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Additional fix for issue 0020977: EDF 1520 SMESH: Create a clipping plane on several groups (note 0009988)
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@ -5439,7 +5439,15 @@ void SMESHGUI::restoreVisualParameters (int savePoint)
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aPlaneInfo.PlaneId = aPlaneId;
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aPlaneInfo.ActorList.push_back( aSmeshActor );
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aPlaneInfo.ViewManager = vman;
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aPlaneInfoList.push_back( aPlaneInfo );
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// to make the list sorted by plane id
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anIter = aPlaneInfoList.begin();
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for( ; anIter != aPlaneInfoList.end(); anIter++ ) {
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const TPlaneInfo& aPlaneInfoRef = *anIter;
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if( aPlaneInfoRef.PlaneId > aPlaneId )
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break;
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}
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aPlaneInfoList.insert( anIter, aPlaneInfo );
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}
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}
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}
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@ -5450,6 +5458,52 @@ void SMESHGUI::restoreVisualParameters (int savePoint)
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} // for names/parameters iterator
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} // for entries iterator
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// take into account planes with empty list of actors referred to them
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QList<SUIT_ViewManager*> aVMList;
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getApp()->viewManagers(SVTK_Viewer::Type(), aVMList);
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TPlaneDataMap::const_iterator aPlaneDataIter = aPlaneDataMap.begin();
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for( ; aPlaneDataIter != aPlaneDataMap.end(); aPlaneDataIter++ ) {
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int aViewId = aPlaneDataIter->first;
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if( aViewId >= 0 && aViewId < aVMList.count() ) {
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SUIT_ViewManager* aViewManager = aVMList.at( aViewId );
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const TPlaneDataList& aPlaneDataList = aPlaneDataIter->second;
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TPlaneInfoList& aPlaneInfoList = aPlaneInfoMap[ aViewId ];
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TPlaneDataList::const_iterator anIter2 = aPlaneDataList.begin();
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for( ; anIter2 != aPlaneDataList.end(); anIter2++ ) {
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const TPlaneData& aPlaneData = *anIter2;
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int aPlaneId = aPlaneData.Id;
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bool anIsFound = false;
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TPlaneInfoList::const_iterator anIter3 = aPlaneInfoList.begin();
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for( ; anIter3 != aPlaneInfoList.end(); anIter3++ ) {
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const TPlaneInfo& aPlaneInfo = *anIter3;
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if( aPlaneInfo.PlaneId == aPlaneId ) {
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anIsFound = true;
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break;
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}
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}
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if( !anIsFound ) {
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TPlaneInfo aPlaneInfo; // ActorList field is empty
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aPlaneInfo.PlaneId = aPlaneId;
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aPlaneInfo.ViewManager = aViewManager;
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// to make the list sorted by plane id
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TPlaneInfoList::iterator anIter4 = aPlaneInfoList.begin();
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for( ; anIter4 != aPlaneInfoList.end(); anIter4++ ) {
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const TPlaneInfo& aPlaneInfoRef = *anIter4;
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if( aPlaneInfoRef.PlaneId > aPlaneId )
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break;
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}
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aPlaneInfoList.insert( anIter4, aPlaneInfo );
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}
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}
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}
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}
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// add clipping planes to actors according to the restored parameters
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// and update the clipping plane map
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TPlaneInfoMap::const_iterator anIter1 = aPlaneInfoMap.begin();
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@ -194,7 +194,8 @@ private:
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struct TSetVisibility {
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TSetVisibility(int theIsVisible): myIsVisible(theIsVisible){}
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void operator()(SMESH::TPlaneData& thePlaneData){
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thePlaneData.Plane.GetPointer()->myActor->SetVisibility(myIsVisible);
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bool anIsEmpty = thePlaneData.ActorList.empty();
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thePlaneData.Plane.GetPointer()->myActor->SetVisibility(myIsVisible && !anIsEmpty);
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}
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int myIsVisible;
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};
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@ -261,11 +262,22 @@ SMESH::OrientedPlane* SMESHGUI_ClippingDlg::AddPlane (SMESH::TActorList
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vtkFloatingPointType aBounds[6];
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vtkFloatingPointType anOrigin[3];
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bool anIsOk = SMESH::ComputeClippingPlaneParameters( theActorList,
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aNormal,
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theDistance,
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aBounds,
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anOrigin );
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bool anIsOk = false;
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if( theActorList.empty() ) {
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// to support planes with empty actor list we should create
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// a nullified plane that will be initialized later
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anOrigin[0] = anOrigin[1] = anOrigin[2] = 0;
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aBounds[0] = aBounds[2] = aBounds[4] = 0;
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aBounds[1] = aBounds[3] = aBounds[5] = 0;
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anIsOk = true;
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}
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else
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anIsOk = SMESH::ComputeClippingPlaneParameters( theActorList,
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aNormal,
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theDistance,
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aBounds,
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anOrigin );
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if( !anIsOk )
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return NULL;
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@ -545,8 +557,10 @@ void SMESHGUI_ClippingDlg::ClickOnApply()
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SMESH::TPlaneData aPlaneData = *anIter2;
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SMESH::TPlane aPlane = aPlaneData.Plane;
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SMESH::TActorList anActorList = aPlaneData.ActorList;
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if( anActorList.empty() )
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continue;
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// the check is disabled to support planes with empty actor list
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//if( anActorList.empty() )
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// continue;
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SMESH::OrientedPlane* anOrientedPlane = SMESH::OrientedPlane::New(myViewWindow);
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anOrientedPlane->ShallowCopy(aPlane.GetPointer());
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