diff --git a/src/SMESH/SMESH_Gen.cxx b/src/SMESH/SMESH_Gen.cxx index 9d5df1eb8..10ec57e1f 100644 --- a/src/SMESH/SMESH_Gen.cxx +++ b/src/SMESH/SMESH_Gen.cxx @@ -434,7 +434,7 @@ static bool checkConformIgnoredAlgos(SMESH_Mesh& aMesh, const SMESH_Algo* aGlobIgnoAlgo, const SMESH_Algo* aLocIgnoAlgo, bool & checkConform, - map& aCheckedMap, + set& aCheckedMap, list< SMESH_Gen::TAlgoStateError > & theErrors) { ASSERT( aSubMesh ); @@ -489,19 +489,15 @@ static bool checkConformIgnoredAlgos(SMESH_Mesh& aMesh, } // sub-algos will be hidden by a local - const map& smMap = aSubMesh->DependsOn(); - map::const_reverse_iterator revItSub; + SMESH_subMeshIteratorPtr revItSub = + aSubMesh->getDependsOnIterator( /*includeSelf=*/false, /*complexShapeFirst=*/true); bool checkConform2 = false; - for ( revItSub = smMap.rbegin(); revItSub != smMap.rend(); revItSub++) + while ( revItSub->more() ) { - checkConformIgnoredAlgos (aMesh, (*revItSub).second, aGlobIgnoAlgo, + SMESH_subMesh* sm = revItSub->next(); + checkConformIgnoredAlgos (aMesh, sm, aGlobIgnoAlgo, algo, checkConform2, aCheckedMap, theErrors); - int key = (*revItSub).first; - SMESH_subMesh* sm = (*revItSub).second; - if ( aCheckedMap.find( key ) == aCheckedMap.end() ) - { - aCheckedMap[ key ] = sm; - } + aCheckedMap.insert( sm ); } } } @@ -522,7 +518,7 @@ static bool checkMissing(SMESH_Gen* aGen, const int aTopAlgoDim, bool* globalChecked, const bool checkNoAlgo, - map& aCheckedMap, + set& aCheckedMap, list< SMESH_Gen::TAlgoStateError > & theErrors) { if ( aSubMesh->GetSubShape().ShapeType() == TopAbs_VERTEX) @@ -595,15 +591,13 @@ static bool checkMissing(SMESH_Gen* aGen, if (!algo->NeedDescretBoundary() || isTopLocalAlgo) { bool checkNoAlgo2 = ( algo->NeedDescretBoundary() ); - const map& subMeshes = aSubMesh->DependsOn(); - map::const_iterator itsub; - for (itsub = subMeshes.begin(); itsub != subMeshes.end(); itsub++) + SMESH_subMeshIteratorPtr itsub = aSubMesh->getDependsOnIterator( /*includeSelf=*/false, + /*complexShapeFirst=*/false); + while ( itsub->more() ) { // sub-meshes should not be checked further more - int key = (*itsub).first; - SMESH_subMesh* sm = (*itsub).second; - if ( aCheckedMap.find( key ) == aCheckedMap.end() ) - aCheckedMap[ key ] = sm; + SMESH_subMesh* sm = itsub->next(); + aCheckedMap.insert( sm ); if (isTopLocalAlgo) { @@ -697,39 +691,25 @@ bool SMESH_Gen::GetAlgoState(SMESH_Mesh& theMesh, } } - const map& smMap = sm->DependsOn(); - map::const_reverse_iterator revItSub = smMap.rbegin(); - map aCheckedMap; + set aCheckedSubs; bool checkConform = ( !theMesh.IsNotConformAllowed() ); - int aKey = 1; - SMESH_subMesh* smToCheck = sm; // loop on theShape and its sub-shapes - while ( smToCheck ) + SMESH_subMeshIteratorPtr revItSub = sm->getDependsOnIterator( /*includeSelf=*/true, + /*complexShapeFirst=*/true); + while ( revItSub->more() ) { + SMESH_subMesh* smToCheck = revItSub->next(); if ( smToCheck->GetSubShape().ShapeType() == TopAbs_VERTEX) break; - if ( aCheckedMap.find( aKey ) == aCheckedMap.end() ) + if ( aCheckedSubs.insert( smToCheck ).second ) // not yet checked if (!checkConformIgnoredAlgos (theMesh, smToCheck, aGlobIgnoAlgo, - 0, checkConform, aCheckedMap, theErrors)) + 0, checkConform, aCheckedSubs, theErrors)) ret = false; if ( smToCheck->GetAlgoState() != SMESH_subMesh::NO_ALGO ) hasAlgo = true; - - // next subMesh - if (revItSub != smMap.rend()) - { - aKey = (*revItSub).first; - smToCheck = (*revItSub).second; - revItSub++; - } - else - { - smToCheck = 0; - } - } // ---------------------------------------------------------------- @@ -749,36 +729,26 @@ bool SMESH_Gen::GetAlgoState(SMESH_Mesh& theMesh, break; } } - aCheckedMap.clear(); - smToCheck = sm; - revItSub = smMap.rbegin(); bool checkNoAlgo = theMesh.HasShapeToMesh() ? bool( aTopAlgoDim ) : false; bool globalChecked[] = { false, false, false, false }; // loop on theShape and its sub-shapes - while ( smToCheck ) + aCheckedSubs.clear(); + revItSub = sm->getDependsOnIterator( /*includeSelf=*/true, /*complexShapeFirst=*/true); + while ( revItSub->more() ) { + SMESH_subMesh* smToCheck = revItSub->next(); if ( smToCheck->GetSubShape().ShapeType() == TopAbs_VERTEX) break; - if ( aCheckedMap.find( aKey ) == aCheckedMap.end() ) + if ( aCheckedSubs.insert( smToCheck ).second ) // not yet checked if (!checkMissing (this, theMesh, smToCheck, aTopAlgoDim, - globalChecked, checkNoAlgo, aCheckedMap, theErrors)) + globalChecked, checkNoAlgo, aCheckedSubs, theErrors)) { ret = false; if (smToCheck->GetAlgoState() == SMESH_subMesh::NO_ALGO ) checkNoAlgo = false; } - - // next subMesh - if (revItSub != smMap.rend()) - { - aKey = (*revItSub).first; - smToCheck = (*revItSub).second; - revItSub++; - } - else - smToCheck = 0; } if ( !hasAlgo ) {