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fix reading/writting quadratic edges
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a701eb4ca3
commit
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@ -74,14 +74,13 @@ Driver_Mesh::Status DriverUNV_R_SMDS_Mesh::Perform()
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const TElementLab& aLabel = anIter->first;
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const TRecord& aRec = anIter->second;
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if(IsBeam(aRec.fe_descriptor_id)) {
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if(aRec.fe_descriptor_id == 11) {
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// edge with two nodes
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switch ( aRec.fe_descriptor_id.size() ) {
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case 2: // edge with two nodes
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anElement = myMesh->AddEdgeWithID(aRec.node_labels[0],
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aRec.node_labels[1],
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aLabel);
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}
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else {
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// quadratic edge (with 3 nodes)
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break;
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case 3: // quadratic edge (with 3 nodes)
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anElement = myMesh->AddEdgeWithID(aRec.node_labels[0],
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aRec.node_labels[2],
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aRec.node_labels[1],
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@ -92,7 +92,7 @@ Driver_Mesh::Status DriverUNV_W_SMDS_Mesh::Perform()
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if( anElem->IsQuadratic() ) {
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aNodesIter = static_cast<const SMDS_QuadraticEdge* >
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( anElem )->interlacedNodesElemIterator();
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aRec.fe_descriptor_id = 21;
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aRec.fe_descriptor_id = 22;
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} else {
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aNodesIter = anElem->nodesIterator();
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aRec.fe_descriptor_id = 11;
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