bos #29104 [EDF 24805] Pb of displaying: reset point representation when redisplaying actor

This commit is contained in:
vsr 2022-02-16 13:17:55 +03:00
parent f79e757d19
commit 82116e7ff8

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@ -692,6 +692,7 @@ namespace SMESH
try {
OCC_CATCH_SIGNALS;
//MESSAGE("DisplayActor " << theActor);
theActor->SetPointRepresentation(false);
vtkWnd->AddActor(theActor);
vtkWnd->Repaint();
}