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0021543: EDF 1978 SMESH: Viscous layer for 2D meshes (validation.hdf)
Fix orientation of normals on a REVERSED FACE
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@ -497,7 +497,8 @@ _ViscousBuilder2D::_ViscousBuilder2D(SMESH_Mesh& theMesh,
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_helper.SetSubShape( _face );
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_helper.SetSubShape( _face );
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_helper.SetElementsOnShape(true);
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_helper.SetElementsOnShape(true);
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_surface = BRep_Tool::Surface( theFace );
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//_face.Orientation( TopAbs_FORWARD );
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_surface = BRep_Tool::Surface( _face );
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if ( _hyp )
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if ( _hyp )
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_fPowN = pow( _hyp->GetStretchFactor(), _hyp->GetNumberLayers() );
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_fPowN = pow( _hyp->GetStretchFactor(), _hyp->GetNumberLayers() );
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@ -684,7 +685,8 @@ bool _ViscousBuilder2D::makePolyLines()
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// in order not to miss collisions
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// in order not to miss collisions
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Handle(Geom2d_Curve) pcurve = L._wire->Curve2d( L._edgeInd );
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Handle(Geom2d_Curve) pcurve = L._wire->Curve2d( L._edgeInd );
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const bool reverse = ( L._wire->Edge( iE ).Orientation() == TopAbs_REVERSED );
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const bool reverse = (( L._wire->Edge( iE ).Orientation() == TopAbs_REVERSED ) ^
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(_face.Orientation() == TopAbs_REVERSED ));
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for ( int i = L._firstPntInd; i <= L._lastPntInd; ++i )
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for ( int i = L._firstPntInd; i <= L._lastPntInd; ++i )
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{
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{
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_LayerEdge& lEdge = L._lEdges[ i - L._firstPntInd ];
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_LayerEdge& lEdge = L._lEdges[ i - L._firstPntInd ];
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