0020885: EDF 607 SMESH: Measure tools

Additional improvement of "Mesh Information" dialog box (show information on multiple selected mesh nodes / elements)
This commit is contained in:
vsr 2010-12-13 09:45:53 +00:00
parent 10363c830c
commit 826ee93fae
3 changed files with 488 additions and 332 deletions

View File

@ -60,8 +60,9 @@
#include <SALOMEconfig.h>
#include CORBA_SERVER_HEADER(SMESH_Group)
const int SPACING = 6;
const int MARGIN = 9;
const int SPACING = 6;
const int MARGIN = 9;
const int MAXITEMS = 10;
/*!
\class SMESHGUI_MeshInfo
@ -465,8 +466,29 @@ void SMESHGUI_MeshInfo::setFieldsVisible( int start, int end, bool on )
\param parent parent widget
*/
SMESHGUI_ElemInfo::SMESHGUI_ElemInfo( QWidget* parent )
: QWidget( parent ), myActor( 0 ), myID( 0 ), myIsElement( -1 )
: QWidget( parent ), myActor( 0 ), myIsElement( -1 )
{
myFrame = new QWidget( this );
myExtra = new QWidget( this );
myCurrent = new QLabel( "10/43 items shown", myExtra );
myCurrent->setAlignment( Qt::AlignRight | Qt::AlignVCenter );
myPrev = new QPushButton( tr( "<<" ), myExtra );
myNext = new QPushButton( tr( ">>" ), myExtra );
QHBoxLayout* hbl = new QHBoxLayout( myExtra );
hbl->setContentsMargins( 0, SPACING, 0, 0 );
hbl->setSpacing( SPACING );
hbl->addStretch();
hbl->addWidget( myCurrent );
hbl->addWidget( myPrev );
hbl->addWidget( myNext );
QVBoxLayout* vbl = new QVBoxLayout( this );
vbl->setMargin( 0 );
vbl->setSpacing( 0 );
vbl->addWidget( myFrame );
vbl->addWidget( myExtra );
connect( myPrev, SIGNAL( clicked() ), this, SLOT( showPrevious() ) );
connect( myNext, SIGNAL( clicked() ), this, SLOT( showNext() ) );
clear();
}
/*!
@ -484,7 +506,6 @@ void SMESHGUI_ElemInfo::setSource( SMESH_Actor* actor )
{
if ( myActor != actor ) {
myActor = actor;
myID = 0;
myIsElement = -1;
clear();
}
@ -492,19 +513,87 @@ void SMESHGUI_ElemInfo::setSource( SMESH_Actor* actor )
/*!
\brief Show mesh element information
\param long id mesh node / element ID
\param id mesh node / element ID
\param isElem show mesh element information if \c true or mesh node information if \c false
*/
void SMESHGUI_ElemInfo::showInfo( long id, bool isElem )
{
myID = id;
myIsElement = isElem;
QSet<long> ids;
ids << id;
showInfo( ids, isElem );
}
/*!
\brief Show mesh element information
\param ids mesh nodes / elements identifiers
\param isElem show mesh element information if \c true or mesh node information if \c false
*/
void SMESHGUI_ElemInfo::showInfo( QSet<long> ids, bool isElem )
{
QList<long> newIds = ids.toList();
qSort( newIds );
if ( myIDs == newIds && myIsElement == isElem ) return;
myIDs = newIds;
myIsElement = isElem;
myIndex = 0;
updateControls();
information( myIDs.mid( myIndex*MAXITEMS, MAXITEMS ) );
}
/*!
\fn void SMESHGUI_ElemInfo::clear()
\brief Clear mesh element information widget
*/
void SMESHGUI_ElemInfo::clear()
{
myIDs.clear();
myIndex = 0;
clearInternal();
updateControls();
}
/*!
\brief Get central area widget
\return central widget
*/
QWidget* SMESHGUI_ElemInfo::frame() const
{
return myFrame;
}
/*!
\brief Get actor
\return actor being used
*/
SMESH_Actor* SMESHGUI_ElemInfo::actor() const
{
return myActor;
}
/*!
\brief Get current info mode.
\return \c true if mesh element information is shown or \c false if node information is shown
*/
bool SMESHGUI_ElemInfo::isElements() const
{
return myIsElement;
}
/*!
\fn void SMESHGUI_ElemInfo::information( const QList<long>& ids )
\brief Show information on the specified nodes / elements
This function is to be redefined in sub-classes.
\param ids nodes / elements identifiers information is to be shown on
*/
/*!
\brief Internal clean-up (reset widget)
*/
void SMESHGUI_ElemInfo::clearInternal()
{
}
/*!
\brief Get node connectivity
@ -560,6 +649,39 @@ SMESHGUI_ElemInfo::XYZ SMESHGUI_ElemInfo::gravityCenter( const SMDS_MeshElement*
return xyz;
}
/*!
\brief This slot is called from "Show Previous" button click.
Shows information on the previous group of the items.
*/
void SMESHGUI_ElemInfo::showPrevious()
{
myIndex = qMax( 0, myIndex-1 );
updateControls();
information( myIDs.mid( myIndex*MAXITEMS, MAXITEMS ) );
}
/*!
\brief This slot is called from "Show Next" button click.
Shows information on the next group of the items.
*/
void SMESHGUI_ElemInfo::showNext()
{
myIndex = qMin( myIndex+1, myIDs.count() / MAXITEMS );
updateControls();
information( myIDs.mid( myIndex*MAXITEMS, MAXITEMS ) );
}
/*!
\brief Update widgets state
*/
void SMESHGUI_ElemInfo::updateControls()
{
myExtra->setVisible( myIDs.count() > MAXITEMS );
myCurrent->setText( tr( "X_FROM_Y_ITEMS_SHOWN" ).arg( myIndex*MAXITEMS+1 ).arg(qMin(myIndex*MAXITEMS+MAXITEMS, myIDs.count())).arg( myIDs.count() ) );
myPrev->setEnabled( myIndex > 0 );
myNext->setEnabled( (myIndex+1)*MAXITEMS < myIDs.count() );
}
/*!
\class SMESHGUI_SimpleElemInfo
\brief Represents mesh element information in the simple text area.
@ -572,148 +694,43 @@ SMESHGUI_ElemInfo::XYZ SMESHGUI_ElemInfo::gravityCenter( const SMDS_MeshElement*
SMESHGUI_SimpleElemInfo::SMESHGUI_SimpleElemInfo( QWidget* parent )
: SMESHGUI_ElemInfo( parent )
{
myInfo = new QTextBrowser( this );
QVBoxLayout* l = new QVBoxLayout( this );
myInfo = new QTextBrowser( frame() );
QVBoxLayout* l = new QVBoxLayout( frame() );
l->setMargin( 0 );
l->addWidget( myInfo );
}
/*!
\brief Show mesh element information
\param long id mesh node / element ID
\param isElem show mesh element information if \c true or mesh node information if \c false
\param ids mesh nodes / elements identifiers
*/
void SMESHGUI_SimpleElemInfo::showInfo( long id, bool isElem )
void SMESHGUI_SimpleElemInfo::information( const QList<long>& ids )
{
if ( myID == id && myIsElement == isElem ) return;
SMESHGUI_ElemInfo::showInfo( id, isElem );
clear();
clearInternal();
if ( myActor ) {
if ( actor() ) {
int precision = SMESHGUI::resourceMgr()->integerValue( "SMESH", "length_precision", 6 );
if ( !isElem ) {
//
// show node info
//
const SMDS_MeshElement* e = myActor->GetObject()->GetMesh()->FindNode( id );
if ( !e ) return;
const SMDS_MeshNode* node = static_cast<const SMDS_MeshNode*>( e );
// node ID
myInfo->append( QString( "<b>%1 #%2</b>" ).arg( tr( "NODE" ) ).arg( id ) );
// separator
myInfo->append( "" );
// coordinates
myInfo->append( QString( "<b>%1:</b> (%2, %3, %4)" ).arg( tr( "COORDINATES" ) ).
arg( node->X(), 0, precision > 0 ? 'f' : 'g', qAbs( precision ) ).
arg( node->Y(), 0, precision > 0 ? 'f' : 'g', qAbs( precision ) ).
arg( node->Z(), 0, precision > 0 ? 'f' : 'g', qAbs( precision ) ) );
// separator
myInfo->append( "" );
// connectivity
Connectivity connectivity = nodeConnectivity( node );
if ( !connectivity.isEmpty() ) {
myInfo->append( QString( "<b>%1:</b>" ).arg( tr( "CONNECTIVITY" ) ) );
QString con = formatConnectivity( connectivity, SMDSAbs_0DElement );
if ( !con.isEmpty() )
myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "0D_ELEMENTS" ) ).arg( con ) );
con = formatConnectivity( connectivity, SMDSAbs_Edge );
if ( !con.isEmpty() )
myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "EDGES" ) ).arg( con ) );
con = formatConnectivity( connectivity, SMDSAbs_Face );
if ( !con.isEmpty() )
myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "FACES" ) ).arg( con ) );
con = formatConnectivity( connectivity, SMDSAbs_Volume );
if ( !con.isEmpty() )
myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "VOLUMES" ) ).arg( con ) );
}
else {
myInfo->append( QString( "<b>%1</b>" ).arg( tr( "FREE_NODE" ) ).arg( id ) );
}
}
else {
//
// show element info
//
const SMDS_MeshElement* e = myActor->GetObject()->GetMesh()->FindElement( id );
if ( !e ) return;
// element ID && type
QString stype;
switch( e->GetType() ) {
case SMDSAbs_0DElement:
stype = tr( "0D ELEMENT" ); break;
case SMDSAbs_Edge:
stype = tr( "EDGE" ); break;
case SMDSAbs_Face:
stype = tr( "FACE" ); break;
case SMDSAbs_Volume:
stype = tr( "VOLUME" ); break;
default:
break;
}
if ( stype.isEmpty() ) return;
myInfo->append( QString( "<b>%1 #%2</b>" ).arg( stype ).arg( id ) );
// separator
myInfo->append( "" );
// geometry type
QString gtype;
switch( e->GetEntityType() ) {
case SMDSEntity_Triangle:
case SMDSEntity_Quad_Triangle:
gtype = tr( "TRIANGLE" ); break;
case SMDSEntity_Quadrangle:
case SMDSEntity_Quad_Quadrangle:
gtype = tr( "QUADRANGLE" ); break;
case SMDSEntity_Polygon:
case SMDSEntity_Quad_Polygon:
gtype = tr( "POLYGON" ); break;
case SMDSEntity_Tetra:
case SMDSEntity_Quad_Tetra:
gtype = tr( "TETRAHEDRON" ); break;
case SMDSEntity_Pyramid:
case SMDSEntity_Quad_Pyramid:
gtype = tr( "PYRAMID" ); break;
case SMDSEntity_Hexa:
case SMDSEntity_Quad_Hexa:
gtype = tr( "HEXAHEDRON" ); break;
case SMDSEntity_Penta:
case SMDSEntity_Quad_Penta:
gtype = tr( "PRISM" ); break;
case SMDSEntity_Polyhedra:
case SMDSEntity_Quad_Polyhedra:
gtype = tr( "POLYHEDRON" ); break;
default:
break;
}
if ( !gtype.isEmpty() )
myInfo->append( QString( "<b>%1:</b> %2" ).arg( tr( "TYPE" ) ).arg( gtype ) );
// quadratic flag and gravity center (any element except 0D)
if ( e->GetEntityType() > SMDSEntity_0D && e->GetEntityType() < SMDSEntity_Last ) {
// quadratic flag
myInfo->append( QString( "<b>%1?</b> %2" ).arg( tr( "QUADRATIC" ) ).arg( e->IsQuadratic() ? tr( "YES" ) : tr( "NO" ) ) );
foreach ( long id, ids ) {
if ( !isElements() ) {
//
// show node info
//
const SMDS_MeshElement* e = actor()->GetObject()->GetMesh()->FindNode( id );
if ( !e ) return;
const SMDS_MeshNode* node = static_cast<const SMDS_MeshNode*>( e );
// node ID
myInfo->append( QString( "<b>%1 #%2</b>" ).arg( tr( "NODE" ) ).arg( id ) );
// separator
myInfo->append( "" );
// gravity center
XYZ gc = gravityCenter( e );
myInfo->append( QString( "<b>%1:</b> (%2, %3, %4)" ).arg( tr( "GRAVITY_CENTER" ) ).arg( gc.x() ).arg( gc.y() ).arg( gc.z() ) );
}
// separator
myInfo->append( "" );
// connectivity
SMDS_ElemIteratorPtr nodeIt = e->nodesIterator();
for ( int idx = 1; nodeIt->more(); idx++ ) {
const SMDS_MeshNode* node = static_cast<const SMDS_MeshNode*>( nodeIt->next() );
// node number and ID
myInfo->append( QString( "<b>%1 %2/%3</b> - #%4" ).arg( tr( "NODE" ) ).arg( idx ).arg( e->NbNodes() ).arg( node->GetID() ) );
// node coordinates
// coordinates
myInfo->append( QString( "<b>%1:</b> (%2, %3, %4)" ).arg( tr( "COORDINATES" ) ).
arg( node->X(), 0, precision > 0 ? 'f' : 'g', qAbs( precision ) ).
arg( node->Y(), 0, precision > 0 ? 'f' : 'g', qAbs( precision ) ).
arg( node->Z(), 0, precision > 0 ? 'f' : 'g', qAbs( precision ) ) );
// node connectivity
// separator
myInfo->append( "" );
// connectivity
Connectivity connectivity = nodeConnectivity( node );
if ( !connectivity.isEmpty() ) {
myInfo->append( QString( "<b>%1:</b>" ).arg( tr( "CONNECTIVITY" ) ) );
@ -733,17 +750,123 @@ void SMESHGUI_SimpleElemInfo::showInfo( long id, bool isElem )
else {
myInfo->append( QString( "<b>%1</b>" ).arg( tr( "FREE_NODE" ) ).arg( id ) );
}
}
else {
//
// show element info
//
const SMDS_MeshElement* e = actor()->GetObject()->GetMesh()->FindElement( id );
if ( !e ) return;
// element ID && type
QString stype;
switch( e->GetType() ) {
case SMDSAbs_0DElement:
stype = tr( "0D ELEMENT" ); break;
case SMDSAbs_Edge:
stype = tr( "EDGE" ); break;
case SMDSAbs_Face:
stype = tr( "FACE" ); break;
case SMDSAbs_Volume:
stype = tr( "VOLUME" ); break;
default:
break;
}
if ( stype.isEmpty() ) return;
myInfo->append( QString( "<b>%1 #%2</b>" ).arg( stype ).arg( id ) );
// separator
myInfo->append( "" );
// geometry type
QString gtype;
switch( e->GetEntityType() ) {
case SMDSEntity_Triangle:
case SMDSEntity_Quad_Triangle:
gtype = tr( "TRIANGLE" ); break;
case SMDSEntity_Quadrangle:
case SMDSEntity_Quad_Quadrangle:
gtype = tr( "QUADRANGLE" ); break;
case SMDSEntity_Polygon:
case SMDSEntity_Quad_Polygon:
gtype = tr( "POLYGON" ); break;
case SMDSEntity_Tetra:
case SMDSEntity_Quad_Tetra:
gtype = tr( "TETRAHEDRON" ); break;
case SMDSEntity_Pyramid:
case SMDSEntity_Quad_Pyramid:
gtype = tr( "PYRAMID" ); break;
case SMDSEntity_Hexa:
case SMDSEntity_Quad_Hexa:
gtype = tr( "HEXAHEDRON" ); break;
case SMDSEntity_Penta:
case SMDSEntity_Quad_Penta:
gtype = tr( "PRISM" ); break;
case SMDSEntity_Polyhedra:
case SMDSEntity_Quad_Polyhedra:
gtype = tr( "POLYHEDRON" ); break;
default:
break;
}
if ( !gtype.isEmpty() )
myInfo->append( QString( "<b>%1:</b> %2" ).arg( tr( "TYPE" ) ).arg( gtype ) );
// quadratic flag and gravity center (any element except 0D)
if ( e->GetEntityType() > SMDSEntity_0D && e->GetEntityType() < SMDSEntity_Last ) {
// quadratic flag
myInfo->append( QString( "<b>%1?</b> %2" ).arg( tr( "QUADRATIC" ) ).arg( e->IsQuadratic() ? tr( "YES" ) : tr( "NO" ) ) );
// separator
myInfo->append( "" );
// gravity center
XYZ gc = gravityCenter( e );
myInfo->append( QString( "<b>%1:</b> (%2, %3, %4)" ).arg( tr( "GRAVITY_CENTER" ) ).arg( gc.x() ).arg( gc.y() ).arg( gc.z() ) );
}
// separator
myInfo->append( "" );
// connectivity
SMDS_ElemIteratorPtr nodeIt = e->nodesIterator();
for ( int idx = 1; nodeIt->more(); idx++ ) {
const SMDS_MeshNode* node = static_cast<const SMDS_MeshNode*>( nodeIt->next() );
// node number and ID
myInfo->append( QString( "<b>%1 %2/%3</b> - #%4" ).arg( tr( "NODE" ) ).arg( idx ).arg( e->NbNodes() ).arg( node->GetID() ) );
// node coordinates
myInfo->append( QString( "<b>%1:</b> (%2, %3, %4)" ).arg( tr( "COORDINATES" ) ).
arg( node->X(), 0, precision > 0 ? 'f' : 'g', qAbs( precision ) ).
arg( node->Y(), 0, precision > 0 ? 'f' : 'g', qAbs( precision ) ).
arg( node->Z(), 0, precision > 0 ? 'f' : 'g', qAbs( precision ) ) );
// node connectivity
Connectivity connectivity = nodeConnectivity( node );
if ( !connectivity.isEmpty() ) {
myInfo->append( QString( "<b>%1:</b>" ).arg( tr( "CONNECTIVITY" ) ) );
QString con = formatConnectivity( connectivity, SMDSAbs_0DElement );
if ( !con.isEmpty() )
myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "0D_ELEMENTS" ) ).arg( con ) );
con = formatConnectivity( connectivity, SMDSAbs_Edge );
if ( !con.isEmpty() )
myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "EDGES" ) ).arg( con ) );
con = formatConnectivity( connectivity, SMDSAbs_Face );
if ( !con.isEmpty() )
myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "FACES" ) ).arg( con ) );
con = formatConnectivity( connectivity, SMDSAbs_Volume );
if ( !con.isEmpty() )
myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "VOLUMES" ) ).arg( con ) );
}
else {
myInfo->append( QString( "<b>%1</b>" ).arg( tr( "FREE_NODE" ) ).arg( id ) );
}
}
}
// separator
if ( ids.count() > 1 ) {
myInfo->append( "" );
myInfo->append( "------" );
myInfo->append( "" );
}
}
}
}
/*!
\brief Clear mesh element information widget
\brief Internal clean-up (reset widget)
*/
void SMESHGUI_SimpleElemInfo::clear()
void SMESHGUI_SimpleElemInfo::clearInternal()
{
myInfo->clear();
}
@ -791,189 +914,43 @@ QWidget* SMESHGUI_TreeElemInfo::ItemDelegate::createEditor( QWidget* parent, con
SMESHGUI_TreeElemInfo::SMESHGUI_TreeElemInfo( QWidget* parent )
: SMESHGUI_ElemInfo( parent )
{
myInfo = new QTreeWidget( this );
myInfo = new QTreeWidget( frame() );
myInfo->setColumnCount( 2 );
myInfo->setHeaderLabels( QStringList() << tr( "PROPERTY" ) << tr( "VALUE" ) );
myInfo->header()->setStretchLastSection( true );
myInfo->header()->setResizeMode( 0, QHeaderView::ResizeToContents );
myInfo->setItemDelegate( new ItemDelegate( myInfo ) );
QVBoxLayout* l = new QVBoxLayout( this );
QVBoxLayout* l = new QVBoxLayout( frame() );
l->setMargin( 0 );
l->addWidget( myInfo );
}
/*!
\brief Show mesh element information
\param long id mesh node / element ID
\param isElem show mesh element information if \c true or mesh node information if \c false
\param ids mesh nodes / elements identifiers
*/
void SMESHGUI_TreeElemInfo::showInfo( long id, bool isElem )
void SMESHGUI_TreeElemInfo::information( const QList<long>& ids )
{
if ( myID == id && myIsElement == isElem ) return;
clearInternal();
SMESHGUI_ElemInfo::showInfo( id, isElem );
clear();
if ( myActor ) {
if ( actor() ) {
int precision = SMESHGUI::resourceMgr()->integerValue( "SMESH", "length_precision", 6 );
if ( !isElem ) {
//
// show node info
//
const SMDS_MeshElement* e = myActor->GetObject()->GetMesh()->FindNode( id );
if ( !e ) return;
const SMDS_MeshNode* node = static_cast<const SMDS_MeshNode*>( e );
foreach ( long id, ids ) {
if ( !isElements() ) {
//
// show node info
//
const SMDS_MeshElement* e = actor()->GetObject()->GetMesh()->FindNode( id );
if ( !e ) return;
const SMDS_MeshNode* node = static_cast<const SMDS_MeshNode*>( e );
// node ID
QTreeWidgetItem* nodeItem = createItem( 0, -1 );
nodeItem->setText( 0, tr( "NODE" ) );
nodeItem->setText( 1, QString( "#%1" ).arg( id ) );
nodeItem->setExpanded( true );
// coordinates
QTreeWidgetItem* coordItem = createItem( nodeItem, 0 );
coordItem->setText( 0, tr( "COORDINATES" ) );
coordItem->setExpanded( true );
QTreeWidgetItem* xItem = createItem( coordItem );
xItem->setText( 0, "X" );
xItem->setText( 1, QString::number( node->X(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) );
QTreeWidgetItem* yItem = createItem( coordItem );
yItem->setText( 0, "Y" );
yItem->setText( 1, QString::number( node->Y(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) );
QTreeWidgetItem* zItem = createItem( coordItem );
zItem->setText( 0, "Z" );
zItem->setText( 1, QString::number( node->Z(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) );
// connectivity
QTreeWidgetItem* conItem = createItem( nodeItem, 0 );
conItem->setText( 0, tr( "CONNECTIVITY" ) );
conItem->setExpanded( true );
Connectivity connectivity = nodeConnectivity( node );
if ( !connectivity.isEmpty() ) {
QString con = formatConnectivity( connectivity, SMDSAbs_0DElement );
if ( !con.isEmpty() ) {
QTreeWidgetItem* i = createItem( conItem );
i->setText( 0, tr( "0D_ELEMENTS" ) );
i->setText( 1, con );
}
con = formatConnectivity( connectivity, SMDSAbs_Edge );
if ( !con.isEmpty() ) {
QTreeWidgetItem* i = createItem( conItem );
i->setText( 0, tr( "EDGES" ) );
i->setText( 1, con );
}
con = formatConnectivity( connectivity, SMDSAbs_Face );
if ( !con.isEmpty() ) {
QTreeWidgetItem* i = createItem( conItem );
i->setText( 0, tr( "FACES" ) );
i->setText( 1, con );
}
con = formatConnectivity( connectivity, SMDSAbs_Volume );
if ( !con.isEmpty() ) {
QTreeWidgetItem* i = createItem( conItem );
i->setText( 0, tr( "VOLUMES" ) );
i->setText( 1, con );
}
}
else {
conItem->setText( 1, tr( "FREE_NODE" ) );
}
}
else {
//
// show element info
//
const SMDS_MeshElement* e = myActor->GetObject()->GetMesh()->FindElement( id );
if ( !e ) return;
// element ID && type
QString stype;
switch( e->GetType() ) {
case SMDSAbs_0DElement:
stype = tr( "0D ELEMENT" ); break;
case SMDSAbs_Edge:
stype = tr( "EDGE" ); break;
case SMDSAbs_Face:
stype = tr( "FACE" ); break;
case SMDSAbs_Volume:
stype = tr( "VOLUME" ); break;
default:
break;
}
if ( stype.isEmpty() ) return;
QTreeWidgetItem* elemItem = createItem( 0, -1 );
elemItem->setText( 0, stype );
elemItem->setText( 1, QString( "#%1" ).arg( id ) );
elemItem->setExpanded( true );
// geometry type
QString gtype;
switch( e->GetEntityType() ) {
case SMDSEntity_Triangle:
case SMDSEntity_Quad_Triangle:
gtype = tr( "TRIANGLE" ); break;
case SMDSEntity_Quadrangle:
case SMDSEntity_Quad_Quadrangle:
gtype = tr( "QUADRANGLE" ); break;
case SMDSEntity_Polygon:
case SMDSEntity_Quad_Polygon:
gtype = tr( "POLYGON" ); break;
case SMDSEntity_Tetra:
case SMDSEntity_Quad_Tetra:
gtype = tr( "TETRAHEDRON" ); break;
case SMDSEntity_Pyramid:
case SMDSEntity_Quad_Pyramid:
gtype = tr( "PYRAMID" ); break;
case SMDSEntity_Hexa:
case SMDSEntity_Quad_Hexa:
gtype = tr( "HEXAHEDRON" ); break;
case SMDSEntity_Penta:
case SMDSEntity_Quad_Penta:
gtype = tr( "PRISM" ); break;
case SMDSEntity_Polyhedra:
case SMDSEntity_Quad_Polyhedra:
gtype = tr( "POLYHEDRON" ); break;
default:
break;
}
if ( !gtype.isEmpty() ) {
QTreeWidgetItem* typeItem = createItem( elemItem, 0 );
typeItem->setText( 0, tr( "TYPE" ) );
typeItem->setText( 1, gtype );
}
// quadratic flag and gravity center (any element except 0D)
if ( e->GetEntityType() > SMDSEntity_0D && e->GetEntityType() < SMDSEntity_Last ) {
// quadratic flag
QTreeWidgetItem* quadItem = createItem( elemItem, 0 );
quadItem->setText( 0, tr( "QUADRATIC" ) );
quadItem->setText( 1, e->IsQuadratic() ? tr( "YES" ) : tr( "NO" ) );
// gravity center
XYZ gc = gravityCenter( e );
QTreeWidgetItem* gcItem = createItem( elemItem, 0 );
gcItem->setText( 0, tr( "GRAVITY_CENTER" ) );
gcItem->setExpanded( true );
QTreeWidgetItem* xItem = createItem( gcItem );
xItem->setText( 0, "X" );
xItem->setText( 1, QString::number( gc.x(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) );
QTreeWidgetItem* yItem = createItem( gcItem );
yItem->setText( 0, "Y" );
yItem->setText( 1, QString::number( gc.y(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) );
QTreeWidgetItem* zItem = createItem( gcItem );
zItem->setText( 0, "Z" );
zItem->setText( 1, QString::number( gc.z(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) );
}
// connectivity
QTreeWidgetItem* conItem = createItem( elemItem, 0 );
conItem->setText( 0, tr( "CONNECTIVITY" ) );
conItem->setExpanded( true );
SMDS_ElemIteratorPtr nodeIt = e->nodesIterator();
for ( int idx = 1; nodeIt->more(); idx++ ) {
const SMDS_MeshNode* node = static_cast<const SMDS_MeshNode*>( nodeIt->next() );
// node number and ID
QTreeWidgetItem* nodeItem = createItem( conItem, 0 );
nodeItem->setText( 0, QString( "%1 %2/%3" ).arg( tr( "NODE" ) ).arg( idx ).arg( e->NbNodes() ) );
nodeItem->setText( 1, QString( "#%1" ).arg( node->GetID() ) );
//nodeItem->setExpanded( true );
// node coordinates
QTreeWidgetItem* coordItem = createItem( nodeItem );
// node ID
QTreeWidgetItem* nodeItem = createItem( 0, -1 );
nodeItem->setText( 0, tr( "NODE" ) );
nodeItem->setText( 1, QString( "#%1" ).arg( id ) );
nodeItem->setExpanded( true );
// coordinates
QTreeWidgetItem* coordItem = createItem( nodeItem, 0 );
coordItem->setText( 0, tr( "COORDINATES" ) );
coordItem->setExpanded( true );
QTreeWidgetItem* xItem = createItem( coordItem );
@ -985,46 +962,189 @@ void SMESHGUI_TreeElemInfo::showInfo( long id, bool isElem )
QTreeWidgetItem* zItem = createItem( coordItem );
zItem->setText( 0, "Z" );
zItem->setText( 1, QString::number( node->Z(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) );
// node connectivity
QTreeWidgetItem* nconItem = createItem( nodeItem );
nconItem->setText( 0, tr( "CONNECTIVITY" ) );
nconItem->setExpanded( true );
// connectivity
QTreeWidgetItem* conItem = createItem( nodeItem, 0 );
conItem->setText( 0, tr( "CONNECTIVITY" ) );
conItem->setExpanded( true );
Connectivity connectivity = nodeConnectivity( node );
if ( !connectivity.isEmpty() ) {
QString con = formatConnectivity( connectivity, SMDSAbs_0DElement );
if ( !con.isEmpty() ) {
QTreeWidgetItem* i = createItem( nconItem );
QTreeWidgetItem* i = createItem( conItem );
i->setText( 0, tr( "0D_ELEMENTS" ) );
i->setText( 1, con );
}
con = formatConnectivity( connectivity, SMDSAbs_Edge );
if ( !con.isEmpty() ) {
QTreeWidgetItem* i = createItem( nconItem );
QTreeWidgetItem* i = createItem( conItem );
i->setText( 0, tr( "EDGES" ) );
i->setText( 1, con );
}
con = formatConnectivity( connectivity, SMDSAbs_Face );
if ( !con.isEmpty() ) {
QTreeWidgetItem* i = createItem( nconItem );
QTreeWidgetItem* i = createItem( conItem );
i->setText( 0, tr( "FACES" ) );
i->setText( 1, con );
}
con = formatConnectivity( connectivity, SMDSAbs_Volume );
if ( !con.isEmpty() ) {
QTreeWidgetItem* i = createItem( nconItem );
QTreeWidgetItem* i = createItem( conItem );
i->setText( 0, tr( "VOLUMES" ) );
i->setText( 1, con );
}
}
else {
conItem->setText( 1, tr( "FREE_NODE" ) );
}
}
else {
//
// show element info
//
const SMDS_MeshElement* e = actor()->GetObject()->GetMesh()->FindElement( id );
if ( !e ) return;
// element ID && type
QString stype;
switch( e->GetType() ) {
case SMDSAbs_0DElement:
stype = tr( "0D ELEMENT" ); break;
case SMDSAbs_Edge:
stype = tr( "EDGE" ); break;
case SMDSAbs_Face:
stype = tr( "FACE" ); break;
case SMDSAbs_Volume:
stype = tr( "VOLUME" ); break;
default:
break;
}
if ( stype.isEmpty() ) return;
QTreeWidgetItem* elemItem = createItem( 0, -1 );
elemItem->setText( 0, stype );
elemItem->setText( 1, QString( "#%1" ).arg( id ) );
elemItem->setExpanded( true );
// geometry type
QString gtype;
switch( e->GetEntityType() ) {
case SMDSEntity_Triangle:
case SMDSEntity_Quad_Triangle:
gtype = tr( "TRIANGLE" ); break;
case SMDSEntity_Quadrangle:
case SMDSEntity_Quad_Quadrangle:
gtype = tr( "QUADRANGLE" ); break;
case SMDSEntity_Polygon:
case SMDSEntity_Quad_Polygon:
gtype = tr( "POLYGON" ); break;
case SMDSEntity_Tetra:
case SMDSEntity_Quad_Tetra:
gtype = tr( "TETRAHEDRON" ); break;
case SMDSEntity_Pyramid:
case SMDSEntity_Quad_Pyramid:
gtype = tr( "PYRAMID" ); break;
case SMDSEntity_Hexa:
case SMDSEntity_Quad_Hexa:
gtype = tr( "HEXAHEDRON" ); break;
case SMDSEntity_Penta:
case SMDSEntity_Quad_Penta:
gtype = tr( "PRISM" ); break;
case SMDSEntity_Polyhedra:
case SMDSEntity_Quad_Polyhedra:
gtype = tr( "POLYHEDRON" ); break;
default:
break;
}
if ( !gtype.isEmpty() ) {
QTreeWidgetItem* typeItem = createItem( elemItem, 0 );
typeItem->setText( 0, tr( "TYPE" ) );
typeItem->setText( 1, gtype );
}
// quadratic flag and gravity center (any element except 0D)
if ( e->GetEntityType() > SMDSEntity_0D && e->GetEntityType() < SMDSEntity_Last ) {
// quadratic flag
QTreeWidgetItem* quadItem = createItem( elemItem, 0 );
quadItem->setText( 0, tr( "QUADRATIC" ) );
quadItem->setText( 1, e->IsQuadratic() ? tr( "YES" ) : tr( "NO" ) );
// gravity center
XYZ gc = gravityCenter( e );
QTreeWidgetItem* gcItem = createItem( elemItem, 0 );
gcItem->setText( 0, tr( "GRAVITY_CENTER" ) );
gcItem->setExpanded( true );
QTreeWidgetItem* xItem = createItem( gcItem );
xItem->setText( 0, "X" );
xItem->setText( 1, QString::number( gc.x(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) );
QTreeWidgetItem* yItem = createItem( gcItem );
yItem->setText( 0, "Y" );
yItem->setText( 1, QString::number( gc.y(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) );
QTreeWidgetItem* zItem = createItem( gcItem );
zItem->setText( 0, "Z" );
zItem->setText( 1, QString::number( gc.z(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) );
}
// connectivity
QTreeWidgetItem* conItem = createItem( elemItem, 0 );
conItem->setText( 0, tr( "CONNECTIVITY" ) );
conItem->setExpanded( true );
SMDS_ElemIteratorPtr nodeIt = e->nodesIterator();
for ( int idx = 1; nodeIt->more(); idx++ ) {
const SMDS_MeshNode* node = static_cast<const SMDS_MeshNode*>( nodeIt->next() );
// node number and ID
QTreeWidgetItem* nodeItem = createItem( conItem, 0 );
nodeItem->setText( 0, QString( "%1 %2/%3" ).arg( tr( "NODE" ) ).arg( idx ).arg( e->NbNodes() ) );
nodeItem->setText( 1, QString( "#%1" ).arg( node->GetID() ) );
//nodeItem->setExpanded( true );
// node coordinates
QTreeWidgetItem* coordItem = createItem( nodeItem );
coordItem->setText( 0, tr( "COORDINATES" ) );
coordItem->setExpanded( true );
QTreeWidgetItem* xItem = createItem( coordItem );
xItem->setText( 0, "X" );
xItem->setText( 1, QString::number( node->X(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) );
QTreeWidgetItem* yItem = createItem( coordItem );
yItem->setText( 0, "Y" );
yItem->setText( 1, QString::number( node->Y(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) );
QTreeWidgetItem* zItem = createItem( coordItem );
zItem->setText( 0, "Z" );
zItem->setText( 1, QString::number( node->Z(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) );
// node connectivity
QTreeWidgetItem* nconItem = createItem( nodeItem );
nconItem->setText( 0, tr( "CONNECTIVITY" ) );
nconItem->setExpanded( true );
Connectivity connectivity = nodeConnectivity( node );
if ( !connectivity.isEmpty() ) {
QString con = formatConnectivity( connectivity, SMDSAbs_0DElement );
if ( !con.isEmpty() ) {
QTreeWidgetItem* i = createItem( nconItem );
i->setText( 0, tr( "0D_ELEMENTS" ) );
i->setText( 1, con );
}
con = formatConnectivity( connectivity, SMDSAbs_Edge );
if ( !con.isEmpty() ) {
QTreeWidgetItem* i = createItem( nconItem );
i->setText( 0, tr( "EDGES" ) );
i->setText( 1, con );
}
con = formatConnectivity( connectivity, SMDSAbs_Face );
if ( !con.isEmpty() ) {
QTreeWidgetItem* i = createItem( nconItem );
i->setText( 0, tr( "FACES" ) );
i->setText( 1, con );
}
con = formatConnectivity( connectivity, SMDSAbs_Volume );
if ( !con.isEmpty() ) {
QTreeWidgetItem* i = createItem( nconItem );
i->setText( 0, tr( "VOLUMES" ) );
i->setText( 1, con );
}
}
}
}
}
}
}
/*!
\brief Clear mesh element information widget
\brief Internal clean-up (reset widget)
*/
void SMESHGUI_TreeElemInfo::clear()
void SMESHGUI_TreeElemInfo::clearInternal()
{
myInfo->clear();
myInfo->repaint();
@ -1092,7 +1212,7 @@ SMESHGUI_MeshInfoDlg::SMESHGUI_MeshInfoDlg( QWidget* parent, int page )
myMode->addButton( new QRadioButton( tr( "ELEM_MODE" ), w ), ElemMode );
myMode->button( NodeMode )->setChecked( true );
myID = new QLineEdit( w );
myID->setValidator( new SMESHGUI_IdValidator( this, 1 ) );
myID->setValidator( new SMESHGUI_IdValidator( this ) );
int mode = SMESHGUI::resourceMgr()->integerValue( "SMESH", "mesh_elem_info", 1 );
mode = qMin( 1, qMax( 0, mode ) );
@ -1173,10 +1293,14 @@ void SMESHGUI_MeshInfoDlg::showInfo( const Handle(SALOME_InteractiveObject)& IO
SMESH::GetNameOfSelectedElements( selector, IO, ID ) :
SMESH::GetNameOfSelectedNodes( selector, IO, ID );
}
if ( nb == 1 ) {
myElemInfo->setSource( myActor ) ;
if ( nb > 0 ) {
myID->setText( ID.trimmed() );
myElemInfo->setSource( myActor ) ;
myElemInfo->showInfo( ID.toLong(), myMode->checkedId() == ElemMode );
QSet<long> ids;
QStringList idTxt = ID.split( " ", QString::SkipEmptyParts );
foreach ( ID, idTxt )
ids << ID.trimmed().toLong();
myElemInfo->showInfo( ids, myMode->checkedId() == ElemMode );
}
else {
myID->clear();
@ -1247,15 +1371,15 @@ void SMESHGUI_MeshInfoDlg::updateSelection()
}
}
int oldID = myID->text().toLong();
QString oldID = myID->text().trimmed();
SMESH_Actor* oldActor = myActor;
myID->clear();
connect( selMgr, SIGNAL( currentSelectionChanged() ), this, SLOT( updateInfo() ) );
updateInfo();
if ( oldActor == myActor && myActor && oldID ) {
myID->setText( QString::number( oldID ) );
if ( oldActor == myActor && myActor && !oldID.isEmpty() ) {
myID->setText( oldID );
idChanged();
}
}
@ -1328,10 +1452,15 @@ void SMESHGUI_MeshInfoDlg::idChanged()
if ( myActor && selector ) {
Handle(SALOME_InteractiveObject) IO = myActor->getIO();
TColStd_MapOfInteger ID;
ID.Add( myID->text().toLong() );
QSet<long> ids;
QStringList idTxt = myID->text().split( " ", QString::SkipEmptyParts );
foreach ( QString id, idTxt ) {
ID.Add( id.trimmed().toLong() );
ids << id.trimmed().toLong();
}
selector->AddOrRemoveIndex( IO, ID, false );
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow() )
aViewWindow->highlight( IO, true, true );
myElemInfo->showInfo( myID->text().toLong(), myMode->checkedId() == ElemMode );
myElemInfo->showInfo( ids, myMode->checkedId() == ElemMode );
}
}

View File

@ -32,6 +32,7 @@
#include <QDialog>
#include <QList>
#include <QMap>
#include <QSet>
#include <QVector>
#include <SALOMEconfig.h>
@ -40,6 +41,7 @@
class QButtonGroup;
class QLabel;
class QLineEdit;
class QPushButton;
class QTabWidget;
class QTextBrowser;
class QTreeWidget;
@ -121,8 +123,9 @@ public:
~SMESHGUI_ElemInfo();
void setSource( SMESH_Actor* );
virtual void showInfo( long, bool );
virtual void clear() = 0;
void showInfo( long, bool );
void showInfo( QSet<long>, bool );
void clear();
protected:
struct XYZ
@ -137,14 +140,32 @@ protected:
};
typedef QMap< int, QList<int> > Connectivity;
QWidget* frame() const;
SMESH_Actor* actor() const;
bool isElements() const;
virtual void information( const QList<long>& ) = 0;
virtual void clearInternal();
Connectivity nodeConnectivity( const SMDS_MeshNode* );
QString formatConnectivity( Connectivity, int );
XYZ gravityCenter( const SMDS_MeshElement* );
protected:
SMESH_Actor* myActor;
long myID;
int myIsElement;
private slots:
void showPrevious();
void showNext();
void updateControls();
private:
SMESH_Actor* myActor;
QList<long> myIDs;
int myIsElement;
QWidget* myFrame;
QWidget* myExtra;
QLabel* myCurrent;
QPushButton* myPrev;
QPushButton* myNext;
int myIndex;
};
class SMESHGUI_EXPORT SMESHGUI_SimpleElemInfo : public SMESHGUI_ElemInfo
@ -152,8 +173,9 @@ class SMESHGUI_EXPORT SMESHGUI_SimpleElemInfo : public SMESHGUI_ElemInfo
public:
SMESHGUI_SimpleElemInfo( QWidget* = 0 );
void showInfo( long, bool );
void clear();
protected:
void information( const QList<long>& );
void clearInternal();
private:
QTextBrowser* myInfo;
@ -166,8 +188,9 @@ class SMESHGUI_EXPORT SMESHGUI_TreeElemInfo : public SMESHGUI_ElemInfo
public:
SMESHGUI_TreeElemInfo( QWidget* = 0 );
void showInfo( long, bool );
void clear();
protected:
void information( const QList<long>& );
void clearInternal();
private:
QTreeWidgetItem* createItem( QTreeWidgetItem* = 0, int = 100 );

View File

@ -5891,6 +5891,10 @@ It is impossible to read point coordinates from file</translation>
<source>VALUE</source>
<translation>Value</translation>
</message>
<message>
<source>X_FROM_Y_ITEMS_SHOWN</source>
<translation>%1-%2 from %3 items shown</translation>
</message>
</context>
<context>
<name>SMESHGUI_MinDistance</name>