From 89c40c21f326e869f319c4d4128abb90fd59ebb3 Mon Sep 17 00:00:00 2001 From: eap Date: Tue, 14 Jun 2011 14:08:45 +0000 Subject: [PATCH] 0020743: EDF 1271 SMESH : Create a mesh from a group / export() on groups + virtual int dim( int ) const; --- src/SMESHGUI/SMESHGUI_Selection.cxx | 36 +++++++++++++++++++++++++++++ src/SMESHGUI/SMESHGUI_Selection.h | 1 + 2 files changed, 37 insertions(+) diff --git a/src/SMESHGUI/SMESHGUI_Selection.cxx b/src/SMESHGUI/SMESHGUI_Selection.cxx index a5207b64c..b0ec372bf 100644 --- a/src/SMESHGUI/SMESHGUI_Selection.cxx +++ b/src/SMESHGUI/SMESHGUI_Selection.cxx @@ -111,6 +111,7 @@ QVariant SMESHGUI_Selection::parameter( const int ind, const QString& p ) const else if ( p=="elemTypes" ) val = QVariant( elemTypes( ind ) ); else if ( p=="isAutoColor" ) val = QVariant( isAutoColor( ind ) ); else if ( p=="numberOfNodes" ) val = QVariant( numberOfNodes( ind ) ); + else if ( p=="dim" ) val = QVariant( dim( ind ) ); else if ( p=="labeledTypes" ) val = QVariant( labeledTypes( ind ) ); else if ( p=="shrinkMode" ) val = QVariant( shrinkMode( ind ) ); else if ( p=="entityMode" ) val = QVariant( entityMode( ind ) ); @@ -396,6 +397,41 @@ int SMESHGUI_Selection::numberOfNodes( int ind ) const return 0; } +//================================================================================ +/*! + * \brief return dimension of elements of the selected object + * + * \retval int - 0 for 0D elements, -1 for an empty object (the rest as usual) + */ +//================================================================================ + +int SMESHGUI_Selection::dim( int ind ) const +{ + int dim = -1; + if ( ind >= 0 && ind < myTypes.count() && myTypes[ind] != "Unknown" ) + { + _PTR(SObject) sobj = SMESH::GetActiveStudyDocument()->FindObjectID( entry( ind ).toLatin1().data() ); + CORBA::Object_var obj = SMESH::SObjectToObject( sobj, SMESH::GetActiveStudyDocument() ); + + if ( ! CORBA::is_nil( obj )) { + SMESH::SMESH_IDSource_var idSrc = SMESH::SMESH_IDSource::_narrow( obj ); + if ( ! idSrc->_is_nil() ) + { + SMESH::array_of_ElementType_var types = idSrc->GetTypes(); + for ( int i = 0; i < types->length(); ++ i) + switch ( types[i] ) { + case SMESH::EDGE : dim = std::max( dim, 1 ); break; + case SMESH::FACE : dim = std::max( dim, 2 ); break; + case SMESH::VOLUME: dim = std::max( dim, 3 ); break; + case SMESH::ELEM0D: dim = std::max( dim, 0 ); break; + default:; + } + } + } + } + return dim; +} + //======================================================================= //function : isComputable //purpose : diff --git a/src/SMESHGUI/SMESHGUI_Selection.h b/src/SMESHGUI/SMESHGUI_Selection.h index 74862bc31..f2b4bc09c 100644 --- a/src/SMESHGUI/SMESHGUI_Selection.h +++ b/src/SMESHGUI/SMESHGUI_Selection.h @@ -54,6 +54,7 @@ public: // got from object, not from actor virtual bool isAutoColor( int ) const; virtual int numberOfNodes( int ) const; + virtual int dim( int ) const; virtual QVariant isComputable( int ) const; virtual QVariant isPreComputable( int ) const; virtual QVariant hasReference( int ) const;