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https://git.salome-platform.org/gitpub/modules/smesh.git
synced 2024-12-26 01:10:35 +05:00
Bug PAL7334
DEVELOPMENT : Control Improvement
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parent
30f78ce578
commit
7fd19e4676
@ -826,6 +826,8 @@ bool SMESH_ActorDef::Init(TVisualObjPtr theVisualObj,
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my3DActor->Init(myVisualObj,myImplicitBoolean);
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my1DActor->GetMapper()->SetLookupTable(myLookupTable);
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my1DExtActor->GetMapper()->SetLookupTable(myLookupTable);
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my2DActor->GetMapper()->SetLookupTable(myLookupTable);
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my3DActor->GetMapper()->SetLookupTable(myLookupTable);
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@ -1136,11 +1138,6 @@ void SMESH_ActorDef::SetRepresentation(int theMode){
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if(myRepresentation != ePoint)
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aReperesent = SMESH_DeviceActor::eInsideframe;
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break;
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case eLength2D:
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case eFreeEdges:
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case eFreeBorders:
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my1DExtActor->SetVisibility(true);
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break;
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}
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my1DActor->SetProperty(aProp);
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@ -23,6 +23,9 @@
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#include "QAD_Config.h"
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#include "utilities.h"
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#include <vtkUnstructuredGrid.h>
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#include <vtkUnstructuredGridWriter.h>
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#ifdef _DEBUG_
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static int MYDEBUG = 1;
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#else
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@ -30,10 +33,22 @@ static int MYDEBUG = 0;
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#endif
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namespace SMESH{
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float GetFloat(const QString& theValue, float theDefault){
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if(theValue.isEmpty()) return theDefault;
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QString aValue = QAD_CONFIG->getSetting(theValue);
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if(aValue.isEmpty()) return theDefault;
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return aValue.toFloat();
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}
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void WriteUnstructuredGrid(vtkUnstructuredGrid* theGrid, const char* theFileName){
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vtkUnstructuredGridWriter* aWriter = vtkUnstructuredGridWriter::New();
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aWriter->SetFileName(theFileName);
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aWriter->SetInput(theGrid);
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if(theGrid->GetNumberOfCells()){
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aWriter->Write();
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}
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aWriter->Delete();
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}
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}
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@ -22,10 +22,14 @@
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#include <qstring.h>
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class vtkUnstructuredGrid;
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namespace SMESH{
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float GetFloat(const QString& theValue, float theDefault = 0);
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void WriteUnstructuredGrid(vtkUnstructuredGrid* theGrid, const char* theFileName);
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}
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#endif
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@ -30,6 +30,7 @@
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#include "SMESH_DeviceActor.h"
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#include "SMESH_ExtractGeometry.h"
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#include "SMESH_ControlsDef.hxx"
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#include "SMESH_ActorUtils.h"
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#include "SALOME_Transform.h"
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#include "SALOME_TransformFilter.h"
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@ -331,8 +332,6 @@ void SMESH_DeviceActor::SetExtControlMode(SMESH::Controls::FunctorPtr theFunctor
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theLookupTable->SetRange(aScalars->GetRange());
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theLookupTable->Build();
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SetUnstructuredGrid(aDataSet);
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myMergeFilter->SetScalars(aDataSet);
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aDataSet->Delete();
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}
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@ -26,6 +26,7 @@
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// Module : SMESH
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#include "SMESH_ObjectDef.h"
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#include "SMESH_ActorUtils.h"
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#include "SMDS_Mesh.hxx"
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#include "SMESH_Actor.h"
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@ -41,8 +42,6 @@
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#include <vtkUnsignedCharArray.h>
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#include <vtkUnstructuredGrid.h>
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#include <vtkUnstructuredGridWriter.h>
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#include <vtkUnstructuredGridReader.h>
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#include <memory>
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#include <sstream>
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@ -70,17 +69,6 @@ static int MYDEBUGWITHFILES = 0;
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#endif
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void WriteUnstructuredGrid(vtkUnstructuredGrid* theGrid, const char* theFileName){
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vtkUnstructuredGridWriter* aWriter = vtkUnstructuredGridWriter::New();
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aWriter->SetFileName(theFileName);
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aWriter->SetInput(theGrid);
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if(theGrid->GetNumberOfCells()){
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aWriter->Write();
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}
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aWriter->Delete();
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}
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namespace{
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inline const SMDS_MeshNode* FindNode(const SMDS_Mesh* theMesh, int theId){
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@ -393,7 +381,7 @@ void SMESH_VisualObjDef::buildPrs()
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}
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if( MYDEBUG ) MESSAGE( "Update - myGrid->GetNumberOfCells() = "<<myGrid->GetNumberOfCells() );
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if( MYDEBUGWITHFILES ) WriteUnstructuredGrid( myGrid,"/tmp/buildPrs" );
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if( MYDEBUGWITHFILES ) SMESH::WriteUnstructuredGrid( myGrid,"/tmp/buildPrs" );
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}
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//=================================================================================
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@ -201,7 +201,4 @@ protected:
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};
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extern void WriteUnstructuredGrid(vtkUnstructuredGrid* theGrid, const char* theFileName);
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#endif
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