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PAL 14158 Add the Octree and OctreeNode classes to accelerate detection of close nodes. Octree is virtual pure, OctreeNode inherites from Octree.
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181
src/SMESH/SMESH_Octree.cxx
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181
src/SMESH/SMESH_Octree.cxx
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// SMESH SMESH_Octree : global Octree implementation
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//
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// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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//
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//
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// File : SMESH_Octree.cxx
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// Created : Tue Jan 16 16:00:00 2007
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// Author : Nicolas Geimer & Aurélien Motteux(OCC)
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// Module : SMESH
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#include "SMESH_Octree.hxx"
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//===========================================================================
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/*!
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* \brief SMESH_Octree Constructor
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* \param maxLevel - The level max the octree can reach (If <0 unlimited)
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*/
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//===========================================================================
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SMESH_Octree::SMESH_Octree (const int maxLevel, const double minBoxSize):
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myFather(NULL),
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myLevel(0),
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myMaxLevel(maxLevel),
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myMinBoxSize(minBoxSize),
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myIsLeaf(-1)
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{
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myBox = new Bnd_B3d();
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}
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//======================================
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/*!
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* \brief SMESH_Octree Destructor
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*/
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//======================================
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SMESH_Octree::~SMESH_Octree ()
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{
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if(myChildren != NULL)
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{
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if(!myIsLeaf)
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{
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for(int i = 0; i<8; i++)
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delete myChildren[i];
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delete[] myChildren ;
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}
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}
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delete myBox;
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}
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//===========================================================================
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/*!
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* \brief Set the bounding box of the Octree
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* \param box - 3d Bounding Box of the Octree
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*/
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//===========================================================================
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void SMESH_Octree::setBox(const Bnd_B3d* box)
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{
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delete myBox;
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myBox=new Bnd_B3d(*box);
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}
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//===========================================================================
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/*!
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* \brief Set box to the 3d Bounding Box of the Octree
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* \param box - Set box to the 3d Bounding Box of the Octree
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*/
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//===========================================================================
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void SMESH_Octree::getBox(Bnd_B3d* box)
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{
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if(box != NULL)
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delete box;
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box = new Bnd_B3d (*myBox);
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}
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//===========================================================================
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/*!
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* \brief Set the max level of the Octree
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* \param maxLevel - The level max the octree can reach (If <0 unlimited)
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*/
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//===========================================================================
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void SMESH_Octree::setMaxLevel(const int maxLevel)
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{myMaxLevel = maxLevel;}
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//===========================================================================
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/*!
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* \brief Compute the bigger dimension of the box
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* \param box - 3d Box
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* \retval double - bigger dimension of the box
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*/
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//===========================================================================
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double SMESH_Octree::maxSize(const Bnd_B3d* box)
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{
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if(box ==NULL)
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return 0;
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gp_XYZ min = box->CornerMin();
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gp_XYZ max = box->CornerMax();
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gp_XYZ Size = (max - min);
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double returnVal = (Size.X()>Size.Y())?Size.X():Size.Y();
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return (returnVal>Size.Z())?returnVal:Size.Z();
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}
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//=============================
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/*!
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* \brief Compute the Octree
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*/
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//=============================
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void SMESH_Octree::Compute()
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{
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// As soon as the Octree is a Leaf, I stop building his children
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if(!isLeaf())
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buildChildren();
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}
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//=================================================================
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/*!
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* \brief Build the 8 children boxes and call buildChildrenData()
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*/
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//=================================================================
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void SMESH_Octree::buildChildren()
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{
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myChildren = new (SMESH_Octree*)[8];
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gp_XYZ min = myBox->CornerMin();
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gp_XYZ max = myBox->CornerMax();
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gp_XYZ HSize = (max - min)/2.;
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gp_XYZ mid = min + HSize;
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gp_XYZ childHsize = HSize/2.;
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Standard_Real XminChild, YminChild, ZminChild;
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Bnd_B3d* box;
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gp_XYZ minChild;
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for (int i =0; i<8; i++)
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{
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// We build the eight boxes, we need 2 points to do that.
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// Min, and Mid
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// In binary, we can write i from 0 to 7
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// For instance :
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// 5 is 101, it corresponds here in coordinates to ZYX
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// If coordinate is 0 in Y-> box from Ymin to Ymid
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// If coordinate is 1 in Y-> box from Ymid to Ymax
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// Same scheme for X and Z
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// I need the minChild to build the Bnd_B3d box.
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XminChild= (i%2==0)?min.X():mid.X();
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YminChild= ((i%4)/2==0)?min.Y():mid.Y();
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ZminChild= (i<4)?min.Z():mid.Z();
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minChild.SetCoord(XminChild, YminChild, ZminChild);
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box = new Bnd_B3d(minChild+childHsize,childHsize);
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// The child is of the same type than its father (For instance, a SMESH_OctreeNode)
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// We allocate the memory we need fot the child
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myChildren[i] = allocateOctreeChild();
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// and we assign to him its box.
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myChildren[i]->setBox(box);
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delete box;
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}
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// After building the 8 boxes, we put the data into the children..
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buildChildrenData();
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//After we pass to the next level of the Octree
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for (int i =0; i<8; i++)
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myChildren[i]->Compute();
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}
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97
src/SMESH/SMESH_Octree.hxx
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97
src/SMESH/SMESH_Octree.hxx
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@ -0,0 +1,97 @@
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// SMESH SMESH_Octree : global Octree implementation
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//
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// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
|
||||
// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
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// Lesser General Public License for more details.
|
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//
|
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
|
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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//
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//
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// File : SMESH_Octree.hxx
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// Created : Tue Jan 16 16:00:00 2007
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// Author : Nicolas Geimer & Aurélien Motteux (OCC)
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// Module : SMESH
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#ifndef _SMESH_OCTREE_HXX_
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#define _SMESH_OCTREE_HXX_
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#include <Bnd_B3d.hxx>
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class SMESH_Octree {
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public:
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// Constructor
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SMESH_Octree (const int maxLevel = -1, const double minBoxSize = 0.);
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// Destructor
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virtual ~SMESH_Octree ();
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// Tell if Octree is a leaf or not (has to be implemented in inherited classes)
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virtual const bool isLeaf() = 0;
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// Compute the Octree
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void Compute();
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// Set the maximal level of the Octree
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void setMaxLevel(const int maxLevel);
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// Set the minimal size of the Box
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void setMinBoxSize(const double minBoxSize){myMinBoxSize = minBoxSize;};
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// Set the bounding box of the Octree
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void setBox(const Bnd_B3d* box);
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// Set box to the 3d Bounding Box of the Octree
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void getBox(Bnd_B3d* box);
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// Compute the bigger dimension of the box
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static double maxSize(const Bnd_B3d* box);
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protected:
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// Constructor for children (has to be implemented in inherited classes)
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virtual SMESH_Octree* allocateOctreeChild() = 0;
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// Build the 8 children boxes
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void buildChildren();
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// Build the data in the 8 children (has to be implemented in inherited classes)
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virtual void buildChildrenData() = 0;
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// members
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// Box of the Octree
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Bnd_B3d* myBox;
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// Array of 8 Octree children
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SMESH_Octree** myChildren;
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// Point the father, set to NULL for the level 0
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SMESH_Octree* myFather;
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// Level of the Octree
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int myLevel;
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// MaxLevel of the Octree
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int myMaxLevel;
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// Minimal size of the Box
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double myMinBoxSize;
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// Tell us if the Octree is a leaf or not (-1 if not initialized)
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int myIsLeaf;
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};
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#endif
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327
src/SMESH/SMESH_OctreeNode.cxx
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327
src/SMESH/SMESH_OctreeNode.cxx
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// SMESH SMESH_OctreeNode : Octree with Nodes set
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// inherites global class SMESH_Octree
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//
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// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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//
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//
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// File : SMESH_OctreeNode.cxx
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// Created : Tue Jan 16 16:00:00 2007
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// Author : Nicolas Geimer & Aurélien Motteux (OCC)
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// Module : SMESH
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#include "SMESH_OctreeNode.hxx"
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#include <gp_Pnt.hxx>
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#include <SMDS_MeshNode.hxx>
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using namespace std;
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//===============================================================
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/*!
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* \brief Constructor : Build all the Octree using Compute()
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* \param theNodes - Set of nodes, the Octree is built from this nodes
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* \param maxLevel - Maximum level for the leaves
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* \param maxNbNodes - Maximum number of nodes, a leaf can contain
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* \param minBoxSize - Minimal size of the Octree Box
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*/
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//================================================================
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SMESH_OctreeNode::SMESH_OctreeNode (set<const SMDS_MeshNode*> theNodes, const int maxLevel,
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const int maxNbNodes , const double minBoxSize )
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:SMESH_Octree(maxLevel,minBoxSize),
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myMaxNbNodes(maxNbNodes),
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myNodes(theNodes)
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{
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// We need to compute the first bounding box via a special method
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computeBoxForFather();
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myNbNodes = myNodes.size();
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myIsLeaf = (myLevel == myMaxLevel)||(myNbNodes<=myMaxNbNodes)||(myMinBoxSize>=maxSize(myBox));
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// All the children (Boxes and Data) are computed in Compute()
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Compute();
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}
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//==================================================================================
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/*!
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* \brief Construct an empty SMESH_OctreeNode used by SMESH_Octree::buildChildren()
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*/
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//==================================================================================
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SMESH_Octree* SMESH_OctreeNode::allocateOctreeChild()
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{
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SMESH_OctreeNode * theOctree = new SMESH_OctreeNode();
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theOctree->myFather = this;
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theOctree->myLevel = myLevel + 1;
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theOctree->myMaxLevel = myMaxLevel;
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theOctree->myMaxNbNodes = myMaxNbNodes;
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theOctree->myMinBoxSize = myMinBoxSize;
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theOctree->myNbNodes = 0;
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return theOctree;
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}
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//======================================
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/*!
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* \brief Compute the first bounding box
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*
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* We take the max/min coord of the nodes
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*/
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//======================================
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void SMESH_OctreeNode::computeBoxForFather()
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{
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set<const SMDS_MeshNode*>::iterator it=myNodes.begin();
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for( ;it!=myNodes.end();it++){
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const SMDS_MeshNode* n1 = *it;
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gp_XYZ p1( n1->X(), n1->Y(), n1->Z() );
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myBox->Add(p1);
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}
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}
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//====================================================================================
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/*!
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* \brief Tell if Octree is a leaf or not (has to be implemented in inherited classes)
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* \retval - True if the Octree is a leaf
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*/
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//====================================================================================
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const bool SMESH_OctreeNode::isLeaf()
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{
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return myIsLeaf;
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}
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//====================================================================================
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/*!
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* \brief Tells us if Node is inside the current box with the precision "precision"
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* \param Node - Node
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* \param precision - The box is enlarged with this precision
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* \retval bool - True if Node is in the box within precision
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*/
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//====================================================================================
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const bool SMESH_OctreeNode::isInside(const SMDS_MeshNode * Node, const double precision )
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{
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double X=Node->X();
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double Y=Node->Y();
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double Z=Node->Z();
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bool Out = 1 ;
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if (precision<=0.)
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return !(myBox->IsOut(gp_XYZ(X,Y,Z)));
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Bnd_B3d * BoxWithPrecision = new Bnd_B3d();
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getBox(BoxWithPrecision);
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BoxWithPrecision->Enlarge(precision);
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Out=BoxWithPrecision->IsOut(gp_XYZ(X,Y,Z));
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delete BoxWithPrecision;
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return !(Out);
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}
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//================================================
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/*!
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* \brief Set the data of the children
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* Shares the father's data with each of his child
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*/
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//================================================
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void SMESH_OctreeNode::buildChildrenData()
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{
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gp_XYZ min = myBox->CornerMin();
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gp_XYZ max = myBox->CornerMax();
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gp_XYZ mid = (min + max)/2.;
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set<const SMDS_MeshNode*>::iterator it=myNodes.begin();
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int ChildBoxNum;
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while( it!=myNodes.end())
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{
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const SMDS_MeshNode* n1 = *it;
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ChildBoxNum= (n1->X()>mid.X()) + (n1->Y()>mid.Y())*2 + (n1->Z()>mid.Z())*4;
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SMESH_OctreeNode* myChild = dynamic_cast<SMESH_OctreeNode*> (myChildren[ChildBoxNum]);
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myChild->myNodes.insert(myChild->myNodes.end(),n1);
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myNodes.erase( it );
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it=myNodes.begin();
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}
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for (int i = 0; i<8; i++)
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{
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SMESH_OctreeNode* myChild = dynamic_cast<SMESH_OctreeNode*> (myChildren[i]);
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myChild->myNbNodes = (myChild->myNodes).size();
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myChild->myIsLeaf = (myChild->myLevel == myMaxLevel)||(myChild->myNbNodes<=myMaxNbNodes)||(myMinBoxSize>=maxSize(myChild->myBox));
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}
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}
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//===================================================================
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/*!
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* \brief Return in Result a list of Nodes potentials to be near Node
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* \param Node - Node
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* \param precision - precision used
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* \param Result - list of Nodes potentials to be near Node
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*/
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//====================================================================
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void SMESH_OctreeNode::NodesAround( const SMDS_MeshNode * Node,
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list<const SMDS_MeshNode*>* Result, const double precision)
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{
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if (isInside(Node,precision))
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{
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if (myIsLeaf)
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{
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Result->insert( Result->end(), myNodes.begin(), myNodes.end() );
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}
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else
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{
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for(int i=0;i<8;i++)
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{
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SMESH_OctreeNode* myChild = dynamic_cast<SMESH_OctreeNode*> (myChildren[i]);
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myChild->NodesAround( Node, Result, precision);
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}
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}
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}
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}
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//=============================
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/*!
|
||||
* \brief Return in theGroupsOfNodes a list of group of nodes close to each other within theTolerance
|
||||
* Search for all the nodes in nodes
|
||||
* Static Method : no need to create an SMESH_OctreeNode
|
||||
* \param nodes - set of nodes we look at, modified during research
|
||||
* \param theGroupsOfNodes - list of nodes closed to each other returned
|
||||
* \param theTolerance - Precision used, default value is 0.00001
|
||||
* \param maxLevel - Maximum level for SMESH_OctreeNode constructed, default value is -1 (Infinite)
|
||||
* \param maxNbNodes - maximum Nodes in a Leaf of the SMESH_OctreeNode constructed, default value is 5
|
||||
*/
|
||||
//=============================
|
||||
void SMESH_OctreeNode::FindCoincidentNodes ( set<const SMDS_MeshNode*> nodes,
|
||||
list< list< const SMDS_MeshNode*> >* theGroupsOfNodes,
|
||||
const double theTolerance, const int maxLevel,
|
||||
const int maxNbNodes)
|
||||
{
|
||||
SMESH_OctreeNode* theOctreeNode = new SMESH_OctreeNode(nodes, maxLevel, maxNbNodes, theTolerance);
|
||||
theOctreeNode->FindCoincidentNodes (&nodes, theTolerance, theGroupsOfNodes);
|
||||
delete theOctreeNode;
|
||||
}
|
||||
|
||||
|
||||
//=============================
|
||||
/*!
|
||||
* \brief Return in theGroupsOfNodes a list of group of nodes close to each other within theTolerance
|
||||
* Search for all the nodes in nodes
|
||||
* \param nodes - set of nodes we look at, modified during research
|
||||
* \param theTolerance - Precision used
|
||||
* \param theGroupsOfNodes - list of nodes closed to each other returned
|
||||
*/
|
||||
//=============================
|
||||
void SMESH_OctreeNode::FindCoincidentNodes ( set<const SMDS_MeshNode*>* nodes,
|
||||
const double theTolerance,
|
||||
list< list< const SMDS_MeshNode*> >* theGroupsOfNodes)
|
||||
{
|
||||
set<const SMDS_MeshNode*>::iterator it1 = nodes->begin();
|
||||
list<const SMDS_MeshNode*>::iterator it2;
|
||||
|
||||
while (it1 != nodes->end())
|
||||
{
|
||||
const SMDS_MeshNode * n1 = *it1;
|
||||
|
||||
list<const SMDS_MeshNode*> ListofCoincidentNodes;// Initialize the lists via a declaration, it's enough
|
||||
|
||||
list<const SMDS_MeshNode*> * groupPtr = 0;
|
||||
|
||||
// Searching for Nodes around n1 and put them in ListofCoincidentNodes
|
||||
FindCoincidentNodes(n1, nodes, &ListofCoincidentNodes, theTolerance);
|
||||
|
||||
// We build a list {n1 + his neigbours} and add this list in theGroupsOfNodes
|
||||
for (it2=ListofCoincidentNodes.begin();it2 != ListofCoincidentNodes.end(); it2++)
|
||||
{
|
||||
const SMDS_MeshNode* n2 = *it2;
|
||||
if ( !groupPtr )
|
||||
{
|
||||
theGroupsOfNodes->push_back( list<const SMDS_MeshNode*>() );
|
||||
groupPtr = & theGroupsOfNodes->back();
|
||||
groupPtr->push_back( n1 );
|
||||
}
|
||||
if(groupPtr->front()>n2)
|
||||
groupPtr->push_front( n2 );
|
||||
else
|
||||
groupPtr->push_back( n2 );
|
||||
}
|
||||
if(groupPtr != 0)
|
||||
groupPtr->sort();
|
||||
|
||||
nodes->erase(it1);
|
||||
it1=nodes->begin();
|
||||
}
|
||||
}
|
||||
|
||||
//======================================================================================
|
||||
/*!
|
||||
* \brief Return a list of nodes closed to Node and remove it from SetOfNodes
|
||||
* \param Node - We're searching the nodes next to him.
|
||||
* \param SetOfNodes - set of nodes in which we erase the found nodes
|
||||
* \param Result - list of nodes closed to Node
|
||||
* \param precision - Precision used
|
||||
*/
|
||||
//======================================================================================
|
||||
void SMESH_OctreeNode::FindCoincidentNodes( const SMDS_MeshNode * Node,
|
||||
set<const SMDS_MeshNode*>* SetOfNodes,
|
||||
list<const SMDS_MeshNode*>* Result,
|
||||
const double precision)
|
||||
{
|
||||
bool isInsideBool = isInside(Node,precision);
|
||||
|
||||
if (isInsideBool)
|
||||
{
|
||||
// I'm only looking in the leaves, since all the nodes are stored there.
|
||||
if (myIsLeaf)
|
||||
{
|
||||
gp_Pnt p1( Node->X(), Node->Y(), Node->Z() );
|
||||
|
||||
set<const SMDS_MeshNode*> myNodesCopy = myNodes;
|
||||
set<const SMDS_MeshNode*>::iterator it = myNodesCopy.begin();
|
||||
double tol2 = precision * precision;
|
||||
bool squareBool;
|
||||
|
||||
while (it != myNodesCopy.end())
|
||||
{
|
||||
const SMDS_MeshNode* n2 = *it;
|
||||
// We're only looking at nodes with a superior Id.
|
||||
if(Node->GetID() < n2->GetID())
|
||||
{
|
||||
gp_Pnt p2( n2->X(), n2->Y(), n2->Z() );
|
||||
// Distance optimized computation
|
||||
squareBool = (p1.SquareDistance( p2 ) <= tol2);
|
||||
|
||||
// If n2 inside the SquareDistance, we add it in Result and remove it from SetOfNodes and myNodes
|
||||
if(squareBool)
|
||||
{
|
||||
Result->insert(Result->begin(), n2);
|
||||
SetOfNodes->erase( n2 );
|
||||
myNodes.erase( n2 );
|
||||
}
|
||||
}
|
||||
myNodesCopy.erase( it );
|
||||
it = myNodesCopy.begin();
|
||||
}
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
// If I'm not a leaf, I'm going to see my children !
|
||||
for(int i = 0; i < 8; i++)
|
||||
{
|
||||
SMESH_OctreeNode* myChild = dynamic_cast<SMESH_OctreeNode*> (myChildren[i]);
|
||||
myChild->FindCoincidentNodes(Node, SetOfNodes, Result, precision);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
112
src/SMESH/SMESH_OctreeNode.hxx
Normal file
112
src/SMESH/SMESH_OctreeNode.hxx
Normal file
@ -0,0 +1,112 @@
|
||||
// SMESH SMESH_OctreeNode : Octree with Nodes set
|
||||
// inherites global class SMESH_Octree
|
||||
//
|
||||
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
|
||||
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Lesser General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2.1 of the License.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
//
|
||||
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
|
||||
//
|
||||
//
|
||||
//
|
||||
// File : SMESH_OctreeNode.hxx
|
||||
// Created : Tue Jan 16 16:00:00 2007
|
||||
// Author : Nicolas Geimer & Aurélien Motteux (OCC)
|
||||
// Module : SMESH
|
||||
|
||||
#ifndef _SMESH_OCTREENODE_HXX_
|
||||
#define _SMESH_OCTREENODE_HXX_
|
||||
|
||||
#include "SMESH_Octree.hxx"
|
||||
|
||||
//forward declaration
|
||||
class SMDS_MeshNode;
|
||||
|
||||
#include <list>
|
||||
#include <set>
|
||||
|
||||
class SMESH_OctreeNode : public SMESH_Octree{
|
||||
|
||||
public:
|
||||
|
||||
// Constructor
|
||||
SMESH_OctreeNode (set<const SMDS_MeshNode*> theNodes, const int maxLevel = -1,
|
||||
const int maxNbNodes = 5 , const double minBoxSize = 0.);
|
||||
|
||||
//=============================
|
||||
/*!
|
||||
* \brief Empty destructor
|
||||
*/
|
||||
//=============================
|
||||
virtual ~SMESH_OctreeNode () {};
|
||||
|
||||
// Tells us if SMESH_OctreeNode is a leaf or not (-1 = not initialiazed)
|
||||
virtual const bool isLeaf();
|
||||
|
||||
// Tells us if Node is inside the current box with the precision "precision"
|
||||
virtual const bool isInside(const SMDS_MeshNode * Node, const double precision = 0. );
|
||||
|
||||
// Return in Result a list of Nodes potentials to be near Node
|
||||
void NodesAround( const SMDS_MeshNode * Node , list<const SMDS_MeshNode*>* Result,
|
||||
const double precision = 0. );
|
||||
|
||||
// Return in theGroupsOfNodes a list of group of nodes close to each other within theTolerance
|
||||
// Search for all the nodes in nodes
|
||||
void FindCoincidentNodes ( set<const SMDS_MeshNode*>* nodes,
|
||||
const double theTolerance,
|
||||
list< list< const SMDS_MeshNode*> >* theGroupsOfNodes);
|
||||
|
||||
// Static method that return in theGroupsOfNodes a list of group of nodes close to each other within
|
||||
// theTolerance search for all the nodes in nodes
|
||||
static void FindCoincidentNodes ( set<const SMDS_MeshNode*> nodes,
|
||||
list< list< const SMDS_MeshNode*> >* theGroupsOfNodes,
|
||||
const double theTolerance = 0.00001, const int maxLevel = -1,
|
||||
const int maxNbNodes = 5);
|
||||
|
||||
protected:
|
||||
|
||||
//=============================
|
||||
/*!
|
||||
* \brief Empty constructor
|
||||
*/
|
||||
//=============================
|
||||
SMESH_OctreeNode (){};
|
||||
|
||||
// Shares the father's data with each of his child
|
||||
virtual void buildChildrenData();
|
||||
|
||||
// Compute the bounding box of the whole set of nodes myNodes (only used for OctreeNode level 0)
|
||||
void computeBoxForFather();
|
||||
|
||||
// Construct an empty SMESH_OctreeNode used by SMESH_Octree::buildChildren()
|
||||
virtual SMESH_Octree* allocateOctreeChild();
|
||||
|
||||
// Return in result a list of nodes closed to Node and remove it from SetOfNodes
|
||||
void FindCoincidentNodes( const SMDS_MeshNode * Node,
|
||||
set<const SMDS_MeshNode*>* SetOfNodes,
|
||||
list<const SMDS_MeshNode*>* Result,
|
||||
const double precision);
|
||||
|
||||
// The max number of nodes a leaf box can contain
|
||||
int myMaxNbNodes;
|
||||
|
||||
// The set of nodes inside the box of the Octree (Empty if Octree is not a leaf)
|
||||
set<const SMDS_MeshNode*> myNodes;
|
||||
|
||||
// The number of nodes I have inside the box
|
||||
int myNbNodes;
|
||||
};
|
||||
#endif
|
Loading…
Reference in New Issue
Block a user