0021012: [CEA] Different names between GUI and TUI function

Additional update of the documentation
This commit is contained in:
vsr 2010-10-07 09:23:38 +00:00
parent b17ca59357
commit a77543a265
6 changed files with 9 additions and 9 deletions

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@ -5,7 +5,7 @@
<br> <br>
<ul> <ul>
<li>\ref arithmetic_1d_anchor "Arithmetic 1D"</li> <li>\ref arithmetic_1d_anchor "Arithmetic 1D"</li>
<li>\ref average_length_anchor "Average Length"</li> <li>\ref average_length_anchor "Local Length"</li>
<li>\ref max_length_anchor "Max Size"</li> <li>\ref max_length_anchor "Max Size"</li>
<li>\ref deflection_1d_anchor "Deflection 1D"</li> <li>\ref deflection_1d_anchor "Deflection 1D"</li>
<li>\ref number_of_segments_anchor "Number of segments"</li> <li>\ref number_of_segments_anchor "Number of segments"</li>
@ -57,9 +57,9 @@ locations and 1D mesh elements are constructed on segments.
<br> <br>
\anchor average_length_anchor \anchor average_length_anchor
<h2>Average Length hypothesis</h2> <h2>Local Length hypothesis</h2>
<b>Average Length</b> hypothesis can be applied for meshing of edges <b>Local Length</b> hypothesis can be applied for meshing of edges
composing your geometrical object. Definition of this hypothesis composing your geometrical object. Definition of this hypothesis
consists of setting the \b length of segments, which will split these consists of setting the \b length of segments, which will split these
edges, and the \b precision of rounding. The points on the edges edges, and the \b precision of rounding. The points on the edges
@ -79,10 +79,10 @@ integer. Default value is 1e-07.
\image html a-averagelength.png \image html a-averagelength.png
\image html b-erage_length.png "Average length hypothesis - all 1D mesh elements are roughly equal" \image html b-erage_length.png "Local Length hypothesis - all 1D mesh elements are roughly equal"
<b>See Also</b> a sample TUI Script of a <b>See Also</b> a sample TUI Script of a
\ref tui_average_length "Defining Average Length" hypothesis \ref tui_average_length "Defining Local Length" hypothesis
operation. operation.
<br>\anchor max_length_anchor <br>\anchor max_length_anchor

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@ -17,7 +17,7 @@ them, you operate numerical values):
<b>edges</b>):</li> <b>edges</b>):</li>
<ul> <ul>
<li>\ref arithmetic_1d_anchor "Arithmetic 1D"</li> <li>\ref arithmetic_1d_anchor "Arithmetic 1D"</li>
<li>\ref average_length_anchor "Average Length"</li> <li>\ref average_length_anchor "Local Length"</li>
<li>\ref max_length_anchor "Max Size"</li> <li>\ref max_length_anchor "Max Size"</li>
<li>\ref deflection_1d_anchor "Deflection 1D"</li> <li>\ref deflection_1d_anchor "Deflection 1D"</li>
<li>\ref number_of_segments_anchor "Number of segments"</li> <li>\ref number_of_segments_anchor "Number of segments"</li>

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@ -42,8 +42,8 @@ dimension.
- <b>Number of Segments</b> has the same sense as \ref - <b>Number of Segments</b> has the same sense as \ref
number_of_segments_anchor "Number of segments" hypothesis with number_of_segments_anchor "Number of segments" hypothesis with
equidistant distribution. equidistant distribution.
- <b>Average Length</b> has the same sense as \ref - <b>Local Length</b> has the same sense as \ref
average_length_anchor "Average Length" hypothesis. average_length_anchor "Local Length" hypothesis.
\b 2D group allows defining the size of 2D elements \b 2D group allows defining the size of 2D elements
- <b>Length from edges</b> if checked in, acts like \ref - <b>Length from edges</b> if checked in, acts like \ref

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@ -128,7 +128,7 @@ hexa.Compute()
<br> <br>
\anchor tui_average_length \anchor tui_average_length
<h3>Average Length</h3> <h3>Local Length</h3>
\code \code
from geompy import * from geompy import *