PR: display submeshes and groups

This commit is contained in:
prascle 2010-05-14 12:30:48 +00:00
parent e3214b68d2
commit 8c1dfe2d90
5 changed files with 335 additions and 286 deletions

View File

@ -134,6 +134,7 @@ SMESH_VisualObjDef::SMESH_VisualObjDef()
{
MESSAGE("---------------------------------------------SMESH_VisualObjDef::SMESH_VisualObjDef");
myGrid = vtkUnstructuredGrid::New();
myLocalGrid = false;
}
SMESH_VisualObjDef::~SMESH_VisualObjDef()
{
@ -149,29 +150,41 @@ SMESH_VisualObjDef::~SMESH_VisualObjDef()
//=================================================================================
vtkIdType SMESH_VisualObjDef::GetNodeObjId( int theVTKID )
{
// TMapOfIds::const_iterator i = myVTK2SMDSNodes.find(theVTKID);
// return i == myVTK2SMDSNodes.end() ? -1 : i->second;
if (myLocalGrid)
{
TMapOfIds::const_iterator i = myVTK2SMDSNodes.find(theVTKID);
return i == myVTK2SMDSNodes.end() ? -1 : i->second;
}
return theVTKID;
}
vtkIdType SMESH_VisualObjDef::GetNodeVTKId( int theObjID )
{
// TMapOfIds::const_iterator i = mySMDS2VTKNodes.find(theObjID);
// return i == mySMDS2VTKNodes.end() ? -1 : i->second;
if (myLocalGrid)
{
TMapOfIds::const_iterator i = mySMDS2VTKNodes.find(theObjID);
return i == mySMDS2VTKNodes.end() ? -1 : i->second;
}
return theObjID;
}
vtkIdType SMESH_VisualObjDef::GetElemObjId( int theVTKID )
{
// TMapOfIds::const_iterator i = myVTK2SMDSElems.find(theVTKID);
// return i == myVTK2SMDSElems.end() ? -1 : i->second;
if (myLocalGrid)
{
TMapOfIds::const_iterator i = myVTK2SMDSElems.find(theVTKID);
return i == myVTK2SMDSElems.end() ? -1 : i->second;
}
return this->GetMesh()->fromVtkToSmds(theVTKID);
}
vtkIdType SMESH_VisualObjDef::GetElemVTKId( int theObjID )
{
// TMapOfIds::const_iterator i = mySMDS2VTKElems.find(theObjID);
// return i == mySMDS2VTKElems.end() ? -1 : i->second;
if (myLocalGrid)
{
TMapOfIds::const_iterator i = mySMDS2VTKElems.find(theObjID);
return i == mySMDS2VTKElems.end() ? -1 : i->second;
}
return this->GetMesh()->fromSmdsToVtk(theObjID);
}
@ -179,72 +192,83 @@ vtkIdType SMESH_VisualObjDef::GetElemVTKId( int theObjID )
// function : SMESH_VisualObjDef::createPoints
// purpose : Create points from nodes
//=================================================================================
/*! fills a vtkPoints structure for a submesh.
* fills a std::list of SMDS_MeshElements*, then extract the points.
* fills also conversion id maps between SMDS and VTK.
*/
void SMESH_VisualObjDef::createPoints( vtkPoints* thePoints )
{
if ( thePoints == 0 )
return;
//void SMESH_VisualObjDef::createPoints( vtkPoints* thePoints )
//{
// if ( thePoints == 0 )
// return;
//
// TEntityList aNodes;
// vtkIdType nbNodes = GetEntities( SMDSAbs_Node, aNodes );
// thePoints->SetNumberOfPoints( nbNodes );
//
// int nbPoints = 0;
//
// TEntityList::const_iterator anIter;
// for ( anIter = aNodes.begin(); anIter != aNodes.end(); ++anIter )
// {
// const SMDS_MeshNode* aNode = ( const SMDS_MeshNode* )(*anIter);
// if ( aNode != 0 )
// {
// thePoints->SetPoint( nbPoints, aNode->X(), aNode->Y(), aNode->Z() );
// int anId = aNode->GetID();
// mySMDS2VTKNodes.insert( TMapOfIds::value_type( anId, nbPoints ) );
// myVTK2SMDSNodes.insert( TMapOfIds::value_type( nbPoints, anId ) );
// nbPoints++;
// }
// }
//
// if ( nbPoints != nbNodes )
// thePoints->SetNumberOfPoints( nbPoints );
//}
TEntityList aNodes;
vtkIdType nbNodes = GetEntities( SMDSAbs_Node, aNodes );
thePoints->SetNumberOfPoints( nbNodes );
int nbPoints = 0;
TEntityList::const_iterator anIter;
for ( anIter = aNodes.begin(); anIter != aNodes.end(); ++anIter )
{
const SMDS_MeshNode* aNode = ( const SMDS_MeshNode* )(*anIter);
if ( aNode != 0 )
{
thePoints->SetPoint( nbPoints, aNode->X(), aNode->Y(), aNode->Z() );
int anId = aNode->GetID();
mySMDS2VTKNodes.insert( TMapOfIds::value_type( anId, nbPoints ) );
myVTK2SMDSNodes.insert( TMapOfIds::value_type( nbPoints, anId ) );
nbPoints++;
}
}
if ( nbPoints != nbNodes )
thePoints->SetNumberOfPoints( nbPoints );
}
//=================================================================================
// function : buildPrs
// purpose : create VTK cells( fill unstructured grid )
//=================================================================================
void SMESH_VisualObjDef::buildPrs()
void SMESH_VisualObjDef::buildPrs(bool buildGrid)
{
// try
// {
// mySMDS2VTKNodes.clear();
// myVTK2SMDSNodes.clear();
// mySMDS2VTKElems.clear();
// myVTK2SMDSElems.clear();
//
// if ( IsNodePrs() )
// buildNodePrs();
// else
// buildElemPrs();
// }
// catch(...)
// {
// mySMDS2VTKNodes.clear();
// myVTK2SMDSNodes.clear();
// mySMDS2VTKElems.clear();
// myVTK2SMDSElems.clear();
//
// myGrid->SetPoints( 0 );
// myGrid->SetCells( 0, 0, 0 );
// throw;
// }
MESSAGE("----------------------------------------------------------SMESH_VisualObjDef::buildPrs");
MESSAGE("----------------------------------------------------------SMESH_VisualObjDef::buildPrs " << buildGrid);
if (buildGrid)
{
myLocalGrid = true;
try
{
mySMDS2VTKNodes.clear();
myVTK2SMDSNodes.clear();
mySMDS2VTKElems.clear();
myVTK2SMDSElems.clear();
if ( IsNodePrs() )
buildNodePrs();
else
buildElemPrs();
}
catch(...)
{
mySMDS2VTKNodes.clear();
myVTK2SMDSNodes.clear();
mySMDS2VTKElems.clear();
myVTK2SMDSElems.clear();
myGrid->SetPoints( 0 );
myGrid->SetCells( 0, 0, 0 );
throw;
}
}
else
{
myLocalGrid = false;
vtkUnstructuredGrid *theGrid = GetMesh()->getGrid();
myGrid->ShallowCopy(theGrid);
MESSAGE(myGrid->GetReferenceCount());
MESSAGE( "Update - myGrid->GetNumberOfCells() = "<<myGrid->GetNumberOfCells() );
MESSAGE( "Update - myGrid->GetNumberOfPoints() = "<<myGrid->GetNumberOfPoints() );
if( MYDEBUGWITHFILES ) SMESH::WriteUnstructuredGrid( myGrid,"/tmp/buildPrs" );
}
}
//=================================================================================
@ -252,19 +276,19 @@ void SMESH_VisualObjDef::buildPrs()
// purpose : create VTK cells for nodes
//=================================================================================
//void SMESH_VisualObjDef::buildNodePrs()
//{
// // PAL16631: without swap, bad_alloc is not thrown but hung up and crash instead,
// // so check remaining memory size for safety
// SMDS_Mesh::CheckMemory(); // PAL16631
// vtkPoints* aPoints = vtkPoints::New();
// createPoints( aPoints );
// SMDS_Mesh::CheckMemory();
// myGrid->SetPoints( aPoints );
// aPoints->Delete();
//
// myGrid->SetCells( 0, 0, 0 );
//}
void SMESH_VisualObjDef::buildNodePrs()
{
// PAL16631: without swap, bad_alloc is not thrown but hung up and crash instead,
// so check remaining memory size for safety
// SMDS_Mesh::CheckMemory(); // PAL16631
vtkPoints* aPoints = vtkPoints::New();
createPoints( aPoints );
// SMDS_Mesh::CheckMemory();
myGrid->SetPoints( aPoints );
aPoints->Delete();
myGrid->SetCells( 0, 0, 0 );
}
//=================================================================================
// function : buildElemPrs
@ -296,199 +320,199 @@ namespace{
}
//void SMESH_VisualObjDef::buildElemPrs()
//{
// // Create points
//
// vtkPoints* aPoints = vtkPoints::New();
// createPoints( aPoints );
// myGrid->SetPoints( aPoints );
// aPoints->Delete();
//
// if ( MYDEBUG )
// MESSAGE("Update - myGrid->GetNumberOfPoints() = "<<myGrid->GetNumberOfPoints());
//
// // Calculate cells size
//
// static SMDSAbs_ElementType aTypes[ 4 ] =
// { SMDSAbs_0DElement, SMDSAbs_Edge, SMDSAbs_Face, SMDSAbs_Volume };
//
// // get entity data
// map<SMDSAbs_ElementType,int> nbEnts;
// map<SMDSAbs_ElementType,TEntityList> anEnts;
//
// for ( int i = 0; i <= 3; i++ )
// nbEnts[ aTypes[ i ] ] = GetEntities( aTypes[ i ], anEnts[ aTypes[ i ] ] );
//
// // PAL16631: without swap, bad_alloc is not thrown but hung up and crash instead,
// // so check remaining memory size for safety
// SMDS_Mesh::CheckMemory(); // PAL16631
//
// vtkIdType aCellsSize = 2 * nbEnts[ SMDSAbs_0DElement ] + 3 * nbEnts[ SMDSAbs_Edge ];
//
// for ( int i = 2; i <= 3; i++ ) // iterate through faces and volumes
// {
// if ( nbEnts[ aTypes[ i ] ] )
// {
// const TEntityList& aList = anEnts[ aTypes[ i ] ];
// TEntityList::const_iterator anIter;
// for ( anIter = aList.begin(); anIter != aList.end(); ++anIter )
// aCellsSize += (*anIter)->NbNodes() + 1;
// }
// }
//
// vtkIdType aNbCells = nbEnts[ SMDSAbs_0DElement ] + nbEnts[ SMDSAbs_Edge ] +
// nbEnts[ SMDSAbs_Face ] + nbEnts[ SMDSAbs_Volume ];
//
// if ( MYDEBUG )
// MESSAGE( "Update - aNbCells = "<<aNbCells<<"; aCellsSize = "<<aCellsSize );
//
// // Create cells
//
// vtkCellArray* aConnectivity = vtkCellArray::New();
// aConnectivity->Allocate( aCellsSize, 0 );
//
// SMDS_Mesh::CheckMemory(); // PAL16631
//
// vtkUnsignedCharArray* aCellTypesArray = vtkUnsignedCharArray::New();
// aCellTypesArray->SetNumberOfComponents( 1 );
// aCellTypesArray->Allocate( aNbCells * aCellTypesArray->GetNumberOfComponents() );
//
// SMDS_Mesh::CheckMemory(); // PAL16631
//
// vtkIdList *anIdList = vtkIdList::New();
// vtkIdType iElem = 0;
//
// TConnect aConnect;
// aConnect.reserve(VTK_CELL_SIZE);
//
// SMDS_Mesh::CheckMemory(); // PAL16631
//
// for ( int i = 0; i <= 3; i++ ) // iterate through 0d elements, edges, faces and volumes
// {
// if ( nbEnts[ aTypes[ i ] ] > 0 )
// {
// const SMDSAbs_ElementType& aType = aTypes[ i ];
// const TEntityList& aList = anEnts[ aType ];
// TEntityList::const_iterator anIter;
// for ( anIter = aList.begin(); anIter != aList.end(); ++anIter )
// {
// const SMDS_MeshElement* anElem = *anIter;
//
// vtkIdType aNbNodes = anElem->NbNodes();
// anIdList->SetNumberOfIds( aNbNodes );
//
// int anId = anElem->GetID();
//
// mySMDS2VTKElems.insert( TMapOfIds::value_type( anId, iElem ) );
// myVTK2SMDSElems.insert( TMapOfIds::value_type( iElem, anId ) );
//
// SMDS_ElemIteratorPtr aNodesIter = anElem->nodesIterator();
// switch (aType) {
// case SMDSAbs_Volume:{
// aConnect.clear();
// std::vector<int> aConnectivities;
// // Convertions connectivities from SMDS to VTK
// if (anElem->IsPoly() && aNbNodes > 3) { // POLYEDRE
//
// if ( const SMDS_PolyhedralVolumeOfNodes* ph =
// dynamic_cast<const SMDS_PolyhedralVolumeOfNodes*> (anElem))
// {
// aNbNodes = GetConnect(ph->uniqueNodesIterator(),aConnect);
// anIdList->SetNumberOfIds( aNbNodes );
// }
// for (int k = 0; k < aNbNodes; k++)
// aConnectivities.push_back(k);
//
// } else if (aNbNodes == 4) {
// static int anIds[] = {0,2,1,3};
// for (int k = 0; k < aNbNodes; k++) aConnectivities.push_back(anIds[k]);
//
// } else if (aNbNodes == 5) {
// static int anIds[] = {0,3,2,1,4};
// for (int k = 0; k < aNbNodes; k++) aConnectivities.push_back(anIds[k]);
//
// } else if (aNbNodes == 6) {
// static int anIds[] = {0,1,2,3,4,5};
// for (int k = 0; k < aNbNodes; k++) aConnectivities.push_back(anIds[k]);
//
// }
// else if (aNbNodes == 8) {
// static int anIds[] = {0,3,2,1,4,7,6,5};
// for (int k = 0; k < aNbNodes; k++) aConnectivities.push_back(anIds[k]);
//
// }
// else if (aNbNodes == 10) {
// static int anIds[] = {0,2,1,3,6,5,4,7,9,8};
// for (int k = 0; k < aNbNodes; k++) aConnectivities.push_back(anIds[k]);
// }
// else if (aNbNodes == 13) {
// static int anIds[] = {0,3,2,1,4,8,7,6,5,9,12,11,10};
// for (int k = 0; k < aNbNodes; k++) aConnectivities.push_back(anIds[k]);
// }
// else if (aNbNodes == 15) {
// //static int anIds[] = {0,2,1,3,5,4,8,7,6,11,10,9,12,14,13};
// static int anIds[] = {0,1,2,3,4,5,6,7,8,9,10,11,12,13,14};
// for (int k = 0; k < aNbNodes; k++) aConnectivities.push_back(anIds[k]);
// //for (int k = 0; k < aNbNodes; k++) {
// // int nn = aConnectivities[k];
// // const SMDS_MeshNode* N = static_cast<const SMDS_MeshNode*> (aConnect[nn]);
// // cout<<"k="<<k<<" N("<<N->X()<<","<<N->Y()<<","<<N->Z()<<")"<<endl;
// //}
// }
// else if (aNbNodes == 20) {
// static int anIds[] = {0,3,2,1,4,7,6,5,11,10,9,8,15,14,13,12,16,19,18,17};
// for (int k = 0; k < aNbNodes; k++) aConnectivities.push_back(anIds[k]);
// }
// else {
// }
//
// if ( aConnect.empty() )
// GetConnect(aNodesIter,aConnect);
//
// if (aConnectivities.size() > 0) {
// for (vtkIdType aNodeId = 0; aNodeId < aNbNodes; aNodeId++)
// SetId(anIdList,mySMDS2VTKNodes,aConnect,aNodeId,aConnectivities[aNodeId]);
// }
// break;
// }
// default:
// for( vtkIdType aNodeId = 0; aNodesIter->more(); aNodeId++ ){
// const SMDS_MeshElement* aNode = aNodesIter->next();
// anIdList->SetId( aNodeId, mySMDS2VTKNodes[aNode->GetID()] );
// }
// }
//
// aConnectivity->InsertNextCell( anIdList );
// aCellTypesArray->InsertNextValue( getCellType( aType, anElem->IsPoly(), aNbNodes ) );
//
// iElem++;
// }
// }
// SMDS_Mesh::CheckMemory(); // PAL16631
// }
//
// // Insert cells in grid
//
// VTKViewer_CellLocationsArray* aCellLocationsArray = VTKViewer_CellLocationsArray::New();
// aCellLocationsArray->SetNumberOfComponents( 1 );
// aCellLocationsArray->SetNumberOfTuples( aNbCells );
//
// SMDS_Mesh::CheckMemory(); // PAL16631
//
// aConnectivity->InitTraversal();
// for( vtkIdType idType = 0, *pts, npts; aConnectivity->GetNextCell( npts, pts ); idType++ )
// aCellLocationsArray->SetValue( idType, aConnectivity->GetTraversalLocation( npts ) );
//
// myGrid->SetCells( aCellTypesArray, aCellLocationsArray,aConnectivity );
//
// aCellLocationsArray->Delete();
// aCellTypesArray->Delete();
// aConnectivity->Delete();
// anIdList->Delete();
//
// SMDS_Mesh::CheckMemory(); // PAL16631
//}
void SMESH_VisualObjDef::buildElemPrs()
{
// Create points
vtkPoints* aPoints = vtkPoints::New();
createPoints( aPoints );
myGrid->SetPoints( aPoints );
aPoints->Delete();
if ( MYDEBUG )
MESSAGE("Update - myGrid->GetNumberOfPoints() = "<<myGrid->GetNumberOfPoints());
// Calculate cells size
static SMDSAbs_ElementType aTypes[ 4 ] =
{ SMDSAbs_0DElement, SMDSAbs_Edge, SMDSAbs_Face, SMDSAbs_Volume };
// get entity data
map<SMDSAbs_ElementType,int> nbEnts;
map<SMDSAbs_ElementType,TEntityList> anEnts;
for ( int i = 0; i <= 3; i++ )
nbEnts[ aTypes[ i ] ] = GetEntities( aTypes[ i ], anEnts[ aTypes[ i ] ] );
// PAL16631: without swap, bad_alloc is not thrown but hung up and crash instead,
// so check remaining memory size for safety
// SMDS_Mesh::CheckMemory(); // PAL16631
vtkIdType aCellsSize = 2 * nbEnts[ SMDSAbs_0DElement ] + 3 * nbEnts[ SMDSAbs_Edge ];
for ( int i = 2; i <= 3; i++ ) // iterate through faces and volumes
{
if ( nbEnts[ aTypes[ i ] ] )
{
const TEntityList& aList = anEnts[ aTypes[ i ] ];
TEntityList::const_iterator anIter;
for ( anIter = aList.begin(); anIter != aList.end(); ++anIter )
aCellsSize += (*anIter)->NbNodes() + 1;
}
}
vtkIdType aNbCells = nbEnts[ SMDSAbs_0DElement ] + nbEnts[ SMDSAbs_Edge ] +
nbEnts[ SMDSAbs_Face ] + nbEnts[ SMDSAbs_Volume ];
if ( MYDEBUG )
MESSAGE( "Update - aNbCells = "<<aNbCells<<"; aCellsSize = "<<aCellsSize );
// Create cells
vtkCellArray* aConnectivity = vtkCellArray::New();
aConnectivity->Allocate( aCellsSize, 0 );
// SMDS_Mesh::CheckMemory(); // PAL16631
vtkUnsignedCharArray* aCellTypesArray = vtkUnsignedCharArray::New();
aCellTypesArray->SetNumberOfComponents( 1 );
aCellTypesArray->Allocate( aNbCells * aCellTypesArray->GetNumberOfComponents() );
// SMDS_Mesh::CheckMemory(); // PAL16631
vtkIdList *anIdList = vtkIdList::New();
vtkIdType iElem = 0;
TConnect aConnect;
aConnect.reserve(VTK_CELL_SIZE);
// SMDS_Mesh::CheckMemory(); // PAL16631
for ( int i = 0; i <= 3; i++ ) // iterate through 0d elements, edges, faces and volumes
{
if ( nbEnts[ aTypes[ i ] ] > 0 )
{
const SMDSAbs_ElementType& aType = aTypes[ i ];
const TEntityList& aList = anEnts[ aType ];
TEntityList::const_iterator anIter;
for ( anIter = aList.begin(); anIter != aList.end(); ++anIter )
{
const SMDS_MeshElement* anElem = *anIter;
vtkIdType aNbNodes = anElem->NbNodes();
anIdList->SetNumberOfIds( aNbNodes );
int anId = anElem->GetID();
mySMDS2VTKElems.insert( TMapOfIds::value_type( anId, iElem ) );
myVTK2SMDSElems.insert( TMapOfIds::value_type( iElem, anId ) );
SMDS_ElemIteratorPtr aNodesIter = anElem->nodesIterator();
switch (aType) {
case SMDSAbs_Volume:{
aConnect.clear();
std::vector<int> aConnectivities;
// Convertions connectivities from SMDS to VTK
if (anElem->IsPoly() && aNbNodes > 3) { // POLYEDRE
if ( const SMDS_PolyhedralVolumeOfNodes* ph =
dynamic_cast<const SMDS_PolyhedralVolumeOfNodes*> (anElem))
{
aNbNodes = GetConnect(ph->uniqueNodesIterator(),aConnect);
anIdList->SetNumberOfIds( aNbNodes );
}
for (int k = 0; k < aNbNodes; k++)
aConnectivities.push_back(k);
} else if (aNbNodes == 4) {
static int anIds[] = {0,2,1,3};
for (int k = 0; k < aNbNodes; k++) aConnectivities.push_back(anIds[k]);
} else if (aNbNodes == 5) {
static int anIds[] = {0,3,2,1,4};
for (int k = 0; k < aNbNodes; k++) aConnectivities.push_back(anIds[k]);
} else if (aNbNodes == 6) {
static int anIds[] = {0,1,2,3,4,5};
for (int k = 0; k < aNbNodes; k++) aConnectivities.push_back(anIds[k]);
}
else if (aNbNodes == 8) {
static int anIds[] = {0,3,2,1,4,7,6,5};
for (int k = 0; k < aNbNodes; k++) aConnectivities.push_back(anIds[k]);
}
else if (aNbNodes == 10) {
static int anIds[] = {0,2,1,3,6,5,4,7,9,8};
for (int k = 0; k < aNbNodes; k++) aConnectivities.push_back(anIds[k]);
}
else if (aNbNodes == 13) {
static int anIds[] = {0,3,2,1,4,8,7,6,5,9,12,11,10};
for (int k = 0; k < aNbNodes; k++) aConnectivities.push_back(anIds[k]);
}
else if (aNbNodes == 15) {
//static int anIds[] = {0,2,1,3,5,4,8,7,6,11,10,9,12,14,13};
static int anIds[] = {0,1,2,3,4,5,6,7,8,9,10,11,12,13,14};
for (int k = 0; k < aNbNodes; k++) aConnectivities.push_back(anIds[k]);
//for (int k = 0; k < aNbNodes; k++) {
// int nn = aConnectivities[k];
// const SMDS_MeshNode* N = static_cast<const SMDS_MeshNode*> (aConnect[nn]);
// cout<<"k="<<k<<" N("<<N->X()<<","<<N->Y()<<","<<N->Z()<<")"<<endl;
//}
}
else if (aNbNodes == 20) {
static int anIds[] = {0,3,2,1,4,7,6,5,11,10,9,8,15,14,13,12,16,19,18,17};
for (int k = 0; k < aNbNodes; k++) aConnectivities.push_back(anIds[k]);
}
else {
}
if ( aConnect.empty() )
GetConnect(aNodesIter,aConnect);
if (aConnectivities.size() > 0) {
for (vtkIdType aNodeId = 0; aNodeId < aNbNodes; aNodeId++)
SetId(anIdList,mySMDS2VTKNodes,aConnect,aNodeId,aConnectivities[aNodeId]);
}
break;
}
default:
for( vtkIdType aNodeId = 0; aNodesIter->more(); aNodeId++ ){
const SMDS_MeshElement* aNode = aNodesIter->next();
anIdList->SetId( aNodeId, mySMDS2VTKNodes[aNode->GetID()] );
}
}
aConnectivity->InsertNextCell( anIdList );
aCellTypesArray->InsertNextValue( getCellType( aType, anElem->IsPoly(), aNbNodes ) );
iElem++;
}
}
// SMDS_Mesh::CheckMemory(); // PAL16631
}
// Insert cells in grid
VTKViewer_CellLocationsArray* aCellLocationsArray = VTKViewer_CellLocationsArray::New();
aCellLocationsArray->SetNumberOfComponents( 1 );
aCellLocationsArray->SetNumberOfTuples( aNbCells );
// SMDS_Mesh::CheckMemory(); // PAL16631
aConnectivity->InitTraversal();
for( vtkIdType idType = 0, *pts, npts; aConnectivity->GetNextCell( npts, pts ); idType++ )
aCellLocationsArray->SetValue( idType, aConnectivity->GetTraversalLocation( npts ) );
myGrid->SetCells( aCellTypesArray, aCellLocationsArray,aConnectivity );
aCellLocationsArray->Delete();
aCellTypesArray->Delete();
aConnectivity->Delete();
anIdList->Delete();
// SMDS_Mesh::CheckMemory(); // PAL16631
}
//=================================================================================
// function : GetEdgeNodes
@ -587,7 +611,7 @@ SMESH_MeshObj::~SMESH_MeshObj()
bool SMESH_MeshObj::Update( int theIsClear )
{
// Update SMDS_Mesh on client part
MESSAGE("SMESH_MeshObj::Update");
MESSAGE("SMESH_MeshObj::Update " << this);
if ( myClient.Update(theIsClear) || GetUnstructuredGrid()->GetNumberOfPoints()==0) {
buildPrs(); // Fill unstructured grid
return true;
@ -777,8 +801,9 @@ void SMESH_SubMeshObj::UpdateFunctor( const SMESH::Controls::FunctorPtr& theFunc
//=================================================================================
bool SMESH_SubMeshObj::Update( int theIsClear )
{
MESSAGE("SMESH_SubMeshObj::Update " << this)
bool changed = myMeshObj->Update( theIsClear );
buildPrs();
buildPrs(true);
return changed;
}

View File

@ -77,7 +77,7 @@ public:
int& theNodeId1,
int& theNodeId2 ) const;
virtual vtkUnstructuredGrid* GetUnstructuredGrid(); // { return myGrid; }
virtual vtkUnstructuredGrid* GetUnstructuredGrid();
virtual vtkIdType GetNodeObjId( int theVTKID );
virtual vtkIdType GetNodeVTKId( int theObjID );
@ -86,17 +86,18 @@ public:
protected:
// void createPoints( vtkPoints* );
void buildPrs();
// void buildNodePrs();
// void buildElemPrs();
void createPoints( vtkPoints* );
void buildPrs(bool buildGrid = false);
void buildNodePrs();
void buildElemPrs();
//private:
// TMapOfIds mySMDS2VTKNodes;
// TMapOfIds myVTK2SMDSNodes;
// TMapOfIds mySMDS2VTKElems;
// TMapOfIds myVTK2SMDSElems;
TMapOfIds mySMDS2VTKNodes;
TMapOfIds myVTK2SMDSNodes;
TMapOfIds mySMDS2VTKElems;
TMapOfIds myVTK2SMDSElems;
bool myLocalGrid;
vtkUnstructuredGrid* myGrid;
};

View File

@ -1,10 +1,14 @@
Problemes en cours
==================
- a faire
+ en cours, OK mais perfectible
* OK
- visualisation de groupe (type d'element): on voit tout le maillage, mais le groupe est OK
+ visualisation de groupe (type d'element): on voit tout le maillage, mais le groupe est OK
creation d'une structure vtkUnstructuredGrid locale : iteration un peu lourde, et pas de partage avec la structure du maillage (pas evident)
- inversion d'un volume (tetra): exception
- script de creation de noeuds et d'elements: OK, mais pas compatible avec version precedente (numerotation noeuds differente)
- affichage numeros noeuds: numeros en trop sur O (enlever dans vtkUnstructuredGrid)
- affichage numeros noeuds: numeros en trop sur (O,0,0) pas systematique, trouver la condition (enlever dans vtkUnstructuredGrid ?)
A tester, non pris en compte
============================

View File

@ -1538,7 +1538,10 @@ bool SMESHGUI::OnGUIEvent( int theCommandID )
aSel->selectedObjects( sel_objects );
if( theCommandID==302 )
{
MESSAGE("anAction = SMESH::eDisplayOnly");
startOperation( myEraseAll );
}
extractContainers( sel_objects, to_process );
@ -1549,20 +1552,26 @@ bool SMESHGUI::OnGUIEvent( int theCommandID )
if (vtkwnd) {
SALOME_ListIteratorOfListIO It( to_process );
for ( ; It.More(); It.Next()) {
MESSAGE("---");
Handle(SALOME_InteractiveObject) IOS = It.Value();
if (IOS->hasEntry()) {
MESSAGE("---");
if (!SMESH::UpdateView(anAction, IOS->getEntry())) {
SMESHGUI::GetSMESHGUI()->EmitSignalVisibilityChanged();
break; // PAL16774 (Crash after display of many groups)
}
if (anAction == SMESH::eDisplayOnly)
{
MESSAGE("anAction = SMESH::eDisplayOnly");
anAction = SMESH::eDisplay;
}
}
}
}
// PAL13338 + PAL15161 -->
if ( ( theCommandID==301 || theCommandID==302 ) && !checkLock(aStudy)) {
MESSAGE("anAction = SMESH::eDisplayOnly");
SMESH::UpdateView();
SMESHGUI::GetSMESHGUI()->EmitSignalVisibilityChanged();
}
@ -1573,6 +1582,7 @@ bool SMESHGUI::OnGUIEvent( int theCommandID )
}
if (anAction == SMESH::eErase) {
MESSAGE("anAction == SMESH::eErase");
SALOME_ListIO l1;
aSel->setSelectedObjects( l1 );
}

View File

@ -603,6 +603,7 @@ namespace SMESH
}
}
}
MESSAGE("CreateActor " << anActor);
return anActor;
}
@ -613,6 +614,7 @@ namespace SMESH
#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
OCC_CATCH_SIGNALS;
#endif
MESSAGE("DisplayActor " << theActor);
vtkWnd->AddActor(theActor);
vtkWnd->Repaint();
}
@ -628,6 +630,7 @@ namespace SMESH
void RemoveActor( SUIT_ViewWindow *theWnd, SMESH_Actor* theActor){
if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(theWnd)){
MESSAGE("RemoveActor " << theActor);
vtkWnd->RemoveActor(theActor);
if(theActor->hasIO()){
Handle(SALOME_InteractiveObject) anIO = theActor->getIO();
@ -683,6 +686,7 @@ namespace SMESH
case eDisplayAll: {
while (vtkActor *anAct = aCollection->GetNextActor()) {
if (SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)) {
MESSAGE("--- display " << anActor);
anActor->SetVisibility(true);
}
}
@ -690,8 +694,10 @@ namespace SMESH
}
case eDisplayOnly:
case eEraseAll: {
MESSAGE("---case eDisplayOnly");
while (vtkActor *anAct = aCollection->GetNextActor()) {
if (SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)) {
MESSAGE("--- erase " << anActor);
anActor->SetVisibility(false);
}
}
@ -701,10 +707,12 @@ namespace SMESH
switch (theAction) {
case eDisplay:
case eDisplayOnly:
MESSAGE("--- display " << anActor);
anActor->SetVisibility(true);
if (theAction == eDisplayOnly) aRenderer->ResetCameraClippingRange();
break;
case eErase:
MESSAGE("--- erase " << anActor);
anActor->SetVisibility(false);
break;
}
@ -713,6 +721,7 @@ namespace SMESH
case eDisplay:
case eDisplayOnly:
{
MESSAGE("---");
SalomeApp_Study* aStudy = dynamic_cast<SalomeApp_Study*>(theWnd->getViewManager()->study());
_PTR(Study) aDocument = aStudy->studyDS();
// Pass non-visual objects (hypotheses, etc.), return true in this case