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Projection 2D failure due to incorrect detection of distorted result faces
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@ -2575,7 +2575,7 @@ bool SMESH_MesherHelper::IsDistorted2D( SMESH_subMesh* faceSM,
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if ( !smDS || smDS->NbElements() == 0 ) return false;
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SMDS_ElemIteratorPtr faceIt = smDS->GetElements();
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double prevArea2D = 0;
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double prevArea = 0;
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vector< const SMDS_MeshNode* > nodes;
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vector< gp_XY > uv;
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bool* toCheckUV = checkUV ? & checkUV : 0;
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@ -2613,15 +2613,15 @@ bool SMESH_MesherHelper::IsDistorted2D( SMESH_subMesh* faceSM,
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uv[ i ] = helper.GetNodeUV( F, nodes[ i ], inFaceNode, toCheckUV );
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// compare orientation of triangles
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double faceArea = 0;
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for ( int iT = 0, nbT = nodes.size()-2; iT < nbT; ++iT )
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{
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gp_XY v1 = uv[ iT+1 ] - uv[ 0 ];
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gp_XY v2 = uv[ iT+2 ] - uv[ 0 ];
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double area2D = v2 ^ v1;
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if (( haveBadFaces = ( area2D * prevArea2D < 0 )))
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break;
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prevArea2D = area2D;
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faceArea += v2 ^ v1;
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}
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haveBadFaces = ( faceArea * prevArea < 0 );
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prevArea = faceArea;
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}
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return haveBadFaces;
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@ -732,7 +732,7 @@ namespace {
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(( uv - uvBis ).SquareModulus() < tol2d ))
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++nbOkPos;
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else
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nbOkPos = 0;
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nbOkPos = -((int) src2tgtNodes.size() );
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break;
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}
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case SMDS_TOP_EDGE:
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