_Algo::Continuity( sideEdges.front(), edges.back() );
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sameSide = ( cont >= GeomAbs_C1 );
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if ( sameSide )
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sideEdges.splice( sideEdges.begin(), edges, --edges.end());
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}
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}
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quad->side.push_back( new StdMeshers_FaceSide(F, sideEdges, &aMesh,
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nbSides<TOP_SIDE, ignoreMediumNodes));
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++nbSides;
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++nbSides;
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}
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}
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}
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}
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if (nbSides != 4) {
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if (nbSides != 4) {
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#ifdef _DEBUG_
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cout << endl << "StdMeshers_Quadrangle_2D. Edge IDs of " << nbSides << " sides:";
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for ( int i = 0; i < nbSides; ++i ) {
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cout << " ( ";
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for ( int e = 0; e < quad->side[i]->NbEdges(); ++e )
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cout << myTool->GetMeshDS()->ShapeToIndex( quad->side[i]->Edge( e )) << " ";
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cout << ")";
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}
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cout << endl;
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#else
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INFOS("face must have 4 edges / quadrangle");
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INFOS("face must have 4 edges / quadrangle");
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#endif
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delete quad;
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delete quad;
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quad = 0;
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quad = 0;
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}
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}
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@ -647,7 +666,7 @@ FaceQuadStruct *StdMeshers_Quadrangle_2D::CheckAnd2Dcompute
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faceQuadStruct::~faceQuadStruct()
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faceQuadStruct::~faceQuadStruct()
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{
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{
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for (int i = 0; i < 4; i++) {
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for (int i = 0; i < side.size(); i++) {
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if (side[i]) delete side[i];
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if (side[i]) delete side[i];
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//if (uv_edges[i]) delete [] uv_edges[i];
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//if (uv_edges[i]) delete [] uv_edges[i];
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}
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}
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@ -47,7 +47,7 @@ typedef struct faceQuadStruct
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{
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{
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//int nbPts[4];
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//int nbPts[4];
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//TopoDS_Edge edge[4];
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//TopoDS_Edge edge[4];
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StdMeshers_FaceSide* side[4];
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vector< StdMeshers_FaceSide*> side;
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//double first[4];
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//double first[4];
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//double last[4];
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//double last[4];
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//bool isEdgeForward[4];
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//bool isEdgeForward[4];
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