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decorations
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@ -888,7 +888,7 @@ void SMESHDS_Mesh::RemoveFreeNode(const SMDS_MeshNode * n,
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set<SMESHDS_GroupBase*>::iterator GrIt = myGroups.begin();
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for (; GrIt != myGroups.end(); GrIt++) {
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SMESHDS_Group* group = dynamic_cast<SMESHDS_Group*>(*GrIt);
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if (!group || group->IsEmpty()) continue;
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if (group && !group->IsEmpty())
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group->SMDSGroup().Remove(n);
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}
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}
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