PAL17091 ("Mesh Infos" dlg shows wrong number of quadrangles of the computed mesh)

take into account element type change at merging nodes
This commit is contained in:
eap 2007-10-02 12:45:45 +00:00
parent 188056a142
commit 8070596937
3 changed files with 133 additions and 99 deletions

View File

@ -43,7 +43,6 @@ using namespace std;
#include <sys/sysinfo.h>
#endif
//================================================================================
/*!
* \brief Raise an exception if free memory (ram+swap) too low
@ -1177,73 +1176,52 @@ bool SMDS_Mesh::RemoveSubMesh(const SMDS_Mesh * aMesh)
//purpose :
//=======================================================================
bool SMDS_Mesh::ChangeElementNodes(const SMDS_MeshElement * elem,
bool SMDS_Mesh::ChangeElementNodes(const SMDS_MeshElement * element,
const SMDS_MeshNode * nodes[],
const int nbnodes)
{
// keep current nodes of elem
set<const SMDS_MeshElement*> oldNodes;
SMDS_ElemIteratorPtr itn = elem->nodesIterator();
SMDS_ElemIteratorPtr itn = element->nodesIterator();
while(itn->more())
oldNodes.insert( itn->next() );
if ( !element->IsPoly() )
myInfo.remove( element ); // element may change type
// change nodes
bool Ok = false;
SMDS_MeshElement* elem = const_cast<SMDS_MeshElement*>(element);
switch ( elem->GetType() )
{
case SMDSAbs_Edge: {
if ( nbnodes == 2 ) {
const SMDS_MeshEdge* edge = dynamic_cast<const SMDS_MeshEdge*>( elem );
if ( edge )
Ok = const_cast<SMDS_MeshEdge*>( edge )->ChangeNodes( nodes[0], nodes[1] );
if ( SMDS_MeshEdge* edge = dynamic_cast<SMDS_MeshEdge*>( elem ))
Ok = edge->ChangeNodes( nodes[0], nodes[1] );
}
else if ( nbnodes == 3 ) {
const SMDS_QuadraticEdge* edge = dynamic_cast<const SMDS_QuadraticEdge*>( elem );
if ( edge )
Ok = const_cast<SMDS_QuadraticEdge*>( edge )->ChangeNodes( nodes[0], nodes[1], nodes[2] );
if ( SMDS_QuadraticEdge* edge = dynamic_cast<SMDS_QuadraticEdge*>( elem ))
Ok = edge->ChangeNodes( nodes[0], nodes[1], nodes[2] );
}
break;
}
case SMDSAbs_Face: {
const SMDS_FaceOfNodes* face = dynamic_cast<const SMDS_FaceOfNodes*>( elem );
if ( face ) {
Ok = const_cast<SMDS_FaceOfNodes*>( face )->ChangeNodes( nodes, nbnodes );
}
else {
const SMDS_QuadraticFaceOfNodes* QF =
dynamic_cast<const SMDS_QuadraticFaceOfNodes*>( elem );
if ( QF ) {
Ok = const_cast<SMDS_QuadraticFaceOfNodes*>( QF )->ChangeNodes( nodes, nbnodes );
}
else {
/// ??? begin
const SMDS_PolygonalFaceOfNodes* face = dynamic_cast<const SMDS_PolygonalFaceOfNodes*>(elem);
if (face) {
Ok = const_cast<SMDS_PolygonalFaceOfNodes*>(face)->ChangeNodes(nodes, nbnodes);
}
/// ??? end
}
}
if ( SMDS_FaceOfNodes* face = dynamic_cast<SMDS_FaceOfNodes*>( elem ))
Ok = face->ChangeNodes( nodes, nbnodes );
else
if ( SMDS_QuadraticFaceOfNodes* QF = dynamic_cast<SMDS_QuadraticFaceOfNodes*>( elem ))
Ok = QF->ChangeNodes( nodes, nbnodes );
else
if (SMDS_PolygonalFaceOfNodes* face = dynamic_cast<SMDS_PolygonalFaceOfNodes*>(elem))
Ok = face->ChangeNodes(nodes, nbnodes);
break;
}
//case SMDSAbs_PolygonalFace: {
// const SMDS_PolygonalFaceOfNodes* face = dynamic_cast<const SMDS_PolygonalFaceOfNodes*>(elem);
// if (face) {
// Ok = const_cast<SMDS_PolygonalFaceOfNodes*>(face)->ChangeNodes(nodes, nbnodes);
// }
// break;
//}
case SMDSAbs_Volume: {
const SMDS_VolumeOfNodes* vol = dynamic_cast<const SMDS_VolumeOfNodes*>( elem );
if ( vol ) {
Ok = const_cast<SMDS_VolumeOfNodes*>( vol )->ChangeNodes( nodes, nbnodes );
}
else {
const SMDS_QuadraticVolumeOfNodes* QV = dynamic_cast<const SMDS_QuadraticVolumeOfNodes*>( elem );
if ( QV ) {
Ok = const_cast<SMDS_QuadraticVolumeOfNodes*>( QV )->ChangeNodes( nodes, nbnodes );
}
}
if ( SMDS_VolumeOfNodes* vol = dynamic_cast<SMDS_VolumeOfNodes*>( elem ))
Ok = vol->ChangeNodes( nodes, nbnodes );
else
if ( SMDS_QuadraticVolumeOfNodes* QV = dynamic_cast<SMDS_QuadraticVolumeOfNodes*>( elem ))
Ok = QV->ChangeNodes( nodes, nbnodes );
break;
}
default:
@ -1252,18 +1230,19 @@ bool SMDS_Mesh::ChangeElementNodes(const SMDS_MeshElement * elem,
if ( Ok ) { // update InverseElements
set<const SMDS_MeshElement*>::iterator it;
// AddInverseElement to new nodes
for ( int i = 0; i < nbnodes; i++ )
if ( oldNodes.find( nodes[i] ) == oldNodes.end() )
for ( int i = 0; i < nbnodes; i++ ) {
it = oldNodes.find( nodes[i] );
if ( it == oldNodes.end() )
// new node
const_cast<SMDS_MeshNode*>( nodes[i] )->AddInverseElement( elem );
else
// remove from oldNodes a node that remains in elem
oldNodes.erase( nodes[i] );
oldNodes.erase( it );
}
// RemoveInverseElement from the nodes removed from elem
set<const SMDS_MeshElement*>::iterator it;
for ( it = oldNodes.begin(); it != oldNodes.end(); it++ )
{
SMDS_MeshNode * n = static_cast<SMDS_MeshNode *>
@ -1272,7 +1251,8 @@ bool SMDS_Mesh::ChangeElementNodes(const SMDS_MeshElement * elem,
}
}
//MESSAGE ( "::ChangeNodes() Ok = " << Ok);
if ( !element->IsPoly() )
myInfo.add( element ); // element may change type
return Ok;
}
@ -1281,9 +1261,9 @@ bool SMDS_Mesh::ChangeElementNodes(const SMDS_MeshElement * elem,
//function : ChangePolyhedronNodes
//purpose : to change nodes of polyhedral volume
//=======================================================================
bool SMDS_Mesh::ChangePolyhedronNodes (const SMDS_MeshElement * elem,
std::vector<const SMDS_MeshNode*> nodes,
std::vector<int> quantities)
bool SMDS_Mesh::ChangePolyhedronNodes (const SMDS_MeshElement * elem,
const vector<const SMDS_MeshNode*>& nodes,
const vector<int> & quantities)
{
if (elem->GetType() != SMDSAbs_Volume) {
MESSAGE("WRONG ELEM TYPE");
@ -1312,18 +1292,19 @@ bool SMDS_Mesh::ChangePolyhedronNodes (const SMDS_MeshElement * elem,
// AddInverseElement to new nodes
int nbnodes = nodes.size();
set<const SMDS_MeshElement*>::iterator it;
for (int i = 0; i < nbnodes; i++) {
if (oldNodes.find(nodes[i]) == oldNodes.end()) {
it = oldNodes.find(nodes[i]);
if (it == oldNodes.end()) {
// new node
const_cast<SMDS_MeshNode*>(nodes[i])->AddInverseElement(elem);
} else {
// remove from oldNodes a node that remains in elem
oldNodes.erase(nodes[i]);
oldNodes.erase(it);
}
}
// RemoveInverseElement from the nodes removed from elem
set<const SMDS_MeshElement*>::iterator it;
for (it = oldNodes.begin(); it != oldNodes.end(); it++) {
SMDS_MeshNode * n = static_cast<SMDS_MeshNode *>
(const_cast<SMDS_MeshElement *>( *it ));

View File

@ -433,12 +433,12 @@ public:
virtual bool RemoveFromParent();
virtual bool RemoveSubMesh(const SMDS_Mesh * aMesh);
static bool ChangeElementNodes(const SMDS_MeshElement * elem,
const SMDS_MeshNode * nodes[],
const int nbnodes);
static bool ChangePolyhedronNodes(const SMDS_MeshElement * elem,
std::vector<const SMDS_MeshNode*> nodes,
std::vector<int> quantities);
bool ChangeElementNodes(const SMDS_MeshElement * elem,
const SMDS_MeshNode * nodes[],
const int nbnodes);
bool ChangePolyhedronNodes(const SMDS_MeshElement * elem,
const std::vector<const SMDS_MeshNode*>& nodes,
const std::vector<int> & quantities);
virtual void Renumber (const bool isNodes, const int startID = 1, const int deltaID = 1);
// Renumber all nodes or elements.

View File

@ -6,9 +6,11 @@
#ifndef SMDS_MeshInfo_HeaderFile
#define SMDS_MeshInfo_HeaderFile
#include "SMESH_SMDS.hxx"
#include "SMDS_MeshElement.hxx"
class SMDS_MeshInfo
class SMDS_EXPORT SMDS_MeshInfo
{
public:
@ -32,6 +34,11 @@ public:
private:
friend class SMDS_Mesh;
// methods to count NOT POLY elements
inline void remove(const SMDS_MeshElement* el);
inline void add (const SMDS_MeshElement* el);
inline int index(SMDSAbs_ElementType type, int nbNodes);
// methods to remove elements of ANY kind
inline void RemoveEdge(const SMDS_MeshElement* el);
inline void RemoveFace(const SMDS_MeshElement* el);
inline void RemoveVolume(const SMDS_MeshElement* el);
@ -48,7 +55,9 @@ private:
int myNbPyramids, myNbQuadPyramids;
int myNbPrisms , myNbQuadPrisms ;
int myNbPolyhedrons;
vector<int*> myNb; // pointers to myNb... fields
vector<int> myShift; // shift to get an index in myNb by elem->NbNodes()
};
inline SMDS_MeshInfo::SMDS_MeshInfo():
@ -62,7 +71,83 @@ inline SMDS_MeshInfo::SMDS_MeshInfo():
myNbPyramids(0), myNbQuadPyramids(0),
myNbPrisms (0), myNbQuadPrisms (0),
myNbPolyhedrons(0)
{}
{
// Number of nodes in standard element types
// n v f e
// o o a d
// d l c g
// e e e
// -----------
// 1
// 2 *
// 3 *
// 4 * * *
// 5 *
// 6 * *
// 7
// 8 * *
// 9
// 10 *
// 11
// 12
// 13 *
// 14
// 15 *
// 16
// 17
// 18
// 19
// 20 *
//
// So to have a unique index for each type basing on nb of nodes, we use a shift:
myShift.resize(SMDSAbs_Volume + 1, 0);
myShift[ SMDSAbs_Face ] = +8; // 3->11, 4->12, 6->14, 8->16
myShift[ SMDSAbs_Edge ] = -2; // 2->0, 4->2
myNb.resize( index( SMDSAbs_Volume,20 ) + 1, NULL);
myNb[ index( SMDSAbs_Node,1 )] = & myNbNodes;
myNb[ index( SMDSAbs_Edge,2 )] = & myNbEdges;
myNb[ index( SMDSAbs_Edge,4 )] = & myNbQuadEdges;
myNb[ index( SMDSAbs_Face,3 )] = & myNbTriangles;
myNb[ index( SMDSAbs_Face,4 )] = & myNbQuadrangles;
myNb[ index( SMDSAbs_Face,6 )] = & myNbQuadTriangles;
myNb[ index( SMDSAbs_Face,8 )] = & myNbQuadQuadrangles;
myNb[ index( SMDSAbs_Volume, 4)] = & myNbTetras;
myNb[ index( SMDSAbs_Volume, 5)] = & myNbPyramids;
myNb[ index( SMDSAbs_Volume, 6)] = & myNbPrisms;
myNb[ index( SMDSAbs_Volume, 8)] = & myNbHexas;
myNb[ index( SMDSAbs_Volume, 10)] = & myNbQuadTetras;
myNb[ index( SMDSAbs_Volume, 13)] = & myNbQuadPyramids;
myNb[ index( SMDSAbs_Volume, 15)] = & myNbQuadPrisms;
myNb[ index( SMDSAbs_Volume, 20)] = & myNbQuadHexas;
}
inline int // index
SMDS_MeshInfo::index(SMDSAbs_ElementType type, int nbNodes)
{ return nbNodes + myShift[ type ]; }
inline void // remove
SMDS_MeshInfo::remove(const SMDS_MeshElement* el)
{ --(*myNb[ index(el->GetType(), el->NbNodes()) ]); }
inline void // add
SMDS_MeshInfo::add(const SMDS_MeshElement* el)
{ ++(*myNb[ index(el->GetType(), el->NbNodes()) ]); }
inline void // RemoveEdge
SMDS_MeshInfo::RemoveEdge(const SMDS_MeshElement* el)
{ if ( el->IsQuadratic() ) --myNbQuadEdges; else --myNbEdges; }
inline void // RemoveFace
SMDS_MeshInfo::RemoveFace(const SMDS_MeshElement* el)
{ if ( el->IsPoly() ) --myNbPolygons; else remove( el ); }
inline void // RemoveVolume
SMDS_MeshInfo::RemoveVolume(const SMDS_MeshElement* el)
{ if ( el->IsPoly() ) --myNbPolyhedrons; else remove( el ); }
inline int // NbEdges
SMDS_MeshInfo::NbEdges (SMDSAbs_ElementOrder order) const
@ -100,36 +185,4 @@ inline int // NbPrisms
SMDS_MeshInfo::NbPrisms (SMDSAbs_ElementOrder order) const
{ return order == ORDER_ANY ? myNbPrisms+myNbQuadPrisms : order == ORDER_LINEAR ? myNbPrisms : myNbQuadPrisms; }
// RemoveEdge
inline void SMDS_MeshInfo::RemoveEdge(const SMDS_MeshElement* el)
{
if ( el->IsQuadratic() ) --myNbQuadEdges; else --myNbEdges;
}
// RemoveFace
inline void SMDS_MeshInfo::RemoveFace(const SMDS_MeshElement* el)
{
int nbnode = el->NbNodes();
if ( el->IsPoly() ) --myNbPolygons;
else if (nbnode == 3) --myNbTriangles;
else if (nbnode == 4) --myNbQuadrangles;
else if (nbnode == 6) --myNbQuadTriangles;
else if (nbnode == 8) --myNbQuadQuadrangles;
}
// RemoveVolume
inline void SMDS_MeshInfo::RemoveVolume(const SMDS_MeshElement* el)
{
int nbnode = el->NbNodes();
if ( el->IsPoly() ) --myNbPolyhedrons;
else if (nbnode == 4) --myNbTetras;
else if (nbnode == 5) --myNbPyramids;
else if (nbnode == 6) --myNbPrisms;
else if (nbnode == 8) --myNbHexas;
else if (nbnode == 10) --myNbQuadTetras;
else if (nbnode == 13) --myNbQuadPyramids;
else if (nbnode == 15) --myNbQuadPrisms;
else if (nbnode == 20) --myNbQuadHexas;
}
#endif