22525: EDF 2863 SMESH : problem between BLSurf with viscous layer and projection

Always check zero UV
This commit is contained in:
eap 2014-03-21 16:27:14 +04:00
parent e09cefb492
commit 99c67a994b
2 changed files with 10 additions and 5 deletions

View File

@ -478,7 +478,10 @@ bool SMESH_MesherHelper::toCheckPosOnShape(int shapeID ) const
void SMESH_MesherHelper::setPosOnShapeValidity(int shapeID, bool ok ) const
{
((SMESH_MesherHelper*)this)->myNodePosShapesValidity.insert( make_pair( shapeID, ok));
std::map< int,bool >::iterator sh_ok =
((SMESH_MesherHelper*)this)->myNodePosShapesValidity.insert( make_pair( shapeID, ok)).first;
if ( !ok )
sh_ok->second = ok;
}
//=======================================================================
@ -663,7 +666,8 @@ bool SMESH_MesherHelper::CheckNodeUV(const TopoDS_Face& F,
{
int shapeID = n->getshapeId();
bool infinit = ( Precision::IsInfinite( uv.X() ) || Precision::IsInfinite( uv.Y() ));
if ( force || toCheckPosOnShape( shapeID ) || infinit )
bool zero = ( uv.X() == 0. && uv.Y() == 0. );
if ( force || toCheckPosOnShape( shapeID ) || infinit || zero )
{
// check that uv is correct
TopLoc_Location loc;
@ -898,7 +902,8 @@ bool SMESH_MesherHelper::CheckNodeU(const TopoDS_Edge& E,
{
int shapeID = n->getshapeId();
bool infinit = Precision::IsInfinite( u );
if ( force || toCheckPosOnShape( shapeID ) || infinit )
bool zero = ( u == 0. );
if ( force || toCheckPosOnShape( shapeID ) || infinit || zero )
{
TopLoc_Location loc; double f,l;
Handle(Geom_Curve) curve = BRep_Tool::Curve( E,loc,f,l );

View File

@ -21,8 +21,8 @@
// Created : Wed Mar 10 11:23:25 2010
// Author : Edward AGAPOV (eap)
//
#include "SMESH_File.hxx"
#include "utilities.h"
#include <fcntl.h>
#include <sys/stat.h>