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bos #29104 [EDF 24805] Pb of displaying: reset point representation when redisplaying actor
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@ -692,6 +692,7 @@ namespace SMESH
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try {
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try {
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OCC_CATCH_SIGNALS;
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OCC_CATCH_SIGNALS;
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//MESSAGE("DisplayActor " << theActor);
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//MESSAGE("DisplayActor " << theActor);
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theActor->SetPointRepresentation(false);
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vtkWnd->AddActor(theActor);
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vtkWnd->AddActor(theActor);
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vtkWnd->Repaint();
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vtkWnd->Repaint();
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}
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}
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