mirror of
https://git.salome-platform.org/gitpub/modules/smesh.git
synced 2025-01-13 18:20:34 +05:00
Update translation files from Crowdin
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@ -1,6 +1,6 @@
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<?xml version="1.0" encoding="utf-8"?>
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<!DOCTYPE TS>
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<TS>
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<TS version="2.0" language="ja" sourcelanguage="en">
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<context>
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<name>@default</name>
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<message>
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@ -1401,7 +1401,7 @@
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</message>
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<message>
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<source>SMESH_BUT_OK</source>
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<translation>わかりました(&O)</translation>
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<translation>OK</translation>
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</message>
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<message>
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<source>SMESH_BUT_OVERWRITE</source>
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@ -2012,8 +2012,8 @@
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<translation>二次</translation>
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</message>
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<message>
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<source>SMESH_MESHINFO_ORDER3</source>
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<translation type="unfinished">Bi-Quadratic</translation>
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<source>SMESH_MESHINFO_ORDER3</source>
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<translation>SMESH_MESHINFO_ORDER3</translation>
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</message>
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<message>
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<source>SMESH_MESHINFO_HEXAPRISM</source>
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@ -2861,7 +2861,7 @@
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</message>
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<message>
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<source>STB_CONV_TO_QUAD</source>
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<translation>2次要素の追加</translation>
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<translation>2次/1次要素への変換</translation>
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</message>
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<message>
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<source>STB_2D_FROM_3D</source>
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@ -3521,7 +3521,7 @@
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</message>
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<message>
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<source>TOP_CONV_TO_QUAD</source>
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<translation>2次要素の追加</translation>
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<translation>2次/1次要素への変換</translation>
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</message>
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<message>
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<source>TOP_2D_FROM_3D</source>
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@ -4180,6 +4180,13 @@
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<translation>子アイテムを並べ替える</translation>
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</message>
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</context>
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<context>
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<name>SMESHGUI_FieldSelectorWdg</name>
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<message>
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<source>FIELDS_TO_EXPORT</source>
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<translation>FIELDS_TO_EXPORT</translation>
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</message>
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</context>
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<context>
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<name>SMESHGUI_Dialog</name>
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<message>
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@ -4194,6 +4201,10 @@
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<source>DLG_ALGO</source>
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<translation>アルゴリズム</translation>
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</message>
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<message>
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<source>DLG_GEOM</source>
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<translation>DLG_GEOM</translation>
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</message>
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</context>
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<context>
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<name>SMESHGUI</name>
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@ -4521,6 +4532,10 @@
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<source>PREF_BALL_SIZE</source>
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<translation>粒子状のコンポーネントのサイズ</translation>
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</message>
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<message>
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<source>PREF_BALL_SCALE</source>
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<translation>PREF_BALL_SCALE</translation>
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</message>
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<message>
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<source>PREF_WIDTH</source>
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<translation>線の太さ</translation>
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@ -4540,6 +4555,10 @@
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<source>ALLOW_ELEM_LIST_MODIF</source>
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<translation>手動で選択する</translation>
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</message>
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<message>
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<source>SELECT_ALL</source>
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<translation>すべて選択します。</translation>
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</message>
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</context>
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<context>
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<name>SMESHGUI_Add0DElemsOnAllNodesDlg</name>
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@ -4788,15 +4807,15 @@
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</message>
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<message>
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<source>RADIOBTN_1</source>
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<translation>次の構成要素に変換します。</translation>
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<translation>1次要素に変換します。</translation>
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</message>
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<message>
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<source>RADIOBTN_2</source>
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<translation>次の要素から変換します。</translation>
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<translation>2次要素へ変換します。</translation>
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</message>
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<message>
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<source>RADIOBTN_3</source>
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<translation>Bi quadratique への変換します。</translation>
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<translation>4次要素へ変換します。</translation>
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</message>
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<message>
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<source>NON_CONFORM_WARNING</source>
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@ -5385,7 +5404,7 @@
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</message>
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<message>
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<source>FACES</source>
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<translation>Faces</translation>
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<translation>フェース</translation>
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</message>
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<message>
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<source>FILTER</source>
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@ -5723,13 +5742,6 @@
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<translation>2 つのグループの連合</translation>
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</message>
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</context>
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<context>
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<name>SMESHGUI_GroupDlg</name>
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<message>
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<source>SELECT_ALL</source>
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<translation>すべて選択します。</translation>
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</message>
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</context>
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<context>
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<name>SMESHGUI_UnionGroupsDlg</name>
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<message>
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@ -5905,6 +5917,10 @@
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<source>MESH</source>
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<translation>メッシュ</translation>
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</message>
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<message>
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<source>MESH_TYPE</source>
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<translation>MESH_TYPE</translation>
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</message>
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<message>
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<source>NAME</source>
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<translation>名前</translation>
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@ -5925,8 +5941,12 @@
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<translation>SubMeshを作成に効果がないことは、グローバルアルゴリズム"%1"によって無視されます。</translation>
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</message>
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<message>
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<source>GEOMETRY_OBJECT_IS_NOT_DEFINED</source>
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<translation>幾何学的オブジェクトが定義されてそれを言及し、もう一度やり直してください</translation>
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<source>GEOMETRY_OBJECT_IS_NOT_DEFINED_MESH</source>
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<translation>GEOMETRY_OBJECT_IS_NOT_DEFINED_MESH</translation>
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</message>
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<message>
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<source>GEOMETRY_OBJECT_IS_NOT_DEFINED_SUBMESH</source>
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<translation>GEOMETRY_OBJECT_IS_NOT_DEFINED_SUBMESH</translation>
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</message>
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<message>
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<source>GEOMETRY_OBJECT_IS_NULL</source>
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@ -5956,6 +5976,26 @@
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<source>MESH_IS_NULL</source>
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<translation>メッシュが null です。</translation>
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</message>
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<message>
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<source>MT_ANY</source>
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<translation>MT_ANY</translation>
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</message>
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<message>
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<source>MT_HEXAHEDRAL</source>
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<translation>MT_HEXAHEDRAL</translation>
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</message>
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<message>
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<source>MT_TETRAHEDRAL</source>
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<translation>MT_TETRAHEDRAL</translation>
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</message>
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<message>
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<source>MT_TRIANGULAR</source>
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<translation>MT_TRIANGULAR</translation>
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</message>
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<message>
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<source>MT_QUADRILATERAL</source>
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<translation>MT_QUADRILATERAL</translation>
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</message>
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<message>
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<source>NAME_OF_MESH_IS_EMPTY</source>
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<translation>メッシュの名前は空です有効な名前を入力し、もう一度やり直してください</translation>
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@ -5968,6 +6008,10 @@
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<source>THERE_IS_NO_OBJECT_FOR_EDITING</source>
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<translation>編集するオブジェクトはありません。メッシュまたはサブメッシュを選択し、もう一度やり直してください。</translation>
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</message>
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<message>
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<source>CONCURRENT_SUBMESH_APPEARS</source>
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<translation>CONCURRENT_SUBMESH_APPEARS</translation>
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</message>
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</context>
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<context>
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<name>SMESHGUI_MeshPatternDlg</name>
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@ -6118,6 +6162,14 @@
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<source>NONE</source>
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<translation><None></translation>
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</message>
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<message>
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<source>DEFAULT</source>
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<translation>DEFAULT</translation>
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</message>
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<message>
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<source>SELECT</source>
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<translation>SELECT</translation>
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</message>
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</context>
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<context>
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<name>SMESHGUI_MultiEditDlg</name>
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@ -6163,26 +6215,54 @@
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</message>
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</context>
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<context>
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<name>SMESHGUI_CuttingIntoTetraDlg</name>
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<name>SMESHGUI_SplitVolumesDlg</name>
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<message>
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<source>CAPTION</source>
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<translation>四面体にボリューム分割</translation>
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<translation>CAPTION</translation>
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</message>
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<message>
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<source>SPLIT_METHOD</source>
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<translation>分割、六面体</translation>
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<translation>SPLIT_METHOD</translation>
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</message>
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<message>
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<source>SPLIT_HEX_TO_5_TETRA</source>
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<translation>5 四面体で</translation>
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<translation>SPLIT_HEX_TO_5_TETRA</translation>
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</message>
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<message>
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<source>SPLIT_HEX_TO_6_TETRA</source>
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<translation>6 四面体で</translation>
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<translation>SPLIT_HEX_TO_6_TETRA</translation>
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</message>
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<message>
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<source>SPLIT_HEX_TO_24_TETRA</source>
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<translation>24 の四面体で</translation>
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<translation>SPLIT_HEX_TO_24_TETRA</translation>
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</message>
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<message>
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<source>SPLIT_HEX_TO_2_PRISMS</source>
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<translation>SPLIT_HEX_TO_2_PRISMS</translation>
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</message>
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<message>
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<source>SPLIT_HEX_TO_4_PRISMS</source>
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<translation>SPLIT_HEX_TO_4_PRISMS</translation>
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</message>
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<message>
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<source>TARGET_ELEM_TYPE</source>
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<translation>TARGET_ELEM_TYPE</translation>
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</message>
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<message>
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<source>FACET_TO_SPLIT</source>
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<translation>FACET_TO_SPLIT</translation>
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</message>
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<message>
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<source>START_POINT</source>
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<translation>START_POINT</translation>
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</message>
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<message>
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<source>FACET_NORMAL</source>
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<translation>FACET_NORMAL</translation>
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</message>
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<message>
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<source>ALL_DOMAINS</source>
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<translation>ALL_DOMAINS</translation>
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</message>
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</context>
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<context>
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@ -6577,6 +6657,10 @@
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<source>DUPLICATION_ONLY_ELEMS</source>
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<translation>重複する要素のみ</translation>
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</message>
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<message>
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<source>DUPLICATION_GROUP_BOUNDARY</source>
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<translation>DUPLICATION_GROUP_BOUNDARY</translation>
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</message>
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<message>
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<source>GROUP_ELEMS_TO_DUPLICATE</source>
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<translation>グループ要素の重複</translation>
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@ -6589,6 +6673,10 @@
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<source>GROUP_ELEMS_TO_REPLACE</source>
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<translation>グループの要素を持つノードが置き換えられる</translation>
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</message>
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<message>
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<source>GROUP_VOLUME_GROUPS</source>
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<translation>GROUP_VOLUME_GROUPS</translation>
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</message>
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<message>
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<source>CONSTRUCT_NEW_GROUP_NODES</source>
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<translation>新しく作成したノードにグループを作成します。</translation>
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<source>CONSTRUCT_NEW_GROUP_ELEMENTS</source>
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<translation>新しく作成された要素のグループを作成します。</translation>
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</message>
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<message>
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<source>CREATE_JOINT_ELEMENTS</source>
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<translation>CREATE_JOINT_ELEMENTS</translation>
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</message>
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<message>
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<source>ON_ALL_BOUNDARIES</source>
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<translation>ON_ALL_BOUNDARIES</translation>
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</message>
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</context>
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<context>
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<name>SMESHGUI_Make2DFrom3DDlg</name>
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@ -6723,8 +6819,8 @@
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<translation>二次</translation>
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</message>
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<message>
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<source>BI_QUADRATIC_LAB</source>
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<translation type="unfinished">Bi-Quadratic</translation>
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<source>BI_QUADRATIC_LAB</source>
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<translation>BI_QUADRATIC_LAB</translation>
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</message>
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<message>
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<source>0D_LAB</source>
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@ -6878,7 +6974,7 @@
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</message>
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<message>
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<source>COORDINATES</source>
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<translation>お問い合わせ</translation>
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<translation>座標</translation>
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</message>
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<message>
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<source>CONNECTIVITY</source>
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@ -7580,7 +7676,7 @@
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</message>
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<message>
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<source>SCALE_FACTOR</source>
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<translation>スケール:</translation>
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<translation>SCALE_FACTOR</translation>
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</message>
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<message>
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<source>ORIENTATION_3D</source>
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<?xml version="1.0" encoding="utf-8"?>
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<!DOCTYPE TS>
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<TS>
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<TS version="2.0" language="ja" sourcelanguage="en">
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<context>
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<name>StdMeshersGUI_StdHypothesisCreator</name>
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<message>
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@ -15,6 +15,18 @@
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<source>TO_IGNORE_EDGES</source>
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<translation>エッジ層 (入り江および oulets) なし</translation>
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</message>
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<message>
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<source>TO_IGNORE_FACES_OR_NOT</source>
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<translation>TO_IGNORE_FACES_OR_NOT</translation>
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</message>
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<message>
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<source>NOT_TO_IGNORE_FACES</source>
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<translation>NOT_TO_IGNORE_FACES</translation>
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</message>
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<message>
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<source>TO_IGNORE_FACES</source>
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<translation>TO_IGNORE_FACES</translation>
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</message>
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</context>
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<context>
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<name>@default</name>
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<source>SMESH_ARITHMETIC_1D_HYPOTHESIS</source>
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<translation>算術 1 d</translation>
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</message>
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<message>
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<source>SMESH_ARITHMETIC_1D_PARAM</source>
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<translation>算術右</translation>
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</message>
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<message>
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<source>SMESH_ARITHMETIC_1D_TITLE</source>
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<translation>仮定の構成</translation>
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</message>
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<message>
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<source>SMESH_GEOMETRIC_1D_HYPOTHESIS</source>
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<translation>SMESH_GEOMETRIC_1D_HYPOTHESIS</translation>
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</message>
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<message>
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<source>SMESH_GEOMETRIC_1D_TITLE</source>
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<translation>SMESH_GEOMETRIC_1D_TITLE</translation>
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</message>
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<message>
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<source>SMESH_COMMON_RATIO</source>
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<translation>SMESH_COMMON_RATIO</translation>
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</message>
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<message>
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<source>SMESH_AUTOMATIC_LENGTH_HYPOTHESIS</source>
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<translation>自動の長さ</translation>
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@ -470,6 +490,29 @@
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<translation>削減</translation>
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</message>
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</context>
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<context>
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<name>StdMeshersGUI_QuadrangleParamCreator</name>
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<message>
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<source>POINTS</source>
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<translation>POINTS</translation>
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</message>
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<message>
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<source>SHAPES</source>
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<translation>SHAPES</translation>
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</message>
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<message>
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<source>TRANSITION</source>
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<translation>TRANSITION</translation>
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</message>
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<message>
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<source>ENF_NODES</source>
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<translation>ENF_NODES</translation>
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</message>
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<message>
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<source/>
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<translation type="unfinished"/>
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</message>
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||||
</context>
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<context>
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<name>StdMeshersGUI_LayerDistributionParamWdg</name>
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<message>
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@ -491,6 +534,10 @@
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<source>THRESHOLD</source>
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<translation>しきい値</translation>
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</message>
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<message>
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<source>ADD_EDGES</source>
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<translation>ADD_EDGES</translation>
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</message>
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<message>
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<source>AXIS_X</source>
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<translation>X 軸</translation>
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@ -503,6 +550,30 @@
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<source>AXIS_Z</source>
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<translation>Z 軸</translation>
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</message>
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<message>
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<source>INVALID_AXES_DIR</source>
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<translation>INVALID_AXES_DIR</translation>
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</message>
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<message>
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<source>FIXED_POINT</source>
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<translation>FIXED_POINT</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>AXES_DIRECTION</source>
|
||||
<translation>AXES_DIRECTION</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>ORTHOGONAL_AXES</source>
|
||||
<translation>ORTHOGONAL_AXES</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>OPTIMAL_AXES</source>
|
||||
<translation>OPTIMAL_AXES</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>RESET_AXES</source>
|
||||
<translation>RESET_AXES</translation>
|
||||
</message>
|
||||
</context>
|
||||
<context>
|
||||
<name>StdMeshersGUI::GridAxisTab</name>
|
||||
|
Loading…
Reference in New Issue
Block a user