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https://git.salome-platform.org/gitpub/modules/smesh.git
synced 2024-11-15 10:08:34 +05:00
0021543: EDF 1978 SMESH: Viscous layer for 2D meshes
debug on a complex sketch
This commit is contained in:
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b0362f7109
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87905be5e7
@ -291,6 +291,7 @@ namespace VISCOUS_2D
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bool Compute(const _Segment& seg1, const _Segment& seg2, bool seg2IsRay = false )
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{
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const double eps = 1e-10;
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_vec1 = seg1.p2() - seg1.p1();
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_vec2 = seg2.p2() - seg2.p1();
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_vec21 = seg1.p1() - seg2.p1();
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@ -298,10 +299,10 @@ namespace VISCOUS_2D
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if ( fabs(_D) < std::numeric_limits<double>::min())
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return false;
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_param1 = _vec2.Crossed(_vec21) / _D;
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if (_param1 < 0 || _param1 > 1 )
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if (_param1 < -eps || _param1 > 1 + eps )
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return false;
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_param2 = _vec1.Crossed(_vec21) / _D;
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if (_param2 < 0 || ( !seg2IsRay && _param2 > 1 ))
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if (_param2 < -eps || ( !seg2IsRay && _param2 > 1 + eps ))
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return false;
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return true;
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}
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@ -344,6 +345,10 @@ namespace VISCOUS_2D
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const TopoDS_Edge& E,
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const TopoDS_Vertex& V);
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void setLenRatio( _LayerEdge& LE, const gp_Pnt& pOut );
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void setLayerEdgeData( _LayerEdge& lEdge,
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const double u,
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Handle(Geom2d_Curve)& pcurve,
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const bool reverse);
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void adjustCommonEdge( _PolyLine& LL, _PolyLine& LR );
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void calcLayersHeight(const double totalThick,
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vector<double>& heights);
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@ -435,7 +440,8 @@ StdMeshers_ViscousLayers2D::Compute(SMESH_Mesh& theMesh,
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theMesh.GetSubMesh( theFace )->GetComputeError() = error;
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else if ( !pm )
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pm.reset( new SMESH_ProxyMesh( theMesh ));
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//pm.reset();
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if ( getenv("ONLY_VL2D"))
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pm.reset();
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}
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else
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{
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@ -667,30 +673,29 @@ bool _ViscousBuilder2D::makePolyLines()
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while ( points[ iPnt ].normParam < lastNormPar )
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++iPnt;
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L._lastPntInd = iPnt;
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L._lEdges.resize( L._lastPntInd - L._firstPntInd + 1 );
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L._lEdges.resize( Max( 3, L._lastPntInd - L._firstPntInd + 1 )); // 3 edges minimum
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// TODO: add more _LayerEdge's to strongly curved EDGEs
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// in order not to miss collisions
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Handle(Geom2d_Curve) pcurve = L._wire->Curve2d( L._edgeInd );
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gp_Pnt2d uv; gp_Vec2d tangent;
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const bool reverse = ( L._wire->Edge( iE ).Orientation() == TopAbs_REVERSED );
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for ( int i = L._firstPntInd; i <= L._lastPntInd; ++i )
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{
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_LayerEdge& lEdge = L._lEdges[ i - L._firstPntInd ];
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const double u = ( i == L._firstPntInd ? wire->FirstU(iE) : points[ i ].param );
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pcurve->D1( u , uv, tangent );
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tangent.Normalize();
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if ( L._wire->Edge( iE ).Orientation() == TopAbs_REVERSED )
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tangent.Reverse();
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lEdge._uvOut = lEdge._uvIn = uv.XY();
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lEdge._normal2D.SetCoord( -tangent.Y(), tangent.X() );
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lEdge._ray.SetLocation( lEdge._uvOut );
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lEdge._ray.SetDirection( lEdge._normal2D );
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lEdge._isBlocked = false;
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lEdge._length2D = 0;
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setLayerEdgeData( lEdge, u, pcurve, reverse );
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setLenRatio( lEdge, SMESH_TNodeXYZ( points[ i ].node ) );
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}
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if ( L._lastPntInd - L._firstPntInd + 1 < 3 ) // add 3d _LayerEdge in the middle
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{
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L._lEdges[2] = L._lEdges[1];
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const double u = 0.5 * ( wire->FirstU(iE) + wire->LastU(iE) );
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setLayerEdgeData( L._lEdges[1], u, pcurve, reverse );
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gp_Pnt p = 0.5 * ( SMESH_TNodeXYZ( points[ L._firstPntInd ].node ) +
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SMESH_TNodeXYZ( points[ L._lastPntInd ].node ));
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setLenRatio( L._lEdges[1], p );
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}
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}
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}
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@ -726,6 +731,7 @@ bool _ViscousBuilder2D::makePolyLines()
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_SegmentTree::box_type faceBndBox2D;
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for ( iPoLine = 0; iPoLine < _polyLineVec.size(); ++iPoLine )
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faceBndBox2D.Add( *_polyLineVec[ iPoLine]._segTree->getBox() );
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double boxTol = 1e-3 * sqrt( faceBndBox2D.SquareExtent() );
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//
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if ( _thickness * maxLen2dTo3dRatio > sqrt( faceBndBox2D.SquareExtent() ) / 10 )
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{
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@ -735,11 +741,14 @@ bool _ViscousBuilder2D::makePolyLines()
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for ( size_t iL1 = 0; iL1 < _polyLineVec.size(); ++iL1 )
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{
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_PolyLine& L1 = _polyLineVec[ iL1 ];
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const _SegmentTree::box_type* boxL1 = L1._segTree->getBox();
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_SegmentTree::box_type boxL1 = * L1._segTree->getBox();
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boxL1.Enlarge( boxTol );
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for ( size_t iL2 = iL1+1; iL2 < _polyLineVec.size(); ++iL2 )
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{
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_PolyLine& L2 = _polyLineVec[ iL2 ];
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if ( boxL1->IsOut( *L2._segTree->getBox() ))
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_SegmentTree::box_type boxL2 = * L2._segTree->getBox();
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boxL2.Enlarge( boxTol );
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if ( boxL1.IsOut( boxL2 ))
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continue;
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for ( size_t iLE = 1; iLE < L1._lEdges.size(); ++iLE )
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{
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@ -987,6 +996,30 @@ void _ViscousBuilder2D::adjustCommonEdge( _PolyLine& LL, _PolyLine& LR )
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}
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}
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//================================================================================
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/*!
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* \brief initialize data of a _LayerEdge
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*/
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//================================================================================
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void _ViscousBuilder2D::setLayerEdgeData( _LayerEdge& lEdge,
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const double u,
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Handle(Geom2d_Curve)& pcurve,
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const bool reverse)
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{
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gp_Pnt2d uv; gp_Vec2d tangent;
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pcurve->D1( u, uv, tangent );
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tangent.Normalize();
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if ( reverse )
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tangent.Reverse();
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lEdge._uvOut = lEdge._uvIn = uv.XY();
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lEdge._normal2D.SetCoord( -tangent.Y(), tangent.X() );
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lEdge._ray.SetLocation( lEdge._uvOut );
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lEdge._ray.SetDirection( lEdge._normal2D );
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lEdge._isBlocked = false;
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lEdge._length2D = 0;
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}
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//================================================================================
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/*!
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* \brief Compute and set _LayerEdge::_len2dTo3dRatio
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@ -1088,6 +1121,57 @@ bool _ViscousBuilder2D::inflate()
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// if (nbSteps == 0 )
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// return error("failed at the very first inflation step");
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// remove _LayerEdge's of one line intersecting with each other
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for ( size_t iL = 0; iL < _polyLineVec.size(); ++iL )
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{
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_PolyLine& L = _polyLineVec[ iL ];
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if ( !L._advancable ) continue;
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// replace an inactive (1st) _LayerEdge with an active one of a neighbour _PolyLine
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if ( /*!L._leftLine->_advancable &&*/ L.IsCommonEdgeShared( *L._leftLine ) ) {
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L._lEdges[0] = L._leftLine->_lEdges.back();
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}
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if ( !L._rightLine->_advancable && L.IsCommonEdgeShared( *L._rightLine ) ) {
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L._lEdges.back() = L._rightLine->_lEdges[0];
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}
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_SegmentIntersection intersection;
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for ( int isR = 0; ( isR < 2 && L._lEdges.size() > 2 ); ++isR )
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{
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int nbRemove = 0, deltaIt = isR ? -1 : +1;
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_PolyLine::TEdgeIterator eIt = isR ? L._lEdges.end()-1 : L._lEdges.begin();
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if ( eIt->_length2D == 0 ) continue;
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_Segment seg1( eIt->_uvOut, eIt->_uvIn );
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for ( eIt += deltaIt; nbRemove < L._lEdges.size()-1; eIt += deltaIt )
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{
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_Segment seg2( eIt->_uvOut, eIt->_uvIn );
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if ( !intersection.Compute( seg1, seg2 ))
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break;
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++nbRemove;
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}
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if ( nbRemove > 0 ) {
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if ( nbRemove == L._lEdges.size()-1 ) // 1st and last _LayerEdge's intersect
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{
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--nbRemove;
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_LayerEdge& L0 = L._lEdges.front();
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_LayerEdge& L1 = L._lEdges.back();
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L0._length2D *= intersection._param1 * 0.5;
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L1._length2D *= intersection._param2 * 0.5;
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L0._uvIn = L0._uvOut + L0._normal2D * L0._length2D;
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L1._uvIn = L1._uvOut + L1._normal2D * L1._length2D;
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if ( L.IsCommonEdgeShared( *L._leftLine ))
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L._leftLine->_lEdges.back() = L0;
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}
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if ( isR )
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L._lEdges.erase( L._lEdges.end()-nbRemove-1,
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L._lEdges.end()-nbRemove );
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else
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L._lEdges.erase( L._lEdges.begin()+1,
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L._lEdges.begin()+1+nbRemove );
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}
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}
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}
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return true;
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}
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@ -1293,7 +1377,7 @@ bool _ViscousBuilder2D::shrink()
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const double len2D = pcurve->Value(uf).Distance( pcurve->Value(uf+len1D));
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double len1dTo2dRatio = len1D / len2D;
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// Get length of existing segments (from edge start to a node) and their nodes
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// Get length of existing segments (from an edge start to a node) and their nodes
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const vector<UVPtStruct>& points = L._wire->GetUVPtStruct();
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UVPtStructVec nodeDataVec( & points[ L._firstPntInd ],
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& points[ L._lastPntInd + 1 ]);
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@ -1340,7 +1424,8 @@ bool _ViscousBuilder2D::shrink()
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// try to find length of advancement along L by intersecting L with
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// an adjacent _Segment of L2
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double length1D = 0, length2D = 0; //nearLE._length2D;
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double& length2D = nearLE._length2D;
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double length1D = 0;
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sign = ( isR ^ edgeReversed ) ? -1. : 1.;
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//pcurve->D1( u, uv, tangent );
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@ -1376,6 +1461,7 @@ bool _ViscousBuilder2D::shrink()
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* /
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* L / */
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length2D = L2->_lEdges[ iFSeg2 ]._length2D;
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//if ( L2->_advancable ) continue;
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}
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}
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else // L2 is advancable but in the face adjacent by L
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@ -1385,6 +1471,8 @@ bool _ViscousBuilder2D::shrink()
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_LayerEdge& neighborLE =
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( isR ? L._leftLine->_lEdges.back() : L._rightLine->_lEdges.front() );
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length2D = neighborLE._length2D;
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if ( length2D == 0 )
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length2D = _thickness * nearLE._len2dTo3dRatio;
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}
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}
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@ -1393,7 +1481,7 @@ bool _ViscousBuilder2D::shrink()
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double maxLen2D = maxLen3D * nearLE._len2dTo3dRatio;
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if ( !length2D ) length2D = length1D / len1dTo2dRatio;
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if ( Abs( length2D ) > maxLen2D )
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length2D = maxLen2D * sign;
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length2D = maxLen2D;
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nearLE._uvIn = nearLE._uvOut + nearLE._normal2D * length2D;
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u += length2D * len1dTo2dRatio * sign;
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@ -1589,8 +1677,6 @@ bool _ViscousBuilder2D::refine()
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_PolyLine& L = _polyLineVec[ iL ];
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if ( !L._advancable ) continue;
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//if ( L._leftLine->_advancable ) L._lEdges[0] = L._leftLine->_lEdges.back();
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// replace an inactive (1st) _LayerEdge with an active one of a neighbour _PolyLine
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size_t iLE = 0, nbLE = L._lEdges.size();
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const bool leftEdgeShared = L.IsCommonEdgeShared( *L._leftLine );
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@ -1606,30 +1692,6 @@ bool _ViscousBuilder2D::refine()
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--nbLE;
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}
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// remove intersecting _LayerEdge's
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_SegmentIntersection intersection;
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for ( int isR = 0; ( isR < 2 && L._lEdges.size() > 2 ); ++isR )
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{
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int nbRemove = 0, deltaIt = isR ? -1 : +1;
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_PolyLine::TEdgeIterator eIt = isR ? L._lEdges.end()-1 : L._lEdges.begin();
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_Segment seg1( eIt->_uvOut, eIt->_uvIn );
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for ( eIt += deltaIt; nbRemove < L._lEdges.size()-2; eIt += deltaIt )
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{
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_Segment seg2( eIt->_uvOut, eIt->_uvIn );
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if ( !intersection.Compute( seg1, seg2 ))
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break;
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++nbRemove;
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}
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if ( nbRemove > 0 ) {
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if ( isR )
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L._lEdges.erase( L._lEdges.end()-nbRemove-1,
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L._lEdges.end()-nbRemove );
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else
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L._lEdges.erase( L._lEdges.begin()+2,
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L._lEdges.begin()+2+nbRemove );
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}
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}
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// limit length of neighbour _LayerEdge's to avoid sharp change of layers thickness
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vector< double > segLen( L._lEdges.size() );
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segLen[0] = 0.0;
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@ -1644,19 +1706,26 @@ bool _ViscousBuilder2D::refine()
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size_t iF = 0, iL = L._lEdges.size()-1;
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size_t *i = isR ? &iL : &iF;
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//size_t iRef = *i;
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gp_XY uvInPrev = L._lEdges[ *i ]._uvIn;
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_LayerEdge* prevLE = & L._lEdges[ *i ];
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double weight = 0;
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for ( ++iF, --iL; iF < L._lEdges.size()-1; ++iF, --iL )
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{
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_LayerEdge& LE = L._lEdges[*i];
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gp_XY tangent ( LE._normal2D.Y(), -LE._normal2D.X() );
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weight += Abs( tangent * ( uvInPrev - LE._uvIn )) / segLen.back();
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double proj = LE._normal2D * ( uvInPrev - LE._uvOut );
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if ( LE._length2D < proj )
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weight += 0.75 * ( 1 - weight ); // length decrease is more preferable
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LE._length2D = weight * LE._length2D + ( 1 - weight ) * proj;
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LE._uvIn = LE._uvOut + LE._normal2D * LE._length2D;
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uvInPrev = LE._uvIn;
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if ( prevLE->_length2D > 0 ) {
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gp_XY tangent ( LE._normal2D.Y(), -LE._normal2D.X() );
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weight += Abs( tangent * ( prevLE->_uvIn - LE._uvIn )) / segLen.back();
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gp_XY prevTang = ( LE._uvOut - prevLE->_uvOut );
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gp_XY prevNorm = gp_XY( -prevTang.Y(), prevTang.X() );
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double prevProj = prevNorm * ( prevLE->_uvIn - prevLE->_uvOut );
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if ( prevProj > 0 ) {
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prevProj /= prevTang.Modulus();
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if ( LE._length2D < prevProj )
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weight += 0.75 * ( 1 - weight ); // length decrease is more preferable
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LE._length2D = weight * LE._length2D + ( 1 - weight ) * prevProj;
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LE._uvIn = LE._uvOut + LE._normal2D * LE._length2D;
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}
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}
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prevLE = & LE;
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}
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}
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@ -1735,7 +1804,7 @@ bool _ViscousBuilder2D::refine()
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outerNodes.swap( innerNodes );
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}
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// faces between not shared _LayerEdge's
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// faces between not shared _LayerEdge's (at concave VERTEX)
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for ( int isR = 0; isR < 2; ++isR )
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{
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if ( isR ? rightEdgeShared : leftEdgeShared)
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@ -1752,6 +1821,31 @@ bool _ViscousBuilder2D::refine()
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const UVPtStruct& ptOnVertex = points[ isR ? L._lastPntInd : L._firstPntInd ];
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_helper.AddFace( ptOnVertex.node, rNodes[ 0 ], lNodes[ 0 ]);
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// update nodeDataVec of an adjacent _PolyLine
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// int iAdjEdge = isR ? L._rightLine->_edgeInd : L._leftLine->_edgeInd;
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// _ProxyMeshOfFace::_EdgeSubMesh* adjEdgeSM
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// = getProxyMesh()->GetEdgeSubMesh( L._wire->EdgeID( iAdjEdge ));
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// const UVPtStructVec& nodeDataVec = adjEdgeSM->GetUVPtStructVec();
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// if ( !nodeDataVec.empty() )
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// {
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// UVPtStruct ptOnVertex;
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// _LayerEdge& LE = isR ? L._lEdges.back() : L._lEdges.front();
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// ptOnVertex.u = LE._uvRefined.back().X();
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// ptOnVertex.v = LE._uvRefined.back().Y();
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// ptOnVertex.node = isR ? L._rightNodes.back() : L._leftNodes.back();
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// ptOnVertex.param = isR ? L._wire->FirstU( iAdjEdge ) :L._wire->LastU( iAdjEdge );
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// ptOnVertex.normParam = isR ? 1 : 0;
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// ptOnVertex.x = ptOnVertex.normParam;
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// ptOnVertex.y = ptOnVertex.normParam;
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// int iN = isR ? _hyp->GetNumberLayers() : 0;
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// int nbN = nodeDataVec.size() - ( isR ? 0 : _hyp->GetNumberLayers() );
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// UVPtStructVec newNodeData( nodeDataVec.begin() + iN,
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// nodeDataVec.begin() + nbN );
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// newNodeData.insert( isR ? newNodeData.begin() : newNodeData.end(), ptOnVertex );
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// adjEdgeSM->SetUVPtStructVec( newNodeData );
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// }
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}
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// Fill the _ProxyMeshOfFace
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