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PAL10397 - node mustn't be selected after add operation
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@ -457,7 +457,7 @@ void SMESHGUI_AddMeshElementDlg::ClickOnApply()
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}
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SALOME_ListIO aList; aList.Append( myActor->getIO() );
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//mySelector->ClearIndex();
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mySelector->ClearIndex();
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mySelectionMgr->setSelectedObjects( aList, false );
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SMESH::UpdateView();
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