PAL13460 (PAL EDF 301 force the mesh to go through a point)

precise comment
This commit is contained in:
eap 2007-02-28 15:06:34 +00:00
parent 07da32d86f
commit 8439462bf4
2 changed files with 3 additions and 3 deletions

View File

@ -93,11 +93,11 @@ public:
*/ */
void Reverse(); void Reverse();
/*! /*!
* \brief Return nb nodes on edges including ones on vertices * \brief Return nb nodes on edges and vertices (+1 to be == GetUVPtStruct().size() )
*/ */
int NbPoints() const { return myNbPonits; } int NbPoints() const { return myNbPonits; }
/*! /*!
* \brief Return nb nodes on edges including ones on vertices * \brief Return nb edges
*/ */
int NbSegments() const { return myNbSegments; } int NbSegments() const { return myNbSegments; }
/*! /*!

View File

@ -488,7 +488,7 @@ bool StdMeshers_Prism_3D::assocOrProjBottom2Top()
shape2ShapeMap) ) shape2ShapeMap) )
RETURN_BAD_RESULT("FindSubShapeAssociation failed"); RETURN_BAD_RESULT("FindSubShapeAssociation failed");
// Find matching nodes of in and out faces // Find matching nodes of top and bottom faces
TNodeNodeMap n2nMap; TNodeNodeMap n2nMap;
if ( ! TAssocTool::FindMatchingNodesOnFaces( botFace, myBlock.Mesh(), if ( ! TAssocTool::FindMatchingNodesOnFaces( botFace, myBlock.Mesh(),
topFace, myBlock.Mesh(), topFace, myBlock.Mesh(),