mirror of
https://git.salome-platform.org/gitpub/modules/smesh.git
synced 2025-03-15 23:41:27 +05:00
0021543: EDF 1978 SMESH: Viscous layer for 2D meshes
Derive SMESH_Octree from SMESH_Tree + SMESH_Tree.hxx \ + SMESH_Quadtree.hxx \
This commit is contained in:
parent
0f6b40b239
commit
8ab8fbfb50
@ -26,7 +26,9 @@ include $(top_srcdir)/adm_local/unix/make_common_starter.am
|
|||||||
salomeinclude_HEADERS = \
|
salomeinclude_HEADERS = \
|
||||||
SMESH_Block.hxx \
|
SMESH_Block.hxx \
|
||||||
SMESH_TypeDefs.hxx \
|
SMESH_TypeDefs.hxx \
|
||||||
|
SMESH_Tree.hxx \
|
||||||
SMESH_Octree.hxx \
|
SMESH_Octree.hxx \
|
||||||
|
SMESH_Quadtree.hxx \
|
||||||
SMESH_OctreeNode.hxx \
|
SMESH_OctreeNode.hxx \
|
||||||
SMESH_Comment.hxx \
|
SMESH_Comment.hxx \
|
||||||
SMESH_ComputeError.hxx \
|
SMESH_ComputeError.hxx \
|
||||||
@ -39,6 +41,7 @@ lib_LTLIBRARIES = libSMESHUtils.la
|
|||||||
|
|
||||||
dist_libSMESHUtils_la_SOURCES = \
|
dist_libSMESHUtils_la_SOURCES = \
|
||||||
SMESH_Block.cxx \
|
SMESH_Block.cxx \
|
||||||
|
SMESH_Quadtree.cxx \
|
||||||
SMESH_Octree.cxx \
|
SMESH_Octree.cxx \
|
||||||
SMESH_OctreeNode.cxx \
|
SMESH_OctreeNode.cxx \
|
||||||
SMESH_File.cxx
|
SMESH_File.cxx
|
||||||
|
76
src/SMESHUtils/SMESH_Quadtree.cxx
Normal file
76
src/SMESHUtils/SMESH_Quadtree.cxx
Normal file
@ -0,0 +1,76 @@
|
|||||||
|
// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE
|
||||||
|
//
|
||||||
|
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
|
||||||
|
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
|
||||||
|
//
|
||||||
|
// This library is free software; you can redistribute it and/or
|
||||||
|
// modify it under the terms of the GNU Lesser General Public
|
||||||
|
// License as published by the Free Software Foundation; either
|
||||||
|
// version 2.1 of the License.
|
||||||
|
//
|
||||||
|
// This library is distributed in the hope that it will be useful,
|
||||||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
// Lesser General Public License for more details.
|
||||||
|
//
|
||||||
|
// You should have received a copy of the GNU Lesser General Public
|
||||||
|
// License along with this library; if not, write to the Free Software
|
||||||
|
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||||
|
//
|
||||||
|
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
|
||||||
|
//
|
||||||
|
|
||||||
|
// SMESH_Quadtree : Quartree implementation
|
||||||
|
// File : SMESH_Quadtree.cxx
|
||||||
|
// Module : SMESH
|
||||||
|
//
|
||||||
|
#include "SMESH_Quadtree.hxx"
|
||||||
|
|
||||||
|
//===========================================================================
|
||||||
|
/*!
|
||||||
|
* Constructor. limit must be provided at tree root construction.
|
||||||
|
* limit will be deleted by SMESH_Quadtree.
|
||||||
|
*/
|
||||||
|
//===========================================================================
|
||||||
|
|
||||||
|
SMESH_Quadtree::SMESH_Quadtree (SMESH_TreeLimit* limit): TBaseTree( limit )
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
//=================================================================
|
||||||
|
/*!
|
||||||
|
* \brief Allocate a bndbox according to childIndex. childIndex is zero based
|
||||||
|
*/
|
||||||
|
//=================================================================
|
||||||
|
|
||||||
|
Bnd_B2d* SMESH_Quadtree::newChildBox(int childIndex) const
|
||||||
|
{
|
||||||
|
gp_XY min = getBox()->CornerMin();
|
||||||
|
gp_XY max = getBox()->CornerMax();
|
||||||
|
gp_XY HSize = (max - min)/2.;
|
||||||
|
gp_XY childHsize = HSize/2.;
|
||||||
|
|
||||||
|
gp_XY minChild( min.X() + childIndex%2 * HSize.X(),
|
||||||
|
min.Y() + ( childIndex<2 ) * HSize.Y());
|
||||||
|
|
||||||
|
return new Bnd_B2d(minChild+childHsize,childHsize);
|
||||||
|
}
|
||||||
|
|
||||||
|
//===========================================================================
|
||||||
|
/*!
|
||||||
|
* \brief Compute the bigger dimension of my box
|
||||||
|
*/
|
||||||
|
//===========================================================================
|
||||||
|
|
||||||
|
double SMESH_Quadtree::maxSize() const
|
||||||
|
{
|
||||||
|
if ( getBox() && !getBox()->IsVoid() )
|
||||||
|
{
|
||||||
|
gp_XY min = getBox()->CornerMin();
|
||||||
|
gp_XY max = getBox()->CornerMax();
|
||||||
|
gp_XY Size = (max - min);
|
||||||
|
double returnVal = (Size.X()>Size.Y())?Size.X():Size.Y();
|
||||||
|
return returnVal;
|
||||||
|
}
|
||||||
|
return 0.;
|
||||||
|
}
|
73
src/SMESHUtils/SMESH_Quadtree.hxx
Normal file
73
src/SMESHUtils/SMESH_Quadtree.hxx
Normal file
@ -0,0 +1,73 @@
|
|||||||
|
// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE
|
||||||
|
//
|
||||||
|
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
|
||||||
|
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
|
||||||
|
//
|
||||||
|
// This library is free software; you can redistribute it and/or
|
||||||
|
// modify it under the terms of the GNU Lesser General Public
|
||||||
|
// License as published by the Free Software Foundation; either
|
||||||
|
// version 2.1 of the License.
|
||||||
|
//
|
||||||
|
// This library is distributed in the hope that it will be useful,
|
||||||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
// Lesser General Public License for more details.
|
||||||
|
//
|
||||||
|
// You should have received a copy of the GNU Lesser General Public
|
||||||
|
// License along with this library; if not, write to the Free Software
|
||||||
|
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||||
|
//
|
||||||
|
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
|
||||||
|
//
|
||||||
|
|
||||||
|
// SMESH_Quadtree : Quartree implementation
|
||||||
|
// File : SMESH_Quadtree.hxx
|
||||||
|
// Module : SMESH
|
||||||
|
//
|
||||||
|
#ifndef _SMESH_Quadtree_HXX_
|
||||||
|
#define _SMESH_Quadtree_HXX_
|
||||||
|
|
||||||
|
#include "SMESH_Utils.hxx"
|
||||||
|
#include "SMESH_Tree.hxx"
|
||||||
|
#include <Bnd_B2d.hxx>
|
||||||
|
|
||||||
|
/*!
|
||||||
|
* \brief 2D tree of anything.
|
||||||
|
* Methods to implement in a descendant are:
|
||||||
|
* - Bnd_B2d* buildRootBox(); // box of the whole tree
|
||||||
|
* - descendant* newChild() const; // a new child instance
|
||||||
|
* - void buildChildrenData(); // Fill in data of the children
|
||||||
|
*/
|
||||||
|
class SMESHUtils_EXPORT SMESH_Quadtree : public SMESH_Tree< Bnd_B2d, 4 >
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
typedef SMESH_Tree< Bnd_B2d, 4> TBaseTree;
|
||||||
|
|
||||||
|
// Constructor. limit must be provided at tree root construction.
|
||||||
|
// limit will be deleted by SMESH_Quadtree
|
||||||
|
SMESH_Quadtree (SMESH_TreeLimit* limit=0);
|
||||||
|
|
||||||
|
// Compute the bigger dimension of my box
|
||||||
|
double maxSize() const;
|
||||||
|
|
||||||
|
// Return index of a child the given point is in
|
||||||
|
//inline int getChildIndex(double x, double y, const gp_XY& boxMiddle)const;
|
||||||
|
|
||||||
|
protected:
|
||||||
|
|
||||||
|
// Allocate a bndbox according to childIndex. childIndex is zero based
|
||||||
|
virtual Bnd_B2d* newChildBox(int childIndex) const;
|
||||||
|
};
|
||||||
|
|
||||||
|
//================================================================================
|
||||||
|
/*!
|
||||||
|
* \brief Return index of a child the given point is in
|
||||||
|
*/
|
||||||
|
//================================================================================
|
||||||
|
|
||||||
|
// inline int SMESH_Quadtree::getChildIndex(double x, double y, const gp_XY& mid) const
|
||||||
|
// {
|
||||||
|
// return (x > mid.X()) + ( y > mid.Y())*2 + (z > mid.Z())*4;
|
||||||
|
// }
|
||||||
|
|
||||||
|
#endif
|
275
src/SMESHUtils/SMESH_Tree.hxx
Normal file
275
src/SMESHUtils/SMESH_Tree.hxx
Normal file
@ -0,0 +1,275 @@
|
|||||||
|
// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE
|
||||||
|
//
|
||||||
|
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
|
||||||
|
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
|
||||||
|
//
|
||||||
|
// This library is free software; you can redistribute it and/or
|
||||||
|
// modify it under the terms of the GNU Lesser General Public
|
||||||
|
// License as published by the Free Software Foundation; either
|
||||||
|
// version 2.1 of the License.
|
||||||
|
//
|
||||||
|
// This library is distributed in the hope that it will be useful,
|
||||||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
// Lesser General Public License for more details.
|
||||||
|
//
|
||||||
|
// You should have received a copy of the GNU Lesser General Public
|
||||||
|
// License along with this library; if not, write to the Free Software
|
||||||
|
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||||
|
//
|
||||||
|
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
|
||||||
|
//
|
||||||
|
|
||||||
|
// SMESH SMESH_Tree : tree implementation
|
||||||
|
// File : SMESH_Tree.hxx
|
||||||
|
// Created : Tue Jan 16 16:00:00 2007
|
||||||
|
// Author : Nicolas Geimer & Aurélien Motteux (OCC)
|
||||||
|
// Module : SMESH
|
||||||
|
//
|
||||||
|
#ifndef _SMESH_Tree_HXX_
|
||||||
|
#define _SMESH_Tree_HXX_
|
||||||
|
|
||||||
|
#include "SMESH_Utils.hxx"
|
||||||
|
|
||||||
|
//================================================================================
|
||||||
|
// Data limiting the tree height
|
||||||
|
struct SMESH_TreeLimit {
|
||||||
|
// MaxLevel of the Tree
|
||||||
|
int myMaxLevel;
|
||||||
|
// Minimal size of the Box
|
||||||
|
double myMinBoxSize;
|
||||||
|
|
||||||
|
// Default:
|
||||||
|
// maxLevel-> 8^8 = 16777216 terminal trees at most
|
||||||
|
// minSize -> box size not checked
|
||||||
|
SMESH_TreeLimit(int maxLevel=8, double minSize=0.):myMaxLevel(maxLevel),myMinBoxSize(minSize) {}
|
||||||
|
virtual ~SMESH_TreeLimit() {} // it can be inherited
|
||||||
|
};
|
||||||
|
|
||||||
|
//================================================================================
|
||||||
|
/*!
|
||||||
|
* \brief Base class for 2D and 3D trees
|
||||||
|
*/
|
||||||
|
//================================================================================
|
||||||
|
|
||||||
|
template< class BND_BOX,
|
||||||
|
int NB_CHILDREN>
|
||||||
|
class SMESHUtils_EXPORT SMESH_Tree
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
|
||||||
|
typedef BND_BOX box_type;
|
||||||
|
|
||||||
|
// Constructor. limit must be provided at tree root construction.
|
||||||
|
// limit will be deleted by SMESH_Tree
|
||||||
|
SMESH_Tree (SMESH_TreeLimit* limit=0);
|
||||||
|
|
||||||
|
// Destructor
|
||||||
|
virtual ~SMESH_Tree ();
|
||||||
|
|
||||||
|
// Compute the Tree. Must be called by constructor of inheriting class
|
||||||
|
void compute();
|
||||||
|
|
||||||
|
// Tell if Tree is a leaf or not.
|
||||||
|
// An inheriting class can influence it via myIsLeaf protected field
|
||||||
|
bool isLeaf() const;
|
||||||
|
|
||||||
|
// Return its level
|
||||||
|
int level() const { return myLevel; }
|
||||||
|
|
||||||
|
// Return Bounding Box of the Tree
|
||||||
|
const box_type* getBox() const { return myBox; }
|
||||||
|
|
||||||
|
// Return height of the tree, full or from this level to topest leaf
|
||||||
|
int getHeight(const bool full=true) const;
|
||||||
|
|
||||||
|
static int nbChildren() { return NB_CHILDREN; }
|
||||||
|
|
||||||
|
// Compute the bigger dimension of my box
|
||||||
|
virtual double maxSize() const = 0;
|
||||||
|
|
||||||
|
protected:
|
||||||
|
// Return box of the whole tree
|
||||||
|
virtual box_type* buildRootBox() = 0;
|
||||||
|
|
||||||
|
// Allocate a child
|
||||||
|
virtual SMESH_Tree* newChild() const = 0;
|
||||||
|
|
||||||
|
// Allocate a bndbox according to childIndex. childIndex is zero based
|
||||||
|
virtual box_type* newChildBox(int childIndex) const = 0;
|
||||||
|
|
||||||
|
// Fill in data of the children
|
||||||
|
virtual void buildChildrenData() = 0;
|
||||||
|
|
||||||
|
// members
|
||||||
|
|
||||||
|
// Array of children
|
||||||
|
SMESH_Tree** myChildren;
|
||||||
|
|
||||||
|
// Point the father, NULL for the level 0
|
||||||
|
SMESH_Tree* myFather;
|
||||||
|
|
||||||
|
// Tell us if the Tree is a leaf or not
|
||||||
|
bool myIsLeaf;
|
||||||
|
|
||||||
|
// Tree limit
|
||||||
|
const SMESH_TreeLimit* myLimit;
|
||||||
|
|
||||||
|
private:
|
||||||
|
// Build the children recursively
|
||||||
|
void buildChildren();
|
||||||
|
|
||||||
|
// Level of the Tree
|
||||||
|
int myLevel;
|
||||||
|
|
||||||
|
box_type* myBox;
|
||||||
|
};
|
||||||
|
|
||||||
|
//===========================================================================
|
||||||
|
/*!
|
||||||
|
* Constructor. limit must be provided at tree root construction.
|
||||||
|
* limit will be deleted by SMESH_Tree.
|
||||||
|
*/
|
||||||
|
//===========================================================================
|
||||||
|
|
||||||
|
template< class BND_BOX, int NB_CHILDREN>
|
||||||
|
SMESH_Tree<BND_BOX,NB_CHILDREN>::SMESH_Tree (SMESH_TreeLimit* limit):
|
||||||
|
myChildren(0),
|
||||||
|
myFather(0),
|
||||||
|
myIsLeaf( false ),
|
||||||
|
myLimit( limit ),
|
||||||
|
myLevel(0),
|
||||||
|
myBox(0)
|
||||||
|
{
|
||||||
|
if ( !myLimit ) myLimit = new SMESH_TreeLimit();
|
||||||
|
}
|
||||||
|
|
||||||
|
//================================================================================
|
||||||
|
/*!
|
||||||
|
* \brief Compute the Tree
|
||||||
|
*/
|
||||||
|
//================================================================================
|
||||||
|
|
||||||
|
template< class BND_BOX, int NB_CHILDREN>
|
||||||
|
void SMESH_Tree<BND_BOX,NB_CHILDREN>::compute()
|
||||||
|
{
|
||||||
|
if ( myLevel==0 )
|
||||||
|
{
|
||||||
|
myBox = buildRootBox();
|
||||||
|
if ( myLimit->myMinBoxSize > 0. && maxSize() <= myLimit->myMinBoxSize )
|
||||||
|
myIsLeaf = true;
|
||||||
|
else
|
||||||
|
buildChildren();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//======================================
|
||||||
|
/*!
|
||||||
|
* \brief SMESH_Tree Destructor
|
||||||
|
*/
|
||||||
|
//======================================
|
||||||
|
|
||||||
|
template< class BND_BOX, int NB_CHILDREN>
|
||||||
|
SMESH_Tree<BND_BOX,NB_CHILDREN>::~SMESH_Tree ()
|
||||||
|
{
|
||||||
|
if ( myChildren )
|
||||||
|
{
|
||||||
|
if ( !isLeaf() )
|
||||||
|
{
|
||||||
|
for(int i = 0; i<NB_CHILDREN; i++)
|
||||||
|
delete myChildren[i];
|
||||||
|
delete[] myChildren;
|
||||||
|
myChildren = 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if ( myBox )
|
||||||
|
delete myBox;
|
||||||
|
myBox = 0;
|
||||||
|
if ( level() == 0 )
|
||||||
|
delete myLimit;
|
||||||
|
myLimit = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
//=================================================================
|
||||||
|
/*!
|
||||||
|
* \brief Build the children boxes and call buildChildrenData()
|
||||||
|
*/
|
||||||
|
//=================================================================
|
||||||
|
|
||||||
|
template< class BND_BOX, int NB_CHILDREN>
|
||||||
|
void SMESH_Tree<BND_BOX,NB_CHILDREN>::buildChildren()
|
||||||
|
{
|
||||||
|
if ( isLeaf() ) return;
|
||||||
|
|
||||||
|
myChildren = new SMESH_Tree*[NB_CHILDREN];
|
||||||
|
|
||||||
|
// get the whole model size
|
||||||
|
double rootSize = 0;
|
||||||
|
{
|
||||||
|
SMESH_Tree* root = this;
|
||||||
|
while ( root->myLevel > 0 )
|
||||||
|
root = root->myFather;
|
||||||
|
rootSize = root->maxSize();
|
||||||
|
}
|
||||||
|
for (int i = 0; i < NB_CHILDREN; i++)
|
||||||
|
{
|
||||||
|
// The child is of the same type than its father (For instance, a SMESH_OctreeNode)
|
||||||
|
// We allocate the memory we need for the child
|
||||||
|
myChildren[i] = newChild();
|
||||||
|
// and we assign to him its box.
|
||||||
|
myChildren[i]->myFather = this;
|
||||||
|
myChildren[i]->myLimit = myLimit;
|
||||||
|
myChildren[i]->myLevel = myLevel + 1;
|
||||||
|
myChildren[i]->myBox = newChildBox( i );
|
||||||
|
myChildren[i]->myBox->Enlarge( rootSize * 1e-10 );
|
||||||
|
if ( myLimit->myMinBoxSize > 0. && myChildren[i]->maxSize() <= myLimit->myMinBoxSize )
|
||||||
|
myChildren[i]->myIsLeaf = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
// After building the NB_CHILDREN boxes, we put the data into the children.
|
||||||
|
buildChildrenData();
|
||||||
|
|
||||||
|
//After we pass to the next level of the Tree
|
||||||
|
for (int i = 0; i<NB_CHILDREN; i++)
|
||||||
|
myChildren[i]->buildChildren();
|
||||||
|
}
|
||||||
|
|
||||||
|
//================================================================================
|
||||||
|
/*!
|
||||||
|
* \brief Tell if Tree is a leaf or not
|
||||||
|
* An inheriting class can influence it via myIsLeaf protected field
|
||||||
|
*/
|
||||||
|
//================================================================================
|
||||||
|
|
||||||
|
template< class BND_BOX, int NB_CHILDREN>
|
||||||
|
bool SMESH_Tree<BND_BOX,NB_CHILDREN>::isLeaf() const
|
||||||
|
{
|
||||||
|
return myIsLeaf || ((myLimit->myMaxLevel > 0) ? (level() >= myLimit->myMaxLevel) : false );
|
||||||
|
}
|
||||||
|
|
||||||
|
//================================================================================
|
||||||
|
/*!
|
||||||
|
* \brief Return height of the tree, full or from this level to topest leaf
|
||||||
|
*/
|
||||||
|
//================================================================================
|
||||||
|
|
||||||
|
template< class BND_BOX, int NB_CHILDREN>
|
||||||
|
int SMESH_Tree<BND_BOX,NB_CHILDREN>::getHeight(const bool full) const
|
||||||
|
{
|
||||||
|
if ( full && myFather )
|
||||||
|
return myFather->getHeight( true );
|
||||||
|
|
||||||
|
if ( isLeaf() )
|
||||||
|
return 1;
|
||||||
|
|
||||||
|
int heigth = 0;
|
||||||
|
for (int i = 0; i<NB_CHILDREN; i++)
|
||||||
|
{
|
||||||
|
int h = myChildren[i]->getHeight( false );
|
||||||
|
if ( h > heigth )
|
||||||
|
heigth = h;
|
||||||
|
}
|
||||||
|
return heigth + 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
Loading…
x
Reference in New Issue
Block a user