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0020431: EDF 1020 SMESH : Radial Mesh of a cylinder
pb: only the 1st algo is applied // apply the algos that do not require descretized boundaries // ---------------------------------------------------------- for ( subIt = smWithAlgoSupportingSubmeshes.rbegin(); subIt != subEnd; ++subIt ) + { + sm = *subIt; if ( sm->GetComputeState() == SMESH_subMesh::READY_TO_COMPUTE) {
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@ -265,6 +265,8 @@ bool SMESH_Gen::Compute(SMESH_Mesh & aMesh,
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// apply the algos that do not require descretized boundaries
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// ----------------------------------------------------------
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for ( subIt = smWithAlgoSupportingSubmeshes.rbegin(); subIt != subEnd; ++subIt )
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{
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sm = *subIt;
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if ( sm->GetComputeState() == SMESH_subMesh::READY_TO_COMPUTE)
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{
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const TopAbs_ShapeEnum aShType = sm->GetSubShape().ShapeType();
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@ -276,7 +278,7 @@ bool SMESH_Gen::Compute(SMESH_Mesh & aMesh,
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if ( aShapesId )
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aShapesId->insert( sm->GetId() );
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}
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}
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// -----------------------------------------------
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// mesh the rest subshapes starting from vertices
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// -----------------------------------------------
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@ -403,7 +405,9 @@ bool SMESH_Gen::Evaluate(SMESH_Mesh & aMesh,
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// ----------------------------------------------------------
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// apply the algos that do not require descretized boundaries
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// ----------------------------------------------------------
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for ( subIt = smWithAlgoSupportingSubmeshes.rbegin(); subIt != subEnd; ++subIt ) {
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for ( subIt = smWithAlgoSupportingSubmeshes.rbegin(); subIt != subEnd; ++subIt )
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{
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sm = *subIt;
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sm->Evaluate(aResMap);
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if ( aShapesId )
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aShapesId->insert( sm->GetId() );
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