diff --git a/doc/salome/gui/SMESH/images/extrusionalongaline1.png b/doc/salome/gui/SMESH/images/extrusionalongaline1.png
index 7d68ecfbe..5458adb5f 100755
Binary files a/doc/salome/gui/SMESH/images/extrusionalongaline1.png and b/doc/salome/gui/SMESH/images/extrusionalongaline1.png differ
diff --git a/doc/salome/gui/SMESH/images/extrusionalongaline2.png b/doc/salome/gui/SMESH/images/extrusionalongaline2.png
index 797fe9697..b98b6d279 100755
Binary files a/doc/salome/gui/SMESH/images/extrusionalongaline2.png and b/doc/salome/gui/SMESH/images/extrusionalongaline2.png differ
diff --git a/doc/salome/gui/SMESH/input/extrusion.doc b/doc/salome/gui/SMESH/input/extrusion.doc
index 674a9d9b4..eb4b2b98c 100644
--- a/doc/salome/gui/SMESH/input/extrusion.doc
+++ b/doc/salome/gui/SMESH/input/extrusion.doc
@@ -29,6 +29,7 @@ The following dialog box will appear:
specify the IDs of the elements which will be extruded by
selecting them in the 3D viewer or select the whole mesh or
submesh,
+specify the distance at which the elements will be extruded,
specify the vector along which the elements will be extruded,
number of steps.
diff --git a/src/SMESHGUI/SMESHGUI_ExtrusionDlg.cxx b/src/SMESHGUI/SMESHGUI_ExtrusionDlg.cxx
index e09419d7a..196720eb2 100644
--- a/src/SMESHGUI/SMESHGUI_ExtrusionDlg.cxx
+++ b/src/SMESHGUI/SMESHGUI_ExtrusionDlg.cxx
@@ -55,6 +55,7 @@
// OCCT includes
#include
#include
+#include
// Qt includes
#include
@@ -163,18 +164,33 @@ SMESHGUI_ExtrusionDlg::SMESHGUI_ExtrusionDlg (SMESHGUI* theModule)
// Control for the whole mesh selection
CheckBoxMesh = new QCheckBox(tr("SMESH_SELECT_WHOLE_MESH"), GroupArguments);
- // Controls for vector selection
+ //Control for the Distance selection
+ TextLabelDistance = new QLabel(tr("SMESH_DISTANCE"), GroupArguments);
+
TextLabelVector = new QLabel(tr("SMESH_VECTOR"), GroupArguments);
-
- TextLabelDx = new QLabel(tr("SMESH_DX"), GroupArguments);
+ TextLabelDx = new QLabel(tr("SMESH_X"), GroupArguments);
SpinBox_Dx = new SMESHGUI_SpinBox(GroupArguments);
-
- TextLabelDy = new QLabel(tr("SMESH_DY"), GroupArguments);
+
+ TextLabelDy = new QLabel(tr("SMESH_Y"), GroupArguments);
SpinBox_Dy = new SMESHGUI_SpinBox(GroupArguments);
- TextLabelDz = new QLabel(tr("SMESH_DZ"), GroupArguments);
+ TextLabelDz = new QLabel(tr("SMESH_Z"), GroupArguments);
SpinBox_Dz = new SMESHGUI_SpinBox(GroupArguments);
+ // Controls for vector selection
+
+ SelectVectorButton = new QPushButton(GroupArguments);
+ SelectVectorButton->setIcon(image2);
+
+ TextLabelVx = new QLabel(tr("SMESH_DX"), GroupArguments);
+ SpinBox_Vx = new SMESHGUI_SpinBox(GroupArguments);
+
+ TextLabelVy = new QLabel(tr("SMESH_DY"), GroupArguments);
+ SpinBox_Vy = new SMESHGUI_SpinBox(GroupArguments);
+
+ TextLabelVz = new QLabel(tr("SMESH_DZ"), GroupArguments);
+ SpinBox_Vz = new SMESHGUI_SpinBox(GroupArguments);
+
// Controls for nb. steps defining
TextLabelNbSteps = new QLabel(tr("SMESH_NUMBEROFSTEPS"), GroupArguments);
SpinBox_NbSteps = new QSpinBox(GroupArguments);
@@ -186,16 +202,24 @@ SMESHGUI_ExtrusionDlg::SMESHGUI_ExtrusionDlg (SMESHGUI* theModule)
GroupArgumentsLayout->addWidget(SelectElementsButton, 0, 1);
GroupArgumentsLayout->addWidget(LineEditElements, 0, 2, 1, 6);
GroupArgumentsLayout->addWidget(CheckBoxMesh, 1, 0, 1, 8);
- GroupArgumentsLayout->addWidget(TextLabelVector, 2, 0);
+ GroupArgumentsLayout->addWidget(TextLabelDistance, 2, 0);
GroupArgumentsLayout->addWidget(TextLabelDx, 2, 2);
GroupArgumentsLayout->addWidget(SpinBox_Dx, 2, 3);
GroupArgumentsLayout->addWidget(TextLabelDy, 2, 4);
GroupArgumentsLayout->addWidget(SpinBox_Dy, 2, 5);
GroupArgumentsLayout->addWidget(TextLabelDz, 2, 6);
GroupArgumentsLayout->addWidget(SpinBox_Dz, 2, 7);
- GroupArgumentsLayout->addWidget(TextLabelNbSteps, 3, 0);
- GroupArgumentsLayout->addWidget(SpinBox_NbSteps, 3, 2, 1, 6);
- GroupArgumentsLayout->addWidget(MakeGroupsCheck, 4, 0, 1, 8);
+ GroupArgumentsLayout->addWidget(TextLabelVector, 3, 0);
+ GroupArgumentsLayout->addWidget(SelectVectorButton, 3, 1);
+ GroupArgumentsLayout->addWidget(TextLabelVx, 3, 2);
+ GroupArgumentsLayout->addWidget(SpinBox_Vx, 3, 3);
+ GroupArgumentsLayout->addWidget(TextLabelVy, 3, 4);
+ GroupArgumentsLayout->addWidget(SpinBox_Vy, 3, 5);
+ GroupArgumentsLayout->addWidget(TextLabelVz, 3, 6);
+ GroupArgumentsLayout->addWidget(SpinBox_Vz, 3, 7);
+ GroupArgumentsLayout->addWidget(TextLabelNbSteps, 4, 0);
+ GroupArgumentsLayout->addWidget(SpinBox_NbSteps, 4, 2, 1, 6);
+ GroupArgumentsLayout->addWidget(MakeGroupsCheck, 5, 0, 1, 8);
/***************************************************************/
SMESHGUI_ExtrusionDlgLayout->addWidget(ConstructorsBox);
@@ -203,10 +227,14 @@ SMESHGUI_ExtrusionDlg::SMESHGUI_ExtrusionDlg (SMESHGUI* theModule)
SMESHGUI_ExtrusionDlgLayout->addWidget(GroupButtons);
/* Initialisations */
+ SpinBox_Vx->RangeStepAndValidator(-1, 1, 0.01, 3);
+ SpinBox_Vy->RangeStepAndValidator(-1, 1, 0.01, 3);
+ SpinBox_Vz->RangeStepAndValidator(-1, 1, 0.01, 3);
+
SpinBox_Dx->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
SpinBox_Dy->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
SpinBox_Dz->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
-
+
SpinBox_NbSteps->setRange(1, 999999);
RadioButton1->setChecked(true);
@@ -239,12 +267,16 @@ SMESHGUI_ExtrusionDlg::SMESHGUI_ExtrusionDlg (SMESHGUI* theModule)
connect(buttonHelp, SIGNAL(clicked()), this, SLOT(ClickOnHelp()));
// to update state of the Ok & Apply buttons
+ connect(SpinBox_Vx, SIGNAL(valueChanged(double)), SLOT(CheckIsEnable()));
+ connect(SpinBox_Vy, SIGNAL(valueChanged(double)), SLOT(CheckIsEnable()));
+ connect(SpinBox_Vz, SIGNAL(valueChanged(double)), SLOT(CheckIsEnable()));
connect(SpinBox_Dx, SIGNAL(valueChanged(double)), SLOT(CheckIsEnable()));
connect(SpinBox_Dy, SIGNAL(valueChanged(double)), SLOT(CheckIsEnable()));
connect(SpinBox_Dz, SIGNAL(valueChanged(double)), SLOT(CheckIsEnable()));
connect(GroupConstructors, SIGNAL(buttonClicked(int)), SLOT(ConstructorsClicked(int)));
connect(SelectElementsButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
+ connect(SelectVectorButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
/* to close dialog if study change */
@@ -285,6 +317,9 @@ void SMESHGUI_ExtrusionDlg::Init (bool ResetControls)
SpinBox_Dx->SetValue(0);
SpinBox_Dy->SetValue(0);
SpinBox_Dz->SetValue(0);
+ SpinBox_Vx->SetValue(0);
+ SpinBox_Vy->SetValue(0);
+ SpinBox_Vz->SetValue(0);
CheckBoxMesh->setChecked(false);
onSelectMesh(false);
@@ -299,9 +334,10 @@ void SMESHGUI_ExtrusionDlg::Init (bool ResetControls)
//=================================================================================
void SMESHGUI_ExtrusionDlg::CheckIsEnable()
{
- double aX = SpinBox_Dx->GetValue();
- double aY = SpinBox_Dy->GetValue();
- double aZ = SpinBox_Dz->GetValue();
+
+ double aX = SpinBox_Vx->GetValue()*SpinBox_Dx->GetValue();
+ double aY = SpinBox_Vy->GetValue()*SpinBox_Dy->GetValue();
+ double aZ = SpinBox_Vz->GetValue()*SpinBox_Dz->GetValue();
double aModule = sqrt(aX*aX + aY*aY + aZ*aZ);
bool anIsEnable = myNbOkElements > 0 && aModule > 1.0E-38;
@@ -341,7 +377,7 @@ void SMESHGUI_ExtrusionDlg::ConstructorsClicked (int constructorId)
}
}
- myEditCurrentArgument = LineEditElements;
+ myEditCurrentArgument = (QWidget*)LineEditElements;
LineEditElements->setFocus();
if (CheckBoxMesh->isChecked())
@@ -360,11 +396,17 @@ bool SMESHGUI_ExtrusionDlg::ClickOnApply()
return false;
if (myNbOkElements) {
-
+
+ gp_XYZ aNormale(SpinBox_Vx->GetValue(),
+ SpinBox_Vy->GetValue(),
+ SpinBox_Vz->GetValue());
+
+ aNormale /= aNormale.Modulus();
+
SMESH::DirStruct aVector;
- aVector.PS.x = SpinBox_Dx->GetValue();
- aVector.PS.y = SpinBox_Dy->GetValue();
- aVector.PS.z = SpinBox_Dz->GetValue();
+ aVector.PS.x = SpinBox_Dx->GetValue()*aNormale.X();
+ aVector.PS.y = SpinBox_Dy->GetValue()*aNormale.Y();
+ aVector.PS.z = SpinBox_Dz->GetValue()*aNormale.Z();
long aNbSteps = (long)SpinBox_NbSteps->value();
@@ -514,15 +556,15 @@ void SMESHGUI_ExtrusionDlg::SelectionIntoArgument()
// clear
myActor = 0;
myIO.Nullify();
+
QString aString = "";
-
// set busy flag
- myBusy = true;
-
- myEditCurrentArgument->setText(aString);
- myNbOkElements = 0;
- myBusy = false;
-
+ if(myEditCurrentArgument == (QWidget*)LineEditElements) {
+ myBusy = true;
+ LineEditElements->setText(aString);
+ myNbOkElements = 0;
+ myBusy = false;
+ }
// get selected mesh
SALOME_ListIO aList;
mySelectionMgr->selectedObjects(aList, SVTK_Viewer::Type());
@@ -537,7 +579,7 @@ void SMESHGUI_ExtrusionDlg::SelectionIntoArgument()
myIO = IO;
myActor = SMESH::FindActorByObject(myMesh);
- if (myEditCurrentArgument == LineEditElements) {
+ if (myEditCurrentArgument == (QWidget*)LineEditElements) {
int aNbElements = 0;
// MakeGroups is available if there are groups
@@ -595,12 +637,32 @@ void SMESHGUI_ExtrusionDlg::SelectionIntoArgument()
return;
myNbOkElements = true;
+
+ myBusy = true;
+ ((QLineEdit*)myEditCurrentArgument)->setText(aString);
+ myBusy = false;
}
+ else if(myEditCurrentArgument == (QWidget*)SpinBox_Vx){
+ TColStd_IndexedMapOfInteger aMapIndex;
+ mySelector->GetIndex(IO,aMapIndex);
+ int aNbElements = aMapIndex.Extent();
+ SMDS_Mesh* aMesh = myActor ? myActor->GetObject()->GetMesh() : 0;
- myBusy = true;
- myEditCurrentArgument->setText(aString);
- myBusy = false;
+ if(aNbElements != 1 || !aMesh)
+ return;
+
+ const SMDS_MeshFace* face = dynamic_cast(aMesh->FindElement(aMapIndex(aNbElements)));
+ if (!face)
+ return;
+
+ gp_XYZ aNormale = SMESH::getNormale(face);
+ SpinBox_Vx->SetValue(aNormale.X());
+ SpinBox_Vy->SetValue(aNormale.Y());
+ SpinBox_Vz->SetValue(aNormale.Z());
+
+ }
+
// OK
CheckIsEnable();
}
@@ -618,7 +680,7 @@ void SMESHGUI_ExtrusionDlg::SetEditCurrentArgument()
mySelectionMgr->clearFilters();
if (send == SelectElementsButton) {
- myEditCurrentArgument = LineEditElements;
+ myEditCurrentArgument = (QWidget*)LineEditElements;
if (CheckBoxMesh->isChecked()) {
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode(ActorSelection);
@@ -637,7 +699,12 @@ void SMESHGUI_ExtrusionDlg::SetEditCurrentArgument()
}
}
}
-
+ else if (send == SelectVectorButton){
+ myEditCurrentArgument = (QWidget*)SpinBox_Vx;
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(FaceSelection);
+ }
+
myEditCurrentArgument->setFocus();
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
SelectionIntoArgument();
diff --git a/src/SMESHGUI/SMESHGUI_ExtrusionDlg.h b/src/SMESHGUI/SMESHGUI_ExtrusionDlg.h
index f9cffd5d2..252ac0274 100644
--- a/src/SMESHGUI/SMESHGUI_ExtrusionDlg.h
+++ b/src/SMESHGUI/SMESHGUI_ExtrusionDlg.h
@@ -77,7 +77,7 @@ private:
SMESHGUI* mySMESHGUI; /* Current SMESHGUI object */
SMESHGUI_IdValidator* myIdValidator;
LightApp_SelectionMgr* mySelectionMgr; /* User shape selection */
- QLineEdit* myEditCurrentArgument; /* Current LineEdit */
+ QWidget* myEditCurrentArgument; /* Current argument editor */
int myNbOkElements; /* to check when elements are defined */
SVTK_Selector* mySelector;
@@ -100,12 +100,20 @@ private:
QLineEdit* LineEditElements;
QCheckBox* CheckBoxMesh;
QLabel* TextLabelVector;
+ QLabel* TextLabelDistance;
+ QPushButton* SelectVectorButton;
QLabel* TextLabelDx;
SMESHGUI_SpinBox* SpinBox_Dx;
QLabel* TextLabelDy;
SMESHGUI_SpinBox* SpinBox_Dy;
QLabel* TextLabelDz;
SMESHGUI_SpinBox* SpinBox_Dz;
+ QLabel* TextLabelVx;
+ SMESHGUI_SpinBox* SpinBox_Vx;
+ QLabel* TextLabelVy;
+ SMESHGUI_SpinBox* SpinBox_Vy;
+ QLabel* TextLabelVz;
+ SMESHGUI_SpinBox* SpinBox_Vz;
QLabel* TextLabelNbSteps;
QSpinBox* SpinBox_NbSteps;
QCheckBox* MakeGroupsCheck;
diff --git a/src/SMESHGUI/SMESHGUI_RevolutionDlg.cxx b/src/SMESHGUI/SMESHGUI_RevolutionDlg.cxx
index b780afd4a..a8a49d119 100644
--- a/src/SMESHGUI/SMESHGUI_RevolutionDlg.cxx
+++ b/src/SMESHGUI/SMESHGUI_RevolutionDlg.cxx
@@ -72,6 +72,7 @@
#include
#include
#include
+#include
// IDL includes
#include
@@ -88,7 +89,8 @@
SMESHGUI_RevolutionDlg::SMESHGUI_RevolutionDlg( SMESHGUI* theModule )
: QDialog( SMESH::GetDesktop( theModule ) ),
mySMESHGUI( theModule ),
- mySelectionMgr( SMESH::GetSelectionMgr( theModule ) )
+ mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ),
+ myVectorDefinition(NONE_SELECT)
{
mySimulation = new SMESHGUI_MeshEditPreview(SMESH::GetViewWindow( mySMESHGUI ));
@@ -305,6 +307,12 @@ SMESHGUI_RevolutionDlg::SMESHGUI_RevolutionDlg( SMESHGUI* theModule )
Init();
+ /*Create menu to vector selection*/
+ SelectVectorMenu = new QMenu(this);
+ myMenuActions[SelectVectorMenu->addAction( tr( "MEN_POINT_SELECT" ) )] = POINT_SELECT;
+ myMenuActions[SelectVectorMenu->addAction( tr( "MEN_FACE_SELECT" ) )] = FACE_SELECT;
+ connect( SelectVectorMenu, SIGNAL( triggered( QAction* ) ), SLOT( onSelectVectorMenu( QAction* ) ) );
+
/* signals and slots connections */
connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
connect(buttonCancel, SIGNAL(clicked()), this, SLOT(ClickOnCancel()));
@@ -314,7 +322,7 @@ SMESHGUI_RevolutionDlg::SMESHGUI_RevolutionDlg( SMESHGUI* theModule )
connect(SelectElementsButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
connect(SelectPointButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
- connect(SelectVectorButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
+ connect(SelectVectorButton, SIGNAL(clicked()), this, SLOT(onSelectVectorButton()));
connect(SpinBox_X, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
connect(SpinBox_Y, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
@@ -729,30 +737,57 @@ void SMESHGUI_RevolutionDlg::SelectionIntoArgument()
myNbOkElements = true;
} else {
- aNbUnits = SMESH::GetNameOfSelectedNodes(mySelector, IO, aString);
- if (aNbUnits != 1)
- return;
SMDS_Mesh* aMesh = myActor->GetObject()->GetMesh();
if (!aMesh)
return;
- const SMDS_MeshNode * n = aMesh->FindNode(aString.toInt());
- if (!n)
+ bool isNodeSelected = (myEditCurrentArgument == (QWidget*)SpinBox_X ||
+ (myEditCurrentArgument == (QWidget*)SpinBox_DX &&
+ myVectorDefinition==POINT_SELECT));
+
+ bool isFaceSelected = (myEditCurrentArgument == (QWidget*)SpinBox_DX &&
+ myVectorDefinition==FACE_SELECT);
+
+ if(isNodeSelected) {
+ aNbUnits = SMESH::GetNameOfSelectedNodes(mySelector, IO, aString);
+ }
+ else if(isFaceSelected){
+ aNbUnits = SMESH::GetNameOfSelectedElements(mySelector, IO, aString);
+ }
+
+ if (aNbUnits != 1)
return;
- double x = n->X();
- double y = n->Y();
- double z = n->Z();
+ if(isNodeSelected) {
+ const SMDS_MeshNode * n = aMesh->FindNode(aString.toInt());
+ if (!n)
+ return;
- if (myEditCurrentArgument == (QWidget*)SpinBox_X) {
- SpinBox_X->SetValue(x);
- SpinBox_Y->SetValue(y);
- SpinBox_Z->SetValue(z);
- } else if (myEditCurrentArgument == (QWidget*)SpinBox_DX) {
- SpinBox_DX->SetValue(x - SpinBox_X->GetValue());
- SpinBox_DY->SetValue(y - SpinBox_Y->GetValue());
- SpinBox_DZ->SetValue(z - SpinBox_Z->GetValue());
+ double x = n->X();
+ double y = n->Y();
+ double z = n->Z();
+
+ if (myEditCurrentArgument == (QWidget*)SpinBox_X) {
+ SpinBox_X->SetValue(x);
+ SpinBox_Y->SetValue(y);
+ SpinBox_Z->SetValue(z);
+ } else if (myEditCurrentArgument == (QWidget*)SpinBox_DX) {
+ SpinBox_DX->SetValue(x - SpinBox_X->GetValue());
+ SpinBox_DY->SetValue(y - SpinBox_Y->GetValue());
+ SpinBox_DZ->SetValue(z - SpinBox_Z->GetValue());
+ }
+ }
+ else if(isFaceSelected){
+ const SMDS_MeshFace* face = dynamic_cast(aMesh->FindElement(aString.toInt()));
+ if (!face)
+ return;
+
+ gp_XYZ aNormale = SMESH::getNormale(face);
+ SpinBox_DX->SetValue(aNormale.X());
+ SpinBox_DY->SetValue(aNormale.Y());
+ SpinBox_DZ->SetValue(aNormale.Z());
+
}
}
@@ -808,12 +843,6 @@ void SMESHGUI_RevolutionDlg::SetEditCurrentArgument()
SMESH::SetPointRepresentation(true);
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode(NodeSelection);
- } else if (send == SelectVectorButton) {
- myEditCurrentArgument = (QWidget*)SpinBox_DX;
- SMESH::SetPointRepresentation(true);
- if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
- aViewWindow->SetSelectionMode(NodeSelection);
- } else {
}
myEditCurrentArgument->setFocus();
@@ -1051,3 +1080,42 @@ void SMESHGUI_RevolutionDlg::onDisplaySimulation(bool toDisplayPreview)
mySimulation->SetVisibility(false);
}
}
+
+//=================================================================================
+// function : onSelectVectorButton()
+// purpose : [slot]
+//=================================================================================
+void SMESHGUI_RevolutionDlg::onSelectVectorButton(){
+ if(SelectVectorMenu) {
+ SelectVectorMenu->exec( QCursor::pos() );
+ }
+}
+
+//=================================================================================
+// function : onSelectVectorMenu()
+// purpose : [slot]
+//=================================================================================
+void SMESHGUI_RevolutionDlg::onSelectVectorMenu( QAction* action){
+ if(!action)
+ return;
+
+ switch(myMenuActions[action]) {
+ case POINT_SELECT:
+ SMESH::SetPointRepresentation(true);
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(NodeSelection);
+ break;
+
+ case FACE_SELECT:
+ SMESH::SetPointRepresentation(false);
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(FaceSelection);
+ break;
+ }
+
+ myVectorDefinition = myMenuActions[action];
+ myEditCurrentArgument = (QWidget*)SpinBox_DX;
+ myEditCurrentArgument->setFocus();
+ connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
+ SelectionIntoArgument();
+}
diff --git a/src/SMESHGUI/SMESHGUI_RevolutionDlg.h b/src/SMESHGUI/SMESHGUI_RevolutionDlg.h
index 206d737eb..0395e21a0 100644
--- a/src/SMESHGUI/SMESHGUI_RevolutionDlg.h
+++ b/src/SMESHGUI/SMESHGUI_RevolutionDlg.h
@@ -31,6 +31,7 @@
// Qt includes
#include
+#include
// IDL includes
#include
@@ -53,6 +54,8 @@ class LightApp_SelectionMgr;
class SMESH_LogicalFilter;
class SALOME_Actor;
class SMESHGUI_MeshEditPreview;
+class QMenu;
+class QAction;
//=================================================================================
// class : SMESHGUI_RevolutionDlg
@@ -67,6 +70,8 @@ public:
~SMESHGUI_RevolutionDlg();
private:
+ enum {NONE_SELECT, POINT_SELECT, FACE_SELECT};
+
void Init( bool = true);
void closeEvent( QCloseEvent* );
void enterEvent( QEvent* ); /* mouse enter the QWidget */
@@ -135,6 +140,11 @@ private:
QSpinBox* SpinBox_NbSteps;
QLabel* TextLabelTolerance;
SMESHGUI_SpinBox* SpinBox_Tolerance;
+
+ QMenu* SelectVectorMenu;
+ QMap myMenuActions;
+ int myVectorDefinition;
+
QString myHelpFileName;
@@ -153,6 +163,8 @@ private slots:
void onVectorChanged();
void toDisplaySimulation();
void onDisplaySimulation( bool );
+ void onSelectVectorMenu( QAction* );
+ void onSelectVectorButton();
};
#endif // SMESHGUI_REVOLUTIONDLG_H
diff --git a/src/SMESHGUI/SMESHGUI_Utils.cxx b/src/SMESHGUI/SMESHGUI_Utils.cxx
index 5a8866a66..fdc83bb2a 100644
--- a/src/SMESHGUI/SMESHGUI_Utils.cxx
+++ b/src/SMESHGUI/SMESHGUI_Utils.cxx
@@ -25,9 +25,11 @@
// SMESH includes
#include "SMESHGUI_Utils.h"
-
#include "SMESHGUI.h"
+#include
+#include
+
// SALOME GUI includes
#include
#include
@@ -41,6 +43,10 @@
#include
+// OCC includes
+#include
+#include
+
namespace SMESH
{
SUIT_Desktop*
@@ -300,4 +306,35 @@ namespace SMESH
arg(theHelpFileName));
}
}
+
+ //=======================================================================
+ /**
+ Return normale to a given face
+ */
+ //=======================================================================
+ gp_XYZ getNormale( const SMDS_MeshFace* theFace )
+ {
+ gp_XYZ n;
+ int aNbNode = theFace->NbNodes();
+ TColgp_Array1OfXYZ anArrOfXYZ(1,4);
+ SMDS_ElemIteratorPtr aNodeItr = theFace->nodesIterator();
+ int i = 1;
+ for ( ; aNodeItr->more() && i <= 4; i++ ) {
+ SMDS_MeshNode* aNode = (SMDS_MeshNode*)aNodeItr->next();
+ anArrOfXYZ.SetValue(i, gp_XYZ( aNode->X(), aNode->Y(), aNode->Z() ) );
+ }
+
+ gp_XYZ q1 = anArrOfXYZ.Value(2) - anArrOfXYZ.Value(1);
+ gp_XYZ q2 = anArrOfXYZ.Value(3) - anArrOfXYZ.Value(1);
+ n = q1 ^ q2;
+ if ( aNbNode > 3 ) {
+ gp_XYZ q3 = anArrOfXYZ.Value(4) - anArrOfXYZ.Value(1);
+ n += q2 ^ q3;
+ }
+ double len = n.Modulus();
+ if ( len > 0 )
+ n /= len;
+ return n;
+ }
+
} // end of namespace SMESH
diff --git a/src/SMESHGUI/SMESHGUI_Utils.h b/src/SMESHGUI/SMESHGUI_Utils.h
index d34944d03..b4f150ac5 100644
--- a/src/SMESHGUI/SMESHGUI_Utils.h
+++ b/src/SMESHGUI/SMESHGUI_Utils.h
@@ -39,6 +39,9 @@
#include
#include
+//OCC includes
+#include
+
class SUIT_ViewWindow;
class SUIT_Desktop;
class SUIT_Study;
@@ -53,6 +56,8 @@ class SalomeApp_Study;
class SalomeApp_Module;
class LightApp_SelectionMgr;
+class SMDS_MeshFace;
+
namespace SMESH
{
SMESHGUI_EXPORT
@@ -158,6 +163,15 @@ SMESHGUI_EXPORT
SMESHGUI_EXPORT
void ShowHelpFile( const QString& );
+
+ /*!
+ * \brief Return the normal to a face
+ * \param theFace - input face
+ * \retval gp_XYZ - normal to a face
+ */
+SMESHGUI_EXPORT
+ gp_XYZ getNormale( const SMDS_MeshFace* theFace );
+
}
#endif // SMESHGUI_UTILS_H
diff --git a/src/SMESHGUI/SMESH_msg_en.ts b/src/SMESHGUI/SMESH_msg_en.ts
index 31bd404ce..baa4a1232 100644
--- a/src/SMESHGUI/SMESH_msg_en.ts
+++ b/src/SMESHGUI/SMESH_msg_en.ts
@@ -4366,6 +4366,14 @@ It is impossible to read point coordinates from file
Total Angle
+
+
+ Select Point
+
+
+
+ Select Plane
+
SMESHGUI_SewingDlg