diff --git a/doc/salome/gui/SMESH/input/basic_meshing_algos.doc b/doc/salome/gui/SMESH/input/basic_meshing_algos.doc
index ff225d080..82ee9d824 100644
--- a/doc/salome/gui/SMESH/input/basic_meshing_algos.doc
+++ b/doc/salome/gui/SMESH/input/basic_meshing_algos.doc
@@ -36,7 +36,7 @@ quadrangular elements.
Hexahedron meshing algorithm (i,j,k) - 6-sided Volumes are split into
hexahedral (cubic) elements.
\subpage cartesian_algo_page
-internal parts of Volumes are split into hexahedral elements forming a
+- internal parts of Volumes are split into hexahedral elements forming a
Cartesian grid; polyhedra and other types of elements are generated
where the geometrical boundary intersects Cartesian cells.
@@ -47,7 +47,7 @@ where the geometrical boundary intersects Cartesian cells.
Some of 3D meshing algorithms also can generate 3D meshes from 2D meshes, working without
-geometrical objects. Such algorithms are
+geometrical objects. Such algorithms is
- Hexahedron meshing algorithm (i,j,k),