Implement ConvertFromQuadratic()

This commit is contained in:
eap 2006-05-04 09:28:59 +00:00
parent 0a923c8921
commit abfa12f3fc
4 changed files with 155 additions and 14 deletions

View File

@ -5858,14 +5858,14 @@ void SMESH_MeshEditor::ConvertElemToQuadratic(SMESHDS_SubMesh *theSm,
}
SMDSAbs_ElementType aType = elem->GetType();
const SMDS_MeshElement* NewElem = 0;
switch( aType )
{
case SMDSAbs_Edge :
{
meshDS->RemoveFreeElement(elem, theSm);
const SMDS_QuadraticEdge* NewEdge = theHelper->AddQuadraticEdge(aNds[0], aNds[1], id, theForce3d);
AddToSameGroups(NewEdge, elem, meshDS);
NewElem = theHelper->AddQuadraticEdge(aNds[0], aNds[1], id, theForce3d);
break;
}
case SMDSAbs_Face :
@ -5873,19 +5873,17 @@ void SMESH_MeshEditor::ConvertElemToQuadratic(SMESHDS_SubMesh *theSm,
if(elem->IsQuadratic()) continue;
meshDS->RemoveFreeElement(elem, theSm);
SMDS_MeshFace * NewFace = 0;
switch(nbNodes)
{
case 3:
NewFace = theHelper->AddFace(aNds[0], aNds[1], aNds[2], id, theForce3d);
NewElem = theHelper->AddFace(aNds[0], aNds[1], aNds[2], id, theForce3d);
break;
case 4:
NewFace = theHelper->AddFace(aNds[0], aNds[1], aNds[2], aNds[3], id, theForce3d);
NewElem = theHelper->AddFace(aNds[0], aNds[1], aNds[2], aNds[3], id, theForce3d);
break;
default:
continue;
}
AddToSameGroups(NewFace, elem, meshDS);
break;
}
case SMDSAbs_Volume :
@ -5893,28 +5891,31 @@ void SMESH_MeshEditor::ConvertElemToQuadratic(SMESHDS_SubMesh *theSm,
if( elem->IsQuadratic() ) continue;
meshDS->RemoveFreeElement(elem, theSm);
SMDS_MeshVolume * NewVolume = 0;
switch(nbNodes)
{
case 4:
NewVolume = theHelper->AddVolume(aNds[0], aNds[1], aNds[2], aNds[3], id, true);
NewElem = theHelper->AddVolume(aNds[0], aNds[1], aNds[2], aNds[3], id, true);
break;
case 6:
NewVolume = theHelper->AddVolume(aNds[0], aNds[1], aNds[2], aNds[3], aNds[4], aNds[5], id, true);
NewElem = theHelper->AddVolume(aNds[0], aNds[1], aNds[2], aNds[3], aNds[4], aNds[5], id, true);
break;
case 8:
NewVolume = theHelper->AddVolume(aNds[0], aNds[1], aNds[2], aNds[3],
aNds[4], aNds[5], aNds[6], aNds[7], id, true);
NewElem = theHelper->AddVolume(aNds[0], aNds[1], aNds[2], aNds[3],
aNds[4], aNds[5], aNds[6], aNds[7], id, true);
break;
default:
continue;
}
AddToSameGroups(NewVolume, elem, meshDS);
break;
}
default :
continue;
}
if( NewElem )
{
AddToSameGroups( NewElem, elem, meshDS);
theSm->AddElement( NewElem );
}
}
}
@ -6037,12 +6038,131 @@ void SMESH_MeshEditor::ConvertToQuadratic(const bool theForce3d)
delete aHelper;
}
//=======================================================================
//function : RemoveQuadElem
//purpose :
//=======================================================================
void SMESH_MeshEditor::RemoveQuadElem(SMESHDS_SubMesh *theSm,
SMDS_ElemIteratorPtr theItr)
{
SMESHDS_Mesh* meshDS = GetMeshDS();
while( theItr->more() )
{
const SMDS_MeshElement* elem = theItr->next();
if( elem )
{
if( !elem->IsQuadratic() )
continue;
int id = elem->GetID();
int nbNodes = elem->NbNodes(), idx = 0;
vector<const SMDS_MeshNode *> aNds;
vector<const SMDS_MeshNode *> aQuadNds;
//remove all quadratic nodes
for(int i = 0; i < nbNodes; i++)
{
const SMDS_MeshNode* n = elem->GetNode(i);
if( elem->IsMediumNode( n ) )
{
aQuadNds.push_back( n );
/* ItRemoveQuadNodeMap itRNM = myRemoveNodeMap.find( n );
if( itRNM == myRemoveNodeMap.end() )
{
aQuadNds.push_back( n );
myRemoveNodeMap.insert(RemoveQuadNodeMap::value_type( n,theSm ));
}*/
}
else
aNds.push_back( n );
}
idx = aNds.size();
if( !idx ) continue;
SMDSAbs_ElementType aType = elem->GetType();
//remove old quadratic elements
meshDS->RemoveFreeElement( elem, theSm );
for( int j = 0; j < aQuadNds.size(); j++ )
{
meshDS->RemoveFreeNode( aQuadNds[j], theSm );
}
SMDS_MeshElement * NewElem = 0;
switch(aType)
{
case SMDSAbs_Edge:
NewElem = meshDS->AddEdgeWithID( aNds[0], aNds[1] ,id );
break;
case SMDSAbs_Face:
if( idx==3 ) NewElem = meshDS->AddFaceWithID( aNds[0],
aNds[1], aNds[2], id );
if( idx==4 ) NewElem = meshDS->AddFaceWithID( aNds[0],
aNds[1], aNds[2], aNds[3],id );
break;
case SMDSAbs_Volume:
if( idx==4 ) NewElem = meshDS->AddVolumeWithID( aNds[0],
aNds[1], aNds[2], aNds[3], id );
if( idx==6 ) NewElem = meshDS->AddVolumeWithID( aNds[0],
aNds[1], aNds[2], aNds[3],
aNds[4], aNds[5], id );
if( idx==8 ) NewElem = meshDS->AddVolumeWithID(aNds[0],
aNds[1], aNds[2], aNds[3],
aNds[4], aNds[5], aNds[6],
aNds[7] ,id );
break;
default:
break;
}
AddToSameGroups(NewElem, elem, meshDS);
if( theSm )
theSm->AddElement( NewElem );
}
}
}
//=======================================================================
//function : ConvertFromQuadratic
//purpose :
//=======================================================================
bool SMESH_MeshEditor::ConvertFromQuadratic()
{
SMESHDS_Mesh* meshDS = GetMeshDS();
// myRemoveNodeMap.clear();
const TopoDS_Shape& aShape = meshDS->ShapeToMesh();
if ( !aShape.IsNull() && GetMesh()->GetSubMeshContaining(aShape) )
{
SMESH_subMesh *aSubMesh = GetMesh()->GetSubMeshContaining(aShape);
const map < int, SMESH_subMesh * >& aMapSM = aSubMesh->DependsOn();
map < int, SMESH_subMesh * >::const_iterator itsub;
for (itsub = aMapSM.begin(); itsub != aMapSM.end(); itsub++)
{
SMESHDS_SubMesh *sm = ((*itsub).second)->GetSubMeshDS();
if( sm )
RemoveQuadElem( sm, sm->GetElements() );
}
SMESHDS_SubMesh *Sm = aSubMesh->GetSubMeshDS();
if( Sm )
RemoveQuadElem( Sm, Sm->GetElements() );
}
else
{
SMESHDS_SubMesh *aSM = 0;
RemoveQuadElem( aSM, meshDS->elementsIterator() );
}
/* ItRemoveQuadNodeMap itRNM = myRemoveNodeMap.begin();
for ( ; itRNM != myRemoveNodeMap.end(); itRNM++ ) {
{
meshDS->RemoveFreeNode( (*itRNM), (*itRNM).second );
}*/
return true;
}
//=======================================================================

View File

@ -394,6 +394,7 @@ class SMESH_MeshEditor {
SMESH_Mesh * GetMesh() { return myMesh; }
SMESHDS_Mesh * GetMeshDS() { return myMesh->GetMeshDS(); }
private:
void ConvertElemToQuadratic(SMESHDS_SubMesh *theSm,
@ -402,7 +403,12 @@ private:
//Auxiliary function for "ConvertToQuadratic" is intended to convert
//elements contained in submesh to quadratic
private:
void RemoveQuadElem( SMESHDS_SubMesh *theSm,
SMDS_ElemIteratorPtr theItr);
//Auxiliary function for "ConvertFromQuadratic" is intended to convert quadratic
//element to ordinary and for removing quadratic nodes
private:
SMESH_Mesh * myMesh;

View File

@ -1743,5 +1743,19 @@ void SMESH_MeshEditor_i::ConvertToQuadratic(CORBA::Boolean theForce3d)
anEditor.ConvertToQuadratic(theForce3d);
// Update Python script
TPythonDump() << this << ".ConvertToQuadratic( "
<< theForce3d << ") ";
<< theForce3d << " )";
}
//=======================================================================
//function : ConvertFromQuadratic
//purpose :
//=======================================================================
CORBA::Boolean SMESH_MeshEditor_i::ConvertFromQuadratic()
{
::SMESH_MeshEditor anEditor( _myMesh );
CORBA::Boolean isDone = anEditor.ConvertFromQuadratic();
// Update Python script
TPythonDump() << this << ".ConvertFromQuadratic( )";
return isDone;
}

View File

@ -118,6 +118,7 @@ class SMESH_MeshEditor_i: public POA_SMESH::SMESH_MeshEditor
void ConvertToQuadratic(CORBA::Boolean Force3d);
CORBA::Boolean ConvertFromQuadratic();
void RenumberNodes();
void RenumberElements();