22360]: EDF SMESH: Body Fitting algorithm: incorporate edges

Fix a case with vertex falling on a facet and not used at facet construction
This commit is contained in:
eap 2014-02-27 11:53:03 +04:00
parent 7c09ac523c
commit afed1e3409

View File

@ -1934,6 +1934,22 @@ namespace
}
} // while ( nbSplits > 0 )
if ( quad._edgeNodes.size() > nbUsedEdgeNodes )
{
// make _vertexNodes from not used _edgeNodes
const double tol = 0.05 * Min( Min( _sideLength[0], _sideLength[1] ), _sideLength[0] );
for ( size_t iP = 0; iP < quad._edgeNodes.size(); ++iP )
{
if ( quad._edgeNodes[ iP ]._isUsedInFace ) continue;
_Node* equalNode =
FindEqualNode( _vertexNodes, quad._edgeNodes[ iP ].EdgeIntPnt(), tol*tol );
if ( equalNode )
equalNode->Add( quad._edgeNodes[ iP ].EdgeIntPnt() );
else
_vertexNodes.push_back( quad._edgeNodes[ iP ]);
}
}
if ( polygon->_links.size() < 3 )
_polygons.pop_back();