Merge ASERIS development.

This commit is contained in:
rnv 2017-12-19 18:56:16 +03:00
parent 9d296302bc
commit 985eaf1925
17 changed files with 963 additions and 23 deletions

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@ -0,0 +1,37 @@
import salome
salome.salome_init()
### create geometry
from salome.geom import geomBuilder
geompy = geomBuilder.New(salome.myStudy)
Box_1 = geompy.MakeBoxDXDYDZ(200, 200, 200)
geompy.addToStudy( Box_1, 'Box_1' )
### create a mesh
import SMESH
from salome.smesh import smeshBuilder
smesh = smeshBuilder.New(salome.myStudy)
Mesh_1 = smesh.Mesh( Box_1 )
Mesh_1.Segment().NumberOfSegments(15)
Mesh_1.Triangle()
Mesh_1.Compute()
# define arguments for MakePolyLine
segments = []
# between nodes 20 and 1, default plane
segments.append( SMESH.PolySegment( 20, 0, 1, 0, smesh.MakeDirStruct(0,0,0) ))
# between nodes 1 and 100, default plane
segments.append( SMESH.PolySegment( 1, 0, 200, 0, smesh.MakeDirStruct(0,0,0) ))
# between nodes 200 and edge (578, 577), plane includes vector (1,1,1)
segments.append( SMESH.PolySegment( 200, 0, 578, 577, smesh.MakeDirStruct(1,1,1) ))
Mesh_1.MakePolyLine( segments, "1D group")
if salome.sg.hasDesktop():
salome.sg.updateObjBrowser(True)

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@ -57,6 +57,24 @@ module SMESH
};
// structure used in MakePolyLine() to define a cutting plane
struct PolySegment
{
// point 1: if node1ID2 > 0, then the point is in the middle of a face edge defined
// by two nodes, else it is at node1ID1
long node1ID1;
long node1ID2;
// point 2: if node2ID2 > 0, then the point is in the middle of a face edge defined
// by two nodes, else it is at node2ID1
long node2ID1;
long node2ID2;
DirStruct vector; // vector on the plane; to use a default plane set vector = (0,0,0)
};
typedef sequence<PolySegment> ListOfPolySegments;
/*!
* This interface makes modifications on the Mesh - removing elements and nodes etc.
*/
@ -1208,7 +1226,28 @@ module SMESH
in GEOM::GEOM_Object theShape,
in string groupName,
in double_array theNodesCoords,
out array_of_long_array GroupsOfNodes)
out array_of_long_array GroupsOfNodes)
raises (SALOME::SALOME_Exception);
/*!
* \brief Create a polyline consisting of 1D mesh elements each lying on a 2D element of
* the initial mesh. Positions of new nodes are found by cutting the mesh by the
* plane passing through pairs of points specified by each PolySegment structure.
* If there are several paths connecting a pair of points, the shortest path is
* selected by the module. Position of the cutting plane is defined by the two
* points and an optional vector lying on the plane specified by a PolySegment.
* By default the vector is defined by Mesh module as following. A middle point
* of the two given points is computed. The middle point is projected to the mesh.
* The vector goes from the middle point to the projection point. In case of planar
* mesh, the vector is normal to the mesh.
* \param [inout] segments - PolySegment's defining positions of cutting planes.
* Return the used vector which goes from the middle point to its projection.
* \param [in] groupName - optional name of a group where created mesh segments will
* be added.
*/
void MakePolyLine(inout ListOfPolySegments segments,
in string groupName)
raises (SALOME::SALOME_Exception);
};
};

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@ -1438,6 +1438,10 @@ double* SMESH_ActorDef::GetNodeCoord(int theObjID)
return myPickableActor->GetNodeCoord(theObjID);
}
int SMESH_ActorDef::GetNodeVtkId(int theObjID)
{
return myPickableActor->GetNodeVtkId(theObjID);
}
int SMESH_ActorDef::GetElemObjId(int theVtkID)
{

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@ -150,6 +150,7 @@ class SMESH_ActorDef : public SMESH_Actor
virtual int GetNodeObjId(int theVtkID);
virtual double* GetNodeCoord(int theObjID);
virtual int GetNodeVtkId(int theObjID);
virtual int GetElemObjId(int theVtkID);
virtual vtkCell* GetElemCell(int theObjID);

View File

@ -861,6 +861,12 @@ SMESH_DeviceActor
return aCoord;
}
int
SMESH_DeviceActor
::GetNodeVtkId(int theObjID)
{
return myVisualObj->GetNodeVTKId(theObjID);
}
int
SMESH_DeviceActor

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@ -70,6 +70,7 @@ class SMESHOBJECT_EXPORT SMESH_DeviceActor: public vtkLODActor{
virtual int GetNodeObjId(int theVtkID);
virtual double* GetNodeCoord(int theObjID);
virtual int GetNodeVtkId(int theObjID);
virtual int GetElemObjId(int theVtkID);
virtual vtkCell* GetElemCell(int theObjID);

View File

@ -96,6 +96,9 @@
#include <Standard_Failure.hxx>
#include <Standard_ErrorHandler.hxx>
#include <OSD_Parallel.hxx>
#include "SMESH_TryCatch.hxx" // include after OCCT headers!
#define cast2Node(elem) static_cast<const SMDS_MeshNode*>( elem )
@ -12843,3 +12846,482 @@ void SMESH_MeshEditor::copyPosition( const SMDS_MeshNode* from,
default:;
}
}
namespace // utils for MakePolyLine
{
//================================================================================
/*!
* \brief Sequence of found points and a current point data
*/
struct Path
{
std::vector< gp_XYZ > myPoints;
double myLength;
int mySrcPntInd; //!< start point index
const SMDS_MeshElement* myFace;
SMESH_NodeXYZ myNode1;
SMESH_NodeXYZ myNode2;
int myNodeInd1;
int myNodeInd2;
double myDot1;
double myDot2;
TIDSortedElemSet myElemSet, myAvoidSet;
Path(): myLength(0.0), myFace(0) {}
bool SetCutAtCorner( const SMESH_NodeXYZ& cornerNode,
const SMDS_MeshElement* face,
const gp_XYZ& plnNorm,
const gp_XYZ& plnOrig );
void AddPoint( const gp_XYZ& p );
bool Extend( const gp_XYZ& plnNorm, const gp_XYZ& plnOrig );
bool ReachSamePoint( const Path& other );
static void Remove( std::vector< Path > & paths, size_t& i );
};
//================================================================================
/*!
* \brief Return true if this Path meats another
*/
//================================================================================
bool Path::ReachSamePoint( const Path& other )
{
return ( mySrcPntInd != other.mySrcPntInd &&
myFace == other.myFace );
}
//================================================================================
/*!
* \brief Remove a path from a vector
*/
//================================================================================
void Path::Remove( std::vector< Path > & paths, size_t& i )
{
if ( paths.size() > 1 )
{
size_t j = paths.size() - 1; // last item to be removed
if ( i < j )
{
paths[ i ].myPoints.swap( paths[ j ].myPoints );
paths[ i ].myLength = paths[ j ].myLength;
paths[ i ].mySrcPntInd = paths[ j ].mySrcPntInd;
paths[ i ].myFace = paths[ j ].myFace;
paths[ i ].myNode1 = paths[ j ].myNode1;
paths[ i ].myNode2 = paths[ j ].myNode2;
paths[ i ].myNodeInd1 = paths[ j ].myNodeInd1;
paths[ i ].myNodeInd2 = paths[ j ].myNodeInd2;
paths[ i ].myDot1 = paths[ j ].myDot1;
paths[ i ].myDot2 = paths[ j ].myDot2;
}
}
paths.pop_back();
if ( i > 0 )
--i;
}
//================================================================================
/*!
* \brief Store a point that is at a node of a face if the face is intersected by plane.
* Return false if the node is a sole intersection point of the face and the plane
*/
//================================================================================
bool Path::SetCutAtCorner( const SMESH_NodeXYZ& cornerNode,
const SMDS_MeshElement* face,
const gp_XYZ& plnNorm,
const gp_XYZ& plnOrig )
{
if ( face == myFace )
return false;
myNodeInd1 = face->GetNodeIndex( cornerNode._node );
myNodeInd2 = ( myNodeInd1 + 1 ) % face->NbCornerNodes();
int ind3 = ( myNodeInd1 + 2 ) % face->NbCornerNodes();
myNode1.Set( face->GetNode( ind3 ));
myNode2.Set( face->GetNode( myNodeInd2 ));
myDot1 = plnNorm * ( myNode1 - plnOrig );
myDot2 = plnNorm * ( myNode2 - plnOrig );
bool ok = ( myDot1 * myDot2 < 0 );
if ( !ok && myDot1 * myDot2 == 0 )
{
ok = ( myDot1 != myDot2 );
if ( ok && myFace )
ok = ( myFace->GetNodeIndex(( myDot1 == 0 ? myNode1 : myNode2 )._node ) < 0 );
}
if ( ok )
{
myFace = face;
myDot1 = 0;
AddPoint( cornerNode );
}
return ok;
}
//================================================================================
/*!
* \brief Store a point and update myLength
*/
//================================================================================
void Path::AddPoint( const gp_XYZ& p )
{
if ( !myPoints.empty() )
myLength += ( p - myPoints.back() ).Modulus();
else
myLength = 0;
myPoints.push_back( p );
}
//================================================================================
/*!
* \brief Try to find the next point
* \param [in] plnNorm - cutting plane normal
* \param [in] plnOrig - cutting plane origin
*/
//================================================================================
bool Path::Extend( const gp_XYZ& plnNorm, const gp_XYZ& plnOrig )
{
int nodeInd3 = ( myNodeInd1 + 1 ) % myFace->NbCornerNodes();
if ( myNodeInd2 == nodeInd3 )
nodeInd3 = ( myNodeInd1 + 2 ) % myFace->NbCornerNodes();
SMESH_NodeXYZ node3 = myFace->GetNode( nodeInd3 );
double dot3 = plnNorm * ( node3 - plnOrig );
if ( dot3 * myDot1 < 0. )
{
myNode2 = node3;
myNodeInd2 = nodeInd3;
myDot2 = dot3;
}
else if ( dot3 * myDot2 < 0. )
{
myNode1 = node3;
myNodeInd1 = nodeInd3;
myDot1 = dot3;
}
else if ( dot3 == 0. )
{
SMDS_ElemIteratorPtr fIt = node3._node->GetInverseElementIterator(SMDSAbs_Face);
while ( fIt->more() )
if ( SetCutAtCorner( node3, fIt->next(), plnNorm, plnOrig ))
return true;
return false;
}
else if ( myDot2 == 0. )
{
SMESH_NodeXYZ node2 = myNode2; // copy as myNode2 changes in SetCutAtCorner()
SMDS_ElemIteratorPtr fIt = node2._node->GetInverseElementIterator(SMDSAbs_Face);
while ( fIt->more() )
if ( SetCutAtCorner( node2, fIt->next(), plnNorm, plnOrig ))
return true;
return false;
}
double r = Abs( myDot1 / ( myDot2 - myDot1 ));
AddPoint( myNode1 * ( 1 - r ) + myNode2 * r );
myAvoidSet.clear();
myAvoidSet.insert( myFace );
myFace = SMESH_MeshAlgos::FindFaceInSet( myNode1._node, myNode2._node,
myElemSet, myAvoidSet,
&myNodeInd1, &myNodeInd2 );
return myFace;
}
//================================================================================
/*!
* \brief Compute a path between two points of PolySegment
*/
struct PolyPathCompute
{
SMESH_MeshEditor::TListOfPolySegments& mySegments; //!< inout PolySegment's
std::vector< Path >& myPaths; //!< path of each of segments to compute
SMESH_Mesh* myMesh;
mutable std::vector< std::string > myErrors;
PolyPathCompute( SMESH_MeshEditor::TListOfPolySegments& theSegments,
std::vector< Path >& thePaths,
SMESH_Mesh* theMesh):
mySegments( theSegments ),
myPaths( thePaths ),
myMesh( theMesh ),
myErrors( theSegments.size() )
{
}
#undef SMESH_CAUGHT
#define SMESH_CAUGHT myErrors[i] =
void operator() ( const int i ) const
{
SMESH_TRY;
const_cast< PolyPathCompute* >( this )->Compute( i );
SMESH_CATCH( SMESH::returnError );
}
#undef SMESH_CAUGHT
//================================================================================
/*!
* \brief Compute a path of a given segment
*/
//================================================================================
void Compute( const int iSeg )
{
SMESH_MeshEditor::PolySegment& polySeg = mySegments[ iSeg ];
// get a cutting plane
gp_XYZ p1 = SMESH_NodeXYZ( polySeg.myNode1[0] );
gp_XYZ p2 = SMESH_NodeXYZ( polySeg.myNode1[1] );
if ( polySeg.myNode2[0] ) p1 = 0.5 * ( p1 + SMESH_NodeXYZ( polySeg.myNode2[0] ));
if ( polySeg.myNode2[1] ) p2 = 0.5 * ( p2 + SMESH_NodeXYZ( polySeg.myNode2[1] ));
gp_XYZ plnNorm = ( p1 - p2 ) ^ polySeg.myVector.XYZ();
gp_XYZ plnOrig = p2;
// find paths connecting the 2 end points of polySeg
std::vector< Path > paths; paths.reserve(10);
// initialize paths
for ( int iP = 0; iP < 2; ++iP ) // loop on the polySeg end points
{
Path path;
path.mySrcPntInd = iP;
size_t nbPaths = paths.size();
if ( polySeg.myNode2[ iP ] && polySeg.myNode2[ iP ] != polySeg.myNode1[ iP ] )
{
while (( path.myFace = SMESH_MeshAlgos::FindFaceInSet( polySeg.myNode1[ iP ],
polySeg.myNode2[ iP ],
path.myElemSet,
path.myAvoidSet,
&path.myNodeInd1,
&path.myNodeInd2 )))
{
path.myNode1.Set( polySeg.myNode1[ iP ]);
path.myNode2.Set( polySeg.myNode2[ iP ]);
path.myDot1 = plnNorm * ( path.myNode1 - plnOrig );
path.myDot2 = plnNorm * ( path.myNode2 - plnOrig );
path.myPoints.clear();
path.AddPoint( 0.5 * ( path.myNode1 + path.myNode2 ));
path.myAvoidSet.insert( path.myFace );
paths.push_back( path );
}
if ( nbPaths == paths.size() )
throw SALOME_Exception ( SMESH_Comment("No face edge found by point ") << iP+1
<< " in a PolySegment " << iSeg );
}
else // an end point is at node
{
std::set<const SMDS_MeshNode* > nodes;
SMDS_ElemIteratorPtr fIt = polySeg.myNode1[ iP ]->GetInverseElementIterator(SMDSAbs_Face);
while ( fIt->more() )
{
path.myPoints.clear();
if ( path.SetCutAtCorner( polySeg.myNode1[ iP ], fIt->next(), plnNorm, plnOrig ))
{
if (( path.myDot1 * path.myDot2 != 0 ) ||
( nodes.insert( path.myDot1 == 0 ? path.myNode1._node : path.myNode2._node ).second ))
paths.push_back( path );
}
}
}
// look for a one-segment path
for ( size_t i = 0; i < nbPaths; ++i )
for ( size_t j = nbPaths; j < paths.size(); ++j )
if ( paths[i].myFace == paths[j].myFace )
{
myPaths[ iSeg ].myPoints.push_back( paths[i].myPoints[0] );
myPaths[ iSeg ].myPoints.push_back( paths[j].myPoints[0] );
paths.clear();
}
}
// extend paths
myPaths[ iSeg ].myLength = 1e100;
while ( paths.size() >= 2 )
{
for ( size_t i = 0; i < paths.size(); ++i )
{
Path& path = paths[ i ];
if ( !path.Extend( plnNorm, plnOrig ) || // path reached a mesh boundary
path.myLength > myPaths[ iSeg ].myLength ) // path is longer than others
{
Path::Remove( paths, i );
continue;
}
// join paths that reach same point
for ( size_t j = 0; j < paths.size(); ++j )
{
if ( i != j && paths[i].ReachSamePoint( paths[j] ))
{
double distLast = ( paths[i].myPoints.back() - paths[j].myPoints.back() ).Modulus();
double fullLength = ( paths[i].myLength + paths[j].myLength + distLast );
if ( fullLength < myPaths[ iSeg ].myLength )
{
myPaths[ iSeg ].myLength = fullLength;
std::vector< gp_XYZ > & allPoints = myPaths[ iSeg ].myPoints;
allPoints.swap( paths[i].myPoints );
allPoints.insert( allPoints.end(),
paths[j].myPoints.rbegin(),
paths[j].myPoints.rend() );
}
Path::Remove( paths, i );
Path::Remove( paths, j );
}
}
}
if ( !paths.empty() && (int) paths[0].myPoints.size() > myMesh->NbFaces() )
throw SALOME_Exception(LOCALIZED( "Infinite loop in MakePolyLine()"));
}
if ( myPaths[ iSeg ].myPoints.empty() )
throw SALOME_Exception( SMESH_Comment("Can't find a full path for PolySegment #") << iSeg );
} // PolyPathCompute::Compute()
}; // struct PolyPathCompute
} // namespace
//=======================================================================
//function : MakePolyLine
//purpose : Create a polyline consisting of 1D mesh elements each lying on a 2D element of
// the initial mesh
//=======================================================================
void SMESH_MeshEditor::MakePolyLine( TListOfPolySegments& theSegments,
SMESHDS_Group* theGroup,
SMESH_ElementSearcher* theSearcher)
{
std::vector< Path > segPaths( theSegments.size() ); // path of each of segments
SMESH_ElementSearcher* searcher = theSearcher;
SMESHUtils::Deleter<SMESH_ElementSearcher> delSearcher;
if ( !searcher )
{
searcher = SMESH_MeshAlgos::GetElementSearcher( *GetMeshDS() );
delSearcher._obj = searcher;
}
// get cutting planes
std::vector< bool > isVectorOK( theSegments.size(), true );
const double planarCoef = 0.333; // plane height in planar case
for ( size_t iSeg = 0; iSeg < theSegments.size(); ++iSeg )
{
PolySegment& polySeg = theSegments[ iSeg ];
gp_XYZ p1 = SMESH_NodeXYZ( polySeg.myNode1[0] );
gp_XYZ p2 = SMESH_NodeXYZ( polySeg.myNode1[1] );
if ( polySeg.myNode2[0] ) p1 = 0.5 * ( p1 + SMESH_NodeXYZ( polySeg.myNode2[0] ));
if ( polySeg.myNode2[1] ) p2 = 0.5 * ( p2 + SMESH_NodeXYZ( polySeg.myNode2[1] ));
gp_XYZ plnNorm = ( p1 - p2 ) ^ polySeg.myVector.XYZ();
isVectorOK[ iSeg ] = ( plnNorm.Modulus() > std::numeric_limits<double>::min() );
if ( !isVectorOK[ iSeg ])
{
gp_XYZ pMid = 0.5 * ( p1 + p2 );
const SMDS_MeshElement* face;
polySeg.myMidProjPoint = searcher->Project( pMid, SMDSAbs_Face, &face );
polySeg.myVector = polySeg.myMidProjPoint.XYZ() - pMid;
gp_XYZ faceNorm;
SMESH_MeshAlgos::FaceNormal( face, faceNorm );
if ( polySeg.myVector.Magnitude() < Precision::Confusion() ||
polySeg.myVector * faceNorm < Precision::Confusion() )
{
polySeg.myVector = faceNorm;
polySeg.myMidProjPoint = pMid + faceNorm * ( p1 - p2 ).Modulus() * planarCoef;
}
}
else
{
polySeg.myVector = plnNorm ^ ( p1 - p2 );
}
}
// assure that inverse elements are constructed, avoid their concurrent building in threads
GetMeshDS()->nodesIterator()->next()->NbInverseElements();
// find paths
PolyPathCompute algo( theSegments, segPaths, myMesh );
OSD_Parallel::For( 0, theSegments.size(), algo, theSegments.size() == 1 );
for ( size_t iSeg = 0; iSeg < theSegments.size(); ++iSeg )
if ( !algo.myErrors[ iSeg ].empty() )
throw SALOME_Exception( algo.myErrors[ iSeg ].c_str() );
// create an 1D mesh
const SMDS_MeshNode *n, *nPrev = 0;
SMESHDS_Mesh* mesh = GetMeshDS();
for ( size_t iSeg = 0; iSeg < theSegments.size(); ++iSeg )
{
const Path& path = segPaths[iSeg];
if ( path.myPoints.size() < 2 )
continue;
double tol = path.myLength / path.myPoints.size() / 1000.;
if ( !nPrev || ( SMESH_NodeXYZ( nPrev ) - path.myPoints[0] ).SquareModulus() > tol*tol )
{
nPrev = mesh->AddNode( path.myPoints[0].X(), path.myPoints[0].Y(), path.myPoints[0].Z() );
myLastCreatedNodes.Append( nPrev );
}
for ( size_t iP = 1; iP < path.myPoints.size(); ++iP )
{
n = mesh->AddNode( path.myPoints[iP].X(), path.myPoints[iP].Y(), path.myPoints[iP].Z() );
myLastCreatedNodes.Append( n );
const SMDS_MeshElement* elem = mesh->AddEdge( nPrev, n );
myLastCreatedElems.Append( elem );
if ( theGroup )
theGroup->Add( elem );
nPrev = n;
}
// return a vector
gp_XYZ pMid = 0.5 * ( path.myPoints[0] + path.myPoints.back() );
if ( isVectorOK[ iSeg ])
{
// find the most distance point of a path
double maxDist = 0;
for ( size_t iP = 1; iP < path.myPoints.size(); ++iP )
{
double dist = Abs( theSegments[iSeg].myVector * ( path.myPoints[iP] - path.myPoints[0] ));
if ( dist > maxDist )
{
maxDist = dist;
theSegments[iSeg].myMidProjPoint = path.myPoints[iP];
}
}
if ( maxDist < Precision::Confusion() ) // planar case
theSegments[iSeg].myMidProjPoint =
pMid + theSegments[iSeg].myVector.XYZ().Normalized() * path.myLength * planarCoef;
}
theSegments[iSeg].myVector = gp_Vec( pMid, theSegments[iSeg].myMidProjPoint );
}
return;
}

View File

@ -46,8 +46,10 @@
class SMDS_MeshElement;
class SMDS_MeshFace;
class SMDS_MeshNode;
class SMESHDS_Group;
class SMESHDS_Mesh;
class SMESHDS_SubMesh;
class SMESH_ElementSearcher;
class SMESH_Group;
class SMESH_Mesh;
class SMESH_MesherHelper;
@ -707,6 +709,42 @@ public:
bool toAddExistingBondary = false,
bool aroundElements = false);
// structure used in MakePolyLine() to define a cutting plane
struct PolySegment
{
// 2 points: if myNode2 != 0, then the point is the middle of a face edge defined
// by two nodes, else it is at myNode1
const SMDS_MeshNode* myNode1[2];
const SMDS_MeshNode* myNode2[2];
gp_Vec myVector; // vector on the plane; to use a default plane set vector = (0,0,0)
// point to return coordinates of a middle of the two points, projected to mesh
gp_Pnt myMidProjPoint;
};
typedef std::vector<PolySegment> TListOfPolySegments;
/*!
* \brief Create a polyline consisting of 1D mesh elements each lying on a 2D element of
* the initial mesh. Positions of new nodes are found by cutting the mesh by the
* plane passing through pairs of points specified by each PolySegment structure.
* If there are several paths connecting a pair of points, the shortest path is
* selected by the module. Position of the cutting plane is defined by the two
* points and an optional vector lying on the plane specified by a PolySegment.
* By default the vector is defined by Mesh module as following. A middle point
* of the two given points is computed. The middle point is projected to the mesh.
* The vector goes from the middle point to the projection point. In case of planar
* mesh, the vector is normal to the mesh.
* \param [inout] segments - PolySegment's defining positions of cutting planes.
* Return the used vector and position of the middle point.
* \param [in] group - an optional group where created mesh segments will
* be added.
*/
void MakePolyLine( TListOfPolySegments& segments,
SMESHDS_Group* group=0,
SMESH_ElementSearcher* searcher=0);
private:
/*!

View File

@ -22,6 +22,9 @@
// File : SMESHGUI_SingleEditDlg.cxx
// Author : Sergey LITONIN, Open CASCADE S.A.S.
#include <SVTK_Selector.h>
// SMESH includes
//
#include "SMESHGUI_SingleEditDlg.h"
@ -42,7 +45,6 @@
#include <SUIT_Desktop.h>
#include <SUIT_Session.h>
#include <SVTK_Selector.h>
#include <SVTK_ViewWindow.h>
#include <SALOME_ListIO.hxx>
@ -347,9 +349,9 @@ void SMESHGUI_SingleEditDlg::onTextChange (const QString& theNewText)
aList.Append(anIO);
mySelectionMgr->setSelectedObjects(aList,false);
TColStd_IndexedMapOfInteger selectedIndices;
TColStd_MapOfInteger newIndices;
mySelector->GetIndex(anIO,selectedIndices);
SVTK_IndexedMapOfIds selectedIndices;
SVTK_ListOfInteger newIndices;
mySelector->GetCompositeIndex(anIO,selectedIndices);
int id1, id2;
if ( !getNodeIds(myEdge->text(), id1, id2) )
@ -367,25 +369,13 @@ void SMESHGUI_SingleEditDlg::onTextChange (const QString& theNewText)
if ( findTriangles(aNode1,aNode2,tria1,tria2) )
{
newIndices.Add(tria1->GetID());
const SMDS_MeshNode* a3Nodes[3];
SMDS_ElemIteratorPtr it;
int edgeInd = 2, i;
for (i = 0, it = tria1->nodesIterator(); it->more(); i++) {
a3Nodes[ i ] = static_cast<const SMDS_MeshNode*>(it->next());
if (i > 0 && ( (a3Nodes[ i ] == aNode1 && a3Nodes[ i - 1] == aNode2) ||
(a3Nodes[ i ] == aNode2 && a3Nodes[ i - 1] == aNode1) ) ) {
edgeInd = i - 1;
break;
}
}
newIndices.Add(-edgeInd-1);
newIndices.push_back( aNode1->GetID() );
newIndices.push_back( aNode2->GetID() );
myOkBtn->setEnabled(true);
myApplyBtn->setEnabled(true);
}
mySelector->AddOrRemoveIndex(anIO,newIndices, false);
mySelector->AddOrRemoveCompositeIndex(anIO, newIndices, false);
SMESH::GetViewWindow(mySMESHGUI)->highlight( anIO, true, true );
}
}
@ -420,7 +410,17 @@ void SMESHGUI_SingleEditDlg::onSelectionDone()
if(SMDS_Mesh* aMesh = aVisualObj->GetMesh())
{
const SMDS_MeshElement* tria[2];
if( SMESH::GetEdgeNodes( mySelector, aVisualObj, anId1, anId2 ) >= 1 &&
bool valid = false;
SVTK_IndexedMapOfIds anIds;
mySelector->GetCompositeIndex(anIO,anIds);
if( anIds.Extent() == 1 && anIds(1).size() == 2 ) {
anId1 = anIds(1)[0];
anId2 = anIds(1)[1];
valid = true;
}
if( valid &&
findTriangles( aMesh->FindNode( anId1 ), aMesh->FindNode( anId2 ), tria[0],tria[1] ) )
{
QString aText = QString("%1-%2").arg(anId1).arg(anId2);
@ -523,6 +523,7 @@ bool SMESHGUI_SingleEditDlg::onApply()
// update actor
if (aResult) {
mySelector->ClearIndex();
mySelector->ClearCompositeIndex();
mySelectionMgr->setSelectedObjects(aList, false);
onSelectionDone();
SMESH::UpdateView();

View File

@ -32,6 +32,12 @@ void SMESH::doNothing(const char* txt)
{
MESSAGE( txt << " " << __FILE__ << ": " << __LINE__ );
}
const char* SMESH::returnError(const char* txt)
{
return txt;
}
// ------------------------------------------------------------------
#include "SMESH_ComputeError.hxx"

View File

@ -107,6 +107,7 @@ namespace SMESH
{
SMESHUtils_EXPORT void throwSalomeEx(const char* txt);
SMESHUtils_EXPORT void doNothing(const char* txt);
SMESHUtils_EXPORT const char* returnError(const char* txt);
}
#endif

View File

@ -6957,3 +6957,130 @@ CORBA::Long SMESH_MeshEditor_i::MakeBoundaryElements(SMESH::Bnd_Dimension dim,
SMESH_CATCH( SMESH::throwCorbaException );
return 0;
}
//================================================================================
/*!
* \brief Create a polyline consisting of 1D mesh elements each lying on a 2D element of
* the initial mesh. Positions of new nodes are found by cutting the mesh by the
* plane passing through pairs of points specified by each PolySegment structure.
* If there are several paths connecting a pair of points, the shortest path is
* selected by the module. Position of the cutting plane is defined by the two
* points and an optional vector lying on the plane specified by a PolySegment.
* By default the vector is defined by Mesh module as following. A middle point
* of the two given points is computed. The middle point is projected to the mesh.
* The vector goes from the middle point to the projection point. In case of planar
* mesh, the vector is normal to the mesh.
* \param [inout] segments - PolySegment's defining positions of cutting planes.
* Return the used vector and position of the middle point.
* \param [in] groupName - optional name of a group where created mesh segments will
* be added.
*/
//================================================================================
void SMESH_MeshEditor_i::MakePolyLine(SMESH::ListOfPolySegments& theSegments,
const char* theGroupName)
throw (SALOME::SALOME_Exception)
{
if ( theSegments.length() == 0 )
THROW_SALOME_CORBA_EXCEPTION("No segments given", SALOME::BAD_PARAM );
if ( myMesh->NbFaces() == 0 )
THROW_SALOME_CORBA_EXCEPTION("No faces in the mesh", SALOME::BAD_PARAM );
SMESH_TRY;
initData(/*deleteSearchers=*/false);
SMESHDS_Group* groupDS = 0;
SMESHDS_Mesh* meshDS = getMeshDS();
if ( myIsPreviewMode ) // copy faces to the tmp mesh
{
TPreviewMesh * tmpMesh = getPreviewMesh( SMDSAbs_Edge );
SMDS_ElemIteratorPtr faceIt = getMeshDS()->elementsIterator( SMDSAbs_Face );
while ( faceIt->more() )
tmpMesh->Copy( faceIt->next() );
meshDS = tmpMesh->GetMeshDS();
}
else if ( theGroupName[0] ) // find/create a group of segments
{
SMESH_Mesh::GroupIteratorPtr grpIt = myMesh->GetGroups();
while ( !groupDS && grpIt->more() )
{
SMESH_Group* group = grpIt->next();
if ( group->GetGroupDS()->GetType() == SMDSAbs_Edge &&
strcmp( group->GetName(), theGroupName ) == 0 )
{
groupDS = dynamic_cast< SMESHDS_Group* >( group->GetGroupDS() );
}
}
if ( !groupDS )
{
SMESH::SMESH_Group_var groupVar = myMesh_i->CreateGroup( SMESH::EDGE, theGroupName );
if ( SMESH_Group_i* groupImpl = SMESH::DownCast<SMESH_Group_i*>( groupVar ))
groupDS = dynamic_cast< SMESHDS_Group* >( groupImpl->GetGroupDS() );
}
}
// convert input polySegments
::SMESH_MeshEditor::TListOfPolySegments segments( theSegments.length() );
for ( CORBA::ULong i = 0; i < theSegments.length(); ++i )
{
SMESH::PolySegment& segIn = theSegments[ i ];
::SMESH_MeshEditor::PolySegment& segOut = segments[ i ];
segOut.myNode1[0] = meshDS->FindNode( segIn.node1ID1 );
segOut.myNode2[0] = meshDS->FindNode( segIn.node1ID2 );
segOut.myNode1[1] = meshDS->FindNode( segIn.node2ID1 );
segOut.myNode2[1] = meshDS->FindNode( segIn.node2ID2 );
segOut.myVector.SetCoord( segIn.vector.PS.x,
segIn.vector.PS.y,
segIn.vector.PS.z );
if ( !segOut.myNode1[0] )
THROW_SALOME_CORBA_EXCEPTION( SMESH_Comment( "Invalid node ID: ") << segIn.node1ID1,
SALOME::BAD_PARAM );
if ( !segOut.myNode1[1] )
THROW_SALOME_CORBA_EXCEPTION( SMESH_Comment( "Invalid node ID: ") << segIn.node2ID1,
SALOME::BAD_PARAM );
}
// get a static ElementSearcher
SMESH::SMESH_IDSource_var idSource = SMESH::SMESH_IDSource::_narrow( myMesh_i->_this() );
theSearchersDeleter.Set( myMesh, getPartIOR( idSource, SMESH::FACE ));
if ( !theElementSearcher )
theElementSearcher = SMESH_MeshAlgos::GetElementSearcher( *getMeshDS() );
// compute
getEditor().MakePolyLine( segments, groupDS, theElementSearcher );
// return vectors
if ( myIsPreviewMode )
{
for ( CORBA::ULong i = 0; i < theSegments.length(); ++i )
{
SMESH::PolySegment& segOut = theSegments[ i ];
::SMESH_MeshEditor::PolySegment& segIn = segments[ i ];
segOut.vector.PS.x = segIn.myVector.X();
segOut.vector.PS.y = segIn.myVector.Y();
segOut.vector.PS.z = segIn.myVector.Z();
}
}
else
{
TPythonDump() << "_segments = []";
for ( CORBA::ULong i = 0; i < theSegments.length(); ++i )
{
SMESH::PolySegment& segIn = theSegments[ i ];
TPythonDump() << "_segments.append( SMESH.PolySegment( "
<< segIn.node1ID1 << ", "
<< segIn.node1ID2 << ", "
<< segIn.node2ID1 << ", "
<< segIn.node2ID2 << ", "
<< "smeshBuilder.MakeDirStruct( "
<< segIn.vector.PS.x << ", "
<< segIn.vector.PS.y << ", "
<< segIn.vector.PS.z << ")))";
}
TPythonDump() << this << ".MakePolyLine( _segments, '" << theGroupName << "')";
}
meshDS->Modified();
SMESH_CATCH( SMESH::throwCorbaException );
return;
}

View File

@ -840,7 +840,7 @@ public:
const char* groupName,
const SMESH::double_array& theNodesCoords,
SMESH::array_of_long_array_out GroupsOfNodes)
throw (SALOME::SALOME_Exception);
throw (SALOME::SALOME_Exception);
/*!
* \brief Generated skin mesh (containing 2D cells) from 3D mesh
@ -868,7 +868,28 @@ public:
SMESH::SMESH_Group_out group)
throw (SALOME::SALOME_Exception);
private: //!< private methods
/*!
* \brief Create a polyline consisting of 1D mesh elements each lying on a 2D element of
* the initial mesh. Positions of new nodes are found by cutting the mesh by the
* plane passing through pairs of points specified by each PolySegment structure.
* If there are several paths connecting a pair of points, the shortest path is
* selected by the module. Position of the cutting plane is defined by the two
* points and an optional vector lying on the plane specified by a PolySegment.
* By default the vector is defined by Mesh module as following. A middle point
* of the two given points is computed. The middle point is projected to the mesh.
* The vector goes from the middle point to the projection point. In case of planar
* mesh, the vector is normal to the mesh.
* \param [inout] segments - PolySegment's defining positions of cutting planes.
* Return the used vector and position of the middle point.
* \param [in] groupName - optional name of a group where created mesh segments will
* be added.
*/
void MakePolyLine(SMESH::ListOfPolySegments& segments,
const char* groupName)
throw (SALOME::SALOME_Exception);
private: //!< private methods
::SMESH_MeshEditor& getEditor();

View File

@ -4974,6 +4974,32 @@ class Mesh:
def CreateHoleSkin(self, radius, theShape, groupName, theNodesCoords):
return self.editor.CreateHoleSkin( radius, theShape, groupName, theNodesCoords )
## Create a polyline consisting of 1D mesh elements each lying on a 2D element of
# the initial mesh. Positions of new nodes are found by cutting the mesh by the
# plane passing through pairs of points specified by each PolySegment structure.
# If there are several paths connecting a pair of points, the shortest path is
# selected by the module. Position of the cutting plane is defined by the two
# points and an optional vector lying on the plane specified by a PolySegment.
# By default the vector is defined by Mesh module as following. A middle point
# of the two given points is computed. The middle point is projected to the mesh.
# The vector goes from the middle point to the projection point. In case of planar
# mesh, the vector is normal to the mesh.
# @param segments - PolySegment's defining positions of cutting planes.
# Return the used vector which goes from the middle point to its projection.
# @param groupName - optional name of a group where created mesh segments will
# be added.
# @ingroup l2_modif_duplicat
def MakePolyLine(self, segments, groupName='', isPreview=False ):
editor = self.editor
if isPreview:
editor = self.mesh.GetMeshEditPreviewer()
segmentsRes = editor.MakePolyLine( segments, groupName )
for i, seg in enumerate( segmentsRes ):
segments[i].vector = seg.vector
if isPreview:
return editor.GetPreviewData()
return None
## Return a cached numerical functor by its type.
# @param theCriterion functor type - an item of SMESH.FunctorType enumeration.
# Type SMESH.FunctorType._items in the Python Console to see all items.

View File

@ -24,6 +24,7 @@
//
#include "libSMESH_Swig.h"
#include <SVTK_Selector.h>
#include <SMESHGUI.h>
#include <SMESHGUI_Utils.h>
@ -820,6 +821,25 @@ void SMESH_Swig::EraseActor( const char* Mesh_Entry, const bool allViewers )
ProcessVoidEvent(new TEvent(Mesh_Entry, allViewers));
}
void SMESH_Swig::UpdateActor( const char* Mesh_Entry ) {
class TEvent: public SALOME_Event
{
private:
const char* _entry;
public:
TEvent( const char* Mesh_Entry ) {
_entry = Mesh_Entry;
}
virtual void Execute() {
Handle(SALOME_InteractiveObject) anIO = new SALOME_InteractiveObject
( _entry, "SMESH", "" );
SMESH::Update( anIO, true );
}
};
ProcessVoidEvent( new TEvent(Mesh_Entry) );
}
void SMESH_Swig::SetName(const char* theEntry,
const char* theName)
{
@ -962,6 +982,78 @@ void SMESH_Swig::select( const char* id, int id1, bool append ) {
ProcessVoidEvent( new TSelectListEvent( id, ids, append ) );
}
/*!
\brief Helper class for selection edges of cell event
*/
class TSelectListOfPairEvent: public SALOME_Event
{
const char* myId;
std::vector<std::pair<int, int> > myIdsList;
bool myIsAppend;
public:
TSelectListOfPairEvent(const char* id, std::vector<std::pair<int, int> > ids, bool append) :
myId(id),
myIdsList(ids),
myIsAppend(append)
{}
virtual void Execute()
{
LightApp_SelectionMgr* selMgr = 0;
SalomeApp_Application* anApp = dynamic_cast<SalomeApp_Application*>( SUIT_Session::session()->activeApplication() );
if( anApp )
selMgr = dynamic_cast<LightApp_SelectionMgr*>( anApp->selectionMgr() );
if( !selMgr )
return;
selMgr->clearFilters();
SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow();
if(!aViewWindow)
return;
SMESH_Actor* anActor = SMESH::FindActorByEntry( myId );
if (!anActor || !anActor->hasIO())
return;
Handle(SALOME_InteractiveObject) anIO = anActor->getIO();
SALOME_ListIO aList;
aList.Append(anIO);
selMgr->setSelectedObjects(aList, false);
if ( aViewWindow->SelectionMode() != EdgeOfCellSelection ) {
return;
}
SVTK_IndexedMapOfIds aMap;
std::vector<std::pair<int, int> >::const_iterator anIter;
for (anIter = myIdsList.begin(); anIter != myIdsList.end(); ++anIter) {
std::vector<int> aCompositeId;
aCompositeId.push_back((*anIter).first);
aCompositeId.push_back((*anIter).second);
aMap.Add(aCompositeId);
}
// Set new selection
SVTK_Selector* aSelector = aViewWindow->GetSelector();
aSelector->AddOrRemoveCompositeIndex(anIO, aMap, myIsAppend);
aViewWindow->highlight( anIO, true, true );
aViewWindow->GetInteractor()->onEmitSelectionChanged();
}
};
/*!
\brief Select the elements on the mesh, sub-mesh or group.
\param id object entry
\param ids list of the element ids
\param mode selection mode
*/
void SMESH_Swig::select( const char* id, std::vector<std::pair<int,int> > ids, bool append ) {
ProcessVoidEvent( new TSelectListOfPairEvent( id, ids, append ) );
}
class TGetSelectionModeEvent : public SALOME_Event
{
@ -1069,3 +1161,46 @@ public:
std::vector<int> SMESH_Swig::getSelected( const char* Mesh_Entry ) {
return ProcessEvent( new TGetSelectedEvent(Mesh_Entry) );
}
class TGetSelectedPairEvent : public SALOME_Event
{
public:
typedef std::vector<std::pair<int, int> > TResult;
TResult myResult;
const char* myId;
TGetSelectedPairEvent( const char* id) :
myResult( std::vector<std::pair<int,int> >() ),
myId(id)
{}
virtual void Execute()
{
SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow();
if( !aViewWindow )
return;
if(aViewWindow->SelectionMode() != EdgeOfCellSelection )
return;
SVTK_Selector* aSelector = aViewWindow->GetSelector();
if( !aSelector )
return;
SMESH_Actor* anActor = SMESH::FindActorByEntry( myId );
if ( !anActor || !anActor->hasIO() )
return;
SVTK_IndexedMapOfIds aMapIndex;
aSelector->GetCompositeIndex(anActor->getIO(),aMapIndex);
for( int i = 1; i <= aMapIndex.Extent(); i++ )
myResult.push_back( std::make_pair<int,int>( (int)aMapIndex( i )[0], (int)aMapIndex( i )[1]) );
}
};
std::vector<std::pair<int,int> > SMESH_Swig::getSelectedEdgeOfCell( const char* Mesh_Entry ) {
return ProcessEvent( new TGetSelectedPairEvent(Mesh_Entry) );
}

View File

@ -40,6 +40,7 @@
//std includes
#include <vector>
#include <utility>
#include <SVTK_Selection.h>
@ -119,6 +120,8 @@ public:
void EraseActor( const char*, const bool allViewers = false );
void UpdateActor( const char* Mesh_Entry );
/*!
* \brief Set mesh icon according to compute status
* \param Mesh_Entry - entry of a mesh
@ -131,11 +134,13 @@ public:
void setSelectionMode( SelectionMode selectionMode );
std::vector<int> getSelected( const char* Mesh_Entry );
std::vector<std::pair<int, int> > getSelectedEdgeOfCell( const char* Mesh_Entry );
// --------------------- for the test purposes -----------------------
SelectionMode getSelectionMode();
void select( const char *id, std::vector<int> ids, bool append = false );
void select( const char *id, int id1, bool append = false );
void select( const char *id, std::vector<std::pair<int,int> >, bool apend = false );
private:
SALOMEDS::Study_var myStudy;

View File

@ -48,9 +48,13 @@
%include "typemaps.i"
%include "std_vector.i"
%include "std_pair.i"
namespace std {
%template(VectorInt) vector<int>;
%template() std::pair<int,int>;
%template(PairVector) std::vector<std::pair<int,int> >;
};
@ -128,6 +132,11 @@ class SMESH_Swig
void CreateAndDisplayActor( const char* Mesh_Entry );
void EraseActor( const char* Mesh_Entry, const bool allViewers = false );
void UpdateActor( const char* Mesh_Entry );
void setSelectionMode( SelectionMode selectionMode);
std::vector<int> getSelected( const char* Mesh_Entry );
std::vector<std::pair<int,int> > getSelectedEdgeOfCell( const char* Mesh_Entry );
actorAspect GetActorAspect(const char* Mesh_Entry, int viewId = 0 );
void SetActorAspect( const actorAspect& actorPres, const char* Mesh_Entry, int viewId = 0 );
@ -139,5 +148,6 @@ class SMESH_Swig
SelectionMode getSelectionMode();
void select( const char *id, std::vector<int> ids, bool append = false );
void select( const char *id, int id1, bool append = false );
void select( const char *id, std::vector<std::pair<int,int> >, bool apend = false );
};